Commit Graph
117 Commits
Author SHA1 Message Date
arkonandClaude Opus 4.5 9aa5973970 fix: rock-solid idle detection in respawn controller
- Add 300-char rolling window to catch working patterns split across PTY chunks
- Check completion message BEFORE working patterns (priority fix)
- Clear rolling window on completion message (transition point)
- Increase working pattern absence threshold from 3s to 8s
- Add Session.isWorking safety check before confirming idle
- Add 20+ more working patterns (Compiling, Building, Processing, etc.)
- Make AI idle checker prompt more conservative (err toward WORKING)
- Update documentation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 00:55:29 +01:00
arkonandClaude Opus 4.5 5b87a41aac chore: bump version to 0.1373
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 00:20:14 +01:00
arkonandClaude Opus 4.5 ac7238dff2 feat: Matrix-style subagent console with glowing green terminal
Enter the Matrix. Subagent windows now feature a full cyberpunk
terminal aesthetic:

- Deep black (#0a0a0a) background
- Phosphor green (#00ff41) text with glow effect
- Tool names pulse with neon intensity
- Timestamps in muted matrix green
- Progress lines shimmer like digital rain

Your AI agents now look like they're hacking the mainframe.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 00:01:34 +01:00
arkonandClaude Opus 4.5 c4b737bc15 feat: matrix-style subagent connection lines + smart window layout
Subagent windows now visually connect to their parent session tabs with
glowing matrix-green lines that pulse with life. Windows automatically
arrange in a non-overlapping grid, and each shows its origin with a
clickable "from [session]" header.

Watch your AI agents spawn and dance across the screen, tethered to
their creators by neon threads of digital consciousness.

Changes:
- Matrix green (#00ff41) connection lines with glow effect
- Smart grid positioning prevents window overlap
- Smaller default window size (420x350) for better density
- Auto-sizing activity columns for cleaner logs

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 23:55:53 +01:00
arkonandClaude Opus 4.5 23022b533d feat: add subagent window parent tab connection
- Show "from [session name]" header in subagent windows
- Add spawn animation from parent tab position
- Draw curved SVG connection lines from tabs to windows
- Update connection lines on drag, resize, minimize, close
- Fix API response parsing (data.data not data.subagents)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 23:41:59 +01:00
arkonandClaude Opus 4.5 baffd0cf4c chore: bump version to 0.1369
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 22:24:51 +01:00
arkonandClaude Opus 4.5 de5ee8643c feat: implement DEC mode 2026 synchronized output to reduce terminal flicker
- Server wraps SSE terminal batches with DEC 2026 sync markers
- Client extracts and strips markers, writes atomically via RAF batching
- Native terminals (WezTerm, Kitty, etc.) get full sync support
- xterm.js web gets application-layer sync via marker extraction

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 22:09:45 +01:00
arkonandClaude Opus 4.5 b811c8dc80 feat: add Run Summary feature for session activity tracking
Implements a "what happened while you were away" view for sessions:
- Track significant events: session start/stop, respawn cycles, state changes,
  idle/working transitions, token milestones, auto-compact/clear, Ralph
  completions, AI check results, hook events, errors/warnings
- Stats dashboard: respawn cycles, peak tokens, active/idle time, issue counts
- Timeline view with color-coded severity and emoji icons
- Filter events by type (all/errors/warnings/respawn/idle)
- State stuck detection (warns when state unchanged for 10+ minutes)

Click the chart icon on any session tab to open the Run Summary modal.

Files:
- src/run-summary.ts: RunSummaryTracker class with event tracking
- src/types.ts: RunSummary, RunSummaryEvent types
- src/web/server.ts: Integration with session/respawn events, API endpoint
- src/web/public/: Modal UI, timeline rendering, filter controls
- docs/run-summary-plan.md: Implementation plan

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 22:05:28 +01:00
arkonandClaude Opus 4.5 8b0577d8aa chore: bump version to 0.1366
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 21:32:08 +01:00
arkonandClaude Opus 4.5 ddc55b7697 fix: improve respawn action log visibility and retention
- Loosen filter to show AI check verdicts, detection confirmations
- Increase history from 20 to 50 entries
- Increase display height from 100px to 150px
- Fix subagents panel toggle icon (down when open)
- Increase subagents panel height when expanded

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 20:43:30 +01:00
arkonandClaude Opus 4.5 28fd933252 feat: add token usage statistics with daily tracking and stats modal
- Add TokenUsageEntry and TokenStats types for daily tracking
- Add state-store methods for recording and retrieving daily usage
- Add /api/token-stats endpoint with daily breakdown and totals
- Add token stats modal with summary cards, 7-day bar chart, and table
- Record tokens periodically (5min) and on session delete
- Make header tokens clickable to open stats modal
- Fix subagents panel toggle icon direction (down when open)
- Increase subagents panel height when expanded

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 20:36:04 +01:00
arkonandClaude Opus 4.5 74e8dd27dd fix: use Claude Opus pricing for cost estimation
- Input: $15/M tokens (was $3/M for Sonnet)
- Output: $75/M tokens (was $15/M for Sonnet)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 20:16:46 +01:00
arkonandClaude Opus 4.5 9d32fd594b feat: add token cost estimation and improve token formatting
- Format tokens: 1000k → 1m, 1450k → 1.45m, etc.
- Estimate cost using Claude Sonnet pricing ($3/M input, $15/M output)
- Show estimated cost in respawn banner and header
- More accurate than stored cost which doesn't update in interactive mode

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 20:12:16 +01:00
arkonandClaude Opus 4.5 4eb361f204 ui: keep action log on right side, improve detection status readability
- Revert timers row to horizontal layout (timers left, action log right)
- Make detection status text more readable:
  - Larger font (0.75rem)
  - Better contrast (--text color)
  - Semi-bold weight
  - Subtle background pill

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 20:02:29 +01:00
arkonandClaude Opus 4.5 40df0748c5 ui: improve respawn controller layout and filter action log noise
- Stack timers row vertically (timers on top, action log below)
- Reduce action log height to 60px since it's now full width
- Filter action log to show only important entries:
  - Commands sent to console
  - Plan-check with action taken
  - Step completions
- Skip timer starts/cancels, detection updates, ai-check status

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 19:59:42 +01:00
arkonandClaude Opus 4.5 c6b16bf815 fix: subagent title extraction race condition
- Add 100ms debounce for new file detection to allow content to be written
- Add subagent:updated event for retroactive description updates
- Extract description in processEntry when first user message is processed
- Add extractDescriptionFromFile helper with retry in file change handler
- Update SubagentTranscriptEntry.content type to support string | array
- Add test coverage for subagent:updated event

Fixes 43% failure rate where subagents displayed raw IDs instead of descriptions
due to race condition when files were discovered before first line was written.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 19:49:58 +01:00
arkonandClaude Opus 4.5 87bdd9376c ui: make Subagents panel detachable and position on right side
- Move Subagents panel to right side (same as Monitor)
- Add detach/float functionality with drag support
- Add resize handle for detached mode
- Clean up duplicate CSS
- Bump version to 0.1358

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 18:33:43 +01:00
arkonandClaude Opus 4.5 0d22d19645 docs: improve CLAUDE.md structure and discoverability
- Move COM shorthand to prominent position after safety warning
- Add version sync note (must match package.json)
- Consolidate Key Files into 4 logical categories
- Clarify next available test port (3128)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 18:09:25 +01:00
arkonandClaude Opus 4.5 8094a756c6 feat: smart title extraction for subagent descriptions
- Condenses long prompts to ~45 chars while preserving meaning
- Removes filler words (the, a, please, I need you to, etc.)
- Cuts at natural boundaries (colons, dashes, commas)
- Falls back to word-boundary truncation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 17:56:31 +01:00
arkonandClaude Opus 4.5 953d9845ca fix: subagent description extraction for JSONL format
The JSONL files have message.content as a direct string, not an array
of content blocks. Now handles both formats correctly.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 17:51:59 +01:00
arkonandClaude Opus 4.5 74bcede607 ui: add double-click to open subagent tracking window
Double-click on subagent items in the Subagents tab to open
the floating tracking window. Includes tooltip hint.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 17:47:44 +01:00
arkonandClaude Opus 4.5 cec9608b66 ui: improve subagent window titles and readability
- Extract better titles from task description (first line/sentence)
- Make subagent window text white for better readability
- Expand monitor panel to 700px when subagents tab is active
- Add smooth width transition when switching tabs

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 17:40:28 +01:00
arkonandClaude Opus 4.5 4c34966827 ui: hide case folder display from bottom toolbar
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 09:11:48 +01:00
arkonandClaude Opus 4.5 437322fb80 docs: document test cleanup patterns and known issues in CLAUDE.md
Added documentation about test cleanup patterns, known issues with
session/case cleanup in specific test files, and manual cleanup commands
for orphaned test resources.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 09:08:57 +01:00
arkonandClaude Opus 4.5 9d42ff5bb6 fix: sticky scroll on tab switch - keep terminal at bottom after new output
Add isTerminalAtBottom() helper and modify batchTerminalWrite() to implement
sticky scroll behavior. When SSE terminal data arrives after tab switch,
terminal now stays scrolled to Claude input if user was already at bottom.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 08:30:42 +01:00
arkonandClaude Opus 4.5 fc97f6a41a refactor: extract AI checker base class + fix persistence + dedupe restoration
- Add AiCheckerBase abstract class to eliminate ~700 lines of duplication
  between AiIdleChecker and AiPlanChecker
- Fix missing persistence fields (completionConfirmMs, noOutputTimeoutMs)
  that caused custom timing values to be lost on server restart
- Extract restoreRespawnController() helper to dedupe session restoration
  logic between state.json and screens.json paths

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 08:25:51 +01:00
arkonandClaude Opus 4.5 3455b27f6f fix: respawn disabled state not persisted across server restarts
When /respawn/stop was called, the controller was stopped but remained
in the respawnControllers map. This caused persistSessionState() to
still read config.enabled=true and save respawnEnabled=true to state.json.

On server restart, the respawn controller would be re-enabled because
state.json had respawnEnabled=true.

Fix: Remove controller from map and clear any timed respawn when
/respawn/stop is called, so persistSessionState() correctly sets
respawnEnabled=false.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 08:01:57 +01:00
arkonandClaude Opus 4.5 044021953a docs: add ai-plan-checker, test utilities, and update respawn state machine
- Add ai-plan-checker.ts to CLAUDE.md Key Files table
- Document test utilities (MockSession, MockAiIdleChecker, MockAiPlanChecker)
- Update port allocation (3127 reserved for respawn-integration)
- Add ai_checking state to respawn state diagram
- Document AI Plan Checker in respawn-state-machine.md
- Add references to test documentation files

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 07:57:12 +01:00
arkonandClaude Opus 4.5 eb98caa812 fix: use temp file for plan checker prompt to avoid E2BIG + fix cancel race condition
The ai-plan-checker.ts was passing the prompt directly as a shell argument,
which can cause E2BIG errors when the terminal buffer is large (8KB+).
This fix applies the same temp file approach already used in ai-idle-checker.ts:
- Write prompt to a temp file instead of passing as shell argument
- Pipe the file to claude via stdin: `cat prompt.txt | claude -p ...`
- Clean up prompt file after check completes

Also fixes a race condition in the cancel() method of both AI checkers where
the poll timer could fire between setting checkCancelled and clearing timers.
Now timers are cleared before resolving the promise to prevent this race.

Includes test utilities and analysis documents for the respawn controller
created by other agents:
- test/respawn-test-utils.ts - MockSession, MockAiIdleChecker utilities
- test/respawn-analysis.md - Code analysis and issue identification
- test/respawn-scenarios.md - Test scenario documentation
- test/respawn-test-plan.md - Testing architecture documentation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 07:52:40 +01:00
arkonandClaude Opus 4.5 4d1da8bb71 fix: persist respawn config across server restarts
- persistSessionState() now saves respawnEnabled based on config.enabled
  (user intent) instead of controller.state (running state)
- cleanupSession() saves respawn config BEFORE removing controller
- AiIdleChecker and AiPlanChecker constructors filter undefined values
  to prevent overwriting defaults (fixes "timed out after undefinedms")
- updateConfig() methods also filter undefined values

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 07:42:05 +01:00
arkonandClaude Opus 4.5 8c17c54a3a fix: prevent undefined config values from overwriting AI checker defaults
When respawn config objects had explicit undefined values for fields like
aiIdleCheckTimeoutMs, the spread operator would overwrite defaults with
undefined, causing "AI check timed out after undefinedms" errors.

- Add default fallbacks when saving pre-config in server.ts
- Filter out undefined values before spreading in RespawnController
- Add tests verifying undefined filtering works correctly

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 07:28:30 +01:00
arkonandClaude Opus 4.5 e56c8626e4 feat: persistent token tracking with global stats aggregation
- Add restoreTokens() method to Session class for recovery after restart
- Add GlobalStats type for cumulative usage tracking across all sessions
- Accumulate tokens from deleted sessions into global stats
- Track lifetime session count with incrementSessionsCreated()
- Add /api/stats endpoint for global stats
- Include globalStats in /api/status response
- Frontend shows aggregate tokens + cost in header
- Fix respawn controller config to filter undefined values
- Add 7 new tests for global stats functionality (v0.1343)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 07:26:49 +01:00
arkonandClaude Opus 4.5 0aca55b099 fix: use temp file for AI check prompt to avoid E2BIG spawn error
The AI idle checker was passing the prompt (including up to 16KB of terminal
buffer) as a command-line argument to bash -c, which exceeded the Linux
argument size limit causing "spawn E2BIG" errors.

Now writes the prompt to a temp file and pipes it to claude via stdin,
avoiding the argument size limit entirely. Temp file is cleaned up both
in the normal case (by the shell command) and on cancellation/timeout.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 06:54:56 +01:00
arkonandClaude Opus 4.5 706392d264 fix: prevent respawn cycle after plan mode auto-accept + enhance action log UI
- Add state check in startPlanCheck() to prevent Enter if state changed
- sendAutoAcceptEnter() now cancels pending AI idle checks and resets state
- Log auto-accept as [command] type for visibility in action log
- Highlight command entries with blue background in action log
- Show action log row when there are actions (not just timers)
- Increase action log height and opacity for better visibility

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 06:46:20 +01:00
arkonandClaude Opus 4.5 eef6c0690e docs: COM always bumps version in both files (v0.1340)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 05:54:54 +01:00
arkonandClaude Opus 4.5 e1ef848817 docs: clarify COM updates both package.json and CLAUDE.md for version
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 05:54:18 +01:00
arkonandClaude Opus 4.5 0f3a85dc0a docs: add COM shorthand for commit-push-build-restart workflow
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 05:53:21 +01:00
arkonandClaude Opus 4.5 6dba5e9671 fix: improve screen sendInput reliability with retry logic (v0.1339)
- Add 100ms delay between text and carriage return to prevent race conditions
- Add retry logic (up to 3 attempts) for carriage return with increasing delays
- Trim trailing whitespace from text to avoid spurious spaces
- Better error logging for debugging input delivery issues

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 05:52:34 +01:00
arkonandClaude Opus 4.5 0f9caa9d29 feat: improve respawn display readability and AI check info (v0.1338)
- State label now white on green pill for better visibility
- AI check shows detailed status with color-coded badges:
  - Blue: Analyzing terminal output
  - Green: Idle confirmed
  - Yellow: Working detected
  - Gray: Disabled
- Shows time since last check when recent (<2min)
- Bump version to 0.1338

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 05:00:43 +01:00
arkonandClaude Opus 4.5 c6588ce352 refactor: simplify respawn controller display and improve CLAUDE.md
Respawn banner changes:
- Human-friendly state labels (e.g., "Kickstarting..." vs "waiting_kickstart")
- Removed redundant "→ waiting for" text
- Simplified AI check display (only shows when actively checking)
- Shorter cycle counter (#1 vs "Cycle 1")
- Fixed NaN timer bug with validation
- Flatter HTML structure

CLAUDE.md improvements:
- Reorganized Commands section into clear subsections
- Test port allocation in table format
- Simplified TypeScript config section
- Removed duplicate keyboard shortcuts (already in README)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 04:57:09 +01:00
arkonandClaude Opus 4.5 071960aba9 docs: add version, keyboard shortcuts, and test config details to CLAUDE.md
- Add version 0.1337 to project overview
- Add keyboard shortcuts section for web UI (Ctrl+Enter, Ctrl+W, etc.)
- Add teardown timeout (60s) and coverage excludes to test comments

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 04:07:43 +01:00
arkonandClaude Opus 4.5 1cb5e62cc2 docs: extract respawn and spawn protocol details into dedicated docs
Condense CLAUDE.md by moving detailed state machine diagrams and spawn
protocol specs into docs/respawn-state-machine.md and docs/spawn-protocol.md.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 19:47:07 +01:00
arkonandClaude Opus 4.5 b98913e328 refactor: move auto-compact/clear to new Context tab in session options
Split the session options modal into three tabs (Respawn, Context,
Ralph/Todo) to reduce vertical height. Removed redundant header and
border from the Respawn section. Also condensed CLAUDE.md and added
AI idle checker documentation.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 19:12:47 +01:00
arkonandClaude Opus 4.5 de8033fed5 docs: update docs for claude CLI PATH auto-resolution
Document the PATH augmentation behavior in PTY spawn modes, data flow,
screen-aware sessions, and requirements sections. Clarify that claude
does not need to be in the server's PATH as it's auto-discovered.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 17:53:16 +01:00
arkonandClaude Opus 4.5 e55eca9824 docs: update all docs for security hardening, respawn fix, and test fixes
- CLAUDE.md: idle detection cancellation on substantial output, API input
  limits table, configure() method on RalphTracker, tighter completion
  pattern description
- ralph-wiggum-guide: add configure() to tracker methods table
- Both docs: update Last Updated date to 2026-01-24

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 16:26:31 +01:00
arkonandClaude Opus 4.5 d1b40ab9e5 fix: respawn controller idle detection - prevent premature firing
Three improvements to prevent the respawn controller from sending update
prompts while Claude is still working:

1. Tighten COMPLETION_TIME_PATTERN to require "Worked for" prefix, avoiding
   false positives from bare time durations in regular text (e.g., "wait for 5s")
2. Increase completionConfirmMs default from 5s to 10s - Claude regularly
   pauses 5-8s between tool calls and during thinking
3. Cancel confirming_idle state when substantial output arrives (stripped of
   ANSI codes), instead of passively relying on the timer to self-restart

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 04:35:20 +01:00
arkonandClaude Opus 4.5 f95b02311c docs: update all docs for notifications, tab alerts, and systemd service
CLAUDE.md:
- Expanded HTTPS & Browser Notifications section with new behavior
  (default on, auto-permission, tab visibility rules, data forwarding)
- Added Tab Alert Blinking documentation (red/yellow, timing, clear triggers)
- Added Hook Event Data Forwarding section
- Added systemd service commands to Commands section
- Added scripts/claudeman-web.service to Key Files table
- Fixed switchToSession → selectSession in Frontend docs
- Added notification/tab alert timing constants
- Updated hook-event API route description
- Updated SSE events to mention data forwarding

README.md:
- Expanded notifications section with tab blinking and click-to-navigate
- Added systemd service install commands to Quick Start
- Updated hook-event API description

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 04:06:35 +01:00
arkonandClaude Opus 4.5 d516609af5 docs: update all docs for hooks integration with elicitation_dialog
- Add hook:elicitation_dialog SSE handler in frontend (critical urgency)
- Add Desktop Notifications section to README with hook event table
- Add hooks API endpoint to README API reference
- Update CLAUDE.md SSE events and API routes for elicitation_dialog
- Add session log entry for hooks feature

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 03:20:03 +01:00
arkonandClaude Opus 4.5 10222075cb fix: restrict auto-accept to plan mode only, block AskUserQuestion prompts
The auto-accept feature was too aggressive - it would press Enter for any
silence without a completion message, including AskUserQuestion prompts.
Now uses the elicitation_dialog notification hook to detect when Claude is
asking a question, and blocks auto-accept in that case. Only plan mode
approvals (silence with no completion message AND no elicitation signal)
trigger auto-accept.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 03:10:02 +01:00
arkonandClaude Opus 4.5 b4aea57d9c feat: add Claude Code hooks for desktop notifications
Wire Claude Code's official hooks system (Notification, Stop) to POST
back to Claudeman's new /api/hook-event endpoint, which broadcasts SSE
events consumed by the existing NotificationManager for desktop alerts.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 02:46:24 +01:00