- Add 300-char rolling window to catch working patterns split across PTY chunks
- Check completion message BEFORE working patterns (priority fix)
- Clear rolling window on completion message (transition point)
- Increase working pattern absence threshold from 3s to 8s
- Add Session.isWorking safety check before confirming idle
- Add 20+ more working patterns (Compiling, Building, Processing, etc.)
- Make AI idle checker prompt more conservative (err toward WORKING)
- Update documentation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Enter the Matrix. Subagent windows now feature a full cyberpunk
terminal aesthetic:
- Deep black (#0a0a0a) background
- Phosphor green (#00ff41) text with glow effect
- Tool names pulse with neon intensity
- Timestamps in muted matrix green
- Progress lines shimmer like digital rain
Your AI agents now look like they're hacking the mainframe.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Subagent windows now visually connect to their parent session tabs with
glowing matrix-green lines that pulse with life. Windows automatically
arrange in a non-overlapping grid, and each shows its origin with a
clickable "from [session]" header.
Watch your AI agents spawn and dance across the screen, tethered to
their creators by neon threads of digital consciousness.
Changes:
- Matrix green (#00ff41) connection lines with glow effect
- Smart grid positioning prevents window overlap
- Smaller default window size (420x350) for better density
- Auto-sizing activity columns for cleaner logs
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Show "from [session name]" header in subagent windows
- Add spawn animation from parent tab position
- Draw curved SVG connection lines from tabs to windows
- Update connection lines on drag, resize, minimize, close
- Fix API response parsing (data.data not data.subagents)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Server wraps SSE terminal batches with DEC 2026 sync markers
- Client extracts and strips markers, writes atomically via RAF batching
- Native terminals (WezTerm, Kitty, etc.) get full sync support
- xterm.js web gets application-layer sync via marker extraction
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Implements a "what happened while you were away" view for sessions:
- Track significant events: session start/stop, respawn cycles, state changes,
idle/working transitions, token milestones, auto-compact/clear, Ralph
completions, AI check results, hook events, errors/warnings
- Stats dashboard: respawn cycles, peak tokens, active/idle time, issue counts
- Timeline view with color-coded severity and emoji icons
- Filter events by type (all/errors/warnings/respawn/idle)
- State stuck detection (warns when state unchanged for 10+ minutes)
Click the chart icon on any session tab to open the Run Summary modal.
Files:
- src/run-summary.ts: RunSummaryTracker class with event tracking
- src/types.ts: RunSummary, RunSummaryEvent types
- src/web/server.ts: Integration with session/respawn events, API endpoint
- src/web/public/: Modal UI, timeline rendering, filter controls
- docs/run-summary-plan.md: Implementation plan
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Loosen filter to show AI check verdicts, detection confirmations
- Increase history from 20 to 50 entries
- Increase display height from 100px to 150px
- Fix subagents panel toggle icon (down when open)
- Increase subagents panel height when expanded
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add TokenUsageEntry and TokenStats types for daily tracking
- Add state-store methods for recording and retrieving daily usage
- Add /api/token-stats endpoint with daily breakdown and totals
- Add token stats modal with summary cards, 7-day bar chart, and table
- Record tokens periodically (5min) and on session delete
- Make header tokens clickable to open stats modal
- Fix subagents panel toggle icon direction (down when open)
- Increase subagents panel height when expanded
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Format tokens: 1000k → 1m, 1450k → 1.45m, etc.
- Estimate cost using Claude Sonnet pricing ($3/M input, $15/M output)
- Show estimated cost in respawn banner and header
- More accurate than stored cost which doesn't update in interactive mode
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Revert timers row to horizontal layout (timers left, action log right)
- Make detection status text more readable:
- Larger font (0.75rem)
- Better contrast (--text color)
- Semi-bold weight
- Subtle background pill
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Stack timers row vertically (timers on top, action log below)
- Reduce action log height to 60px since it's now full width
- Filter action log to show only important entries:
- Commands sent to console
- Plan-check with action taken
- Step completions
- Skip timer starts/cancels, detection updates, ai-check status
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add 100ms debounce for new file detection to allow content to be written
- Add subagent:updated event for retroactive description updates
- Extract description in processEntry when first user message is processed
- Add extractDescriptionFromFile helper with retry in file change handler
- Update SubagentTranscriptEntry.content type to support string | array
- Add test coverage for subagent:updated event
Fixes 43% failure rate where subagents displayed raw IDs instead of descriptions
due to race condition when files were discovered before first line was written.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Move Subagents panel to right side (same as Monitor)
- Add detach/float functionality with drag support
- Add resize handle for detached mode
- Clean up duplicate CSS
- Bump version to 0.1358
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Move COM shorthand to prominent position after safety warning
- Add version sync note (must match package.json)
- Consolidate Key Files into 4 logical categories
- Clarify next available test port (3128)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Condenses long prompts to ~45 chars while preserving meaning
- Removes filler words (the, a, please, I need you to, etc.)
- Cuts at natural boundaries (colons, dashes, commas)
- Falls back to word-boundary truncation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The JSONL files have message.content as a direct string, not an array
of content blocks. Now handles both formats correctly.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Double-click on subagent items in the Subagents tab to open
the floating tracking window. Includes tooltip hint.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Extract better titles from task description (first line/sentence)
- Make subagent window text white for better readability
- Expand monitor panel to 700px when subagents tab is active
- Add smooth width transition when switching tabs
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Added documentation about test cleanup patterns, known issues with
session/case cleanup in specific test files, and manual cleanup commands
for orphaned test resources.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add isTerminalAtBottom() helper and modify batchTerminalWrite() to implement
sticky scroll behavior. When SSE terminal data arrives after tab switch,
terminal now stays scrolled to Claude input if user was already at bottom.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add AiCheckerBase abstract class to eliminate ~700 lines of duplication
between AiIdleChecker and AiPlanChecker
- Fix missing persistence fields (completionConfirmMs, noOutputTimeoutMs)
that caused custom timing values to be lost on server restart
- Extract restoreRespawnController() helper to dedupe session restoration
logic between state.json and screens.json paths
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
When /respawn/stop was called, the controller was stopped but remained
in the respawnControllers map. This caused persistSessionState() to
still read config.enabled=true and save respawnEnabled=true to state.json.
On server restart, the respawn controller would be re-enabled because
state.json had respawnEnabled=true.
Fix: Remove controller from map and clear any timed respawn when
/respawn/stop is called, so persistSessionState() correctly sets
respawnEnabled=false.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add ai-plan-checker.ts to CLAUDE.md Key Files table
- Document test utilities (MockSession, MockAiIdleChecker, MockAiPlanChecker)
- Update port allocation (3127 reserved for respawn-integration)
- Add ai_checking state to respawn state diagram
- Document AI Plan Checker in respawn-state-machine.md
- Add references to test documentation files
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The ai-plan-checker.ts was passing the prompt directly as a shell argument,
which can cause E2BIG errors when the terminal buffer is large (8KB+).
This fix applies the same temp file approach already used in ai-idle-checker.ts:
- Write prompt to a temp file instead of passing as shell argument
- Pipe the file to claude via stdin: `cat prompt.txt | claude -p ...`
- Clean up prompt file after check completes
Also fixes a race condition in the cancel() method of both AI checkers where
the poll timer could fire between setting checkCancelled and clearing timers.
Now timers are cleared before resolving the promise to prevent this race.
Includes test utilities and analysis documents for the respawn controller
created by other agents:
- test/respawn-test-utils.ts - MockSession, MockAiIdleChecker utilities
- test/respawn-analysis.md - Code analysis and issue identification
- test/respawn-scenarios.md - Test scenario documentation
- test/respawn-test-plan.md - Testing architecture documentation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- persistSessionState() now saves respawnEnabled based on config.enabled
(user intent) instead of controller.state (running state)
- cleanupSession() saves respawn config BEFORE removing controller
- AiIdleChecker and AiPlanChecker constructors filter undefined values
to prevent overwriting defaults (fixes "timed out after undefinedms")
- updateConfig() methods also filter undefined values
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
When respawn config objects had explicit undefined values for fields like
aiIdleCheckTimeoutMs, the spread operator would overwrite defaults with
undefined, causing "AI check timed out after undefinedms" errors.
- Add default fallbacks when saving pre-config in server.ts
- Filter out undefined values before spreading in RespawnController
- Add tests verifying undefined filtering works correctly
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add restoreTokens() method to Session class for recovery after restart
- Add GlobalStats type for cumulative usage tracking across all sessions
- Accumulate tokens from deleted sessions into global stats
- Track lifetime session count with incrementSessionsCreated()
- Add /api/stats endpoint for global stats
- Include globalStats in /api/status response
- Frontend shows aggregate tokens + cost in header
- Fix respawn controller config to filter undefined values
- Add 7 new tests for global stats functionality (v0.1343)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The AI idle checker was passing the prompt (including up to 16KB of terminal
buffer) as a command-line argument to bash -c, which exceeded the Linux
argument size limit causing "spawn E2BIG" errors.
Now writes the prompt to a temp file and pipes it to claude via stdin,
avoiding the argument size limit entirely. Temp file is cleaned up both
in the normal case (by the shell command) and on cancellation/timeout.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add state check in startPlanCheck() to prevent Enter if state changed
- sendAutoAcceptEnter() now cancels pending AI idle checks and resets state
- Log auto-accept as [command] type for visibility in action log
- Highlight command entries with blue background in action log
- Show action log row when there are actions (not just timers)
- Increase action log height and opacity for better visibility
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add 100ms delay between text and carriage return to prevent race conditions
- Add retry logic (up to 3 attempts) for carriage return with increasing delays
- Trim trailing whitespace from text to avoid spurious spaces
- Better error logging for debugging input delivery issues
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- State label now white on green pill for better visibility
- AI check shows detailed status with color-coded badges:
- Blue: Analyzing terminal output
- Green: Idle confirmed
- Yellow: Working detected
- Gray: Disabled
- Shows time since last check when recent (<2min)
- Bump version to 0.1338
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Respawn banner changes:
- Human-friendly state labels (e.g., "Kickstarting..." vs "waiting_kickstart")
- Removed redundant "→ waiting for" text
- Simplified AI check display (only shows when actively checking)
- Shorter cycle counter (#1 vs "Cycle 1")
- Fixed NaN timer bug with validation
- Flatter HTML structure
CLAUDE.md improvements:
- Reorganized Commands section into clear subsections
- Test port allocation in table format
- Simplified TypeScript config section
- Removed duplicate keyboard shortcuts (already in README)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add version 0.1337 to project overview
- Add keyboard shortcuts section for web UI (Ctrl+Enter, Ctrl+W, etc.)
- Add teardown timeout (60s) and coverage excludes to test comments
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Condense CLAUDE.md by moving detailed state machine diagrams and spawn
protocol specs into docs/respawn-state-machine.md and docs/spawn-protocol.md.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Split the session options modal into three tabs (Respawn, Context,
Ralph/Todo) to reduce vertical height. Removed redundant header and
border from the Respawn section. Also condensed CLAUDE.md and added
AI idle checker documentation.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Document the PATH augmentation behavior in PTY spawn modes, data flow,
screen-aware sessions, and requirements sections. Clarify that claude
does not need to be in the server's PATH as it's auto-discovered.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- CLAUDE.md: idle detection cancellation on substantial output, API input
limits table, configure() method on RalphTracker, tighter completion
pattern description
- ralph-wiggum-guide: add configure() to tracker methods table
- Both docs: update Last Updated date to 2026-01-24
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Three improvements to prevent the respawn controller from sending update
prompts while Claude is still working:
1. Tighten COMPLETION_TIME_PATTERN to require "Worked for" prefix, avoiding
false positives from bare time durations in regular text (e.g., "wait for 5s")
2. Increase completionConfirmMs default from 5s to 10s - Claude regularly
pauses 5-8s between tool calls and during thinking
3. Cancel confirming_idle state when substantial output arrives (stripped of
ANSI codes), instead of passively relying on the timer to self-restart
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add hook:elicitation_dialog SSE handler in frontend (critical urgency)
- Add Desktop Notifications section to README with hook event table
- Add hooks API endpoint to README API reference
- Update CLAUDE.md SSE events and API routes for elicitation_dialog
- Add session log entry for hooks feature
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The auto-accept feature was too aggressive - it would press Enter for any
silence without a completion message, including AskUserQuestion prompts.
Now uses the elicitation_dialog notification hook to detect when Claude is
asking a question, and blocks auto-accept in that case. Only plan mode
approvals (silence with no completion message AND no elicitation signal)
trigger auto-accept.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Wire Claude Code's official hooks system (Notification, Stop) to POST
back to Claudeman's new /api/hook-event endpoint, which broadcasts SSE
events consumed by the existing NotificationManager for desktop alerts.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>