- Session creation now parallelized (3x faster for multiple tabs)
- Minimized agents badge: compact, hover-triggered, auto-hide
- Removed "Minimized Agents" header, status dots instead of text
- Click to pin dropdown open, hover for quick access
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add warningTimer to AgentContext and clean it up in cleanupAgent
- Clear all state in subagent-watcher stop() for clean restart
- Add cleanupStaleAgents() to remove completed agents older than 24h
- Delete pendingToolCalls entries after lookup to prevent memory leak
- Add FSWatcher error handlers to prevent unhandled exceptions
- Bump version to 0.1382
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Instead of timing-based correlation between terminal output and subagent
files, now reads the Task tool's description parameter directly from the
parent session's transcript. This provides 100% reliable mapping between
agent IDs and their short descriptions, fixing issues where multiple
agents spawned in quick succession would get the same window title.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Extract short description from TaskTracker (params.description) for subagent windows
- Correlate subagents with sessions by working directory and timing
- Auto-minimize subagent windows when agents complete
- Persist minimized/open window states to server for cross-browser sync
- Restore window states on reconnection/page reload
- New API: GET/PUT /api/subagent-window-states
- State file: ~/.claudeman/subagent-window-states.json
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Subagents (Task tool background agents) are autonomous and cannot
receive input mid-execution. They complete and return results to
the parent session. Removed the input UI and API endpoint.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add 300-char rolling window to catch working patterns split across PTY chunks
- Check completion message BEFORE working patterns (priority fix)
- Clear rolling window on completion message (transition point)
- Increase working pattern absence threshold from 3s to 8s
- Add Session.isWorking safety check before confirming idle
- Add 20+ more working patterns (Compiling, Building, Processing, etc.)
- Make AI idle checker prompt more conservative (err toward WORKING)
- Update documentation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Enter the Matrix. Subagent windows now feature a full cyberpunk
terminal aesthetic:
- Deep black (#0a0a0a) background
- Phosphor green (#00ff41) text with glow effect
- Tool names pulse with neon intensity
- Timestamps in muted matrix green
- Progress lines shimmer like digital rain
Your AI agents now look like they're hacking the mainframe.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Subagent windows now visually connect to their parent session tabs with
glowing matrix-green lines that pulse with life. Windows automatically
arrange in a non-overlapping grid, and each shows its origin with a
clickable "from [session]" header.
Watch your AI agents spawn and dance across the screen, tethered to
their creators by neon threads of digital consciousness.
Changes:
- Matrix green (#00ff41) connection lines with glow effect
- Smart grid positioning prevents window overlap
- Smaller default window size (420x350) for better density
- Auto-sizing activity columns for cleaner logs
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Show "from [session name]" header in subagent windows
- Add spawn animation from parent tab position
- Draw curved SVG connection lines from tabs to windows
- Update connection lines on drag, resize, minimize, close
- Fix API response parsing (data.data not data.subagents)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Server wraps SSE terminal batches with DEC 2026 sync markers
- Client extracts and strips markers, writes atomically via RAF batching
- Native terminals (WezTerm, Kitty, etc.) get full sync support
- xterm.js web gets application-layer sync via marker extraction
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Implements a "what happened while you were away" view for sessions:
- Track significant events: session start/stop, respawn cycles, state changes,
idle/working transitions, token milestones, auto-compact/clear, Ralph
completions, AI check results, hook events, errors/warnings
- Stats dashboard: respawn cycles, peak tokens, active/idle time, issue counts
- Timeline view with color-coded severity and emoji icons
- Filter events by type (all/errors/warnings/respawn/idle)
- State stuck detection (warns when state unchanged for 10+ minutes)
Click the chart icon on any session tab to open the Run Summary modal.
Files:
- src/run-summary.ts: RunSummaryTracker class with event tracking
- src/types.ts: RunSummary, RunSummaryEvent types
- src/web/server.ts: Integration with session/respawn events, API endpoint
- src/web/public/: Modal UI, timeline rendering, filter controls
- docs/run-summary-plan.md: Implementation plan
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Loosen filter to show AI check verdicts, detection confirmations
- Increase history from 20 to 50 entries
- Increase display height from 100px to 150px
- Fix subagents panel toggle icon (down when open)
- Increase subagents panel height when expanded
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add TokenUsageEntry and TokenStats types for daily tracking
- Add state-store methods for recording and retrieving daily usage
- Add /api/token-stats endpoint with daily breakdown and totals
- Add token stats modal with summary cards, 7-day bar chart, and table
- Record tokens periodically (5min) and on session delete
- Make header tokens clickable to open stats modal
- Fix subagents panel toggle icon direction (down when open)
- Increase subagents panel height when expanded
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Format tokens: 1000k → 1m, 1450k → 1.45m, etc.
- Estimate cost using Claude Sonnet pricing ($3/M input, $15/M output)
- Show estimated cost in respawn banner and header
- More accurate than stored cost which doesn't update in interactive mode
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Revert timers row to horizontal layout (timers left, action log right)
- Make detection status text more readable:
- Larger font (0.75rem)
- Better contrast (--text color)
- Semi-bold weight
- Subtle background pill
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Stack timers row vertically (timers on top, action log below)
- Reduce action log height to 60px since it's now full width
- Filter action log to show only important entries:
- Commands sent to console
- Plan-check with action taken
- Step completions
- Skip timer starts/cancels, detection updates, ai-check status
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add 100ms debounce for new file detection to allow content to be written
- Add subagent:updated event for retroactive description updates
- Extract description in processEntry when first user message is processed
- Add extractDescriptionFromFile helper with retry in file change handler
- Update SubagentTranscriptEntry.content type to support string | array
- Add test coverage for subagent:updated event
Fixes 43% failure rate where subagents displayed raw IDs instead of descriptions
due to race condition when files were discovered before first line was written.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Move Subagents panel to right side (same as Monitor)
- Add detach/float functionality with drag support
- Add resize handle for detached mode
- Clean up duplicate CSS
- Bump version to 0.1358
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Move COM shorthand to prominent position after safety warning
- Add version sync note (must match package.json)
- Consolidate Key Files into 4 logical categories
- Clarify next available test port (3128)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Condenses long prompts to ~45 chars while preserving meaning
- Removes filler words (the, a, please, I need you to, etc.)
- Cuts at natural boundaries (colons, dashes, commas)
- Falls back to word-boundary truncation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The JSONL files have message.content as a direct string, not an array
of content blocks. Now handles both formats correctly.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Double-click on subagent items in the Subagents tab to open
the floating tracking window. Includes tooltip hint.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Extract better titles from task description (first line/sentence)
- Make subagent window text white for better readability
- Expand monitor panel to 700px when subagents tab is active
- Add smooth width transition when switching tabs
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Added documentation about test cleanup patterns, known issues with
session/case cleanup in specific test files, and manual cleanup commands
for orphaned test resources.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add isTerminalAtBottom() helper and modify batchTerminalWrite() to implement
sticky scroll behavior. When SSE terminal data arrives after tab switch,
terminal now stays scrolled to Claude input if user was already at bottom.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add AiCheckerBase abstract class to eliminate ~700 lines of duplication
between AiIdleChecker and AiPlanChecker
- Fix missing persistence fields (completionConfirmMs, noOutputTimeoutMs)
that caused custom timing values to be lost on server restart
- Extract restoreRespawnController() helper to dedupe session restoration
logic between state.json and screens.json paths
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
When /respawn/stop was called, the controller was stopped but remained
in the respawnControllers map. This caused persistSessionState() to
still read config.enabled=true and save respawnEnabled=true to state.json.
On server restart, the respawn controller would be re-enabled because
state.json had respawnEnabled=true.
Fix: Remove controller from map and clear any timed respawn when
/respawn/stop is called, so persistSessionState() correctly sets
respawnEnabled=false.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add ai-plan-checker.ts to CLAUDE.md Key Files table
- Document test utilities (MockSession, MockAiIdleChecker, MockAiPlanChecker)
- Update port allocation (3127 reserved for respawn-integration)
- Add ai_checking state to respawn state diagram
- Document AI Plan Checker in respawn-state-machine.md
- Add references to test documentation files
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The ai-plan-checker.ts was passing the prompt directly as a shell argument,
which can cause E2BIG errors when the terminal buffer is large (8KB+).
This fix applies the same temp file approach already used in ai-idle-checker.ts:
- Write prompt to a temp file instead of passing as shell argument
- Pipe the file to claude via stdin: `cat prompt.txt | claude -p ...`
- Clean up prompt file after check completes
Also fixes a race condition in the cancel() method of both AI checkers where
the poll timer could fire between setting checkCancelled and clearing timers.
Now timers are cleared before resolving the promise to prevent this race.
Includes test utilities and analysis documents for the respawn controller
created by other agents:
- test/respawn-test-utils.ts - MockSession, MockAiIdleChecker utilities
- test/respawn-analysis.md - Code analysis and issue identification
- test/respawn-scenarios.md - Test scenario documentation
- test/respawn-test-plan.md - Testing architecture documentation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- persistSessionState() now saves respawnEnabled based on config.enabled
(user intent) instead of controller.state (running state)
- cleanupSession() saves respawn config BEFORE removing controller
- AiIdleChecker and AiPlanChecker constructors filter undefined values
to prevent overwriting defaults (fixes "timed out after undefinedms")
- updateConfig() methods also filter undefined values
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
When respawn config objects had explicit undefined values for fields like
aiIdleCheckTimeoutMs, the spread operator would overwrite defaults with
undefined, causing "AI check timed out after undefinedms" errors.
- Add default fallbacks when saving pre-config in server.ts
- Filter out undefined values before spreading in RespawnController
- Add tests verifying undefined filtering works correctly
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add restoreTokens() method to Session class for recovery after restart
- Add GlobalStats type for cumulative usage tracking across all sessions
- Accumulate tokens from deleted sessions into global stats
- Track lifetime session count with incrementSessionsCreated()
- Add /api/stats endpoint for global stats
- Include globalStats in /api/status response
- Frontend shows aggregate tokens + cost in header
- Fix respawn controller config to filter undefined values
- Add 7 new tests for global stats functionality (v0.1343)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The AI idle checker was passing the prompt (including up to 16KB of terminal
buffer) as a command-line argument to bash -c, which exceeded the Linux
argument size limit causing "spawn E2BIG" errors.
Now writes the prompt to a temp file and pipes it to claude via stdin,
avoiding the argument size limit entirely. Temp file is cleaned up both
in the normal case (by the shell command) and on cancellation/timeout.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add state check in startPlanCheck() to prevent Enter if state changed
- sendAutoAcceptEnter() now cancels pending AI idle checks and resets state
- Log auto-accept as [command] type for visibility in action log
- Highlight command entries with blue background in action log
- Show action log row when there are actions (not just timers)
- Increase action log height and opacity for better visibility
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- State label now white on green pill for better visibility
- AI check shows detailed status with color-coded badges:
- Blue: Analyzing terminal output
- Green: Idle confirmed
- Yellow: Working detected
- Gray: Disabled
- Shows time since last check when recent (<2min)
- Bump version to 0.1338
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Display version number in center of bottom toolbar
- Load version from package.json via server's /api/status
- Version shown on initial load and SSE reconnect
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Instead of parsing terminal output for <spawn1337> tags, spawn capabilities
are now exposed as native MCP tools that Claude Code can call directly.
The MCP server (stdio transport) proxies requests to the existing REST API.
- Add src/mcp-server.ts with 6 tools: spawn_agent, list_agents,
get_agent_status, get_agent_result, send_agent_message, cancel_agent
- Remove src/spawn-detector.ts and all references in session.ts/server.ts
- Add CLAUDEMAN_API_URL env var propagation to sessions and screens
- Write .mcp.json to case directories during creation
- Remove spawn1337 tag documentation from case-template.md
- Add claudeman-mcp bin entry to package.json
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>