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Author SHA1 Message Date
arkonandClaude Opus 4.8 a51c17170e feat(settings): relocate Gesture Control into Input section + release 0.8.2
- Move the Gesture Control (beta) toggle into the existing Input section
  (alongside Local Echo / CJK Input / Extended Keyboard Bar); remove the
  duplicate "Input" section header. Hide only the toggle (not the whole
  section) when CODEMAN_GESTURE=1 is unset.
- scripts/codeman-web.service: set CODEMAN_GESTURE=1 so the gesture feature
  is available on the local install (still gated by the default-OFF toggle).
- CLAUDE.md: version sync to 0.8.2 + config/app.js structural-count fixes.
- Version packages -> 0.8.2 (changeset covers detach, gesture overlay,
  multi-monitor, settings toggles, cache-busting).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 17:01:17 +02:00
Ark0N 6ea73a9251 Merge pull request #109 from Ark0N/fix/gesture-beta-label
feat(settings): label Gesture Control as (beta)
2026-06-08 16:42:32 +02:00
arkonandClaude Opus 4.8 20c01d5b11 feat(settings): label Gesture Control as (beta)
The gesture overlay is an opt-in experimental feature; flag it as beta in the
App Settings → Input toggle label.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 16:40:54 +02:00
Ark0N ce65d5f2ad Merge pull request #105 from Ark0N/beta/settings-toggles
feat(settings): toggle gesture control + multi-monitor button (off by default)
2026-06-08 16:37:17 +02:00
Ark0N cc45191c62 Merge pull request #103 from Ark0N/beta/session-detach
feat(web): session detach/undock + beta instance isolation (port 5000)
2026-06-08 16:36:46 +02:00
arkonandClaude Opus 4.8 29d3fd48c1 fix(web): address self-review findings on #105 (settings cache + brittle reveal)
- Fix the gesture enable-reload race: PUT /api/settings writes settings.json
  without invalidating WebServer's 2s _settingsCache, and the toggle reloads
  ~400ms after save — within the TTL — so renderIndexHtml could render the
  pre-toggle state (bundle not injected until a 2nd reload). renderIndexHtml
  now reads settings via readSettings(true), a fresh read that bypasses the
  cache; readSettings gains a forceFresh param.
- Replace the brittle multi-monitor reveal (string match on the button's
  aria-label + inline style) with a stable `btn-multimonitor--hidden` class
  marker: the template carries the class, the server strips it when the setting
  is on, and applyHeaderVisibilitySettings()/solo-mode CSS toggle the same class.
  Editing the button's copy no longer silently breaks the reveal.
- Test: test/render-index-html.test.ts (reveal, solo injection + escaping,
  gesture availability vs. enablement, fresh-read wiring).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 15:46:10 +02:00
arkonandClaude Opus 4.8 cf6fabc070 fix(web): address self-review findings on #103 (master-safe defaults + hardening)
Make the branch genuinely master-mergeable and fix several review findings:

- Defaults are now prod-safe: CODEMAN_INSTANCE defaults to '' (→ ~/.codeman,
  -L codeman) and the web port back to 3000, so an existing install upgrades
  cleanly. Port also honors a new CODEMAN_PORT env var. Run the beta isolated
  alongside prod with scripts/run-beta.sh (CODEMAN_INSTANCE=beta + PORT 5000).
- .gitignore: anchor the root `public` symlink rule to `/public` (a bare
  `public` also swallowed src/web/public, silently un-staging new web assets);
  ignore the gesture wasm/model binaries explicitly instead.
- span-displays: add a macOS-only guard (400 elsewhere instead of spawning a
  bash that fails invisibly); extract resolveSpanUrl() for unit testing.
- server.ts: memoize asset-version stat() calls (~1s TTL) so each index render
  doesn't re-stat every script/link tag.
- styles.css: hide the multi-monitor button in solo (detached) windows.
- app.js: require two consecutive unanswered roll-calls before redocking, so a
  timer-throttled background popup isn't wrongly un-marked.
- index.html: make the "skip to terminal" link base-href-safe (onclick scroll)
  so it doesn't navigate to the dashboard from a /session/:id window.
- Tests: test/config/instance.test.ts, test/routes/system-span-displays.test.ts.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 15:41:46 +02:00
Ark0NandClaude Opus 4.8 62b7c4903b docs(claude): note the gesture + multi-monitor button App-Settings toggles
Document that both header features are now opt-in (default OFF) via App Settings
→ Display (Input / Header Displays), how each is gated (renderIndexHtml reveal
+ async settings read), and that the notification bell stays hidden.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 06:04:17 +02:00
Ark0NandClaude Opus 4.8 94b26f7606 feat(settings): toggle gesture control + multi-monitor button (off by default)
Make the two experimental header features opt-in via App Settings instead of
forced on. Both default OFF.

- App Settings → Display → 'Header Displays' gains a 'Multi-monitor Button'
  toggle (setting: showMultiMonitorButton). The button is hidden in the template
  by default; the server reveals it at render when enabled, and
  applyHeaderVisibilitySettings handles live toggles from a save.
- App Settings → Display → new 'Input' section gains a 'Gesture Control' toggle
  (setting: gestureControlEnabled). The gesture overlay is injected at page
  render, so renderIndexHtml (now async) reads settings.json and injects the
  bundle only when enabled; toggling reloads the page. CODEMAN_GESTURE=1 stays
  the instance-level 'feature available' gate (CSP + assets) and exposes
  window.__codemanGestureAvailable so the Input section only shows when usable.
- The retired notification bell stays hidden regardless of notification state.

Both settings added to SettingsUpdateSchema and the mobile defaults.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 06:01:15 +02:00
Ark0NandClaude Opus 4.8 ef01fb35b3 docs(claude): document multi-monitor button, span-displays route, and asset cache-busting
- The 'static cached 1y → hard refresh after deploy' note is now stale:
  renderIndexHtml runs cacheBustAssets() so a normal reload picks up edited
  modules/styles. Update it.
- Note the multi-monitor header button (replaces notification bell) and its
  /api/system/span-displays route in the Frontend + API Routes sections.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 05:15:33 +02:00
Ark0NandClaude Opus 4.8 b5ea7112a9 fix(web): cache-bust same-origin module scripts + stylesheets
Static assets are served Cache-Control: max-age=1y, immutable, but the script
and link tags in index.html carried no version — so any edit to a frontend
module (panels-ui.js, styles.css, …) stayed cached until a manual hard refresh.
renderIndexHtml now appends ?v=<mtime> to every same-origin .js/.css ref
(generalizing the existing gesture-bundle cache-bust), re-stat'd per render so
a changed file is picked up with no server restart. External URLs, already-
versioned refs, and refs with no file on disk are left untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 05:03:59 +02:00
Ark0NandClaude Opus 4.8 95b00357b6 feat(multimonitor): header button to open Codeman spanned across all displays
Replace the header notification bell (now hidden by default; still reachable
via Settings → Notifications and the drawer) with a multi-monitor button.
Clicking it POSTs /api/system/span-displays, which spawns the bundled
scripts/span-codeman.sh — a fresh, maximized browser --app window sized to the
union of all displays — so in-page floating session panels can be dragged
across the physical monitor seam. macOS only; needs the one-time "Displays
have separate Spaces" OFF prerequisite (documented in the script). The route
pins the spanned window to localhost with a digits-only port from the Host
header so nothing attacker-controllable reaches the launched browser.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 04:53:33 +02:00
Ark0NandClaude Opus 4.8 59145c48fc build(gesture): fetch MediaPipe wasm + model at install/build instead of committing
The self-hosted gesture assets (~27MB of wasm runtime + gesture_recognizer.task)
were committed to the repo. Replace that with scripts/fetch-gesture-assets.mjs,
which downloads them into src/web/public/gesture/ — idempotent (skips existing)
and non-fatal (the overlay is opt-in via CODEMAN_GESTURE=1, so a fetch failure
only warns). Wired into:
  - postinstall.js (dev: populates src/web/public/gesture for `npm run dev`)
  - build.mjs (before `cp -r src/web/public dist/web/`, so prod/dist gets them)

The files are already covered by the bare `public` .gitignore rule, so they
stay untracked. The overlay bundle (gesture-codeman.js) remains committed — it's
built from a separate repo and is small. Pin @mediapipe wasm to 0.10.21 to match
the bundled tasks-vision API.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 02:05:28 +02:00
Ark0NandClaude Opus 4.8 8dc850f845 fix(csp): drop now-unused gesture CDN connect-src entries (self-hosted MediaPipe)
MediaPipe's wasm runtime + model are served same-origin from /gesture/, so the
gesture CSP no longer needs https://cdn.jsdelivr.net / https://storage.googleapis
.com in connect-src ('self' covers same-origin). Kept 'wasm-unsafe-eval'
(script-src, WASM compile) and worker-src 'self' blob: (MediaPipe blob workers).
Codeman's base jsdelivr entries (script/style/font-src) are unchanged — those
aren't gesture's.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 01:29:26 +02:00
Ark0NandClaude Opus 4.8 eea84db05e feat(gesture): port session improvements — direct detach, Run/Run Shell taps, self-hosted MediaPipe, cache-bust
Updates the opt-in gesture overlay (still gated by CODEMAN_GESTURE=1):

- Bundle (gesture-codeman.js) rebuilt from Ark0N/codeman-gesture-control:
  - Detach now calls window.app.detachSession(id) directly (the on-tab pop-out
    hook) instead of a separate /session/:id window.open reimplementation.
  - Pinch a session tab → ghost follows your hand → pull out to undock.
  - Pinch the Run (#runBtn → app.run()) or Run Shell (.btn-shell →
    app.runShell()) toolbar button to fire it; drift cancels the tap.
  - Camera shows fullscreen-dimmed by default (⛶ toggles a corner preview).
  - Robust start-error reporting; GPU→CPU MediaPipe delegate fallback.

- Self-hosted MediaPipe (no CDN): serves the wasm runtime + gesture_recognizer
  .task from /gesture/ so a browser content-blocker can't break startup. The
  overlay points wasmBase/modelUrl there. (~27MB of assets; could later be a
  build/postinstall fetch instead of committed blobs.)

- server.ts: cache-bust the injected bundle URL with its mtime (?v=), since
  static is served with a 1-year cache — a redeploy is now never stale.

format:check / lint scope (src/**/*.ts) clean; server.ts typechecks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 01:20:23 +02:00
Ark0NandClaude Opus 4.8 ceca85365c style: format auth.ts to satisfy format:check (CI)
Wrap the two long CSP-builder lines in registerSecurityHeaders to the 120-col
Prettier limit. Formatting only — no behavior change. Fixes the failing
"Typecheck & Lint" check (prettier --check) on PR #103.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 04:45:35 +02:00
arkon 44439c951b chore: version packages 2026-06-07 04:44:07 +02:00
Tenggan ZhangandTeigen b2f8b03b3c feat: inject effort as soft default via CLI flags instead of env var (#104)
CLAUDE_CODE_EFFORT_LEVEL hard-locks effort for the whole session and makes
Claude reject in-session /effort switching (incl. ultracode). Carry effort
as a dedicated payload field instead, injected at spawn as a soft default:

- regular levels (incl. max) -> claude --effort <level>
  (the settings effortLevel key is enum([low,medium,high,xhigh]) with
  .catch(undefined), so max would be silently dropped there)
- ultracode -> claude --settings '{"ultracode":true}'
  (dedicated boolean settings key, rejected by the --effort flag)

Changes:
- add effort enum field to create/quick-start/ralph-loop schemas and thread
  it through Session -> CreateSessionOptions/RespawnPaneOptions -> spawn
- buildEffortCliArgs() in session-cli-builder, shared by tmux spawn command
  and direct-PTY fallback args
- frontend: buildEnvOverrides() no longer emits CLAUDE_CODE_EFFORT_LEVEL;
  validated effort goes into payloads via getEffortSetting()
- settings UI: add Ultracode option to the Thinking Effort dropdown
- legacy migration: Session constructor extracts CLAUDE_CODE_EFFORT_LEVEL
  from persisted envOverrides; applyEnvOverrides() unsets the stale tmux
  session var so respawned panes are no longer locked
- tests: test/effort-injection.test.ts (13 cases)

Co-authored-by: Teigen <teigenzhang@gmail.com>
2026-06-07 04:33:11 +02:00
Ark0NandClaude Opus 4.8 afea6d6a1c feat(web): gesture-control overlay integration (Phase 5, opt-in via CODEMAN_GESTURE=1)
Loads a hand-tracking overlay into the dashboard that detaches a session by
pinch-grabbing its tab and pulling it out — driving the existing
app.detachSession(id) hook. Bundle (src/web/public/gesture/gesture-codeman.js)
is built from the codeman-gesture-control project's src/codeman/entry.ts
(esbuild, MediaPipe included) and served same-origin.

OFF by default — guarded entirely by CODEMAN_GESTURE=1:
- server.ts: injects the module script into the dashboard HTML only (not solo
  /session/:id popups, which have no tab strip).
- auth.ts: widens CSP only under the flag — adds 'wasm-unsafe-eval' (MediaPipe
  WASM) and the pinned MediaPipe CDNs (cdn.jsdelivr.net wasm, storage.googleapis.com
  model) to connect-src, plus worker-src 'self' blob:. Production CSP is unchanged
  when the flag is off.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 03:15:29 +02:00
Ark0NandClaude Opus 4.8 2e341e3897 fix(web): harden session detach edge cases (findings 2-4)
- Finding 2: unify the pop-out icon and tab-click paths via _raiseDetached().
  After a dashboard reload (no owned WindowProxy ref), clicking the pop-out icon
  no longer re-runs window.open() — which reloaded the live popup's terminal —
  and instead raises it via the channel, matching the tab-click behavior.
- Finding 3: debounce channel-driven redock. A popup *reload* emits
  redocked->detached in quick succession; a 1.5s grace lets the re-announce
  cancel the redock so the dashboard badge no longer blips on popup refresh.
- Finding 4: periodic liveness reconcile. A popup hard-killed without a
  'pagehide' (crash / OS kill) while the dashboard holds no ref would leave its
  tab stuck "detached". The dashboard now re-roll-calls every 5s and re-docks
  any channel-only tab that stays silent.

Frontend-only; validated with node --check (app.js is outside the ts/lint/prettier gates).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 04:14:40 +02:00
Ark0NandClaude Opus 4.8 5459da5f9d fix(state-store): scope legacy ~/.claudeman migration to the default instance
The instance-isolation sweep routed every ~/.codeman write through dataPath()
except the legacy ~/.claudeman → ~/.codeman migration in the StateStore
constructor, which stayed hardcoded. Gate the whole legacy block on the default
(prod) instance so a named instance (e.g. CODEMAN_INSTANCE=beta) never reads or
renames into the shared ~/.codeman / ~/codeman-cases layout. Prod behavior is
unchanged (CODEMAN_INSTANCE empty → migration still runs).

Note: swapping newDir to getDataDir() was rejected — its mkdirSync side-effect
would make !existsSync(newDir) false and silently disable the migration.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 04:06:29 +02:00
arkonandClaude Opus 4.8 b00a680d42 feat(web): session detach/undock + beta instance isolation (port 5000)
Detach a session tab into its own browser window and back.

Detach/undock:
- GET /session/:id serves the SPA in "solo mode", reusing the existing
  client (terminal, local-echo overlay, reconnect) so no terminal code is
  duplicated. One PTY already fans out to N SSE/WS clients, so a detached
  window is just another live client — no server fan-out work was needed.
- A pop-out icon per tab; detached tabs show a badge and focus the popup on
  click; closing the popup re-docks. Cross-window state via BroadcastChannel
  plus a WindowProxy poll, and survives a dashboard reload (roll-call).
  app.detachSession(id) is a single idempotent entry point (future gesture
  hook). <base href="/"> so relative assets resolve under /session/:id.

Beta-branch isolation (so it can run alongside a prod Codeman):
- Default port 3000 -> 5000.
- New src/config/instance.ts derives the data dir and tmux socket from
  CODEMAN_INSTANCE (default "beta"): ~/.codeman-beta + tmux -L codeman-beta.
  Every ~/.codeman path now goes through dataPath()/getDataDir() (state,
  mux-sessions, settings, push keys, lifecycle log, screenshots, certs,
  linked-cases, subagent window state). Overridable via CODEMAN_INSTANCE /
  CODEMAN_DATA_DIR / CODEMAN_TMUX_SOCKET. Prevents a second instance from
  discovering and attaching PTYs to the first instance's live tmux sessions.

Verified: tsc / eslint / prettier / lockfile clean; Playwright E2E (27 checks)
for detach/solo/redock; default isolation confirmed to see zero real sessions.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 03:53:54 +02:00
arkonandClaude Opus 4.8 e3c496e1a4 chore: version packages
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-01 20:01:44 +02:00
arkonandClaude Opus 4.8 eb831487a0 feat(web): remove /compact button from mobile keyboard accessory bar
Drops /compact from both the simple and extended accessory-bar layouts,
the action handler (case folded back to clear-only), the refocus guard,
and the JSDoc. /clear retains its double-tap confirmation. Verified on a
touch-emulated viewport: neither layout renders a compact action.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-01 20:00:38 +02:00
68594ac395 feat(web): response-viewer transcript fallback + code-block rendering (#102)
* feat(web): response-viewer transcript fallback + code-block rendering

- Add _cleanTerminalBuffer(): strip ANSI escapes and Claude CLI chrome
  (status bar, spinner, progress bar, prompt glyphs) from the terminal
  buffer so the response viewer renders clean text when the JSONL
  transcript is missing.
- Add _preprocessAsciiArt(): wrap box-drawing/block-element diagrams in
  fenced code blocks (narrow trigger that excludes arrows/geometric
  shapes common in prose) so marked.js preserves their whitespace.
- Extend .rv-text rules to .response-viewer-body so fallback-rendered
  content gets the same typography, code-block, and table styling.

* refactor(web): drop duplicate _cleanTerminalBuffer/_preprocessAsciiArt

These two methods already exist on master (added in #75). This branch
re-added byte-identical copies above _sanitizeHtml; in a JS class body the
later definition wins, so the duplicates were inert dead code. Remove them,
keeping only the genuinely new work: the _renderMarkdown null-safety fix and
the response-viewer CSS overhaul.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Teigen <teigen@TeigendeMac-mini.local>
Co-authored-by: arkon <arkon.85@hotmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-01 19:43:52 +02:00
Tenggan ZhangandTeigen ec38fd11bf feat(web): mobile image upload to active session via paste dialog (#101)
- Extend the keyboard accessory paste dialog with an image picker
  (camera / photo library) plus best-effort image paste, routing
  selected files through the existing _uploadAndInsertImages pipeline
- Re-encode images to standard JPEG/PNG in the browser before upload,
  so mislabeled gallery images (e.g. MIUI WebP claiming image/jpeg)
  pass the server magic-byte check; PNG keeps transparency, GIF passes
  through untouched, decode failures fall back to the original file
- Log the real byte header on the paste-image magic-mismatch branch to
  pin down any remaining format mismatches without a guessing loop
- Ignore the runtime .claude-images/ upload directory

Co-authored-by: Teigen <teigen@TeigendeMac-mini.local>
2026-06-01 19:38:48 +02:00
Tenggan ZhangandTeigen 06f9ff6d9c fix: avoid event-loop stalls from synchronous tmux/ps calls (#100)
The stats collector (~2s) and mouse-mode sync (5s) ran execSync (pgrep/ps/
list-panes, 5s timeout each) per session on the server's single thread,
blocking the event loop. With several sessions or a momentarily slow tmux this
froze port 3000 for seconds-to-tens-of-seconds while the process stayed alive
and other ports were unaffected — self-healing, so it never restarted and the
60s loopback healthcheck missed it. Convert these hot-path calls to execAsync.

Also add an always-on event-loop lag monitor (utils/event-loop-monitor.ts) that
logs stalls >=1s to the web log, so this otherwise-invisible class of incident
leaves a quantified, timestamped trace.

Co-authored-by: Teigen <teigen@TeigendeMac-mini.local>
2026-06-01 19:32:24 +02:00
arkonandClaude Opus 4.7 257695ff8e chore: version packages
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-31 05:17:07 +02:00
arkonandClaude Opus 4.7 2cfccc745f docs: correct sendPendingCtrlL comment (it has no callers)
The prior wording claimed the no-op stub was kept so SSE idle/working
handlers could call it without guards, but there are no callers anywhere.
Reword to reflect that it's a vestigial, intentionally-retained guard
documenting why Ctrl+L must not be auto-sent. Comment-only; minified
build output is unchanged.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 01:52:15 +02:00
50 changed files with 6851 additions and 239 deletions
+14 -1
View File
@@ -53,7 +53,17 @@ scripts/remotion/out/
# Artifacts that should not be tracked
test-results/
tmp/
public
# Root `public` (a symlink to scripts/remotion/public — local artifact). ANCHORED
# with a leading slash so it does NOT also match src/web/public (a bare `public`
# would swallow the whole web UI source dir and silently un-stage any new asset
# added there). No trailing slash so it still matches the symlink, not just dirs.
/public
# Opt-in gesture overlay runtime assets: large MediaPipe wasm + model (~27 MB)
# fetched at build/install by scripts/fetch-gesture-assets.mjs, kept out of git.
# (The gesture bundle itself, gesture-codeman.js, IS tracked.)
src/web/public/gesture/wasm/
src/web/public/gesture/*.task
# Claude Code plan tracking
plan.json
@@ -66,3 +76,6 @@ commands
todo.md
@fix_plan.md
readme-preview.mjs
# Uploaded images land here under each session working dir (runtime artifact)
.claude-images/
+62
View File
@@ -1,5 +1,67 @@
# aicodeman
## 0.8.2
### Patch Changes
- Session detach/undock, opt-in gesture-control overlay, multi-monitor spanning, new App-Settings toggles, and asset cache-busting.
- **Session detach/undock + instance isolation (#103):** Detach a session into its own solo (popup) window from the tab strip. Adds multi-instance isolation primitives in `src/config/instance.ts` (`getDataDir()`/`dataPath()`/`DEFAULT_TMUX_SOCKET`) keyed off `CODEMAN_INSTANCE`, so a beta can run side-by-side with prod without discovering/attaching to prod's live tmux sessions or clobbering its `state.json`. `CODEMAN_INSTANCE` defaults to the production layout (`~/.codeman`, `-L codeman`, port 3000), so master installs are unaffected. Adds `scripts/run-beta.sh` (`CODEMAN_INSTANCE=beta` + `CODEMAN_PORT=5000`). The legacy `~/.claudeman` migration is now scoped to the default instance only. Hardened detach edge cases. Tests: `test/config/instance.test.ts`.
- **Gesture-control overlay (Phase 5, opt-in via `CODEMAN_GESTURE=1`):** Camera hand-tracking overlay (self-hosted MediaPipe — wasm + model fetched at install/build via `scripts/fetch-gesture-assets.mjs` rather than committed). `CODEMAN_GESTURE=1` makes the feature _available_ (CSP widening + `/gesture/` assets + `window.__codemanGestureAvailable`); the per-user **Gesture Control (beta)** toggle (App Settings → Display → Input, default OFF) is the actual on/off and reloads the page to inject/remove the bundle. Dashboard-only (not solo popups). Labeled "(beta)" (#109).
- **Multi-monitor button:** Header button (opt-in via App Settings → Display → Header Displays) that POSTs `/api/system/span-displays` to spawn `scripts/span-codeman.sh` — a maximized browser `--app` window sized to the union of all displays, so the gesture layer's floating panels can drag across the physical monitor seam. Tests: `test/routes/system-span-displays.test.ts`.
- **New App-Settings toggles (#105):** Gesture control and the multi-monitor button are both opt-in (default OFF), with live show/hide on save.
- **Asset cache-busting:** `renderIndexHtml` appends `?v=<mtime>` to every same-origin `.js`/`.css` reference; `index.html` is served `no-cache`, so a normal reload picks up edited modules/styles without a hard refresh. Tests: `test/render-index-html.test.ts`.
- **Gesture Control toggle placement:** the toggle now lives inside the existing **Input** settings section (alongside Local Echo / CJK Input / Extended Keyboard Bar) instead of a duplicate "Input" section; only the toggle itself is hidden when `CODEMAN_GESTURE=1` is unset, leaving the rest of the section intact.
- **Service env:** `scripts/codeman-web.service` now sets `CODEMAN_GESTURE=1` so the gesture feature is available on the local install (still gated behind the default-OFF per-user toggle).
- **Docs:** CLAUDE.md updated for the orchestrator loop, multi-monitor/span-displays, cache-busting, gesture/multi-monitor toggles, and structural-count fixes.
## 0.8.1
### Patch Changes
- Thinking Effort now flows as a soft default the user can override in-session (PR #104, by @TeigenZhang).
Previously Codeman carried the effort setting as the `CLAUDE_CODE_EFFORT_LEVEL` env var, which Claude Code treats as a hard override — it locked effort for the whole session and rejected in-session `/effort` switching (including switching to `ultracode`). Effort is now injected at spawn time as a CLI soft default that `/effort` can still change freely in either direction:
- Regular levels (`low`/`medium`/`high`/`xhigh`/`max`) are passed via `claude --effort <level>` (the settings `effortLevel` key silently drops `max`, so the flag is used instead).
- `ultracode` (xhigh effort + standing dynamic-workflow orchestration) is passed via `claude --settings '{"ultracode":true}'`, since the `--effort` flag rejects it.
Details:
- New `effort` field on the create-session, quick-start, and Ralph-loop request schemas; threaded through `Session._effort` to both spawn paths (tmux `buildSpawnCommand` and direct-PTY `buildInteractiveArgs`), persisted in `SessionState.effort`, and restored on reboot recovery.
- `buildEffortCliArgs()` is the single, allowlist-validated source for both carriers (injection-safe).
- Settings UI adds an "Ultracode (multi-agent workflows)" option to the Thinking Effort dropdown; the frontend no longer emits `CLAUDE_CODE_EFFORT_LEVEL`.
- Legacy migration: sessions persisted with the old env var are auto-migrated into the new `effort` field, and the stale tmux env var is unset so respawned panes are no longer locked.
- Adds `test/effort-injection.test.ts` (13 cases) covering carrier mapping, injection guards, args building, and constructor migration.
## 0.8.0
### Minor Changes
- Event-loop responsiveness fix, mobile image upload, response-viewer polish, and a mobile-UI trim.
- **fix: avoid event-loop stalls from synchronous tmux/ps calls (#100):** The session manager ran `execSync` for tmux mouse-mode toggles, `list-panes`, and `ps`/`pgrep` resource-stat queries on the main thread. Under multi-session / many-pane load these blocking spawns froze Node's single event loop, stalling SSE broadcasts and PTY I/O (the ":3000 briefly unreachable, process never restarts" class of incident). Converted those calls to async `execAsync` and updated all callers to `await`. Added a lightweight `utils/event-loop-monitor.ts` that samples loop-delay and logs when a stall threshold is exceeded, started on web-server boot and stopped on shutdown — so future regressions leave a timestamped, quantified log line instead of vanishing silently.
- **feat(web): mobile image upload to active session via paste dialog (#101):** The mobile keyboard-accessory paste dialog now attaches images, not just text — via a native picker (`accept=image/*` → camera / photo library / files) plus best-effort capture of images pasted into the textarea. Both paths reuse the existing `_uploadAndInsertImages()` → `POST /api/sessions/:id/paste-image` pipeline. Images are re-encoded client-side before upload (PNG→PNG to preserve transparency, everything else→JPEG, animated GIFs passed through untouched) so the bytes always match their declared extension — fixing the Android/MIUI case where a WebP/HEIF mislabeled as `image/jpeg` passed the extension allowlist but failed the server's magic-byte check. The server logs a precise diagnostic on any remaining magic-byte mismatch.
- **feat(web): response-viewer transcript fallback + code-block rendering (#102):** A substantial response-viewer styling overhaul — proportional prose font (monospace kept for code), refined heading/code/blockquote/list styling, readable max content width, and a smoother slide-in animation; the `.rv-text` rules now also apply to `.response-viewer-body` so transcript-missing fallback content gets the same typography. Plus a `_renderMarkdown` null-safety fix (`text` → `src = text || ''`).
- **feat(web): remove /compact button from the mobile keyboard accessory bar:** Dropped `/compact` from both the simple and extended accessory-bar layouts and the associated action handling. `/clear` retains its double-tap confirmation. Verified on a touch-emulated viewport that neither layout renders a compact action.
## 0.7.1
### Patch Changes
- **fix(respawn): auto-accept now fires on plan approvals after `Worked for X` line, and on AskUserQuestion menus**
Two related blockers in the respawn controller's auto-accept path:
- Modern Claude Code emits `✻ Worked for Xm Ys` immediately before a plan-approval menu. `_detectCompletionMessage()` cancelled the auto-accept timer and `canAutoAccept()` then rejected on `completionMessageTime !== null`, so plan approvals **never** auto-accepted — the 10 s completion-confirm timer instead started a respawn cycle while the menu sat unanswered.
- The same logic in `signalElicitation()` set a hard flag that blocked auto-accept whenever Claude Code fired the `elicitation_dialog` hook, contradicting the in-UI hint ("Auto-accept presses Enter for plan approvals **and default question options**"). AskUserQuestion menus were therefore never auto-accepted either.
Fix:
- `_detectCompletionMessage()` no longer cancels the auto-accept timer; the auto-accept pre-filter is now the authoritative "is there a numbered selection menu?" gate.
- `canAutoAccept()` and the AI-plan-check callback both accept `'watching'` AND `'confirming_idle'` states (covers the single-PTY-burst case where `Worked for` and the menu arrive together — `_detectCompletionMessage` returns early before the substantial-output check can demote state back to watching). `sendAutoAcceptEnter()` self-transitions back to `'watching'` before sending Enter.
- `signalElicitation()` is now an affirmative hint that primes the auto-accept timer instead of blocking. Still gated on `config.autoAcceptPrompts` AND state ∈ {`watching`, `confirming_idle`} — never fires Enter when respawn is off or auto-accept is disabled.
- AI plan-check prompt broadened to recognize AskUserQuestion / elicitation menus as valid for auto-accept (the verdict name `PLAN_MODE` is preserved for compatibility but now means "auto-accept this selection menu").
- Removed the now-unused `elicitationDetected` field and its assignments.
Two new regression tests cover both the separate-PTY-chunk and single-PTY-chunk cases; the previously misleading "should NOT send Enter when completion message was detected" test was renamed and re-scoped to clarify it tests the **no-menu** path (which still correctly rejects via the pre-filter).
**docs(web): correct `sendPendingCtrlL` comment** — removed the stale "called by foo/bar" note from the dead-call-graph helper after #99.
## 0.7.0
### Minor Changes
+14 -6
View File
@@ -30,7 +30,7 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
2. **Frontend changes**: Use Playwright to load the page and assert the UI renders correctly. Use `waitUntil: 'domcontentloaded'` (not `networkidle` — SSE keeps the connection open). Wait 3-4s for polling/async data to populate, then check element visibility, text content, and CSS values
3. **Only after verification passes**, proceed with COM
The production server caches static files for 1 year (`maxAge: '1y'` in `server.ts`). After deploying frontend changes, users may need a hard refresh (Ctrl+Shift+R) to see updates.
The production server caches static files for 1 year, `immutable` (`maxAge: '1y'` in `server.ts`). To avoid stale frontend after a deploy, `renderIndexHtml` runs `cacheBustAssets(html)` — it appends `?v=<mtime>` to **every same-origin `.js`/`.css`** reference (mtime memoized ~1s so a burst of renders is cheap; external/already-versioned/missing refs untouched). Because `index.html` is served `no-cache`, a **normal reload now picks up edited modules/styles — no hard refresh needed** (the gesture bundle is injected separately with its own `?v=`). If you add an asset referenced by an *absolute* URL or from JS rather than a `<script>/<link>` tag, it won't be auto-busted.
## COM Shorthand (Deployment)
@@ -56,7 +56,7 @@ When user says "COM":
CI runs `npm run check:lockfile` on every push/PR, so lockfile drift fails the build even if the `version-packages` script is bypassed.
**Version**: 0.7.0 (must match `package.json`)
**Version**: 0.8.2 (must match `package.json`)
## Project Overview
@@ -72,7 +72,7 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
## Additional Commands
`npm run dev` = dev server. Default port: `3000`. Commands not in Quick Reference:
`npm run dev` = dev server. Default port: `3000` (override with `--port` or the `CODEMAN_PORT` env var). To run this beta isolated alongside a prod Codeman, use `scripts/run-beta.sh` (sets `CODEMAN_INSTANCE=beta` + `CODEMAN_PORT=5000`). Commands not in Quick Reference:
| Task | Command |
|------|---------|
@@ -95,9 +95,11 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
- **Package ≠ product name** — npm: `aicodeman`, product: **Codeman**. Release renames tags accordingly
- **Global regex `lastIndex`** — Shared `g`-flag patterns in loops must reset `lastIndex = 0` first, or use the `execPattern()` helper in `utils/regex-patterns.ts` (resets automatically)
- **`envOverrides` flow `CLAUDE_CODE_*` / `OPENCODE_*` env vars** — Set via `POST /api/sessions { envOverrides }`, stored on `Session._envOverrides`, exported by `tmux-manager.buildEnvExports()` at spawn time, persisted in `SessionState.envOverrides`. **Do NOT** write these to `<case>/.claude/settings.local.json` — that's the old path and creates UI/disk drift
- **Effort is NOT an env var** — never carry effort as `CLAUDE_CODE_EFFORT_LEVEL`: the env var hard-locks effort and blocks in-session `/effort` switching (incl. ultracode). It flows as the dedicated `effort` payload field → `Session._effort` → `claude --effort <level>` for regular levels incl. `max` (the settings `effortLevel` key is `enum(["low","medium","high","xhigh"]).catch(undefined)` — `max` gets SILENTLY dropped there), or `claude --settings '{"ultracode":true}'` for ultracode (rejected by `--effort`). Both are soft defaults the user can override anytime. Legacy env-var entries are auto-migrated by the Session constructor and unset from tmux sessions in `applyEnvOverrides()`. See `buildEffortCliArgs()` in `session-cli-builder.ts`, tests in `test/effort-injection.test.ts`
- **Dual-CLI prefix discipline** — Codeman supports both Claude Code and OpenCode (`claude-cli-resolver.ts` / `opencode-cli-resolver.ts`); env-var prefix is CLI-specific (`CLAUDE_CODE_*` vs `OPENCODE_*`) and the allowlist in `schemas.ts` enforces this. When adding settings, decide which CLI(s) it applies to and gate the env export accordingly — don't blindly forward both prefixes. See `docs/opencode-integration.md` for the OpenCode resolver design
- **Zod `.optional()` rejects `null`** — accepts `undefined` only. When the frontend builds a request body with `JSON.stringify`, an explicit `null` field is preserved on the wire and fails validation with `INVALID_INPUT`. Convert `null` → `undefined` before stringifying (e.g. `field: value ?? undefined`), or declare the schema `.nullish()`. Real bugs caused: 0.6.4 (`durationMinutes` for ∞ respawn), and the same shape pattern hit `opusContext1mEnabled` in 0.6.3
- **`xterm-zerolag-input` is duplicated** — the local-echo overlay lives in BOTH `packages/xterm-zerolag-input/src/` (published to npm as a standalone library for external consumers — see README "Published Packages") AND inline inside `src/web/public/app.js` (runtime copy the web UI actually loads, since the page ships as plain JS without a bundler). Any change to overlay behavior MUST be applied to both, or dev and prod diverge — and a public API break in the package warrants a separate version bump for `xterm-zerolag-input` in the changeset. Always test on mobile after touching it. See `docs/local-echo-overlay-plan.md`.
- **Instance isolation / multi-instance attach danger** — data dir (`~/.codeman`) and tmux socket (`tmux -L codeman`) are PROCESS-WIDE and shared by every Codeman on the machine, derived from `CODEMAN_INSTANCE` via `src/config/instance.ts` (`getDataDir()`/`dataPath()`/`DEFAULT_TMUX_SOCKET`). ⚠️ A 2nd instance on the SAME socket **discovers and attaches PTYs to the first instance's live sessions** (`tmux -L codeman attach-session …`), resizing/mutating them — `$HOME` isolation is NOT enough (tmux is system-global). To run two instances, give each a distinct `CODEMAN_INSTANCE` (scopes BOTH dir+socket: `~/.codeman-<name>` + `-L codeman-<name>`), or set `CODEMAN_TMUX_SOCKET` + `CODEMAN_DATA_DIR` individually. **`CODEMAN_INSTANCE` defaults to empty = the production layout (`~/.codeman`, `-L codeman`, port 3000)**, so this branch is safe to ship to master without disturbing existing installs. To run THIS beta alongside prod, launch with `scripts/run-beta.sh` (`CODEMAN_INSTANCE=beta` + `CODEMAN_PORT=5000`) — it never collides with prod's data dir/socket/port. Any new `~/.codeman/...` path MUST go through `dataPath()`, never `join(homedir(), '.codeman', …)`.
**Import conventions**: Utils from `./utils`, types from `./types` (barrel), config from specific `./config/*` files.
@@ -120,14 +122,14 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
| **Infra** | `src/hooks-config.ts`, `src/push-store.ts`, `src/tunnel-manager.ts`, `src/image-watcher.ts`, `src/file-stream-manager.ts` | |
| **Plan** | `src/plan-orchestrator.ts`, `src/prompts/*.ts`, `src/templates/claude-md.ts` | |
| **Web** | `src/web/server.ts`, `src/web/sse-events.ts`, `src/web/routes/*.ts` (15 route modules + barrel), `src/web/route-helpers.ts`, `src/web/ports/*.ts`, `src/web/middleware/auth.ts`, `src/web/schemas.ts` | |
| **Frontend** | `src/web/public/app.js` (~3.1K lines, core) + 5 infra modules (`constants.js`, `mobile-handlers.js`, `voice-input.js`, `notification-manager.js`, `keyboard-accessory.js`) + 7 domain modules (`terminal-ui.js`, `respawn-ui.js`, `ralph-panel.js`, `orchestrator-panel.js`, `settings-ui.js`, `panels-ui.js`, `session-ui.js`) + 5 feature modules (`ralph-wizard.js`, `api-client.js`, `subagent-windows.js`, `input-cjk.js`, `image-input.js`) + `sw.js` | |
| **Frontend** | `src/web/public/app.js` (~3.4K lines, core) + 5 infra modules (`constants.js`, `mobile-handlers.js`, `voice-input.js`, `notification-manager.js`, `keyboard-accessory.js`) + 7 domain modules (`terminal-ui.js`, `respawn-ui.js`, `ralph-panel.js`, `orchestrator-panel.js`, `settings-ui.js`, `panels-ui.js`, `session-ui.js`) + 5 feature modules (`ralph-wizard.js`, `api-client.js`, `subagent-windows.js`, `input-cjk.js`, `image-input.js`) + `sw.js` | |
| **Types** | `src/types/index.ts` (barrel) → 14 domain files; also `src/types.ts` root re-export | See `@fileoverview` in index.ts |
★ = Large file (>50KB). All files have `@fileoverview` JSDoc — read that before diving in. Discovery aid: `grep -l '@fileoverview' src/web/routes/*.ts` lists all route modules; same grep works for `src/types/`, `src/web/public/*.js`.
**Local package**: `packages/xterm-zerolag-input/` — local echo overlay for xterm.js; copy embedded in `app.js`.
**Config**: `src/config/` — 9 files. Import from specific files, not barrel.
**Config**: `src/config/` — 10 files. Import from specific files, not barrel.
**Utilities**: `src/utils/` — re-exported via index. Key: `CleanupManager`, `LRUMap`, `StaleExpirationMap`, `BufferAccumulator`, `stripAnsi`, `Debouncer`, `KeyedDebouncer`. Also: `claude-cli-resolver`/`opencode-cli-resolver` (CLI path resolution), `string-similarity` (fuzzy matching), `regex-patterns` (ANSI/token/spinner patterns), `assertNever` (exhaustive checks), `token-validation` (auth tokens), `nice-wrapper` (process priority).
@@ -144,6 +146,8 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
**Idle detection**: Multi-layer (completion message → AI check → output silence → token stability). See `docs/respawn-state-machine.md`.
**Orchestrator**: State machine that turns a user goal into a phased plan and drives it to completion: `idle → planning → approval → executing → verifying → (replanning) → completed/failed`. `OrchestratorLoop` (engine) delegates plan generation to `orchestrator-planner` and per-phase verification gates to `orchestrator-verifier`, executing phases via team agents/`task-queue`. State persists under the `orchestrator` key in `state.json`. Distinct from Ralph (single-session autonomous loop) — orchestrator coordinates multi-phase, multi-agent execution. See `docs/orchestrator-loop-architecture.md`.
**Hook events**: Claude Code hooks trigger via `/api/hook-event`. Key events: `permission_prompt`, `elicitation_dialog`, `idle_prompt`, `stop`, `teammate_idle`, `task_completed`. See `src/hooks-config.ts`.
**Agent Teams**: `TeamWatcher` polls `~/.claude/teams/`, matches to sessions via `leadSessionId`. Teammates are in-process threads appearing as subagents. Enable: `CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1`. See `docs/agent-teams/`.
@@ -158,6 +162,10 @@ Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. L
**Z-index layers**: subagent windows (1000), plan agents (1100), log viewers (2000), image popups (3000), local echo overlay (7).
**Multi-monitor button** (header, top-right; the notification bell it sits beside stays hidden — notifications live in Settings → Notifications). `app.launchMultiMonitor()` (in `panels-ui.js`) POSTs `/api/system/span-displays`, which spawns `scripts/span-codeman.sh` — a fresh, maximized browser `--app` window sized to the union of all displays (macOS; needs "Displays have separate Spaces" OFF). Supports the gesture layer's in-page floating session panels dragging across the physical monitor seam. **Opt-in:** hidden by default; enable under App Settings → Display → **Header Displays** ("Multi-monitor Button", `showMultiMonitorButton`). The button carries a `btn-multimonitor--hidden` class in the template; `renderIndexHtml` strips that class at render when the setting is on (a unique class token, not a brittle match on the aria-label/style copy), and `applyHeaderVisibilitySettings()` toggles the same class live on save. Solo (detached) windows hide it via `body.solo-mode`.
**Gesture control** (the camera hand-tracking overlay) is **opt-in, default OFF**, under App Settings → Display → **Input** (`gestureControlEnabled`). `CODEMAN_GESTURE=1` makes the feature *available* on the instance (CSP widening + `/gesture/` assets) and sets `window.__codemanGestureAvailable` (the Input section only shows when set); the overlay bundle is injected by `renderIndexHtml` **only when the setting is enabled**, so that method is `async` and reads `settings.json` via `readSettings(true)` — the `true` forces a **fresh** read (bypassing the 2s `_settingsCache`), because a post-save reload happens within that TTL and the cached value would otherwise render the pre-toggle state. Toggling the setting reloads the page (the bundle is render-injected).
**Respawn presets**: `solo-work` (3s/60min), `subagent-workflow` (45s/240min), `team-lead` (90s/480min), `ralph-todo` (8s/480min), `overnight-autonomous` (10s/480min).
**Keyboard shortcuts**: Escape (close), Ctrl+? (help), Ctrl+W (kill), Ctrl+Tab (next), Alt+1-9 (switch tab), Ctrl+Shift+{/} (move tab left/right), Shift+Enter (newline), Ctrl+L (clear), Ctrl+Shift+R (restore size), Ctrl+Shift+V (voice input), Ctrl/Cmd +/- (font).
@@ -181,7 +189,7 @@ Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. L
### API Routes
~130 handlers across 15 route files in `src/web/routes/`: system (36), sessions (28), orchestrator (10), cases (9), ralph (9), plan (8), respawn (7), files (5), mux (5), push (4), scheduled (4), teams (2), hooks (1), clipboard (1), ws (1 WebSocket). Each file has `@fileoverview` with endpoint details.
~130 handlers across 15 route files in `src/web/routes/`: system (37, incl. `POST /api/system/span-displays` → spawns `scripts/span-codeman.sh`), sessions (28), orchestrator (10), cases (9), ralph (9), plan (8), respawn (7), files (5), mux (5), push (4), scheduled (4), teams (2), hooks (1), clipboard (1), ws (1 WebSocket). Each file has `@fileoverview` with endpoint details.
## Adding Features
+2 -2
View File
@@ -1,12 +1,12 @@
{
"name": "aicodeman",
"version": "0.7.0",
"version": "0.8.2",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "aicodeman",
"version": "0.7.0",
"version": "0.8.2",
"hasInstallScript": true,
"license": "MIT",
"workspaces": [
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "aicodeman",
"version": "0.7.0",
"version": "0.8.2",
"description": "The missing control plane for AI coding agents - run 20 autonomous agents with real-time monitoring and session persistence",
"type": "module",
"main": "dist/index.js",
+3
View File
@@ -32,6 +32,9 @@ run('chmod dist/index.js', 'chmod +x dist/index.js');
// 2. Copy static assets (clean first to remove stale hashed files from previous builds)
run('clean public', 'rm -rf dist/web/public');
run('prepare dirs', 'mkdir -p dist/web dist/templates dist/web/public/vendor');
// Fetch the opt-in gesture overlay's MediaPipe wasm + model into src/ (idempotent,
// non-fatal, kept out of git) so the copy below carries them into dist/.
run('gesture assets', 'node scripts/fetch-gesture-assets.mjs');
run('copy web assets', 'cp -r src/web/public dist/web/');
run('copy template', 'cp src/templates/case-template.md dist/templates/');
+4
View File
@@ -12,6 +12,10 @@ KillMode=process
Environment=NODE_ENV=production
Environment=HOME=/home/arkon
Environment=NODE_COMPILE_CACHE=/home/arkon/.codeman/compile-cache
# Make the gesture-control overlay AVAILABLE (CSP widening + /gesture/ assets +
# window.__codemanGestureAvailable). The actual on/off stays the per-user
# `gestureControlEnabled` toggle in App Settings → Display → Input (default OFF).
Environment=CODEMAN_GESTURE=1
# Logging
StandardOutput=journal
+58
View File
@@ -0,0 +1,58 @@
/**
* @fileoverview Fetch the gesture-overlay runtime assets (MediaPipe wasm + the
* gesture-recognizer model) into src/web/public/gesture/ so Codeman can serve
* them same-origin (a browser content-blocker otherwise blocks the public CDNs
* and the overlay fails to start). These are large binaries (~27 MB) kept OUT of
* git (ignored explicitly via `src/web/public/gesture/wasm/` + `*.task` in
* .gitignore); they are fetched here at install (postinstall) and build time.
*
* Idempotent: skips files already present. Non-fatal: the gesture overlay is
* opt-in (CODEMAN_GESTURE=1), so a fetch failure only warns — it must not break
* `npm install` / `npm run build`. The build then copies src/web/public into
* dist/ as usual, so prod gets these too.
*
* The @mediapipe/tasks-vision version MUST match the one bundled into the gesture
* overlay (Ark0N/codeman-gesture-control) so the wasm loader matches its JS API.
*/
import { mkdirSync, existsSync, statSync, writeFileSync } from 'node:fs';
import { join, dirname } from 'node:path';
import { fileURLToPath } from 'node:url';
const __dirname = dirname(fileURLToPath(import.meta.url));
const GESTURE = join(__dirname, '..', 'src', 'web', 'public', 'gesture');
const WASM = join(GESTURE, 'wasm');
const MP_VERSION = '0.10.21'; // keep in sync with the gesture overlay's @mediapipe/tasks-vision
const WASM_BASE = `https://cdn.jsdelivr.net/npm/@mediapipe/tasks-vision@${MP_VERSION}/wasm`;
const MODEL_URL =
'https://storage.googleapis.com/mediapipe-models/gesture_recognizer/gesture_recognizer/float16/1/gesture_recognizer.task';
const ASSETS = [
{ url: `${WASM_BASE}/vision_wasm_internal.js`, path: join(WASM, 'vision_wasm_internal.js') },
{ url: `${WASM_BASE}/vision_wasm_internal.wasm`, path: join(WASM, 'vision_wasm_internal.wasm') },
{ url: `${WASM_BASE}/vision_wasm_nosimd_internal.js`, path: join(WASM, 'vision_wasm_nosimd_internal.js') },
{ url: `${WASM_BASE}/vision_wasm_nosimd_internal.wasm`, path: join(WASM, 'vision_wasm_nosimd_internal.wasm') },
{ url: MODEL_URL, path: join(GESTURE, 'gesture_recognizer.task') },
];
async function main() {
mkdirSync(WASM, { recursive: true });
let fetched = 0;
let skipped = 0;
for (const a of ASSETS) {
if (existsSync(a.path) && statSync(a.path).size > 0) {
skipped++;
continue;
}
const res = await fetch(a.url);
if (!res.ok) throw new Error(`HTTP ${res.status} for ${a.url}`);
writeFileSync(a.path, Buffer.from(await res.arrayBuffer()));
fetched++;
}
console.log(`[gesture] MediaPipe assets ready (${fetched} fetched, ${skipped} cached) → ${GESTURE}`);
}
main().catch((err) => {
// Non-fatal: opt-in feature. Warn and exit 0 so install/build still succeed.
console.warn(`[gesture] could not fetch MediaPipe assets — overlay disabled until fetched: ${err.message}`);
});
+14
View File
@@ -312,6 +312,20 @@ if (isGlobalInstall) {
}
}
// ----------------------------------------------------------------------------
// 4b. Fetch gesture-overlay runtime assets (MediaPipe wasm + model) for dev mode
// (src/web/public/gesture/). Opt-in feature (CODEMAN_GESTURE=1); non-fatal.
// Large binaries kept out of git; the build copies them into dist/.
// ----------------------------------------------------------------------------
if (!isGlobalInstall) {
try {
execSync(`node "${join(import.meta.dirname, 'fetch-gesture-assets.mjs')}"`, { stdio: 'inherit' });
} catch {
// Non-fatal — the gesture overlay is opt-in.
}
}
// ----------------------------------------------------------------------------
// 5. Install git pre-commit hook (format check)
// ----------------------------------------------------------------------------
+32
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@@ -0,0 +1,32 @@
#!/usr/bin/env bash
#
# run-beta.sh — launch a BETA Codeman isolated from a production instance.
#
# Codeman's data dir (~/.codeman) and tmux socket (-L codeman) are process-wide
# and shared by every instance on the machine. The code now DEFAULTS to that
# production layout on port 3000 (safe for master / existing installs), so a beta
# build no longer isolates itself automatically — this wrapper opts it in:
#
# CODEMAN_INSTANCE=beta → data dir ~/.codeman-beta + tmux socket codeman-beta
# CODEMAN_PORT=5000 → listen on 5000 instead of 3000
#
# Result: the beta runs side-by-side with prod and can never discover/attach to
# prod's live tmux sessions or clobber prod's state.json. Override either var to
# run additional named instances, e.g. CODEMAN_INSTANCE=foo CODEMAN_PORT=5050.
#
# Usage: ./scripts/run-beta.sh [extra `codeman web` flags]
# Build first (the beta runs the compiled dist): npm run build
set -euo pipefail
export CODEMAN_INSTANCE="${CODEMAN_INSTANCE:-beta}"
export CODEMAN_PORT="${CODEMAN_PORT:-5000}"
DIST="$(cd "$(dirname "$0")/.." && pwd)/dist/index.js"
if [ ! -f "$DIST" ]; then
echo "dist not found at $DIST — run 'npm run build' first." >&2
exit 1
fi
echo "Starting beta Codeman: instance='$CODEMAN_INSTANCE' (~/.codeman-$CODEMAN_INSTANCE, -L codeman-$CODEMAN_INSTANCE) on port $CODEMAN_PORT"
exec node "$DIST" web "$@"
+70
View File
@@ -0,0 +1,70 @@
#!/usr/bin/env bash
#
# span-codeman.sh — open a Codeman window stretched across ALL displays, so that
# in-page floating session panels can be dragged from one physical monitor to
# the other. Spawned by the header "multi-monitor" button (POST
# /api/system/span-displays), or run by hand at the desk.
#
# ── PREREQUISITE (one-time, manual) ──────────────────────────────────────────
# System Settings → Desktop & Dock → turn OFF "Displays have separate Spaces",
# then LOG OUT and back in. Until you do, macOS keeps every window on a single
# display and this script's window will clamp to one monitor instead of spanning.
# (Equivalent CLI: `defaults write com.apple.spaces spans-displays -bool true`,
# still needs a re-login. Revert with `-bool false`.)
#
# Why a maximized --app window and not fullscreen: browser fullscreen is
# per-display and will NOT span. We size a windowed app to the union of all
# displays instead. macOS only.
#
set -euo pipefail
URL="${1:-http://localhost:5000}"
# Union rect of all displays in top-left-origin points — exactly what Chromium's
# --window-position/--window-size expect. Finder's desktop window bounds already
# encloses every monitor (and handles a monitor placed left/above via a negative
# origin), so no per-display math or coordinate flipping is needed.
bounds=$(osascript -e 'tell application "Finder" to get bounds of window of desktop')
X=$(echo "$bounds" | awk -F', *' '{print $1}')
Y=$(echo "$bounds" | awk -F', *' '{print $2}')
R=$(echo "$bounds" | awk -F', *' '{print $3}')
B=$(echo "$bounds" | awk -F', *' '{print $4}')
W=$((R - X))
H=$((B - Y))
echo "Display union: position ${X},${Y} size ${W}x${H}"
# Pick a Chromium-family browser. Brave leads the list — plain Google Chrome
# bounced when launched this way on the desk machine (created its profile then
# exited without a window). Force a specific one with, e.g.,
# BROWSER="Google Chrome" ./span-codeman.sh
app="${BROWSER:-}"
if [ -z "$app" ]; then
for c in "Brave Browser" "Google Chrome" "Google Chrome Beta" "Chromium" "Microsoft Edge"; do
[ -x "/Applications/$c.app/Contents/MacOS/$c" ] && app="$c" && break
done
fi
bin="/Applications/$app.app/Contents/MacOS/$app"
[ -n "$app" ] && [ -x "$bin" ] || { echo "No Chrome-family browser found (BROWSER='$app')" >&2; exit 1; }
# A dedicated, PER-BROWSER profile forces a FRESH instance — an already-running
# browser would hand the URL to itself and silently ignore the geometry flags.
# Per-browser so a Chrome-made profile can't confuse Brave (or vice-versa).
slug=$(echo "$app" | tr '[:upper:] ' '[:lower:]-')
profile="$HOME/.codeman-gesture-$slug"
echo "Browser: $bin"
echo "URL: $URL"
# Detach so the caller (terminal / web server) isn't blocked for the window's life.
nohup "$bin" \
--app="$URL" \
--user-data-dir="$profile" \
--window-position="${X},${Y}" \
--window-size="${W},${H}" \
--no-first-run \
--no-default-browser-check \
>/dev/null 2>&1 &
echo "Launched spanning window (pid $!)."
echo "If it filled only one monitor, the 'separate Spaces' prerequisite above"
echo "isn't active yet — toggle it off, log out/in, and re-run."
+16 -9
View File
@@ -64,20 +64,27 @@ const DEFAULT_PLAN_CHECK_CONFIG: AiPlanCheckConfig = {
const VERDICT_PATTERN = /^\s*(PLAN_MODE|NOT_PLAN_MODE)\b/i;
/** The prompt sent to the AI plan checker */
const AI_PLAN_CHECK_PROMPT = `Analyze this terminal output from a running Claude Code session. Determine if the terminal is currently showing a PLAN MODE APPROVAL PROMPT or not.
const AI_PLAN_CHECK_PROMPT = `Analyze this terminal output from a running Claude Code session. Determine if the terminal is currently showing a NUMBERED SELECTION MENU that is waiting for the user to press Enter on the highlighted default option.
A plan mode approval prompt is a numbered selection menu that Claude Code shows when it wants the user to approve a plan before proceeding. It typically has these characteristics:
A qualifying menu has all of these characteristics:
- A numbered list of options (e.g., "1. Yes", "2. No", "3. Type your own")
- A selection indicator arrow (❯ or >) pointing to one of the options
- Text asking for approval like "Would you like to proceed?" or "Ready to implement?"
- The prompt appears at the BOTTOM of the output (most recent content)
- A selection indicator arrow (❯ or >) pointing to one of the options (the default)
- The menu appears at the BOTTOM of the output (most recent content)
- It is asking the user to choose, not just displaying numbered information
NOT a plan mode prompt:
This includes BOTH:
- Plan-mode approval prompts ("Would you like to proceed?" / "Ready to implement?")
- AskUserQuestion / elicitation dialogs (Claude Code's numbered question menus)
NOT a qualifying menu:
- Claude actively working (spinners, "Thinking", tool execution)
- A completed response with no selection menu
- An AskUserQuestion/elicitation dialog (different format, free-text input)
- A completed response with no selection menu visible
- A free-text input field with no numbered options
- A numbered LIST in the assistant's prose with no selection arrow
- Network lag or mid-output pause
- Any state without a visible numbered selection menu
- Any state without a visible selector arrow on a numbered option
The verdict name PLAN_MODE is historical — it now means "auto-accept this selection menu by pressing Enter on the default".
Terminal output (most recent at bottom):
---
+1 -1
View File
@@ -483,7 +483,7 @@ program
program
.command('web')
.description('Start the web interface')
.option('-p, --port <port>', 'Port to listen on', '3000')
.option('-p, --port <port>', 'Port to listen on (env: CODEMAN_PORT)', process.env.CODEMAN_PORT || '3000')
.option('--https', 'Enable HTTPS with self-signed certificate (only needed for remote access, not localhost)')
.option('--title-hostname <hostname>', 'Override the hostname shown in the browser title')
.action(async (options) => {
+66
View File
@@ -0,0 +1,66 @@
/**
* @fileoverview Per-instance isolation: data directory + tmux socket.
*
* Codeman keeps all runtime state under `~/.codeman` and runs its tmux sessions
* on a dedicated socket (`tmux -L codeman`). Both are PROCESS-WIDE and SHARED by
* every Codeman instance on the machine — so a second instance pointed at the
* same socket will discover and attach to the first instance's live sessions,
* and two instances sharing `~/.codeman/state.json` will clobber each other.
*
* To let a beta build coexist with a production one, this module derives both
* the data dir and the tmux socket from a single "instance" name:
* - default (unset/empty) → `~/.codeman` + `tmux -L codeman` (prod layout)
* - `CODEMAN_INSTANCE=beta` → `~/.codeman-beta` + `tmux -L codeman-beta`
* - `CODEMAN_INSTANCE=foo` → `~/.codeman-foo` + `tmux -L codeman-foo`
*
* The DEFAULT is the production layout so this is safe to ship to master: an
* existing install keeps reading `~/.codeman`. To run a beta ALONGSIDE prod,
* launch it with `CODEMAN_INSTANCE=beta` (and a distinct port, see below) —
* `scripts/run-beta.sh` does both. The port is unrelated to the instance and is
* set separately via `--port` / `CODEMAN_PORT` (see `src/cli.ts`).
*
* Individual overrides still win: `CODEMAN_DATA_DIR` (absolute data dir) and
* `CODEMAN_TMUX_SOCKET` (socket name, validated in tmux-manager).
*/
import { homedir } from 'node:os';
import { join } from 'node:path';
import { mkdirSync } from 'node:fs';
/**
* Instance name. Empty string (the default) = production layout (`~/.codeman`,
* `-L codeman`), so this is safe on master and existing installs are untouched.
* Set `CODEMAN_INSTANCE=beta` (e.g. via `scripts/run-beta.sh`) to run an
* isolated beta alongside prod.
*/
export const CODEMAN_INSTANCE = process.env.CODEMAN_INSTANCE ?? '';
const INSTANCE_SUFFIX = CODEMAN_INSTANCE ? `-${CODEMAN_INSTANCE}` : '';
/** Default tmux socket for this instance. `CODEMAN_TMUX_SOCKET` still overrides. */
export const DEFAULT_TMUX_SOCKET = `codeman${INSTANCE_SUFFIX}`;
let _ensured = false;
/**
* Absolute path to this instance's data directory (created on first use). All
* persisted state (`state.json`, `mux-sessions.json`, settings, push keys,
* lifecycle log, screenshots, certs, …) lives here.
*/
export function getDataDir(): string {
const dir = process.env.CODEMAN_DATA_DIR || join(homedir(), `.codeman${INSTANCE_SUFFIX}`);
if (!_ensured) {
try {
mkdirSync(dir, { recursive: true });
_ensured = true;
} catch {
/* best-effort; individual writers also mkdir as needed */
}
}
return dir;
}
/** Join one or more segments onto this instance's data directory. */
export function dataPath(...segments: string[]): string {
return join(getDataDir(), ...segments);
}
+6 -1
View File
@@ -14,6 +14,7 @@ import type {
ClaudeMode,
SessionMode,
OpenCodeConfig,
EffortLevel,
} from './types.js';
/**
@@ -63,8 +64,10 @@ export interface CreateSessionOptions {
openCodeConfig?: OpenCodeConfig;
/** When restoring after reboot, resume a previous Claude conversation by its session ID */
resumeSessionId?: string;
/** Extra env vars exported before launching the CLI (e.g., CLAUDE_CODE_EFFORT_LEVEL). Ephemeral — not written to disk. */
/** Extra env vars exported before launching the CLI (e.g., CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS). Ephemeral — not written to disk. */
envOverrides?: Record<string, string>;
/** Claude CLI effort level, injected as a `--settings` soft default (overridable via /effort in-session) */
effort?: EffortLevel;
}
/** Options for respawning a dead pane. */
@@ -81,6 +84,8 @@ export interface RespawnPaneOptions {
resumeSessionId?: string;
/** Extra env vars exported before launching the CLI (preserved across respawns). */
envOverrides?: Record<string, string>;
/** Claude CLI effort level (preserved across respawns, injected via `--settings`) */
effort?: EffortLevel;
}
/**
+2 -2
View File
@@ -8,12 +8,12 @@
import { existsSync, readFileSync, writeFileSync, mkdirSync } from 'node:fs';
import { join } from 'node:path';
import { homedir } from 'node:os';
import webpush from 'web-push';
import type { VapidKeys, PushSubscriptionRecord } from './types.js';
import { Debouncer } from './utils/index.js';
import { getDataDir } from './config/instance.js';
const DATA_DIR = join(homedir(), '.codeman');
const DATA_DIR = getDataDir();
const KEYS_FILE = join(DATA_DIR, 'push-keys.json');
const SUBS_FILE = join(DATA_DIR, 'push-subscriptions.json');
const SAVE_DEBOUNCE_MS = 500;
+33 -25
View File
@@ -513,7 +513,7 @@ const DEFAULT_CONFIG: RespawnConfig = {
sendInit: true, // send /init after /clear
completionConfirmMs: 10000, // 10 seconds of silence after completion message
noOutputTimeoutMs: 30000, // 30 seconds fallback if no output at all
autoAcceptPrompts: true, // auto-accept plan mode prompts (not questions)
autoAcceptPrompts: true, // auto-accept numbered selection menus (plan approvals + question dialogs)
autoAcceptDelayMs: 8000, // 8 seconds before auto-accepting
aiIdleCheckEnabled: true, // use AI to confirm idle state
aiIdleCheckModel: AI_CHECK_MODEL,
@@ -623,9 +623,6 @@ export class RespawnController extends EventEmitter {
/** Whether any terminal output has been received since start/last-auto-accept */
private hasReceivedOutput: boolean = false;
/** Whether an elicitation dialog (AskUserQuestion) was detected via hook signal */
private elicitationDetected: boolean = false;
// ========== Hook-Based Detection State (Layer 0 - Highest Priority) ==========
/** Whether a Stop hook was received (definitive idle signal from Claude Code) */
@@ -1369,7 +1366,12 @@ export class RespawnController extends EventEmitter {
this.clearWorkingPatternWindow();
this.workingDetected = false;
this.completionMessageTime = now;
this.cancelAutoAcceptTimer(); // Normal idle flow handles this
// Don't cancel the auto-accept timer here — modern Claude Code emits "Worked for X"
// immediately before a plan-approval menu, and the auto-accept pre-filter is
// responsible for distinguishing menu-present from menu-absent. Cancelling here
// would silently block auto-accept for every plan approval and AskUserQuestion
// dialog. If no menu is in the buffer, the pre-filter rejects and the
// completion-confirm timer (started below) drives the normal idle flow.
this.log(`Completion message detected: "${data.trim().substring(0, 50)}..."`);
// In watching state, start completion confirmation timer
@@ -1417,7 +1419,6 @@ export class RespawnController extends EventEmitter {
this.workingDetected = true;
this.promptDetected = false;
this.elicitationDetected = false; // Clear on new work cycle
this.resetHookState(); // Clear hook signals on new work
this.lastWorkingPatternTime = now;
@@ -2222,11 +2223,11 @@ export class RespawnController extends EventEmitter {
* @returns True if auto-accept should proceed to the AI confirmation stage
*/
private canAutoAccept(): boolean {
// Only auto-accept in watching state (not during a respawn cycle)
if (this._state !== 'watching') return false;
// Don't auto-accept if a completion message was detected (normal idle handles it)
if (this.completionMessageTime !== null) return false;
// Allow auto-accept from 'watching' AND 'confirming_idle'. The latter is reached
// when "Worked for X" was detected — which Claude Code now emits in the same PTY
// burst as a plan-approval menu. `sendAutoAcceptEnter()` self-transitions back to
// 'watching' before sending Enter. Reject any other state (respawn cycle, etc.).
if (this._state !== 'watching' && this._state !== 'confirming_idle') return false;
// Don't auto-accept if disabled
if (!this.config.autoAcceptPrompts) return false;
@@ -2234,15 +2235,15 @@ export class RespawnController extends EventEmitter {
// Don't auto-accept if we haven't received any output yet (prevents spurious Enter on fresh start)
if (!this.hasReceivedOutput) return false;
// Don't auto-accept if an elicitation dialog (AskUserQuestion) was detected
if (this.elicitationDetected) {
this.log('Skipping auto-accept: elicitation dialog detected (AskUserQuestion)');
return false;
}
// Note: completionMessageTime and elicitationDetected used to block here, but both
// legitimately co-occur with selection menus (Claude Code emits "Worked for X"
// before plan approvals, and AskUserQuestion fires the elicitation hook). The
// pre-filter below is the authoritative gate for "is there a numbered menu?".
// Stage 1: Pre-filter — check if buffer looks like plan mode
// Stage 1: Pre-filter — check if buffer looks like a numbered selection menu
// (covers both plan-mode approvals and AskUserQuestion dialogs)
if (!this.isPlanModePreFilterMatch(this.terminalBuffer.value)) {
this.log('Skipping auto-accept: pre-filter did not match plan mode patterns');
this.log('Skipping auto-accept: pre-filter did not match selection-menu patterns');
return false;
}
@@ -2308,8 +2309,10 @@ export class RespawnController extends EventEmitter {
}
if (result.verdict === 'PLAN_MODE') {
// Don't send Enter if state changed (e.g., AI idle check started or respawn cycle began)
if (this._state !== 'watching') {
// Don't send Enter if state moved into a respawn cycle while the check ran.
// 'watching' and 'confirming_idle' are both valid — sendAutoAcceptEnter()
// self-transitions to 'watching' before sending.
if (this._state !== 'watching' && this._state !== 'confirming_idle') {
this.logAction('plan-check', `Verdict: PLAN_MODE but state is ${this._state}, not sending Enter`);
return;
}
@@ -2368,13 +2371,18 @@ export class RespawnController extends EventEmitter {
/**
* Signal that an elicitation dialog (AskUserQuestion) was detected via hook.
* This prevents auto-accept from firing, since the user needs to make a selection.
* The flag is cleared when working patterns are detected (new turn starts).
* Used as a positive hint that a numbered selection menu is about to render —
* we restart the auto-accept timer so the pre-filter gets a fresh shot at it
* once the menu finishes drawing. The actual gate is `isPlanModePreFilterMatch()`
* plus (optionally) the AI plan check; this hook just primes the timer.
* No-op if respawn isn't `'watching'`/`'confirming_idle'` or `autoAcceptPrompts`
* is off, so this can never fire Enter when the user has disabled auto-accept.
*/
signalElicitation(): void {
this.elicitationDetected = true;
this.cancelAutoAcceptTimer();
this.log('Elicitation dialog signaled - auto-accept blocked until next work cycle');
this.log('Elicitation dialog signaled - auto-accept will trigger if pre-filter matches');
if (this.config.autoAcceptPrompts && (this._state === 'watching' || this._state === 'confirming_idle')) {
this.startAutoAcceptTimer();
}
}
/**
+23 -2
View File
@@ -8,7 +8,8 @@
* @module session-cli-builder
*/
import type { ClaudeMode } from './types.js';
import type { ClaudeMode, EffortLevel } from './types.js';
import { isEffortLevel } from './types.js';
import { getAugmentedPath } from './utils/index.js';
/**
@@ -31,6 +32,23 @@ function buildPermissionArgs(claudeMode: ClaudeMode, allowedTools?: string): str
}
}
/**
* Build the CLI args carrying the effort level as a SOFT default (switchable
* in-session via /effort). The CLAUDE_CODE_EFFORT_LEVEL env var is deliberately
* avoided — it hard-locks effort and blocks in-session `/effort` switching.
*
* Two carriers are needed because neither covers all levels:
* - regular levels (incl. `max`) → `--effort <level>` (the settings `effortLevel`
* key is enum(["low","medium","high","xhigh"]) with .catch(undefined), so `max`
* would be SILENTLY dropped there)
* - `ultracode` → `--settings '{"ultracode":true}'` (its own boolean settings key,
* claude >= 2.1.154; rejected by the --effort flag)
*/
export function buildEffortCliArgs(effort?: EffortLevel): string[] {
if (!effort || !isEffortLevel(effort)) return [];
return effort === 'ultracode' ? ['--settings', '{"ultracode":true}'] : ['--effort', effort];
}
/**
* Build args for an interactive Claude CLI session (direct PTY, non-mux fallback).
*
@@ -38,16 +56,19 @@ function buildPermissionArgs(claudeMode: ClaudeMode, allowedTools?: string): str
* @param claudeMode - Permission mode for the CLI
* @param model - Optional model override (e.g., 'opus', 'sonnet')
* @param allowedTools - Optional comma-separated allowed tools list
* @param effort - Optional effort level, injected via --settings (overridable in-session)
* @returns Array of CLI arguments
*/
export function buildInteractiveArgs(
sessionId: string,
claudeMode: ClaudeMode,
model?: string,
allowedTools?: string
allowedTools?: string,
effort?: EffortLevel
): string[] {
const args = [...buildPermissionArgs(claudeMode, allowedTools), '--session-id', sessionId];
if (model) args.push('--model', model);
args.push(...buildEffortCliArgs(effort));
return args;
}
+3 -3
View File
@@ -10,9 +10,9 @@
import { appendFile, readFile, writeFile } from 'node:fs/promises';
import { existsSync, mkdirSync } from 'node:fs';
import { dirname, join } from 'node:path';
import { homedir } from 'node:os';
import { dirname } from 'node:path';
import type { LifecycleEventType, LifecycleEntry } from './types.js';
import { dataPath } from './config/instance.js';
const MAX_LINES = 10_000;
const TRIM_TO = 8_000;
@@ -22,7 +22,7 @@ export class SessionLifecycleLog {
private writeQueue: Promise<void> = Promise.resolve();
constructor(filePath?: string) {
this.filePath = filePath || join(homedir(), '.codeman', 'session-lifecycle.jsonl');
this.filePath = filePath || dataPath('session-lifecycle.jsonl');
const dir = dirname(this.filePath);
if (!existsSync(dir)) {
mkdirSync(dir, { recursive: true, mode: 0o700 });
+27 -5
View File
@@ -42,9 +42,11 @@ import {
NiceConfig,
DEFAULT_NICE_CONFIG,
getErrorMessage,
isEffortLevel,
type ClaudeMode,
type SessionMode,
type OpenCodeConfig,
type EffortLevel,
} from './types.js';
import type { TerminalMultiplexer, MuxSession } from './mux-interface.js';
import { TaskTracker, type BackgroundTask } from './task-tracker.js';
@@ -311,10 +313,15 @@ export class Session extends EventEmitter {
private _openCodeConfig: OpenCodeConfig | undefined;
private _resumeSessionId: string | undefined;
// Ephemeral env overrides (e.g., CLAUDE_CODE_EFFORT_LEVEL). Exported by tmux at spawn,
// preserved across respawns via persisted state. Not written to .claude/settings.local.json.
// Ephemeral env overrides (e.g., CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS). Exported by tmux
// at spawn, preserved across respawns via persisted state. Not written to .claude/settings.local.json.
private _envOverrides: Record<string, string> | undefined;
// Claude CLI effort level — injected as a `--settings` soft default at spawn so the
// user can still switch in-session via /effort (incl. ultracode). Never carried as
// the CLAUDE_CODE_EFFORT_LEVEL env var, which would hard-lock the session.
private _effort: EffortLevel | undefined;
// Session color for visual differentiation
private _color: import('./types.js').SessionColor = 'default';
@@ -376,6 +383,8 @@ export class Session extends EventEmitter {
resumeSessionId?: string;
/** Extra env vars exported to the CLI at spawn time (no disk persistence) */
envOverrides?: Record<string, string>;
/** Claude CLI effort level (soft default via --settings, switchable in-session via /effort) */
effort?: EffortLevel;
}
) {
super();
@@ -423,9 +432,19 @@ export class Session extends EventEmitter {
this._openCodeConfig = config.openCodeConfig;
}
// Apply env overrides (exported at spawn, not persisted to disk)
// Apply env overrides (exported at spawn, not persisted to disk).
// Legacy migration: pre-0.7.2 carried effort as the CLAUDE_CODE_EFFORT_LEVEL env var,
// which hard-locks /effort switching. Extract it into _effort (--settings soft default)
// and never export it as an env var again. Explicit config.effort wins over legacy.
if (config.envOverrides && Object.keys(config.envOverrides).length > 0) {
this._envOverrides = { ...config.envOverrides };
const { CLAUDE_CODE_EFFORT_LEVEL: legacyEffort, ...restOverrides } = config.envOverrides;
this._envOverrides = Object.keys(restOverrides).length > 0 ? restOverrides : undefined;
if (legacyEffort && isEffortLevel(legacyEffort)) {
this._effort = legacyEffort;
}
}
if (config.effort && isEffortLevel(config.effort)) {
this._effort = config.effort;
}
// Initialize task tracker and forward events (store handlers for cleanup)
@@ -847,6 +866,7 @@ export class Session extends EventEmitter {
cliLatestVersion: this._cliLatestVersion || undefined,
openCodeConfig: this._openCodeConfig,
resumeSessionId: this._resumeSessionId,
effort: this._effort,
// envOverrides intentionally NOT on the public SessionState type — they must not
// leak into SSE / GET /api/sessions broadcasts (schema allows OPENCODE_*, which
// can carry secrets). For disk persistence, session-manager calls
@@ -1038,6 +1058,7 @@ export class Session extends EventEmitter {
openCodeConfig: this._openCodeConfig,
resumeSessionId: this._resumeSessionId,
envOverrides: this._envOverrides,
effort: this._effort,
},
createSessionOptions: {
sessionId: this.id,
@@ -1051,6 +1072,7 @@ export class Session extends EventEmitter {
openCodeConfig: this._openCodeConfig,
resumeSessionId: this._resumeSessionId,
envOverrides: this._envOverrides,
effort: this._effort,
},
spawnErrLabel: 'mux attachment',
});
@@ -1120,7 +1142,7 @@ export class Session extends EventEmitter {
try {
// Pass --session-id to use the SAME ID as the Codeman session
// This ensures subagents can be directly matched to the correct tab
const args = buildInteractiveArgs(this.id, this._claudeMode, this._model, this._allowedTools);
const args = buildInteractiveArgs(this.id, this._claudeMode, this._model, this._allowedTools, this._effort);
this.ptyProcess = pty.spawn('claude', args, {
name: 'xterm-256color',
cols: 120,
+6 -3
View File
@@ -39,6 +39,7 @@ import {
TokenUsageEntry,
} from './types.js';
import { Debouncer, MAX_SESSION_TOKENS } from './utils/index.js';
import { dataPath, CODEMAN_INSTANCE } from './config/instance.js';
/** Debounce delay for batching state writes (ms) */
const SAVE_DEBOUNCE_MS = 500;
@@ -89,8 +90,10 @@ export class StateStore {
private _saveInFlight: Promise<void> | null = null;
constructor(filePath?: string) {
// Migrate legacy data directory (~/.claudeman → ~/.codeman)
if (!filePath) {
// Migrate legacy data directory (~/.claudeman → ~/.codeman). Default (prod)
// instance only — a named instance (e.g. beta) must never touch the shared
// ~/.codeman / ~/codeman-cases layout, preserving instance isolation.
if (!filePath && !CODEMAN_INSTANCE) {
const legacyDir = join(homedir(), '.claudeman');
const newDir = join(homedir(), '.codeman');
if (existsSync(legacyDir) && !existsSync(newDir)) {
@@ -105,7 +108,7 @@ export class StateStore {
}
}
this.filePath = filePath || join(homedir(), '.codeman', 'state.json');
this.filePath = filePath || dataPath('state.json');
this.ralphStatePath = this.filePath.replace('.json', '-inner.json');
this.state = this.load();
this.state.config.stateFilePath = this.filePath;
+87 -42
View File
@@ -28,8 +28,8 @@ import { promisify } from 'node:util';
const execAsync = promisify(exec);
import { existsSync, readFileSync, mkdirSync } from 'node:fs';
import { writeFile, rename } from 'node:fs/promises';
import { dirname, join } from 'node:path';
import { homedir } from 'node:os';
import { dirname } from 'node:path';
import { dataPath, DEFAULT_TMUX_SOCKET } from './config/instance.js';
import {
ProcessStats,
PersistedRespawnConfig,
@@ -39,7 +39,9 @@ import {
type ClaudeMode,
type SessionMode,
type OpenCodeConfig,
type EffortLevel,
} from './types.js';
import { buildEffortCliArgs } from './session-cli-builder.js';
import { wrapWithNice, SAFE_PATH_PATTERN, findClaudeDir, resolveOpenCodeDir } from './utils/index.js';
import type {
TerminalMultiplexer,
@@ -90,7 +92,7 @@ export const CLAUDE_CODE_NOFILE_LIMIT = 2147483646;
const IS_TEST_MODE = !!process.env.VITEST;
/** Path to persisted mux session metadata */
const MUX_SESSIONS_FILE = join(homedir(), '.codeman', 'mux-sessions.json');
const MUX_SESSIONS_FILE = dataPath('mux-sessions.json');
/** Regex to validate tmux session names (only allow safe characters) */
const SAFE_MUX_NAME_PATTERN = /^codeman-[a-f0-9-]+$/;
@@ -101,8 +103,9 @@ const LEGACY_MUX_NAME_PATTERN = /^claudeman-[a-f0-9-]+$/;
/** Regex to validate tmux pane targets (e.g., "%0", "%1", "0", "1") */
const SAFE_PANE_TARGET_PATTERN = /^(%\d+|\d+)$/;
/** Dedicated tmux socket for new Codeman-owned sessions. */
const DEFAULT_CODEMAN_TMUX_SOCKET = 'codeman';
/** Dedicated tmux socket for new Codeman-owned sessions (instance-scoped:
* `codeman` for prod, `codeman-beta` on the beta branch). */
const DEFAULT_CODEMAN_TMUX_SOCKET = DEFAULT_TMUX_SOCKET;
/** Regex to validate tmux socket names passed to `tmux -L`. */
const SAFE_TMUX_SOCKET_PATTERN = /^[a-zA-Z0-9_.-]+$/;
@@ -259,6 +262,20 @@ function buildOpenCodeCommand(config?: OpenCodeConfig): string {
* Build the spawn command for any session mode.
* Shared by createSession() and respawnPane() to avoid duplication.
*/
/**
* Build the shell fragment carrying the effort level as a SOFT default
* (see buildEffortCliArgs — `--effort <level>` for regular levels incl. max,
* `--settings '{"ultracode":true}'` for ultracode; deliberately not the
* CLAUDE_CODE_EFFORT_LEVEL env var, which hard-locks /effort switching).
*
* Injection-safe: effort is validated against the EFFORT_LEVELS allowlist inside
* buildEffortCliArgs, so the single-quoted values contain no user-controlled characters.
*/
function buildEffortSettingsFlag(effort?: EffortLevel): string {
const [flag, value] = buildEffortCliArgs(effort);
return flag && value ? ` ${flag} '${value}'` : '';
}
function buildSpawnCommand(options: {
mode: SessionMode;
sessionId: string;
@@ -267,11 +284,13 @@ function buildSpawnCommand(options: {
allowedTools?: string;
openCodeConfig?: OpenCodeConfig;
resumeSessionId?: string;
effort?: EffortLevel;
}): string {
if (options.mode === 'claude') {
// Validate model to prevent command injection
const safeModel = options.model && /^[a-zA-Z0-9._\-[\]]+$/.test(options.model) ? options.model : undefined;
const modelFlag = safeModel ? ` --model "${safeModel}"` : '';
const effortFlag = buildEffortSettingsFlag(options.effort);
// Use --resume to restore a previous conversation, otherwise --session-id for new sessions.
// Wrap --resume in a fallback: if it exits non-zero (session not found, corrupt, etc.),
// fall back to a new session with --session-id so the pane doesn't die.
@@ -279,11 +298,11 @@ function buildSpawnCommand(options: {
options.resumeSessionId && /^[a-f0-9-]+$/.test(options.resumeSessionId) ? options.resumeSessionId : undefined;
const permFlags = buildClaudePermissionFlags(options.claudeMode, options.allowedTools);
if (safeResumeId) {
const resumeCmd = `claude${permFlags} --resume "${safeResumeId}"${modelFlag}`;
const fallbackCmd = `claude${permFlags} --session-id "${options.sessionId}"${modelFlag}`;
const resumeCmd = `claude${permFlags} --resume "${safeResumeId}"${modelFlag}${effortFlag}`;
const fallbackCmd = `claude${permFlags} --session-id "${options.sessionId}"${modelFlag}${effortFlag}`;
return `${resumeCmd} || ${fallbackCmd}`;
}
return `claude${permFlags} --session-id "${options.sessionId}"${modelFlag}`;
return `claude${permFlags} --session-id "${options.sessionId}"${modelFlag}${effortFlag}`;
}
if (options.mode === 'opencode') {
return buildOpenCodeCommand(options.openCodeConfig);
@@ -518,6 +537,18 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
* shell-metachar injection even if upstream schema check is bypassed.
*/
private applyEnvOverrides(muxName: string, envOverrides?: Record<string, string>): void {
// Legacy cleanup: pre-0.7.2 set CLAUDE_CODE_EFFORT_LEVEL via setenv, which persists
// on the tmux session and hard-locks /effort switching in every respawned pane.
// Effort now flows as a `--settings` soft default (see buildEffortSettingsFlag),
// so unconditionally unset the stale var before applying current overrides.
try {
execSync(`${this.tmux()} setenv -t ${shellescape(muxName)} -u CLAUDE_CODE_EFFORT_LEVEL`, {
timeout: EXEC_TIMEOUT_MS,
stdio: ['pipe', 'pipe', 'pipe'],
});
} catch {
/* Non-critical — var may not exist */
}
if (!envOverrides) return;
const VALID_KEY = /^[A-Z_][A-Z0-9_]*$/;
for (const [key, value] of Object.entries(envOverrides)) {
@@ -582,6 +613,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
openCodeConfig,
resumeSessionId,
envOverrides,
effort,
} = options;
const muxName = `codeman-${sessionId.slice(0, 8)}`;
@@ -628,6 +660,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
allowedTools,
openCodeConfig,
resumeSessionId,
effort,
});
const config = niceConfig || DEFAULT_NICE_CONFIG;
@@ -821,6 +854,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
openCodeConfig,
resumeSessionId,
envOverrides,
effort,
} = options;
const session = this.sessions.get(sessionId);
if (!session) return null;
@@ -841,6 +875,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
allowedTools,
openCodeConfig,
resumeSessionId,
effort,
});
const config = niceConfig || DEFAULT_NICE_CONFIG;
const cmd = wrapWithNice(baseCmd, config);
@@ -1153,19 +1188,23 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
}
try {
const psOutput = execSync(`ps -o rss=,pcpu= -p ${session.pid} 2>/dev/null || echo "0 0"`, {
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
}).trim();
const psOutput = (
await execAsync(`ps -o rss=,pcpu= -p ${session.pid} 2>/dev/null || echo "0 0"`, {
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
})
).stdout.trim();
const [rss, cpu] = psOutput.split(/\s+/).map((x) => parseFloat(x) || 0);
let childCount = 0;
try {
const childOutput = execSync(`pgrep -P ${session.pid} | wc -l`, {
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
}).trim();
const childOutput = (
await execAsync(`pgrep -P ${session.pid} | wc -l`, {
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
})
).stdout.trim();
childCount = parseInt(childOutput, 10) || 0;
} catch {
// No children or command failed
@@ -1202,13 +1241,15 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
// Step 1: Get descendant PIDs
const descendantMap = new Map<number, number[]>();
const pgrepOutput = execSync(
`for p in ${sessionPids.join(' ')}; do children=$(pgrep -P $p 2>/dev/null | tr '\\n' ','); echo "$p:$children"; done`,
{
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
}
).trim();
const pgrepOutput = (
await execAsync(
`for p in ${sessionPids.join(' ')}; do children=$(pgrep -P $p 2>/dev/null | tr '\\n' ','); echo "$p:$children"; done`,
{
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
}
)
).stdout.trim();
for (const line of pgrepOutput.split('\n')) {
const [pidStr, childrenStr] = line.split(':');
@@ -1233,10 +1274,12 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
// Step 3: Single ps call
const pidArray = Array.from(allPids);
if (pidArray.length > 0) {
const psOutput = execSync(`ps -o pid=,rss=,pcpu= -p ${pidArray.join(',')} 2>/dev/null || true`, {
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
}).trim();
const psOutput = (
await execAsync(`ps -o pid=,rss=,pcpu= -p ${pidArray.join(',')} 2>/dev/null || true`, {
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
})
).stdout.trim();
const processStats = new Map<number, { rss: number; cpu: number }>();
for (const line of psOutput.split('\n')) {
@@ -1324,11 +1367,11 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
clearInterval(this.mouseSyncInterval);
}
this.mouseSyncInterval = setInterval(() => {
this.mouseSyncInterval = setInterval(async () => {
if (IS_TEST_MODE) return;
for (const session of this.sessions.values()) {
const panes = this.listPanes(session.muxName);
const panes = await this.listPanes(session.muxName);
const count = panes.length;
if (count === 0) continue;
@@ -1337,12 +1380,12 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
// Pane count changed — toggle mouse mode
if (count > 1) {
if (this.enableMouseMode(session.muxName)) {
if (await this.enableMouseMode(session.muxName)) {
this.lastPaneCount.set(session.muxName, count);
}
// If enableMouseMode fails, DON'T update lastPaneCount — retry next poll
} else {
if (this.disableMouseMode(session.muxName)) {
if (await this.disableMouseMode(session.muxName)) {
this.lastPaneCount.set(session.muxName, count);
}
}
@@ -1473,7 +1516,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
* Allows clicking to select panes in agent team split-pane layouts.
* When mouse mode is on, tmux intercepts mouse events (slow selection, no browser copy).
*/
enableMouseMode(muxName: string): boolean {
async enableMouseMode(muxName: string): Promise<boolean> {
if (IS_TEST_MODE) return true;
if (!isValidMuxName(muxName)) {
console.error('[TmuxManager] Invalid session name in enableMouseMode:', muxName);
@@ -1481,7 +1524,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
}
try {
execSync(`${this.tmux()} set-option -t "${muxName}" mouse on`, {
await execAsync(`${this.tmux()} set-option -t "${muxName}" mouse on`, {
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
});
@@ -1497,7 +1540,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
* Disable mouse mode for an existing tmux session.
* Restores native xterm.js text selection and browser clipboard copy.
*/
disableMouseMode(muxName: string): boolean {
async disableMouseMode(muxName: string): Promise<boolean> {
if (IS_TEST_MODE) return true;
if (!isValidMuxName(muxName)) {
console.error('[TmuxManager] Invalid session name in disableMouseMode:', muxName);
@@ -1505,7 +1548,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
}
try {
execSync(`${this.tmux()} set-option -t "${muxName}" mouse off`, {
await execAsync(`${this.tmux()} set-option -t "${muxName}" mouse off`, {
encoding: 'utf-8',
timeout: EXEC_TIMEOUT_MS,
});
@@ -1522,9 +1565,9 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
* Called by TeamWatcher when teammates spawn/despawn panes.
* Uses `tmux list-panes` for bulletproof detection — counts actual panes, not config.
*/
syncMouseMode(muxName: string): boolean {
async syncMouseMode(muxName: string): Promise<boolean> {
if (IS_TEST_MODE) return true;
const panes = this.listPanes(muxName);
const panes = await this.listPanes(muxName);
if (panes.length > 1) {
return this.enableMouseMode(muxName);
} else {
@@ -1536,7 +1579,7 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
* List all panes in a tmux session.
* Returns structured info for each pane.
*/
listPanes(muxName: string): PaneInfo[] {
async listPanes(muxName: string): Promise<PaneInfo[]> {
if (IS_TEST_MODE) return [];
if (!isValidMuxName(muxName)) {
console.error('[TmuxManager] Invalid session name in listPanes:', muxName);
@@ -1544,10 +1587,12 @@ export class TmuxManager extends EventEmitter implements TerminalMultiplexer {
}
try {
const output = execSync(
`${this.tmux()} list-panes -t "${muxName}" -F '#{pane_id}:#{pane_index}:#{pane_pid}:#{pane_width}:#{pane_height}'`,
{ encoding: 'utf-8', timeout: EXEC_TIMEOUT_MS }
).trim();
const output = (
await execAsync(
`${this.tmux()} list-panes -t "${muxName}" -F '#{pane_id}:#{pane_index}:#{pane_pid}:#{pane_width}:#{pane_height}'`,
{ encoding: 'utf-8', timeout: EXEC_TIMEOUT_MS }
)
).stdout.trim();
return output
.split('\n')
+17
View File
@@ -40,6 +40,21 @@ export type ClaudeMode = 'dangerously-skip-permissions' | 'normal' | 'allowedToo
/** Session mode: which CLI backend a session runs */
export type SessionMode = 'claude' | 'shell' | 'opencode';
/**
* Valid Claude CLI effort levels (claude >= 2.1.154).
* `ultracode` = xhigh effort + standing dynamic-workflow orchestration; it is a
* separate `ultracode` settings key rather than an `effortLevel` value.
*/
export const EFFORT_LEVELS = ['low', 'medium', 'high', 'xhigh', 'max', 'ultracode'] as const;
/** Claude CLI effort level for new sessions (soft default, switchable via /effort in-session) */
export type EffortLevel = (typeof EFFORT_LEVELS)[number];
/** Type guard: is the string a valid EffortLevel? */
export function isEffortLevel(value: string | undefined): value is EffortLevel {
return value !== undefined && (EFFORT_LEVELS as readonly string[]).includes(value);
}
/** OpenCode session configuration */
export interface OpenCodeConfig {
/** Model identifier (e.g., "anthropic/claude-sonnet-4-5", "openai/gpt-5.2", "ollama/codellama") */
@@ -145,6 +160,8 @@ export interface SessionState {
openCodeConfig?: OpenCodeConfig;
/** Claude conversation session ID to resume after reboot (set by restore script) */
resumeSessionId?: string;
/** Claude CLI effort level (soft default via --settings, switchable in-session via /effort) */
effort?: EffortLevel;
}
/**
+54
View File
@@ -0,0 +1,54 @@
/**
* @fileoverview Event-loop lag monitor.
*
* Node is single-threaded: any synchronous work (e.g. a blocking `execSync`)
* freezes the whole event loop, so the HTTP server stops answering on its port
* while the process stays alive and other ports are unaffected. Such stalls
* self-heal and never restart the process, so a periodic loopback healthcheck
* misses them entirely — they leave no trace.
*
* This monitor samples how late a fixed-interval timer actually fires versus when
* it was scheduled; the excess is time the loop was blocked. When that exceeds a
* threshold it logs the measured stall, turning otherwise-invisible "port briefly
* unreachable" incidents into a timestamped, quantified log line.
*
* @module utils/event-loop-monitor
*/
export interface EventLoopMonitorHandle {
stop(): void;
}
/**
* Start sampling event-loop lag.
*
* @param sampleMs How often to sample (and the baseline interval lag is measured against).
* @param thresholdMs Only stalls at or above this many ms are logged (noise floor).
* @param log Sink for stall reports; defaults to console.warn (lands in the web log).
*/
export function startEventLoopMonitor(
sampleMs = 1000,
thresholdMs = 1000,
log: (msg: string) => void = (m) => console.warn(m)
): EventLoopMonitorHandle {
let last = performance.now();
const timer = setInterval(() => {
const now = performance.now();
// Lag = elapsed beyond the scheduled interval = time the loop was blocked.
const lag = Math.round(now - last - sampleMs);
if (lag >= thresholdMs) {
log(`[EventLoopLag] event loop blocked ~${lag}ms (at ${new Date().toISOString()})`);
}
last = now;
}, sampleMs);
// Never keep the process alive solely for this monitor.
timer.unref?.();
return {
stop() {
clearInterval(timer);
},
};
}
+2
View File
@@ -9,6 +9,8 @@
export { BufferAccumulator } from './buffer-accumulator.js';
export { CleanupManager } from './cleanup-manager.js';
export { Debouncer, KeyedDebouncer } from './debouncer.js';
export { startEventLoopMonitor } from './event-loop-monitor.js';
export type { EventLoopMonitorHandle } from './event-loop-monitor.js';
export { StaleExpirationMap } from './stale-expiration-map.js';
export {
ANSI_ESCAPE_PATTERN_FULL,
+15 -4
View File
@@ -154,13 +154,24 @@ export function registerAuthMiddleware(app: FastifyInstance, https: boolean): Au
* Register security headers and CORS middleware on every response.
*/
export function registerSecurityHeaders(app: FastifyInstance, https: boolean): void {
// Gesture-control overlay (opt-in via CODEMAN_GESTURE=1) runs MediaPipe, which
// needs WebAssembly eval (script-src) and blob workers (worker-src). Its wasm
// runtime + model are self-hosted under /gesture/ (same-origin, covered by
// 'self'), so no CDN connect-src entries are needed. OFF by default so the
// production CSP is byte-for-byte unchanged.
const gesture = process.env.CODEMAN_GESTURE === '1';
const scriptSrc =
"script-src 'self' 'unsafe-inline' https://cdn.jsdelivr.net" + (gesture ? " 'wasm-unsafe-eval'" : '');
const connectSrc = "connect-src 'self' wss://api.deepgram.com";
const workerSrc = gesture ? "; worker-src 'self' blob:" : '';
const csp =
`default-src 'self'; ${scriptSrc}; style-src 'self' 'unsafe-inline' https://cdn.jsdelivr.net; ` +
`img-src 'self' data: blob:; ${connectSrc}; font-src 'self' https://cdn.jsdelivr.net; frame-ancestors 'self'${workerSrc}`;
app.addHook('onRequest', (req, reply, done) => {
reply.header('X-Content-Type-Options', 'nosniff');
reply.header('X-Frame-Options', 'SAMEORIGIN');
reply.header(
'Content-Security-Policy',
"default-src 'self'; script-src 'self' 'unsafe-inline' https://cdn.jsdelivr.net; style-src 'self' 'unsafe-inline' https://cdn.jsdelivr.net; img-src 'self' data: blob:; connect-src 'self' wss://api.deepgram.com; font-src 'self' https://cdn.jsdelivr.net; frame-ancestors 'self'"
);
reply.header('Content-Security-Policy', csp);
if (https) {
reply.header('Strict-Transport-Security', 'max-age=31536000; includeSubDomains');
}
+298 -3
View File
@@ -295,6 +295,22 @@ class CodemanApp {
this.terminal = null;
this.fitAddon = null;
this.activeSessionId = null;
// ── Session detach / undock (beta) ───────────────────────────────────
// A "solo window" is a popped-out browser window showing exactly one
// session. Detected from the /session/:id URL path (robust even if a cached
// service-worker shell loads), with the server-injected global as a fallback.
this.soloSessionId = this._detectSoloSessionId();
this.isSoloWindow = !!this.soloSessionId;
this.detachedSessions = new Set(); // dashboard-side: ids currently popped out
this.detachedWindows = new Map(); // dashboard-side: id -> WindowProxy
this._detachWatchTimers = new Map(); // dashboard-side: id -> setInterval handle
this.windowChannel = null; // BroadcastChannel for cross-window sync
this._redockGrace = new Map(); // id -> timer: deferred redock (debounces popup reloads)
this._detachPingPending = null; // Set of ids awaiting a liveness answer
this._detachLivenessTimer = null; // periodic reconcile of channel-only detached windows
this._detachOrphanStrikes = new Map(); // id -> consecutive unanswered roll-calls (redock at 2)
this._initGeneration = 0; // dedup concurrent handleInit calls
this._initFallbackTimer = null; // fallback timer if SSE init doesn't arrive
this._selectGeneration = 0; // cancel stale selectSession loads
@@ -544,6 +560,11 @@ class CodemanApp {
init() {
// Initialize mobile detection first (adds device classes to body)
MobileDetection.init();
// Detach/undock: open the cross-window sync channel; if this is a solo
// (popped-out) window, apply its minimal chrome immediately so the tab
// strip never flashes before handleInit selects the target session.
this._initWindowChannel();
if (this.isSoloWindow) document.body.classList.add('solo-mode');
// Initialize mobile handlers
KeyboardHandler.init();
SwipeHandler.init();
@@ -776,6 +797,256 @@ class CodemanApp {
} catch { /* non-fatal */ }
}
// ══════════════════════════════════════════════════════════════════════
// Session detach / undock (beta/session-detach)
//
// Each detached window is just another normal client of the same session:
// the server already fans one PTY's output out to N SSE/WS clients and merges
// input from all of them, so a popped-out window is live with no extra server
// plumbing. The dashboard tracks which sessions are out, marks their tabs, and
// re-docks when the window closes. A BroadcastChannel keeps state in sync
// across windows (and survives a dashboard reload via roll-call).
// ══════════════════════════════════════════════════════════════════════
/** Resolve the solo session id from the URL path (preferred) or the
* server-injected global (fallback). Returns null for the normal dashboard. */
_detectSoloSessionId() {
try {
if (typeof window !== 'undefined' && typeof window.__CODEMAN_SOLO__ === 'string' && window.__CODEMAN_SOLO__) {
return window.__CODEMAN_SOLO__;
}
const m = location.pathname.match(/^\/session\/([^/]+)\/?$/);
return m ? decodeURIComponent(m[1]) : null;
} catch { return null; }
}
/**
* Pop a session out into its own browser window. SINGLE, idempotent entry
* point: the tab's pop-out icon calls this, and a future gesture layer
* ("pinch to drop") calls the exact same method — so keep it cheap and
* side-effect-light. Calling it again for an already-open window just raises
* that window.
* @param {string} id session id
*/
detachSession(id) {
if (this.isSoloWindow) return; // a solo window can't spawn more
if (!this.sessions.has(id)) return;
// Already detached → raise the existing popup instead of opening (or
// reloading) another. Mirrors the tab-click path: after a dashboard reload
// we hold no WindowProxy ref, so this raises via the channel rather than
// re-running window.open (which would reload the popup's terminal). Returns
// false only when we owned a now-closed window (re-dock + fall through to
// genuinely re-open below).
if (this.detachedSessions.has(id) && this._raiseDetached(id)) return;
const features = 'width=960,height=680,menubar=no,toolbar=no,location=no,status=no';
let win = null;
try { win = window.open('/session/' + encodeURIComponent(id), 'codeman-session-' + id, features); } catch {}
if (!win) {
this.showToast?.('Pop-out blocked — allow popups for this site to detach a session', 'error');
return;
}
this.detachedWindows.set(id, win);
this._markDetached(id, true);
this._watchDetachedWindow(id, win);
this._postWindowMessage({ type: 'detached', id });
try { win.focus(); } catch {}
}
/** Raise the popup for an already-detached session. Returns true if the raise
* was handled (caller should stop); false if we owned a now-closed window and
* re-docked it (caller should fall through to inline / re-open). Unifies the
* pop-out icon and tab-click paths so neither reloads a live popup. */
_raiseDetached(id) {
const win = this.detachedWindows.get(id);
if (win && !win.closed) { try { win.focus(); } catch {} return true; }
if (win && win.closed) { this._redock(id); return false; } // owned ref dead → redock + fall through
// No local ref (dashboard reloaded): assume alive and raise via the channel.
// A liveness ping (or the popup's own unload) heals the badge if it's gone.
this._postWindowMessage({ type: 'focus-request', id });
return true;
}
/** Re-dock a session: close its window (which re-docks via its unload
* announcement) and clear dashboard state now. */
redockSession(id) {
const win = this.detachedWindows.get(id);
if (win && !win.closed) { try { win.close(); } catch {} }
this._postWindowMessage({ type: 'close-request', id });
this._redock(id);
}
/** Clear all dashboard-side detached state/timers for a session. */
_redock(id) {
const t = this._detachWatchTimers.get(id);
if (t) { clearInterval(t); this._detachWatchTimers.delete(id); }
this._cancelPendingRedock(id);
this._detachOrphanStrikes.delete(id);
this.detachedWindows.delete(id);
this._markDetached(id, false);
}
/** Defer a channel-driven redock briefly. A popup *reload* emits 'redocked'
* then re-announces 'detached'; the grace window lets that re-announce cancel
* the redock, so a reload doesn't blip the dashboard badge. A real close
* leaves the redock unanswered and it fires. */
_scheduleRedock(id) {
if (this._redockGrace.has(id)) return;
const timer = setTimeout(() => { this._redockGrace.delete(id); this._redock(id); }, 1500);
this._redockGrace.set(id, timer);
}
_cancelPendingRedock(id) {
const t = this._redockGrace.get(id);
if (t) { clearTimeout(t); this._redockGrace.delete(id); }
}
/** Toggle the "detached" marker on a tab (immediate DOM update + state set).
* Full re-renders re-apply the class from this.detachedSessions. */
_markDetached(id, on) {
if (on) this.detachedSessions.add(id); else this.detachedSessions.delete(id);
const container = this.$('sessionTabs');
const tab = container && container.querySelector(`.session-tab[data-id="${id}"]`);
if (tab) tab.classList.toggle('detached', on);
}
/** Poll a window we opened; when it closes, re-dock its tab. This is the
* primary (reliable) close-detection path for windows this tab opened. */
_watchDetachedWindow(id, win) {
const prev = this._detachWatchTimers.get(id);
if (prev) clearInterval(prev);
const timer = setInterval(() => {
if (!win || win.closed) {
clearInterval(timer);
this._detachWatchTimers.delete(id);
this._redock(id);
}
}, 800);
this._detachWatchTimers.set(id, timer);
}
/** Open the cross-window BroadcastChannel and wire role-specific handlers. */
_initWindowChannel() {
if (typeof BroadcastChannel === 'undefined') return;
try { this.windowChannel = new BroadcastChannel('codeman-windows'); }
catch { this.windowChannel = null; return; }
this.windowChannel.onmessage = (e) => this._onWindowMessage(e.data);
if (this.isSoloWindow) {
// Announce presence so the dashboard marks this session's tab detached —
// even if this window was opened directly by URL rather than window.open.
this._postWindowMessage({ type: 'detached', id: this.soloSessionId });
// On close, tell the dashboard to re-dock. pagehide is the reliable signal
// on modern browsers; beforeunload is a belt-and-suspenders fallback.
const announceClose = () => this._postWindowMessage({ type: 'redocked', id: this.soloSessionId });
window.addEventListener('pagehide', announceClose);
window.addEventListener('beforeunload', announceClose);
} else {
// Dashboard: ask any already-open solo windows to re-announce themselves
// (covers a dashboard reload while popups remain open), then keep
// reconciling so a popup that died WITHOUT a 'redocked' (hard kill / crash)
// eventually un-marks its tab.
this._postWindowMessage({ type: 'roll-call' });
this._startDetachLiveness();
}
}
_postWindowMessage(msg) {
try { if (this.windowChannel) this.windowChannel.postMessage(msg); } catch {}
}
_onWindowMessage(msg) {
if (!msg || typeof msg !== 'object') return;
if (this.isSoloWindow) {
// Roll-call has no id (broadcast to all) — answer before the id filter.
if (msg.type === 'roll-call') { this._postWindowMessage({ type: 'detached', id: this.soloSessionId }); return; }
if (msg.id !== this.soloSessionId) return;
if (msg.type === 'close-request') { try { window.close(); } catch {} }
else if (msg.type === 'focus-request') { try { window.focus(); } catch {} }
return;
}
// Dashboard side.
if (msg.type === 'detached' && msg.id) {
this._cancelPendingRedock(msg.id); // a re-announce (e.g. popup reload) cancels a deferred redock
this._detachPingPending?.delete(msg.id); // and proves liveness for this tick
this._detachOrphanStrikes.delete(msg.id); // any answer clears accumulated misses
this._markDetached(msg.id, true);
} else if (msg.type === 'redocked' && msg.id) {
this._scheduleRedock(msg.id); // defer: a popup reload fires redocked→detached; grace avoids a badge blip
} else if (msg.type === 'detach-request' && msg.id) {
// Future gesture hook: another window asks the dashboard to detach a tab.
this.detachSession(msg.id);
}
}
/** Dashboard: periodically reconcile detached tabs we hold no window ref for
* (e.g. after a dashboard reload). Owned windows are covered by the
* win.closed poll; channel-only ones can only be checked by asking them to
* re-announce and re-docking any that stay silent. */
_startDetachLiveness() {
if (this._detachLivenessTimer) return;
this._detachLivenessTimer = setInterval(() => this._pingDetached(), 5000);
}
_pingDetached() {
const orphans = [];
for (const id of this.detachedSessions) {
const win = this.detachedWindows.get(id);
if (!win) orphans.push(id); // channel-only — must verify via re-announce
else if (win.closed) this._redock(id); // owned & closed — heal now
}
if (!orphans.length) return;
this._detachPingPending = new Set(orphans);
this._postWindowMessage({ type: 'roll-call' });
// Live popups answer 'detached' (clearing themselves above); survivors stay in
// the pending set. Redock only after TWO consecutive unanswered roll-calls — a
// backgrounded popup is timer-throttled and may miss a single 1.2s window, and
// we don't want to wrongly un-mark a still-open tab. A later answer resets the
// strike count (see _onWindowMessage).
setTimeout(() => {
if (!this._detachPingPending) return;
for (const id of this._detachPingPending) {
const strikes = (this._detachOrphanStrikes.get(id) || 0) + 1;
if (strikes >= 2) { this._detachOrphanStrikes.delete(id); this._redock(id); }
else this._detachOrphanStrikes.set(id, strikes);
}
this._detachPingPending = null;
}, 1200);
}
/** Solo window: select the target session and apply minimal single-session
* chrome. Called from handleInit once the session list has loaded. */
_applySoloMode() {
document.body.classList.add('solo-mode');
const session = this.sessions.get(this.soloSessionId);
if (!session) { this._showSoloSessionGone(); return; }
// Force re-select (handleInit cleared terminal state above).
this.activeSessionId = null;
this.selectSession(this.soloSessionId);
const name = this.getSessionName(session) || 'Session';
const titleEl = document.getElementById('soloSessionTitle');
if (titleEl) { titleEl.textContent = name; titleEl.style.display = ''; }
const redock = document.getElementById('soloRedockBtn');
if (redock) redock.style.display = '';
document.title = name + ' — Codeman';
if (this.notificationManager) this.notificationManager.originalTitle = document.title;
// Neutralize the dashboard-only brand click in a solo window.
const logo = document.querySelector('.header-brand .logo');
if (logo) logo.onclick = (e) => { e.preventDefault(); };
}
/** Solo window: the target session is gone (never existed, or ended while
* this window was open). Show a friendly terminal state. */
_showSoloSessionGone() {
document.body.classList.add('solo-mode');
if (document.querySelector('.solo-gone-overlay')) return;
const el = document.createElement('div');
el.className = 'solo-gone-overlay';
el.innerHTML = '<h2>Session unavailable</h2>'
+ '<p>This session has ended or is no longer available.</p>'
+ '<button class="btn-primary" onclick="window.close()">Close window</button>';
document.body.appendChild(el);
document.title = 'Session ended — Codeman';
}
connectSSE() {
// Check if browser is offline
if (!navigator.onLine) {
@@ -929,6 +1200,12 @@ class CodemanApp {
_onSessionDeleted(data) {
if (this._wsSessionId === data.id) this._disconnectWs();
// Solo window whose session just ended → show the "unavailable" state.
if (this.isSoloWindow && data.id === this.soloSessionId) {
this._showSoloSessionGone();
}
// Dashboard: a detached session ended → clear its detached state/timers.
if (this.detachedSessions.has(data.id)) this._redock(data.id);
this._cleanupSessionData(data.id);
if (this.activeSessionId === data.id) {
this.activeSessionId = null;
@@ -1110,9 +1387,10 @@ class CodemanApp {
/** Render markdown to sanitized HTML, falling back to plain text if marked.js unavailable */
_renderMarkdown(text) {
const src = text || '';
if (typeof marked !== 'undefined' && marked.parse) {
try {
const prepared = this._preprocessAsciiArt(text);
const prepared = this._preprocessAsciiArt(src);
let html = this._sanitizeHtml(marked.parse(prepared, { breaks: true, gfm: true }));
// Wrap tables in a horizontal-scroll container so they overflow gracefully
// on mobile without collapsing into block-level cells.
@@ -1168,7 +1446,7 @@ class CodemanApp {
} catch { /* fall through */ }
}
// Fallback: escape HTML and preserve whitespace
const escaped = text.replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;');
const escaped = src.replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;');
return `<pre style="white-space:pre-wrap;word-break:break-word">${escaped}</pre>`;
}
@@ -1948,6 +2226,14 @@ class CodemanApp {
// Reset activeSessionId so selectSession doesn't early-return.
// Guard: skip if a newer handleInit has already started (race between loadState + SSE init).
if (gen !== this._initGeneration) return;
// Solo (detached) window: always show exactly the target session, ignoring
// the dashboard's "restore last active" logic.
if (this.isSoloWindow) {
this._applySoloMode();
return;
}
const previousActiveId = this.activeSessionId;
this.activeSessionId = null;
if (this.sessionOrder.length > 0) {
@@ -2181,19 +2467,21 @@ class CodemanApp {
const tallTabsEnabled = this._tallTabsEnabled ?? false;
const showFolder = tallTabsEnabled && session.name && folderName && folderName !== name;
parts.push(`<div class="session-tab ${isActive ? 'active' : ''}${alertClass}" data-id="${id}" data-color="${color}" onclick="app.selectSession('${escapeHtml(id)}')" oncontextmenu="event.preventDefault(); app.startInlineRename('${escapeHtml(id)}')" tabindex="0" role="tab" aria-selected="${isActive ? 'true' : 'false'}" aria-label="${escapeHtml(name)} session" ${session.workingDir ? `title="${escapeHtml(session.workingDir)}"` : ''}>
parts.push(`<div class="session-tab ${isActive ? 'active' : ''}${alertClass}${this.detachedSessions.has(id) ? ' detached' : ''}" data-id="${id}" data-color="${color}" onclick="app.selectSession('${escapeHtml(id)}')" oncontextmenu="event.preventDefault(); app.startInlineRename('${escapeHtml(id)}')" tabindex="0" role="tab" aria-selected="${isActive ? 'true' : 'false'}" aria-label="${escapeHtml(name)} session" ${session.workingDir ? `title="${escapeHtml(session.workingDir)}"` : ''}>
${_tabIdx < 9 ? '<span class="tab-number">' + (_tabIdx + 1) + '</span>' : ''}
<span class="tab-status ${status}" aria-hidden="true"></span>
<span class="tab-info">
<span class="tab-name-row">
${mode === 'shell' ? '<span class="tab-mode shell" aria-hidden="true">sh</span>' : mode === 'opencode' ? '<span class="tab-mode opencode" aria-hidden="true">oc</span>' : ''}
<span class="tab-name" data-session-id="${id}">${(() => { const p = parseSessionPrefix(name); return p && p.suffix ? '<span class="tab-prefix">' + escapeHtml(p.prefix) + '</span><span class="tab-suffix">: ' + escapeHtml(p.suffix) + '</span>' : escapeHtml(name); })()}</span>
<span class="tab-detached-badge" aria-hidden="true">detached</span>
</span>
${showFolder ? `<span class="tab-folder">\u{1F4C1} ${escapeHtml(folderName)}</span>` : ''}
</span>
${hasRunningTasks ? `<span class="tab-badge" onclick="event.stopPropagation(); app.toggleTaskPanel()" aria-label="${taskStats.running} running tasks">${taskStats.running}</span>` : ''}
${subagentBadge}
<span class="tab-gear" onclick="event.stopPropagation(); app.openSessionOptions('${escapeHtml(id)}')" title="Session options" aria-label="Session options" tabindex="0">&#x2699;</span>
<span class="tab-detach" onclick="event.stopPropagation(); app.detachSession('${escapeHtml(id)}')" title="Open in a new window" aria-label="Open session in a new window" tabindex="0">&#x29C9;</span>
<span class="tab-close" onclick="event.stopPropagation(); app.requestCloseSession('${escapeHtml(id)}')" title="Close session" aria-label="Close session" tabindex="0">&times;</span>
</div>`);
_tabIdx++;
@@ -2524,6 +2812,13 @@ class CodemanApp {
}
async selectSession(sessionId) {
// If this session is popped out into its own window, raise that window
// instead of showing it inline (focus-on-click for detached tabs).
if (!this.isSoloWindow && this.detachedSessions.has(sessionId)) {
// Raise the popup instead of showing inline. If we owned a now-closed
// window, _raiseDetached re-docks and returns false so we fall through.
if (this._raiseDetached(sessionId)) return;
}
if (this.activeSessionId === sessionId) return;
// Focus terminal SYNCHRONOUSLY before any await — iOS Safari only honors
// programmatic focus() within the user-gesture call stack (e.g. tab click).
File diff suppressed because one or more lines are too long
+53 -1
View File
@@ -113,7 +113,14 @@ Object.assign(CodemanApp.prototype, {
const paths = [];
for (const file of files) {
try {
const path = await this._uploadPasteImage(sessionId, file);
// Re-encode to a standard JPEG/PNG before upload. Galleries on some
// phones (notably Android/MIUI) hand back a WebP/HEIF whose filename and
// MIME claim "image/jpeg", which passes the server's extension allowlist
// but fails its magic-byte check ("bytes do not match declared type").
// Decoding through the browser and re-encoding guarantees the bytes
// match the extension we send.
const normalized = await this._normalizeImageForUpload(file);
const path = await this._uploadPasteImage(sessionId, normalized);
paths.push(path);
} catch (err) {
this.showToast('Upload failed: ' + (err.message || 'unknown error'), 'error');
@@ -145,4 +152,49 @@ Object.assign(CodemanApp.prototype, {
return data.path;
},
// Decode an image File through the browser and re-encode it to a format the
// server accepts, so the uploaded bytes always match their declared
// extension. PNG is re-encoded as PNG (preserves transparency); everything
// else (JPEG, WebP, HEIF, unknown) becomes JPEG. Animated GIFs are passed
// through untouched since a canvas would flatten them to one frame. On any
// decode/encode failure the original file is returned unchanged so the server
// still gets a chance (and logs a precise diagnostic).
async _normalizeImageForUpload(file) {
if (file.type === 'image/gif') return file;
const toPng = file.type === 'image/png';
const url = URL.createObjectURL(file);
try {
const img = new Image();
await new Promise((resolve, reject) => {
img.onload = () => resolve();
img.onerror = () => reject(new Error('decode failed'));
img.src = url;
});
const width = img.naturalWidth;
const height = img.naturalHeight;
if (!width || !height) return file;
const canvas = document.createElement('canvas');
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext('2d');
if (!ctx) return file;
ctx.drawImage(img, 0, 0);
const mime = toPng ? 'image/png' : 'image/jpeg';
const blob = await new Promise((resolve) => canvas.toBlob(resolve, mime, 0.92));
if (!blob) return file;
const baseName = (file.name || 'image').replace(/\.[^.]+$/, '') || 'image';
return new File([blob], baseName + (toPng ? '.png' : '.jpg'), { type: mime });
} catch (err) {
console.warn('Image re-encode failed, uploading original:', err);
return file;
} finally {
URL.revokeObjectURL(url);
}
},
});
+32 -3
View File
@@ -2,6 +2,10 @@
<html lang="en">
<head>
<meta charset="UTF-8">
<!-- Resolve all relative assets against the site root so the same shell can be
served at /session/:id (detached single-session window) without 404ing
on relative <script>/<link> URLs. Must precede the first resource tag. -->
<base href="/">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover">
<meta name="description" content="Claude Code session manager with web interface">
<meta name="theme-color" content="#0a0a0a">
@@ -55,7 +59,9 @@
<div class="skeleton-toolbar"></div>
</div>
<!-- Skip link for keyboard users -->
<a href="#terminalContainer" class="skip-link">Skip to terminal</a>
<!-- onclick scrolls/focuses directly: with <base href="/"> a bare href="#..." would
navigate to /#... (the dashboard) from a /session/:id solo window. -->
<a href="#terminalContainer" class="skip-link" onclick="event.preventDefault(); var t=document.getElementById('terminalContainer'); if(t){t.scrollIntoView(); var f=t.querySelector('textarea,[tabindex]'); (f||t).focus&&(f||t).focus();}">Skip to terminal</a>
<div class="app">
<!-- Compact Header with Session Tabs -->
<header class="header">
@@ -67,7 +73,11 @@
<div class="session-tabs" id="sessionTabs" role="tablist" aria-label="Session tabs">
</div>
<!-- Detached single-session window title (shown only in solo mode) -->
<div class="solo-session-title" id="soloSessionTitle" style="display: none;" aria-live="polite"></div>
<div class="header-right">
<button class="btn-icon-header btn-solo-redock" id="soloRedockBtn" style="display: none;" onclick="window.close()" title="Re-dock to dashboard (close window)" aria-label="Re-dock session to dashboard">&#x229E;</button>
<button class="tunnel-indicator" id="tunnelIndicator" style="display: none;" onclick="app.toggleTunnelPanel()" title="Cloudflare Tunnel" aria-label="Tunnel status">
<span class="tunnel-dot"></span>
</button>
@@ -97,7 +107,8 @@
</div>
</div>
<button class="btn-icon-header btn-response-viewer-header" onclick="app.toggleResponseViewer()" title="View last response" aria-label="View last response"><svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"><path d="M1 12s4-8 11-8 11 8 11 8-4 8-11 8-11-8-11-8z"/><circle cx="12" cy="12" r="3"/></svg></button>
<button class="btn-icon-header btn-notifications" onclick="app.toggleNotifications()" title="Notifications" aria-label="Toggle notifications">
<button class="btn-icon-header btn-multimonitor btn-multimonitor--hidden" onclick="app.launchMultiMonitor()" title="Open Codeman across all displays" aria-label="Open Codeman across all displays"><svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><rect x="2" y="4" width="13" height="9" rx="1.5"/><rect x="11" y="9" width="11" height="8" rx="1.5"/></svg></button>
<button class="btn-icon-header btn-notifications" onclick="app.toggleNotifications()" title="Notifications" aria-label="Toggle notifications" style="display:none;">
<svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><path d="M18 8A6 6 0 0 0 6 8c0 7-3 9-3 9h18s-3-2-3-9"/><path d="M13.73 21a2 2 0 0 1-3.46 0"/></svg>
<span class="notification-badge" id="notifBadge" style="display:none;">0</span>
</button>
@@ -922,6 +933,16 @@
<span class="slider"></span>
</label>
</div>
<div class="settings-item settings-item-multiline" id="appSettingsGestureControlItem" title="Enable the camera hand-tracking gesture overlay (applied on reload). The instance must run with CODEMAN_GESTURE=1.">
<div class="settings-item-text">
<span class="settings-item-label">Gesture Control (beta)</span>
<span class="settings-item-desc">Camera hand-tracking overlay (applied on reload)</span>
</div>
<label class="switch switch-sm">
<input type="checkbox" id="appSettingsGestureControl">
<span class="slider"></span>
</label>
</div>
<!-- Header Displays Section -->
<div class="settings-section-header">Header Displays</div>
@@ -960,6 +981,13 @@
<span class="slider"></span>
</label>
</div>
<div class="settings-item" title="Show the multi-monitor button in the header (opens Codeman spanned across all displays)">
<span class="settings-item-label">Multi-monitor Button</span>
<label class="switch switch-sm">
<input type="checkbox" id="appSettingsShowMultiMonitorButton">
<span class="slider"></span>
</label>
</div>
<!-- Tab Bar Section -->
<div class="settings-section-header">Tab Bar</div>
@@ -1104,8 +1132,9 @@
<option value="high">High</option>
<option value="xhigh">XHigh</option>
<option value="max">Max</option>
<option value="ultracode">Ultracode (multi-agent workflows)</option>
</select>
<span class="form-hint">Set CLAUDE_CODE_EFFORT_LEVEL for all new sessions (default = no override)</span>
<span class="form-hint">Default effort for new Claude sessions — soft default, switchable anytime in-session via /effort (e.g. /effort ultracode)</span>
</div>
<!-- Nice Priority Section -->
<div class="form-section-header">Nice Priority</div>
+62 -17
View File
@@ -4,8 +4,10 @@
* Defines two exports:
*
* - KeyboardAccessoryBar (singleton object) — Quick action buttons shown above the virtual
* keyboard on mobile: arrow up/down, /init, /clear, /compact, paste, and dismiss.
* Destructive actions (/clear, /compact) require double-tap confirmation (2s amber state).
* keyboard on mobile: arrow up/down, /init, /clear, paste, and dismiss.
* The paste button opens a dialog that handles both text paste and image attach
* (native picker + best-effort image paste, routed through app._uploadAndInsertImages).
* Destructive actions (/clear) require double-tap confirmation (2s amber state).
* Commands are sent as text + Enter separately for Ink compatibility.
* Only initializes on touch devices (MobileDetection.isTouchDevice guard).
*
@@ -49,7 +51,6 @@ const KeyboardAccessoryBar = {
</button>
<button class="accessory-btn" data-action="init" title="/init">/init</button>
<button class="accessory-btn" data-action="clear" title="/clear">/clear</button>
<button class="accessory-btn" data-action="compact" title="/compact">/compact</button>
<button class="accessory-btn" data-action="paste" title="Paste from clipboard">
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2">
<path d="M16 4h2a2 2 0 0 1 2 2v14a2 2 0 0 1-2 2H6a2 2 0 0 1-2-2V6a2 2 0 0 1 2-2h2"/>
@@ -98,7 +99,6 @@ const KeyboardAccessoryBar = {
<button class="accessory-btn" data-action="esc" title="Escape">Esc</button>
<button class="accessory-btn" data-action="init" title="/init">/init</button>
<button class="accessory-btn" data-action="clear" title="/clear">/clear</button>
<button class="accessory-btn" data-action="compact" title="/compact">/compact</button>
<button class="accessory-btn accessory-btn-dismiss" data-action="dismiss" title="Dismiss keyboard">
<svg width="22" height="22" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="3">
<path d="M19 9l-7 7-7-7"/>
@@ -128,7 +128,7 @@ const KeyboardAccessoryBar = {
// Refocus terminal so keyboard stays open (tap blurs terminal → keyboard dismisses → toolbar shifts)
const refocusActions = new Set(['scroll-up', 'scroll-down', 'arrow-left', 'arrow-right', 'tab', 'shift-tab', 'ctrl-o', 'opt-enter', 'esc', 'effort-max']);
if (refocusActions.has(action) ||
((action === 'clear' || action === 'compact') && this._confirmAction)) {
(action === 'clear' && this._confirmAction)) {
if (typeof app !== 'undefined' && app.terminal) {
app.terminal.focus();
}
@@ -191,13 +191,11 @@ const KeyboardAccessoryBar = {
case 'init':
this.sendCommand('/init');
break;
case 'clear':
case 'compact': {
case 'clear': {
// Require double-tap: first tap turns amber, second tap within 2s sends
const cmd = action === 'clear' ? '/clear' : '/compact';
if (this._confirmAction === action && this._confirmTimer) {
this.clearConfirm();
this.sendCommand(cmd);
this.sendCommand('/clear');
} else {
this.setConfirm(action, btn);
}
@@ -264,8 +262,17 @@ const KeyboardAccessoryBar = {
}).catch(() => {});
},
/** Read clipboard and send contents as input */
/** Show a paste overlay with a textarea for iOS compatibility */
/** Show a paste overlay for iOS compatibility.
* Handles three input paths from one dialog:
* - Text: long-press the textarea → Paste → Send (unchanged).
* - Image (picker): the "Image" button opens a native file picker
* (accept=image/* → camera / photo library / files), the most reliable
* way to attach a photo on mobile.
* - Image (paste): if the browser exposes image blobs on the textarea's
* paste event, we intercept them and upload directly. Support is spotty
* on mobile, so it is a best-effort enhancement layered on the picker.
* All image paths reuse app._uploadAndInsertImages() (image-input.js), which
* uploads to /api/sessions/:id/paste-image and inserts the saved path. */
pasteFromClipboard() {
if (typeof app === 'undefined' || !app.activeSessionId) return;
@@ -274,23 +281,61 @@ const KeyboardAccessoryBar = {
overlay.className = 'paste-overlay';
overlay.innerHTML = `
<div class="paste-dialog">
<textarea class="paste-textarea" placeholder="Long-press here and tap Paste"></textarea>
<textarea class="paste-textarea" placeholder="Long-press to paste text — or tap 🖼 to attach an image"></textarea>
<div class="paste-actions">
<button class="paste-image">🖼 Image</button>
<button class="paste-cancel">Cancel</button>
<button class="paste-send">Send</button>
</div>
<input type="file" class="paste-file-input" accept="image/*" multiple hidden>
</div>
`;
const textarea = overlay.querySelector('.paste-textarea');
const send = () => {
const fileInput = overlay.querySelector('.paste-file-input');
const close = () => overlay.remove();
const sendText = () => {
const text = textarea.value;
overlay.remove();
close();
if (text) app.sendInput(text);
};
overlay.querySelector('.paste-cancel').addEventListener('click', () => overlay.remove());
overlay.querySelector('.paste-send').addEventListener('click', send);
overlay.addEventListener('click', (e) => { if (e.target === overlay) overlay.remove(); });
// Filter to images, close the dialog, and hand off to the shared
// upload+insert pipeline. Returns true if any image was handled.
const handleImages = (files) => {
const images = Array.from(files || []).filter((f) => f.type.startsWith('image/'));
if (images.length === 0) return false;
close();
if (typeof app._uploadAndInsertImages === 'function') app._uploadAndInsertImages(images);
return true;
};
// Image picker (camera / photo library) — the reliable mobile path.
overlay.querySelector('.paste-image').addEventListener('click', () => fileInput.click());
fileInput.addEventListener('change', () => handleImages(fileInput.files));
// Best-effort: capture images pasted straight into the textarea.
textarea.addEventListener('paste', (e) => {
const items = e.clipboardData && e.clipboardData.items;
if (!items) return;
const imageFiles = [];
for (let i = 0; i < items.length; i++) {
if (items[i].type.startsWith('image/')) {
const blob = items[i].getAsFile();
if (blob) imageFiles.push(blob);
}
}
if (imageFiles.length > 0) {
e.preventDefault();
handleImages(imageFiles);
}
});
overlay.querySelector('.paste-cancel').addEventListener('click', close);
overlay.querySelector('.paste-send').addEventListener('click', sendText);
overlay.addEventListener('click', (e) => { if (e.target === overlay) close(); });
document.body.appendChild(overlay);
textarea.focus();
+9 -1
View File
@@ -1043,7 +1043,7 @@ html.mobile-init .file-browser-panel {
margin-top: 10px;
}
.paste-cancel, .paste-new, .paste-send {
.paste-cancel, .paste-new, .paste-send, .paste-image {
padding: 8px 18px;
border: none;
border-radius: 8px;
@@ -1051,6 +1051,14 @@ html.mobile-init .file-browser-panel {
cursor: pointer;
}
/* Image attach button — left-aligned, accent outline */
.paste-image {
margin-right: auto;
background: var(--bg-tertiary, #333);
color: var(--accent-color, #7aa2f7);
border: 1px solid var(--accent-color, #7aa2f7);
}
.paste-cancel {
background: var(--bg-tertiary, #333);
color: var(--text-secondary, #aaa);
+17
View File
@@ -3129,6 +3129,23 @@ Object.assign(CodemanApp.prototype, {
this.notificationManager?.toggleDrawer();
},
// Open a Codeman window stretched across all displays (multi-monitor mode).
// The server spawns scripts/span-codeman.sh, which launches a fresh, spanning
// browser --app window so in-page floating panels can cross the monitor seam.
async launchMultiMonitor() {
try {
const res = await fetch('/api/system/span-displays', { method: 'POST' });
const data = await res.json().catch(() => ({}));
if (res.ok && data.success) {
this.showToast('Opening Codeman across all displays…', 'success');
} else {
this.showToast(data.error || 'Could not open spanning window', 'error');
}
} catch (err) {
this.showToast('Could not open spanning window: ' + (err?.message || err), 'error');
}
},
// Alias for showToast
toast(message, type = 'info') {
return this.showToast(message, type);
+4 -4
View File
@@ -1032,10 +1032,9 @@ Object.assign(CodemanApp.prototype, {
const enabledItems = config.generatedPlan?.filter(i => i.enabled);
try {
const envOverrides = this.buildEnvOverrides(
this.getCaseSettings(config.caseName),
this.loadAppSettingsFromStorage()
);
const ralphGlobalSettings = this.loadAppSettingsFromStorage();
const envOverrides = this.buildEnvOverrides(this.getCaseSettings(config.caseName), ralphGlobalSettings);
const effort = this.getEffortSetting(ralphGlobalSettings);
const res = await fetch('/api/ralph-loop/start', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
@@ -1047,6 +1046,7 @@ Object.assign(CodemanApp.prototype, {
enableRespawn: config.enableRespawn,
planItems: enabledItems?.length ? enabledItems : undefined,
...(Object.keys(envOverrides).length > 0 ? { envOverrides } : {}),
...(effort ? { effort } : {}),
}),
});
const data = await res.json();
+19 -4
View File
@@ -22,12 +22,24 @@ Object.assign(CodemanApp.prototype, {
if (caseSettings?.agentTeams || globalSettings?.agentTeamsEnabled) {
env.CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS = '1';
}
if (globalSettings?.thinkingEffort) {
env.CLAUDE_CODE_EFFORT_LEVEL = globalSettings.thinkingEffort;
}
// NOTE: thinkingEffort is intentionally NOT emitted as CLAUDE_CODE_EFFORT_LEVEL —
// the env var hard-locks effort and blocks in-session /effort switching (e.g.,
// ultracode). It flows as the dedicated `effort` payload field instead, which the
// backend injects as a `--settings` soft default. See getEffortSetting().
return env;
},
/**
* Resolve the effort level for new sessions from global settings.
* Returns a valid effort string or undefined (= no override, CLI default).
* Sent as the `effort` payload field — backend turns it into `claude --settings ...`.
*/
getEffortSetting(globalSettings) {
const effort = globalSettings?.thinkingEffort;
const valid = ['low', 'medium', 'high', 'xhigh', 'max', 'ultracode'];
return valid.includes(effort) ? effort : undefined;
},
// ═══════════════════════════════════════════════════════════════
// Quick Start
// ═══════════════════════════════════════════════════════════════
@@ -337,6 +349,7 @@ Object.assign(CodemanApp.prototype, {
const globalSettings = this.loadAppSettingsFromStorage();
const envOverrides = this.buildEnvOverrides(caseSettings, globalSettings);
const hasEnvOverrides = Object.keys(envOverrides).length > 0;
const effort = this.getEffortSetting(globalSettings);
const useOpus1m = caseSettings.opusContext1m || globalSettings.opusContext1mEnabled;
const modelOverride = useOpus1m ? 'opus[1m]' : '';
@@ -349,6 +362,7 @@ Object.assign(CodemanApp.prototype, {
body: JSON.stringify({
workingDir, name,
...(hasEnvOverrides ? { envOverrides } : {}),
...(effort ? { effort } : {}),
...(modelOverride !== undefined ? { modelOverride } : {}),
})
}).then(r => r.json())
@@ -538,7 +552,8 @@ Object.assign(CodemanApp.prototype, {
return;
}
// Quick-start with opencode mode (auto-allow tools by default)
// Quick-start with opencode mode (auto-allow tools by default).
// No `effort` field — it's Claude-specific (OpenCode has no /effort).
const envOverrides = this.buildEnvOverrides(this.getCaseSettings(caseName), this.loadAppSettingsFromStorage());
const res = await fetch('/api/quick-start', {
method: 'POST',
+42 -3
View File
@@ -312,6 +312,14 @@ Object.assign(CodemanApp.prototype, {
document.getElementById('appSettingsShowProjectInsights').checked = settings.showProjectInsights ?? defaults.showProjectInsights ?? false;
document.getElementById('appSettingsShowFileBrowser').checked = settings.showFileBrowser ?? defaults.showFileBrowser ?? false;
document.getElementById('appSettingsShowSubagents').checked = settings.showSubagents ?? defaults.showSubagents ?? false;
document.getElementById('appSettingsShowMultiMonitorButton').checked = settings.showMultiMonitorButton ?? defaults.showMultiMonitorButton ?? false;
// Gesture control lives in the Input section (alongside Local Echo / CJK Input)
// but is only available when the instance runs with CODEMAN_GESTURE=1 (server sets
// window.__codemanGestureAvailable). Hide just this item otherwise so the toggle
// can't promise something that won't work.
const gestureItem = document.getElementById('appSettingsGestureControlItem');
if (gestureItem) gestureItem.style.display = window.__codemanGestureAvailable ? '' : 'none';
document.getElementById('appSettingsGestureControl').checked = settings.gestureControlEnabled ?? defaults.gestureControlEnabled ?? false;
document.getElementById('appSettingsSubagentTracking').checked = settings.subagentTrackingEnabled ?? defaults.subagentTrackingEnabled ?? true;
document.getElementById('appSettingsSubagentActiveTabOnly').checked = settings.subagentActiveTabOnly ?? defaults.subagentActiveTabOnly ?? true;
document.getElementById('appSettingsImageWatcherEnabled').checked = settings.imageWatcherEnabled ?? defaults.imageWatcherEnabled ?? false;
@@ -1107,6 +1115,9 @@ Object.assign(CodemanApp.prototype, {
},
async saveAppSettings() {
// Gesture overlay is injected at page render (server-side), so a change to it
// only takes effect on reload — remember the prior value to decide below.
const _prevGestureEnabled = (this.loadAppSettingsFromStorage().gestureControlEnabled ?? false) === true;
const settings = {
defaultClaudeMdPath: document.getElementById('appSettingsClaudeMdPath').value.trim(),
defaultWorkingDir: document.getElementById('appSettingsDefaultDir').value.trim(),
@@ -1121,6 +1132,8 @@ Object.assign(CodemanApp.prototype, {
showProjectInsights: document.getElementById('appSettingsShowProjectInsights').checked,
showFileBrowser: document.getElementById('appSettingsShowFileBrowser').checked,
showSubagents: document.getElementById('appSettingsShowSubagents').checked,
showMultiMonitorButton: document.getElementById('appSettingsShowMultiMonitorButton').checked,
gestureControlEnabled: document.getElementById('appSettingsGestureControl').checked,
subagentTrackingEnabled: document.getElementById('appSettingsSubagentTracking').checked,
subagentActiveTabOnly: document.getElementById('appSettingsSubagentActiveTabOnly').checked,
imageWatcherEnabled: document.getElementById('appSettingsImageWatcherEnabled').checked,
@@ -1273,6 +1286,18 @@ Object.assign(CodemanApp.prototype, {
}
this.closeAppSettings();
// The gesture overlay is injected at page render (server reads
// gestureControlEnabled from settings.json), so a change only takes effect on
// reload. Reload when it actually changed — the server PUT above already
// persisted the new value.
if (settings.gestureControlEnabled !== _prevGestureEnabled) {
this.showToast(
settings.gestureControlEnabled ? 'Enabling gesture control — reloading…' : 'Disabling gesture control — reloading…',
'info'
);
setTimeout(() => location.reload(), 400);
}
},
// Load model configuration from server for the settings modal
@@ -1374,6 +1399,9 @@ Object.assign(CodemanApp.prototype, {
showProjectInsights: false,
showFileBrowser: false,
showSubagents: false,
showMultiMonitorButton: false,
// Input
gestureControlEnabled: false,
// Feature toggles - keep tracking on even on mobile
subagentTrackingEnabled: true,
subagentActiveTabOnly: true, // Only show subagents for active tab
@@ -1445,13 +1473,24 @@ Object.assign(CodemanApp.prototype, {
lifecycleBtn.style.display = showLifecycleLog ? '' : 'none';
}
// Hide notification bell when notifications are disabled
const notifEnabled = this.notificationManager?.preferences?.enabled ?? true;
// Multi-monitor button — hidden by default (App Settings → Display → "Header
// Displays"). The server renders the correct initial state on every reload;
// this handles a live toggle from a settings save (no reload). Toggle the
// marker class (matches the server-side reveal) rather than an inline style.
const showMultiMonitorButton = settings.showMultiMonitorButton ?? defaults.showMultiMonitorButton ?? false;
const multiMonitorBtn = document.querySelector('.btn-multimonitor');
if (multiMonitorBtn) {
multiMonitorBtn.classList.toggle('btn-multimonitor--hidden', !showMultiMonitorButton);
}
// Notification bell is retired (notifications live in Settings → Notifications
// + the drawer); keep it hidden regardless of the notification-enabled state.
const notifBtn = document.querySelector('.btn-notifications');
if (notifBtn) {
notifBtn.style.display = notifEnabled ? '' : 'none';
notifBtn.style.display = 'none';
}
// Close the drawer if notifications got disabled while it's open
const notifEnabled = this.notificationManager?.preferences?.enabled ?? true;
if (!notifEnabled) {
const drawer = document.getElementById('notifDrawer');
if (drawer) drawer.classList.remove('open');
+220 -59
View File
@@ -846,6 +846,13 @@ body {
transform: rotate(45deg);
}
/* Multi-monitor header button: hidden by default (opt-in via App Settings →
Display → "Header Displays"). The server strips this class at render when the
setting is on; the client toggles it live on save. */
.btn-multimonitor--hidden {
display: none !important;
}
.btn-icon-header.btn-settings {
width: 30px;
height: 30px;
@@ -905,6 +912,97 @@ body {
transform: rotate(45deg);
}
/* ===== Session detach / undock (beta/session-detach) ===================== */
/* Pop-out (detach) icon on each tab — mirrors .tab-gear reveal-on-hover. */
.session-tab .tab-detach {
opacity: 0;
width: 0;
padding: 0;
font-size: 0.95rem;
line-height: 1;
color: var(--text-muted);
cursor: pointer;
overflow: hidden;
transition: opacity 0.15s, width 0.15s, padding 0.15s;
}
.session-tab:hover .tab-detach {
opacity: 1;
width: auto;
padding: 0 0.3rem;
}
.session-tab .tab-detach:hover {
color: var(--accent-hover);
background: rgba(255, 255, 255, 0.1);
border-radius: 3px;
}
/* A tab whose session is popped out into its own window. */
.session-tab.detached {
opacity: 0.72;
}
.session-tab.detached .tab-detach {
/* Keep the pop-out icon visible while detached as a re-focus affordance. */
opacity: 1;
width: auto;
padding: 0 0.3rem;
color: var(--accent-hover);
}
.session-tab .tab-detached-badge {
display: none;
align-items: center;
font-size: 0.55rem;
font-weight: 700;
letter-spacing: 0.04em;
text-transform: uppercase;
padding: 1px 4px;
margin-left: 4px;
border-radius: 3px;
background: rgba(96, 165, 250, 0.18);
color: var(--accent-hover);
}
.session-tab.detached .tab-detached-badge {
display: inline-flex;
}
/* ===== Solo (detached single-session) window chrome ===================== */
body.solo-mode .session-tabs,
body.solo-mode .header-system-stats,
body.solo-mode .header-tokens,
body.solo-mode .btn-notifications,
body.solo-mode .btn-multimonitor,
body.solo-mode .btn-lifecycle-log {
display: none !important;
}
.solo-session-title {
flex: 1;
min-width: 0;
font-weight: 600;
font-size: 13px;
color: var(--text);
padding: 0 12px;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
/* "Session unavailable" overlay for a solo window whose session has ended. */
.solo-gone-overlay {
position: fixed;
inset: 0;
z-index: 5000;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 14px;
background: rgba(9, 9, 11, 0.92);
color: var(--text);
text-align: center;
padding: 24px;
}
.solo-gone-overlay h2 { margin: 0; font-size: 18px; }
.solo-gone-overlay p { margin: 0; color: var(--text-muted); font-size: 13px; }
/* Mode indicator on session tab */
.session-tab .tab-mode {
font-size: 0.6rem;
@@ -7971,14 +8069,15 @@ kbd {
bottom: 0;
left: 0;
right: 0;
max-height: 85vh;
background: #1a1a2e;
border-top: 1px solid #333;
border-radius: 12px 12px 0 0;
max-height: 88vh;
background: #14141f;
border-top: 1px solid #2a2a3a;
border-radius: 14px 14px 0 0;
box-shadow: 0 -8px 32px rgba(0, 0, 0, 0.45);
z-index: 5000;
flex-direction: column;
transform: translateY(100%);
transition: transform 0.25s ease-out;
transition: transform 0.28s cubic-bezier(0.22, 1, 0.36, 1);
}
.response-viewer.visible {
@@ -7990,12 +8089,13 @@ kbd {
display: flex;
align-items: center;
justify-content: space-between;
padding: 12px 16px;
border-bottom: 1px solid #333;
padding: 14px 20px;
border-bottom: 1px solid #2a2a3a;
flex-shrink: 0;
font-size: 14px;
font-weight: 600;
color: #e0e0e0;
color: #e8e8ec;
letter-spacing: 0.2px;
}
.response-viewer-actions {
@@ -8078,42 +8178,80 @@ kbd {
background: rgba(109, 219, 127, 0.12);
}
/* Markdown rendered content inside response viewer */
.rv-text {
word-break: break-word;
line-height: 1.6;
/* Markdown rendered content inside response viewer.
Prose uses a proportional font for readability; code keeps monospace. */
.rv-text,
.response-viewer-body > :not(.rv-message) {
word-break: normal;
overflow-wrap: anywhere;
line-height: 1.7;
}
.rv-text p {
margin: 0 0 0.6em;
.rv-text p,
.response-viewer-body > p {
margin: 0 0 0.85em;
}
.rv-text p:last-child {
.rv-text p:last-child,
.response-viewer-body > p:last-child {
margin-bottom: 0;
}
.rv-text h1, .rv-text h2, .rv-text h3, .rv-text h4 {
color: #e0e0e0;
margin: 1em 0 0.4em;
.rv-text h1, .rv-text h2, .rv-text h3, .rv-text h4,
.response-viewer-body > h1, .response-viewer-body > h2,
.response-viewer-body > h3, .response-viewer-body > h4 {
color: #f2f2f6;
margin: 1.4em 0 0.5em;
line-height: 1.3;
font-weight: 700;
letter-spacing: -0.01em;
}
.rv-text h1 { font-size: 1.3em; }
.rv-text h2 { font-size: 1.15em; }
.rv-text h3 { font-size: 1.05em; }
.rv-text h1:first-child, .rv-text h2:first-child,
.response-viewer-body > h1:first-child, .response-viewer-body > h2:first-child {
margin-top: 0;
}
.rv-text code {
background: #2a2a3e;
padding: 1px 5px;
border-radius: 3px;
.rv-text h1, .response-viewer-body > h1 {
font-size: 1.55em;
padding-bottom: 0.3em;
border-bottom: 1px solid #2d2d40;
}
.rv-text h2, .response-viewer-body > h2 {
font-size: 1.3em;
color: #ffd27a;
}
.rv-text h3, .response-viewer-body > h3 {
font-size: 1.13em;
color: #bfc8ff;
}
.rv-text h4, .response-viewer-body > h4 {
font-size: 1em;
color: #c9c9d5;
text-transform: uppercase;
letter-spacing: 0.05em;
}
.rv-text code,
.response-viewer-body > :not(pre) code {
background: #262638;
color: #ffb4a2;
padding: 1px 6px;
border-radius: 4px;
font-family: 'Fira Code', 'JetBrains Mono', 'SF Mono', Menlo, Monaco, monospace;
font-size: 0.9em;
}
.rv-text pre {
background: #1e1e2e;
border: 1px solid #333;
border-radius: 6px;
padding: 10px 12px;
/* Descendant (not child) combinator: code blocks are wrapped in .rv-code-wrap,
so the latest-response view (markdown rendered straight into the body) nests
<pre> one level deeper than a direct child. The historical .rv-text path
already matched via descendant; keep both in lockstep. */
.rv-text pre,
.response-viewer-body pre {
background: #0f0f1a;
border: 1px solid #2a2a3d;
border-radius: 8px;
padding: 14px 16px;
overflow-x: auto;
margin: 1em 0;
-webkit-overflow-scrolling: touch;
@@ -8125,7 +8263,7 @@ kbd {
Preserve indentation (pre-wrap) but allow breaks inside long tokens
(URLs, paths, identifiers) so they don't overflow. */
.rv-text pre code,
.response-viewer-body > pre code {
.response-viewer-body pre code {
background: none;
color: #e6e6f0;
padding: 0;
@@ -8294,38 +8432,43 @@ kbd {
.rv-text ul, .rv-text ol,
.response-viewer-body > ul, .response-viewer-body > ol {
margin: 0.6em 0;
padding-left: 1.5em;
}
.rv-text pre code {
background: none;
padding: 0;
font-size: 0.85em;
line-height: 1.5;
.rv-text li,
.response-viewer-body > ul > li, .response-viewer-body > ol > li {
margin-bottom: 0.3em;
}
.rv-text ul, .rv-text ol {
margin: 0.4em 0;
padding-left: 1.4em;
.rv-text li > p { margin: 0.2em 0; }
.rv-text blockquote,
.response-viewer-body > blockquote {
border-left: 3px solid #5c7cfa;
background: rgba(92, 124, 250, 0.06);
margin: 0.8em 0;
padding: 0.5em 14px;
color: #b8b8c8;
border-radius: 0 6px 6px 0;
}
.rv-text li {
margin-bottom: 0.2em;
.rv-text strong,
.response-viewer-body > p strong,
.response-viewer-body > li strong {
color: #ffffff;
font-weight: 700;
}
.rv-text blockquote {
border-left: 3px solid #444;
margin: 0.6em 0;
padding: 0.3em 0 0.3em 12px;
color: #999;
.rv-text em,
.response-viewer-body em {
color: #e0e0ec;
}
.rv-text strong {
color: #f0f0f0;
}
.rv-text a {
color: #5c7cfa;
.rv-text a,
.response-viewer-body a {
color: #7aa2ff;
text-decoration: none;
border-bottom: 1px solid rgba(122, 162, 255, 0.35);
}
.rv-text a:hover,
@@ -8403,19 +8546,37 @@ kbd {
.rv-text hr,
.response-viewer-body > hr {
border: none;
border-top: 1px solid #333;
margin: 1em 0;
border-top: 1px solid #2d2d40;
margin: 1.5em 0;
}
.response-viewer-body {
flex: 1;
overflow-y: auto;
-webkit-overflow-scrolling: touch;
padding: 16px;
font-family: 'Fira Code', 'Cascadia Code', 'JetBrains Mono', 'SF Mono', Monaco, monospace;
font-size: 13px;
line-height: 1.5;
color: #d4d4d4;
overscroll-behavior: contain;
padding: 20px 22px 28px;
/* Proportional font for prose — monospace only for code/pre */
font-family: -apple-system, BlinkMacSystemFont, 'SF Pro Text', 'PingFang SC',
'Hiragino Sans GB', 'Segoe UI', 'Helvetica Neue', Helvetica, Arial,
'Noto Sans CJK SC', sans-serif;
font-size: 15px;
line-height: 1.7;
color: #d8d8e0;
/* Comfortable reading width on wider viewports */
--rv-content-max: 720px;
}
/* Constrain content width for readability; code blocks can still scroll horizontally */
.response-viewer-body > * {
max-width: var(--rv-content-max);
margin-left: auto;
margin-right: auto;
}
.response-viewer-body > pre,
.response-viewer-body > table,
.response-viewer-body > .rv-message {
max-width: var(--rv-content-max);
}
.response-viewer-body:empty::after {
+6 -3
View File
@@ -1244,7 +1244,9 @@ Object.assign(CodemanApp.prototype, {
// Match by path (not basename) so linked/renamed cases still resolve correctly.
const matchingCase = (this.cases || []).find((c) => c.path === workingDir);
const caseName = matchingCase?.name || workingDir.split('/').pop() || '';
const envOverrides = this.buildEnvOverrides(this.getCaseSettings(caseName), this.loadAppSettingsFromStorage());
const globalSettings = this.loadAppSettingsFromStorage();
const envOverrides = this.buildEnvOverrides(this.getCaseSettings(caseName), globalSettings);
const effort = this.getEffortSetting(globalSettings);
const createRes = await fetch('/api/sessions', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
@@ -1253,6 +1255,7 @@ Object.assign(CodemanApp.prototype, {
name,
resumeSessionId: sessionId,
...(Object.keys(envOverrides).length > 0 ? { envOverrides } : {}),
...(effort ? { effort } : {}),
}),
});
const createData = await createRes.json();
@@ -1731,8 +1734,8 @@ Object.assign(CodemanApp.prototype, {
}
},
// Legacy hook for newly-created sessions; kept as a no-op so the SSE
// idle/working handlers can still call it without conditional guards.
// Vestigial no-op: this method has no callers today. It's kept (not deleted)
// as a documented guard so the Ctrl+L behavior below isn't reintroduced.
//
// Originally this sent Ctrl+L (\x0c) when a flagged session first reached
// idle/working to scrub mux-init junk from the screen. Two problems:
+4 -2
View File
@@ -16,10 +16,12 @@ import { parseRalphLoopConfig, extractCompletionPhrase } from '../ralph-config.j
import { SseEvent } from './sse-events.js';
import type { SessionPort } from './ports/session-port.js';
import type { EventPort } from './ports/event-port.js';
import { dataPath } from '../config/instance.js';
// Shared path constants used across route modules
// Shared path constants used across route modules. CASES_DIR (project folders)
// stays shared across instances; SETTINGS_PATH is per-instance runtime state.
export const CASES_DIR = join(homedir(), 'codeman-cases');
export const SETTINGS_PATH = join(homedir(), '.codeman', 'settings.json');
export const SETTINGS_PATH = dataPath('settings.json');
/**
* Validates that a path component doesn't escape the base directory.
+4 -3
View File
@@ -17,8 +17,9 @@ import { writeHooksConfig } from '../../hooks-config.js';
import { CASES_DIR, SETTINGS_PATH, validatePathWithinBase, parseBody, readJsonConfig } from '../route-helpers.js';
import { SseEvent } from '../sse-events.js';
import type { EventPort, ConfigPort } from '../ports/index.js';
import { dataPath, getDataDir } from '../../config/instance.js';
const LINKED_CASES_FILE = join(homedir(), '.codeman', 'linked-cases.json');
const LINKED_CASES_FILE = dataPath('linked-cases.json');
const SAFE_CASE_NAME = /^[a-zA-Z0-9_-]+$/;
/** Read and parse linked-cases.json, returning empty object on missing/invalid file. */
@@ -151,7 +152,7 @@ export function registerCaseRoutes(app: FastifyInstance, ctx: EventPort & Config
// Save the linked case
linkedCases[name] = expandedPath;
try {
const codemanDir = join(homedir(), '.codeman');
const codemanDir = getDataDir();
if (!existsSync(codemanDir)) {
mkdirSync(codemanDir, { recursive: true });
}
@@ -206,7 +207,7 @@ export function registerCaseRoutes(app: FastifyInstance, ctx: EventPort & Config
const { order } = parseBody(CaseOrderSchema, req.body, 'Invalid order data');
try {
const dir = join(homedir(), '.codeman');
const dir = getDataDir();
if (!existsSync(dir)) {
mkdirSync(dir, { recursive: true });
}
+11 -2
View File
@@ -268,8 +268,16 @@ export function registerRalphRoutes(
);
}
const { caseName, taskDescription, completionPhrase, maxIterations, enableRespawn, planItems, envOverrides } =
parseBody(RalphLoopStartSchema, req.body);
const {
caseName,
taskDescription,
completionPhrase,
maxIterations,
enableRespawn,
planItems,
envOverrides,
effort,
} = parseBody(RalphLoopStartSchema, req.body);
const casePath = join(CASES_DIR, caseName);
@@ -315,6 +323,7 @@ export function registerRalphRoutes(
claudeMode: rlClaudeModeConfig.claudeMode,
allowedTools: rlClaudeModeConfig.allowedTools,
envOverrides,
effort,
});
// Configure Ralph tracker
+13 -1
View File
@@ -54,9 +54,10 @@ import { MAX_CONCURRENT_SESSIONS } from '../../config/map-limits.js';
import { RunSummaryTracker } from '../../run-summary.js';
import { MAX_INPUT_LENGTH, MAX_SESSION_NAME_LENGTH } from '../../config/terminal-limits.js';
import { dataPath } from '../../config/instance.js';
// Path to linked-cases registry (same file used by case-routes resolveCasePath)
const LINKED_CASES_FILE = join(homedir(), '.codeman', 'linked-cases.json');
const LINKED_CASES_FILE = dataPath('linked-cases.json');
// Pre-compiled regex for terminal buffer cleaning (avoids per-request compilation)
// eslint-disable-next-line no-control-regex
@@ -335,6 +336,7 @@ export function registerSessionRoutes(
openCodeConfig: mode === 'opencode' ? body.openCodeConfig : undefined,
resumeSessionId: validatedResumeId,
envOverrides: body.envOverrides,
effort: body.effort,
});
ctx.addSession(session);
@@ -1106,6 +1108,7 @@ export function registerSessionRoutes(
mode = 'claude',
openCodeConfig,
envOverrides,
effort,
} = parseBody(QuickStartSchema, req.body);
// Check OpenCode availability if requested
@@ -1186,6 +1189,7 @@ export function registerSessionRoutes(
allowedTools: qsClaudeModeConfig.allowedTools,
openCodeConfig: mode === 'opencode' ? openCodeConfig : undefined,
envOverrides,
effort,
});
// Auto-detect completion phrase from CLAUDE.md BEFORE broadcasting
@@ -1674,6 +1678,14 @@ export function registerSessionRoutes(
// Sniff actual bytes — filename and Content-Type are both attacker-supplied.
// Polyglot HTML/PNG would otherwise pass and serve back with image/png MIME.
if (!imageMagicMatchesExt(imageBytes, ext)) {
// Diagnostic: on some Android galleries (e.g. MIUI) a WebP/HEIF is
// mislabeled as image/jpeg, so the declared ext passes the allowlist but
// the magic bytes do not. Log the real header so format mismatches can be
// pinned down without a reproduce-and-guess loop. The client now
// re-encodes images to JPEG/PNG before upload, so this should be rare.
console.warn(
`[paste-image] magic mismatch: filename=${JSON.stringify(part.filename)} mime=${JSON.stringify(part.mimetype)} declaredExt=${ext} magic=${imageBytes.subarray(0, 12).toString('hex')}`
);
reply.code(415);
return createErrorResponse(ApiErrorCode.INVALID_INPUT, `Image bytes do not match declared type ${ext}`);
}
+53 -5
View File
@@ -6,11 +6,13 @@
import { FastifyInstance } from 'fastify';
import { join, dirname } from 'node:path';
import { fileURLToPath } from 'node:url';
import { existsSync, mkdirSync, readdirSync } from 'node:fs';
import fs from 'node:fs/promises';
import { homedir, totalmem, freemem, loadavg, cpus } from 'node:os';
import { execSync } from 'node:child_process';
import { totalmem, freemem, loadavg, cpus } from 'node:os';
import { execSync, spawn } from 'node:child_process';
import { randomBytes } from 'node:crypto';
import { dataPath } from '../../config/instance.js';
import { ApiErrorCode, createErrorResponse, getErrorMessage, type NiceConfig } from '../../types.js';
import {
ConfigUpdateSchema,
@@ -41,7 +43,7 @@ import { AUTH_SESSION_TTL_MS } from '../../config/auth-config.js';
// Maximum screenshot upload size (10MB)
const MAX_SCREENSHOT_SIZE = 10 * 1024 * 1024;
// Screenshots directory
const SCREENSHOTS_DIR = join(homedir(), '.codeman', 'screenshots');
const SCREENSHOTS_DIR = dataPath('screenshots');
/** Cached CPU count — doesn't change at runtime */
const CPU_COUNT = cpus().length;
@@ -92,12 +94,24 @@ function getSystemStats(): {
}
}
/**
* Build the URL the spanning browser window should open, pinned to localhost.
* Takes only a digits-only port from the (untrusted) Host header so nothing
* attacker-controllable reaches the launched browser; falls back to the default
* port when the header is absent/odd. Exported for unit testing.
*/
export function resolveSpanUrl(hostHeader: string | undefined, fallbackPort = '3000'): string {
const hostPort = String(hostHeader ?? '').split(':')[1] ?? '';
const port = /^\d+$/.test(hostPort) ? hostPort : fallbackPort;
return `http://localhost:${port}`;
}
export function registerSystemRoutes(
app: FastifyInstance,
ctx: SessionPort & EventPort & ConfigPort & InfraPort & AuthPort
): void {
const windowStatesPath = join(homedir(), '.codeman', 'subagent-window-states.json');
const parentMapPath = join(homedir(), '.codeman', 'subagent-parents.json');
const windowStatesPath = dataPath('subagent-window-states.json');
const parentMapPath = dataPath('subagent-parents.json');
// ═══════════════════════════════════════════════════════════════
// System Status & Health
@@ -239,6 +253,40 @@ export function registerSystemRoutes(
return { success: true };
});
// ═══════════════════════════════════════════════════════════════
// Multi-monitor: span Codeman across all displays
// ═══════════════════════════════════════════════════════════════
// Spawn scripts/span-codeman.sh, which opens a fresh, maximized browser --app
// window sized to the union of all displays — so in-page floating session
// panels can be dragged across the physical monitor seam. macOS only; needs
// the one-time "Displays have separate Spaces" OFF prerequisite (see script).
app.post('/api/system/span-displays', async (req, reply) => {
// macOS only: the launcher uses osascript + Finder desktop bounds and Chrome
// --app geometry flags. Fail clearly elsewhere instead of spawning a bash
// that errors out invisibly (the toast would otherwise lie "Opening…").
if (process.platform !== 'darwin') {
return reply
.code(400)
.send(createErrorResponse(ApiErrorCode.INVALID_INPUT, 'Multi-monitor spanning is only supported on macOS.'));
}
// Resolve the bundled launcher relative to this module (works from src/ and dist/).
const scriptPath = join(dirname(fileURLToPath(import.meta.url)), '../../../scripts/span-codeman.sh');
if (!existsSync(scriptPath)) {
return reply.code(500).send(createErrorResponse(ApiErrorCode.INTERNAL_ERROR, 'span-codeman.sh not found'));
}
// Point the spanning window at THIS server (localhost + sanitized port).
const url = resolveSpanUrl(req.headers.host);
try {
const child = spawn('bash', [scriptPath, url], { detached: true, stdio: 'ignore' });
child.on('error', (err) => app.log.error({ err }, 'span-displays launch failed'));
child.unref();
return { success: true, url };
} catch (err) {
return reply.code(500).send(createErrorResponse(ApiErrorCode.INTERNAL_ERROR, getErrorMessage(err)));
}
});
// ═══════════════════════════════════════════════════════════════
// CLI Integrations (OpenCode)
// ═══════════════════════════════════════════════════════════════
+18
View File
@@ -80,6 +80,15 @@ const safeEnvOverridesSchema = z
}
);
// ========== Effort Level ==========
/**
* Claude CLI effort level for new sessions. Injected as a `--settings` soft default
* (NOT the CLAUDE_CODE_EFFORT_LEVEL env var, which would hard-lock the session and
* block in-session `/effort` switching). `ultracode` enables dynamic workflow orchestration.
*/
const effortLevelSchema = z.enum(['low', 'medium', 'high', 'xhigh', 'max', 'ultracode']).optional();
// ========== Session Routes ==========
/**
@@ -124,6 +133,8 @@ export const CreateSessionSchema = z.object({
mode: z.enum(['claude', 'shell', 'opencode']).optional(),
name: z.string().max(100).optional(),
envOverrides: safeEnvOverridesSchema,
/** Claude CLI effort level (soft default via --settings, switchable in-session via /effort) */
effort: effortLevelSchema,
/** Model override to write to .claude/settings.local.json (e.g., "opus[1m]"). Empty string clears. */
modelOverride: z.string().max(50).optional(),
openCodeConfig: OpenCodeConfigSchema,
@@ -179,6 +190,8 @@ export const QuickStartSchema = z.object({
mode: z.enum(['claude', 'shell', 'opencode']).optional(),
openCodeConfig: OpenCodeConfigSchema,
envOverrides: safeEnvOverridesSchema,
/** Claude CLI effort level (soft default via --settings, switchable in-session via /effort) */
effort: effortLevelSchema,
});
// ========== Hook Events ==========
@@ -280,6 +293,9 @@ export const SettingsUpdateSchema = z
showProjectInsights: z.boolean().optional(),
showFileBrowser: z.boolean().optional(),
showSubagents: z.boolean().optional(),
showMultiMonitorButton: z.boolean().optional(),
// Input
gestureControlEnabled: z.boolean().optional(),
// Claude CLI settings
claudeMode: z.string().max(50).optional(),
allowedTools: z.string().max(2000).optional(),
@@ -543,6 +559,8 @@ export const RalphLoopStartSchema = z.object({
maxIterations: z.number().int().min(0).max(1000).nullable().default(10),
enableRespawn: z.boolean().default(false),
envOverrides: safeEnvOverridesSchema,
/** Claude CLI effort level (soft default via --settings, switchable in-session via /effort) */
effort: effortLevelSchema,
planItems: z
.array(
z.object({
+143 -16
View File
@@ -36,10 +36,11 @@ import fastifyMultipart from '@fastify/multipart';
import { startPasteImageGc } from './paste-image-gc.js';
import { join, dirname } from 'node:path';
import { fileURLToPath } from 'node:url';
import { existsSync, mkdirSync, readFileSync, chmodSync, rmSync } from 'node:fs';
import { existsSync, mkdirSync, readFileSync, chmodSync, rmSync, statSync } from 'node:fs';
import fs from 'node:fs/promises';
import { execSync } from 'node:child_process';
import { homedir, hostname as getHostname } from 'node:os';
import { hostname as getHostname } from 'node:os';
import { dataPath } from '../config/instance.js';
import { EventEmitter } from 'node:events';
import { Session, type BackgroundTask } from '../session.js';
import type { ClaudeMode, SessionState } from '../types.js';
@@ -94,7 +95,8 @@ import {
type ImageDetectedEvent,
DEFAULT_NICE_CONFIG,
} from '../types.js';
import { CleanupManager, KeyedDebouncer, StaleExpirationMap } from '../utils/index.js';
import { CleanupManager, KeyedDebouncer, StaleExpirationMap, startEventLoopMonitor } from '../utils/index.js';
import type { EventLoopMonitorHandle } from '../utils/index.js';
import { MAX_CONCURRENT_SESSIONS, MAX_SSE_CLIENTS } from '../config/map-limits.js';
import { SseEvent } from './sse-events.js';
import type { ScheduledRun } from './ports/index.js';
@@ -145,7 +147,7 @@ import {
* Certs are stored in ~/.codeman/certs/ and reused across restarts.
*/
function getOrCreateSelfSignedCert(): { key: string; cert: string } {
const certsDir = join(homedir(), '.codeman', 'certs');
const certsDir = dataPath('certs');
const keyPath = join(certsDir, 'server.key');
const certPath = join(certsDir, 'server.crt');
@@ -231,6 +233,7 @@ export class WebServer extends EventEmitter {
private teamWatcher: TeamWatcher = new TeamWatcher();
private _orchestratorLoop: import('../orchestrator-loop.js').OrchestratorLoop | null = null;
private _pasteImageGcStop: (() => void) | null = null;
private _eventLoopMonitor: EventLoopMonitorHandle | null = null;
private teamWatcherHandlers: {
teamCreated: (config: unknown) => void;
teamUpdated: (config: unknown) => void;
@@ -555,10 +558,30 @@ export class WebServer extends EventEmitter {
// Security headers + CORS
registerSecurityHeaders(this.app, this.https);
this.app.get('/', async (_req, reply) => {
return reply.header('Cache-Control', 'no-cache').type('text/html; charset=utf-8').send(this.renderIndexHtml());
return reply
.header('Cache-Control', 'no-cache')
.type('text/html; charset=utf-8')
.send(await this.renderIndexHtml());
});
this.app.get('/index.html', async (_req, reply) => {
return reply.header('Cache-Control', 'no-cache').type('text/html; charset=utf-8').send(this.renderIndexHtml());
return reply
.header('Cache-Control', 'no-cache')
.type('text/html; charset=utf-8')
.send(await this.renderIndexHtml());
});
// Detached single-session window (undock). Serves the same SPA shell but
// flags the client into "solo mode" for one session. Auth applies normally
// (the popup carries the dashboard's cookie on navigation). We serve 200
// even for an unknown id — the client renders a friendly "session
// unavailable" state, which also covers a session that ends while its
// detached window is still open. Registered before the static plugin so the
// explicit route wins over the '/' static prefix.
this.app.get('/session/:id', async (req, reply) => {
const { id } = req.params as { id: string };
return reply
.header('Cache-Control', 'no-cache')
.type('text/html; charset=utf-8')
.send(await this.renderIndexHtml(id));
});
// Service worker must never be cached — browsers check for SW updates on navigation
this.app.get('/sw.js', async (_req, reply) => {
@@ -978,11 +1001,100 @@ export class WebServer extends EventEmitter {
this.broadcast(SseEvent.SessionDeleted, { id: sessionId });
}
private renderIndexHtml(): string {
return this.indexHtmlTemplate.replace(
private async renderIndexHtml(soloSessionId?: string): Promise<string> {
let html = this.indexHtmlTemplate.replace(
'<title>Codeman</title>',
`<title>${escapeHtmlText(this.windowTitle)}</title>`
);
// Cache-bust same-origin module scripts + stylesheets so a normal reload
// always serves the latest (static assets carry a 1-year immutable cache).
html = this.cacheBustAssets(html);
// Per-user App-Settings flags, read server-side so the page renders in the
// right initial state on every normal reload (the client apply* functions
// only run on save). Read FRESH (bypass the 2s cache): a setting toggled
// moments ago triggers a reload here, and the cached value would render the
// pre-toggle state (e.g. the gesture bundle wouldn't inject until a 2nd
// reload). Skipped for solo popups (their header differs).
const settings: Record<string, unknown> = soloSessionId ? {} : await this.readSettings(true);
// Multi-monitor header button: carries the `btn-multimonitor--hidden` class
// in the template by default (App Settings → Display → "Header Displays");
// reveal by stripping that class when the user enabled it. Matching a unique
// class token (not user-facing copy) keeps this robust against template edits.
if (settings.showMultiMonitorButton === true) {
html = html.replace(' btn-multimonitor--hidden', '');
}
// Detached single-session ("solo") window: inject the target session id so
// the client can enter solo mode even if a (network-first) service worker
// later serves a cached shell. The client primarily detects solo mode from
// the /session/:id URL path; this global is a belt-and-suspenders fallback.
// The id is gated to JSON + <-escaped so it can't break out of the inline
// <script> (ids are UUIDs in practice, but defense-in-depth is cheap).
if (soloSessionId) {
const safeId = JSON.stringify(soloSessionId).replace(/</g, '\\u003c');
html = html.replace('</head>', `<script>window.__CODEMAN_SOLO__=${safeId};</script>\n</head>`);
}
// Gesture-control overlay (Phase 5): dashboard only (not solo popups, which
// have no tab strip). `CODEMAN_GESTURE=1` makes the feature *available* on
// this instance (it also widens CSP + serves the assets); the per-user
// `gestureControlEnabled` setting (App Settings → Input, default OFF) is the
// actual on/off. We expose `__codemanGestureAvailable` so the settings UI can
// show the toggle only when the feature is available, and inject the bundle
// (served same-origin from /gesture/, so 'self' covers it) only when enabled.
if (!soloSessionId && process.env.CODEMAN_GESTURE === '1') {
html = html.replace('</head>', `<script>window.__codemanGestureAvailable=true;</script>\n</head>`);
if (settings.gestureControlEnabled === true) {
const v = this.gestureBundleVersion();
html = html.replace(
'</head>',
`<script type="module" src="/gesture/gesture-codeman.js${v}"></script>\n</head>`
);
}
}
return html;
}
/** mtime memo for asset cache-busting (keyed by absolute path). A full index
* render does one stat per script/link tag (~25-30); without this each `/`,
* `/index.html` and `/session/:id` hit would re-stat them all. A 1s TTL keeps
* a burst of renders cheap while still picking up an edited/redeployed file
* within a second (no server restart needed). */
private _assetVersionMemo = new Map<string, { v: number; ts: number }>();
private assetVersion(absPath: string): number | null {
const now = Date.now();
const hit = this._assetVersionMemo.get(absPath);
if (hit && now - hit.ts < 1000) return hit.v;
try {
const v = Math.floor(statSync(absPath).mtimeMs);
this._assetVersionMemo.set(absPath, { v, ts: now });
return v;
} catch {
return null;
}
}
/** Cache-busting query for the gesture bundle: its mtime (memoized, see
* assetVersion). The bundle is served from /gesture/ with a 1-year cache, so
* without a version that changes on redeploy the browser would keep running a
* stale bundle forever. Empty string if the file is missing. */
private gestureBundleVersion(): string {
const v = this.assetVersion(join(__dirname, 'public', 'gesture', 'gesture-codeman.js'));
return v === null ? '' : `?v=${v}`;
}
/** Append ?v=<mtime> to every same-origin .js/.css reference in the page so a
* normal reload always serves the latest. Codeman's static assets are sent
* with `Cache-Control: max-age=1y, immutable` and the script/link tags carry
* no version, so without this an edited module (panels-ui.js, styles.css, …)
* stays cached until a manual hard refresh. mtime is memoized (1s TTL) so a
* changed file is picked up with no server restart. External URLs (have a
* `:` scheme), already-versioned refs (have a `?`), and refs with no matching
* file on disk are left untouched. */
private cacheBustAssets(html: string): string {
const publicDir = join(__dirname, 'public');
return html.replace(/(\s(?:src|href)=")([^"?:]+\.(?:js|css))(")/g, (full, pre, ref, post) => {
const v = this.assetVersion(join(publicDir, ref));
return v === null ? full : `${pre}${ref}?v=${v}${post}`;
});
}
private async setupSessionListeners(session: Session): Promise<void> {
@@ -1086,7 +1198,7 @@ export class WebServer extends EventEmitter {
// Helper to get custom CLAUDE.md template path from settings
private async getDefaultClaudeMdPath(): Promise<string | undefined> {
const settingsPath = join(homedir(), '.codeman', 'settings.json');
const settingsPath = dataPath('settings.json');
try {
const content = await fs.readFile(settingsPath, 'utf-8');
@@ -1104,13 +1216,16 @@ export class WebServer extends EventEmitter {
// Read ~/.codeman/settings.json once and return the parsed object.
// Cached for 2s to avoid redundant reads during session creation bursts.
// The settings PUT route writes the file without invalidating this cache, so
// callers that must observe a just-saved value (e.g. renderIndexHtml on a
// post-save reload) pass forceFresh=true to bypass the cache.
private _settingsCache: { data: Record<string, unknown>; ts: number } | null = null;
private async readSettings(): Promise<Record<string, unknown>> {
private async readSettings(forceFresh = false): Promise<Record<string, unknown>> {
const now = Date.now();
if (this._settingsCache && now - this._settingsCache.ts < 2000) {
if (!forceFresh && this._settingsCache && now - this._settingsCache.ts < 2000) {
return this._settingsCache.data;
}
const settingsPath = join(homedir(), '.codeman', 'settings.json');
const settingsPath = dataPath('settings.json');
try {
const content = await fs.readFile(settingsPath, 'utf-8');
const data = JSON.parse(content) as Record<string, unknown>;
@@ -1551,6 +1666,10 @@ export class WebServer extends EventEmitter {
// older than 7 days from each live session's .claude-images/ hourly.
if (!this.testMode) {
this._pasteImageGcStop = startPasteImageGc({ sessions: this.sessions });
// Surface event-loop stalls (e.g. a slow synchronous tmux/ps call) so the
// intermittent ":3000 briefly unreachable, process never restarts" class of
// incident leaves a quantified log line instead of vanishing silently.
this._eventLoopMonitor = startEventLoopMonitor();
}
await this.app.listen({ port: this.port, host: '0.0.0.0' });
@@ -1613,7 +1732,7 @@ export class WebServer extends EventEmitter {
// Tunnel only starts when user clicks the toggle in the UI — never on boot.
// Reset persisted tunnelEnabled so the UI toggle reflects actual state.
if (await this.isTunnelEnabled()) {
const settingsPath = join(homedir(), '.codeman', 'settings.json');
const settingsPath = dataPath('settings.json');
try {
const content = await fs.readFile(settingsPath, 'utf-8');
const settings = JSON.parse(content);
@@ -1634,7 +1753,7 @@ export class WebServer extends EventEmitter {
* Check if subagent tracking is enabled in settings (default: true)
*/
private async isSubagentTrackingEnabled(): Promise<boolean> {
const settingsPath = join(homedir(), '.codeman', 'settings.json');
const settingsPath = dataPath('settings.json');
try {
const content = await fs.readFile(settingsPath, 'utf-8');
const settings = JSON.parse(content);
@@ -1652,7 +1771,7 @@ export class WebServer extends EventEmitter {
* Check if image watcher is enabled in settings (default: false)
*/
private async isImageWatcherEnabled(): Promise<boolean> {
const settingsPath = join(homedir(), '.codeman', 'settings.json');
const settingsPath = dataPath('settings.json');
try {
const content = await fs.readFile(settingsPath, 'utf-8');
const settings = JSON.parse(content);
@@ -1670,7 +1789,7 @@ export class WebServer extends EventEmitter {
* Check if Cloudflare tunnel is enabled in settings (default: false)
*/
private async isTunnelEnabled(): Promise<boolean> {
const settingsPath = join(homedir(), '.codeman', 'settings.json');
const settingsPath = dataPath('settings.json');
try {
const content = await fs.readFile(settingsPath, 'utf-8');
const settings = JSON.parse(content);
@@ -1710,6 +1829,8 @@ export class WebServer extends EventEmitter {
const recoveryClaudeMode = await this.getClaudeModeConfig();
// Recover envOverrides from the internal __envOverrides field written by
// session-manager (see updateSessionState). Cast to read the non-public field.
// Note: a legacy CLAUDE_CODE_EFFORT_LEVEL entry is auto-migrated to `effort`
// by the Session constructor (env var would hard-lock /effort switching).
const savedEnvOverrides = (savedState as { __envOverrides?: Record<string, string> })?.__envOverrides;
const session = new Session({
id: muxSession.sessionId, // Preserve the original session ID
@@ -1722,6 +1843,7 @@ export class WebServer extends EventEmitter {
claudeMode: recoveryClaudeMode.claudeMode,
allowedTools: recoveryClaudeMode.allowedTools,
envOverrides: savedEnvOverrides,
effort: savedState?.effort,
});
// Update session name if it was a "Restored:" placeholder or doesn't match saved name
@@ -1911,6 +2033,11 @@ export class WebServer extends EventEmitter {
this._pasteImageGcStop = null;
}
if (this._eventLoopMonitor) {
this._eventLoopMonitor.stop();
this._eventLoopMonitor = null;
}
// Dispose all managed timers (intervals + resettable timeouts)
this.cleanup.dispose();
+79
View File
@@ -0,0 +1,79 @@
/**
* Per-instance isolation (src/config/instance.ts): the data dir + tmux socket
* derive from CODEMAN_INSTANCE, defaulting to the production layout so the
* feature branch is safe to merge to master.
*
* instance.ts reads env at module load, so each case re-imports it via
* vi.resetModules() under a controlled env. node:fs mkdirSync is mocked so
* getDataDir() never creates real directories on the test machine.
*
* Port: N/A (no server).
*/
import { describe, it, expect, afterEach, vi } from 'vitest';
import { homedir } from 'node:os';
import { join } from 'node:path';
vi.mock('node:fs', async (orig) => {
const actual = await orig<typeof import('node:fs')>();
return { ...actual, mkdirSync: vi.fn() };
});
const ENV_KEYS = ['CODEMAN_INSTANCE', 'CODEMAN_DATA_DIR'] as const;
const ORIG: Record<string, string | undefined> = Object.fromEntries(ENV_KEYS.map((k) => [k, process.env[k]]));
async function load(env: Partial<Record<(typeof ENV_KEYS)[number], string | undefined>> = {}) {
vi.resetModules();
for (const k of ENV_KEYS) {
const v = env[k];
if (v === undefined) delete process.env[k];
else process.env[k] = v;
}
return import('../../src/config/instance.js');
}
afterEach(() => {
for (const k of ENV_KEYS) {
if (ORIG[k] === undefined) delete process.env[k];
else process.env[k] = ORIG[k];
}
vi.resetModules();
});
describe('config/instance', () => {
it('defaults to the production layout when CODEMAN_INSTANCE is unset', async () => {
const m = await load({ CODEMAN_INSTANCE: undefined, CODEMAN_DATA_DIR: undefined });
expect(m.CODEMAN_INSTANCE).toBe('');
expect(m.DEFAULT_TMUX_SOCKET).toBe('codeman');
expect(m.getDataDir()).toBe(join(homedir(), '.codeman'));
expect(m.dataPath('state.json')).toBe(join(homedir(), '.codeman', 'state.json'));
});
it('treats an explicitly-empty CODEMAN_INSTANCE as the production layout', async () => {
const m = await load({ CODEMAN_INSTANCE: '', CODEMAN_DATA_DIR: undefined });
expect(m.CODEMAN_INSTANCE).toBe('');
expect(m.DEFAULT_TMUX_SOCKET).toBe('codeman');
expect(m.getDataDir()).toBe(join(homedir(), '.codeman'));
});
it('scopes BOTH the data dir and the tmux socket for a named instance', async () => {
const m = await load({ CODEMAN_INSTANCE: 'beta', CODEMAN_DATA_DIR: undefined });
expect(m.CODEMAN_INSTANCE).toBe('beta');
expect(m.DEFAULT_TMUX_SOCKET).toBe('codeman-beta');
expect(m.getDataDir()).toBe(join(homedir(), '.codeman-beta'));
expect(m.dataPath('mux-sessions.json')).toBe(join(homedir(), '.codeman-beta', 'mux-sessions.json'));
});
it('supports an arbitrary instance name', async () => {
const m = await load({ CODEMAN_INSTANCE: 'foo', CODEMAN_DATA_DIR: undefined });
expect(m.DEFAULT_TMUX_SOCKET).toBe('codeman-foo');
expect(m.getDataDir()).toBe(join(homedir(), '.codeman-foo'));
});
it('CODEMAN_DATA_DIR overrides the derived data dir (socket still instance-scoped)', async () => {
const m = await load({ CODEMAN_INSTANCE: 'beta', CODEMAN_DATA_DIR: '/tmp/codeman-test-xyz' });
expect(m.getDataDir()).toBe('/tmp/codeman-test-xyz');
expect(m.dataPath('a', 'b')).toBe(join('/tmp/codeman-test-xyz', 'a', 'b'));
// Socket is derived from the instance name, not the data dir override.
expect(m.DEFAULT_TMUX_SOCKET).toBe('codeman-beta');
});
});
+122
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@@ -0,0 +1,122 @@
/**
* @fileoverview Tests for Claude CLI effort level injection.
*
* Effort must flow as a `--settings` SOFT default (overridable in-session via
* /effort, incl. ultracode) — never as the CLAUDE_CODE_EFFORT_LEVEL env var,
* which hard-locks the session. Also covers the legacy migration path: old
* persisted sessions carried effort inside __envOverrides.
*/
import { describe, it, expect } from 'vitest';
import { buildEffortCliArgs, buildInteractiveArgs } from '../src/session-cli-builder.js';
import { isEffortLevel, EFFORT_LEVELS } from '../src/types.js';
import { Session } from '../src/session.js';
describe('buildEffortCliArgs', () => {
it('maps regular levels (incl. max) to the --effort flag', () => {
// NOT the settings effortLevel key: its enum lacks "max" and silently drops it
expect(buildEffortCliArgs('low')).toEqual(['--effort', 'low']);
expect(buildEffortCliArgs('high')).toEqual(['--effort', 'high']);
expect(buildEffortCliArgs('xhigh')).toEqual(['--effort', 'xhigh']);
expect(buildEffortCliArgs('max')).toEqual(['--effort', 'max']);
});
it('maps ultracode to its dedicated --settings boolean key', () => {
// The --effort flag rejects ultracode; only the settings key enables it at spawn
expect(buildEffortCliArgs('ultracode')).toEqual(['--settings', '{"ultracode":true}']);
});
it('returns empty args for missing or invalid values', () => {
expect(buildEffortCliArgs(undefined)).toEqual([]);
// Invalid strings must not reach the shell command (injection guard)
expect(buildEffortCliArgs('"; rm -rf /' as never)).toEqual([]);
expect(buildEffortCliArgs('turbo' as never)).toEqual([]);
});
it('produces a flag/value pair for every allowed level', () => {
for (const level of EFFORT_LEVELS) {
const args = buildEffortCliArgs(level);
expect(args).toHaveLength(2);
expect(args[0]).toMatch(/^--(effort|settings)$/);
}
});
});
describe('isEffortLevel', () => {
it('accepts all defined levels and rejects everything else', () => {
for (const level of EFFORT_LEVELS) {
expect(isEffortLevel(level)).toBe(true);
}
expect(isEffortLevel(undefined)).toBe(false);
expect(isEffortLevel('')).toBe(false);
expect(isEffortLevel('ULTRACODE')).toBe(false);
});
});
describe('buildInteractiveArgs with effort', () => {
it('appends --settings for ultracode', () => {
const args = buildInteractiveArgs('sid-123', 'dangerously-skip-permissions', undefined, undefined, 'ultracode');
const idx = args.indexOf('--settings');
expect(idx).toBeGreaterThan(-1);
expect(args[idx + 1]).toBe('{"ultracode":true}');
});
it('appends --effort for max', () => {
const args = buildInteractiveArgs('sid-123', 'dangerously-skip-permissions', undefined, undefined, 'max');
const idx = args.indexOf('--effort');
expect(idx).toBeGreaterThan(-1);
expect(args[idx + 1]).toBe('max');
});
it('omits effort args when effort is absent', () => {
const args = buildInteractiveArgs('sid-123', 'dangerously-skip-permissions');
expect(args).not.toContain('--settings');
expect(args).not.toContain('--effort');
});
});
describe('Session effort handling', () => {
it('stores explicit effort and exposes it in toState()', () => {
const session = new Session({ workingDir: '/tmp', effort: 'ultracode' });
expect(session.toState().effort).toBe('ultracode');
});
it('migrates legacy CLAUDE_CODE_EFFORT_LEVEL out of envOverrides', () => {
const session = new Session({
workingDir: '/tmp',
envOverrides: {
CLAUDE_CODE_EFFORT_LEVEL: 'high',
CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS: '1',
},
});
// Legacy env var becomes the soft-default effort...
expect(session.toState().effort).toBe('high');
// ...and is never persisted (or exported) as an env var again
expect(session.getEnvOverridesForPersist()).toEqual({
CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS: '1',
});
});
it('drops an invalid legacy effort value instead of forwarding it', () => {
const session = new Session({
workingDir: '/tmp',
envOverrides: { CLAUDE_CODE_EFFORT_LEVEL: 'bogus-value' },
});
expect(session.toState().effort).toBeUndefined();
expect(session.getEnvOverridesForPersist()).toBeUndefined();
});
it('prefers explicit effort over the legacy env var', () => {
const session = new Session({
workingDir: '/tmp',
effort: 'ultracode',
envOverrides: { CLAUDE_CODE_EFFORT_LEVEL: 'low' },
});
expect(session.toState().effort).toBe('ultracode');
});
it('leaves effort undefined when nothing is configured', () => {
const session = new Session({ workingDir: '/tmp' });
expect(session.toState().effort).toBeUndefined();
});
});
+96
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@@ -0,0 +1,96 @@
/**
* WebServer.renderIndexHtml — server-side gating of the index shell:
* - multi-monitor button reveal (stable class-marker, not brittle copy match)
* - solo (/session/:id) global injection + escaping, and settings skipped
* - gesture overlay availability vs. enablement (CODEMAN_GESTURE + setting)
* - settings read FRESH so a post-save reload doesn't render stale state
*
* WebServer's constructor only assigns fields (no port bind), so we construct it
* directly, swap in a tiny indexHtmlTemplate, and stub readSettings to avoid disk.
*
* Port: N/A (no server start).
*/
import { describe, it, expect, afterEach, vi } from 'vitest';
import { WebServer } from '../src/web/server.js';
const TEMPLATE = [
'<head>',
'<title>Codeman</title>',
'</head>',
'<body>',
'<button class="btn-icon-header btn-multimonitor btn-multimonitor--hidden" aria-label="Open Codeman across all displays"></button>',
'</body>',
].join('\n');
function makeServer(settings: Record<string, unknown> = {}) {
const server = new WebServer(0, false, true);
// eslint-disable-next-line @typescript-eslint/no-explicit-any
(server as any).indexHtmlTemplate = TEMPLATE;
const readSettings = vi.fn(async () => settings);
// eslint-disable-next-line @typescript-eslint/no-explicit-any
(server as any).readSettings = readSettings;
return { server, readSettings };
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
const render = (server: WebServer, solo?: string): Promise<string> => (server as any).renderIndexHtml(solo);
const ORIG_GESTURE = process.env.CODEMAN_GESTURE;
afterEach(() => {
if (ORIG_GESTURE === undefined) delete process.env.CODEMAN_GESTURE;
else process.env.CODEMAN_GESTURE = ORIG_GESTURE;
});
describe('WebServer.renderIndexHtml', () => {
it('keeps the multi-monitor button hidden by default and reads settings FRESH', async () => {
const { server, readSettings } = makeServer({});
const html = await render(server);
expect(html).toContain('btn-multimonitor--hidden');
// forceFresh=true — fixes the post-save reload race against the 2s cache.
expect(readSettings).toHaveBeenCalledWith(true);
});
it('reveals the multi-monitor button when showMultiMonitorButton is set', async () => {
const { server } = makeServer({ showMultiMonitorButton: true });
const html = await render(server);
expect(html).not.toContain('btn-multimonitor--hidden');
expect(html).toContain('btn-multimonitor"'); // class list still present, only the marker stripped
});
it('injects the solo global and skips settings for a /session/:id window', async () => {
const { server, readSettings } = makeServer({ showMultiMonitorButton: true });
const html = await render(server, 'sess-123');
expect(html).toContain('window.__CODEMAN_SOLO__="sess-123"');
expect(readSettings).not.toHaveBeenCalled();
// Solo skips settings, so the button is NOT revealed even though the setting is on.
expect(html).toContain('btn-multimonitor--hidden');
});
it('escapes the solo id so it cannot break out of the inline <script>', async () => {
const { server } = makeServer({});
const html = await render(server, 'a</script><b>');
expect(html).not.toContain('</script><b>');
expect(html).toContain('\\u003c');
});
it('exposes gesture availability but injects the bundle only when enabled', async () => {
process.env.CODEMAN_GESTURE = '1';
let { server } = makeServer({ gestureControlEnabled: false });
let html = await render(server);
expect(html).toContain('window.__codemanGestureAvailable=true');
expect(html).not.toContain('gesture-codeman.js');
({ server } = makeServer({ gestureControlEnabled: true }));
html = await render(server);
expect(html).toContain('window.__codemanGestureAvailable=true');
expect(html).toContain('gesture-codeman.js');
});
it('does not expose gesture at all when CODEMAN_GESTURE is unset', async () => {
delete process.env.CODEMAN_GESTURE;
const { server } = makeServer({ gestureControlEnabled: true });
const html = await render(server);
expect(html).not.toContain('__codemanGestureAvailable');
expect(html).not.toContain('gesture-codeman.js');
});
});
+103 -5
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@@ -931,13 +931,17 @@ describe('RespawnController Edge Cases', () => {
autoAcceptController.stop();
});
it('should NOT send Enter when completion message was detected', async () => {
it('should NOT send Enter when completion message has no selection menu', async () => {
// A bare "Worked for X" with no menu following must not trigger auto-accept —
// the pre-filter is what gates this (since v0.7+, completion-message + menu IS
// allowed; see "should send Enter even when a completion message preceded the menu").
const autoAcceptController = new RespawnController(session as unknown as Session, {
autoAcceptPrompts: true,
autoAcceptDelayMs: 100,
completionConfirmMs: 200, // Longer than autoAcceptDelay
noOutputTimeoutMs: 5000,
aiIdleCheckEnabled: false,
aiPlanCheckEnabled: false,
});
let autoAcceptFired = false;
@@ -947,7 +951,7 @@ describe('RespawnController Edge Cases', () => {
autoAcceptController.start();
// Simulate completion message - normal idle flow should handle this
// Completion message with no menu — pre-filter must reject
session.simulateCompletionMessage();
// Wait for autoAcceptDelayMs
@@ -957,6 +961,97 @@ describe('RespawnController Edge Cases', () => {
autoAcceptController.stop();
});
it('should send Enter when completion message and menu arrive in separate PTY chunks', async () => {
// Modern Claude Code emits "Worked for X" right before a plan-approval menu.
// Two-chunk path: completion detected → confirming_idle, menu chunk hits the
// substantial-output cancel and brings state back to watching.
const autoAcceptController = new RespawnController(session as unknown as Session, {
autoAcceptPrompts: true,
autoAcceptDelayMs: 100,
completionConfirmMs: 1000, // Longer than autoAcceptDelay so timer wins
noOutputTimeoutMs: 5000,
aiIdleCheckEnabled: false,
aiPlanCheckEnabled: false, // Pre-filter only for this test
});
let autoAcceptFired = false;
autoAcceptController.on('autoAcceptSent', () => {
autoAcceptFired = true;
});
autoAcceptController.start();
// "Worked for X" first (as Claude Code emits it before the menu)…
session.simulateCompletionMessage();
// …then the plan-approval menu renders.
session.simulateTerminalOutput('\nWould you like to proceed?\n❯ 1. Yes\n 2. No\n');
await new Promise((resolve) => setTimeout(resolve, 200));
expect(autoAcceptFired).toBe(true);
autoAcceptController.stop();
});
it('should send Enter when completion message and menu arrive in a single PTY chunk', async () => {
// Same-burst path: "Worked for X" and the menu arrive in one data chunk.
// _detectCompletionMessage returns early so the substantial-output cancel
// never fires — state stays 'confirming_idle'. canAutoAccept must accept it.
const autoAcceptController = new RespawnController(session as unknown as Session, {
autoAcceptPrompts: true,
autoAcceptDelayMs: 100,
completionConfirmMs: 1000, // Longer than autoAcceptDelay so auto-accept wins
noOutputTimeoutMs: 5000,
aiIdleCheckEnabled: false,
aiPlanCheckEnabled: false,
});
let autoAcceptFired = false;
autoAcceptController.on('autoAcceptSent', () => {
autoAcceptFired = true;
});
autoAcceptController.start();
// Single chunk: completion message immediately followed by the menu.
session.simulateTerminalOutput('✻ Worked for 1m 30s\n\nWould you like to proceed?\n❯ 1. Yes\n 2. No\n');
await new Promise((resolve) => setTimeout(resolve, 200));
expect(autoAcceptFired).toBe(true);
autoAcceptController.stop();
});
it('should send Enter on AskUserQuestion menu after elicitation hook fires', async () => {
// The elicitation_dialog hook now hints "menu coming" rather than blocking.
// Once the menu renders, pre-filter matches and auto-accept fires.
const autoAcceptController = new RespawnController(session as unknown as Session, {
autoAcceptPrompts: true,
autoAcceptDelayMs: 100,
completionConfirmMs: 5000,
noOutputTimeoutMs: 5000,
aiIdleCheckEnabled: false,
aiPlanCheckEnabled: false,
});
let autoAcceptFired = false;
autoAcceptController.on('autoAcceptSent', () => {
autoAcceptFired = true;
});
autoAcceptController.start();
// Question prose, then hook fires (Claude Code signals dialog opening)…
session.simulateTerminalOutput('Which option do you prefer?');
autoAcceptController.signalElicitation();
// …then the numbered menu renders.
session.simulateTerminalOutput('\n❯ 1. Yes\n 2. No\n');
await new Promise((resolve) => setTimeout(resolve, 200));
expect(autoAcceptFired).toBe(true);
autoAcceptController.stop();
});
it('should NOT send Enter when disabled', async () => {
const autoAcceptController = new RespawnController(session as unknown as Session, {
autoAcceptPrompts: false,
@@ -1102,13 +1197,16 @@ describe('RespawnController Edge Cases', () => {
autoAcceptController.stop();
});
it('should NOT auto-accept when elicitation dialog is signaled', async () => {
it('should NOT auto-accept on elicitation hook alone (without menu pattern)', async () => {
// The elicitation hook hints "menu coming", but if the menu never actually
// renders (no numbered options + selector), the pre-filter rejects.
const autoAcceptController = new RespawnController(session as unknown as Session, {
autoAcceptPrompts: true,
autoAcceptDelayMs: 100,
completionConfirmMs: 50,
noOutputTimeoutMs: 5000,
aiIdleCheckEnabled: false,
aiPlanCheckEnabled: false,
});
let autoAcceptFired = false;
@@ -1119,13 +1217,13 @@ describe('RespawnController Edge Cases', () => {
autoAcceptController.start();
session.simulateTerminalOutput('Which option do you prefer?');
// Signal that an elicitation dialog (AskUserQuestion) was detected
// Hook fires but no menu actually renders
autoAcceptController.signalElicitation();
// Wait for autoAcceptDelayMs to expire
await new Promise((resolve) => setTimeout(resolve, 200));
// Auto-accept should NOT fire because elicitation was signaled
// Pre-filter rejects (no numbered option / no selector arrow)
expect(autoAcceptFired).toBe(false);
autoAcceptController.stop();
});
+76
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@@ -0,0 +1,76 @@
/**
* POST /api/system/span-displays (multi-monitor launcher) + resolveSpanUrl.
*
* The route shells out to scripts/span-codeman.sh, so we mock child_process.spawn
* to avoid actually opening a browser (and to assert the sanitized URL passed to
* it). process.platform is overridden per-case so the macOS-only guard is tested
* deterministically regardless of where the suite runs.
*
* Port: N/A (app.inject).
*/
import { describe, it, expect, afterEach, vi } from 'vitest';
const spawnMock = vi.hoisted(() => vi.fn(() => ({ on: vi.fn(), unref: vi.fn() })));
vi.mock('node:child_process', async (orig) => {
const actual = await orig<typeof import('node:child_process')>();
return { ...actual, spawn: spawnMock };
});
import { createRouteTestHarness } from './_route-test-utils.js';
import { registerSystemRoutes, resolveSpanUrl } from '../../src/web/routes/system-routes.js';
const REAL_PLATFORM = process.platform;
function setPlatform(p: NodeJS.Platform) {
Object.defineProperty(process, 'platform', { value: p, configurable: true });
}
afterEach(() => {
setPlatform(REAL_PLATFORM);
spawnMock.mockClear();
});
describe('resolveSpanUrl', () => {
it('takes a digits-only port from the Host header, pinned to localhost', () => {
expect(resolveSpanUrl('localhost:5000')).toBe('http://localhost:5000');
// Hostname is discarded — always localhost (same machine).
expect(resolveSpanUrl('attacker.example.com:3000')).toBe('http://localhost:3000');
});
it('falls back to the default port for missing / non-numeric ports', () => {
expect(resolveSpanUrl(undefined)).toBe('http://localhost:3000');
expect(resolveSpanUrl('localhost')).toBe('http://localhost:3000');
expect(resolveSpanUrl('localhost:99;rm -rf /')).toBe('http://localhost:3000');
expect(resolveSpanUrl('localhost:80abc')).toBe('http://localhost:3000');
expect(resolveSpanUrl('x', '5000')).toBe('http://localhost:5000');
});
});
describe('POST /api/system/span-displays', () => {
it('returns 400 (macOS-only) on non-darwin and never spawns', async () => {
setPlatform('linux');
const { app } = await createRouteTestHarness(registerSystemRoutes);
const res = await app.inject({ method: 'POST', url: '/api/system/span-displays' });
expect(res.statusCode).toBe(400);
expect(res.json().success).toBe(false);
expect(res.json().error).toMatch(/macOS/i);
expect(spawnMock).not.toHaveBeenCalled();
await app.close();
});
it('spawns the launcher with the sanitized localhost URL on darwin', async () => {
setPlatform('darwin');
const { app } = await createRouteTestHarness(registerSystemRoutes);
const res = await app.inject({
method: 'POST',
url: '/api/system/span-displays',
headers: { host: 'localhost:5000' },
});
expect(res.statusCode).toBe(200);
expect(res.json()).toMatchObject({ success: true, url: 'http://localhost:5000' });
expect(spawnMock).toHaveBeenCalledTimes(1);
const [cmd, args] = spawnMock.mock.calls[0] as [string, string[]];
expect(cmd).toBe('bash');
expect(args[0]).toMatch(/span-codeman\.sh$/);
expect(args[1]).toBe('http://localhost:5000');
await app.close();
});
});