Update Codeman from the web UI: a "Check for updates" button queries GitHub
for the latest tagged release (git ls-remote fallback) and shows release
notes; "Update now" runs git checkout <tag> → npm install → npm run build →
restart, streaming live progress that survives the service restart.
- Release-tag channel; dirty trees auto-stashed (left for manual git stash pop)
- Cross-platform restart: systemd / launchd / manual, detected at runtime
- Updater runs detached (systemd-run --scope on Linux, setsid on macOS) so the
restart it triggers can't kill the build mid-flight
- Build-failure rollback to the pre-update commit; boot reconcile with an
update-id/freshness guard; 409 concurrency lock; runner staged outside the
repo; strict tag validation; CODEMAN_DISABLE_SELF_UPDATE kill-switch
- Endpoints: GET /api/system/update/check, POST /api/system/update,
GET /api/system/update/status
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Expand docs/security-architecture.md:
- Add a table-of-contents and an explicit "Trust model" section
framing the security boundary as network-bind + auth (not a
sandbox around --dangerously-skip-permissions), with an
actor/granted matrix and out-of-scope notes.
- Clarify the file-serving hardening: the octet-stream + attachment
+ nosniff combination (not the CSP, which allows 'unsafe-inline')
is what blocks SVG/HTML execution.
- Detail the actual transport security headers: enumerated CSP
widenings (cdn.jsdelivr.net, deepgram wss, data:/blob: img-src,
gesture wasm opt-in), HSTS, X-Frame-Options, localhost-only CORS.
- Add a "Key source files" table and a dated maintenance note.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add the 30 SSE event constants that existed in the backend
src/web/sse-events.ts but were missing from the frontend
SSE_EVENTS object in constants.js, bringing both registries to
an exact 120-event match:
- Session lifecycle: autoCompact, message, interactive, running
- Session: Plan (new): planTaskUpdate, planCheckpoint, planRollback,
planTaskAdded
- Respawn: cycleCompleted, stepSent, stepCompleted, aiCheck* (4),
planCheck* (3), log, configUpdated
- Scheduled: log, deleted
- Teams (new): created, updated, removed, taskUpdated
- Transcript (new): complete, plan_mode, tool_start, tool_end
Purely additive registry constants (none were referenced by raw
string in the frontend, so no behavior changes). Also refresh the
now-accurate event-count JSDoc on both files, and fix the files()
route handler count in CLAUDE.md (5 -> 6).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
install.sh now prints the loopback-bind security notice as the final block of
both the one-line fresh install and the update flow, so it stays visible. Also
documents that gesture control remains opt-in / default-off (changeset).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bring the Ark0N/codeman-gesture-control repo in-tree as the codeman-gesture-control
workspace package so the hand-tracking overlay can be developed in the Codeman repo.
New npm run build:gesture bundles src/codeman/entry.ts into the served
gesture-codeman.js; scripts/build.mjs reruns it on every production build.
Source formatted to Codeman's prettier style.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The App Settings toggle grid used grid-template-columns: 1fr 1fr, which
resolves to minmax(auto, 1fr): the auto minimum equals the items'
min-content (~550px), exceeding the available width and forcing a
horizontal scrollbar with the right-column switches clipped at the edge.
Switch the settings grids to minmax(0, 1fr) tracks so they can shrink
(labels ellipsis-truncate as a last resort instead of blowing out), and
widen the App Settings modal from 540 to 600px so the two-column layout
fits comfortably. Width bump is scoped to #appSettingsModal so the other
modal-lg modal (Add Case) is unaffected.
Verified with Playwright across all six tabs: 0 horizontal overflow,
0 truncated labels, clean single-column collapse at 390px.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Reconcile scripts/codeman-web.service with the installed
~/.config/systemd/user/codeman-web.service so they're identical: carry the
loopback + `tailscale serve` security note, keep NODE_COMPILE_CACHE, and a
concise CODEMAN_GESTURE comment. Points at docs/security-architecture.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Document the loopback-default bind and fail-closed non-loopback behavior
(COD-29) as a Common Gotcha, plus expanded Auth + new Network bind rows
in the Security table
- Add --host/CODEMAN_HOST bind and `npm run check:public-assets` to the
Additional Commands table
- Note the CI server boot smoke test step
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The PR adds an extended format:check / check-public-assets prettier pass
over src/web/public, but the hand-written public JS modules (and the
ported gesture bundle) have never been prettier-enforced and would turn
the new check red on master. Rather than reformat the entire frontend
(~2k lines of churn) inside a dependency-hardening PR, add those legacy
files + src/web/public/gesture/ to .prettierignore — matching the
author's existing pattern (app.js, styles.css, mobile.css, index.html).
The security-relevant checks are unaffected: check-public-assets.mjs
still validates NUL bytes and runs `node --check` on EVERY public .js
file regardless of .prettierignore.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The WebServer constructor now takes `host` as the 4th positional arg
(titleHostname shifted to 5th), and renderIndexHtml became async (it
reads settings.json for the gesture bundle) and cache-busts asset URLs.
Update the two title tests accordingly:
- pass '127.0.0.1' as the bind host so the title value lands in the
5th titleHostname slot (server-index-title + push-payload-host-title)
- await renderIndexHtml and make the cases async
- strip ?v=<mtime> cache-bust params before the byte-identical assertion
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Move the Gesture Control (beta) toggle into the existing Input section
(alongside Local Echo / CJK Input / Extended Keyboard Bar); remove the
duplicate "Input" section header. Hide only the toggle (not the whole
section) when CODEMAN_GESTURE=1 is unset.
- scripts/codeman-web.service: set CODEMAN_GESTURE=1 so the gesture feature
is available on the local install (still gated by the default-OFF toggle).
- CLAUDE.md: version sync to 0.8.2 + config/app.js structural-count fixes.
- Version packages -> 0.8.2 (changeset covers detach, gesture overlay,
multi-monitor, settings toggles, cache-busting).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The gesture overlay is an opt-in experimental feature; flag it as beta in the
App Settings → Input toggle label.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Fix the gesture enable-reload race: PUT /api/settings writes settings.json
without invalidating WebServer's 2s _settingsCache, and the toggle reloads
~400ms after save — within the TTL — so renderIndexHtml could render the
pre-toggle state (bundle not injected until a 2nd reload). renderIndexHtml
now reads settings via readSettings(true), a fresh read that bypasses the
cache; readSettings gains a forceFresh param.
- Replace the brittle multi-monitor reveal (string match on the button's
aria-label + inline style) with a stable `btn-multimonitor--hidden` class
marker: the template carries the class, the server strips it when the setting
is on, and applyHeaderVisibilitySettings()/solo-mode CSS toggle the same class.
Editing the button's copy no longer silently breaks the reveal.
- Test: test/render-index-html.test.ts (reveal, solo injection + escaping,
gesture availability vs. enablement, fresh-read wiring).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the branch genuinely master-mergeable and fix several review findings:
- Defaults are now prod-safe: CODEMAN_INSTANCE defaults to '' (→ ~/.codeman,
-L codeman) and the web port back to 3000, so an existing install upgrades
cleanly. Port also honors a new CODEMAN_PORT env var. Run the beta isolated
alongside prod with scripts/run-beta.sh (CODEMAN_INSTANCE=beta + PORT 5000).
- .gitignore: anchor the root `public` symlink rule to `/public` (a bare
`public` also swallowed src/web/public, silently un-staging new web assets);
ignore the gesture wasm/model binaries explicitly instead.
- span-displays: add a macOS-only guard (400 elsewhere instead of spawning a
bash that fails invisibly); extract resolveSpanUrl() for unit testing.
- server.ts: memoize asset-version stat() calls (~1s TTL) so each index render
doesn't re-stat every script/link tag.
- styles.css: hide the multi-monitor button in solo (detached) windows.
- app.js: require two consecutive unanswered roll-calls before redocking, so a
timer-throttled background popup isn't wrongly un-marked.
- index.html: make the "skip to terminal" link base-href-safe (onclick scroll)
so it doesn't navigate to the dashboard from a /session/:id window.
- Tests: test/config/instance.test.ts, test/routes/system-span-displays.test.ts.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Document that both header features are now opt-in (default OFF) via App Settings
→ Display (Input / Header Displays), how each is gated (renderIndexHtml reveal
+ async settings read), and that the notification bell stays hidden.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the two experimental header features opt-in via App Settings instead of
forced on. Both default OFF.
- App Settings → Display → 'Header Displays' gains a 'Multi-monitor Button'
toggle (setting: showMultiMonitorButton). The button is hidden in the template
by default; the server reveals it at render when enabled, and
applyHeaderVisibilitySettings handles live toggles from a save.
- App Settings → Display → new 'Input' section gains a 'Gesture Control' toggle
(setting: gestureControlEnabled). The gesture overlay is injected at page
render, so renderIndexHtml (now async) reads settings.json and injects the
bundle only when enabled; toggling reloads the page. CODEMAN_GESTURE=1 stays
the instance-level 'feature available' gate (CSP + assets) and exposes
window.__codemanGestureAvailable so the Input section only shows when usable.
- The retired notification bell stays hidden regardless of notification state.
Both settings added to SettingsUpdateSchema and the mobile defaults.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- The 'static cached 1y → hard refresh after deploy' note is now stale:
renderIndexHtml runs cacheBustAssets() so a normal reload picks up edited
modules/styles. Update it.
- Note the multi-monitor header button (replaces notification bell) and its
/api/system/span-displays route in the Frontend + API Routes sections.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Static assets are served Cache-Control: max-age=1y, immutable, but the script
and link tags in index.html carried no version — so any edit to a frontend
module (panels-ui.js, styles.css, …) stayed cached until a manual hard refresh.
renderIndexHtml now appends ?v=<mtime> to every same-origin .js/.css ref
(generalizing the existing gesture-bundle cache-bust), re-stat'd per render so
a changed file is picked up with no server restart. External URLs, already-
versioned refs, and refs with no file on disk are left untouched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the header notification bell (now hidden by default; still reachable
via Settings → Notifications and the drawer) with a multi-monitor button.
Clicking it POSTs /api/system/span-displays, which spawns the bundled
scripts/span-codeman.sh — a fresh, maximized browser --app window sized to the
union of all displays — so in-page floating session panels can be dragged
across the physical monitor seam. macOS only; needs the one-time "Displays
have separate Spaces" OFF prerequisite (documented in the script). The route
pins the spanned window to localhost with a digits-only port from the Host
header so nothing attacker-controllable reaches the launched browser.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The self-hosted gesture assets (~27MB of wasm runtime + gesture_recognizer.task)
were committed to the repo. Replace that with scripts/fetch-gesture-assets.mjs,
which downloads them into src/web/public/gesture/ — idempotent (skips existing)
and non-fatal (the overlay is opt-in via CODEMAN_GESTURE=1, so a fetch failure
only warns). Wired into:
- postinstall.js (dev: populates src/web/public/gesture for `npm run dev`)
- build.mjs (before `cp -r src/web/public dist/web/`, so prod/dist gets them)
The files are already covered by the bare `public` .gitignore rule, so they
stay untracked. The overlay bundle (gesture-codeman.js) remains committed — it's
built from a separate repo and is small. Pin @mediapipe wasm to 0.10.21 to match
the bundled tasks-vision API.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
MediaPipe's wasm runtime + model are served same-origin from /gesture/, so the
gesture CSP no longer needs https://cdn.jsdelivr.net / https://storage.googleapis
.com in connect-src ('self' covers same-origin). Kept 'wasm-unsafe-eval'
(script-src, WASM compile) and worker-src 'self' blob: (MediaPipe blob workers).
Codeman's base jsdelivr entries (script/style/font-src) are unchanged — those
aren't gesture's.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Updates the opt-in gesture overlay (still gated by CODEMAN_GESTURE=1):
- Bundle (gesture-codeman.js) rebuilt from Ark0N/codeman-gesture-control:
- Detach now calls window.app.detachSession(id) directly (the on-tab pop-out
hook) instead of a separate /session/:id window.open reimplementation.
- Pinch a session tab → ghost follows your hand → pull out to undock.
- Pinch the Run (#runBtn → app.run()) or Run Shell (.btn-shell →
app.runShell()) toolbar button to fire it; drift cancels the tap.
- Camera shows fullscreen-dimmed by default (⛶ toggles a corner preview).
- Robust start-error reporting; GPU→CPU MediaPipe delegate fallback.
- Self-hosted MediaPipe (no CDN): serves the wasm runtime + gesture_recognizer
.task from /gesture/ so a browser content-blocker can't break startup. The
overlay points wasmBase/modelUrl there. (~27MB of assets; could later be a
build/postinstall fetch instead of committed blobs.)
- server.ts: cache-bust the injected bundle URL with its mtime (?v=), since
static is served with a 1-year cache — a redeploy is now never stale.
format:check / lint scope (src/**/*.ts) clean; server.ts typechecks.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wrap the two long CSP-builder lines in registerSecurityHeaders to the 120-col
Prettier limit. Formatting only — no behavior change. Fixes the failing
"Typecheck & Lint" check (prettier --check) on PR #103.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
CLAUDE_CODE_EFFORT_LEVEL hard-locks effort for the whole session and makes
Claude reject in-session /effort switching (incl. ultracode). Carry effort
as a dedicated payload field instead, injected at spawn as a soft default:
- regular levels (incl. max) -> claude --effort <level>
(the settings effortLevel key is enum([low,medium,high,xhigh]) with
.catch(undefined), so max would be silently dropped there)
- ultracode -> claude --settings '{"ultracode":true}'
(dedicated boolean settings key, rejected by the --effort flag)
Changes:
- add effort enum field to create/quick-start/ralph-loop schemas and thread
it through Session -> CreateSessionOptions/RespawnPaneOptions -> spawn
- buildEffortCliArgs() in session-cli-builder, shared by tmux spawn command
and direct-PTY fallback args
- frontend: buildEnvOverrides() no longer emits CLAUDE_CODE_EFFORT_LEVEL;
validated effort goes into payloads via getEffortSetting()
- settings UI: add Ultracode option to the Thinking Effort dropdown
- legacy migration: Session constructor extracts CLAUDE_CODE_EFFORT_LEVEL
from persisted envOverrides; applyEnvOverrides() unsets the stale tmux
session var so respawned panes are no longer locked
- tests: test/effort-injection.test.ts (13 cases)
Co-authored-by: Teigen <teigenzhang@gmail.com>
Loads a hand-tracking overlay into the dashboard that detaches a session by
pinch-grabbing its tab and pulling it out — driving the existing
app.detachSession(id) hook. Bundle (src/web/public/gesture/gesture-codeman.js)
is built from the codeman-gesture-control project's src/codeman/entry.ts
(esbuild, MediaPipe included) and served same-origin.
OFF by default — guarded entirely by CODEMAN_GESTURE=1:
- server.ts: injects the module script into the dashboard HTML only (not solo
/session/:id popups, which have no tab strip).
- auth.ts: widens CSP only under the flag — adds 'wasm-unsafe-eval' (MediaPipe
WASM) and the pinned MediaPipe CDNs (cdn.jsdelivr.net wasm, storage.googleapis.com
model) to connect-src, plus worker-src 'self' blob:. Production CSP is unchanged
when the flag is off.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Finding 2: unify the pop-out icon and tab-click paths via _raiseDetached().
After a dashboard reload (no owned WindowProxy ref), clicking the pop-out icon
no longer re-runs window.open() — which reloaded the live popup's terminal —
and instead raises it via the channel, matching the tab-click behavior.
- Finding 3: debounce channel-driven redock. A popup *reload* emits
redocked->detached in quick succession; a 1.5s grace lets the re-announce
cancel the redock so the dashboard badge no longer blips on popup refresh.
- Finding 4: periodic liveness reconcile. A popup hard-killed without a
'pagehide' (crash / OS kill) while the dashboard holds no ref would leave its
tab stuck "detached". The dashboard now re-roll-calls every 5s and re-docks
any channel-only tab that stays silent.
Frontend-only; validated with node --check (app.js is outside the ts/lint/prettier gates).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The instance-isolation sweep routed every ~/.codeman write through dataPath()
except the legacy ~/.claudeman → ~/.codeman migration in the StateStore
constructor, which stayed hardcoded. Gate the whole legacy block on the default
(prod) instance so a named instance (e.g. CODEMAN_INSTANCE=beta) never reads or
renames into the shared ~/.codeman / ~/codeman-cases layout. Prod behavior is
unchanged (CODEMAN_INSTANCE empty → migration still runs).
Note: swapping newDir to getDataDir() was rejected — its mkdirSync side-effect
would make !existsSync(newDir) false and silently disable the migration.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Detach a session tab into its own browser window and back.
Detach/undock:
- GET /session/:id serves the SPA in "solo mode", reusing the existing
client (terminal, local-echo overlay, reconnect) so no terminal code is
duplicated. One PTY already fans out to N SSE/WS clients, so a detached
window is just another live client — no server fan-out work was needed.
- A pop-out icon per tab; detached tabs show a badge and focus the popup on
click; closing the popup re-docks. Cross-window state via BroadcastChannel
plus a WindowProxy poll, and survives a dashboard reload (roll-call).
app.detachSession(id) is a single idempotent entry point (future gesture
hook). <base href="/"> so relative assets resolve under /session/:id.
Beta-branch isolation (so it can run alongside a prod Codeman):
- Default port 3000 -> 5000.
- New src/config/instance.ts derives the data dir and tmux socket from
CODEMAN_INSTANCE (default "beta"): ~/.codeman-beta + tmux -L codeman-beta.
Every ~/.codeman path now goes through dataPath()/getDataDir() (state,
mux-sessions, settings, push keys, lifecycle log, screenshots, certs,
linked-cases, subagent window state). Overridable via CODEMAN_INSTANCE /
CODEMAN_DATA_DIR / CODEMAN_TMUX_SOCKET. Prevents a second instance from
discovering and attaching PTYs to the first instance's live tmux sessions.
Verified: tsc / eslint / prettier / lockfile clean; Playwright E2E (27 checks)
for detach/solo/redock; default isolation confirmed to see zero real sessions.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Drops /compact from both the simple and extended accessory-bar layouts,
the action handler (case folded back to clear-only), the refocus guard,
and the JSDoc. /clear retains its double-tap confirmation. Verified on a
touch-emulated viewport: neither layout renders a compact action.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>