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https://github.com/Ark0N/Codeman.git
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6
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@@ -1,5 +1,11 @@
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# aicodeman
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## 0.3.12
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### Patch Changes
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- Add WebSocket terminal I/O with server-side DEC 2026 synchronized update markers. Replaces per-keystroke HTTP POST + SSE terminal output with a single bidirectional WebSocket connection for dramatically lower input latency. Server-side 8ms micro-batching with 16KB flush threshold groups rapid PTY events into single WS frames wrapped in DEC 2026 markers for flicker-free atomic rendering. Includes 30s ping/pong heartbeat with 10s timeout for stale connection detection through tunnels. Existing SSE + HTTP POST paths remain fully functional as transparent fallback. Resize messages validated to match HTTP route bounds (cols 1-500, rows 1-200, integers only). 16 automated route tests added for WS endpoint. Also patches 5 dependency vulnerabilities (basic-ftp, fastify, minimatch, serialize-javascript).
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## 0.3.11
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### Patch Changes
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@@ -52,7 +52,7 @@ When user says "COM":
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4. **Sync CLAUDE.md version**: Update the `**Version**` line below to match the new version from `package.json`
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5. **Commit and deploy**: `git add -A && git commit -m "chore: version packages" && git push && npm run build && systemctl --user restart codeman-web`
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**Version**: 0.3.11 (must match `package.json`)
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**Version**: 0.3.12 (must match `package.json`)
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## Project Overview
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@@ -109,8 +109,8 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
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| **Infra** | `src/hooks-config.ts`, `src/push-store.ts`, `src/tunnel-manager.ts`, `src/image-watcher.ts`, `src/file-stream-manager.ts` | |
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| **Plan** | `src/plan-orchestrator.ts`, `src/prompts/*.ts`, `src/templates/claude-md.ts` | |
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| **Web** | `src/web/server.ts`, `src/web/sse-events.ts`, `src/web/routes/*.ts` (12 route modules + barrel), `src/web/ports/*.ts`, `src/web/middleware/auth.ts`, `src/web/schemas.ts` | |
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| **Frontend** | `src/web/public/app.js` ★ (~12.1K lines) + 9 JS modules (incl. `sw.js` service worker) | |
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| **Types** | `src/types/index.ts` → 14 domain files | See `@fileoverview` in index.ts |
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| **Frontend** | `src/web/public/app.js` ★ (~12.5K lines) + 9 JS modules (incl. `sw.js` service worker) | |
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| **Types** | `src/types/index.ts` → 13 domain files | See `@fileoverview` in index.ts |
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★ = Large file (>50KB). All files have `@fileoverview` JSDoc — read that before diving in.
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "aicodeman",
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"version": "0.3.11",
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"version": "0.3.12",
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"description": "The missing control plane for AI coding agents - run 20 autonomous agents with real-time monitoring and session persistence",
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"type": "module",
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"main": "dist/index.js",
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@@ -38,6 +38,13 @@ const WS_BATCH_INTERVAL_MS = 8;
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/** Flush immediately when batch exceeds this size (bytes) for responsiveness. */
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const WS_BATCH_FLUSH_THRESHOLD = 16384;
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/** How often to ping each WebSocket client (ms). Detects stale connections that
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* TCP keepalive won't catch for minutes, especially through tunnels/proxies. */
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const WS_PING_INTERVAL_MS = 30_000;
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/** If pong isn't received within this window after a ping, terminate the socket. */
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const WS_PONG_TIMEOUT_MS = 10_000;
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/** DEC 2026 synchronized update markers. Wrapping output in these tells xterm.js
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* to buffer all content and render atomically in a single frame — eliminates
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* flicker from cursor-up redraws that Ink sends without its own sync markers
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@@ -133,7 +140,35 @@ export function registerWsRoutes(app: FastifyInstance, ctx: SessionPort): void {
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session.on('clearTerminal', onClearTerminal);
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session.on('needsRefresh', onNeedsRefresh);
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// Heartbeat: detect stale connections (especially through tunnels where
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// TCP RST can take minutes to propagate).
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let pongTimeout: ReturnType<typeof setTimeout> | null = null;
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let alive = true;
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socket.on('pong', () => {
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alive = true;
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if (pongTimeout) {
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clearTimeout(pongTimeout);
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pongTimeout = null;
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}
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});
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const pingInterval = setInterval(() => {
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if (!alive) {
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// Previous ping never got a pong — connection is dead
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socket.terminate();
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return;
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}
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alive = false;
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socket.ping();
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pongTimeout = setTimeout(() => {
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socket.terminate();
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}, WS_PONG_TIMEOUT_MS);
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}, WS_PING_INTERVAL_MS);
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socket.on('close', () => {
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clearInterval(pingInterval);
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if (pongTimeout) clearTimeout(pongTimeout);
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if (batchTimer) clearTimeout(batchTimer);
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batchChunks = [];
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session.off('terminal', onTerminal);
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