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Merge pull request #42 from Ark0N/feat/ws-heartbeat
feat: add ping/pong heartbeat to WebSocket connections
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@@ -38,6 +38,13 @@ const WS_BATCH_INTERVAL_MS = 8;
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/** Flush immediately when batch exceeds this size (bytes) for responsiveness. */
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const WS_BATCH_FLUSH_THRESHOLD = 16384;
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/** How often to ping each WebSocket client (ms). Detects stale connections that
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* TCP keepalive won't catch for minutes, especially through tunnels/proxies. */
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const WS_PING_INTERVAL_MS = 30_000;
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/** If pong isn't received within this window after a ping, terminate the socket. */
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const WS_PONG_TIMEOUT_MS = 10_000;
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/** DEC 2026 synchronized update markers. Wrapping output in these tells xterm.js
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* to buffer all content and render atomically in a single frame — eliminates
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* flicker from cursor-up redraws that Ink sends without its own sync markers
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@@ -133,7 +140,35 @@ export function registerWsRoutes(app: FastifyInstance, ctx: SessionPort): void {
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session.on('clearTerminal', onClearTerminal);
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session.on('needsRefresh', onNeedsRefresh);
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// Heartbeat: detect stale connections (especially through tunnels where
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// TCP RST can take minutes to propagate).
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let pongTimeout: ReturnType<typeof setTimeout> | null = null;
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let alive = true;
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socket.on('pong', () => {
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alive = true;
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if (pongTimeout) {
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clearTimeout(pongTimeout);
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pongTimeout = null;
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}
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});
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const pingInterval = setInterval(() => {
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if (!alive) {
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// Previous ping never got a pong — connection is dead
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socket.terminate();
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return;
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}
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alive = false;
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socket.ping();
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pongTimeout = setTimeout(() => {
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socket.terminate();
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}, WS_PONG_TIMEOUT_MS);
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}, WS_PING_INTERVAL_MS);
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socket.on('close', () => {
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clearInterval(pingInterval);
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if (pongTimeout) clearTimeout(pongTimeout);
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if (batchTimer) clearTimeout(batchTimer);
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batchChunks = [];
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session.off('terminal', onTerminal);
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