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15a3b3996b | ||
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1b76e6e2e2 |
@@ -1,5 +1,11 @@
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# aicodeman
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## 0.3.4
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### Patch Changes
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- Fix Chrome tab freeze from flicker filter buffer accumulation during active sessions, and fix shell mode feedback delay by excluding shell sessions from cursor-up filter
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## 0.3.3
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### Patch Changes
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@@ -52,7 +52,7 @@ When user says "COM":
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4. **Sync CLAUDE.md version**: Update the `**Version**` line below to match the new version from `package.json`
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5. **Commit and deploy**: `git add -A && git commit -m "chore: version packages" && git push && npm run build && systemctl --user restart codeman-web`
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**Version**: 0.3.3 (must match `package.json`)
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**Version**: 0.3.4 (must match `package.json`)
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## Project Overview
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "aicodeman",
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"version": "0.3.3",
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"version": "0.3.4",
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"description": "The missing control plane for AI coding agents - run 20 autonomous agents with real-time monitoring and session persistence",
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"type": "module",
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"main": "dist/index.js",
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+40
-6
@@ -1097,18 +1097,47 @@ class CodemanApp {
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// Ink's status bar updates use cursor-up + erase-line + rewrite, which can split
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// across render frames causing old/new status text to overlap (garbled output).
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// Buffering for 50ms ensures the full redraw arrives atomically.
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const hasCursorUpRedraw = /\x1b\[\d{1,2}A/.test(data);
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//
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// Shell mode is excluded: shell readline also uses cursor-up for prompt redraws
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// (e.g. zsh syntax highlighting on every keystroke), and there's no Ink status bar
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// to protect. Applying the filter in shell mode delays character feedback until the
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// user stops typing for 50ms, making the terminal feel unresponsive.
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const isShellMode = session?.mode === 'shell';
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const hasCursorUpRedraw = !isShellMode && /\x1b\[\d{1,2}A/.test(data);
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if (hasCursorUpRedraw || (this.flickerFilterActive && !flickerFilterEnabled)) {
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this.flickerFilterActive = true;
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this.flickerFilterBuffer += data;
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if (this.flickerFilterTimeout) {
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clearTimeout(this.flickerFilterTimeout);
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// Only reset the 50ms timer on cursor-up events (start of a new Ink redraw cycle).
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// Non-cursor-up events while the filter is active are trailing data from the same
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// redraw — don't extend the deadline further. Without this guard, a busy Claude
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// session emitting terminal data faster than SYNC_WAIT_TIMEOUT_MS never flushes,
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// accumulating MBs in flickerFilterBuffer that freeze Chrome all at once.
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if (hasCursorUpRedraw) {
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if (this.flickerFilterTimeout) {
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clearTimeout(this.flickerFilterTimeout);
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}
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this.flickerFilterTimeout = setTimeout(() => {
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this.flickerFilterTimeout = null;
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this.flushFlickerBuffer();
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}, SYNC_WAIT_TIMEOUT_MS); // 50ms buffer window
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} else if (!this.flickerFilterTimeout) {
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// Safety: if no timer is running for some reason, ensure we eventually flush.
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this.flickerFilterTimeout = setTimeout(() => {
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this.flickerFilterTimeout = null;
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this.flushFlickerBuffer();
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}, SYNC_WAIT_TIMEOUT_MS);
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}
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this.flickerFilterTimeout = setTimeout(() => {
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this.flickerFilterTimeout = null;
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// Safety valve: if buffer grew very large (e.g. from a burst before the timer fired),
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// flush immediately to avoid writing a huge block all at once.
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if (this.flickerFilterBuffer.length > 256 * 1024) {
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if (this.flickerFilterTimeout) {
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clearTimeout(this.flickerFilterTimeout);
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this.flickerFilterTimeout = null;
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}
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this.flushFlickerBuffer();
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}, SYNC_WAIT_TIMEOUT_MS); // 50ms buffer window
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}
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return;
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}
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@@ -1238,6 +1267,11 @@ class CodemanApp {
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} catch { return null; }
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}
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});
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} else if (session.mode === 'shell') {
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// Shell mode: the shell provides its own PTY echo so the overlay isn't needed.
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// Disable it by clearing any pending text.
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this._localEchoOverlay.clear();
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this._localEchoEnabled = false;
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} else {
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// Claude Code: scan for ❯ prompt character
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this._localEchoOverlay.setPrompt({ type: 'character', char: '\u276f', offset: 2 });
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