Three bugs fixed in KeyboardHandler:
1. onKeyboardShow() used sessionData.terminal (always undefined) instead of app.terminal
2. Keyboard dismiss threshold (50px) too tight for iOS address bar drift — widened to 100px
3. No terminal refit on keyboard hide — caused black gap below terminal
Also added: dynamic baseline update for initialViewportHeight, safety check in
updateLayoutForKeyboard() that forces dismiss when keyboardOffset <= 0.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Clear teams/teamTasks maps in handleInit() on SSE reconnect
- Fix saveNowAsync() race condition with in-flight promise guard
- Add setMaxListeners() on Session, WebServer, SubagentWatcher,
ImageWatcher, TmuxManager to prevent MaxListenersExceeded warnings
- Debounce persistSessionState() per-session (100ms) to reduce
redundant toState() serialization across 25+ call sites
- Cache getLightSessionsState() with 1s TTL to avoid re-serializing
all sessions on every SSE connect and /api/sessions request
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Convert sync readFileSync/statSync to async in subagent-watcher.ts to
unblock event loop on hot paths (transcript reads, liveness checks)
- Fix Map mutation during iteration in closeSessionLogViewerWindows and
closeSessionImagePopups (collect IDs first, then iterate to close)
- Unify session cleanup into shared _cleanupSessionData() method called
from both closeSession() and session:deleted handler to prevent leaks
- Add Zod validation schemas for 20+ API routes that used raw type casts
- Add consecutive error tracking (5 errors/60s triggers exit for systemd
restart) and SIGHUP handler for SSH disconnect safety
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. handleInit crash: commit cdc822d removed Map initializations for
teammateTerminals, teammatePanesByName, teams, teamTasks, teammateMap
from the constructor but left cleanup code that iterates them.
cleanupAllFloatingWindows() crashed on "not iterable", preventing
ALL frontend data (sessions, subagents) from loading.
2. claudeSessionId null on recovered sessions: only set inside
startInteractive(), never in constructor or persisted. After server
restart, recovered sessions had null claudeSessionId, so the
hasMatchingTab check always failed → no subagent windows.
Fixes:
- Re-add all 5 missing Map initializations in app.js constructor
- Set _claudeSessionId = this.id in Session constructor (Claudeman
always passes --session-id to Claude, so they always match)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
handleInit is called twice on page load (loadState + SSE init). The second
call cleared terminal state but skipped selectSession because activeSessionId
was still set from the first call. Now reset activeSessionId before
re-selecting so the terminal buffer always gets reloaded.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Save activeSessionId to localStorage on tab switch and restore it in
handleInit so reloading the page jumps back to the session you were
viewing instead of always selecting the first tab.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Added IS_TEST_MODE (process.env.VITEST) guards to every method in TmuxManager and
ScreenManager that touches real tmux/screen sessions. Tests can never create, kill,
discover, or send input to real sessions. Removed broken E2E test suite entirely.
Rewrote test/setup.ts from 459 lines to minimal cleanup. Rewrote tmux-related tests
to verify test-mode safety behavior.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Enable tmux mouse mode on session creation for click-to-select panes
- Auto-discover teammate panes via tmux list-panes when config.json lacks paneIds
- Enable mouse mode dynamically when team pane streams start (restored sessions)
- Suppress teammate subagent popup windows (false info); teammates use main tmux panes
- Remove standalone teammate terminal windows in favor of native tmux interaction
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
feat: interactive teammate tmux pane windows with xterm.js terminals
feat: auto-cleanup teams/subagents/pane windows on session delete
fix: only show agent/teammate windows when matching Claudeman tab exists
fix: UTF-8 encoding in teammate pane terminal output (Uint8Array)
fix: standalone pane window cleanup via subagentParentMap lookup
fix: xterm.js dimensions crash with deferred init + null-safe dispose
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The optimization introduced a duplicate 'session' variable declaration
that caused a SyntaxError, breaking the web UI entirely.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Increase chunked write size from 64KB to 128KB (halves write time)
- Start buffer fetch immediately before other setup work
- Show "Loading session..." indicator during fetch
- Parallelize session attach with buffer fetch
- Fire-and-forget resize call (don't block on it)
Reduces perceived tab switch latency by ~50-100ms for large buffers.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Fix input submission: add \r and useScreen:true for reliable input
- Link to real codebase instead of empty test case
- Select correct session tab before sending input
- Filter subagents by session for accurate tracking
- Screenshots now show real subagent windows with activity
- Optimized GIF to 3.9MB (was 62MB)
Commit from flight QR118 in an Airbus A350-1000, stable connection thanks to Starlink!
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace Respawn Controller state machine diagram with state table
- Replace Zero-Flicker pipeline ASCII with flow table
- Cleaner presentation that renders well on GitHub
Commit from flight QR118 in an Airbus A350-1000, stable connection thanks to Starlink!
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add scripts/capture-subagent-screenshots.mjs for automated capture
- Creates real Claude sessions that spawn Task tool subagents
- Records video and converts to optimized GIF via FFmpeg
- Add subagent-spawn.png, subagent-demo.gif to docs/images
- Update README Live Agent Visualization with real screenshots
- Replace ASCII diagram with actual subagent window screenshots
- Add capture:subagents npm script
- Document both screenshot scripts in CLAUDE.md
Commit from flight QR118 in an Airbus A350-1000, stable connection thanks to Starlink!
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add Quick Reference table at top for common commands
- Add Common Gotchas section documenting 5 key pitfalls
- Add Import Conventions section for utilities/types/config
- Add test setup exported helpers to Testing section
- Fix port range inconsistency (now all say 3183-3193)
- Add missing files to core files table
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>