Session List Layout gains a third option. The old "Left sidebar" becomes
"Left sidebar simple" and is unchanged down to the byte; the new "Left sidebar"
puts on each row what the desktop home rail and the phone overview already show:
when the session was first created, how long it has been in the state it is in,
and a status pill naming that state.
A docked column is not a tab strip. It has width to spare and a row per session
either way, and "name + folder" is the whole story a TAB can tell, not the whole
story there is. This is the information that was missing, and it already existed
one surface over.
Both sidebar values are the same layout, and both set data-session-list="sidebar";
the row detail rides on a separate data-sidebar-detail attribute. That split is
the load-bearing decision here: every one of the ~25 isSessionSidebarActive()
call sites and every html[data-session-list="sidebar"] rule in styles.css and
mobile.css keeps matching both variants without being touched. A third
data-session-list value would have meant auditing and editing all of them.
- Stored values: 'header', 'sidebar' (simple), 'sidebar-rich'. Anyone already on
'sidebar' keeps exactly the layout they picked — the rename is label-only.
- State classification and the "how long has it been like this" anchor come from
_mobileOverviewState() / _mobileOverviewSince(), not re-derived, so the three
surfaces cannot disagree about what "working" means. A working pane repaints
~1/s, so its duration is measured from the turn's last Enter: a running turn
reads "working 12m", not "0m".
- Stamps refresh in place on a 20s clock rather than by re-rendering — a rebuild
would restart every load spinner and alert animation in the list, twice a
minute. The clock runs only while rich rows are on screen, and is stopped from
both render paths and from applySessionListLayout().
- The incremental render path updates the pill, the accent class and the since
anchor; a tick alone cannot see a state change, and a new turn re-stamps
lastSubmitAt without changing state.
- applySessionListLayout() now re-renders on a DETAIL change too. simple <-> rich
leaves data-session-list on 'sidebar' both times, and the meta line is emitted
by the row template rather than toggled by CSS, so the old layout-only test
would have flipped the setting and repainted nothing.
- Width: 300px for the extra line. The collapsed 44px rail and the handheld
drawer are both explicitly held back from it — the desktop rule is (0,3,1) and
would otherwise out-specify mobile.css's (0,2,1) drawer base and pin a 320px
phone's drawer to 300px.
- Missing/stale mobile-overview.js degrades to a row with no meta line rather
than throwing and taking the whole tab strip down.
15 new tests cover the attribute split, the solo-window override, the
detail-change re-render, the row model, both render paths, the clock lifecycle
and the mobile width guard.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The active tab is the only one that grows a gear and a close button, and with a
short session name they were eating it: "w1" rendered a 13px label while gear
plus close took 50px of a 116px tab, so the tab's geometric centre landed on the
gear and a thumb aiming at the middle of the tab opened Session Options instead
of switching sessions. Reserving a minimum label width on the active tab widens
the tab by the difference instead.
The floor is set by the 10th tab onward, which renders no number badge and so
sits 10px further right; a numbered tab clears the icons at 20px but a
numberless one needs 40px. The test recomputes that inequality from the
stylesheet rather than pinning the pixel.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Brings in https://github.com/christianhaberl/Codeman/pull/4 (three commits,
authorship preserved) and adapts it across the 211 commits master gained
since the branch was cut:
- App Settings control re-authored for the set-* surface (PR #278): a
set-row in Layout -> Tabs, replacing the old settings-item markup the
branch targeted. i18n description synced.
- Lineage arcs (PR #291, post-branch) are SKIPPED in sidebar layout:
computeLineagePath()'s U-bridge geometry hangs from the horizontal
strip's bottom edge and has no meaning against a vertical list. The
lineage strip-scroll listener now also redraws subagent/ultracode
connectors while the sidebar scrolls vertically.
- The desktop home tab rail (post-branch) defers to the sidebar: both dock
the session list flush left, and the rail would render z-ordered under it.
- Active-row reveal unified into _scrollActiveTabIntoView() (#257 landed on
master after the branch): sidebar mode branches to scrollIntoView
block:'nearest', and _fullRenderSessionTabs() restores scrollTop alongside
the #257 scrollLeft restore so ambient rebuilds cannot yank a mid-scroll
sidebar back to the top.
- Mobile active-tab hoisting the branch guarded against no longer exists on
master (removed by #257); kept master's order-stable render.
Verified: typecheck, lint, format:check, check:frontend-syntax,
check:public-assets, PostCSS parse of both merged stylesheets, the 26 new
jsdom tests, the structural guard suites, and the headless-Chromium harness
(scripts/verify-session-sidebar.mts) green across all seven layout states
at 1600/1000/393px against current master.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
SessionMode gains 'pi', a first-class backend alongside Claude Code,
OpenCode, Codex, Gemini and Antigravity: its own PTY, tmux session, rose
tab identity, welcome button, run-mode entry, cron agentType, Docker and
remote-SSH command defaults, and clone-repo Brain option.
Pi is a different shape of CLI from the other four, and three decisions
follow from that:
- It has NO permission prompts and no sandbox, so there is no
--dangerously-skip-permissions analog and none was invented. The
privilege-shaped knob is the tri-state approveProjectTrust, which makes
pi load and EXECUTE repo-local .pi/extensions TypeScript and install
missing project packages. clampExternalCliBypassForOwner() therefore
puts pi in the MATERIALIZE branch: a non-granted multi-user owner gets
--no-approve even when no config was sent, because pi's own default is
a prompt the session user could answer themselves. That helper had zero
test coverage; it now has coverage for all four CLIs.
- Only the PI_ prefix joins the env allowlist. Pi's ~34 provider key vars
share no prefix and ALLOWED_ENV_PREFIXES is one global list with no mode
context, so admitting them would widen the allowlist for every mode at
once. Auth goes through pi's /login or the server's own environment.
--api-key is deliberately never wired: it would put a provider secret on
the spawn command line.
- pi stays OUT of isAltScreenStripMode(). Its default TUI renders into the
main screen with terminal-owned scrollback, and its 0.84.0 fullscreen
mode is runtime-switchable via /settings; that flip was measured to put
the pane into the alt screen, which the strip would have corrupted.
pi-cli-resolver.ts additionally sanity-probes `pi --version` and requires
semver-shaped output, because `pi` is a short generic name a stray binary
can shadow; GET /api/pi/status surfaces path and version so a
misresolution is diagnosable rather than presenting as a broken mode.
Docker installs pi in its own --ignore-scripts step so that flag cannot
affect the other four CLIs, and seeds its credentials per-file rather than
whole-dir (~/.pi/agent also holds sessions, extensions and package trees).
Verified end to end against pi 0.84.1 on an isolated instance: resolver
search-dir fallback, flag construction, piConfig persistence across a full
server restart, the trust prompt and its --no-approve suppression, the
rose Run button on the default daylight-blue skin (the nested skin block
eats per-mode gradients unless the rule lives inside it), and the buffer
local-echo policy, which pi tolerates where codex did not.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Release 1.16.6: phone overview started/idle stamps, plus fixes for the
selection-dialog keyboard lockout, the accessory bar arrows bypassing the
local-echo overlay, and recovered sessions being restamped as newly created
on every server restart.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Below 860px Save moves into the header (a bottom action bar would cost 60px
of a phone sheet), which left the two ways OUT of the sheet sitting side by
side in mismatched shapes: a fat accent pill next to a bare 1.5rem glyph
with no box at all. They are the same decision (save-and-close vs
discard-and-close), hit in the same corner with the same thumb, so they now
share a recessed tray and matching pill geometry and read as one cluster.
- 36px on both, so the tray comes out at 44px including its 3px padding and
1px border — the same height as the phone header it sits in.
- `.modal-close` gets a real box (36x36, radius 9) only inside the tray; its
bare-glyph form is still right in a plain modal header.
- Tray colors come from skin tokens (--border/--bg-input). A hardcoded black
alpha would render as a grey slab on the four light skins, the same trap
the layout preview frame hit.
- `:has(.set-head-save)` keeps the tray off the sheets that carry a lone x:
Session Options and Add Case save from inside their own forms.
- The shared focus ring offsets OUTWARD, which inside the tray would draw on
top of the tray border, so it is inset to ring the button instead.
DOM order stays close-then-save so the focus trap still lands on Close;
row-reverse paints Save to its left.
Verified at 390x844: tray 44px tall, Save 36px, Close 36x36, both radius 9
inside a 12-radius tray. PostCSS-parsed (prettier does not catch an unclosed
CSS block, and styles.css is prettier-ignored by design).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Three things, all on the same surface.
**Tighter.** The shell drops to 760x620 (was 840x700) and the density comes
down with it: rail 176px, doc padding 15px, row padding 5px 10px, group gaps
3px, section head 0.88rem, row label 0.76rem, description 0.645rem. The model
cards were the biggest block in the document and shrink the most (6px 8px
padding, 0.72rem name). The toggle switches keep their size on purpose - only
the space around them was the problem.
**Checkboxes stay checkboxes.** The respawn cycle steps go back to real
checkboxes in a row card (`.set-checks` / `.set-check`) rather than the chips
they briefly became: they are numbered steps of one sequence, not a set of
independent tags, and chips read as the latter.
**Add Case joins the surface.** Same shell, rail and sections; its rail
switches panels like Session Options'. The six panels keep their legacy
`.form-row` markup - every id in them is read back by session-ui.js, so
restructuring the forms would be a lot of risk for no visual gain. Instead an
adapter block scoped to `#createCaseModal .set-doc` maps the old primitives
onto the look: a form row paints as a row card, its label as a row label, its
`.form-hint` as a row description, `<details class="advanced-options">` as a
collapsed group head. `.form-row` everywhere else is untouched.
With that, `.modal-tabs` / `.modal-tab-btn` / `.modal-tab-content` have no
users left, so their CSS is deleted from both stylesheets and the guard in
test/app-settings-structure.test.ts flips from "the settings modal must not
steal these shared classes" to "nothing uses them any more" - a reappearance
now means a modal drifted back off the shared surface.
Session Options was the last modal still wearing the old chrome: a strip of
top tabs over `.form-row` stacks, sitting next to a settings modal that had just
been rebuilt around a rail and grouped row cards. It now uses the same surface.
The `set-*` rules move from `#appSettingsModal` to
`:is(#appSettingsModal, #sessionOptionsModal)`. An `:is()` list takes the
specificity of its most specific argument, and both arguments are ids, so every
rule keeps exactly the weight it had - nothing downstream shifts in the cascade.
What the two modals do NOT share is what the rail means:
- App Settings stays a table of contents over one scrolling document.
- Session Options switches: one `.set-section` visible, `.hidden` on the rest.
Summary owns its own scroller and Respawn is long, so stacking them into a
single document would bury both. `switchOptionsTab` now queries
`.set-rail-item` (it read `.modal-tab-btn` before) and resets the document
scroll, so a switched-to section starts at its own top.
Phones get a horizontal, scrollable rail strip rather than App Settings' sticky
jump pill, which Session Options has no equivalent of. That is close to the tab
bar it replaces, so the phone gesture is unchanged.
Content is regrouped into the row language - label, description, control pinned
right - across all four sections: usage limits / respawn loop / cycle steps /
loop control, identity / token management / this session, tracker / limits, and
the summary timeline. The three cycle-step checkboxes became chips, which is why
`_syncSettingsChips` now covers both modals and Session Options registers one
delegated change listener per page for them.
Every id and handler the JS reads is preserved, and the component classes it
queries (`.duration-preset-btn`, `.duration-custom-input`, `.color-swatch`,
`.respawn-status-text`, `.run-summary-filters .filter-btn`) are untouched.
`data-claude-only` moved onto the rail entries, so external-CLI sessions still
lose Respawn and Ralph and land on Context.
`.modal-tabs`/`.modal-tab-btn`/`.modal-tab-content` now belong to
#createCaseModal alone. test/session-options-structure.test.ts pins the rail to
section pairing, the ids openSessionOptions reads, the one-visible-section
invariant and the Claude-only entries.
The footer buttons shipped with class="btn btn-secondary/primary", but no
.btn or .btn-secondary rule exists in this codebase, so all four rendered
as unstyled UA buttons. Moved them to the btn-toolbar convention every
other modal footer uses, with a scoped flex-row footer rule (btn-toolbar
is display:flex, block-level) mirroring the runSummaryModal footer.
Send's accent needs a (0,4,0) re-assert: the skin block's bare
.btn-toolbar rule is (0,2,1) under html:not([data-skin="og"]) and beats
.btn-toolbar.btn-primary (0,2,0), the same specificity trap CLAUDE.md
documents for mobile.css. Scoped to this modal; the repo-wide greying of
btn-primary on non-OG skins is pre-existing and left as a design call.
The empty-result copy now points at the steer note sitting right below
it ("Add a steer note and Rethink to try again"), zh-CN updated.
Verified with the steer E2E (still green) plus desktop, phone (390px),
and error-phase screenshots; static guards extended to pin the footer
convention and the accent re-assert.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The document side of the settings modal was wider than it needed to be: every
row is text on the left and a switch pinned to the right, so a 960px shell plus
a 62ch cap on the description left a dead gap of ~350px between the two. The
shell is now 840px, the rail 196px, and descriptions run to 78ch, which closes
the gap and makes the right side sit proportionally with the rail.
Section order now leads with what you look at first: System (the version this
install runs and whether an update is waiting, with Updates promoted above
Paths/Automation/Remote access), then Terminal & Input, then Header & Panels.
The modal opens scrolled to System instead of Terminal & Input.
Header & Panels gains two things:
- every chip carries the icon of the button it switches on, so the list reads
as the header itself rather than as a column of names (File Viewer shows the
folder button, Cron the clock, and so on);
- a live preview above the chips: a scale model of the app with a header bar,
right-docked panels, a toolbar and floating windows, rebuilt on every chip
change so "what does this add" is answered in place, before saving.
The preview owns no icons of its own - it CLONES `.set-chip-ico` out of the
chip - so each icon has exactly one copy in index.html and a chip can never
drift from the button it previews. A chip joins the preview by carrying
`data-preview` (which slot) and `data-preview-order` (where in it); readouts
that are not buttons (plan usage, CPU, font size) use `data-preview-text`
instead. The frame is painted from skin tokens only, since hardcoded black
alphas turned it into a grey slab on the four light skins, and it is marked
`data-i18n-skip`: the mock tab names are decoration, and the labels inside are
copies of chip text i18n has already translated.
Cron moved into its own Scheduling group (it is a toolbar button, not a header
one, and the preview places it accordingly).
test/app-settings-structure.test.ts pins the new contract: the rail and the
document agree on order, System leads with the version above the paths, and
every previewed chip has both an icon to clone and a slot that exists.
Adds the optional free-text steer note to the Read My Mind modal: a
dashed input under the suggestions ("no, I meant the mobile bug") that
rides along as `steer` on every Rethink. The API already accepted it;
this wires the frontend end of the contract.
- Shown whenever Rethink is live (ready AND empty-result phases),
hidden only while a prediction runs; typed text survives re-runs.
- Enter in the field triggers Rethink, mirroring the prompt field's
Enter-to-send; a fresh open clears it with the rethink memory.
- Trimmed and capped to the schema's 2000 chars on the way out; a
plain open still sends an empty body (neither steer nor rejected).
- zh-CN strings for the placeholder and aria-label, phone-sized
touch target in mobile.css, static guards in the phase-3 test.
Verified with a browser E2E against a live dev server (stubbed predict
endpoint): payload contents, phase visibility, Enter wiring, and
reset-on-reopen all asserted with real keystrokes.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Review of #268 turned up two defects, both verified against a real shell
session on an isolated instance.
1. A tap spent the modifier. The onData hook consumed every chunk while
armed, but not every chunk is a keystroke: a shell session keeps the
narrow scrollback strip, so mouse DECSETs reach the browser, and with
vim/htop running a tap arrives as `\x1b[<0;31;23M`. Measured in the
real app: armed, one tap, disarmed, and the Ctrl button read as dead.
The hook now skips mouse and focus reports via a new
`CodemanTerminalInput.isTerminalFocusOrMouseReport()`; they still reach
the PTY, they just no longer stand in for the next key. Focus reports
are covered for the same reason even though FOCUS_ESCAPE_FILTER in
session.ts strips DECSET 1004 today, since the bar refocuses the
terminal after every key and would spend the modifier on its own
`\x1b[I` the moment that filter changed.
2. The armed style did not land on the four light skins. The competing
rule is (0,3,1), not (0,2,1) as the comments claimed: `:is()` takes the
specificity of its most specific argument and that list holds
`.btn-toolbar.btn-shell`, so it outranked the (0,3,0) armed rules in
both stylesheets. Measured across all seven skins at 390px, armed and
resting backgrounds were byte-identical on paper-gray, solarized-light,
catppuccin-latte and rose-pine-dawn. The light-skin rule now excludes
the state as `.accessory-btn:not(.armed)`, which fixes phone and tablet
at once; adding another class to the armed rules would only have moved
the tie.
Tests: 20 more cases in test/mobile-shell-keyboard.test.ts (the report
classifier, the gate's effect on the modifier, and a static guard on the
light-skin selector, since the existing E2E background assertion passes on
a light skin and the browser suite runs the dark default), plus a browser
regression that taps the terminal with mouse reporting on.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The desktop home rail and the phone overview both draw a spinning
`tab-load-spin` ring around their green dot while a session works; the
tab strip itself only pulsed. Same ring on the tab dot now, so "working"
reads identically on every surface.
Drawn as a ::after border circle rather than a halo: the skin block sets
`box-shadow: none` on .tab-status.busy to keep tab dots quiet and
outranks any plain class rule, and a pseudo-element sidesteps that
without reintroducing the glow. It is absolutely positioned, so it never
widens the tab or shifts the label, and it is disabled under
prefers-reduced-motion.
Phones keep their existing tell (a 9px dot with a glow) and suppress the
ring: a 15px ring inside a 32px tab would sit on top of the tab name.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The modal had grown to 8 tabs that wrapped onto two rows on desktop and
became a horizontal scroller on phones, with a "Display" mega-tab holding
11 sections and ~35 controls. Local Echo sat 60% down it, and the model
settings were split across two tabs whose three controls fought each
other (the 1M Opus toggle's own hint said it was "ignored when a Claude
Model is selected above").
Replaced with a left rail that is a TABLE OF CONTENTS over one scrolling
document: every section stays mounted, the rail follows the scroll, and
find-in-page works across the whole thing. Nine sections:
Terminal & Input (Local Echo is the first row of the first section)
Appearance, Header & Panels, Models, Agents & CLIs,
Notifications, Voice, Shortcuts, System
Models are now one page. The picker is a card grid of BASE models with a
single "1M context window" switch; context becomes a property of the
chosen model and composes back into `claudeModel` as `base + [1m]`, which
retires the precedence trap. Thinking effort is a segmented control on
the same page, and the old Models tab (task routing) becomes a collapsed
Advanced block under it.
The 12 header-button toggles and the 8 panel toggles become chip grids,
which is most of the old Display tab reclaimed. Rows now say whether a
setting is per-device or synced, stated once per group.
Phones drop the rail for a sticky jump pill that names the current
section and opens a jump list, move Save into the header (the bottom
action bar cost 60px), and render groups as one inset rounded list with
hairline dividers instead of a stack of bordered cards.
Load and save are untouched: every control keeps its id, so
openAppSettings()/saveAppSettings() work as before. Model cards and the
effort segment are views over hidden <select>s that stay the source of
truth. test/app-settings-structure.test.ts pins that contract, plus the
rail hooks admin-ui.js injects the multi-user Users section into.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The Read My Mind modal grows up and reaches phones:
- Alternate suggestions (the predictor's verify/redirect kinds) now render
as tappable rows below the main field. Tapping one swaps it into the
editable field; the edit you were making folds back into the row you
leave, so toggling between alternates never loses typing. Rethink now
records the WHOLE shown set (main + alternates) as rejected.
- Phones get a 🧠 key on the keyboard accessory bar (both simple and
extended layouts), gated on the same synced readMyMindEnabled setting
via an rmm-enabled marker class on the BAR element: setMode() rebuilds
the buttons' innerHTML, so per-key state would be wiped. Synced at init
and re-synced by applyHeaderVisibilitySettings() on every settings
apply, so a live toggle needs no reload. The header button stays off
phones.
- On phones the modal renders as a small dialog (mirrors modal-sm) instead
of the full-screen default, with wrap-friendly finger-sized footer
buttons. Not modal-sm itself: that caps desktop width at 340px and this
modal wants 560px there.
- On touch devices the ready/swap paths no longer focus the field, so the
OS keyboard does not pop over the alternates that just rendered.
- New static guard test/readmymind-phone-key.test.ts pins the dual-template
key, the marker-class gating, the phone-hidden header button, the
small-dialog phone modal, and the no-innerHTML discipline.
Part 2 of phase 3 (rethink steering, the free-text steer note) is next;
the API already accepts steer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The mobile accessory bar was built around coding-agent commands, so a shell
session had no way to send Ctrl chords at all.
A shell-mode session now gets its own bar automatically: Ctrl, Esc, Tab,
four arrows, paste, dismiss. Agent sessions (claude, codex, opencode,
gemini, antigravity) keep the existing bar unchanged.
Ctrl is a one-shot modifier: tap it and it lights up, the next character
typed on the system keyboard is sent as its control byte, and Ctrl disarms.
Tapping it again cancels. That puts Ctrl+C/D/Z/R/L/A/E/W/U/K on a
nine-button bar without a button per chord.
Implementation notes:
* The interception lives in terminal.onData, not a keydown handler: a
virtual keyboard reports no usable key events, so the character only
exists as onData text. It sits after shouldSuppressTerminalQueryResponse
(xterm answers DA/CPR queries through onData too, and letting one of those
spend the modifier would silently eat the user's Ctrl) and before every
send path, so the control byte follows the normal control-char route.
* ctrlByteFor() maps `code & 0x1f` over @A-Z[\]^_ and a-z, plus
Ctrl+Space = NUL and Ctrl+? = DEL. Characters with no control equivalent
pass through unchanged, like a hardware keyboard.
* The bar now separates the base layout (the extendedKeyboardBar setting)
from the effective one, resolved per session by refreshForActiveSession().
A settings save during a shell session cannot yank the bar away, and
switching back to an agent tab restores the user's choice.
* Ctrl disarms on use, a second tap, any other accessory key, a session
switch, keyboard dismissal and a layout swap.
* Ctrl joins the refocus set, so tapping it keeps the terminal focused and
the keyboard open.
* The armed style needs three classes to outrank mobile.css's light-skin
.accessory-btn rule at (0,2,1).
Verified end to end against a real shell session on an isolated instance:
tapping Ctrl then typing c interrupted a running `sleep 300` (^C in the
pane), the modifier disarmed, plain typing stayed literal, Ctrl+L cleared,
and a cancelled Ctrl typed a literal c.
Tests: test/mobile-shell-keyboard.test.ts (new, runs in CI) covers the
mapping table, layout selection per session mode, base-mode memory and every
disarm path; test/mobile/keyboard.test.ts adds nine browser regressions that
drive the real xterm with page.keyboard.type() and assert on the bytes that
would go out.
Closes#262
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
With five tabs open on a phone, the right-hand tabs were effectively
unreachable. Selecting a tab only toggled the .active class, so the strip
never moved, and every full rebuild (a task badge appearing, a session
created elsewhere) replaced the strip's innerHTML, which resets scrollLeft
to 0 and yanked a mid-swipe strip back to the first tab.
Three changes, which only work together:
* computeTabScrollLeft() (pure, constants.js) decides the scroll target from
measured rects, and _scrollActiveTabIntoView() applies it on selection.
Rect math on the strip's own scrollLeft rather than scrollIntoView(), which
also scrolls ancestors: on a phone that is the document, under a fixed
header and possibly an open keyboard.
* _fullRenderSessionTabs() saves and restores scrollLeft across the rebuild,
and re-reveals the active tab only when it actually changed
(_lastRenderedActiveTabId), so a background render never undoes a manual
swipe.
* Mobile no longer hoists the active session to the front of the strip. That
reordering ran on full renders only, so tab order flipped depending on
which render path fired, and it renumbered the Alt+N badges. Scrolling the
active tab into view replaces it.
Also sets overscroll-behavior-x: contain on the strip so a swipe that runs
past the last tab stays in the strip instead of becoming the browser's back
gesture.
Tests: scroll-target math in test/tab-overflow.test.ts (runs in CI), plus
five browser regressions in test/mobile/tabs.test.ts covering reveal-on-
select in both directions, scroll preservation across an ambient rebuild,
sessionOrder rendering on phones, and a real touch drag reaching the last
tab.
Closes#257
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The feature as pitched in docs/readmymind-plan.md: pressing the header
brain button predicts the prompt you were about to type, from the case's
intent profile plus everything the session already knows.
Backend:
- readmymind-context.ts: pure budgeted context assembler (9 ranked
sources: pending approval dialog, user goals, last assistant turn tail,
recent prompts, tool activity, git workspace signals, away context,
sibling sessions, rethink state; 30 KB budget, whole-section drop from
the bottom of the ranking, trust tiers stated in the prompt)
- readmymind-collectors.ts: transcript tail reader (the live watcher
keeps only a 500-char snippet) and git signal collection (execFile,
2s timeout, skipped for remote-SSH cases)
- readmymind-predictor.ts: one-shot claude -p in a throwaway tmux
session, opus by default (readMyMindModel setting), strict JSON
contract with 1-3 suggestions (continue / verify / redirect), newline
stripping, 90s timeout; mutable singleton so route tests can stub it
- POST /api/sessions/:id/readmymind: claude-mode only (400), one
prediction in flight per session (409 CONFLICT), rethink body
{ steer, rejected }; ownership via findSessionOrFail
Frontend:
- readmymind-ui.js (loadorder 11.3): header brain button, marker-hidden
until readMyMindEnabled is ON, desktop only (phone key is phase 3);
modal with editable suggestion + rationale and Send / Insert /
Rethink / Dismiss; suggestion text rendered via value/textContent only
and nothing ever auto-sends
- App Settings -> Panels checkbox for readMyMindEnabled; en + zh-CN
strings
Verified end to end against a live isolated instance: transcript
capture, a real opus prediction grounded in the stated goals, rethink
steering, the 409, and the browser modal incl. Insert leaving the text
unsubmitted on the composer. 41 new unit/route tests; full test:ci
sweep green (4680 tests).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The brand "C" got a 44px-wide hit box in the previous commit but was capped at
36px tall by the bar it sits in. The phone header is now 44px, so the one
control that gets you back to the home screen is square at the platform
minimum, and every other header control gains the same 8px.
Redefined as --header-height inside the phone media query rather than as a
literal, so the panels positioned off that token (file browser, project
insights, plan overlays) follow the bar instead of drifting 8px underneath it;
.app's top offset is derived from it for the same reason. The header also stops
top-aligning its children on phones: that read as centred in a 36px bar whose
contents were ~31px, and leaves a visible gap under everything at 44px.
Costs 8px of terminal height on a phone.
Verified on a real isolated instance at 390px: header 44px, button 44x44
spanning the bar, a touch tap at (4,41) - inside the new area, outside the old
one - reaches the home screen, tabs centred, and content still clears the fixed
header. Tablet (48px) and desktop are untouched.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The welcome overlay centers ~560px of content in a ~1400px window, so both
gutters are dead space. The left one now carries the open tabs as a vertical
list (home-sessions.js): one row per live session plus saved web tabs, in TAB
order rather than by urgency, because the row badges are the Alt+1..9 indices.
Clicking a row enters that session.
Working state is deliberately the phone's, exactly: a pulsing green dot ringed
by the same tab-load-spin the tab strip uses while a tab loads, now with a green
halo added on both surfaces so "working" reads identically wherever you see it.
The column is position:absolute so the centered content never moves, which is
why it needs a width gate in two places (HOME_SESSIONS_MIN_WIDTH = 1180 in JS,
a max-width: 1179px media query as the backstop for a resize that outruns the
matchMedia listener). A test pins the two equal. State classification is reused
from mobile-overview.js rather than re-derived, so the two home screens cannot
disagree about what counts as needing you.
Phones keep the mobile overview, and their brand "C" was a 0.85rem inline span,
roughly a 12x13px target on the one control that gets you back to that screen.
It is now a 44px-wide button filling the full header height, with the glyph
scaled to match. 44 is horizontal only: the phone header is pinned to 36px and
clips overflow, so a true 44x44 would mean taking height off the terminal.
Verified end to end against a real isolated instance (own tmux socket + data
dir): 18 browser checks covering render, live update through the tab renderer,
the working dot's animation/glow/ring, row click, the narrow-window gate, the
phone fallback, and a real touch tap on the far corner of the new hit box.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The working dot is the one glance-state a phone needs: busy tabs now get a
9px pulsing dot with a green glow (idle stays 4px). The glow needs !important
because the skin block's no-halo rule outranks mobile.css.
The simple keyboard accessory bar swaps /clear for Tab (/clear and /compact
stay in the extended bar with their double-tap confirm). The tab action now
flushes locally-buffered prompt text to the PTY before sending \t, so
completion applies to what was just typed instead of an empty composer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Opening Codeman with nothing reachable (phone off the tailnet, VPN down,
server stopped) rendered a normal-looking UI: the service worker serves the
cached app shell, every /api call fails, and the only tell was an 8px red dot
in the header corner. On a phone that reads as "there are no sessions".
Two surfaces, chosen by whether there is anything worth looking at:
- Full-screen overlay while no server state has loaded this page load. It
names the host, lists the three things to check (network, VPN/Tailscale,
server), counts down to the next retry, and offers "Retry now" plus
"Show cached view" to demote itself to the banner.
- Non-blocking banner once state HAS loaded, so a mid-session drop leaves the
terminal scrollback readable.
A 2.5s grace keeps a COM deploy (SSE is back in ~200ms) from flashing the
banner every release; navigator.onLine === false skips the grace, since the
device saying "no network" is never a blip. Retry re-arms the terminal
WebSocket as well as SSE: planWsReconnect can give up outright, and the SSE
backoff caps at 30s, so waiting it out is not always an option.
The decision is pure (computeConnectionLossUi in constants.js, unit-tested in
a node VM like the WS reconnect policy); app.js only writes the DOM.
Owner decision: every Approvals Inbox UI surface (header bell, drawer,
phone overview answer strips, reload seeding) now requires enabling
approvalsInboxEnabled in App Settings -> Panels; only an explicit true
turns it on. The store, endpoints, and push Approve/Deny actions keep
running regardless (the push buttons are already opt-in per subscription).
Also replaces em-dashes with plain punctuation across the newly authored
comments, docs, and strings.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The overview already had a `working` state; nothing ever reached it,
because the status it reads was wrong (see previous commit). Now that a
row can actually be in it, the state needed to look like something.
- The row gets a slow green breathing edge (2.2s). Deliberately calmer
and slower than the red/yellow alert blinks, since working is not an
alert and must not compete with the two states that do want you.
- The dot keeps its `pulse` and picks up a spinning ring: the same 2px
ring with a bright leading edge that a tab shows while it loads,
reusing the `tab-load-spin` keyframes from styles.css rather than
re-declaring them, so the two cannot drift. Green rather than the tab's
blue because here it means "running", not "loading": the motion is the
shared part, the color still belongs to the state.
- The pill animates "working ...".
Reduced motion drops all three to static: a green edge, a full ring, a
static ellipsis.
Verified in headless Chromium at 390px against a live working session:
row breathe-green, dot pulse plus tab-load-spin ring, pill dots.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Permission dialogs, AskUserQuestion questions and idle prompts from every
session now land in a server-side inbox (web/approval-inbox.ts, one item per
session, claude-mode only) and are answerable in place: a header bell + drawer
on desktop, inline answer strips on the phone overview's NEEDS YOU rows, and
working push Approve/Deny buttons (previously dead ends, now answered straight
from sw.js with no tab open). Pending alerts survive reloads because the
frontend seeds from GET /api/approvals on init.
Answering sends the digit / Esc / prompt text through the existing tmux input
path; option digits are accepted only when they match options parsed from the
captured pane frame, and the answer path re-captures the pane first so a
dialog that already left the screen refuses with 409 instead of typing into
the composer. New elicitation_complete / elicitation_response hook matchers
resolve question items the moment they are answered in the terminal;
refreshStaleCodemanHooks heals existing cases.
Verified end-to-end against a live claude session: a real AskUserQuestion
dialog parsed into 5 option buttons and was answered from the drawer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The header tab strip stops working past roughly a dozen sessions: it wraps
into two or three rows, eats vertical space and still cannot be scanned.
This adds a vertical session list in a left <aside> as an ALTERNATIVE
layout — a filter box, a live count, and a 44px collapsed rail that keeps
the ambient signal (status dot, task badge) visible.
The strip is not removed. Settings -> Display -> Tab Bar -> Session List
Layout switches between them and the default stays 'header', so existing
users see no change until they opt in.
Structure: one #sessionTabs element, two mount points. applySessionListLayout()
re-parents the SAME node between #sessionTabsHost and #sessionSidebarList,
which is why there is no second renderer and no duplicated wiring — app.$()
caches getElementById results and never invalidates them, so a moved node
keeps every existing consumer (settings-ui, webview-tabs, the generated
gesture bundle, the mobile tests) working untouched.
Notable integration points:
- Below 1024px the sidebar is an off-canvas drawer overlaying the terminal;
closed it gets inert + aria-hidden so it cannot be tabbed into, and touch
swipes over it no longer switch sessions.
- Subagent and ultracode windows anchor to the right edge of a sidebar row
instead of its bottom, connector curves follow.
- Alt+B toggles; the chord is gated out of the PTY so xterm cannot also
write ESC b into a live session.
- Collapse state lives in its own localStorage key (the settings blob is
rebuilt from DOM controls on every save) and falls back to in-memory
intent where storage throws.
Verified: frontend syntax + public asset checks, tsc, eslint, 26 new jsdom
tests, and a headless-Chromium harness (scripts/verify-session-sidebar.mts)
that renders a synthetic 25-session fleet in both layouts at 1600/1000/393px
and asserts mount point, widths, inert/aria state and row count.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Closes#212. The file-preview overlay can now edit workspace text files in
place, phone-first: agent writes a file, you review it in the viewer, tweak
two lines, save, tell the agent to continue.
Backend (file-routes.ts, policy in src/config/file-editing.ts):
- GET file-content?edit=1: read-for-edit that never truncates (a truncated
buffer must never become an edit buffer), 512KB cap (413 over it), and
returns the sha256 hash + detected EOL the client echoes back on save.
- PUT /api/sessions/:id/file-content: edit-in-place only, with no O_CREAT
anywhere in the handler. Confinement matches the read path (realpath +
workspace boundary + ownership via findSessionOrFail), plus sensitive-path
and attachment-guard blocklists, a .git subtree deny, and an extension
allowlist (svg and env deliberately excluded). Optimistic concurrency via
baseHash: mismatch is a 409 unless force. Writes are wx-temp + fchmod +
fsync + rename, closing the validate-then-write TOCTOU window.
- Corruption guards: NUL sniff + UTF-8 round-trip compare (refuses binary
and latin-1), and server-side EOL re-application so a textarea's LF
normalization cannot rewrite every line of a CRLF file.
- Plain reads gain an additive editable flag the UI keys the button off.
Frontend (panels-ui.js + overlay markup/styles):
- Edit button on editable text previews; textarea editor with Save/Cancel,
dirty indicator, discard-confirm on cancel/close, and a conflict dialog
that offers overwrite (force) when the file changed on disk mid-edit.
- Phone: full-bleed window sized by --app-height so the editor and Save bar
track the OS keyboard; 16px editor font (iOS zoom guard); no autofocus.
- zh-CN strings for the new chrome.
Tests: pure policy unit tests plus a route suite that deliberately does NOT
mock node:fs. It runs against a real temp workspace so symlink escapes,
write-through of in-workspace symlinks, mode preservation, CRLF round-trip,
409/force, and the no-create property are exercised for real. Also verified
end to end on an isolated beta instance: 39-check curl matrix, Playwright
desktop flow (real clicks and typing, bytes asserted on disk, live conflict
with an external rewrite), and a 393px phone profile.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Release 1.9.8 (aicodeman) and 0.1.8 (xterm-zerolag-input).
Fixes macOS session start (`posix_spawnp failed.`, issues #6 and #204):
node-pty ships its macOS spawn-helper as mode 0644 and macOS launches every
PTY through it. `scripts/fix-node-pty.mjs` (npm run fix:node-pty) chmods every
helper, prebuilds/ included, then verifies by really opening a PTY; the blind
Node-22+ rebuild is gone. `spawnPtyWithHelperRepair()` self-heals an already
broken install on the first failed spawn.
Adds the phone home screen (session overview under 430px, per-device
`mobileOverviewEnabled`, default ON) and a guided Tailscale path in
install.sh, plus `install.sh tailscale` to retrofit it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Adds Antigravity as a sixth CLI backend alongside Claude Code, shell, OpenCode,
Codex and Gemini, following the existing pluggable-resolver pattern.
- `utils/antigravity-cli-resolver.ts` resolves the CLI, mirroring the other
resolvers; `GET /api/antigravity/status` reports availability and path.
- `ANTIGRAVITY_*` joins the `ALLOWED_ENV_PREFIXES` allowlist in schemas.ts, so
env overrides stay CLI-scoped rather than blanket-forwarded.
- Session, tmux-manager, mux-interface and types carry the new mode; secrets are
injected via socket-scoped `tmux setenv`, never on the spawn command line, so
the mode requires tmux with no direct PTY fallback like the other external CLIs.
- Frontend: Run-dropdown entry, agent-type option, `ag` tab badge and toolbar
colours. `runAntigravity()` routes remote/docker cases through
`POST /api/quick-start` and skips the local status probe for them.
Tests: test/antigravity-mode.test.ts, plus run-mode-ui and system-routes coverage.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
On phones the toolbar slot held "Shell", which starts a rarely-needed session
type. Sending Enter is a constant need on a touch keyboard, so the slot now
holds a dark blue Enter button and shell launching moves into the expandable
Run dropdown (Terminal / Shell, label "Run SH"). Desktop and tablet are
unchanged: the green Run Shell button stays exactly where it was.
Enter goes through xterm's own input path:
coreService.triggerDataEvent('\r', true)
NOT through sendInput() or a direct POST to /input. localEchoEnabled defaults
to MobileDetection.isTouchDevice(), so on a phone the characters you type are
buffered client-side in the LocalEchoOverlay and have never reached the PTY.
The onData Enter branch in terminal-ui.js is what flushes that buffer before
sending \r. A bare \r submits an empty line and leaves the typed text stranded
on screen, which presents as "the Enter button does nothing". Replaying the
keypress reuses the overlay flush, the flushed-offset cleanup and the 80ms
text-before-CR ordering instead of reimplementing them.
Verified with local echo forced on: before the fix the overlay still held
"echo OLD_WAY" after Enter; after it, pendingText is empty and the command
executes in the pane.
The !important on the Enter button's colors is required, not habit: styles.css
nests its skin overrides inside `html:not([data-skin="og"]) { … }`, so a plain
.btn-toolbar there resolves to (0,2,1) and outranks .btn-toolbar.btn-enter at
(0,2,0). Without it the button renders in generic toolbar grey.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
On <430px screens the full Codeman wordmark wasted header space; the brand
now renders a single C (same tap target, still app.goHome()). Desktop and
tablet keep the full wordmark. The compact letter lives in a separate
aria-hidden span so i18n custom branding keeps rewriting only the wordmark.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Hide the new btn-session-manager header button on phones: add it to the
@media (max-width: 430px) display:none block in mobile.css (next to
.btn-away-digest) and to KNOWN_PHONE_HIDDEN in the mobile-header policy
test, closing the recurring phone-header-leak regression that was PR
#153's red CI job.
- Put the session-manager header button on its own line in index.html
(was crammed onto the away-digest line).
- app.js: drop session:updated from the unified-list SSE refresh trigger —
it is batch-broadcast ~every 500ms per active session and would turn an
open modal / visible welcome list into a sustained ~1 Hz full projects
rescan loop; created/deleted (structural changes) are sufficient.
- terminal-ui.js _fetchUnifiedSessions: check the ApiResponse envelope and
throw on failure so a 5xx surfaces via the caller's catch instead of
rendering an empty history.
- terminal-ui.js _openSessionRowMenu: on re-entry, invoke the previous
menu's close fn (stored as _openRowMenuClose) so its document/window
listeners are detached rather than leaked; use claudeSessionId ||
sessionId in the 'Resume session' menu item to match the main-row and
Session Manager resume routing.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Includes review fixes: Session Manager aligned to the merged /api/sessions/unified contract with error states, Ctrl+K no longer leaks 0x0B into the PTY, shortcut registry finished (dispatch/persistence/rendering), shortcutOverrides preserved across settings saves, help modal kept reachable.
# Conflicts:
# README.md
# src/web/public/index.html
# src/web/public/session-ui.js
- 92vh on iOS Safari measures the large viewport; with browser chrome visible the
panel top (header + close button) clipped off-screen. 88vh fallback + 92dvh
matches the repo's established dvh idiom.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The mobile media query only overrode .response-viewer-body with a flat
font-size: 12px / padding: 12px, leaving the desktop response-viewer
typography system (--rv-content-max, .rv-text pre, heading scale) with no
mobile tuning. Bump body text to 14.5px/1.65, give code blocks phone-sized
padding and 11.5px code, scale headings (h1 1.35em / h2 1.2em / h3 1.08em),
let content span full width, and cap the panel at 92vh.
Layers cleanly on top of the existing response-viewer selectors in
styles.css; desktop rendering is unchanged.