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fix(mobile): keep the one-shot Ctrl armed through terminal-generated reports
Review of #268 turned up two defects, both verified against a real shell session on an isolated instance. 1. A tap spent the modifier. The onData hook consumed every chunk while armed, but not every chunk is a keystroke: a shell session keeps the narrow scrollback strip, so mouse DECSETs reach the browser, and with vim/htop running a tap arrives as `\x1b[<0;31;23M`. Measured in the real app: armed, one tap, disarmed, and the Ctrl button read as dead. The hook now skips mouse and focus reports via a new `CodemanTerminalInput.isTerminalFocusOrMouseReport()`; they still reach the PTY, they just no longer stand in for the next key. Focus reports are covered for the same reason even though FOCUS_ESCAPE_FILTER in session.ts strips DECSET 1004 today, since the bar refocuses the terminal after every key and would spend the modifier on its own `\x1b[I` the moment that filter changed. 2. The armed style did not land on the four light skins. The competing rule is (0,3,1), not (0,2,1) as the comments claimed: `:is()` takes the specificity of its most specific argument and that list holds `.btn-toolbar.btn-shell`, so it outranked the (0,3,0) armed rules in both stylesheets. Measured across all seven skins at 390px, armed and resting backgrounds were byte-identical on paper-gray, solarized-light, catppuccin-latte and rose-pine-dawn. The light-skin rule now excludes the state as `.accessory-btn:not(.armed)`, which fixes phone and tablet at once; adding another class to the armed rules would only have moved the tie. Tests: 20 more cases in test/mobile-shell-keyboard.test.ts (the report classifier, the gate's effect on the modifier, and a static guard on the light-skin selector, since the existing E2E background assertion passes on a light skin and the browser suite runs the dark default), plus a browser regression that taps the terminal with mouse reporting on. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -270,7 +270,7 @@ Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. L
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**WebGL renderer toggle** (`webglRendererEnabled`, per-device): the GPU-stall watchdog's sticky `codeman-webgl-disabled` marker survives page loads and is cleared only by an explicit OFF→ON save or `?webgl=force`. `?nowebgl` forces the DOM renderer per-load. → [architecture-invariants#webgl-renderer-toggle](docs/architecture-invariants.md#webgl-renderer-toggle)
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**Shell keyboard accessory bar + one-shot Ctrl** (issue #262, `keyboard-accessory.js`): a **shell**-mode session automatically swaps the mobile accessory bar for terminal controls (Ctrl, Esc, Tab, four arrows, paste, dismiss); every other mode keeps the agent bar. `setMode()` now records the user's `extendedKeyboardBar` preference as the **base** layout and `refreshForActiveSession()` (called from `selectSession`) resolves base-vs-shell, so a settings save during a shell session cannot yank the bar away and switching back restores the user's choice. ⚠️ **Ctrl is a ONE-SHOT modifier applied in `terminal.onData`, not in a keydown handler**: a virtual keyboard emits no usable key events, so the character only exists as onData text. The hook sits AFTER `shouldSuppressTerminalQueryResponse` (xterm answers DA/CPR through onData too, and one of those would silently spend the modifier) and BEFORE every send path, so the control byte follows the normal control-char route. ⚠️ It must disarm on ALL of: use, second tap, any other accessory key, session switch, keyboard dismissal, and a layout swap; a modifier left armed turns the next innocent keystroke into a control byte. Mapping is `ctrlByteFor()` (`code & 0x1f` over @A-Z[\]^_ and a-z, plus Ctrl+Space=NUL / Ctrl+?=DEL); characters with no control equivalent pass through unchanged, like a hardware keyboard. The armed style needs **three classes** (`.accessory-btn.accessory-btn-ctrl.armed`) to outrank mobile.css's light-skin `.accessory-btn` rule at (0,2,1).
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**Shell keyboard accessory bar + one-shot Ctrl** (issue #262, `keyboard-accessory.js`): a **shell**-mode session automatically swaps the mobile accessory bar for terminal controls (Ctrl, Esc, Tab, four arrows, paste, dismiss); every other mode keeps the agent bar. `setMode()` now records the user's `extendedKeyboardBar` preference as the **base** layout and `refreshForActiveSession()` (called from `selectSession`) resolves base-vs-shell, so a settings save during a shell session cannot yank the bar away and switching back restores the user's choice. ⚠️ **Ctrl is a ONE-SHOT modifier applied in `terminal.onData`, not in a keydown handler**: a virtual keyboard emits no usable key events, so the character only exists as onData text. The hook sits AFTER `shouldSuppressTerminalQueryResponse` (xterm answers DA/CPR through onData too, and one of those would silently spend the modifier) and BEFORE every send path, so the control byte follows the normal control-char route. ⚠️ **Not every onData chunk is a keystroke**, and the query filter is not enough on its own: xterm ALSO emits mouse and focus reports on its own initiative, so the hook skips them via `isTerminalFocusOrMouseReport()` (they still reach the PTY, they just don't count as the next key). The mouse half is live — a shell session keeps the NARROW strip, so mouse DECSETs reach the browser and one tap while vim/htop runs spent the armed modifier silently (measured). The focus half is defense in depth: `FOCUS_ESCAPE_FILTER` in `session.ts` strips `\x1b[?1004h` from every PTY read, so `sendFocusMode` never turns on today; if it ever did, the bar's own post-key refocus would emit `\x1b[I` and eat the modifier before the user typed. ⚠️ It must disarm on ALL of: use, second tap, any other accessory key, session switch, keyboard dismissal, and a layout swap; a modifier left armed turns the next innocent keystroke into a control byte. Mapping is `ctrlByteFor()` (`code & 0x1f` over @A-Z[\]^_ and a-z, plus Ctrl+Space=NUL / Ctrl+?=DEL); characters with no control equivalent pass through unchanged, like a hardware keyboard. ⚠️ The armed style is `.accessory-btn.accessory-btn-ctrl.armed` (0,3,0) in BOTH stylesheets, and it cannot outrank mobile.css's light-skin repaint at **(0,3,1)** (`:is()` inherits its most specific argument, and that list holds `.btn-toolbar.btn-shell`) — so that rule excludes the state by hand as `.accessory-btn:not(.armed)`. Without the exclusion the armed button renders identically to a resting one on all four light skins, which is worse than no armed style at all.
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**Phone toolbar: Enter replaces Shell** (post-1.8.0): inside `@media (max-width: 430px)` `btn-shell` is `display:none` and `btn-enter` takes its slot (`order: 4`); starting a shell moved into the Run dropdown (`Terminal / Shell` → `setRunMode('shell')` → `run()` → `runShell()`, button label "Run SH"). `runMode` is `z.string().max(20)` server-side, so new modes need no schema change. Desktop and tablet keep the green Run Shell button unchanged.
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@@ -1163,8 +1163,9 @@ html.mobile-init .file-browser-panel {
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}
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/* Armed one-shot Ctrl (shell bar, issue #262). Phone palette is hardcoded in
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this block, so the state needs its own entry here; three classes to outrank
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the light-skin .accessory-btn rule at the bottom of this file. */
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this block, so the state needs its own entry here. Three classes beat the
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plain .accessory-btn rules; the light-skin rule at the bottom of this file
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is higher still at (0,3,1) and is excluded by hand there, not outranked. */
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.accessory-btn.accessory-btn-ctrl.armed {
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background: #2563eb;
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border-color: rgba(59, 130, 246, 0.9);
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@@ -2918,7 +2919,13 @@ html:is([data-skin="paper-gray"], [data-skin="solarized-light"], [data-skin="cat
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color: var(--text);
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}
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html:is([data-skin="paper-gray"], [data-skin="solarized-light"], [data-skin="catppuccin-latte"], [data-skin="rose-pine-dawn"]) :is(.btn-voice-mobile, .btn-settings-mobile, .btn-toolbar.btn-shell, .toolbar .btn-case-add, .accessory-btn) {
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/* `.accessory-btn:not(.armed)` on purpose: this selector is (0,3,1) — `:is()`
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takes the specificity of its most specific argument, and `.btn-toolbar
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.btn-shell` is two classes — so it OUTRANKS the (0,3,0) armed-Ctrl rules in
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both stylesheets and repainted the armed modifier back to a resting button on
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all four light skins. Excluding the state here fixes phone and tablet at once;
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adding a class to the armed rules would only have moved the tie. */
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html:is([data-skin="paper-gray"], [data-skin="solarized-light"], [data-skin="catppuccin-latte"], [data-skin="rose-pine-dawn"]) :is(.btn-voice-mobile, .btn-settings-mobile, .btn-toolbar.btn-shell, .toolbar .btn-case-add, .accessory-btn:not(.armed)) {
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background: var(--control-bg);
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border-color: var(--control-border);
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color: var(--text-dim);
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@@ -12081,10 +12081,12 @@ body.touch-device.cjk-input-visible .main {
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color: var(--yellow);
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}
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/* Armed one-shot Ctrl (shell bar, issue #262). Three classes on purpose: the
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light-skin compatibility rule in mobile.css repaints every .accessory-btn at
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specificity (0,2,1), so a two-class rule here would lose and the modifier
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would look unarmed on the light skins. */
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/* Armed one-shot Ctrl (shell bar, issue #262). Three classes on purpose, to beat
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the plain .accessory-btn rules. It still cannot outrank the light-skin
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compatibility rule in mobile.css, which repaints every .accessory-btn at
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(0,3,1) — `:is()` inherits its most specific argument — so that rule excludes
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`.armed` by hand. Without the exclusion the modifier looks unarmed on the four
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light skins, which is worse than having no armed style at all. */
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.accessory-btn.accessory-btn-ctrl.armed {
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background: var(--accent);
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border-color: var(--accent);
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@@ -15,6 +15,15 @@
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(function (global) {
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const TERMINAL_QUERY_RESPONSE_PATTERN = /^\x1b\[[\?>=]?[\d;]*[cnR]$/;
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const TERMINAL_OSC_RESPONSE_PATTERN = /^\x1b\][\d;]*[^\x07\x1b]*(?:\x07|\x1b\\)$/;
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// Pointer and focus reports xterm emits through onData on the terminal's OWN
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// initiative, with no key pressed: SGR mouse (DECSET 1006, also 1016), legacy
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// X10 mouse (DECSET 1000 — three raw bytes after CSI M) and focus in/out
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// (DECSET 1004). They are not query REPLIES, so the query-response filter
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// above does not match them, and they must keep reaching the PTY. What they
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// must NOT do is stand in for a keystroke: see isTerminalFocusOrMouseReport.
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const MOUSE_SGR_REPORT_PATTERN = /^\x1b\[<\d+;\d+;\d+[Mm]$/;
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const MOUSE_X10_REPORT_PATTERN = /^\x1b\[M[\s\S]{3}$/;
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const FOCUS_REPORT_PATTERN = /^\x1b\[[IO]$/;
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// Grace window after a manual scroll-up gesture during which sticky-scroll is
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// suppressed, so high-frequency Codex status redraws don't snap the viewport
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// back to the bottom while the user is inspecting earlier output.
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@@ -106,6 +115,30 @@
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return isTerminalQueryResponse(data);
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}
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/**
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* Did the terminal generate this chunk itself, rather than a human pressing a
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* key? True for mouse and focus reports (issue #262).
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*
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* Consumers that treat one onData chunk as "the next keystroke" must skip
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* these. The one-shot Ctrl modifier is why this exists, and the MOUSE half is
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* the live one: a shell session keeps the narrow scrollback strip, so mouse
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* DECSETs reach the browser and anything the user runs that enables tracking
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* (vim, htop, less) turns a tap into `\x1b[<0;31;23M`. Measured in a real
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* shell session: with Ctrl armed, one tap on the terminal spent it silently.
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*
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* Focus reports are the same class and cost nothing to cover, but they cannot
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* reach xterm today: `FOCUS_ESCAPE_FILTER` in session.ts strips `\x1b[?1004h`
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* (and the reports themselves) from every PTY read, so `sendFocusMode` never
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* turns on. Were that filter to go, the Ctrl button would spend the modifier
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* on its OWN refocus — the bar refocuses the terminal after every key so the
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* keyboard stays open, and that refocus emits `\x1b[I`.
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*/
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function isTerminalFocusOrMouseReport(data) {
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return (
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FOCUS_REPORT_PATTERN.test(data) || MOUSE_SGR_REPORT_PATTERN.test(data) || MOUSE_X10_REPORT_PATTERN.test(data)
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);
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}
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// Per-skin xterm.js palettes. The 'daylight-blue' object equals the legacy hardcoded
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// theme, so default behavior is unchanged. Shared at module scope and exported on the
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// global so both terminal-ui.js (main terminal) and panels-ui.js (teammate terminals,
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@@ -134,6 +167,7 @@
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global.CodemanTerminalInput = {
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isTerminalQueryResponse,
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shouldSuppressTerminalQueryResponse,
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isTerminalFocusOrMouseReport,
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isComposerNavKey,
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classifyPredictInput,
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isCodexComposerRow,
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@@ -938,7 +972,17 @@ Object.assign(CodemanApp.prototype, {
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// own DA/CPR replies can never spend the modifier, and BEFORE every
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// send path so the control byte follows the normal control-char route
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// (immediate flush, local-echo state cleared).
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if (typeof KeyboardAccessoryBar !== 'undefined' && KeyboardAccessoryBar.isCtrlArmed?.()) {
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//
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// Mouse and focus reports are skipped rather than suppressed: they are
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// real bytes the PTY still needs, they just were not typed by anyone.
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// A shell session passes mouse DECSETs through, so with vim or htop
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// running, one tap on the terminal used to spend the modifier silently
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// (measured against a real shell). See isTerminalFocusOrMouseReport.
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if (
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typeof KeyboardAccessoryBar !== 'undefined' &&
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KeyboardAccessoryBar.isCtrlArmed?.() &&
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!window.CodemanTerminalInput?.isTerminalFocusOrMouseReport(data)
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) {
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data = KeyboardAccessoryBar.consumeCtrl(data);
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}
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@@ -17,6 +17,39 @@ import { describe, expect, it, vi } from 'vitest';
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const keyboardSource = readFileSync(resolve('src/web/public/keyboard-accessory.js'), 'utf8');
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const terminalSource = readFileSync(resolve('src/web/public/terminal-ui.js'), 'utf8');
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type TerminalInput = { isTerminalFocusOrMouseReport(data: string): boolean };
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let terminalInput: TerminalInput | null = null;
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/**
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* `CodemanTerminalInput` out of terminal-ui.js. Its IIFE only needs a window to
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* hang the export on, but the rest of the file assigns to CodemanApp.prototype
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* at top level, so constants.js + app.js load first — the same recipe as
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* test/local-echo-codex-gating.test.ts.
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*/
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function loadTerminalInput(): TerminalInput {
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if (terminalInput) return terminalInput;
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const read = (file: string) => readFileSync(resolve(`src/web/public/${file}`), 'utf8');
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const windowStub: Record<string, unknown> = { addEventListener: vi.fn(), removeEventListener: vi.fn() };
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const context = vm.createContext({
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console,
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setInterval: vi.fn(),
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clearInterval: vi.fn(),
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setTimeout,
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clearTimeout,
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requestAnimationFrame: vi.fn(),
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HTMLCanvasElement: class HTMLCanvasElement {},
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WebSocket: { OPEN: 1 },
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fetch: vi.fn(),
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document: { addEventListener: vi.fn(), documentElement: { dataset: {} } },
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localStorage: { length: 0, key: vi.fn(), getItem: vi.fn(), setItem: vi.fn(), removeItem: vi.fn() },
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window: windowStub,
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MobileDetection: { isTouchDevice: () => true, isHandheldDevice: () => false, getDeviceType: () => 'desktop' },
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});
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vm.runInContext(`${read('constants.js')}\n${read('app.js')}\n${terminalSource}`, context);
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terminalInput = (windowStub as { CodemanTerminalInput?: TerminalInput }).CodemanTerminalInput!;
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return terminalInput;
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}
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type FakeButton = {
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dataset: { action: string };
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classList: { has: Set<string>; toggle(name: string, on: boolean): void; contains(name: string): boolean };
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@@ -341,4 +374,114 @@ describe('terminal input wiring', () => {
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it('guards the hook so a page without the bar (desktop) still types normally', () => {
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expect(terminalSource).toContain("typeof KeyboardAccessoryBar !== 'undefined'");
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});
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it('skips terminal-generated focus and mouse reports', () => {
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// Pins the gate itself: without it the modifier is spent by the `\x1b[I`
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// that the Ctrl button's own refocus emits (see the describe below).
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expect(terminalSource).toContain('!window.CodemanTerminalInput?.isTerminalFocusOrMouseReport(data)');
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});
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});
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describe('CodemanTerminalInput.isTerminalFocusOrMouseReport', () => {
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const isReport = loadTerminalInput().isTerminalFocusOrMouseReport;
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it.each([
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['\x1b[I', 'focus in (DECSET 1004)'],
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['\x1b[O', 'focus out (DECSET 1004)'],
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['\x1b[<0;10;5M', 'SGR mouse press'],
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['\x1b[<0;10;5m', 'SGR mouse release'],
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['\x1b[<64;10;5M', 'SGR wheel up'],
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['\x1b[M !!', 'legacy X10 mouse'],
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])('classifies %j as terminal-generated (%s)', (data) => {
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expect(isReport(data)).toBe(true);
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});
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it.each([
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['c', 'a typed character'],
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['\x03', 'a control byte'],
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['\r', 'Enter'],
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['\x1b', 'the Escape key'],
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['\x1b[A', 'an arrow key'],
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['\x1b[200~hi\x1b[201~', 'a bracketed paste'],
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['\x1b[?1;2c', 'a DA reply'],
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['I', 'the letter I'],
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])('leaves %j alone (%s)', (data) => {
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expect(isReport(data)).toBe(false);
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});
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});
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describe('one-shot Ctrl vs terminal-generated reports', () => {
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// The onData gate, as terminal-ui.js writes it. The wiring test above pins
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// the real source; this proves the behavior the gate buys.
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function feed(bar: Bar, data: string): string {
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const isReport = loadTerminalInput().isTerminalFocusOrMouseReport;
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return bar.isCtrlArmed() && !isReport(data) ? bar.consumeCtrl(data) : data;
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}
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function shellBar() {
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const loaded = loadBar('shell');
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loaded.bar.refreshForActiveSession();
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return loaded;
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}
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it('survives a tap once an app in the pane turns mouse reporting on', () => {
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const { bar } = shellBar();
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// The live case: a shell session keeps the narrow scrollback strip, so mouse
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// DECSETs reach the browser. Measured against a real shell with vim-style
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// tracking on, one tap on the terminal spent the armed modifier silently.
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bar.handleAction('ctrl');
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expect(feed(bar, '\x1b[<0;10;5M')).toBe('\x1b[<0;10;5M');
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expect(feed(bar, '\x1b[<0;10;5m')).toBe('\x1b[<0;10;5m');
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expect(bar.isCtrlArmed()).toBe(true);
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// ...so the character the user actually types is still the one modified.
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expect(feed(bar, 'd')).toBe('\x04');
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expect(bar.isCtrlArmed()).toBe(false);
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});
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it('survives a focus report, should one ever reach xterm', () => {
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// Defense in depth: FOCUS_ESCAPE_FILTER (session.ts) strips `\x1b[?1004h`
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// from every PTY read, so sendFocusMode never turns on today. If it did,
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// the bar's own post-key refocus would emit `\x1b[I` and eat the modifier
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// before the user typed a single character.
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const { bar } = shellBar();
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bar.handleAction('ctrl');
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expect(feed(bar, '\x1b[I')).toBe('\x1b[I');
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expect(bar.isCtrlArmed()).toBe(true);
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expect(feed(bar, 'c')).toBe('\x03');
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});
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it('still spends the modifier on a paste, which is real input', () => {
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const { bar } = shellBar();
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bar.handleAction('ctrl');
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expect(feed(bar, 'git status')).toBe('git status');
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expect(bar.isCtrlArmed()).toBe(false);
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});
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});
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describe('armed styling survives the light-skin overrides', () => {
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const mobileCss = readFileSync(resolve('src/web/public/mobile.css'), 'utf8');
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it('excludes .armed from the light-skin .accessory-btn repaint', () => {
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// That selector is (0,3,1): `:is()` takes the specificity of its most
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// specific argument and the list holds `.btn-toolbar.btn-shell`. It
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// therefore OUTRANKS the (0,3,0) armed rules in both stylesheets, and a
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// bare `.accessory-btn` there paints the armed modifier back to a resting
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// button on all four light skins (measured across every skin at 390px).
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const lightSkinRule = mobileCss
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.split('\n')
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.find((line) => line.includes('[data-skin="paper-gray"]') && line.includes('.btn-voice-mobile,'));
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expect(lightSkinRule).toBeDefined();
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expect(lightSkinRule).toContain('.accessory-btn:not(.armed)');
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});
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it('keeps an armed rule in both stylesheets', () => {
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// mobile.css hardcodes the phone palette, styles.css carries the
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// skin-aware one for everything wider.
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expect(mobileCss).toContain('.accessory-btn.accessory-btn-ctrl.armed');
|
||||
expect(readFileSync(resolve('src/web/public/styles.css'), 'utf8')).toContain(
|
||||
'.accessory-btn.accessory-btn-ctrl.armed'
|
||||
);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -1146,6 +1146,30 @@ describe('Virtual Keyboard', () => {
|
||||
expect(await typeAndCapture('d')).toEqual(['\x04']);
|
||||
});
|
||||
|
||||
it('survives a terminal tap while the pane has mouse reporting on', async () => {
|
||||
// A shell session keeps the narrow scrollback strip, so mouse DECSETs
|
||||
// reach the browser: run vim or htop and xterm starts reporting taps
|
||||
// through onData as \x1b[<0;31;23M. Those arrive on the same channel as
|
||||
// typed characters, so a hook that treats every chunk as "the next
|
||||
// keystroke" spends Ctrl on a tap and the button looks dead. Verified
|
||||
// against a real shell session before this guard existed.
|
||||
await activateSession('shell');
|
||||
await page.evaluate(`app.terminal.write('\\x1b[?1000h\\x1b[?1006h')`);
|
||||
await page.waitForTimeout(150);
|
||||
|
||||
await tapCtrl();
|
||||
expect(await page.evaluate(`KeyboardAccessoryBar.isCtrlArmed()`)).toBe(true);
|
||||
|
||||
const box = await page.locator('.xterm-screen').first().boundingBox();
|
||||
await page.touchscreen.tap(box!.x + box!.width / 2, box!.y + box!.height / 2);
|
||||
await page.waitForTimeout(200);
|
||||
|
||||
expect(await page.evaluate(`KeyboardAccessoryBar.isCtrlArmed()`)).toBe(true);
|
||||
expect(await typeAndCapture('c')).toEqual(['\x03']);
|
||||
|
||||
await page.evaluate(`app.terminal.write('\\x1b[?1000l\\x1b[?1006l')`);
|
||||
});
|
||||
|
||||
it('cancels on a second tap of Ctrl', async () => {
|
||||
await activateSession('shell');
|
||||
await tapCtrl();
|
||||
|
||||
Reference in New Issue
Block a user