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Author SHA1 Message Date
Codeman maintainer 09bf00c815 chore: version packages 2026-08-18 21:17:09 +02:00
Ark0N 2e19fc0430 Merge pull request #315 from aakhter/fix/respawn-stop-race
fix(respawn): do not revive a stopped controller after a cycle-step write
2026-08-18 21:15:17 +02:00
Ark0N 30f35490f6 Merge pull request #314 from aakhter/fix/symlink-safe-workspace-confinement
fix(routes): canonicalize the workspace before comparing it to a resolved path
2026-08-18 21:15:11 +02:00
Ark0N 322801052b Merge pull request #316 from Ark0N/chore/test-script-split
chore(test): make `npm test` the CI gate and give each excluded suite a runner
2026-08-18 21:15:00 +02:00
Ark0N 736a6b8b7b Merge pull request #313 from Ark0N/feat/sidebar-rich
feat(sidebar): add a rich session sidebar that carries the home screen's row detail
2026-08-18 21:14:53 +02:00
Ark0N 6525ade530 Merge pull request #317 from Ark0N/feat/wiki-tapzones-lineage-colours
Wiki publishing, phone tab tap-zone fix, and per-parent lineage colours
2026-08-18 21:14:46 +02:00
Codeman maintainer 947ff6f6fa chore(test): make npm test the CI gate and give each excluded suite a runner
`npm test` ran config/vitest.config.ts, which includes the browser, visual and
perf suites. On any machine without chromium, a free port and per-machine PNG
baselines that fails ~87 tests on a clean master, so the repo's most obvious
command could not be used as a pass/fail signal. The workaround had spread into
four docs as "never run bare `npm test`" warnings.

`npm test` now runs config/vitest.ci.config.ts — byte-for-byte what CI runs — so
local green means CI green. Verified: 264 files, 5248 tests, exit 0.

The suites it leaves out are not abandoned; each has a command:

  test:browser  5 Playwright files (chromium + a live server; codex-predictive-echo
                also needs a real codex binary)
  test:mobile   unchanged — the above plus per-machine PNG baselines
  test:perf     2 wall-clock benchmarks; need an otherwise idle machine
  test:all      the old everything-behaviour, kept reachable

test:ci is untouched (CI still calls it). test:watch and test:coverage follow
test onto the gate's config.

The more important half is the hole this closes. The exclusion list lived as
literals in one config and pointed one way only: a file excluded from CI and
added to no runner would be tested by NOTHING, silently, with every command
still green — vitest counts "no files matched a filter" as success. That is the
same shape as the #279/#280 blind spot already documented in CLAUDE.md.

So the globs moved to config/test-suites.ts, one array per REASON a suite cannot
run in CI, and all three configs derive from it. test/test-suite-partition.test.ts
then checks the arithmetic against the files on disk: it fails if any test file
is reachable by no runner, or by two. Confirmed it fires by orphaning a file and
watching it name it. The partition is exact today:

  gate 264 + browser 5 + perf 2 + mobile 9 = 280 = every *.test.ts in the repo

⚠️ One sharp edge, deliberate and documented: a file filter must match its
runner. `npm test -- test/mobile/keyboard.test.ts` now matches nothing and exits
GREEN having run zero tests, because the gate's config excludes that path.
CLAUDE.md recommended exactly that command in the on-screen-keyboard note; that
line now says `npm run test:mobile -- <file>`, and the Testing section calls out
the trap, since a green run of zero tests is worse than a red one.

Docs synced: CLAUDE.md, AGENTS.md, .github/CONTRIBUTING.md, README.md,
README.zh-CN.md, and two ci.yml comments that claimed only test/mobile/** was
excluded — it is three suites, and 5 Playwright files rather than 3.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-18 19:55:23 +02:00
Aamer Akhter ce405a4cff fix(respawn): do not revive a stopped controller after a cycle-step write
Each cycle step (kickstart, update, /clear, /init) checks for `stopped` before
`await session.writeViaMux(...)`, then emits `stepSent` and calls
`setState('waiting_*')` after it.

stop() is asynchronous with respect to that await. One that lands while the
write is in flight has already passed the guard that ran, so the post-await
setState() puts a stopped controller back into a waiting state — re-arming its
step timers against a session the user asked to stop.

Re-check after the await, before emitting and setting state.

The guard reads the public `state` getter rather than `_state` on purpose:
TypeScript narrows `_state` across the await from the pre-await check and cannot
see that stop() mutated it, so `this._state === 'stopped'` is rejected as a
comparison with no overlap (TS2367) at all four sites.

Adds test/respawn-stop-race.test.ts, which drives the interleaving
deterministically by calling stop() from inside the mocked write rather than
relying on timing. All four steps go red without these guards.
2026-08-18 10:59:44 -04:00
Aamer Akhter 8e5691b05c fix(routes): canonicalize the workspace before comparing it to a resolved path
validateSessionFilePath realpath-resolves the candidate path but compared it
against the raw sessionWorkingDir. When the workspace is itself reached through
a symlink the two sides live in different namespaces, so relative() reports a
spurious `../` and every file in that workspace is judged an escape — reads and
writes in the session are refused wholesale.

That is not an exotic setup: os.tmpdir() hands back a symlinked path on macOS
(/tmp -> /private/tmp), and symlinked project directories and bind-mounted case
paths hit it too.

Resolve both sides and compare canonical to canonical. This only makes the
comparison honest — it does not widen it. The candidate keeps its own realpath,
so a symlink pointing out of the workspace and a ../ traversal are still
refused, and a workspace that cannot be resolved now fails closed.

Three stubs in file-routes.test.ts used a blanket
realpathSync.mockReturnValue(escapeTarget), which answers the same path for the
workspace and the candidate; with both sides resolved that makes an escape look
contained. They now use the input-aware mockImplementation idiom the rest of
that file already uses, so the workspace resolves to itself and only the
candidate escapes. Verified they still bite: removing the confinement check
turns all of them red.

Adds test/route-helpers-symlink-confinement.test.ts, which exercises the
function against a real symlinked workspace on disk and pins the negative cases
(../ escape, symlink-out, missing file) alongside the fix.
2026-08-18 10:46:21 -04:00
Codeman maintainer 98e37bf895 feat(sidebar): add a rich session sidebar that carries the home screen's row detail
Session List Layout gains a third option. The old "Left sidebar" becomes
"Left sidebar simple" and is unchanged down to the byte; the new "Left sidebar"
puts on each row what the desktop home rail and the phone overview already show:
when the session was first created, how long it has been in the state it is in,
and a status pill naming that state.

A docked column is not a tab strip. It has width to spare and a row per session
either way, and "name + folder" is the whole story a TAB can tell, not the whole
story there is. This is the information that was missing, and it already existed
one surface over.

Both sidebar values are the same layout, and both set data-session-list="sidebar";
the row detail rides on a separate data-sidebar-detail attribute. That split is
the load-bearing decision here: every one of the ~25 isSessionSidebarActive()
call sites and every html[data-session-list="sidebar"] rule in styles.css and
mobile.css keeps matching both variants without being touched. A third
data-session-list value would have meant auditing and editing all of them.

- Stored values: 'header', 'sidebar' (simple), 'sidebar-rich'. Anyone already on
  'sidebar' keeps exactly the layout they picked — the rename is label-only.
- State classification and the "how long has it been like this" anchor come from
  _mobileOverviewState() / _mobileOverviewSince(), not re-derived, so the three
  surfaces cannot disagree about what "working" means. A working pane repaints
  ~1/s, so its duration is measured from the turn's last Enter: a running turn
  reads "working 12m", not "0m".
- Stamps refresh in place on a 20s clock rather than by re-rendering — a rebuild
  would restart every load spinner and alert animation in the list, twice a
  minute. The clock runs only while rich rows are on screen, and is stopped from
  both render paths and from applySessionListLayout().
- The incremental render path updates the pill, the accent class and the since
  anchor; a tick alone cannot see a state change, and a new turn re-stamps
  lastSubmitAt without changing state.
- applySessionListLayout() now re-renders on a DETAIL change too. simple <-> rich
  leaves data-session-list on 'sidebar' both times, and the meta line is emitted
  by the row template rather than toggled by CSS, so the old layout-only test
  would have flipped the setting and repainted nothing.
- Width: 300px for the extra line. The collapsed 44px rail and the handheld
  drawer are both explicitly held back from it — the desktop rule is (0,3,1) and
  would otherwise out-specify mobile.css's (0,2,1) drawer base and pin a 320px
  phone's drawer to 300px.
- Missing/stale mobile-overview.js degrades to a row with no meta line rather
  than throwing and taking the whole tab strip down.

15 new tests cover the attribute split, the solo-window override, the
detail-change re-render, the row model, both render paths, the clock lifecycle
and the mobile width guard.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-18 16:26:34 +02:00
Codeman maintainer 5ded2ed1a3 docs: correct drifted counts in CLAUDE.md, declare postcss
The frontend load order omitted session-lineage.js (29 modules listed, 30
loaded), and several inventory counts had drifted from the tree: route handlers
~200 to ~217 with system, files and approvals each understated, src/config 20 to
21 files, install.sh 69KB to 92KB, and the Prettier exemption list, which also
never mentioned mobile.css. Two of the missing handlers are endpoints CLAUDE.md
already documents in prose but never counted.

postcss is imported by two tests but was only present transitively via vite, so
knip reported it as an unlisted dependency. Declared at the version already
resolved in the lockfile.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-18 16:20:44 +02:00
Codeman maintainer 76ea090a67 fix(ui): bind lineage line colours to the spawning tab
Lineage arcs were coloured per child, so one tab's own workers each got a
different colour, which is the distinction the colours exist to make. The colour
is now keyed on the parent: every arc leaving one tab is the same colour however
many workers it spawns, so the strip reads as "these five came from w1, those
two came from w2". A child that spawns in turn is a parent in its own right and
gets its own colour for the arcs below it, so a chain changes colour at each
generation while each generation's fan-out stays uniform.

The new tests drive the real _appendLineageConnectionLines() and assert the
painted custom property, because testing the colour function alone passes just
as happily with the child id passed back in.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-18 16:20:43 +02:00
Codeman maintainer d30cac4440 fix(mobile): keep the active phone tab's centre off its action icons
The active tab is the only one that grows a gear and a close button, and with a
short session name they were eating it: "w1" rendered a 13px label while gear
plus close took 50px of a 116px tab, so the tab's geometric centre landed on the
gear and a thumb aiming at the middle of the tab opened Session Options instead
of switching sessions. Reserving a minimum label width on the active tab widens
the tab by the difference instead.

The floor is set by the 10th tab onward, which renders no number badge and so
sits 10px further right; a numbered tab clears the icons at 20px but a
numberless one needs 40px. The test recomputes that inequality from the
stylesheet rather than pinning the pixel.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-18 16:20:43 +02:00
Codeman maintainer f3cb7696f0 docs: publish docs/wiki as the user manual, with a sync workflow
30 pages covering install, concepts, the dashboard, the agent CLIs, unattended
runs, remote and Docker cases, security and the HTTP API, plus a sidebar and a
footer. The wiki repo has no CI and no review, so docs/wiki is the source of
truth and .github/workflows/wiki-sync.yml mirrors it on every push to master.

The workflow refuses to mirror when docs/wiki is missing or holds no pages,
because it deletes before it copies and would otherwise publish the deletion of
every page. The footer carries a {{VERSION}} placeholder stamped at publish
time rather than a hand-written version, which went stale on every release.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-18 16:20:43 +02:00
65 changed files with 6414 additions and 98 deletions
+12 -3
View File
@@ -37,11 +37,20 @@ npm run check:frontend-syntax # syntax-checks the plain-JS frontend modules
### Tests
```bash
npm test -- test/<file>.test.ts # one file (the normal way)
npm run test:ci # the full CI sweep
npm test # the gate — exactly what CI runs
npm test -- test/<file>.test.ts # one file
```
**Never run bare `npm test`.** The default config includes browser-driven Playwright suites that need a live server, Chromium, and environment-specific baselines; they will hang or fail on a normal machine. `test:ci` is the honest "run everything" command, it is exactly what CI runs.
`npm test` is the same suite CI runs, so a green run locally means a green run there. It leaves out three suites that cannot pass on an arbitrary machine, each with its own command:
```bash
npm run test:browser # Playwright + chromium (+ a live server; codex-predictive-echo needs a real codex binary)
npm run test:mobile # the above plus environment-specific PNG baselines
npm run test:perf # wall-clock benchmarks — run on an otherwise idle machine
npm run test:all # literally everything, environmental failures included
```
Expect `test:browser`/`test:mobile`/`test:perf` to fail where the machine cannot provide what they need; read that as "not runnable here", not as a regression. `config/test-suites.ts` holds the globs, and both configs derive from it, so the exclusions and those runners cannot drift apart.
If you add a test that binds a port, pick a unique one at 3150 or above (search the repo for `const PORT =` first). Never 3000.
+11 -4
View File
@@ -87,7 +87,9 @@ jobs:
fi
- name: Run unit & integration tests
# Excludes the browser-driven mobile suite (test/mobile/**); see config/vitest.ci.config.ts.
# Excludes the suites that need chromium, per-machine PNG baselines or a
# quiet machine — see config/test-suites.ts for the list and the reason
# behind each entry. Identical to what `npm test` runs locally.
# Safe in CI: TmuxManager no-ops all shell commands under VITEST (test/setup.ts).
run: npm run test:ci
@@ -99,6 +101,11 @@ jobs:
run: npx vitest run
working-directory: packages/xterm-zerolag-input
# Note: The browser-driven mobile suite (test/mobile/**) is excluded from CI —
# it needs a live server + chromium + environment-specific PNG baselines.
# Run it locally/manually. All other tests run via the `test` job above.
# Note: three suites are excluded from CI, each with its own local runner:
# npm run test:browser Playwright + chromium (+ a live server, and a real
# codex binary for codex-predictive-echo)
# npm run test:mobile the above plus environment-specific PNG baselines
# npm run test:perf wall-clock benchmarks; need an otherwise idle machine
# config/test-suites.ts holds the globs; the configs derive from it so the
# exclusions here and those runners cannot drift apart. Everything else runs in
# the `test` job above, which is the same thing `npm test` runs.
+109
View File
@@ -0,0 +1,109 @@
name: Sync Wiki
# Publishes docs/wiki/ to the repository's GitHub wiki.
#
# The wiki is a separate git repo with no CI and no review, so the source of truth
# lives in docs/wiki/ and this workflow mirrors it. Browser edits to the wiki are
# overwritten by the next sync; fix pages with a PR against docs/wiki/ instead.
#
# One-time setup: GitHub only creates <repo>.wiki.git once the first page has been
# saved in the browser. Save a stub page at /wiki/_new before the first run.
#
# Token: GITHUB_TOKEN can push to the wiki on most repos but not all. If a run fails
# with 403, add a fine-grained PAT with wiki write access as the WIKI_TOKEN secret;
# it is preferred automatically when present. Note the 403 usually surfaces on the
# PUSH, not the clone: this repo is public, so a read-only token still clones the
# wiki fine. Both steps carry the hint.
on:
push:
branches: [master]
paths:
- 'docs/wiki/**'
- '.github/workflows/wiki-sync.yml'
workflow_dispatch:
concurrency: ${{ github.workflow }}
jobs:
sync:
name: Push docs/wiki to the wiki
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- name: Checkout repo
uses: actions/checkout@v6
- name: Clone wiki
env:
WIKI_TOKEN: ${{ secrets.WIKI_TOKEN || secrets.GITHUB_TOKEN }}
run: |
set -euo pipefail
if ! git clone "https://x-access-token:${WIKI_TOKEN}@github.com/${GITHUB_REPOSITORY}.wiki.git" wiki 2>"${RUNNER_TEMP}/clone-err.txt"; then
cat "${RUNNER_TEMP}/clone-err.txt"
echo "::error::Could not clone ${GITHUB_REPOSITORY}.wiki.git. If this says 'Repository not found', the wiki has never had a page: save one at https://github.com/${GITHUB_REPOSITORY}/wiki/_new and re-run. If it says 403, add a WIKI_TOKEN secret."
exit 1
fi
- name: Mirror pages
run: |
set -euo pipefail
# The mirror deletes before it copies, so an empty source would wipe
# every published page and the commit step would happily push that. A
# MISSING directory already fails safely (cp aborts under set -e); an
# empty one does not, so check explicitly. This is the one failure mode
# here that destroys something a browser edit cannot get back.
if [ ! -d docs/wiki ]; then
echo "::error::docs/wiki does not exist. Refusing to mirror, which would delete the entire published wiki."
exit 1
fi
pages=$(find docs/wiki -maxdepth 1 -name '*.md' | wc -l)
if [ "$pages" -eq 0 ]; then
echo "::error::docs/wiki contains no .md pages. Refusing to mirror, which would delete the entire published wiki."
exit 1
fi
echo "Mirroring ${pages} pages."
find wiki -mindepth 1 -maxdepth 1 ! -name '.git' -exec rm -rf {} +
cp -R docs/wiki/. wiki/
- name: Stamp the documented version
run: |
set -euo pipefail
# _Footer.md renders on every page and used to carry a hand-written
# version, which went stale on every release because nothing refreshed
# it. It carries {{VERSION}} instead and the series is stamped here.
series="$(node -p "require('./package.json').version.split('.').slice(0,2).join('.') + '.x'")"
# grep exits 1 when it matches nothing, which under `set -o pipefail`
# would fail the step instead of warning, so test before substituting.
if grep -rlq '{{VERSION}}' wiki/; then
grep -rlZ '{{VERSION}}' wiki/ | xargs -0 -r sed -i "s/{{VERSION}}/${series}/g"
else
echo "::warning::No {{VERSION}} placeholder found in docs/wiki. The published version line can no longer be refreshed automatically."
fi
if grep -rq '{{VERSION}}' wiki/; then
echo "::error::A {{VERSION}} placeholder survived substitution and would be published verbatim."
exit 1
fi
echo "Stamped version ${series}."
- name: Commit and push
run: |
set -euo pipefail
cd wiki
git config user.name 'github-actions[bot]'
git config user.email '41898282+github-actions[bot]@users.noreply.github.com'
git add -A
if git diff --quiet --cached; then
echo "Wiki already up to date."
exit 0
fi
git commit -m "docs: sync wiki from docs/wiki @ ${GITHUB_SHA:0:7}"
if ! git push 2>"${RUNNER_TEMP}/push-err.txt"; then
cat "${RUNNER_TEMP}/push-err.txt"
echo "::error::Could not push to ${GITHUB_REPOSITORY}.wiki.git. A 403 here means the token can read the wiki but not write it, which is the usual GITHUB_TOKEN case: add a fine-grained PAT with wiki write access as the WIKI_TOKEN secret."
exit 1
fi
+1 -1
View File
@@ -10,7 +10,7 @@ sections here.
Quick pointers:
- Type check: `tsc --noEmit` · Lint: `npm run lint` · Format: `npm run format:check`
- Targeted tests only: `npm test -- test/<file>.test.ts` (bare `npm test` is unsafe in managed sessions)
- Tests: `npm test` (the CI gate, safe to run bare) or `npm test -- test/<file>.test.ts` for one file
- Route tests use `app.inject()`; new tests needing ports must pick a unique `const PORT =`
- Branch off `master` for all work; Conventional Commit-style messages (`fix(mobile): ...`)
- Never commit secrets or local state from `~/.codeman/`
+32
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@@ -1,5 +1,37 @@
# aicodeman
## 1.19.6
### Patch Changes
- Wiki user manual, a phone tab tap-zone fix, per-parent lineage colours, and two robustness fixes.
- **Wiki**: `docs/wiki/` is now a 30-page user manual (installation, quick start, the dashboard, agent CLIs, remote/Docker cases, hooks, security, HTTP API, troubleshooting and more), published to the GitHub wiki by a sync workflow on every push that touches it.
- **Phone tabs**: on a narrow phone the active tab's geometric centre could land on its gear icon, so a thumb aiming at the tab opened Session Options instead of switching. The active tab's name now reserves a minimum width, and a static test recomputes the clearance from the stylesheet so widening the icons fails there rather than on a phone.
- **Lineage lines**: the arcs between a tab and the tabs it spawned are now coloured per SPAWNING tab, so every arc leaving one tab shares a colour and the strip reads as "these came from w1, those from w2". A child that spawns in turn gets its own colour, so a chain changes colour at each generation.
- **File access**: `validateSessionFilePath()` now canonicalizes the workspace as well as the candidate path before comparing them. Resolving only the candidate made a workspace reached through a symlink (`/tmp` on macOS, symlinked project dirs, bind-mounted case paths) report a spurious escape and refuse every read and write in that session. Escapes are still refused.
- **Respawn**: a cycle step that is stopped mid-write no longer revives the state machine. `stop()` could land during the `await` on the kickstart / update / clear / init write, after which the controller set itself back to a waiting state and kept running.
### Thanks
- @aakhter for the symlink-safe workspace confinement fix (#314) and the respawn stop-race fix (#315).
- 98e37bf: Session List Layout gains a third option, "Left sidebar", whose rows carry the same per-session detail the home screen shows.
The sidebar previously had one row style: a name and a folder. That is the whole story a tab can tell, but a docked column is not a tab strip — it has width to spare and a row per session either way, and the information that was missing is exactly the information the desktop home rail and the phone overview already put on screen. So the new option lifts it onto the rows: when the session was first created, how long it has been in the state it is in, and a status pill naming that state.
- The old "Left sidebar" is now **"Left sidebar simple"** and is unchanged, down to the byte — the stored value stays `sidebar`, so anyone already using it keeps exactly the layout they chose. The new option is `sidebar-rich`.
- Both sidebar values are the SAME layout and both set `data-session-list="sidebar"`; row detail rides on a separate `data-sidebar-detail` attribute. That is deliberate: every `isSessionSidebarActive()` call site and every `html[data-session-list="sidebar"]` rule in styles.css and mobile.css keeps matching both, untouched.
- Which state a session is in, and which stamp measures it, come from `_mobileOverviewState()` / `_mobileOverviewSince()` rather than being re-derived — the sidebar, the home rail and the phone overview cannot disagree about what "working" means. A working row is measured from the turn's last Enter, not from its last repaint, so a running turn reads `working 12m` instead of `0m`.
- The stamps refresh in place on a 20s clock instead of re-rendering: a rebuild would restart every load spinner and alert animation in the list, twice a minute. The clock only runs while rich rows are on screen.
- The column widens to 300px for the extra line, and the collapsed 44px rail and the handheld drawer are explicitly held back from that width.
- 947ff6f: `npm test` is now the CI gate and is safe to run bare; the suites it cannot run each got their own command.
`npm test` ran the everything-config, which fails ~87 tests on a clean master on any machine without chromium, a free port and per-machine PNG baselines. That made the repo's most obvious command useless as a pass/fail signal, and the docs had accumulated "never run bare `npm test`" warnings in four files to work around it. It now runs `config/vitest.ci.config.ts` — exactly what CI runs — so local green means CI green.
- New: `test:browser` (5 Playwright files), `test:perf` (2 wall-clock benchmarks), `test:all` (the old everything-behaviour, kept reachable). `test:ci` and `test:mobile` are unchanged; `test:watch` and `test:coverage` follow `test` onto the gate's config.
- The exclusion list moved to `config/test-suites.ts`, with the reason each suite cannot run in CI. Every config derives from it, so the gate's excludes and the runners' includes cannot drift.
- That drift was a silent hole, not a tidiness problem: a file excluded from CI and added to no runner is tested by NOTHING, and every command stays green, because vitest counts "no files matched" as success. `test/test-suite-partition.test.ts` now fails if any test file is reachable by no runner or by two.
- ⚠️ A file filter must match its runner: `npm test -- test/mobile/keyboard.test.ts` matches nothing and exits green having run zero tests, because the gate excludes that path. Use `npm run test:mobile -- <file>`. Documented in CLAUDE.md, and the one place that recommended the old form was corrected.
- Docs synced: CLAUDE.md, AGENTS.md, .github/CONTRIBUTING.md, both READMEs, and two ci.yml comments that claimed only `test/mobile/**` was excluded (it is three suites, and 5 Playwright files rather than 3).
## 1.19.5
### Patch Changes
+37 -22
View File
@@ -16,7 +16,7 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
| Type check | `npm run typecheck` (= `tsc --noEmit`) |
| Lint | `npm run lint` (fix: `npm run lint:fix`) |
| Format | `npm run format` (check: `npm run format:check`) |
| Single test | `npm test -- test/<file>.test.ts` (or `npx vitest run --config config/vitest.config.ts test/<file>.test.ts`) — ⚠ **never** run bare `npm test`, see Testing section |
| Tests | `npm test` (the CI gate — safe to run bare) · one file: `npm test -- test/<file>.test.ts` · see Testing for the excluded suites |
| Build | `npm run build` (esbuild via `scripts/build.mjs`, NOT tsc — `tsc --noEmit` is type-check only) |
| Production | `npm run build && systemctl --user restart codeman-web` |
@@ -70,11 +70,12 @@ When user says "COM":
4. **Sync CLAUDE.md version**: Update the `**Version**` line below to match the new version from `package.json`
5. **Commit and deploy**: verify the branch first (`git branch --show-current`), then stage EXPLICIT paths — never `git add -A`, which has swept another session's WIP into a release. `git status --short` and account for every line before committing:
`git add <paths> && git commit -m "chore: version packages" && git push && npm run build && systemctl --user restart codeman-web`
6. **Wait for CI**: after `git push`, TWO workflows fire per master push — `CI` and `Release` (the npm publish + GitHub release). List both runs for the pushed commit with `gh run list --commit $(git rev-parse HEAD) --json databaseId,workflowName` and watch EACH with `gh run watch <id> --exit-status`. Confirm both pass before considering the release done (`gh run list -L 1` returns only one of the two).
6. **Refresh the getcodeman.com version badge**: the landing page's status bar carries the release version (`v<x.y.z> · getcodeman.com · MIT`), so it goes stale on every release if nobody bumps it. The site source and its deploy script are maintained outside this repository, on the maintainer's machine only; follow the local site handbook there, which also covers the numbers strip and `sitemap.xml` refresh that belong in the same pass. Poll production (`curl -s https://getcodeman.com/ | grep v<x.y.z>`) before calling it done, since the edge lags a deploy by up to a minute. Not applicable to contributor clones — skip it and say so.
7. **Wait for CI**: after `git push`, TWO workflows fire per master push — `CI` and `Release` (the npm publish + GitHub release). List both runs for the pushed commit with `gh run list --commit $(git rev-parse HEAD) --json databaseId,workflowName` and watch EACH with `gh run watch <id> --exit-status`. Confirm both pass before considering the release done (`gh run list -L 1` returns only one of the two).
CI runs `npm run check:lockfile` on every push/PR, so lockfile drift fails the build even if the `version-packages` script is bypassed.
**Version**: 1.19.5 (must match `package.json`)
**Version**: 1.19.6 (must match `package.json`)
## Project Overview
@@ -98,7 +99,7 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
| Override window title hostname | `npx tsx src/index.ts web --title-hostname <name>` (default: `os.hostname()` — `codeman:<name>` is used for tab title, title-flash, and OS desktop notification prefix) |
| Bind a non-loopback host | `npx tsx src/index.ts web --host 0.0.0.0` (or `-H`; env `CODEMAN_HOST`; default `127.0.0.1`). Without `CODEMAN_PASSWORD` it **starts but warns loudly** — see Common Gotchas + `docs/security-architecture.md` |
| Continuous typecheck | `tsc --noEmit --watch` |
| Watch-mode test | `npm run test:watch -- test/<file>.test.ts` (always pass a file — bare watch includes the browser suites) |
| Watch-mode test | `npm run test:watch -- test/<file>.test.ts` (runs the CI gate's config; pass a file to narrow it) |
| Test coverage | `npm run test:coverage` |
| Dead-code sweep | `npm run knip` (config in `config/knip.json`, passed via `--config`) |
| Rebuild gesture overlay | `npm run build:gesture` (esbuild `packages/gesture-control/src/codeman/entry.ts` → `src/web/public/gesture/gesture-codeman.js`; commit the result) |
@@ -106,17 +107,17 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
| Gesture playground | `npm run dev` **in** `packages/gesture-control/` (standalone vite demo, fake tabs) |
| Check public-asset formatting | `npm run check:public-assets` (prettier-checks `src/web/public/**` text assets; `scripts/check-public-assets.mjs`) |
| Frontend JS syntax check | `npm run check:frontend-syntax` (`scripts/check-frontend-syntax.mjs`; runs in CI) |
| CI-equivalent test sweep | `npm run test:ci` (full suite minus browser/perf — see Testing) |
| Excluded-suite runners | `npm run test:browser` · `npm run test:mobile` · `npm run test:perf` · `npm run test:all` (everything, environmental failures included) — see Testing |
| Production start | `npm run start` |
| Production logs | `journalctl --user -u codeman-web -f` |
| Detached server | `codeman web -d` (`--status`, `--stop`; pidfile+log at `dataPath('web.pid'/'web.log')`). ⚠ Refuses to start a 2nd server on one data dir — see Instance isolation |
| Install/remove the service | `codeman service install` / `status` / `uninstall` (systemd user unit on Linux, LaunchAgent on macOS; names from `config/service-names.ts`) |
**CI**: `.github/workflows/ci.yml` (push to master/main + PRs, Node 22) runs two jobs: **(1)** `check:lockfile`, `typecheck`, `lint`, `check:frontend-syntax`, `format:check`, then a **server boot smoke test** (`tsx src/index.ts web --port 3151` must answer `/api/status` within 30s); **(2)** the **unit/integration test suite** via `npm run test:ci` (`config/vitest.ci.config.ts` — excludes the browser-driven `test/mobile/**` suite, `perf-*` benchmarks, and 3 Playwright tests). Tests are tmux-safe in CI: `TmuxManager` no-ops all shell commands under `VITEST` (see Testing).
**CI**: `.github/workflows/ci.yml` (push to master/main + PRs, Node 22) runs two jobs: **(1)** `check:lockfile`, `typecheck`, `lint`, `check:frontend-syntax`, `format:check`, then a **server boot smoke test** (`tsx src/index.ts web --port 3151` must answer `/api/status` within 30s); **(2)** the **unit/integration test suite** via `npm run test:ci` (`config/vitest.ci.config.ts` — excludes the browser-driven `test/mobile/**` suite, `perf-*` benchmarks, and 5 Playwright tests; globs live in `config/test-suites.ts`). `npm test` runs this same config, so local green == CI green. Tests are tmux-safe in CI: `TmuxManager` no-ops all shell commands under `VITEST` (see Testing).
**Code style**: Prettier (`singleQuote: true`, `printWidth: 120`, `trailingComma: "es5"`) — config lives in the **`"prettier"` key of `package.json`**, not a `.prettierrc` (keeps the repo root short; editors read it natively). `.prettierignore` stays at the root because Prettier resolves it relative to cwd. ESLint flat config (`config/eslint.config.js`) allows `no-console`, warns on `@typescript-eslint/no-explicit-any`. Ignores: `app.js`, `scripts/**/*.mjs`, `src/web/public/vendor/**`, `scripts/remotion/**`.
**Prettier scope is deliberately narrow.** `npm run format` globs only `src/**/*.ts` and `src/web/public/**`, and `.prettierignore` then exempts most of `src/web/public/*.js` (app.js, styles.css, index.html, and 14 hand-formatted modules) plus `CLAUDE.md`. Those files are hand-formatted by design; `npm run check:public-assets` and `check:frontend-syntax` are what guard them (NUL bytes + JS syntax), not Prettier. Do not "fix" a file by adding it back to Prettier's scope.
**Prettier scope is deliberately narrow.** `npm run format` globs only `src/**/*.ts` and `src/web/public/**`, and `.prettierignore` then exempts most of `src/web/public/*.js` (app.js, styles.css, **mobile.css**, index.html, upload.html, and 15 hand-formatted modules) plus `CLAUDE.md`. Those files are hand-formatted by design; `npm run check:public-assets` and `check:frontend-syntax` are what guard them (NUL bytes + JS syntax), not Prettier. Do not "fix" a file by adding it back to Prettier's scope.
## Common Gotchas
@@ -160,14 +161,14 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
| **Attachments** | `src/attachment-registry.ts`, `attachment-magic`, `generated-artifact-attachments`, `session-attachment-history`, `document-preview-cache`, `document-thumbnailer`, `document-conversion-limiter`, `config/attachment-guard` | See Key Patterns |
| **Plan** | `src/plan-orchestrator.ts`, `src/prompts/*.ts`, `src/templates/` (`claude-md.ts` + `case-template.md`) | `templates/` holds the CLAUDE.md scaffold generated into new cases |
| **Web** | `src/web/server.ts` ★, `sse-events.ts`, `routes/*.ts` (24 modules + barrel; `session-routes.ts` ★), `route-helpers.ts`, `ports/*.ts`, `middleware/auth.ts`, `schemas.ts`, `self-update.ts`, `plan-usage-latest.ts`, `ws-connection-registry.ts`, `heic-jpeg-converter.ts` + `heic-jpeg-worker.ts` | |
| **Frontend** | `src/web/public/app.js` (~5K lines, core) + 29 modules + `sw.js` | See Frontend section for the load order, which is authoritative |
| **Frontend** | `src/web/public/app.js` (~5K lines, core) + 30 modules + `sw.js` | See Frontend section for the load order, which is authoritative |
| **Types** | `src/types/index.ts` (barrel) → 22 domain files; also `src/types.ts` root re-export | See `@fileoverview` in index.ts |
★ = Large, central file (>50KB) — read its `@fileoverview` first. All files have `@fileoverview` JSDoc — read that before diving in. Discovery aid: `grep -l '@fileoverview' src/web/routes/*.ts` lists all route modules; same grep works for `src/types/`, `src/web/public/*.js`.
**Local packages**: `packages/xterm-zerolag-input/` (local echo overlay, single-source, see Gotchas). `packages/gesture-control/` (`codeman-gesture-control`, hand-tracking overlay source, built via `npm run build:gesture`).
**Config**: `src/config/` — 20 files, no barrel (`index.ts`) exists; import from the specific file.
**Config**: `src/config/` — 21 files, no barrel (`index.ts`) exists; import from the specific file.
**Utilities**: `src/utils/` — re-exported via index. Key: `CleanupManager`, `LRUMap` (⚠ NOT in the barrel — import from `./utils/lru-map.js` directly), `StaleExpirationMap`, `BufferAccumulator`, `stripAnsi`, `Debouncer`, `KeyedDebouncer`. Also: `claude-cli-resolver`/`opencode-cli-resolver`/`codex-cli-resolver`/`gemini-cli-resolver`/`antigravity-cli-resolver`/`pi-cli-resolver` (CLI path resolution; ⚠ `pi-cli-resolver` additionally version-probes the binary, since `pi` is a generic name), `string-similarity` (fuzzy matching), `regex-patterns` (ANSI/token/spinner patterns), `assertNever` (exhaustive checks), `token-validation` (auth tokens), `nice-wrapper` (process priority).
@@ -204,7 +205,7 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
**Run launch synchronization**: the Run entrypoint holds an in-flight lock and disables `#runBtn` for the whole launch (≥500ms), so a double click cannot create duplicate sessions with the same `w<n>-<case>` name. `_ensureCreatedSessionVisible()` runs before `selectSession()`, and `_onSessionCreated()` stays an idempotent upsert, so POST-first and SSE-first ordering both produce exactly one rendered tab. ⚠️ **Closing has the mirror-image race and one owner**: `closeSession()` reads `wasActive` BEFORE its `await` and announces the delete via `_closingSessions`, while `_onSessionDeleted` skips the active-session handoff for an id in that set. Both used to read `activeSessionId` after the fact, so the `session_deleted` broadcast for your own delete could null it first and closing the tab you were on landed on the welcome screen instead of the next session, on the same build, depending on timing. The fallback also picks the first order entry that is still in `sessions` (a dead id can linger in `sessionOrder`, same reason Alt+N indexes a live-filtered list). A delete from ANOTHER client still shows the welcome screen, which is the honest answer when what you were looking at was taken away. Tests: `test/session-close-fallback.test.ts`. → [architecture-invariants#run-launch-synchronization](docs/architecture-invariants.md#run-launch-synchronization)
**Session lineage lines** (tab → tab it spawned, `sessionLineageLines`, per-device, desktop default ON): a create request may name the session that spawned it, as a `parentSessionId` body field on `POST /api/sessions` / `POST /api/quick-start` or the `X-Codeman-Parent-Session` header (the agent skill sets that once on its shared curl invocation, so every spawn recipe carries it). `resolveParentSessionId()` (route-helpers.ts) **resolves rather than trusts** it: exact id, else a UNIQUE ≥8-char prefix (ids reach agents truncated), it must be a live session the caller can see AND carry the same owner, and **anything unresolvable is DROPPED, never a 400** — a cosmetic field must not be able to fail a worker spawn. It rides `toState()` into `session_created`, so there is no new SSE event. ⚠️ Rendering is an ADDITIONAL LAYER on the existing SVG pass (`_appendLineageConnectionLines` called at the tail of `_updateConnectionLinesImmediate()`, exactly like ultracode), sharing one batched read→write reflow and the `tab:<id>` rect cache; geometry is pure in `computeLineagePath()` (constants.js). ⚠️ **ONE shape, and the second one was the bug**: every pair (flat strip or wrapped) gets a U-bridge hanging below the strip, anchored on both tabs' BOTTOM edges. A wrapped strip used to get a parent-bottom → child-TOP bezier with a ~14px row gap to bend in, which drew a flat line hidden in the gap with siblings overprinting. ⚠️ The dip is a **mis-tuned-in-both-directions corridor** (44px cap = straight thread at strip-wide spans, #285; 104px cap + full row offset = ~106px over-bow into the terminal, 2026-08-15): it now hangs from the **STRIP's bottom edge** (fallback: lower tab bottom), capped at 64px, with NO per-row offsets stacked on top — the strip-bottom baseline is also what keeps a row-1 pair's arc from drawing through row 2's tab labels. Colors cycle per CHILD in first-seen order from `CodemanLineage.COLORS` (first entry empty = the skin-tuned `--session-blue`; the rest vivid fixed hexes), set inline as `--lineage-color` so styles.css keeps owning opacity/glow/dash. ⚠️ **Desktop only**: the overlay is `z-index: 999` and the desktop header is 100 (arcs paint over it, which is what lets them touch tab bottoms), but under 1024px mobile.css makes the header `fixed; z-index: 1200` and would bury them. ⚠️ Paths carry `data-agent-id="lineage:<childId>"` because that is what `_applyLineEntrances()` queries — that one attribute is what gives them the entrance animation and its negative-`animation-delay` resume across `svg.innerHTML=''`. ⚠️ `.session-tabs` is `overflow-x: auto`, so a scrolled-out tab still HAS a rect (over the logo); edges with an endpoint outside the strip are skipped, and a passive `scroll` listener re-anchors the rest.
**Session lineage lines** (tab → tab it spawned, `sessionLineageLines`, per-device, desktop default ON): a create request may name the session that spawned it, as a `parentSessionId` body field on `POST /api/sessions` / `POST /api/quick-start` or the `X-Codeman-Parent-Session` header (the agent skill sets that once on its shared curl invocation, so every spawn recipe carries it). `resolveParentSessionId()` (route-helpers.ts) **resolves rather than trusts** it: exact id, else a UNIQUE ≥8-char prefix (ids reach agents truncated), it must be a live session the caller can see AND carry the same owner, and **anything unresolvable is DROPPED, never a 400** — a cosmetic field must not be able to fail a worker spawn. It rides `toState()` into `session_created`, so there is no new SSE event. ⚠️ Rendering is an ADDITIONAL LAYER on the existing SVG pass (`_appendLineageConnectionLines` called at the tail of `_updateConnectionLinesImmediate()`, exactly like ultracode), sharing one batched read→write reflow and the `tab:<id>` rect cache; geometry is pure in `computeLineagePath()` (constants.js). ⚠️ **ONE shape, and the second one was the bug**: every pair (flat strip or wrapped) gets a U-bridge hanging below the strip, anchored on both tabs' BOTTOM edges. A wrapped strip used to get a parent-bottom → child-TOP bezier with a ~14px row gap to bend in, which drew a flat line hidden in the gap with siblings overprinting. ⚠️ The dip is a **mis-tuned-in-both-directions corridor** (44px cap = straight thread at strip-wide spans, #285; 104px cap + full row offset = ~106px over-bow into the terminal, 2026-08-15): it now hangs from the **STRIP's bottom edge** (fallback: lower tab bottom), capped at 64px, with NO per-row offsets stacked on top — the strip-bottom baseline is also what keeps a row-1 pair's arc from drawing through row 2's tab labels. ⚠️ **Colors are keyed on the SPAWNING tab, not per child**: every arc leaving one tab is the same color however many workers it spawns, so the strip reads as "these five came from w1, those two came from w2" — per-child coloring gave one tab's own children a different color each, which is the distinction the colors exist to make. A child that spawns in turn is a parent in its own right and gets its own color for the arcs below it, so a chain changes color at each generation while each generation's fan-out stays uniform. Assignment cycles `CodemanLineage.COLORS` in first-seen order per parent id (first entry empty = the skin-tuned `--session-blue`, so the first spawning tab keeps it; the rest vivid fixed hexes), memoized rather than derived from draw index (the SVG is wiped and rebuilt constantly, so an index-based color would flicker), and set inline as `--lineage-color` so styles.css keeps owning opacity/glow/dash. `test/session-lineage-lines.test.ts` drives the real `_appendLineageConnectionLines()` and asserts the painted property, since testing the color function alone would pass just as happily with the child id passed back in. ⚠️ **Desktop only**: the overlay is `z-index: 999` and the desktop header is 100 (arcs paint over it, which is what lets them touch tab bottoms), but under 1024px mobile.css makes the header `fixed; z-index: 1200` and would bury them. ⚠️ Paths carry `data-agent-id="lineage:<childId>"` because that is what `_applyLineEntrances()` queries — that one attribute is what gives them the entrance animation and its negative-`animation-delay` resume across `svg.innerHTML=''`. ⚠️ `.session-tabs` is `overflow-x: auto`, so a scrolled-out tab still HAS a rect (over the logo); edges with an endpoint outside the strip are skipped, and a passive `scroll` listener re-anchors the rest.
**Unified session list**: `GET /api/sessions/unified` merges live sessions, persisted state, lifecycle-log history, and Claude transcript files into one deduped list (pure core in `src/services/unified-session-service.ts`). Transcript rows fold into their owning session via a `claudeSessionId → Codeman id` alias map, so resumed and `/clear`-respawned sessions do not appear twice. No terminal buffers in the response, unlike `/api/sessions`. Backs the Cmd+K Session Manager, plus pinning and cross-device tab order (`PUT /api/session-order`; pure merge helpers in `src/session-order.ts`, pushing device wins and server-only ids are never dropped). → [architecture-invariants#unified-session-list-and-session-manager](docs/architecture-invariants.md#unified-session-list-and-session-manager)
@@ -256,11 +257,13 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
### Frontend
Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. Load order: `constants.js`(1) → `i18n.js`(1.5) → `mobile-handlers.js`(2) → `voice-input.js`(3) → `notification-manager.js`(4) → `keyboard-accessory.js`(5) → `input-cjk.js`(5.5) → `sanitize-html.js`(5.6) → `app.js`(6) → `terminal-ui.js`(7) → `respawn-ui.js`(8) → `ralph-panel.js`(9) → `orchestrator-panel.js`(9.5) → `cron-ui.js`(9.7) → `settings-ui.js`(10) → `panels-ui.js`(11) → `readmymind-ui.js`(11.3) → `ultracode-panel.js`(11.5) → `approvals-ui.js`(11.6) → `admin-ui.js`(11.7) → `session-ui.js`(12) → `webview-tabs.js`(12.5) → `mobile-overview.js`(12.55) → `home-sessions.js`(12.56) → `entrance-animations.js`(12.6) → `ralph-wizard.js`(13) → `api-client.js`(14) → `subagent-windows.js`(15) → `ultracode-windows.js`(15.5) → `image-input.js`(16). `i18n.js` translates static + newly inserted application DOM while skipping terminal/response/file/user-name surfaces; `input-cjk.js` handles CJK IME composition via an always-visible textarea below the terminal (`window.cjkActive` blocks xterm's onData).
Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. Load order: `constants.js`(1) → `i18n.js`(1.5) → `mobile-handlers.js`(2) → `voice-input.js`(3) → `notification-manager.js`(4) → `keyboard-accessory.js`(5) → `input-cjk.js`(5.5) → `sanitize-html.js`(5.6) → `app.js`(6) → `terminal-ui.js`(7) → `respawn-ui.js`(8) → `ralph-panel.js`(9) → `orchestrator-panel.js`(9.5) → `cron-ui.js`(9.7) → `settings-ui.js`(10) → `panels-ui.js`(11) → `readmymind-ui.js`(11.3) → `ultracode-panel.js`(11.5) → `approvals-ui.js`(11.6) → `admin-ui.js`(11.7) → `session-ui.js`(12) → `webview-tabs.js`(12.5) → `mobile-overview.js`(12.55) → `home-sessions.js`(12.56) → `entrance-animations.js`(12.6) → `ralph-wizard.js`(13) → `api-client.js`(14) → `subagent-windows.js`(15) → `ultracode-windows.js`(15.5) → `session-lineage.js`(15.6) → `image-input.js`(16). `i18n.js` translates static + newly inserted application DOM while skipping terminal/response/file/user-name surfaces; `input-cjk.js` handles CJK IME composition via an always-visible textarea below the terminal (`window.cjkActive` blocks xterm's onData).
**Entrance animations** (`entrance-animations.js`, all OFF by default): opt-in animations for the four things that appear when work starts, chosen per surface via `data-tab-anim` / `data-term-anim` / `data-win-anim` / `data-line-anim` on `<html>`. Defaults are the `legacy` theme, so an untouched install behaves exactly as before and every hook short-circuits on its first line. ⚠️ Tabs and connection lines are **destroyed mid-animation** on every re-render (`_fullRenderSessionTabs()` replaces the strip's innerHTML; `_updateConnectionLinesImmediate()` does `svg.innerHTML = ''`), so both are tracked by id and re-applied to the fresh element with a **negative `animation-delay`** to resume rather than restart. ⚠️ The terminal-pane styles may animate **transform / opacity / clip-path only**, xterm's FitAddon derives rows+cols from `getComputedStyle(parent).width/height`, so animating width/height/padding there would resize the PTY. ⚠️ Window styles other than `beam` transform the window, which moves the rect its connection line is aimed at; `beam` deliberately animates opacity/filter only so its line can draw toward a stable target. Persisted to its own `codeman:*Anim` localStorage keys (per-device, deliberately NOT in the `.strict()` `SettingsUpdateSchema`); picker in App Settings → Appearance, full per-surface lab at `?animlab=1`.
**Mobile tab strip scrolling** (issue #257): under 768px the tab strip is a horizontal scroller (desktop wraps to a second row instead), so the active tab can sit off-screen. Three rules keep it reachable and they only work together: `_updateActiveTabImmediate()` scrolls the selected tab into view via `computeTabScrollLeft()` (pure, in constants.js) using **rect math on the strip's own `scrollLeft`**, never `scrollIntoView()`, which would also scroll the document under a fixed header; `_fullRenderSessionTabs()` **restores `scrollLeft`** across the `innerHTML` rebuild, since ambient rebuilds (a task badge appearing, a session created elsewhere) otherwise snap a mid-swipe strip back to 0; and it re-reveals the active tab **only when it changed** (`_lastRenderedActiveTabId`), so browsing the far end of the strip is not undone by background renders. ⚠️ Mobile no longer hoists the active session to the front of the strip: that reordering ran on full renders only, so tab order flipped depending on which render path fired, and it renumbered the Alt+N badges. Scroll-into-view replaces it; do not reintroduce it.
**Mobile tab strip scrolling** (issue #257): under 768px the tab strip is a horizontal scroller (desktop wraps to a second row instead), so the active tab can sit off-screen. Three rules keep it reachable and they only work together: `_updateActiveTabImmediate()` scrolls the selected tab into view via `computeTabScrollLeft()` (pure, in constants.js) using **rect math on the strip's own `scrollLeft`**, never `scrollIntoView()`, which would also scroll the document under a fixed header; `_fullRenderSessionTabs()` **restores `scrollLeft`** across the `innerHTML` rebuild, since ambient rebuilds (a task badge appearing, a session created elsewhere) otherwise snap a mid-swipe strip back to 0; and it re-reveals the active tab **only when it changed** (`_lastRenderedActiveTabId`), so browsing the far end of the strip is not undone by background renders. ⚠️ **The ACTIVE tab is the only one with action icons, and on a phone they can eat it**: `.session-tab.active .tab-name` reserves `min-width: 44px` in the ≤430px block, because a short session name rendered a 13px label against a 50px gear+close cluster, putting the tab's geometric CENTRE on the gear, so a thumb aiming at the tab opened Session Options instead of switching (measured at 360/393/430px; only long names cleared it). ⚠️ **The floor is set by the 10th tab onward, not by the tabs you can see**: `.tab-number` renders only for `_tabIdx < 9`, so tab 10 loses 16px + a gap off its left and its centre sits 10px further right. The centre clears the icons when `reserved > icons + rightEdge - leftRunUp - gap` (= 50 + 9 - 17 - 4 = **38px**), hit-testing snaps to whole pixels so 39px still lands on the gear, and the practical floor is 40px — a NUMBERED tab clears it at 20px, which is exactly why reasoning from the tabs on screen would put the centre back on the gear. `test/mobile-tab-tap-zones.test.ts` recomputes that inequality from the stylesheet, so widening the gear or the padding fails there rather than on a phone. The guarantee is centre-off-the-ICONS, not centre-inside-the-label (on a numberless tab it lands in the gap between them, which still switches). Non-active tabs keep their icons hidden and stay tappable end to end. ⚠️ Mobile no longer hoists the active session to the front of the strip: that reordering ran on full renders only, so tab order flipped depending on which render path fired, and it renumbered the Alt+N badges. Scroll-into-view replaces it; do not reintroduce it.
**Session list layout: header strip or left sidebar** (`sessionListLayout`, App Settings → Appearance → Tabs, default `header`; per-device policy — it IS in `SettingsUpdateSchema` and persists server-side, but `displayKeys` makes a device keep its own value): with many sessions the horizontal strip stops being scannable, so the list can move into a vertical `<aside>` with a filter box and a live count, collapsible to a 44px rail (`--sidebar-width` 260 / `--sidebar-width-collapsed` 44) via **Alt+B** (`toggleSessionSidebar`; Alt, not Ctrl+B, which must reach tmux/readline in the terminal). ⚠️ **There is ONE `#sessionTabs` element and it is MOVED between two hosts** (`#sessionTabsHost` in the header, `#sessionSidebarList` in the aside), never a second list — so every render path, drag-reorder handler and Alt+N index keeps working unchanged, and `applySessionListLayout()` is the only thing that reparents it. ⚠️ It sets `data-session-list` / `data-sidebar` on `<html>` and must run BEFORE `applyTabWrapSettings()`, which is the one owner of `tabs-two-rows`/`tabs-show-folder` and reads those attributes. ⚠️ Leaving sidebar mode **clears `_sidebarFilter`**: the filter box only exists in the aside, so a stale filter would hide sessions from the header strip with no reachable control to clear it. ⚠️ On handhelds the aside is an off-canvas overlay rather than a docked rail, and a closed drawer keeps `display: flex`, so it is marked `inert` + `aria-hidden` (`_isSessionSidebarOverlay()`) or its filter box and ~4 tab stops per session stay in the tab order; the DOCKED desktop rail must never be inerted, its rows are still clickable. The desktop home rail (`home-sessions.js`) defers to it, since both dock the session list flush left.
**Phone overview home screen** (`mobile-overview.js`, phones only, per-device `mobileOverviewEnabled`, default ON): under 430px the "C" logo shows a session overview (NEEDS YOU / CURRENT SESSIONS / PAST SESSIONS) instead of the welcome overlay; tablet and desktop are unchanged. The branch lives in `showWelcome()`/`hideWelcome()` (terminal-ui.js) behind `shouldUseMobileOverview()`, which is **width-driven** (`getDeviceType() === 'mobile'`) because this is a layout decision, unlike the settings namespace which stays handheld-based. ⚠️ The container ships with the `hidden` attribute and only this module removes it: never give `.mobile-overview` a bare `display` rule, since desktop does not load `mobile.css` (`media="(max-width: 1023px)"`) and would then render it unstyled. Live re-renders ride on the tail of `_renderSessionTabsImmediate()` (every state change it needs already funnels there); PAST rows come from one `_fetchUnifiedSessions(60)` per home-screen visit and resume through the shared `resumeHistorySession()`, so they behave exactly like the welcome screen's Resume list. ⚠️ Two things must stay in lockstep with surfaces outside this module, because divergence reads as a bug rather than a style: the split Run button carries the **toolbar's own classes** (`btn-toolbar btn-run mode-<backend>` / `btn-run-gear`) so the per-backend gradient and the light-skin overrides apply unchanged (mobile.css must therefore set no `background`/`color` on it), and row status uses the **session-tab language** (green dot when fine, `pulse` while working, yellow blinking row when waiting for input, red blinking row when a question is pending, mirroring `tab-alert-idle`/`tab-alert-action`). The picker mirrors the toolbar run-mode menu (`setRunMode()` + `run()`, `openWebviewFromMenu()` for saved dashboards) and deliberately omits its Recent-Sessions block, since PAST SESSIONS is that. Status pills carry `data-i18n-skip` (generic words like "idle" collide with state strings elsewhere).
@@ -288,7 +291,7 @@ Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. L
**Shell keyboard accessory bar + one-shot Ctrl** (issue #262, `keyboard-accessory.js`): a **shell**-mode session automatically swaps the mobile accessory bar for terminal controls (Ctrl, Esc, Tab, four arrows, paste, dismiss); every other mode keeps the agent bar. `setMode()` now records the user's `extendedKeyboardBar` preference as the **base** layout and `refreshForActiveSession()` (called from `selectSession`) resolves base-vs-shell, so a settings save during a shell session cannot yank the bar away and switching back restores the user's choice. ⚠️ **Ctrl is a ONE-SHOT modifier applied in `terminal.onData`, not in a keydown handler**: a virtual keyboard emits no usable key events, so the character only exists as onData text. The hook sits AFTER `shouldSuppressTerminalQueryResponse` (xterm answers DA/CPR through onData too, and one of those would silently spend the modifier) and BEFORE every send path, so the control byte follows the normal control-char route. ⚠️ **Not every onData chunk is a keystroke**, and the query filter is not enough on its own: xterm ALSO emits mouse and focus reports on its own initiative, so the hook skips them via `isTerminalFocusOrMouseReport()` (they still reach the PTY, they just don't count as the next key). The mouse half is live — a shell session keeps the NARROW strip, so mouse DECSETs reach the browser and one tap while vim/htop runs spent the armed modifier silently (measured). The focus half is defense in depth: `FOCUS_ESCAPE_FILTER` in `session.ts` strips `\x1b[?1004h` from every PTY read, so `sendFocusMode` never turns on today; if it ever did, the bar's own post-key refocus would emit `\x1b[I` and eat the modifier before the user typed. ⚠️ It must disarm on ALL of: use, second tap, any other accessory key, session switch, keyboard dismissal, and a layout swap; a modifier left armed turns the next innocent keystroke into a control byte. ⚠️ **onData is not the only input path** — with `cjkInputEnabled` on, the CJK textarea owns the keyboard (onData returns early for everything it swallows, and the focus router sends `terminal.focus()` there, which is where the bar refocuses after every key), so `_handleCjkInput()` applies the modifier too. It is that module's single choke point to the PTY, so one call covers typed characters, IME flushes, Enter, backspace and arrows. Without it an armed modifier could neither fire NOR be spent, and survived to a later keystroke. Mapping is `ctrlByteFor()` (`code & 0x1f` over @A-Z[\]^_ and a-z, plus Ctrl+Space=NUL / Ctrl+?=DEL); characters with no control equivalent pass through unchanged, like a hardware keyboard. ⚠️ The armed style is `.accessory-btn.accessory-btn-ctrl.armed` (0,3,0) in BOTH stylesheets, and it cannot outrank mobile.css's light-skin repaint at **(0,3,1)** (`:is()` inherits its most specific argument, and that list holds `.btn-toolbar.btn-shell`) — so that rule excludes the state by hand as `.accessory-btn:not(.armed)`. Without the exclusion the armed button renders identically to a resting one on all four light skins, which is worse than no armed style at all.
**Dismissing the on-screen keyboard** (PRs #279/#280, `terminal-ui.js`): the terminal parks focus on a hidden textarea that nothing used to release, so TWO gestures now blur it, and they own different regions. **(1)** `_installMobileKeyboardDismiss()` — a document-level `touchend` that fires only while the terminal input actually holds focus, **never inside `#terminalContainer`** (tap classification owns that) and **never on a control** (`MOBILE_KEYBOARD_DISMISS_EXEMPT_SELECTOR`, matched with `closest()` so an icon inside a button counts). Session tabs are covered by the selector's `[tabindex]:not([tabindex="-1"])` arm, which is what stops a tab tap from blurring and then being re-focused by `selectSession()`. **(2)** In `_handleMobileTerminalTap`, a second tap on **inert `content`** (`startedWithTerminalFocus`) blurs instead of re-focusing. ⚠️ Scoped to `content` on purpose: the prompt row (`input`) keeps focus-then-position so a second tap still places the caret, and actionable rows blur earlier via `_isActionableMobileTerminalTap`. ⚠️ **A scroll ends in `touchend` too** — dismissing there closes the keyboard and drops the composer mid-read, so travel is tracked from `touchstart` and multi-touch is never a tap. Both classifiers MUST share one threshold: `initTerminal`'s `TAP_THRESHOLD` reads `MOBILE_KEYBOARD_DISMISS_TAP_SLOP`, since a gesture the terminal calls a scroll and the dismiss handler calls a tap is exactly that bug. ⚠️ **`test:ci` excludes `test/mobile/**`, so CI cannot see the only test covering (1)** — run `npm test -- test/mobile/keyboard.test.ts` by hand and diff the FAIL list against master. That blind spot is why merging the two PRs, which conflicted semantically but not textually, produced a red suite with two green CI checks.
**Dismissing the on-screen keyboard** (PRs #279/#280, `terminal-ui.js`): the terminal parks focus on a hidden textarea that nothing used to release, so TWO gestures now blur it, and they own different regions. **(1)** `_installMobileKeyboardDismiss()` — a document-level `touchend` that fires only while the terminal input actually holds focus, **never inside `#terminalContainer`** (tap classification owns that) and **never on a control** (`MOBILE_KEYBOARD_DISMISS_EXEMPT_SELECTOR`, matched with `closest()` so an icon inside a button counts). Session tabs are covered by the selector's `[tabindex]:not([tabindex="-1"])` arm, which is what stops a tab tap from blurring and then being re-focused by `selectSession()`. **(2)** In `_handleMobileTerminalTap`, a second tap on **inert `content`** (`startedWithTerminalFocus`) blurs instead of re-focusing. ⚠️ Scoped to `content` on purpose: the prompt row (`input`) keeps focus-then-position so a second tap still places the caret, and actionable rows blur earlier via `_isActionableMobileTerminalTap`. ⚠️ **A scroll ends in `touchend` too** — dismissing there closes the keyboard and drops the composer mid-read, so travel is tracked from `touchstart` and multi-touch is never a tap. Both classifiers MUST share one threshold: `initTerminal`'s `TAP_THRESHOLD` reads `MOBILE_KEYBOARD_DISMISS_TAP_SLOP`, since a gesture the terminal calls a scroll and the dismiss handler calls a tap is exactly that bug. ⚠️ **The gate excludes `test/mobile/**`, so CI cannot see the only test covering (1)** — run `npm run test:mobile -- test/mobile/keyboard.test.ts` by hand and diff the FAIL list against master. (Not `npm test --`: the gate's config excludes that path, so a file filter pointing into it matches nothing and exits green having run zero tests.) That blind spot is why merging the two PRs, which conflicted semantically but not textually, produced a red suite with two green CI checks.
**Phone toolbar: Enter replaces Shell** (post-1.8.0): inside `@media (max-width: 430px)` `btn-shell` is `display:none` and `btn-enter` takes its slot (`order: 4`); starting a shell moved into the Run dropdown (`Terminal / Shell` → `setRunMode('shell')` → `run()` → `runShell()`, button label "Run SH"). `runMode` is `z.string().max(20)` server-side, so new modes need no schema change. Desktop and tablet keep the green Run Shell button unchanged.
@@ -332,7 +335,7 @@ Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. L
### API Routes
~200 handlers across 24 route files in `src/web/routes/`: system (45), sessions (34), cases (29), files (16), orchestrator (10), ralph (9), cron (9), admin (8), plan (8), respawn (7), webviews (6 + the `/webview/:cap/*` proxy), mux (5), push (4), scheduled (4, legacy `ScheduledRun`), approvals (3), readmymind (4), me (2), teams (2), search (1), hooks (1), clipboard (1), status-telemetry (1), voice (1 + the `/ws/voice/stream` relay), ws (1 WebSocket). Each file has `@fileoverview` with endpoint details.
~217 handlers across 24 route files in `src/web/routes/`: system (48), sessions (34), cases (29), files (17), orchestrator (10), ralph (9), cron (9), admin (8), plan (8), respawn (7), webviews (6 + the `/webview/:cap/*` proxy), mux (5), push (4), scheduled (4, legacy `ScheduledRun`), approvals (4), readmymind (4), me (2), teams (2), search (1), hooks (1), clipboard (1), status-telemetry (1), voice (1 + the `/ws/voice/stream` relay), ws (1 WebSocket). Each file has `@fileoverview` with endpoint details.
**HTTP contract** (stable since 0.9.x, see `docs/versioning-policy.md`; full envelope/status/error-code/SSE spec in `docs/api-reference.md`): responses use the `ApiResponse<T>` envelope — `{ success: true, data? }` or `{ success: false, error, errorCode }` (`src/types/api.ts`). `/api/v1/*` is a versioned alias of `/api/*` (URL rewrite in `server.ts`).
@@ -356,18 +359,30 @@ All in `~/.codeman/`: `state.json` (sessions, settings, respawn, orchestrator, c
## Testing
**Never run the bare full suite** (`npm test` with no file argument): the default config includes the browser-driven suites (`test/mobile/**` and 3 other Playwright tests), which need a live server + chromium + environment-specific PNG baselines and will fail/hang locally. Run individual files, or `test:ci` for a broad sweep:
**`npm test` is the gate and is safe to run bare** — it runs `config/vitest.ci.config.ts`, exactly what CI runs, so local green means CI green.
```bash
npm test -- test/<specific-file>.test.ts # Single file (SAFE, uses config/vitest.config.ts)
npm test -- -t "pattern" # By name (SAFE)
npm run test:ci # Everything except browser/perf suites — what CI runs
# npm test # DON'T — includes browser/visual suites
npm test # The gate — what CI runs
npm test -- test/<specific-file>.test.ts # Single file
npm test -- -t "pattern" # By name
```
Raw `npx vitest` skips `config/vitest.config.ts`; always use `npm test --` or pass `--config config/vitest.config.ts`.
Three suites are deliberately left out, because they cannot pass on an arbitrary machine. Each has its own runner, and a failure there means "not runnable here", not a regression:
**Config**: Vitest with `globals: true`, `fileParallelism: false`. Timeout 30s, teardown 60s. `config/vitest.ci.config.ts` = same minus the browser/perf excludes — keep the two configs in sync when changing shared options.
```bash
npm run test:browser # Playwright + chromium, live server; codex-predictive-echo also needs a real codex binary
npm run test:mobile # the above plus environment-specific PNG baselines (own config, own pretest vendor step)
npm run test:perf # wall-clock benchmarks — need an otherwise idle machine
npm run test:all # literally everything; fails ~87 tests on a clean master here, which is why it is not the default
```
⚠️ **`npm test` cannot see those suites**, so a change touching mobile/gesture/terminal-render behaviour needs the matching runner by hand — diff its FAIL list against master rather than reading it as pass/fail. That blind spot is what let two semantically-conflicting PRs merge green (see the on-screen-keyboard note above).
⚠️ **A file filter must match the runner.** `npm test -- test/mobile/keyboard.test.ts` matches nothing and exits GREEN having run zero tests, because the gate's config excludes that path — an excluded file needs its own runner (`npm run test:mobile -- <file>`, `npm run test:browser -- <file>`, `npm run test:perf -- <file>`). Vitest treats "no files matched a filter" as success, so read the file count, not just the colour.
Raw `npx vitest` skips the config (and with it `setup.ts`); always use `npm test --` or pass `--config`.
**Config**: Vitest with `globals: true`, `fileParallelism: false`. Timeout 30s, teardown 60s. `config/vitest.config.ts` is the everything-config behind `test:all`; `config/vitest.ci.config.ts` is the gate and derives its excludes from `config/test-suites.ts`, which is also what `vitest.browser.config.ts` and `vitest.perf.config.ts` derive their includes from — so the exclusions and the runners cannot drift apart. Keep shared options in sync across them.
**Tmux safety**: under vitest (`VITEST` env var, set automatically), `TmuxManager` no-ops ALL shell commands and becomes a pure in-memory mock — tests physically cannot create/kill/attach real tmux sessions (`IS_TEST_MODE` in `src/tmux-manager.ts`). Every docker IO path is no-op'd the same way. `Session` is test-gated too: instead of attaching a real tmux client, it spawns a raw-mode echo PTY (`TEST_PTY_SCRIPT` in `src/session.ts`), so integration tests get a live input/output loop that echoes each byte exactly once. `test/setup.ts` gives every test file a temporary `HOME`/`USERPROFILE` (all `homedir()`-derived state, `~/.codeman` and `~/codeman-cases` included, resolves into a per-file fixture; the Playwright browser cache path is preserved), and additionally strips `CODEMAN_PASSWORD`/`CODEMAN_USERNAME` (so auth state from the running instance can't leak into tests) and `CODEMAN_GESTURE` (a shell-exported gesture flag would flip render-injection assertions). ⚠️ Raw `npx vitest` without `--config` skips `setup.ts` and with it the temp-HOME isolation.
@@ -401,6 +416,6 @@ Two constraints worth knowing before you touch them: the env-derived PTY buffer
## Scripts & Tunnel
**`install.sh`** (repo root, 69KB) is the public entry point: `curl -fsSL <raw url> | bash` installs Node/tmux if missing, clones to `~/.codeman/app`, builds, and offers a systemd/launchd service. The network-access prompt is 3-way: **Tailscale** (loopback bind + guided `tailscale serve --bg <port>` HTTPS setup: install/login/operator/tailnet-HTTPS-toggle, then curl-verified end-to-end), **LAN** (0.0.0.0 + password prompt), or **local-only**; it preserves the existing binding on re-runs via `read_existing_binding()`. Tailscale state is detected dynamically from `tailscale serve status --json` (no marker files); the installer must NEVER `tailscale serve reset` or touch serve mappings other than 443→Codeman's port (users have unrelated serve config). `install.sh update`, `install.sh uninstall`, and `install.sh tailscale` (retrofit Tailscale access onto an existing install) also exist; `CODEMAN_NONINTERACTIVE=1` approves system changes for automation, `CODEMAN_TAILSCALE=1` presets the Tailscale choice (never installs Tailscale non-interactively).
**`install.sh`** (repo root, 92KB) is the public entry point: `curl -fsSL <raw url> | bash` installs Node/tmux if missing, clones to `~/.codeman/app`, builds, and offers a systemd/launchd service. The network-access prompt is 3-way: **Tailscale** (loopback bind + guided `tailscale serve --bg <port>` HTTPS setup: install/login/operator/tailnet-HTTPS-toggle, then curl-verified end-to-end), **LAN** (0.0.0.0 + password prompt), or **local-only**; it preserves the existing binding on re-runs via `read_existing_binding()`. Tailscale state is detected dynamically from `tailscale serve status --json` (no marker files); the installer must NEVER `tailscale serve reset` or touch serve mappings other than 443→Codeman's port (users have unrelated serve config). `install.sh update`, `install.sh uninstall`, and `install.sh tailscale` (retrofit Tailscale access onto an existing install) also exist; `CODEMAN_NONINTERACTIVE=1` approves system changes for automation, `CODEMAN_TAILSCALE=1` presets the Tailscale choice (never installs Tailscale non-interactively).
Other key scripts: `scripts/tmux-manager.sh` (safe tmux mgmt), `scripts/tunnel.sh [quick|named] start|stop|status|url` (quick = random trycloudflare URL, default; `named setup|enable` = fixed-hostname tunnel via `scripts/codeman-tunnel-named.service`; bare `start|stop|url` still means quick), `scripts/run-beta.sh` (isolated beta instance), `scripts/build-agent-image.mjs` (docker base image), `scripts/self-update.sh` (detached updater). Production services: `scripts/codeman-web.service`, `scripts/codeman-tunnel.service`. **Always set `CODEMAN_PASSWORD`** before exposing via tunnel.
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@@ -1037,7 +1037,7 @@ flowchart TB
npm install
npx tsx src/index.ts web # Dev mode
npm run build # Production build
npm run test:ci # Run tests (the CI suite; browser suites need extra setup)
npm test # Run tests (same suite CI runs; browser/mobile/perf suites have their own commands)
```
See [CLAUDE.md](./CLAUDE.md) for full documentation.
+1 -1
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@@ -937,7 +937,7 @@ flowchart TB
npm install
npx tsx src/index.ts web # 开发模式
npm run build # 生产构建
npm run test:ci # 运行测试(CI 套件;浏览器套件需要额外环境)
npm test # 运行测试(与 CI 相同;浏览器/移动端/性能套件另有独立命令)
```
完整文档见 [CLAUDE.md](./CLAUDE.md)。
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@@ -0,0 +1,45 @@
/**
* The test suites that `npm test` deliberately does NOT run, in one place.
*
* Why this file exists: the exclusion list used to live only in
* config/vitest.ci.config.ts, as literals. Anything excluded there was
* therefore reachable only by running the everything-config by hand and reading
* past its failures — and a newly excluded file was reachable by nothing at
* all, silently, because nothing pointed at it. Both configs now derive their
* globs from the arrays below, so adding a suite here puts it in exactly one
* runner and takes it out of exactly one gate.
*
* Adding a new test that cannot run in CI: put its glob in the array that
* describes WHY it cannot, not in whichever one is shortest.
*/
/**
* Playwright-driven: needs chromium and, in most cases, a live Codeman server
* on a real port. Deterministic where the environment provides both, which is
* why these are a runnable suite (`npm run test:browser`) rather than skipped.
*/
export const BROWSER_TEST_GLOBS = [
'test/inline-rename.test.ts',
'test/opencode-resize.test.ts',
'test/webgl-fallback.test.ts',
'test/terminal-copy-shortcut.test.ts',
'test/codex-predictive-echo.test.ts', // also needs a real codex binary
];
/**
* Wall-clock benchmarks. They assert on durations, so a loaded shared runner
* fails them for reasons that have nothing to do with the diff under test.
*/
export const PERF_TEST_GLOBS = ['test/perf-*.test.ts'];
/**
* Browser + visual regression: chromium AND environment-specific PNG baselines
* that are generated per machine. Has its own config
* (test/mobile/vitest.config.ts) because it needs serial execution, a longer
* timeout and the `pretest:mobile` vendor step — run it with
* `npm run test:mobile`, not through the configs here.
*/
export const MOBILE_TEST_GLOBS = ['test/mobile/**'];
/** Everything `npm test` skips. */
export const NON_CI_TEST_GLOBS = [...MOBILE_TEST_GLOBS, ...PERF_TEST_GLOBS, ...BROWSER_TEST_GLOBS];
+34
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@@ -0,0 +1,34 @@
import { resolve } from 'node:path';
import { defineConfig } from 'vitest/config';
import { BROWSER_TEST_GLOBS } from './test-suites';
const root = resolve(import.meta.dirname, '..');
/**
* The Playwright-driven suite `npm test` skips — `npm run test:browser`.
*
* Needs chromium and, for most of these, a live Codeman server on a real port;
* codex-predictive-echo also needs a real codex binary. Expect failures where
* the machine cannot provide those, and read them as "not runnable here", not
* as a regression.
*
* The mobile suite is NOT here: it needs per-machine PNG baselines, serial
* execution and the `pretest:mobile` vendor step, so it keeps its own config
* (test/mobile/vitest.config.ts) behind `npm run test:mobile`.
*
* fileParallelism stays off for the same reason as every other config in this
* directory: these bind real ports and drive real tmux sessions, and two files
* doing that at once fail each other rather than the code.
*/
export default defineConfig({
test: {
root,
globals: true,
environment: 'node',
include: BROWSER_TEST_GLOBS,
setupFiles: ['./test/setup.ts'],
fileParallelism: false,
testTimeout: 60000,
teardownTimeout: 60000,
},
});
+9 -14
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@@ -1,13 +1,17 @@
import { resolve } from 'node:path';
import { defineConfig, configDefaults } from 'vitest/config';
import { NON_CI_TEST_GLOBS } from './test-suites';
const root = resolve(import.meta.dirname, '..');
/**
* CI test config — same as vitest.config.ts but EXCLUDES the browser-driven
* mobile suite (test/mobile/**). Those are Playwright visual-regression tests
* that need a live server + chromium + environment-specific PNG baselines, so
* they are run/maintained separately and are not part of the CI gate.
* The default gate — what `npm test` and CI both run.
*
* Same as vitest.config.ts but EXCLUDES the suites that cannot pass on an
* arbitrary machine: browser-driven (Playwright + chromium), visual-regression
* (per-machine PNG baselines) and wall-clock perf. Those are not unmaintained;
* they have their own runners (`test:browser`, `test:mobile`, `test:perf`).
* See config/test-suites.ts for the list and the reason behind each entry.
*
* Keep the rest in sync with config/vitest.config.ts.
*/
@@ -17,16 +21,7 @@ export default defineConfig({
globals: true,
environment: 'node',
include: ['test/**/*.test.ts'],
exclude: [
...configDefaults.exclude,
'test/mobile/**', // browser/visual (Playwright + chromium)
'test/perf-*.test.ts', // timing-sensitive perf benchmarks (flaky in CI)
'test/inline-rename.test.ts', // browser (Playwright)
'test/opencode-resize.test.ts', // browser (Playwright)
'test/webgl-fallback.test.ts', // browser (Playwright)
'test/terminal-copy-shortcut.test.ts', // browser (Playwright)
'test/codex-predictive-echo.test.ts', // browser (Playwright) + real codex binary
],
exclude: [...configDefaults.exclude, ...NON_CI_TEST_GLOBS],
setupFiles: ['./test/setup.ts'],
fileParallelism: false,
testTimeout: 30000,
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@@ -3,6 +3,17 @@ import { defineConfig } from 'vitest/config';
const root = resolve(import.meta.dirname, '..');
/**
* EVERY test in the repo, including the ones that cannot pass on an arbitrary
* machine — `npm run test:all`. Reach for it when you want the complete picture
* and are prepared to read past environmental failures.
*
* This is NOT what `npm test` runs. On a machine without chromium, a free port
* or per-machine PNG baselines this config fails ~87 tests on a clean master,
* which makes it useless as a pass/fail signal: the default gate is
* config/vitest.ci.config.ts, and the suites it leaves out each have their own
* runner (`test:browser`, `test:perf`, `test:mobile`). See config/test-suites.ts.
*/
export default defineConfig({
test: {
root,
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import { resolve } from 'node:path';
import { defineConfig } from 'vitest/config';
import { PERF_TEST_GLOBS } from './test-suites';
const root = resolve(import.meta.dirname, '..');
/**
* The wall-clock benchmarks `npm test` skips — `npm run test:perf`.
*
* These assert on durations, so run them on an otherwise idle machine: a loaded
* runner fails them for reasons that have nothing to do with the diff under
* test, which is exactly why they are not part of the default gate.
*/
export default defineConfig({
test: {
root,
globals: true,
environment: 'node',
include: PERF_TEST_GLOBS,
setupFiles: ['./test/setup.ts'],
fileParallelism: false,
testTimeout: 60000,
teardownTimeout: 60000,
},
});
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# Agent CLIs
Codeman drives seven run modes: six agent CLIs plus a plain shell. This page covers picking
one, setting it up, and the differences that actually change how you work.
## The seven modes
| Mode | CLI | Get it |
| -------------------- | ---------------------------- | ---------------------------------------------------------------------- |
| **Claude Code** | `claude` | [docs.anthropic.com](https://docs.anthropic.com/en/docs/claude-code) |
| **OpenCode** | `opencode` | [opencode.ai](https://opencode.ai) |
| **Codex** | `codex` | [developers.openai.com/codex/cli](https://developers.openai.com/codex/cli) |
| **Gemini** | `gemini` | [github.com/google-gemini/gemini-cli](https://github.com/google-gemini/gemini-cli) |
| **Antigravity** | `agy` | [antigravity.google](https://antigravity.google) |
| **Pi** | `pi` | [pi.dev](https://pi.dev) |
| **Terminal / Shell** | your `$SHELL` | Already installed. |
Any combination works, including all of them. The run mode is chosen per session from the
arrow beside the **Run** button, so one case can have a Claude session and a Codex session
open side by side.
## Codeman does not manage your logins
Install each CLI yourself and log it in once by hand. Codeman never collects, stores, or
refreshes your CLI credentials. It launches the binary and attaches to the result.
The one place credentials are touched is [Docker Cases](Docker-Cases), where host
credentials are copied into a container read-only at launch so you do not have to log in
again inside it. Even there, the container keeps its own copies and never writes back to
your host credential stores.
## Making a CLI visible to Codeman
Codeman resolves each binary from the environment the **server** runs in, which is not
necessarily the shell you tested in.
```bash
codeman doctor # what Codeman can actually see
codeman doctor --json
```
If a CLI is installed but a Run button for it never appears:
1. Check `which <cli>` in a plain login shell, not just your interactive one.
2. If Codeman runs as a service, remember that launchd hands a job
`/usr/bin:/bin:/usr/sbin:/sbin`. `codeman service install` bakes your PATH into the unit
precisely to avoid this; a hand-written plist or unit will not.
3. Restart the server after installing a new CLI.
`pi` is additionally version-probed rather than trusted by name, because `pi` is a generic
enough command that something else on your PATH may answer to it.
## Claude is the reference mode
A number of Codeman features exist only for Claude sessions. This is structural, not a
backlog: they depend on Claude Code's hook system, or on parsing Claude's specific terminal
output. The other CLIs expose no equivalent.
| Feature | Claude | Other CLIs |
| ------------------------------------------------ | ------ | --------------------------------------------------- |
| Sessions, tabs, scrollback, exactly-once input | Yes | Yes |
| Respawn cycling and unattended runs | Yes | Yes |
| Cron jobs | Yes | Yes |
| Docker cases, remote SSH cases | Yes | Yes |
| Precise idle detection (hook-driven) | Yes | Output-stabilization fallback, coarser |
| Auto-resume when a usage limit resets | Yes | No |
| Plan usage chip | Yes | No |
| Approvals Inbox | Yes | No |
| Read My Mind | Yes | No |
| Ralph loop and its task tracker | Yes | No |
| Subagent and team windows | Yes | No |
| Model, effort, and ultracode controls | Yes | No |
| `stop` and `blocked` wait signals | Yes | 400 if you ask for them explicitly |
| The bundled agent skill | Yes | No |
Everything that makes a session a session works everywhere. What is Claude-only is mostly
the machinery that needs to know *what* the agent is doing rather than *that* it is doing
something.
## Per-CLI notes
### Claude Code
The defaults you will care about, all under **App Settings**:
- **Model** (Models section). Written into the case's `.claude/settings.local.json` as a
soft default, so `/model` still works mid-session. The 1M-context Opus variant is a
switch on the model card rather than a separate model.
- **Effort** (`low` through `max`) or **ultracode** for dynamic multi-agent workflows. Also
a soft default: `/effort` overrides it any time. Effort is deliberately not passed as an
environment variable, because that would hard-lock it and block in-session switching.
- **Startup permission mode** (Agents & CLIs section). The default is
`--dangerously-skip-permissions`, which is why the security model matters. You can switch
new sessions to Anthropic's classifier-guarded `auto` mode, normal prompting, or an
explicit allowed-tools list.
**Separate Claude accounts per session.** Set `CLAUDE_CONFIG_DIR` in a session's environment
overrides to point it at a different Claude config directory, which is how you run one
session on a client's subscription and another on your own. One caveat: a relocated config
directory writes transcripts outside `~/.claude/projects`, which blinds the response viewer,
subagent windows, ultracode panel, and Read My Mind for that session. Symlink `projects`
back into the shared tree to keep them working:
```bash
ln -s ~/.claude/projects <configDir>/projects
```
### OpenCode
Renders its own TUI, so Codeman treats readiness as output stabilization rather than
watching for a prompt marker. Requires tmux, with no direct-PTY fallback, because its
environment is injected through socket-scoped `tmux setenv` rather than the command line.
Integration detail: [`docs/opencode-integration.md`](https://github.com/Ark0N/Codeman/blob/master/docs/opencode-integration.md).
### Codex
Two behaviours that are deliberate and worth knowing:
- **Predictive echo instead of buffered echo.** Codex's composer reacts to every keystroke,
a `/` opens a live-filtering picker, arrows edit server-side state. Buffering keystrokes
until Enter starved it, so Codex paints each keystroke at the predicted cell while the
bytes on the wire stay byte-identical to what you typed.
- **The wheel is not forwarded** into its transcript. Codex ignores the mouse reports
Codeman would send, so forwarding produced a dead wheel. Scrolling in a Codex session is
local scrollback.
### Gemini
Enterprise only, since Google's June 2026 consumer cutover. Its environment allowlist
includes the broad `GOOGLE_*` namespace, deliberately, because Vertex AI authentication
needs `GOOGLE_CLOUD_PROJECT`, `GOOGLE_APPLICATION_CREDENTIALS`, and
`GOOGLE_GENAI_USE_VERTEXAI`. That is the loosest allowlist entry in Codeman and it affects
only the CLI you spawned yourself.
### Antigravity
Google's successor to the consumer Gemini CLI, invoked as `agy`. It keeps all of its state
in `~/.gemini/antigravity-cli/`, so the credential handling that applies to Gemini applies
to it as well.
### Pi
Pi needs the opposite instincts from every other CLI here.
- **It has no permission prompts and no sandbox.** There is no bypass flag to send, and
Codeman does not invent one.
- **Its privileged setting is project trust**, a three-way `--approve` / `--no-approve` /
unset. Approving trust makes Pi **execute repo-local `.pi/extensions` TypeScript**, so
point it at a repository you trust. In multi-user mode, a user without an explicit grant
gets `--no-approve` even when no configuration exists.
- **Authentication is `/login` inside the session**, or the server process's own
environment. Pi's roughly 34 provider keys (`ANTHROPIC_API_KEY`, `OPENAI_API_KEY`,
`HF_TOKEN`, and so on) share no common prefix, and the environment allowlist is global
rather than per mode, so admitting them for Pi would widen the allowlist for every mode at
once. They stay out.
Guide: [`docs/pi-integration.md`](https://github.com/Ark0N/Codeman/blob/master/docs/pi-integration.md).
### Terminal / Shell
A plain shell in a tmux session. No agent, no hooks, no idle detection.
On phones a shell session automatically swaps the keyboard accessory bar for terminal
controls: Ctrl, Esc, Tab, arrows, paste. **Ctrl is a one-shot modifier**: tap it, then tap a
letter, and the control byte is sent. It disarms on use, on a second tap, on any other
accessory key, on a session switch, and when the keyboard closes. Details in
[Mobile Guide](Mobile-Guide).
## Environment overrides
Per-session environment variables are set when creating a session and persist across
respawns. Which variables are accepted depends on the mode:
| Mode | Allowed prefixes |
| ----------- | --------------------------------- |
| Claude | `CLAUDE_CODE_*`, plus the exact key `CLAUDE_CONFIG_DIR` |
| OpenCode | `OPENCODE_*` |
| Codex | `CODEX_*` |
| Gemini | `GEMINI_*`, `GOOGLE_*` |
| Antigravity | `ANTIGRAVITY_*` |
| Pi | `PI_*` |
Anything outside the allowlist is rejected at the schema. This is intentional: the allowlist
is one global list, so widening it for one CLI widens it for all of them.
Two things that deliberately do **not** travel as environment variables: **effort**, because
an environment variable hard-locks it and blocks `/effort`, and **model**, which is written
into the case's `.claude/settings.local.json` so that `/model` keeps working.
## Choosing a mode
- **Claude Code** if you want every Codeman feature. Unattended overnight runs, usage-limit
auto-resume, the Approvals Inbox, and subagent visualization all assume it.
- **Codex, OpenCode, Gemini, Antigravity** when you prefer that agent or that model. You get
the session layer, respawn, cron, Docker, and remote SSH; you do not get the hook-driven
features.
- **Pi** if you want a fast, unsandboxed agent and you understand what project trust does.
- **Shell** for the times you want a terminal on your phone with no agent at all. It is a
genuinely useful mode, not a fallback.
## Read next
- [Core Concepts](Core-Concepts) - run modes versus location overlays.
- [Settings Reference](Settings-Reference) - model, effort, and permission-mode settings.
- [Keeping Agents Running](Keeping-Agents-Running) - what idle detection does per mode.
- [Security](Security) - what skipping permission prompts actually means.
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# Autonomous Loops
Two features that go further than "keep the session going": the **Ralph loop**, which works
a task list to completion in one session, and the **Orchestrator**, which turns a goal into
a phased plan and drives it across agents.
Both are Claude-only, both are off by default, and neither is where to start. If what you
want is an agent that keeps working overnight, that is
[Keeping Agents Running](Keeping-Agents-Running), and it is simpler, better understood, and
what most people actually use.
## Which one, if either
| You have | Use |
| ------------------------------------------------- | ------------------------------------------------------------ |
| A session that stops too early | [Respawn](Keeping-Agents-Running) |
| A written task list to grind through | Ralph loop |
| One large goal that needs planning and checkpoints | Orchestrator |
| Work that should start at a certain time | [Cron Jobs](Cron-Jobs) |
| Several workers to fan out and supervise | [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent) |
## The Ralph loop
Named after the Ralph Wiggum pattern: keep feeding the agent its own task list until the
list is empty.
The shape of it:
- The task list lives in a plan file in the case, conventionally `fix_plan.md`.
- Each cycle the agent reads the plan, works the next incomplete task, and marks progress.
- Codeman watches the file, tracks todos, and detects stalls.
- The loop ends when the agent signals completion, when the iteration cap is reached, or
when you stop it.
Start it from **Session Options → Ralph / Todo**, or from the wizard on the welcome screen.
| Setting | What it does |
| ---------------------- | ------------------------------------------------------------------------ |
| Max iterations | Hard ceiling on cycles. |
| Max todos | Cap on tracked tasks, default 500, oldest evicted first. |
| Todo expiration | Auto-expiry for stale todos, default 60 minutes. |
| Plan file | Which file holds the task list. |
A **circuit breaker** sits behind it to stop respawn thrashing: it moves from closed to
half-open to open, and is reset explicitly from the session's Ralph controls.
Honest assessment: Ralph is functional but is not where development attention goes. It
predates the respawn presets, which cover most of what people originally used it for with
less ceremony. Treat it as a specialised tool rather than the headline feature.
Full background, including the upstream pattern it is based on:
[`docs/ralph-wiggum-guide.md`](https://github.com/Ark0N/Codeman/blob/master/docs/ralph-wiggum-guide.md).
## The Orchestrator
A state machine that turns one goal into a phased plan and drives it to completion:
```
idle → planning → approval → executing → verifying → (replanning) → completed / failed
```
- **Planning** turns your goal into phases.
- **Approval** is yours. You see the plan before anything runs.
- **Executing** runs each phase, using team agents and the task queue.
- **Verifying** gates each phase before the next one starts. A failed gate can send it back
to replanning rather than forward.
Open it from the Orchestrator panel in the toolbar. State persists in `state.json`, so a
server restart does not lose an in-flight plan.
Where it differs from Ralph: Ralph is one session grinding a list, the Orchestrator
coordinates phases and agents with verification between them. It suits work that has a
natural shape ("migrate this, then update callers, then update the tests") rather than a
flat backlog.
Architecture: [`docs/orchestrator-loop-architecture.md`](https://github.com/Ark0N/Codeman/blob/master/docs/orchestrator-loop-architecture.md).
## Running any of this safely
Autonomous loops are the features most able to spend money and change code while you are not
looking. Some habits that pay off:
- **Run them in a case that is a git repository**, on a branch you are willing to throw
away. Being able to read the diff afterwards is the whole safety net.
- **Consider a container.** [Docker Cases](Docker-Cases) gives the agent its own filesystem
and network, and one checkbox is all it costs.
- **Set the iteration cap deliberately.** It is the ceiling on the spend.
- **Turn on notifications** so a blocked loop reaches you: see
[Notifications And Approvals](Notifications-And-Approvals).
- **Read the run summary and lifecycle log afterwards**, not just the final diff. They show
where it went sideways and recovered.
## Read next
- [Keeping Agents Running](Keeping-Agents-Running) - the simpler feature that usually fits better.
- [Watching Agents Work](Watching-Agents-Work) - seeing what a loop is doing while it runs.
- [Docker Cases](Docker-Cases) - a sandbox for unattended work.
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# Contributing
The full guide lives in
[CONTRIBUTING.md](https://github.com/Ark0N/Codeman/blob/master/.github/CONTRIBUTING.md).
This page is the short orientation, plus how to fix a page in this wiki.
## Where things go
| You have | Send it to |
| --------------------------- | ---------------------------------------------------------------------------------------------- |
| A bug | An [issue](https://github.com/Ark0N/Codeman/issues), with OS, install method, browser, and which CLI the session was running. |
| A question or setup problem | [Discussions](https://github.com/Ark0N/Codeman/discussions). |
| An idea | [Ideas](https://github.com/Ark0N/Codeman/discussions/categories/ideas), where it gets voted on. |
| A small fix | Straight to a PR. |
| A bigger feature | An issue or Discussion first, then build once the design has a nod. |
| A security problem | Never a public issue. See [SECURITY.md](https://github.com/Ark0N/Codeman/blob/master/.github/SECURITY.md). |
Issues usually get a response within a day, and every release credits its contributors and
bug reporters by name.
## Dev setup
```bash
git clone https://github.com/Ark0N/Codeman.git
cd Codeman
npm install # postinstall builds the vendored xterm addon bundles
npm run dev # http://localhost:3000
```
Requirements: Node 22+, tmux, and at least one agent CLI on your PATH.
The frontend is plain JavaScript with no bundler in dev: edit a `.js` or `.css` file and
reload. The exception is `index.html`, which is read once at server start, so markup changes
need a restart.
## Before you push
CI runs all of these, so running them locally saves a round trip:
```bash
npm run typecheck
npm run lint
npm run format:check
npm run check:frontend-syntax
npm test -- test/<file>.test.ts # one file, the normal way
npm run test:ci # the full CI sweep
```
**Never run bare `npm test`.** The default configuration includes browser-driven Playwright
suites that need a live server, Chromium, and environment-specific baselines; they hang or
fail on a normal machine. `test:ci` is the honest "run everything".
Tests are tmux-safe by design: under vitest the tmux layer becomes an in-memory mock, so
tests cannot touch real sessions. If you add a test that binds a port, pick a unique one at
3150 or above, and never 3000.
## Finding your way around
- Every source file opens with a `@fileoverview` block. Read it before the file; it is the
map.
- [`CLAUDE.md`](https://github.com/Ark0N/Codeman/blob/master/CLAUDE.md) at the repo root is
the densest architecture primer there is. It is written for AI coding agents, but its
invariants apply identically to humans, and most review feedback traces back to something
already written there.
- [`docs/architecture-invariants.md`](https://github.com/Ark0N/Codeman/blob/master/docs/architecture-invariants.md)
holds the deep mechanisms and the history behind each rule.
## Good first contributions
- **A theme skin.** A skin is four things kept in sync, and a static test checks the sync, so
if the test passes your skin works.
- **A language.** The i18n module is dependency-free, English is canonical, and Simplified
Chinese is a complete example to copy.
- **Docs.** If you got stuck and then figured it out, the sentence that would have unstuck
you is a pull request.
- Anything labelled
[good first issue](https://github.com/Ark0N/Codeman/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22).
Worth discussing first: new CLI backends, and real-device testing reports, especially
mobile, which always find things emulation cannot.
## PR expectations
- One change per PR. Small and focused reviews fast; a grab bag stalls.
- Target `master`.
- **Keep your branch mergeable.** A PR with conflicts silently gets no CI runs at all, which
is a GitHub quirk rather than a Codeman one. Rebase when conflicts appear.
- Include or update tests when you change behaviour.
- Do not bump versions or edit the changelog; releases are handled after merge.
- AI-assisted contributions are welcome, with one condition: understand what you are
submitting, and actually run it. "The model said it works" is not a test.
## Fixing this wiki
These pages are generated from
[`docs/wiki/`](https://github.com/Ark0N/Codeman/tree/master/docs/wiki) in the main
repository, and pushed here automatically when master changes.
**Editing a page in the browser will be overwritten by the next sync.** Send a pull request
against `docs/wiki/` instead. It is plain markdown, and a documentation PR is a genuinely
useful contribution.
Conventions for wiki pages:
- Links between pages use the wiki form: `[Remote Access](Remote-Access)`, no `.md`.
- Links into the repository are absolute `https://github.com/Ark0N/Codeman/blob/master/...`
URLs.
- Images are referenced from the main repository over raw URLs rather than being copied into
the wiki.
- Say what the default is, especially when it is off. Most of Codeman is opt-in.
- Label Claude-only behaviour every time it appears. Six of the seven run modes are not
Claude.
## Conduct
Be kind, be direct, assume good faith. Report unacceptable behaviour privately via the
contact in
[SECURITY.md](https://github.com/Ark0N/Codeman/blob/master/.github/SECURITY.md).
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# Core Concepts
The five ideas the rest of the manual assumes: cases, sessions, run modes, location
overlays, and tmux. Plus what actually persists, and where it lives on disk.
## Case
A **case** is a named working directory that Codeman remembers. It is the unit you pick in
the toolbar before hitting Run, and every session belongs to exactly one.
A case is not a container or a sandbox. It is a folder plus a name plus a little
Codeman-side configuration:
- Which CLI the Run button should default to.
- Per-case toggles (Agent Teams, 1M Opus context).
- Where it runs, if it is not the local filesystem: see [Location overlays](#location-overlays).
Three ways to get one, all under **+** next to the case picker:
| How | Result |
| ----------------- | ------------------------------------------------------------------------------------------------------ |
| **Create New** | A fresh `~/codeman-cases/<name>` with a scaffolded `CLAUDE.md`. |
| **Clone Repo** | A public repo cloned into `~/codeman-cases/<name>` and registered as a case. |
| **Link Existing** | An existing folder anywhere on disk, registered in place. Nothing is copied or moved. |
Linked cases keep living where they are. Deleting a case in Codeman removes the
registration, and for a linked case that is all it removes.
**Cases created from scratch are the only copy of that code.** Uninstalling Codeman does not
delete `~/codeman-cases/`, but treat that directory as real work, not scratch space.
## Session
A **session** is one CLI process running in one tmux session, streamed to your browser.
Sessions are named `w<n>-<case>`, so `w1-myproject` is the first worker in the `myproject`
case. Each has a stable id, and that id is what the API, the wait primitives, and every
event use.
Several sessions can share one case. That is the normal way to parallelize: three workers
in the same repo, three tabs, one case.
A session carries state the case does not:
- Its run mode, model, effort level, and environment overrides.
- Its respawn configuration and Ralph loop state.
- Its terminal scrollback.
- Its owner, in [Multi-User Mode](Multi-User-Mode).
## Run mode
The **run mode** is which CLI the session runs: `claude`, `opencode`, `codex`, `gemini`,
`antigravity`, `pi`, or `shell`. It is chosen at start and does not change afterwards; to
switch, start another session.
Claude is the reference mode. Six of the seven are not Claude, and a number of Codeman
features are Claude-only for structural reasons rather than missing effort: they depend on
Claude Code's hook system or on parsing its terminal output. Every such feature is labelled
Claude-only where it appears, and [Agent CLIs](Agent-CLIs) lists them in one place.
## Location overlays
Where a case runs is **separate from** which CLI it runs. There are three locations:
| Location | What happens |
| -------------- | ------------------------------------------------------------------------------------------------------------ |
| **Local** | The default. tmux and the CLI run on the Codeman host. |
| **Docker** | One long-lived container per case; sessions `docker exec` into it. See [Docker Cases](Docker-Cases). |
| **Remote SSH** | A durable tmux server on the remote host, fronted by a local pane running `ssh`. See [Remote SSH Sessions](Remote-SSH-Sessions). |
This matters because it is a common source of confusion: Docker is **not** an eighth run
mode. All seven run modes work in all three locations. A case is docker-backed or
ssh-backed; a session is claude or codex or shell.
**Web tabs** are the other thing that is not a session. A saved dashboard URL renders as a
tab beside your agents, but there is no PTY, no tmux, and no respawn behind it. See
[Web Tabs](Web-Tabs).
## Why tmux
tmux is a hard requirement, and it is the reason Codeman behaves the way it does.
The agent runs inside a tmux session. Codeman attaches to it, the same way your terminal
would. That indirection buys:
- **Survival.** The agent outlives your browser tab, your network, your laptop lid, and a
restart of the Codeman server itself.
- **Real scrollback.** History is held by tmux, so reconnecting replays what happened while
you were gone instead of starting from blank.
- **Attach from anywhere else.** The same session is reachable from a terminal over SSH
with the `sc` chooser, or plain `tmux -L codeman attach`.
- **Secrets off the command line.** Environment overrides are injected with socket-scoped
`tmux setenv` rather than being visible in the spawn command.
The socket is `tmux -L codeman`, separate from your personal tmux server, so Codeman
sessions never appear in a bare `tmux ls`.
## What persists
| Survives | Does not survive |
| -------------------------------------------- | --------------------------------------------------- |
| Closing the browser | `tmux -L codeman kill-server` |
| Losing the network | A machine reboot (tmux dies with it) |
| Restarting the Codeman server | Killing the session from the UI |
| `codeman web --stop` | |
| A dropped SSH link, for remote cases | |
| A container restart, for docker cases | |
Conversation history is a separate question: Claude transcripts live in `~/.claude/`, so a
conversation can be resumed even after the tmux session is gone. That is what the welcome
screen's **Resume Conversation** list offers.
## State on disk
Everything Codeman knows lives under `~/.codeman/`:
| File | Holds |
| ---------------------------------------- | -------------------------------------------------------------------- |
| `state.json` | Sessions, settings, respawn config, orchestrator state, cron jobs. |
| `settings.json` | User preferences that sync across your devices. |
| `mux-sessions.json` | tmux recovery data. |
| `session-lifecycle.jsonl` | Append-only audit log of session starts, exits, and kills. |
| `linked-cases.json` | Registered cases. |
| `remote-hosts.json`, `docker-hosts.json` | Location overlay configuration. |
| `webviews.json` | Saved dashboard URLs. |
| `users.json` | Multi-user accounts, mode 0600. |
| `push-*.json` | Web push keys and subscriptions. |
| `certs/` | Self-signed TLS for `--https`. |
None of it needs root, none of it leaves the machine, and deleting `~/.codeman/` resets
Codeman to a fresh install without touching your code.
## Instances
The data directory and the tmux socket are both **process wide**. Two Codeman servers
started on one machine share them, which means the second one discovers the first one's
live sessions and attaches to them, resizing and mutating sessions you did not expect it to
touch.
To run two on purpose, give each its own instance name:
```bash
CODEMAN_INSTANCE=beta CODEMAN_PORT=5000 codeman web
```
That scopes the data directory and the tmux socket together, which is the only safe way to
do it. `CODEMAN_DATA_DIR` and `CODEMAN_TMUX_SOCKET` can be set individually if you need
them apart, but setting only one of the two reproduces exactly the problem you were trying
to avoid.
## Hooks
For Claude sessions, Codeman writes a hooks configuration into the case so Claude Code can
report events back: a permission prompt appeared, the turn finished, the agent went idle, a
task completed. Those events drive tab alerts, the Approvals Inbox, notifications, and the
wait primitives.
This is why some features are Claude-only. The other CLIs have no equivalent hook system,
so for them Codeman falls back to watching terminal output, which is coarser: it can see
that something happened, not what it was.
See [Hooks And Integrations](Hooks-And-Integrations).
## Vocabulary
| Term | Means |
| --------------- | ---------------------------------------------------------------------------- |
| **Case** | Named working directory. |
| **Session** | One CLI in one tmux session. |
| **Run mode** | Which CLI: claude, opencode, codex, gemini, antigravity, pi, shell. |
| **Respawn** | Restarting the CLI on idle to keep an unattended run going. |
| **Ralph loop** | An autonomous single-session task loop. |
| **Orchestrator**| A phased plan driven across multiple agents. |
| **Subagent** | An agent the CLI spawned itself, shown live in its own window. |
| **Web tab** | A saved dashboard URL rendered as a tab. Not a session. |
| **Instance** | One Codeman server with its own data directory and tmux socket. |
## Read next
- [The Dashboard](The-Dashboard) - what the UI is showing you.
- [Agent CLIs](Agent-CLIs) - the seven run modes in detail.
- [Keeping Agents Running](Keeping-Agents-Running) - respawn, idle detection, usage limits.
- [`docs/architecture-invariants.md`](https://github.com/Ark0N/Codeman/blob/master/docs/architecture-invariants.md) - the mechanisms behind all of this, for contributors.
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# Cron Jobs
Saved, named jobs that start a session and send it a prompt on a schedule. Cron for agent
sessions: *every weekday at 03:00, open a Claude session in `~/proj` and tell it to update
dependencies and open a PR.*
The ⏰ **Cron** header button is opt-in. Turn it on in
**App Settings → Header & Panels**.
## Creating a job
1. Click **⏰ Cron**, then **+ New Job**.
2. Give it a name, pick the agent type and working directory.
3. Write the prompt, or point at a file containing it.
4. Choose a schedule and leave **Enabled** on.
5. **Save**. The job appears with its computed next run.
**Run Now** fires it immediately without touching the schedule, which is the fastest way to
find out whether the prompt does what you meant.
## The fields
| Field | Notes |
| ------------------------ | ------------------------------------------------------------------------------------------- |
| **Name** | Also used as the created session's name. |
| **Agent type** | Any run mode, including `shell`. |
| **Working directory** | Validated when you save **and** again when the job fires. Blocked system trees are refused. |
| **Launch command** | Shell jobs only. Sent as the first line once the shell is up, before the prompt. |
| **Prompt** | Inline text, or a path to a file read at fire time. |
| **Input mode** | `typed` behaves like a human typing. `paste` writes directly. |
| **Schedule** | `once`, `interval`, `daily`, or `weekly`. |
| **Enabled** | Disabled jobs never fire on their own. **Run Now** still works. |
| **Concurrency policy** | What to do if sessions of the same type are already running. |
| **Auto-close previous** | Recurring jobs only. Closes the session the previous run created. Default on. |
| **Notes** | Free text for you. |
## Schedules
All wall-clock times are in the **server's local timezone**, not your browser's. A job set
for 03:00 fires at 03:00 where the server is.
| Type | Behaviour |
| ---------- | -------------------------------------------------------------------------------------------------- |
| `once` | Fires at an absolute time, then disables itself. A job missed because the server was down still fires once on the next tick. |
| `interval` | Every N minutes, from 1 minute to a year. |
| `daily` | At `HH:MM` every day. If today's time has passed, the next run is tomorrow. |
| `weekly` | At `HH:MM` on the weekdays you pick. |
Interval jobs re-anchor to when they actually fired, not to an ideal cadence, so a slow tick
or a server restart shifts later runs slightly. That drift is accepted rather than corrected.
## Prompts are single line
This is the rule people trip over. Programmatic input into an agent session is single line
everywhere in Codeman, because the terminal UIs these CLIs use treat a newline as submit. A
multi-line prompt would be silently mangled, so it is **rejected** instead: the form refuses
it, and a prompt file whose contents are multi-line fails the run with a clear message.
For anything longer than a sentence, put the instructions in a file and make the prompt tell
the agent to read it:
```
read TASKS.md and work through it
```
That is also easier to edit than a job field.
### Prompt files
Reading the prompt from a file at fire time is useful when the instructions change more
often than the schedule. The path is confined to the job's working directory, symlinks are
resolved before the check, sensitive trees are refused, and the file has to be a regular
file under 1 MiB.
If any of that fails, the run is recorded as failed and **no session is created**.
## Concurrency
Applies to scheduled runs only, never to **Run Now**:
| Policy | Behaviour |
| ------------------------------- | -------------------------------------------------------------------------------------- |
| `warn_only` | Always launch. The count of live same-type sessions is shown but does not block. |
| `skip_if_same_agent_running` | Skip this fire if another live session of that mode exists. |
The skip policy has the details you would want it to have:
- Only **live** sessions block. A tab whose CLI already exited does not count.
- Sessions the job created on its own previous runs never block it, otherwise a recurring
job would deadlock on itself after the first fire.
- A skipped `once` job is not consumed. It stays armed and fires when the blocker goes away.
- Consecutive skips are collapsed into one record per streak, so a perpetually skipped job
cannot bloat your state file.
## Run history
Every fire is recorded per job, with a status:
| Status | Meaning |
| --------- | -------------------------------------------------------------------- |
| `created` | The run started and a session was created. |
| `skipped` | The concurrency policy blocked it. Not counted as a run. |
| `failed` | The prompt could not be resolved, or the working directory was gone. |
The schedule is advanced **before** the session launches, so a slow start cannot cause the
same job to re-trigger.
## Cron versus the other autonomy features
| Want | Use |
| --------------------------------------------------- | ------------------------------------------------------- |
| Start work at a specific time | Cron |
| Keep an existing session working | [Keeping Agents Running](Keeping-Agents-Running) |
| Drive one goal to completion across phases | [Autonomous Loops](Autonomous-Loops) |
There is also an older, deliberately separate `ScheduledRun` concept behind
`/api/scheduled`: a run-now, duration-bounded loop with no recurrence and no saved jobs. The
two systems never interact, and Cron is the one you want.
## From the API
```bash
API=http://localhost:3000
curl -s -X POST "$API/api/cron/jobs" \
-H 'Content-Type: application/json' \
-d '{
"name": "nightly-deps",
"agentType": "claude",
"workingDir": "/home/me/proj",
"promptMode": "inline_text",
"promptText": "Update dependencies and open a PR",
"inputMode": "typed",
"scheduleType": "daily",
"dailyTime": "03:00",
"enabled": true,
"concurrencyPolicy": "warn_only"
}' | jq
curl -s "$API/api/cron/jobs" | jq
curl -s -X POST "$API/api/cron/jobs/<jobId>/run" | jq
curl -s "$API/api/cron/jobs/<jobId>/runs" | jq
```
Add `-u admin:"$CODEMAN_PASSWORD"` when a password is set, and `-k` with the `https://` URL
on an HTTPS install.
## Gotchas
- **Times are the server's, not yours.** Obvious until you are travelling.
- **A `pi` job starts slowly.** The readiness poll looks for markers pi does not print, so it
burns its poll budget before sending the prompt. The job still works.
- **A deleted working directory fails the run**, by design, rather than creating a session
somewhere unexpected.
- **Auto-close only touches sessions this job created.** Your own tabs are never closed.
## Read next
- [Keeping Agents Running](Keeping-Agents-Running) - continuing work rather than starting it.
- [Notifications And Approvals](Notifications-And-Approvals) - hearing about a job that got stuck.
- [`docs/cron-guide.md`](https://github.com/Ark0N/Codeman/blob/master/docs/cron-guide.md) - the complete reference, including the API and SSE events.
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# Docker Cases
Run a case inside its own container instead of directly on your host: for isolation, for a
reproducible toolchain, and for the ability to pick the whole environment up and move it to
another machine.
A docker case is a **location overlay**, not a run mode. All seven run modes work inside a
container. See [Core Concepts](Core-Concepts).
## One-time setup: the base image
The container needs an image carrying the agent toolchain (node, the CLIs, git, tmux). It
builds itself on first use with progress streamed to the UI, or you can build it ahead of
time:
```bash
node scripts/build-agent-image.mjs --no-cache
```
**Always pass `--no-cache`.** The CLIs are installed in a single `npm install -g` layer, so
a plain rebuild reuses that layer from the cache and the CLIs stay frozen at whatever
versions the image was *first* built with. This has shipped a broken CLI while reporting a
successful build.
A zero exit code proves the layers ran, not that the toolchain works. Verify:
```bash
docker run --rm codeman/agent:base bash -lc \
'for c in claude codex gemini opencode agy pi; do printf "%-9s " $c; $c --version 2>&1 | head -1; done'
```
The image is secret-free. Credentials are delivered at runtime, never baked in, so exports
never leak them. A full image lands around 1.6GB.
Prerequisite: Docker or Podman with a reachable daemon.
## The quick way
On **Add Case → Create New**, tick **🐳 Run in an isolated Docker container**. That alone is
enough: Codeman creates the case folder, spins up a hardened container with sensible
defaults, and starts the session inside it.
Expanding **Container settings** offers a template:
| Template | Memory | CPUs | GPUs |
| ----------------- | ------ | ---- | ------------------------------------- |
| Small | 2 GB | 1 | none |
| Medium (default) | 4 GB | 2 | none |
| Large | 8 GB | 4 | none |
| GPU | 8 GB | 4 | all (needs the NVIDIA container toolkit) |
Disk is elastic: storage grows as data arrives, bounded only by host disk. Changing any
setting creates a dedicated host profile for that case, so it never mutates the shared
default.
## The full way
**Add Case → Docker** exposes everything:
| Field | Meaning |
| -------------------- | ----------------------------------------------------------------------------------------------- |
| **Case name** | As usual. |
| **Workspace path** | A real host directory, bind-mounted into the container at the **same absolute path**. |
| **Host ID** | A reusable profile (image, network, resources). Share one across cases to share settings. |
| **Network** | `bridge` (internet on, default), `none` (fully isolated), or a custom bridge. |
| **Advanced** | Memory and CPU caps, host credential seeding, and whether to resume the last conversation on relaunch. |
The same-absolute-path bind mount is what keeps the File Viewer, attachments, and watchers
operating on real host bytes rather than a copy.
## One container per case
Exactly one long-lived container per case, shared by every session in it.
- Killing one session kills only that session's in-container tmux. Siblings keep running and
the container stays up.
- Reconnecting after a Codeman restart lands back in the same live agent.
- A container stop or a host reboot restarts the container and **resumes the last
conversation** from the bind-mounted transcript.
- Deleting the case removes the container. The workspace on the host survives.
## Credentials
Your existing host logins work inside the container without logging in again. Credentials
are **seeded**: mounted read-only and copied in once at launch, so in-container CLIs never
write refreshed tokens back to your host credential stores. Onboarding and trust prompts are
pre-answered so no wizard appears.
Turn seeding **off** for a sealed sandbox: no host credentials, and with `network: none`, no
outbound access either. That is the profile for genuinely untrusted work; you log in inside
the container instead.
Bind mounts are excluded from image capture, so exports stay secret-free.
One consequence worth knowing: Pi's credentials are seeded per file rather than as a whole
directory, because that directory also holds sessions, extensions, and installed packages,
which can be gigabytes. So in-container Pi sessions are invisible from the host, and `pi -c`
inside a docker case sees only that container's history.
## Isolation
Every container runs hardened by default:
- `--cap-drop ALL`
- `--security-opt no-new-privileges`
- Non-root, running as your host uid so workspace files stay host-owned
- PID limit, memory cap with swap pinned to it, `--init`
- **Never** `--privileged`, and **never** the docker socket
Rootless engines without cgroup-v2 systemd delegation cannot enforce resource caps; linking
such a host warns that the caps are advisory.
## Configuration drift is refused, not ignored
Editing a docker host's configuration (image, memory, network) after a container exists is
detected on the next launch by comparing a configuration hash against the container's label.
A mismatch **refuses the launch** and offers to recreate rather than silently running with
stale configuration.
Recreating is refused while sessions of that case are live. The workspace and the
conversation both survive it.
## Moving a case to another machine
**Export**, from the Docker tab:
| Option | Contents |
| -------------------------- | ------------------------------------------------------------------------- |
| **Full image + workspace** | The whole toolchain, installed packages, and files, in one `.tgz`. |
| **Workspace only** | Just the project files. Fast and small. |
The container is paused across the capture so image and workspace are consistent, free space
is checked first, and the intermediate image is cleaned up. Exports run in the background
and notify you when the bundle is ready.
**Import** on the other machine: copy the `.tgz` into `~/.codeman/docker-exports/` and
import it into a new case. The manifest and per-member checksums are verified, the workspace
tar is extracted with a traversal guard, and the image is loaded under a **quarantined tag**
so it can never overwrite a local image. The destination supplies its own credentials, so
nothing secret crosses machines.
## Hooks need to reach the server
In-container hooks (permission events, idle and stop notifications) call back to Codeman
over the docker bridge gateway. If Codeman binds **loopback only**, which is the default and
the production configuration, the container cannot reach it and **in-container hooks do not
fire**.
The session still works fully: idle detection falls back to output-based detection through
the exec PTY, and with permission prompts skipped there is nothing to forward anyway.
To enable them:
```bash
CODEMAN_DOCKER_BRIDGE_HOOKS=1
```
Codeman then starts a second listener bound to the docker bridge gateway that serves **only**
the hook endpoints and rejects everything else with a 403. The bridge is host-internal, so
this does not widen your network exposure. Add it to the service unit and restart.
## Limits
- Per-session environment overrides, effort, and per-CLI configuration are **rejected** for
docker cases, because they do not cross into the container. Configure the container through
the docker host's per-mode command override instead.
- tmux must exist in the base image. It is a hard prerequisite and is probed when linking a
host.
- On macOS, Docker Desktop takes a dedicated uid path, and memory caps are subject to the
VM's own ceiling.
## Read next
- [Core Concepts](Core-Concepts) - why this is an overlay rather than a run mode.
- [Security](Security) - where containers fit in the model.
- [Remote SSH Sessions](Remote-SSH-Sessions) - the other overlay.
- [`docs/docker-cases.md`](https://github.com/Ark0N/Codeman/blob/master/docs/docker-cases.md) - the full reference.
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# Driving Codeman From An Agent
Everything the dashboard does is HTTP, so an agent can do it too. This page is for the case
that makes Codeman interesting: **Claude Code running inside a Codeman session, spawning and
supervising other sessions.**
Two routes. Start with the skill.
## The agent skill
A Claude Code skill that teaches the agent the whole API, so you ask in plain English
instead of pasting endpoint documentation into prompts.
### Install it
| How | Command | Scope |
| ------------ | ----------------------------------------------------------- | ----------------------------------------------------------- |
| Skills CLI | `npx skills add Ark0N/Codeman --skill codeman -g` | Global, any skills-aware agent. |
| Bundled CLI | `codeman skill install` | Global, at `~/.claude/skills/codeman`. |
| Bundled CLI | `codeman skill install --case <name>` | One case. |
| Web UI | **App Settings → Agents & CLIs → Claude → Agent Skill** | Injects into each case when a Claude session is created. Off by default. |
`codeman skill uninstall [--case <name>]` reverses the CLI installs, and never touches a
`skills/codeman` you wrote yourself.
### Then just ask
| You say | What happens |
| --------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------ |
| "What sessions are running right now?" | Lists them with name, mode, and status. Read-only. |
| "Start a shell worker on the `myapp` case, run the test suite, tell me if it passes." | Spawns, waits on a completion marker, reads the exit code, cleans up. |
| "Spin up 3 workers for lint, typecheck and tests, run them in parallel, report failures." | One session per task, all started first, then gathered as each finishes. |
| "Have a claude worker summarize `src/session.ts`, then close it." | Spawns, runs the readiness ladder, sends and waits, reads the answer, deletes the session. |
| "Watch session w4 and tell me if it gets stuck on a permission prompt." | Blocks on the `blocked` signal and surfaces the question to **you**. |
Sessions the agent creates get deleted when it is done. You can watch the tabs appear and
disappear in the dashboard while it works.
### What it will and will not do
- **It self-gates.** Outside a Codeman session it refuses to act and does not guess an API
URL, so a global install costs an unrelated Claude Code session nothing.
- **Unprompted, it may only** spawn sessions, prompt them, and delete ones **it created in
that conversation, by exact id**, behind a guard that refuses to delete the agent's own
session.
- **It will not** answer another session's permission prompt on your behalf. It surfaces the
question instead.
- **Deleting a case** (which erases a real directory of your code), bulk kills, respawn,
Ralph, cron, orchestrator, and settings writes all require you to ask, naming the target.
Turning the setting back off **does not remove already-injected copies**, because a
create-time sweep would yank the skill out from under other live sessions sharing that
directory. Remove them per case with `codeman skill uninstall --case <name>`.
The skill ships with the verb index always loaded, plus on-demand references for the verbs,
worked multi-worker recipes, endpoint tables, and cross-session messaging.
## The manual path
The same operations as raw HTTP, for a CI bot, a shell script, or an agent without skill
support.
### Detect that you are inside Codeman
These are set in every managed session. Read them rather than hardcoding anything:
| Variable | Meaning |
| -------------------------- | ------------------------------------------------------------------------ |
| `CODEMAN_MUX=1` | You are in a managed tmux session. Never `tmux kill-session`, `pkill claude`, or `pkill tmux`: you will kill yourself or a sibling. |
| `CODEMAN_API_URL` | Base URL, with the correct scheme. |
| `CODEMAN_SESSION_ID` | Your own session id. Use it to avoid acting on yourself. |
| `CODEMAN_HOOK_SECRET_FILE` | Path to the hook secret. |
### Rules of the road
Read these before writing any code. Each one has cost somebody an afternoon.
1. **Input is single line and must end with `\r`.** Enter fires only when the payload
contains a carriage return. Without it the text sits unsubmitted on the prompt, the
request still succeeds, and a combined wait burns its full timeout on a turn that never
started. Embedded newlines are stripped rather than rejected, so `"echo A\necho B\r"` runs
the joined `echo Aecho B`. One line per call.
2. **Make input idempotent.** Send a stable `clientId` and a monotonic per-session `seq`. The
server deduplicates, so a retry after a dropped connection cannot double-deliver.
3. **Auth.** With `CODEMAN_PASSWORD` set, use HTTP Basic or the session cookie. A missing
`Origin` is allowed, so plain curl works. A `401` replies with the bare string
`Unauthorized`, **not** the JSON envelope, so piping it into `jq` throws a parse error
instead of showing the failure. Check the status before parsing.
4. **Envelope.** Most endpoints return `{ "success": true, "data": ... }`. A few legacy GETs
return bare bodies, so handle both: `body.data ?? body`.
5. **Wait instead of polling, and a timeout is not an error.** The wait endpoints answer
`200` with `wait.timedOut: true`. Loop over short waits rather than one long call, because
tunnels cut idle connections.
6. **Only `claude` sessions emit `stop` and `blocked`.** They come from Claude Code hooks.
Shell and the external CLIs accept only `idle`, `working`, and `exit`; asking for `stop`
explicitly there is a `400`, while omitting `until` is always safe. On a shell session
`idle` fires **once at startup and never again**, so synchronize hook-less sessions with an
output marker instead.
7. **Nothing reports "ready", so wait for it explicitly.** A new session answers
`{"signal":"exit","immediate":true}` until its PID exists, and that means *not started*,
not *crashed*. A Claude worker in a fresh case then sits on the CLI's trust dialog; prompt
it there and the wait resolves on idle in about two seconds looking exactly like a finished
turn, while your text sits stuck in the dialog.
### Recipes
```bash
API="${CODEMAN_API_URL:-http://localhost:3000}"
# Add -u admin:"$CODEMAN_PASSWORD" if a password is set, and -k on an HTTPS install.
# What is running
curl -s "$API/api/sessions" | jq '.data[] | {id, name, mode, status}'
# Spawn a worker in a case
curl -s -X POST "$API/api/quick-start" \
-H 'Content-Type: application/json' \
-d '{"caseName":"myapp","mode":"shell"}' | jq
# Send a prompt (note the \r)
curl -s -X POST "$API/api/sessions/$ID/input" \
-H 'Content-Type: application/json' \
-d '{"input":"run the tests\r","clientId":"my-agent","seq":1}' | jq
# Send and block until the turn finishes (registers the wait BEFORE writing)
curl -s -X POST "$API/api/sessions/$ID/input" \
-H 'Content-Type: application/json' \
-d '{"input":"summarize src/session.ts\r","wait":["stop"],"waitTimeout":120000}' | jq
# Or wait for a marker in the output, which works on shell sessions too
curl -s "$API/api/sessions/$ID/wait-output?contains=DONE_17909&from=buffer" | jq
# Read the terminal back
curl -s "$API/api/sessions/$ID/terminal?tail=4000" | jq -r '.data.output'
# Clean up, by exact id
curl -s -X DELETE "$API/api/sessions/$ID" | jq
```
Use `POST /api/quick-start` rather than `POST /api/sessions` when a case might be remote:
the plain create endpoint validates the working directory locally and has no case concept.
### The split-marker trick
For hook-less sessions, synchronize on a marker in the output. The catch: your own
keystrokes echo into the output stream, so an unsplit marker matches **before the command
has run**.
Split it so the typed line never contains the string you are waiting for:
```bash
M=DONE; R=17909
# typed: echo ${M}_${R} → output contains DONE_17909, the typed line does not
```
Make it unique per call, because tmux repaints replay old screen text.
### Reading output
Use `terminal?tail=`, not `/output`. The latter's text field is empty for every tmux-backed
session, which is every interactive session. `tail` counts **bytes**, and what comes back is
terminal data with ANSI sequences included.
## Fan-out, and why it needs care
Wait signals are **edge triggered with no history**. A signal that fires with no waiter
registered is unobservable afterwards.
So a fan-out must register its waits before or as it dispatches: use send-and-wait per
worker, or latched output markers. Dispatching all the workers and then waiting on them one
at a time loses the signals of everyone who finished early.
Send-and-wait registers the waiter **before** the write for the same reason. A separate POST
followed by a wait races, and reports the previous turn's state.
## Lineage
A create request can name the session that spawned it, through a body field or a header, and
the dashboard then draws a lineage arc from parent to child. The skill sets it automatically.
It is resolved rather than trusted: an unresolvable parent is dropped silently rather than
failing the spawn, because a cosmetic field must never break a worker.
## Read next
- [HTTP API](HTTP-API) - the endpoint map and the envelope.
- [Hooks And Integrations](Hooks-And-Integrations) - events flowing the other way.
- [Watching Agents Work](Watching-Agents-Work) - seeing the fan-out in the UI.
- [`skills/codeman/SKILL.md`](https://github.com/Ark0N/Codeman/blob/master/skills/codeman/SKILL.md) - the skill itself.
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# FAQ
The questions that keep arriving in
[Discussions](https://github.com/Ark0N/Codeman/discussions) and issues. For "why is it
doing that", go to [Troubleshooting](Troubleshooting) instead.
## The basics
### What is Codeman, in one sentence?
A self-hosted dashboard that runs AI coding agents in persistent tmux sessions on your own
machine and lets you drive them from any browser, including a phone.
### Is it free? What is the licence?
MIT, free, and open source. There is no paid tier and no account.
### Do I need an API key?
No. Codeman drives agent CLIs you have already installed and logged in yourself. Whatever
subscription or key that CLI uses is what pays for the tokens. Codeman never collects,
stores, or refreshes your credentials.
### Does Codeman send my code or prompts anywhere?
No. There is no telemetry, no analytics, and no phone-home. The only network traffic
Codeman itself makes is between your browser and your server.
Your agent CLI is a separate matter: Claude Code talks to Anthropic, Codex talks to OpenAI,
and so on. That traffic is the CLI's, on your own account, exactly as it would be in a
terminal.
Two features do send data outward, both off by default and both stated where they appear:
voice dictation through your own Claude login, and the Read My Mind prediction call.
### Does it work on Windows?
Through WSL2. Codeman requires tmux. Install it inside WSL, run your agent CLI inside WSL,
and `http://localhost:3000` works from your Windows browser. Work in the Linux filesystem
rather than `/mnt/c/...`, which is dramatically slower for file watching and git.
### Is there a mobile app?
The web UI is built for phones and installs as a PWA. There is no App Store or Play Store
app.
## Sessions and persistence
### Do my agents keep running when I close the browser?
Yes. Agents run in tmux on the server, not in your browser. Close the tab, close the laptop,
lose the network. When you come back, the session is still there with its scrollback.
The same holds when the Codeman server itself restarts. What does end a session is killing
the tmux server or rebooting the machine.
### What happens after a reboot?
tmux dies with the machine, so the sessions are gone. Conversations are not: Claude
transcripts persist on disk, and the welcome screen's **Resume Conversation** list picks
them back up. Install Codeman as a service and the server itself comes back on boot.
### How many sessions can I run at once?
The design target is 20 sessions and 50 agent windows at 60fps. The hard cap is higher, and
what you will actually hit first is the CPU and memory of the machine running the agents.
### Can I run Claude Code and Codex side by side?
Yes, that is a normal setup. The run mode is per session, so one case can have a Claude tab,
a Codex tab, and a shell tab open at the same time, each with its own colour. Some Codeman
features are Claude-only; [Agent CLIs](Agent-CLIs) lists exactly which.
### Can I attach to a session from a terminal instead of the browser?
Yes. `sc` is an interactive chooser (`sc 2` attaches directly, `sc -l` lists), or use tmux
directly on the `codeman` socket. Detach with `Ctrl+A D`.
## Running unattended
### I hit my Claude usage limit overnight. Can Codeman resume automatically?
Yes, and it is the reason the feature exists. Turn on auto-resume at the top of the Respawn
tab for that session. When Claude halts on a subscription limit, Codeman parses the reset
time from the message, waits until two minutes past it, and continues the conversation.
Respawn cycles are blocked while a session is limit-paused, which is what stops a `/clear`
from wiping the conversation you are waiting to resume. Claude-only.
### Will it keep prompting my agent forever?
Only if you configure it to. Respawn cycling is per session and off unless you turn it on,
and it has presets ranging from a 60 minute solo session to an 8 hour overnight run. There
are circuit breakers to stop a thrashing session from spinning indefinitely. See
[Keeping Agents Running](Keeping-Agents-Running).
### Does an idle session cost tokens?
No. An idle agent is a process waiting for input. Tokens are spent when a turn runs, so what
costs money is the re-prompting you configured, not the session sitting there.
### Can I schedule work for a specific time?
Yes. [Cron Jobs](Cron-Jobs) saves named jobs on a `once`, `interval`, `daily`, or `weekly`
schedule; each spins up a session and sends a prompt when due, with per-job run history.
## Access
### How do I reach Codeman from my phone when I am away from home?
Tailscale is the recommended answer: your devices join a private network, Codeman keeps its
loopback bind, and you get real HTTPS. The installer sets it up, and `install.sh tailscale`
retrofits it onto an existing install.
A Cloudflare tunnel gives a public URL faster, and requires `CODEMAN_PASSWORD`. Full
comparison in [Remote Access](Remote-Access).
### Why can't other devices reach Codeman?
Because the default bind is `127.0.0.1`, on purpose. Codeman starts agents with permission
prompts skipped, so whoever reaches the dashboard can run code on your machine. Exposing it
is a deliberate step, and [Remote Access](Remote-Access) covers the safe ways.
### My reverse proxy domain is rejected with `403 host not allowed`
The always-on Host-header allowlist blocks DNS rebinding, and it does not know your domain.
Add it:
```bash
CODEMAN_ALLOWED_HOSTS='codeman.example.com,.internal.example.com'
```
A leading dot matches subdomains. Also make sure the proxy forwards WebSocket upgrades.
### Do I have to type a password on my phone?
No. Scan the QR code shown on the desktop dashboard. Tokens are single use and rotate every
60 seconds. The password remains the fallback.
## Multiple people, multiple instances
### Can several people share one Codeman?
Yes, with `codeman web --multiuser`. Each person gets a login and their own case space, and
sessions, cases, search, and events are scoped to their owner.
Be clear about what that is: it separates **workspaces**, not operating system accounts.
Every session still runs as the same OS user, so a determined user's agent can reach another
user's files. For real isolation, pair users with Docker cases or run separate instances
under separate OS accounts. See [Multi-User Mode](Multi-User-Mode).
### How do I run a second instance, a beta beside my main one?
Give it its own instance name, which scopes the data directory and the tmux socket together:
```bash
CODEMAN_INSTANCE=beta CODEMAN_PORT=5000 codeman web
```
Do not skip this. The data directory and tmux socket are process wide, so a second server on
the defaults discovers and attaches your live sessions.
## Updating and maintenance
### What is the right way to update Codeman?
| Install route | Update with |
| ------------- | --------------------------------------------------------------------------- |
| Installer | Re-run the install one-liner, or **App Settings → System → Updates**. |
| npm | `npm update -g aicodeman` |
| git clone | `git pull && npm install && npm run build`, then restart the service. |
The in-app updater covers git-clone installs supervised by systemd or launchd. It stashes a
dirty tree rather than discarding it, and streams progress across the restart. npm installs
report as non-updatable.
### Will updating kill my running sessions?
No. Sessions live in tmux, so restarting the server reattaches to them.
### Where is my data?
Everything under `~/.codeman/`, with cases created from scratch in `~/codeman-cases/`.
Nothing needs root and nothing leaves the machine. Uninstalling does not delete either
directory.
## Features
### What is the difference between respawn, Ralph, and the orchestrator?
- **Respawn** restarts a session's CLI when it goes idle, to keep a long run going. It is the
one most people want.
- **Ralph loop** is an autonomous single-session task loop with its own tracker.
- **Orchestrator** turns one goal into a phased plan and drives it across agents.
[Keeping Agents Running](Keeping-Agents-Running) and [Autonomous Loops](Autonomous-Loops)
cover them properly.
### Can agents start and supervise other agents?
Yes. Codeman ships an agent skill that lets an agent inside a session drive the HTTP API:
list sessions, spawn workers, send prompts, and block until a worker's turn finishes. It is
off by default and enabled per case.
See [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent).
### Can I run a case in a container?
Yes. One container per case, shared by all its sessions, non-root and capability-dropped by
default, with your host CLI logins seeded in so nothing asks you to log in again. You can
export a container plus its workspace and move it to another machine. See
[Docker Cases](Docker-Cases).
### Can the agent run on a different machine?
Yes. Point a case at a remote host over SSH and the agent runs there, inside a durable
remote tmux, so a dropped connection does not kill the run. See
[Remote SSH Sessions](Remote-SSH-Sessions).
### Can I put my Grafana or other dashboards in here?
Yes. Saved URLs render as tabs beside your sessions, proxied through Codeman's own origin so
that mixed content and frame-blocking headers do not break them. See [Web Tabs](Web-Tabs).
### Why is a feature I read about not on screen?
Most of Codeman's UI is opt-in and defaults to off, so a stock install stays small. Check
**App Settings → Header & Panels**. [Settings Reference](Settings-Reference) lists the
defaults.
## Contributing
### How do I request a feature?
Open an [Idea](https://github.com/Ark0N/Codeman/discussions/categories/ideas) and it gets
voted on. Roadmap decisions happen there.
### How do I contribute code?
[CONTRIBUTING.md](https://github.com/Ark0N/Codeman/blob/master/.github/CONTRIBUTING.md) has
the full map. Small fixes can go straight to a PR; anything larger starts as an issue or
Discussion so the design gets a nod first. Skins, translations, and docs are good first
contributions.
### How do I fix a mistake in this wiki?
These pages are generated from
[`docs/wiki/`](https://github.com/Ark0N/Codeman/tree/master/docs/wiki) in the main
repository. Editing a page in the browser gets overwritten on the next sync, so send a PR
against that directory instead.
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# HTTP API
Codeman's HTTP and SSE API is a **stable contract**. Everything the dashboard does goes
through it, so anything the dashboard can do, a script can do.
This page is the orientation. The complete specification, including every wait semantic and
the SSE catalogue, is
[`docs/api-reference.md`](https://github.com/Ark0N/Codeman/blob/master/docs/api-reference.md).
## What is stable
Covered by semantic versioning: endpoint paths under `/api/v1`, the response envelope,
`errorCode` values, and SSE event names.
Not covered, and free to change in a patch release: on-disk state files, internal modules,
and anything marked experimental. The full statement is in
[Versioning](Versioning).
`/api/v1/*` is a versioned alias of `/api/*`. Prefer the versioned form in anything you
intend to keep.
## The envelope
```json
{ "success": true, "data": { } }
```
```json
{ "success": false, "error": "human readable", "errorCode": "NOT_FOUND" }
```
A few legacy GET handlers return bare bodies rather than the envelope, so a robust client
reads `body.data ?? body`.
Branch on `errorCode`, which is stable. The HTTP status is reliable too:
| `errorCode` | HTTP | Meaning |
| ------------------ | ---- | ------------------------------------------------ |
| `INVALID_INPUT` | 400 | Malformed request or failed validation. |
| `UNAUTHORIZED` | 401 | Authentication required or failed. |
| `NOT_FOUND` | 404 | No such resource. |
| `SESSION_BUSY` | 409 | The session is busy. |
| `CONFLICT` | 409 | Conflicts with current state. |
| `ALREADY_EXISTS` | 409 | Resource already exists. |
| `OPERATION_FAILED` | 422 | Well formed, could not be completed. |
| `RATE_LIMITED` | 429 | Too many requests. |
| `INTERNAL_ERROR` | 500 | Unexpected server error. |
New error codes are non-breaking. Removing or renaming one is a major change.
**A `401` is the bare string `Unauthorized`, not the envelope.** Piping it into `jq` throws
a parse error rather than showing the failure, so check the status first.
## Authentication
With no password set, and the default loopback bind, there is none. With `CODEMAN_PASSWORD`
set, use HTTP Basic or the session cookie:
```bash
curl -s -u admin:"$CODEMAN_PASSWORD" "$API/api/sessions"
```
A **missing** `Origin` header is allowed, so curl and CLI tools work unchanged. A
present-but-foreign origin is rejected by the CSRF guard. On an HTTPS install with the
self-signed certificate, add `-k`.
## Endpoint map
Roughly 200 handlers across 24 route modules. By domain:
| Domain | Handlers | Covers |
| ------------------- | -------- | --------------------------------------------------- |
| System | 45 | Status, settings, search, digest, updates. |
| Sessions | 34 | Create, input, terminal, wait, kill. |
| Cases | 29 | Create, link, clone, remote and docker cases. |
| Files | 16 | Preview, edit, raw, attachments, path picker. |
| Orchestrator | 10 | Plans and phases. |
| Ralph | 9 | Loop control and configuration. |
| Cron | 9 | Jobs and run history. |
| Admin | 8 | Multi-user administration. |
| Plan | 8 | Plan orchestration. |
| Respawn | 7 | Respawn configuration and presets. |
| Webviews | 6 | Saved dashboards, plus the proxy. |
| Mux | 5 | tmux operations. |
| Push | 4 | Web push subscriptions. |
| Read My Mind | 4 | Intent profiles and prediction. |
| Scheduled | 4 | The legacy scheduled-run concept. |
| Approvals | 3 | The inbox and answering. |
| Teams, me, search, hooks, clipboard, telemetry, voice, ws | 1-2 each | |
Each route module documents its own endpoints in its file header.
## Long-polling instead of polling
Three calls block until something happens, so an agent driving Codeman from a shell can wait
rather than spin:
| Call | Blocks until |
| ----------------------------------------- | -------------------------------------------------------- |
| `GET /api/v1/sessions/:id/wait` | One of a set of lifecycle signals fires. |
| `GET /api/v1/sessions/:id/wait-output` | A literal string appears in the session's output. |
| `POST /api/v1/sessions/:id/input` + `wait`| The input is delivered **and then** a signal fires. |
Three semantics that break callers who assume otherwise:
1. **A timeout is `200`, not an error.** It answers with `wait.timedOut: true`. Loop over
short waits; a single long call gets cut by tunnels and proxies.
2. **Send-and-wait is not a POST followed by a wait.** It registers the waiter *before*
writing, which closes the window where a separate wait sees the session still idle from
the previous turn and answers instantly about the wrong turn.
3. **Signals are edge triggered with no history.** One that fires with no waiter registered
is unobservable afterwards. Fan-outs must register their waits as they dispatch.
`wait-output` matches a **literal substring, never a regex.** That is deliberate: no regex
means no catastrophic backtracking on attacker-influenced output.
Only `claude` sessions emit `stop` and `blocked`, because those come from Claude Code hooks.
Shell and external CLI sessions accept `idle`, `working`, and `exit`.
## SSE
`GET /api/events` is the live event stream. 155 event names, kept in sync between server and
client with a test that fails on drift.
The heartbeat is a **named** `sse:heartbeat` event rather than an SSE comment, because
comments are invisible to `EventSource` by specification and a client could not observe
them. That is what lets the browser detect a stream that has silently stopped delivering.
```js
const es = new EventSource('/api/events');
es.addEventListener('session:created', (e) => console.log(JSON.parse(e.data)));
```
## Quick examples
```bash
API="${CODEMAN_API_URL:-http://localhost:3000}"
curl -s "$API/api/status" | jq # whole-system snapshot
curl -s "$API/api/sessions" | jq '.data[].name' # live sessions
curl -s "$API/api/sessions/unified" | jq # live + historical, deduped
curl -s "$API/api/subagents" | jq # background agents
curl -s "$API/api/search?q=deploy" | jq # cross-session search
```
## Limits
| Limit | Default |
| --------------------- | ------------------------------------------ |
| Max sessions | 50 |
| Max agent windows | 500 |
| Max SSE clients | 100 |
| Terminal buffer | 32 MB per session |
| Text payload | 1 MB |
| Wait timeout ceiling | 600 s, and the response tells you what was applied |
Most are environment-overridable. See `src/config/`.
## Read next
- [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent) - the practical version, with recipes.
- [Hooks And Integrations](Hooks-And-Integrations) - events flowing back into Codeman.
- [Versioning](Versioning) - what the version number promises.
- [`docs/api-reference.md`](https://github.com/Ark0N/Codeman/blob/master/docs/api-reference.md) - the full specification.
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<p align="center">
<img src="https://raw.githubusercontent.com/Ark0N/Codeman/master/docs/images/codeman-title.svg" alt="Codeman" height="56">
</p>
<h3 align="center">Mission control for AI coding agents</h3>
Codeman runs your coding agents on your own machine and puts them behind one dashboard you
can open from any device. It spawns Claude Code, OpenCode, Codex, Antigravity, Gemini, or
Pi inside persistent tmux sessions, streams the real terminal to the browser, and keeps
working while you are away from the keyboard: it re-prompts idle agents, resumes when a
subscription limit resets, runs jobs on a schedule, and shows every background subagent
live.
This wiki is the manual. The [README](https://github.com/Ark0N/Codeman) is the overview,
and the deep internals live in
[`docs/`](https://github.com/Ark0N/Codeman/tree/master/docs).
```bash
curl -fsSL https://getcodeman.com/install | bash
codeman web # then open http://localhost:3000
```
---
## Start here
**New to Codeman**
1. [Installation](Installation) - requirements, the installer, npm and git clone routes, updating.
2. [Quick Start](Quick-Start) - from a running server to a working agent in five minutes.
3. [Core Concepts](Core-Concepts) - cases, sessions, run modes, and what survives a restart.
4. [The Dashboard](The-Dashboard) - reading the tab strip, the status dots, and the alerts.
**Already running it**
- [Agent CLIs](Agent-CLIs) - the seven run modes, their setup, and which features are Claude-only.
- [Mobile Guide](Mobile-Guide) - phone and tablet use, QR login, the touch keyboard bar.
- [Remote Access](Remote-Access) - Tailscale, Cloudflare tunnel, LAN plus password, QR login.
- [Keeping Agents Running](Keeping-Agents-Running) - idle detection, respawn cycling, auto-resume on usage limits.
- [Troubleshooting](Troubleshooting) - symptom-first index of things that actually break.
**Driving it from code**
- [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent) - the bundled skill, worker sessions, wait primitives.
- [HTTP API](HTTP-API) - the envelope, auth, the endpoint map, SSE events.
- [Hooks And Integrations](Hooks-And-Integrations) - events flowing back into Codeman.
---
## Everything in the manual
### Getting started
| Page | What it answers |
| ------------------------------- | --------------------------------------------------- |
| [Installation](Installation) | How do I install it, update it, and remove it? |
| [Quick Start](Quick-Start) | How do I get one agent working right now? |
| [Core Concepts](Core-Concepts) | What is a case, a session, a run mode? |
### Using it
| Page | What it answers |
| ------------------------------------------ | ---------------------------------------------------------- |
| [The Dashboard](The-Dashboard) | What is the UI telling me? |
| [Agent CLIs](Agent-CLIs) | Which agent should this session run, and how do I set it up? |
| [Working With Files](Working-With-Files) | How do I read, edit, and attach files? |
| [Input And Voice](Input-And-Voice) | How do I talk to an agent, including by voice? |
| [Mobile Guide](Mobile-Guide) | How well does this work on a phone? |
| [Keyboard Shortcuts](Keyboard-Shortcuts) | What can I drive from the keyboard? |
| [Settings Reference](Settings-Reference) | What does this setting do, and why did it not follow me to my phone? |
### Keeping agents running
| Page | What it answers |
| ------------------------------------------------------------- | --------------------------------------------------- |
| [Keeping Agents Running](Keeping-Agents-Running) | How does it run unattended overnight? |
| [Notifications And Approvals](Notifications-And-Approvals) | How do I know an agent needs me, and answer from my phone? |
| [Cron Jobs](Cron-Jobs) | How do I run an agent on a schedule? |
| [Autonomous Loops](Autonomous-Loops) | What are the Ralph and Orchestrator loops for? |
| [Watching Agents Work](Watching-Agents-Work) | How do I see what the subagents are doing? |
### Where it runs
| Page | What it answers |
| --------------------------------------------- | -------------------------------------------- |
| [Docker Cases](Docker-Cases) | How do I sandbox a project in a container? |
| [Remote SSH Sessions](Remote-SSH-Sessions) | How do I run the agent on another machine? |
| [Web Tabs](Web-Tabs) | Can my Grafana live in here too? |
| [Multi-User Mode](Multi-User-Mode) | Can several people share one Codeman? |
### Access and security
| Page | What it answers |
| ------------------------------- | ---------------------------------------------------------- |
| [Remote Access](Remote-Access) | How do I reach it from outside this machine, safely? |
| [Security](Security) | What is exposed, what protects it, what do I have to do? |
### Automation and integration
| Page | What it answers |
| ----------------------------------------------------------------- | -------------------------------------------- |
| [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent) | How does an agent spawn and drive workers? |
| [HTTP API](HTTP-API) | What can I call, and what comes back? |
| [Hooks And Integrations](Hooks-And-Integrations) | How do I wire Codeman into something else? |
### Operating it
| Page | What it answers |
| --------------------------------------------- | -------------------------------------------------- |
| [Running As A Service](Running-As-A-Service) | How do I keep it up across reboots, and update it? |
| [Troubleshooting](Troubleshooting) | Why is it doing that? |
| [FAQ](FAQ) | The questions that keep coming up. |
| [Contributing](Contributing) | How do I send a fix? |
| [Versioning](Versioning) | What does the version number promise? |
---
## Requirements at a glance
| Thing | Needed |
| ------------ | --------------------------------------------------------------------------- |
| OS | macOS or Linux. Windows works through WSL2. |
| Node.js | 22 or newer. |
| tmux | Required. Sessions live in tmux, which is what makes them survive restarts. |
| An agent CLI | At least one of Claude Code, OpenCode, Codex, Gemini, Antigravity, Pi. Plain shell sessions need none. |
| Network | Binds to `127.0.0.1` by default. Reaching it from another device is a deliberate step: see [Remote Access](Remote-Access). |
Codeman is MIT licensed, self-hosted, and sends no telemetry. Everything runs on your
machine.
## Getting help
- **Questions and setup help**: [Discussions](https://github.com/Ark0N/Codeman/discussions), especially [Q&A](https://github.com/Ark0N/Codeman/discussions/categories/q-a).
- **Bugs**: [Issues](https://github.com/Ark0N/Codeman/issues). Include your OS, install method, browser, and which CLI the session was running.
- **Ideas and roadmap**: [Ideas](https://github.com/Ark0N/Codeman/discussions/categories/ideas).
- **Security**: never a public issue. See [SECURITY.md](https://github.com/Ark0N/Codeman/blob/master/.github/SECURITY.md).
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# Hooks and Integrations
Events flowing **back** into Codeman, and the four seams a third party can build against.
## Hooks
Claude Code can run a command when something happens in a session. Codeman writes a hooks
configuration into each Claude case so those events post back to it, which is what turns a
terminal into something that can notify you.
| Event | Fires when | Drives |
| ---------------------- | ----------------------------------------------- | --------------------------------------------- |
| `permission_prompt` | The agent asks for permission. | Red tab alert, Approvals Inbox, push. |
| `idle_prompt` | The agent is waiting for input. | Yellow tab alert, the `idle` wait signal. |
| `stop` | A turn ends. | The `stop` wait signal, idle detection. |
| `elicitation_dialog` | A dialog opens. | Approvals Inbox. |
| `elicitation_complete` | The dialog closes. | Clearing the alert. |
| `elicitation_response` | The dialog is answered. | Clearing the alert. |
| `teammate_idle` | An agent-team member goes idle. | Team surfaces. |
| `task_completed` | A task finishes. | Task tracking, run summary. |
This is why several Codeman features are Claude-only. The other CLIs have no hook system, so
for them Codeman watches terminal output, which reveals that something happened but not what
it was.
### How hooks get installed
Codeman writes them into the case when a Claude session is created. Hook blocks are
**marker-owned**: Codeman only ever updates a block it wrote, and never touches
configuration you added yourself.
If tab alerts and approvals never fire in a particular case, that case is missing its hook
block. Recreating the case rewrites it.
### The hook secret
`/api/hook-event` and `/api/status-telemetry` skip HTTP Basic authentication, because they
are called from localhost by the CLI itself. When authentication is on, that bypass
additionally requires a per-instance hook secret, because Codeman cannot tell a genuine
loopback call from a request arriving through your own loopback reverse proxy.
The secret lives in the data directory, and its path is exported into every managed session.
### Two things that break hooks
- **HTTPS.** Hook callbacks must accept the self-signed certificate. Recent versions
self-heal existing cases; older cases need recreating.
- **Docker cases on a loopback bind.** A container cannot reach `127.0.0.1` on the host, so
in-container hooks silently do not fire. Set `CODEMAN_DOCKER_BRIDGE_HOOKS=1` to open a
hooks-only listener on the bridge gateway. See [Docker Cases](Docker-Cases).
## Integration seams
Codeman has **no plugin runtime**, and that is a decision rather than a gap. A plugin runtime
means running third-party code inside a process that spawns agents with your credentials, on
a server people routinely expose over a tunnel. Codeman's security posture is one of its
reasons to exist, so it does not trade that away for an extension mechanism.
What exists instead is four documented seams.
### 1. Web tabs
Anything with a web UI can live inside Codeman as a tab, proxied through Codeman's own
origin. The lowest-effort integration by a wide margin: if your tool has a dashboard, it can
sit beside the agents with no code at all. See [Web Tabs](Web-Tabs).
### 2. SSE events
`GET /api/events` streams everything Codeman knows: session lifecycle, output, agent
activity, approvals, cron runs. 155 named events, stable under semantic versioning.
This is the seam for anything that reacts. A bot that pings your chat channel when an agent
needs a human is a short script over this stream.
### 3. HTTP API and CLI
Everything the dashboard does. Create sessions, send input, block on wait primitives, read
terminals, manage cron. See [HTTP API](HTTP-API) and
[Driving Codeman From An Agent](Driving-Codeman-From-An-Agent).
### 4. Hooks
The seam above, in the other direction: your own hook commands can run alongside Codeman's
in a case, as long as you leave Codeman's marker-owned block alone.
## Publishing an integration
There is no registry to submit to. Share it in
[Show and tell](https://github.com/Ark0N/Codeman/discussions/300), and if it needs a change
in Codeman to work properly, open an issue or a Discussion first.
## Read next
- [HTTP API](HTTP-API) - the endpoint map and envelope.
- [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent) - the agent-facing path.
- [`docs/extending-codeman.md`](https://github.com/Ark0N/Codeman/blob/master/docs/extending-codeman.md) - the seams in full, with examples.
- [`docs/claude-code-hooks-reference.md`](https://github.com/Ark0N/Codeman/blob/master/docs/claude-code-hooks-reference.md) - upstream hook semantics.
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# Input and Voice
Getting words into an agent: typing, dictating, and letting Codeman guess. Plus the input
machinery that only shows up when it goes wrong.
## Typing
Click into the terminal and type. It is a real terminal, so everything the CLI supports
works, slash commands included.
| Key | Effect |
| ---------------------------- | --------------------------------------------- |
| `Enter` | Send. |
| `Shift+Enter` / `Ctrl+Enter` | Newline without sending. |
| `Ctrl+C` | Copy if text is selected, otherwise interrupt. |
| `Ctrl+Shift+C` | Copy, never interrupts. |
| `Ctrl+L` | Clear the terminal. |
### Exactly-once delivery
Browser input goes through a durable layer rather than a plain socket write. Each prompt
carries a stable client id and a per-session sequence number, held in local storage until
the server acknowledges it.
The result is the property you want on a phone: a connection that drops mid-prompt never
loses the prompt and never delivers it twice. Two browser tabs on the same session coexist,
and only a reconnect from the *same* tab supersedes the old connection.
## Zero-lag local echo
On touch devices, keystrokes are painted in the terminal immediately and sent when you press
Enter, instead of waiting for each character to round-trip to the server and back. Over a
mobile connection that is the difference between usable and not.
![Zero-lag input](https://raw.githubusercontent.com/Ark0N/Codeman/master/docs/images/zerolag-demo-20260728.gif)
The consequence to remember: **text on screen has not necessarily reached the agent yet.**
It is flushed on Enter. If a prompt appears to have been ignored, press Enter, or the phone
toolbar's **Enter** button.
Default on for touch devices, off for desktop, and switchable in
**App Settings → Terminal & Input**.
### Codex is different on purpose
Codex's composer reacts to every keystroke: `/` opens a live-filtering picker, arrows edit
state on its side, the composer grows as text wraps. Buffering until Enter starved it, so
Codex sessions use **predictive echo** instead: each keystroke is painted at its predicted
position while the bytes actually sent stay identical to what you typed. Predictions
reconcile against the real buffer and only apply while the cursor is on the composer row.
## CJK input
Chinese, Japanese, and Korean input needs an IME, and an IME needs a real text field.
Turning on CJK input in **App Settings → Terminal & Input** puts an always-visible textarea
below the terminal that owns composition, then delivers the composed text to the session.
## Voice dictation
`Ctrl+Shift+V`, or the microphone button. There are three providers and the default is
`auto`, which prefers them in this order:
| Provider | Needs | Notes |
| ------------------ | ---------------------------------------------- | ------------------------------------------------------------ |
| **Claude** | Claude Code logged in on the server. Opt-in. | Uses this machine's existing Claude login. No extra key. |
| **Deepgram** | A Deepgram API key. | Nova-3, with automatic silence detection. |
| **Web Speech** | Nothing. | Browser-provided, quality varies. |
### Dictating through your Claude login
Off by default; enable it in **App Settings → Voice**.
Claude Code has its own voice mode, but it opens the **host's** microphone, and in Codeman
the CLI runs headless in a tmux pane while you are in a browser somewhere else entirely. So
Codeman captures audio in your browser and borrows only the backend: audio goes browser to
Codeman to Anthropic, and the page never sees the OAuth token.
Two deliberate limits:
- **Credentials are read only.** Codeman never refreshes your Claude token, because a
refresh rotates the refresh token and could sign you out of your own CLI. An expired token
is reported as expired rather than silently renewed.
- **Capture is raw PCM** at 16 kHz mono, which requires an AudioWorklet rather than the
usual browser recorder.
## Read My Mind
**Claude only, off by default.** Turn it on in **App Settings**, and a 🧠 button appears in
the header (on phones, in the keyboard bar instead).
It keeps a per-case **intent profile**: goals you or your agent write down, plus the prompts
you actually submitted in that case. Pressing 🧠 feeds that profile plus live session signals
to a single model call and shows a predicted next prompt.
What you can do with the result:
- **Send** it, **Insert** it into the composer, or edit it first.
- Pick one of the alternate suggestions, which swaps into the editable field without losing
your edits.
- **Rethink**, optionally with a steer note, to reject the whole set and try again.
**Nothing is ever sent automatically.** Every path requires a click.
Where the data lives: the profile is keyed by owner and the resolved working directory, so
it survives `/clear` and respawns. Prompts can contain secrets, so the store is written
0600 and is deliberately excluded from cross-session search.
Guide: [`docs/readmymind.md`](https://github.com/Ark0N/Codeman/blob/master/docs/readmymind.md).
## Programmatic input
Sending prompts over the API has one rule that catches everyone: **the payload must end with
`\r`** or Enter is never sent. The request still succeeds, the text sits unsubmitted in the
composer, and any wait burns its whole timeout on a turn that never started.
Input is also **single line**. Embedded newlines are stripped rather than rejected, so
`"echo A\necho B\r"` runs the joined `echo Aecho B`. Put multi-line content in a file and
tell the agent to read it.
See [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent).
## Gotchas
- **Typed text sitting on screen has not been sent.** Press Enter.
- **`Ctrl+C` with a selection copies.** Clear the selection to interrupt.
- **Voice needs HTTPS.** Microphone access requires a secure context, same as push
notifications.
- **Read My Mind goes blind for sessions using a relocated Claude config directory**, along
with the other transcript-backed features. See [Agent CLIs](Agent-CLIs).
## Read next
- [Mobile Guide](Mobile-Guide) - the keyboard bar and touch input.
- [Keyboard Shortcuts](Keyboard-Shortcuts) - the full list.
- [Working With Files](Working-With-Files) - images and attachments as input.
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# Installation
Getting Codeman onto a machine, verifying it works, updating it, and removing it.
## Requirements
| Requirement | Notes |
| ---------------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| **macOS or Linux** | Windows works through WSL2. See [Windows](#windows-wsl) below. |
| **Node.js 22+** | The installer offers to install it if missing. |
| **tmux** | Not optional. Sessions live inside tmux, which is what makes them survive a server restart, a dropped connection, or a closed laptop. |
| **An agent CLI** | At least one of [Claude Code](https://docs.anthropic.com/en/docs/claude-code), [OpenCode](https://opencode.ai), [Codex](https://developers.openai.com/codex/cli), [Antigravity](https://antigravity.google), [Gemini CLI](https://github.com/google-gemini/gemini-cli), [Pi](https://pi.dev). Plain shell sessions need none. See [Agent CLIs](Agent-CLIs). |
Codeman itself sends no telemetry and phones no home. The only network traffic is your
browser to your server, and whatever the agent CLI you chose does on its own.
## Route A: the installer (recommended)
```bash
curl -fsSL https://getcodeman.com/install | bash
```
This installs Node.js and tmux if they are missing, clones Codeman into `~/.codeman/app`,
and builds it.
What it asks you:
1. **Permission for every system change.** Package installs and agent CLI downloads are
prompted individually. Nothing is installed silently.
2. **How the dashboard should be reachable.** Three choices:
- **Tailscale** (recommended for phone access): keeps the loopback bind and walks you
through `tailscale serve`, including the tailnet HTTPS toggle, then verifies the result
end to end.
- **Your local network** (`0.0.0.0`): prompts for a password. Skipping the password takes
an explicit confirmation and ends on a loud warning.
- **This machine only** (`127.0.0.1`): the safest option, and the default for a bare
`codeman web` regardless of what you pick here.
Which one is preselected depends on what the installer finds. A fresh install defaults to
the local network, unless Tailscale is already connected, in which case it defaults to
Tailscale. An existing loopback install defaults to keeping loopback, or to Tailscale when
a serve mapping for Codeman is already there. A bare Enter never pulls in new software,
and a non-interactive run always keeps the safe loopback default.
3. **What to do when it finishes.** Run in this terminal, install as a background service
that starts on boot, or do nothing yet.
Re-running the same one-liner **updates an existing install in place**. Local changes in
`~/.codeman/app` are stashed rather than discarded, a running service is restarted and
verified, and your existing network binding is preserved. An interrupted first install
resumes instead of restarting.
Two other entry points exist:
```bash
install.sh update # update only
install.sh uninstall # remove
install.sh tailscale # retrofit Tailscale access onto an existing install
```
**Automation and CI**: with no terminal attached, any step that would change the system
aborts with instructions instead of running silently. Set `CODEMAN_NONINTERACTIVE=1` to
approve those steps. `CODEMAN_TAILSCALE=1` preselects the Tailscale answer, and never
installs Tailscale itself non-interactively.
## Route B: npm
```bash
npm install -g aicodeman
codeman web
```
The npm package is named `aicodeman`; the product is Codeman. Both `codeman` and
`aicodeman` are installed as commands.
The trade-off against Route A: no guided network setup, and the in-app self-updater does
not apply. npm installs report as non-updatable in **App Settings → System → Updates**, and
you update with `npm update -g aicodeman`.
## Route C: git clone
For contributing, or for running unreleased code.
```bash
git clone https://github.com/Ark0N/Codeman.git
cd Codeman
npm install # postinstall builds the vendored xterm addon bundles
npm run dev # dev server on http://localhost:3000
```
For a production run from a clone:
```bash
npm run build
npm run start
```
`npm run dev` runs TypeScript directly through `tsx` with no build step. The frontend is
plain JavaScript served from `src/web/public/` with no bundler, so editing a `.js` or `.css`
file and reloading the page is enough. The one exception is `index.html`, which is read once
at server start, so markup changes need a restart.
See [Contributing](Contributing) for the rest of the development loop.
## Installing an agent CLI
Codeman drives CLIs, it does not bundle them. Install at least one:
| CLI | Install | Notes |
| --------------- | ------------------------------------------------------------------ | -------------------------------------------------------------------------- |
| **Claude Code** | `npm i -g @anthropic-ai/claude-code` | The primary target. Some Codeman features are Claude-only: see [Agent CLIs](Agent-CLIs). |
| **OpenCode** | See [opencode.ai](https://opencode.ai) | |
| **Codex** | See [developers.openai.com/codex/cli](https://developers.openai.com/codex/cli) | |
| **Antigravity** | See [antigravity.google](https://antigravity.google) | Google's successor to the consumer Gemini CLI. |
| **Gemini CLI** | See [github.com/google-gemini/gemini-cli](https://github.com/google-gemini/gemini-cli) | Enterprise only since Google's June 2026 consumer cutover. |
| **Pi** | See [pi.dev](https://pi.dev) | No permission prompts and no sandbox by design. Read [Agent CLIs](Agent-CLIs) before using it on a repo you care about. |
Log each CLI in once, by hand, before pointing Codeman at it. Codeman never collects or
stores your CLI credentials.
## Verify the install
```bash
codeman doctor # checks Node, tmux, the agent CLIs, document converters
codeman --version
codeman web # then open http://localhost:3000
```
`codeman doctor --json` gives machine-readable output, and `--category core` narrows it to
the things a session cannot start without.
If the dashboard loads and **+ New Session** opens, you are done. Continue to
[Quick Start](Quick-Start).
## Where things live
| Path | What |
| ----------------------- | ------------------------------------------------------------------------------------------------ |
| `~/.codeman/app` | The installed code (installer route only). |
| `~/.codeman/` | All state: `state.json`, settings, session history, push keys, TLS certs. See [Core Concepts](Core-Concepts). |
| `~/codeman-cases/` | Cases created from scratch. Linked cases stay wherever they already are. |
| `~/.codeman/web.log` | Log for a detached (`-d`) server. |
Everything is under your home directory, and nothing needs root.
## Keeping it running
A bare `codeman web` dies with the shell that started it. Two ways to outlive that:
```bash
codeman web -d # detached; --status and --stop manage it
codeman service install # systemd user unit or macOS LaunchAgent; survives reboots
```
Full detail, including logs and the self-updater, is in
[Running As A Service](Running-As-A-Service).
## Updating
| Install route | How to update |
| ------------- | ----------------------------------------------------------------- |
| Installer | Re-run the one-liner, or **App Settings → System → Updates** in the UI. |
| npm | `npm update -g aicodeman` |
| git clone | `git pull && npm install && npm run build`, then restart. |
The in-app updater covers git-clone installs supervised by systemd or launchd. It restarts
the process that is running it, so the actual work happens in a detached script and the
browser polls across the restart. Progress appears in the UI.
## Uninstalling
```bash
install.sh uninstall # installer route
npm uninstall -g aicodeman # npm route
```
Neither removes `~/.codeman/` or `~/codeman-cases/`. Delete those by hand if you want the
state and your case folders gone as well, and check `~/codeman-cases/` first: linked cases
point at directories you already had, but cases created from scratch have their only copy
there.
Running tmux sessions are not killed by an uninstall. `tmux -L codeman kill-server` ends
them.
## Windows (WSL)
```powershell
wsl bash -c "curl -fsSL https://getcodeman.com/install | bash"
```
Codeman requires tmux, so Windows runs it inside
[WSL2](https://learn.microsoft.com/en-us/windows/wsl/install). If you do not have WSL yet:
run `wsl --install` in an admin PowerShell, reboot, open Ubuntu, and install your agent CLI
*inside* WSL. `http://localhost:3000` then works from your Windows browser.
Work inside the Linux filesystem (`~/project`), not `/mnt/c/...`. Filesystem watching and
git are both dramatically slower across the Windows mount, and agents notice.
## macOS notes
**`Error: posix_spawnp failed.` on every session start.** node-pty publishes its macOS
`spawn-helper` without the executable bit, and macOS launches every PTY through it. Codeman
detects this and repairs it automatically on the first failure. If you hit it on a clone
install and want to fix it by hand:
```bash
npm run fix:node-pty
```
This is a `chmod`, not a rebuild. Look in `prebuilds/darwin-<arch>/`, not
`build/Release/`, which does not exist on macOS. Linux cannot reproduce this.
**launchd and PATH.** A LaunchAgent gets `/usr/bin:/bin:/usr/sbin:/sbin`, which finds
neither a Homebrew or nvm `node` nor `tmux` or `claude`. `codeman service install` bakes
your current PATH into the unit for exactly this reason, so prefer it over a hand-written
plist.
## Gotchas
- **`tmux: command not found` after a successful install.** The installer asks before
installing packages, and a declined prompt is a valid answer it remembers. Install tmux
and re-run.
- **Port 3000 in use.** `codeman web --port 8080`, or set `CODEMAN_PORT`.
- **Two Codemans on one machine.** The data directory and the tmux socket are both process
wide, so a second instance discovers and attaches the first one's live sessions. Give each
a distinct `CODEMAN_INSTANCE` before starting a second. See [Core Concepts](Core-Concepts).
- **The dashboard is not reachable from your phone.** That is the default, not a fault. The
server binds `127.0.0.1`. See [Remote Access](Remote-Access).
## Read next
- [Quick Start](Quick-Start) - your first working session.
- [Agent CLIs](Agent-CLIs) - picking and setting up a run mode.
- [Remote Access](Remote-Access) - reaching it from another device.
- [Troubleshooting](Troubleshooting) - when the above did not go as written.
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# Keeping Agents Running
Codeman exists for the hours you are not at the keyboard. This page covers how it notices an
agent has stopped, what it does about it, and how to run a session overnight without
babysitting it.
Everything here is **per session and off by default**. A session you never configure just
sits there when it finishes, which is usually what you want.
## How Codeman knows an agent is idle
Harder than it sounds, and worth understanding, because it is what every other feature here
is built on.
**For Claude sessions**, the naive signal does not work. Claude redraws its prompt marker
roughly once a second all the way through a turn, so "saw a prompt, waited two seconds,
called it idle" flipped working sessions to idle a couple of seconds into every turn. Its
real working indicator is an animated line whose glyph and wording both change, and terminal
repaints arrive in partial fragments, so matching it in the output stream does not work
either.
So Codeman waits for the pane to go quiet, then **asks the screen** what is on it before
believing the session is idle. Turn-start detection works the same way in reverse: a
sustained run of repaints marks a turn as started, with the same screen check vetoing mere
keystroke echo. Idle now lands a few seconds after a turn genuinely ends.
There are several layers stacked on that: a completion message from the CLI, an AI check,
output silence, and token stability.
**For every other CLI**, there are no hooks to lean on, so detection is output
stabilization: the session is idle when output stops changing. Coarser, and it is why the
features further down this page are Claude-only.
## The Respawn Controller
Respawn keeps a session working past the point where the agent would otherwise stop. When
the session goes idle, Codeman runs a cycle and starts it again.
A cycle is up to four steps, each optional:
1. **Update prompt.** Ask the agent to write down where it got to, so the next round can pick
it up.
2. **`/clear`.** Reset the context window.
3. **`/init`.** Re-read the project's `CLAUDE.md`.
4. **Kickstart prompt.** Tell it to continue.
Steps 2 and 3 are what make long runs possible: without a context reset, a multi-hour
session eventually spends its whole window on its own history.
Configure it in **Session Options → Respawn**, then press **Enable**. It repeats until the
duration you set runs out.
| Setting | What it controls |
| ---------------------- | ----------------------------------------------------------------------- |
| **Idle timeout** | How long the session must be quiet before a cycle starts. |
| **Duration** | How long the whole arrangement stays armed. |
| **Inter-step delay** | Pause between the steps above, so a step is not sent into a busy pane. |
| **`/clear` + `/init`** | Whether the context reset happens at all. |
| **Update prompt** | What the agent is asked to record before the reset. |
| **Kickstart prompt** | What starts the next round. |
| **Auto-accept prompts**| Answer routine confirmation dialogs automatically. |
### Presets
Five built-ins, and the numbers matter more than the names. The idle timeout is the main
difference: a lead session coordinating subagents is legitimately silent for a minute at a
time, and a three second timeout would interrupt it constantly.
| Preset | Idle timeout | Duration | Built for |
| -------------- | ------------ | -------- | --------------------------------------------------------------- |
| **Solo** | 3s | 60 min | One agent working alone, fast cycles with a context reset. |
| **Subagents** | 45s | 240 min | A lead session running Task subagents; tolerates their silences. |
| **Team** | 90s | 480 min | Leading an agent team; tolerates long silences. |
| **Ralph/Todo** | 8s | 480 min | Working through a task list with progress tracking. |
| **Overnight** | 10s | 480 min | Unattended overnight runs with a full reset between cycles. |
Start from the preset that matches your shape of work and adjust the idle timeout first.
Presets you build yourself can be saved alongside these.
### What it costs
Every cycle is real tokens: the update prompt, the reset, and the kickstart, plus whatever
work follows. An overnight run is a deliberate spend, not a background nicety. The duration
setting is the ceiling, and it is worth setting honestly.
## Auto-resume when a usage limit resets
**Claude only.** At the top of the Respawn tab.
When Claude halts on a subscription limit, the message names the time the limit resets.
Codeman parses it, arms a timer for two minutes after that, then sends Escape followed by
`continue`.
The important part is what it does **not** do: respawn cycles are blocked while a session is
limit-paused. Without that, the next cycle would fire `/clear` and wipe the conversation you
are waiting to resume. This is the single most useful setting for overnight runs on a
subscription plan.
## The plan usage chip
**Claude only.** A header chip showing live subscription usage, on by default on desktop and
off on phones.
It works by installing a status line exporter into Claude Code, which posts Claude's own
rate limit data back to Codeman. The exporter is marker-identified, so it only ever touches
a status line Codeman installed, never one you wrote yourself, and it prints your footer
through so the in-terminal status line still works.
The chip and the exporter are the same setting. Turning the chip on without the exporter
would leave it showing a dash forever, so resolve it in one place: **App Settings**.
## Circuit breakers
Two, and they are unrelated:
- **The Ralph breaker** stops respawn thrashing. It moves from closed to half-open to open,
and is reset from the session's Ralph controls.
- **The PTY-exit breaker** trips when a session's process exits repeatedly and quickly, and
blocks automatic restarts so a broken configuration cannot spin forever.
The PTY-exit breaker resets **only** on an explicit clear. Reattaching to the session does
not clear it, deliberately, so a UI reconnect cannot paper over a session that is genuinely
failing to start.
## A working overnight setup
1. Start a Claude session in the case you want worked on.
2. Give it a clear goal and let it start. Respawn continues work, it does not invent it.
3. **Session Options → Respawn → Overnight preset.**
4. Turn on **auto-resume on usage limit**.
5. Set the duration to how long you actually want it running.
6. Press **Enable**.
7. Optionally turn on push notifications so a blocking question reaches your phone: see
[Notifications And Approvals](Notifications-And-Approvals).
In the morning, the **Away Digest** summarizes what happened while you were gone, and the
run summary and lifecycle log carry the detail.
## Gotchas
- **Respawn without a context reset stalls eventually.** The window fills with history and
the agent gets less useful every cycle.
- **An idle timeout that is too short interrupts real work.** If the agent runs long tool
calls or coordinates subagents, raise it. That is what the Subagents and Team presets are.
- **The update prompt is what makes a reset survivable.** After `/clear`, everything the
agent knows comes from that summary and the project files. A vague update prompt produces
a vague next cycle.
- **Non-Claude sessions can respawn**, but with output-based idle detection and no
usage-limit auto-resume.
- **Do not run respawn on a session you are actively typing in.** It will send prompts
underneath you.
## Read next
- [Autonomous Loops](Autonomous-Loops) - Ralph and the orchestrator, for structured
autonomous work rather than "keep going".
- [Cron Jobs](Cron-Jobs) - starting work on a schedule instead of continuing it.
- [Notifications And Approvals](Notifications-And-Approvals) - being told when it needs you.
- [`docs/respawn-state-machine.md`](https://github.com/Ark0N/Codeman/blob/master/docs/respawn-state-machine.md) - the state machine itself.
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# Keyboard Shortcuts
Every binding, and how to change them. `Ctrl` also accepts `Cmd` on macOS.
Press `Ctrl+?` in the app for the same list in a floating overlay.
## Sessions and tabs
| Shortcut | Action |
| ------------------------------- | --------------------------------------------------------------- |
| `Ctrl+K` (also `Cmd+K`, `Alt+K`)| Find an open session or start a new one. |
| `Ctrl+W` | Kill the active session. |
| `Ctrl+Tab` | Next session. |
| `Alt+[` / `Alt+]` | Previous / next tab. |
| `Alt+1` to `Alt+9` | Switch to tab N. Physical keys, so macOS Option layouts work. |
| `Ctrl+Shift+{` / `Ctrl+Shift+}` | Move the active tab left / right. |
| `Alt+B` | Collapse / expand the session sidebar, when that layout is on. |
## Terminal
| Shortcut | Action |
| ----------------------- | --------------------------------------------------------------- |
| `Enter` | Send. |
| `Shift+Enter` | Insert a newline without sending. |
| `Ctrl+Enter` | Same. |
| `Ctrl+C` | Copy the selection, or interrupt when nothing is selected. |
| `Ctrl+Shift+C` | Copy the selection. Never interrupts. |
| `Ctrl+L` | Clear the terminal. |
| `Ctrl+Shift+R` | Restore terminal size. |
| `Ctrl` `+` / `Ctrl` `-` | Font size. |
| `Shift+Wheel` | Scroll the local buffer, even where the wheel is forwarded to the CLI. |
## Everything else
| Shortcut | Action |
| -------------- | ------------------------------- |
| `Ctrl+Shift+V` | Toggle voice input. |
| `Ctrl+?` | Shortcut reference overlay. |
| `Escape` | Close panels and modals. |
## Rebinding
**App Settings → Shortcuts.** Bindings live in a registry with per-user overrides, so a
rebind is stored as an override on top of the default rather than replacing the table.
Two things are deliberately not rebindable:
- **`Ctrl+C` smart copy.** The generic dispatch loop calls `preventDefault()` on every
shortcut it handles, and doing that to `Ctrl+C` would swallow the interrupt when nothing
is selected. It is handled separately for that reason.
- **`Escape`**, which closes whatever is open.
## Why some chords behave oddly
The terminal sees keystrokes before the app does. Any chord the app claims has to also be
swallowed at the terminal layer, or xterm writes the control byte into the session as well
as triggering the action. If you rebind something to a chord the terminal cares about
(`Ctrl+D`, say), expect the CLI to see it too.
`Alt+1` through `Alt+9` are matched on **physical key position** rather than the character
produced, so macOS Option layouts that produce `¡™£` still switch tabs.
## On phones
There is no physical keyboard, so the equivalents live in the keyboard accessory bar: `Esc`,
`Ctrl` as a one-shot modifier, `Tab`, arrows, and quick actions. See
[Mobile Guide](Mobile-Guide).
## Read next
- [The Dashboard](The-Dashboard) - what the shortcuts are navigating.
- [Settings Reference](Settings-Reference) - where the overrides are stored.
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# Mobile Guide
Codeman on a phone is not a shrunken desktop UI. It is the surface most of its design
attention has gone into, because checking on an agent from a bus is the thing this software
is for.
<p align="center">
<img src="https://raw.githubusercontent.com/Ark0N/Codeman/master/docs/screenshots/mobile-session-keyboard-20260727.png" alt="Answering an agent prompt on a phone" width="300">
</p>
## Getting there
1. **Set up access.** Tailscale is the recommended route and gives you real HTTPS. See
[Remote Access](Remote-Access).
2. **Log in by QR.** Open the dashboard on your desktop and scan the code. No password
typing. Tokens are single use and rotate every 60 seconds.
3. **Install it to your home screen.** On iOS this is mandatory for push notifications;
Safari does not deliver push to tabs. On Android it makes the app full screen.
HTTPS matters for more than security here: microphone access and push notifications both
require a secure context.
## The layout
| Element | Where |
| -------------------- | --------------------------------------------------------------------- |
| Header | Fixed at the top, deliberately minimal. Desktop-only controls never appear. |
| Tab strip | Scrolls horizontally. The active tab is always scrolled into view. |
| Terminal | The rest of the screen. |
| Toolbar | Bottom: Run, Stop, **Enter**, case picker, voice, settings. |
| Keyboard bar | Above the on-screen keyboard when it is open. |
Layout respects notch and home-indicator safe areas, touch targets are 44px, and the case
picker is a bottom sheet rather than a dropdown.
**Swipe left and right** on the terminal to switch sessions.
## The home screen
Tapping the "C" logo gives a session overview rather than a welcome page:
1. **NEEDS YOU** first: sessions blocked on a question, with answer strips so you can
resolve them without opening the session.
2. **CURRENT SESSIONS** with live status.
3. **PAST SESSIONS**, resumable.
Row status uses the same language as the tabs: green when fine, pulsing while working,
yellow when waiting for input, red when a question is pending.
The split Run button carries the same per-backend colours as the desktop toolbar, and its
picker mirrors the desktop run-mode menu.
On by default; it can be turned off in settings.
## The keyboard accessory bar
A row of keys above the virtual keyboard, and what it contains depends on the session.
**Agent sessions** get quick actions: `/init`, `/clear`, `/compact`, a clipboard key, `Esc`,
a path picker, an image key, and 🧠 when Read My Mind is on. Destructive commands need a
double press, so you cannot fire `/clear` with a stray thumb.
**Shell sessions** automatically swap it for terminal controls: `Ctrl`, `Esc`, `Tab`, four
arrows, paste, and dismiss. Your normal preference is remembered and restored when you
switch back to an agent session, so a settings change during a shell session cannot strip
the bar away permanently.
### One-shot Ctrl
`Ctrl` on the shell bar is a **one-shot modifier**: tap `Ctrl`, then tap `c`, and the
control byte is sent. It disarms on use, on a second tap, on any other accessory key, on a
session switch, and when the keyboard closes.
That list matters. A modifier left armed turns your next innocent keystroke into a control
byte, so it is deliberately eager to disarm. Keys with no control equivalent pass through
unchanged, exactly like a hardware keyboard.
## The Enter button
The toolbar's dedicated **Enter** button exists because of local echo. On a phone, the
characters you type are painted locally and have not reached the agent yet; Enter flushes
them and then submits.
It replays the keypress through the terminal rather than sending a bare carriage return.
Sending a bare `\r` would submit an empty line and strand your typed text on screen, which
looks exactly like a dead button.
On phones this button replaces the desktop's **Run Shell** control; starting a shell moved
into the Run dropdown.
## Scrolling and the keyboard
- The terminal and toolbar shift up when the keyboard opens, tracked through the browser's
visual viewport rather than guessed.
- **Two ways to dismiss the keyboard**: tap outside the terminal on inert space, or tap twice
on inert terminal content. Tapping a control never dismisses it, and tapping the prompt row
keeps focus so you can place the caret.
- A scroll is never mistaken for a tap: travel is measured from the start of the gesture, and
multi-touch never counts.
## Voice
The microphone button, or the keyboard bar. Providers and setup are covered in
[Input And Voice](Input-And-Voice). Dictating is often faster than typing a prompt on a
phone, and it is the main reason the feature exists.
## Notifications
Push notifications reach you with no tab open, and with the Approvals Inbox on they carry
**Approve** and **Deny** buttons handled by the service worker, so you can unblock an agent
from the lock screen.
Setup in [Notifications And Approvals](Notifications-And-Approvals).
## Reading long answers
The terminal viewport is small. **Last Response** (opt-in header button) renders the agent's
last answer as scrollable text instead, with a **More** button for additional context.
The [File Viewer](Working-With-Files) works on phones too, including edit mode, which is
enough to fix a typo an agent introduced while you are away from your desk.
## What is deliberately not on phones
- Extra header buttons. New header controls are kept off phones by policy, with a test that
enforces it.
- The Approvals bell. Phones get the NEEDS YOU strips on the home screen instead.
- The desktop home tab rail, which needs a wide window.
- Lineage arcs, which are a desktop overlay.
## Gotchas
- **Typed text sitting on screen has not been sent.** Press Enter.
- **iOS needs the home screen install for push**, not just a bookmark.
- **iOS Safari can serve stale JavaScript after an update** until the tab is fully closed.
Close it and reopen.
- **Plain HTTP over a LAN address disables voice and push.** Use HTTPS.
- **An armed `Ctrl` is visibly highlighted.** If it looks the same as a resting key, you are
on an old version, on a light skin.
## Read next
- [Remote Access](Remote-Access) - getting the phone connected in the first place.
- [Notifications And Approvals](Notifications-And-Approvals) - being told when you are needed.
- [Input And Voice](Input-And-Voice) - local echo, dictation, and the input rules.
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# Multi-User Mode
Share one Codeman with a small trusted team. Each person gets their own login and workspace,
and sessions, cases, search, and live events are scoped to their owner.
**Off by default.** Without the flag, behaviour is identical to single-user Codeman, because
every scoping check short-circuits.
## Read this before enabling it
**Multi-user mode separates workspaces. It does not sandbox users from each other.**
Every session still runs as the **same operating system account**. A determined user's agent
can reach another user's files, because at the OS level they are the same user. This is a
convenience and organization feature, not a security boundary.
If you need real isolation:
- Pair each user with [Docker Cases](Docker-Cases), which gives their work its own
filesystem and network.
- Or run separate Codeman instances under separate OS accounts, each with its own
`CODEMAN_INSTANCE`.
"Small trusted team" is the honest description of who this is for.
## Enabling it
```bash
codeman users add alice --admin # create the first admin, prompts for a password
codeman web --multiuser # or CODEMAN_MULTIUSER=1
```
Then manage users from the CLI or the **Users** entry in App Settings:
```bash
codeman users add bob # a regular user
codeman users list
codeman users passwd bob # reset to a one-time password
codeman users rm bob
```
`--password-stdin` reads the password from standard input, for scripts.
Accounts live in `~/.codeman/users.json` with scrypt-hashed passwords, mode 0600.
Administrative actions are audited to `~/.codeman/admin-audit.jsonl`.
## What each user gets
| Thing | Scope |
| ------------------- | ---------------------------------------------------------------------------- |
| **Case space** | `~/codeman-users/<name>/cases`, their own. |
| **Sessions** | Only theirs are listed, reachable, or controllable. |
| **Events** | Live event routing is per owner, and fails closed. |
| **Search** | Scoped on read, including historical results. |
| **File previews** | Scoped to sessions they own. |
| **Path picker** | Only their own user space as a root, not the whole home directory. |
Admins see everything.
Ownership threads through every list endpoint, the session lookup helper, the WebSocket
layer, and file previews. A user cannot address another user's session even by id.
## Safer defaults for regular users
Non-admins get tighter defaults, and lifting them is an explicit per-user grant:
| Default | Meaning |
| ---------------------------------- | ------------------------------------------------------------------------ |
| Claude runs in `auto` permission mode | Anthropic's classifier-guarded mode instead of skip-prompts. |
| Raw shell sessions require a grant | A plain shell is unmediated machine access. |
| Skip-permissions requires a grant | Same reasoning. |
| Cron `launchCommand` requires a grant | It is an arbitrary command on a schedule. |
| Pi project trust defaults to off | Trust makes Pi execute repo-local TypeScript. |
These exist because the OS boundary is shared. They narrow what a normal account can do
casually; they do not make the account a sandbox.
## Accounts and sessions
Each user authenticates with their own name and password rather than the shared
`CODEMAN_PASSWORD`. Logins are individually revocable: disable, reset, or delete an account
at any time, and existing browser sessions can be revoked.
## Gotchas
- **Enabling it does not migrate existing cases** into a user space. They stay where they
are, owned by whoever the ownership rules resolve them to.
- **Admins see everything**, including other users' sessions. Choose admins accordingly.
- **The audit log is append-only and local.** Ship it somewhere if you care about it.
- **It is not a substitute for OS accounts.** Restating this because it is the one thing
people get wrong.
## Read next
- [Security](Security) - where this fits in the model, and what it does not cover.
- [Docker Cases](Docker-Cases) - the isolation story that actually isolates.
- [`docs/multi-user-plan.md`](https://github.com/Ark0N/Codeman/blob/master/docs/multi-user-plan.md) - the design.
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# Notifications and Approvals
An agent that stops to ask a question, with nobody watching, is a run that quietly wasted an
hour. This page covers every way Codeman tells you it needs you, and how to answer without
opening the session.
## The signals, cheapest first
| Surface | Reaches you | Default |
| ---------------------- | ------------------------------------------------- | ------- |
| Tab alert | While the dashboard is open | On |
| Browser title flash | Another tab in the same browser | On |
| Desktop notification | Another window on the same machine | Opt-in |
| Push notification | Anywhere, even with no tab open | Opt-in |
| Approvals Inbox | One queue across every session | Opt-in |
| Phone overview | Phone home screen, NEEDS YOU section | On |
| Away Digest | Afterwards, as a summary | Opt-in |
## Tab alerts
The tab itself changes state:
| State | Meaning |
| -------------------- | ---------------------------------------------------------- |
| Yellow, blinking | The agent is waiting for input from you. |
| Red, blinking | A question or permission prompt is blocking the session. |
These are a steady colour with a pulse layered on top, not a blink to transparent, so a tab
needing attention looks that way at every point in the cycle.
They survive a reload. The alert state is re-seeded from the server on page load, so
reloading the dashboard while a permission dialog is blocking a session does not leave you
with a normal-looking tab.
For Claude sessions, these come from Claude Code's hooks and are precise about *why* the
session stopped. For other CLIs there are no hooks, so you get the coarser output-based
signal.
## Window title and OS notifications
The browser tab title is prefixed `codeman:<host>`, so several Codeman instances across
several machines stay distinguishable at a glance. Override the hostname with
`codeman web --title-hostname <name>`.
Desktop notifications use the same prefix. Enable them in **App Settings → Notifications**.
## Push notifications
Push reaches your phone with **no Codeman tab open at all**, which is the only option that
works while you are actually away.
Setup:
1. Open Codeman over **HTTPS**. Web push requires a secure context. Tailscale gives you real
HTTPS; `--https` gives you a self-signed certificate; plain HTTP over a LAN address will
not work.
2. **App Settings → Notifications → Subscribe**, and accept the browser prompt.
3. On **iOS**, add Codeman to your home screen first. Safari only delivers web push to
installed web apps, not to tabs.
Once subscribed, a blocking prompt reaches your phone even from a locked screen.
## The Approvals Inbox
**Opt-in, off by default. Claude sessions only.**
One queue of every prompt currently waiting on a human, across all your sessions, answerable
in place. When you have eight workers running, this is the difference between checking eight
tabs and checking one list.
Turn it on in **App Settings**. Surfaces:
- **A header bell** with a count, hidden entirely while the count is zero. Never shown on
phones.
- **A drawer** listing each waiting card.
- **NEEDS YOU strips** at the top of the phone overview home screen.
Each card shows the session, the case, and the captured prompt with its options. Answering
sends the keystroke into the session for you: a digit for a menu choice, Escape to decline,
or free text for an idle prompt.
Behaviour worth knowing:
- **One item per session.** A newer prompt supersedes the older one, because the older one
is no longer on screen.
- **Menu answers are validated against the live screen.** Codeman re-captures the pane before
sending, and refuses with a conflict if the dialog is no longer there. Otherwise your
keystroke would land in the composer as stray text.
- **Permission and question items clear only on definitive signals**: the turn ending, the
dialog completing, an answer, a supersede, the session exiting, or a 12 hour timeout. They
do not clear on a heuristic "looks busy again" signal, because that signal is wrong often
enough to lose a real prompt.
- **In memory only.** Restarting the server clears the queue; the prompts themselves are
still sitting in the sessions.
### Approve and Deny from the notification
With the inbox enabled, push notifications carry **Approve** and **Deny** buttons. Those are
handled by the service worker directly, so they work with no tab open: tap Approve on a
locked phone and the agent continues.
With the inbox off, the buttons are stripped from the notification payload entirely rather
than being shown and failing.
## The phone overview
On phones, tapping the "C" logo gives a session overview with **NEEDS YOU** first, then
current sessions, then past ones. Rows use the same language as the tab strip: a green dot
when fine, pulsing while working, yellow when waiting for input, red when a question is
pending.
Answer strips let you resolve a prompt straight from the home screen without opening the
session.
## The Away Digest
Retrospective rather than live: what happened while you were gone, aggregated from the
lifecycle log, run summaries, live sessions, token statistics, and recent subagents.
It is the morning-after view for an overnight run. Enable its header button in
**App Settings → Header & Panels**.
## Recommended setup for unattended runs
1. HTTPS access, ideally Tailscale. See [Remote Access](Remote-Access).
2. Push notifications subscribed, with Codeman installed to the home screen on iOS.
3. Approvals Inbox on.
4. Auto-resume on usage limit on, for each session you leave running. See
[Keeping Agents Running](Keeping-Agents-Running).
That combination means a blocking question wakes your phone and can be answered in two taps
from the lock screen.
## Gotchas
- **No push over plain HTTP.** It is a browser requirement, not a Codeman one.
- **iOS needs the home screen install.** A Safari tab will never receive push.
- **The bell is invisible at zero.** That is deliberate, not a broken setting.
- **Approvals are Claude-only.** They are built on hook events the other CLIs do not emit.
- **A stale menu answer is refused, not sent.** If you answer a card for a dialog that has
since gone away, Codeman declines rather than typing a digit into the composer.
## Read next
- [Keeping Agents Running](Keeping-Agents-Running) - what to configure before walking away.
- [Mobile Guide](Mobile-Guide) - the phone surfaces in full.
- [Settings Reference](Settings-Reference) - where each of these toggles lives.
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# Quick Start
From an installed Codeman to a working agent, in about five minutes. If you have not
installed yet, start at [Installation](Installation).
## 1. Start the server
```bash
codeman web
```
It prints a URL, `http://localhost:3000` by default. Open it.
The server binds `127.0.0.1` only, so this URL works from the machine running it and
nowhere else. That is deliberate: Codeman starts agents with permission prompts skipped by
default, so anyone who can reach the dashboard can run code on this machine. Reaching it
from your phone is a separate, deliberate step covered in [Remote Access](Remote-Access).
To keep it alive after you close the terminal, use `codeman web -d` instead, or install it
as a service. See [Running As A Service](Running-As-A-Service).
## 2. Meet the welcome screen
With no sessions running you get the welcome screen:
- **Run buttons** for each agent CLI Codeman found on your PATH. If you expected one and it
is missing, its binary is not visible to the server; see [Agent CLIs](Agent-CLIs).
- **A QR code**, if a password is set. Scanning it logs a phone in without typing anything.
- **Resume Conversation**, a list of past sessions, including Claude conversations started
outside Codeman. Empty on a fresh install.
- **Search**, across sessions, events, and files.
You can click a Run button right now and get a working agent in your current case. The rest
of this page is the deliberate version.
## 3. Pick or create a case
A **case** is a named working directory that Codeman remembers. Every session runs inside
one. The case picker is in the bottom toolbar.
To make a new one, click **+** next to the picker. The Add Case dialog has three tabs:
| Tab | Use it when |
| ----------------- | ------------------------------------------------------------------------------------------------------------------ |
| **Create New** | Starting a fresh project. Creates `~/codeman-cases/<name>` and scaffolds a `CLAUDE.md` into it. |
| **Clone Repo** | Working on an existing public repo. Paste the URL; Codeman preflights it as you type, offers the repo's real branches and tags, and fills in the case name. |
| **Link Existing** | The code is already on disk. Point at the folder, with **Browse** if you would rather click than type. |
The gear next to the picker holds two per-case toggles: **Agent Teams** and
**1M Opus Context**. Both are off by default and both are safe to ignore for now.
**Create New** also has a checkbox for running the case inside a Docker container, and a
**Remote** panel for running it over SSH on another machine. Those are
[Docker Cases](Docker-Cases) and [Remote SSH Sessions](Remote-SSH-Sessions); skip them for
your first session.
## 4. Pick a run mode and hit Run
The **Run** button starts an agent in the selected case. The arrow next to it picks which
one:
| Mode | What starts |
| -------------------- | -------------------------------------------------------------- |
| **Claude Code** | The default, and the mode every Codeman feature supports. |
| **OpenCode** | |
| **Codex** | OpenAI's CLI. |
| **Gemini** | Enterprise only since Google's consumer cutover. |
| **Antigravity** | Google's successor to the consumer Gemini CLI. |
| **Pi** | No permission prompts and no sandbox by design. |
| **Terminal / Shell** | A plain shell, no agent. Also the **Run Shell** button. |
The dropdown also lists any saved dashboard URLs ([Web Tabs](Web-Tabs)) and your recent
sessions. Those do not change the run mode: Run always means "start an agent".
Click **Run**. A tab appears, and Codeman spawns the CLI on a real PTY inside a tmux
session and streams it to your browser.
The number spinner beside the button starts several sessions at once, up to 20. Useful for
fanning the same case out across parallel workers; unnecessary for a first run.
## 5. Talk to the agent
Click into the terminal and type. It is a real terminal (xterm.js over a real PTY), so full
TUIs render properly and everything the CLI supports works, slash commands included.
| Key | Effect |
| ---------------------------- | --------------------------------------------- |
| `Enter` | Send. |
| `Shift+Enter` / `Ctrl+Enter` | Newline without sending. |
| `Ctrl+C` | Copy if text is selected, otherwise interrupt. |
| `Ctrl+Shift+V` | Voice input. |
You can also paste or drag an image straight into the session, and register external files
as attachments. See [Working With Files](Working-With-Files) and
[Input And Voice](Input-And-Voice).
Input is delivered **exactly once**, even if your connection drops mid-prompt. A dropped
link never loses a prompt and never sends it twice.
## 6. Read the tab
The tab tells you what the session is doing without opening it:
| Signal | Meaning |
| --------------------- | ---------------------------------------------------------- |
| Green dot | Alive and idle. |
| Pulsing green dot | Working on a turn. |
| Yellow, blinking | Waiting for you to type something. |
| Red, blinking | A question or permission prompt is blocking the agent. |
Full tour in [The Dashboard](The-Dashboard). If you want a phone notification when an agent
needs you, that is [Notifications And Approvals](Notifications-And-Approvals).
## 7. Leave, and come back
Close the browser tab. Close the laptop. The agent keeps running, because it lives in tmux
and not in your browser.
Reopen the dashboard and the session is still there with its scrollback intact. First load
of a session pulls the full tmux scrollback, so you get the history, not just what arrived
after you reconnected.
This also survives restarting the Codeman server itself. What does not survive is killing
the tmux server or rebooting the machine.
## 8. Stop things
| To do this | Do that |
| ------------------------- | ------------------------------------------------------------------- |
| Interrupt the current turn | `Ctrl+C` with nothing selected, or the **Stop** button. |
| Close one session | `Ctrl+W`, or the tab's close control. |
| Stop the server, keep agents | `codeman web --stop`. The tmux sessions stay alive. |
| Stop everything | `tmux -L codeman kill-server`. |
If you are working *inside* a Codeman-managed session (`echo $CODEMAN_MUX` prints `1`),
never run `tmux kill-session` or `pkill claude` by hand. You will kill the session you are
sitting in, along with its siblings.
## Where to go next
**Make it run without you.** [Keeping Agents Running](Keeping-Agents-Running) covers idle
detection, respawn cycling, and auto-resume when a subscription limit resets. That is the
feature Codeman exists for.
**Get it on your phone.** [Remote Access](Remote-Access), then
[Mobile Guide](Mobile-Guide).
**Understand what you just used.** [Core Concepts](Core-Concepts) explains cases, sessions,
run modes, and what state lives where.
**Automate it.** [Cron Jobs](Cron-Jobs) for scheduled work,
[Driving Codeman From An Agent](Driving-Codeman-From-An-Agent) for agents that spawn and
supervise other agents.
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# Remote Access
Reaching your Codeman from a phone, a laptop on the other side of the house, or a hotel
network. This is the page to read carefully, because Codeman's dashboard is a
remote-code-execution surface by design: it starts agents with permission prompts skipped,
so whoever can reach it can run code on your machine.
## Start from the default
`codeman web` binds `127.0.0.1`. It is reachable from the machine running it and nothing
else, which is why the no-password default is safe out of the box. Every option below is a
deliberate step away from that.
Two rules that make the rest of this page simple:
1. **Never expose Codeman on a network without `CODEMAN_PASSWORD`.** Binding a non-loopback
host without one starts, but prints a loud warning with the fixes.
2. **Prefer keeping the loopback bind** and putting an authenticated tunnel in front of it,
over binding wide and relying on a password alone.
## Pick an approach
| Approach | Good for | Cost |
| --------------------- | ----------------------------------------------------- | --------------------------------------------------------- |
| **Tailscale** | Phone access, permanently. The recommended setup. | Install Tailscale on both devices. |
| **Cloudflare tunnel** | A public URL, quickly, from anywhere. | Public URL, so a password is mandatory. |
| **LAN + password** | Home network only, no extra software. | Every device on your LAN can reach the login page. |
| **SSH port forward** | You already SSH to the box. | Manual, per session, terminal-bound. |
## Tailscale (recommended)
Your devices join a private network, and Codeman stays bound to loopback. Nothing is
published to the internet, and you get real HTTPS with a real certificate.
The installer sets this up for you, including installing Tailscale, logging in, enabling
tailnet HTTPS, and verifying the result end to end. To retrofit it onto an existing
install:
```bash
install.sh tailscale
```
By hand:
```bash
tailscale serve --bg 3000
tailscale serve status
```
Then open `https://<machine>.<tailnet>.ts.net` from any device on your tailnet.
Notes:
- Keep the loopback bind. `tailscale serve` connects to `127.0.0.1:3000` locally, so
binding wider adds exposure and buys nothing.
- Your tailnet is the authentication boundary. Setting `CODEMAN_PASSWORD` as well is
reasonable defence in depth, especially if other people have devices on your tailnet.
- Codeman's Host-header allowlist already accepts `.ts.net`, so no extra configuration is
needed.
- The installer never resets or rewrites `serve` mappings other than the one pointing at
Codeman's port, so unrelated serve configuration is left alone.
## Cloudflare tunnel
A free [quick tunnel](https://developers.cloudflare.com/cloudflare-one/connections/connect-networks/do-more-with-tunnels/trycloudflare/)
gives you a public HTTPS URL with no port forwarding, no DNS, and no static IP:
```
Browser → Cloudflare edge (HTTPS) → cloudflared → localhost:3000
```
Prerequisites: [`cloudflared`](https://developers.cloudflare.com/cloudflare-one/connections/connect-networks/downloads/)
installed, and `CODEMAN_PASSWORD` set.
```bash
./scripts/tunnel.sh start # starts the tunnel, prints the public URL
./scripts/tunnel.sh url
./scripts/tunnel.sh status
./scripts/tunnel.sh stop
```
The quick-tunnel URL is a random `*.trycloudflare.com` address that changes every time the
tunnel restarts. For a stable hostname, `./scripts/tunnel.sh named setup` walks through a
named tunnel.
To survive reboots:
```bash
systemctl --user enable codeman-tunnel
loginctl enable-linger $USER
```
There is also a toggle in **App Settings → System → Remote access**.
**The tunnel refuses to start without a password.** That is on purpose: a public URL with no
authentication is a terminal on your machine handed to the internet. Acknowledging the risk
explicitly is possible from the UI toggle, and only from there; the API will not do it for
you.
## LAN plus password
```bash
export CODEMAN_PASSWORD='something long'
codeman web -H 0.0.0.0 --https
```
Every device on your local network can now reach the login page. `--https` generates a
self-signed certificate into `~/.codeman/certs/`, which your browser will warn about once.
`CODEMAN_USERNAME` defaults to `admin`.
The installer offers this path and prompts for the password. On re-runs it preserves
whichever binding you already chose.
## SSH port forward
No configuration at all, if you already have SSH access:
```bash
ssh -L 3000:localhost:3000 you@your-box
```
Then open `http://localhost:3000` on the local machine. Codeman keeps its loopback bind and
sees a local connection. Good for occasional access, awkward as a permanent arrangement
because it dies with the SSH session.
## Logging in from a phone
Typing a long password on a phone keyboard is miserable, so Codeman issues **single-use QR
tokens**. The desktop dashboard shows a QR code; scan it and the phone is authenticated.
How it behaves:
- The code rotates every 60 seconds, with a 90 second grace window so scanning during a
rotation still works.
- Each token is **single use**. The moment a phone consumes it, a new one is generated.
- The URL contains a 6-character lookup code, not the secret, so it does not leak through
browser history, `Referer` headers, or the tunnel provider's logs.
- The desktop shows a toast naming the device and browser that just authenticated, with a
one-click revoke.
- QR attempts are rate limited separately from password attempts, so a mistyped password
cannot lock out your QR login and vice versa.
Someone holding only the tunnel URL still meets the normal password prompt. The QR is the
fast path, not a bypass.
Design detail and the threat analysis it is built against:
[`docs/qr-auth-plan.md`](https://github.com/Ark0N/Codeman/blob/master/docs/qr-auth-plan.md).
## Behind a reverse proxy
Codeman enforces a Host-header allowlist on every request to block DNS rebinding, and the
same allowlist gates the cross-site Origin check. It accepts `localhost`, IP literals, the
bind host, `.ts.net`, `.trycloudflare.com`, `.cfargotunnel.com`, and the active managed
tunnel.
**Your own domain is not on that list.** Add it:
```bash
CODEMAN_ALLOWED_HOSTS='codeman.example.com,.internal.example.com'
```
A bare entry matches that exact host; a leading dot matches subdomains. Without this, a
correctly configured proxy still gets `403 host not allowed`, which reads like a proxy bug
and is not one.
Also make sure the proxy forwards WebSocket upgrades. The terminal is a WebSocket, and the
upgrade runs the same Host and Origin checks, closing with code `4003` on failure.
## Session cookies and rate limits
The first request prompts for HTTP Basic credentials. On success the server issues an opaque
`codeman_session` cookie (24 hour lifetime, extended on activity, validated server-side so
it cannot be forged offline). Ten failed attempts from one IP produce a `429` with a 15
minute decay.
A valid cookie or a correct password recovers immediately even while an attacker is hammering
the same IP, which matters because all tunnel traffic arrives from one loopback address.
## Terminal alternatives
You do not have to use a browser. `sc` is a thumb-friendly session chooser for SSH clients
like Termius or Blink:
```bash
sc # interactive chooser
sc 2 # attach to session 2
sc -l # list
```
Detach with `Ctrl+A D`. The sessions are the same ones the dashboard shows.
## Common problems
| Symptom | Cause and fix |
| ----------------------------------------------------------- | ------------------------------------------------------------------------------------------------------- |
| `403 host not allowed` | Your domain is not in the allowlist. Set `CODEMAN_ALLOWED_HOSTS`. |
| Phone shows the login page but the terminal never connects | The proxy is not forwarding WebSocket upgrades. |
| Browser warns about the certificate | Expected with `--https` and its self-signed certificate. Tailscale gives you a real one instead. |
| LAN IP does not respond, but a tunnel to the same box works | The server is bound to loopback. That is the default. A tunnel reaches it; a LAN browser cannot. |
| Hooks stopped working after switching to HTTPS | Hook callbacks need `-k` for the self-signed certificate. Recent versions self-heal existing cases; if yours predates that, recreate the case's hooks. |
| Everything is slow over the tunnel | Quick tunnels route through Cloudflare's edge. Tailscale is usually a direct connection and much faster. |
## Read next
- [Security](Security) - the whole model, and the hardening checklist.
- [Mobile Guide](Mobile-Guide) - once you can reach it from the phone.
- [Running As A Service](Running-As-A-Service) - keeping server and tunnel up across reboots.
- [`docs/security-architecture.md`](https://github.com/Ark0N/Codeman/blob/master/docs/security-architecture.md) - the full model.
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# Remote SSH Sessions
Point a case at another machine and the agent runs **there**, with the same dashboard,
mobile UI, and autonomy features. Your laptop becomes a window onto a session living on the
remote host.
Like Docker, this is a **location overlay** on a case, not a run mode. All seven run modes
work remotely. See [Core Concepts](Core-Concepts).
## Why bother
The agent runs where the work is: a build server, a NAS, a GPU box, a machine reachable only
through a jump host. Your laptop can sleep, change networks, or close, and the run continues.
## Setting it up
**Add Case → Remote**:
| Field | Notes |
| --------------------- | -------------------------------------------------------------------- |
| **Host** | Hostname or IP. |
| **Username** | The SSH user. |
| **Port** | Defaults to 22. |
| **Identity file** | `~` and `$HOME` are expanded for you. |
| **Jump host** | The `-J` equivalent, `[user@]host[:port]`. |
| **SOCKS proxy** | For hosts reachable only through a proxy. |
| **Extra SSH options** | Any `KEY=VALUE` options your normal connection needs. |
| **Remote path** | The working directory on that machine. |
Hosts are saved and reusable, so a second case on the same machine is just a path. Host
profiles can also carry per-run-mode launch command overrides, for when the binary lives
somewhere unusual on that host.
The remote host needs **tmux**. Codeman probes for it when you link the host rather than
failing later at launch.
## What actually runs
The agent lives inside a dedicated tmux server on the **remote** host, and Codeman fronts it
with a local tmux pane running `ssh`.
That two-layer arrangement is what makes it durable: a dropped SSH connection, a network
change, or a closed laptop kills the local pane, not the remote session. Reconnecting lands
back in the same live conversation.
The remote session name is deliberately chosen so that a Codeman **running on the target
host** will not adopt it as one of its own. Two Codemans, one host, no interference.
## Auto-reconnect
A watcher with bounded backoff notices a dead SSH pane and quietly reattaches to the still
running remote session. On by default; the kill switch is in
**App Settings → Agents & CLIs → Remote auto-reconnect**.
Intentional kills are never revived. Closing a session means closing it.
## Discover and attach
Codeman can list the `codeman-*` sessions already running on a host, whether that machine's
own Codeman started them or another operator did, and attach to one.
The distinction that matters:
| Session | On tab close |
| ------------ | ------------------------------------------------ |
| **Launched** | Killed, like any local session. |
| **Attached** | **Detached, never killed.** |
Attaching to someone else's session and closing your tab must not end their run, so it does
not. Several clients can attach the same remote session at different window sizes without
clamping each other, and discovery shows a shared badge with the client count.
## Security
Every SSH command line in Codeman flows through one builder that shell-escapes every
user-supplied field: identity paths, jump hosts, proxy commands, and extra options. That is
the entire injection surface, and it is deliberately a single function rather than string
concatenation spread across the codebase.
Host, path, and identity fields are schema-validated on top of that.
Codeman does not store SSH passwords. Use keys, as you would for any other automation.
## Gotchas
- **The remote host needs tmux.** Probed at link time, so you find out immediately.
- **The local working directory is meaningless** for a remote session, and is not used.
- **Run flows must go through the quick-start path** for remote cases. This matters if you
are driving Codeman over the API: the plain session-create endpoint validates the working
directory locally and has no case concept, so it will reject or misroute a remote case.
- **Latency is SSH latency.** Local echo helps the typing feel, but a slow link is a slow
link.
- **Transcript-backed features follow the transcript.** Subagent windows and similar surfaces
read files on the machine where the agent runs.
## Read next
- [Core Concepts](Core-Concepts) - overlays versus run modes.
- [Docker Cases](Docker-Cases) - the other overlay.
- [Security](Security) - the wider model.
- [`docs/remote-sessions.md`](https://github.com/Ark0N/Codeman/blob/master/docs/remote-sessions.md) - the full design.
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# Running As A Service
Keeping Codeman up: past the shell you started it in, past a logout, past a reboot. Plus
logs, updates, and running more than one instance.
## Three levels
| Level | Survives | Command |
| -------------------- | ----------------------------------------- | ------------------------- |
| Foreground | Nothing. Dies with the terminal. | `codeman web` |
| Detached | Closing the shell and logging out. | `codeman web -d` |
| Service | Reboots. | `codeman service install` |
Agents themselves survive all three, because they live in tmux. Stopping the server never
stops the agents.
## Detached mode
```bash
codeman web -d # start detached; logs to ~/.codeman/web.log
codeman web --status # is it up, and on which pid
codeman web --stop # graceful stop; agents keep running
```
`-d` waits until the server actually answers before reporting success, so a port clash never
reads as a successful start.
Two implementation details that explain the behaviour:
- It relaunches the same entry script detached, so there is no controlling terminal and no
shell job entry. `nohup` is **not** what makes this work: Node re-arms the hangup signal to
its default even when it inherits "ignore", and Codeman handles that signal with a graceful
shutdown, so a delivered hangup would still stop the server.
- `--stop` verifies the process still looks like a Codeman server before signalling it,
because process ids get recycled.
**It refuses to start a second server on the same data directory.** Two servers sharing a
tmux socket attach to each other's live sessions.
## Installing as a service
```bash
codeman service install # systemd user unit on Linux, LaunchAgent on macOS
codeman service status
codeman service uninstall
```
The installer's final menu offers this too.
Notable behaviours:
- **Your PATH is baked into the unit.** launchd hands a job
`/usr/bin:/bin:/usr/sbin:/sbin`, which finds neither a Homebrew or nvm `node` nor `tmux`
or `claude`. This is the single most common cause of a hand-written unit that starts and
immediately dies.
- **`CODEMAN_PASSWORD` is never written into the unit file.** Add it yourself if the service
needs authentication.
- **It refuses when a server is already running** on that data directory, for the same reason
detached mode does.
- **It verifies rather than assumes.** `launchctl load` and a clean spawn are both silent
about a server that starts and immediately exits, so the parent polls until the child
answers or dies.
On Linux, if you want the service running while you are not logged in:
```bash
loginctl enable-linger $USER
```
### Writing the unit by hand
**Linux (systemd user unit):**
```bash
mkdir -p ~/.config/systemd/user
cat > ~/.config/systemd/user/codeman-web.service << EOF
[Unit]
Description=Codeman Web Server
After=network.target
[Service]
Type=simple
ExecStart=$(which node) $HOME/.codeman/app/dist/index.js web
Restart=always
RestartSec=10
[Install]
WantedBy=default.target
EOF
systemctl --user daemon-reload
systemctl --user enable --now codeman-web
loginctl enable-linger $USER
```
**macOS (LaunchAgent):**
```bash
mkdir -p ~/Library/LaunchAgents
cat > ~/Library/LaunchAgents/com.codeman.web.plist << EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN"
"http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Label</key>
<string>com.codeman.web</string>
<key>ProgramArguments</key>
<array>
<string>$(which node)</string>
<string>$HOME/.codeman/app/dist/index.js</string>
<string>web</string>
</array>
<key>RunAtLoad</key><true/>
<key>KeepAlive</key><true/>
<key>StandardOutPath</key>
<string>/tmp/codeman.log</string>
<key>StandardErrorPath</key>
<string>/tmp/codeman.log</string>
</dict>
</plist>
EOF
launchctl bootstrap gui/$(id -u) ~/Library/LaunchAgents/com.codeman.web.plist
```
Prefer `codeman service install` where you can. It handles the PATH problem for you.
## Logs
```bash
journalctl --user -u codeman-web -f # systemd
tail -f ~/.codeman/web.log # detached mode
log stream --predicate 'process == "node"' # macOS, noisy
```
## Updating
| Install route | Update with |
| ------------- | ------------------------------------------------------------------------ |
| Installer | Re-run the one-liner, or **App Settings → System → Updates**. |
| npm | `npm update -g aicodeman` |
| git clone | `git pull && npm install && npm run build`, then restart. |
### The in-app updater
**App Settings → System → Updates**, for git-clone installs supervised by systemd or
launchd. npm installs report as non-updatable, and an unsupervised install is told to
restart manually.
The interesting part is that the update restarts the very process running it. So the real
work runs in a **detached script that outlives the restart** and writes progress to a status
file, which the browser polls across the connection drop. A dirty tree is stashed rather
than discarded.
### After updating
Sessions are unaffected: they live in tmux and the server reattaches. If the UI looks stale,
reload; on iOS Safari, close the tab completely and reopen.
## Running two instances
The data directory and the tmux socket are process wide, so a second server on the defaults
will discover and attach the first one's sessions. Scope both together:
```bash
CODEMAN_INSTANCE=beta CODEMAN_PORT=5000 codeman web
```
Service unit names are instance-scoped too, so a beta instance can be installed as its own
service without colliding with the main one. `CODEMAN_DATA_DIR` and `CODEMAN_TMUX_SOCKET`
exist for the rare case where they need to differ, but setting only one of them recreates
exactly the problem you were avoiding.
## The tunnel as a service
```bash
systemctl --user enable codeman-tunnel
loginctl enable-linger $USER
```
Or the toggle in **App Settings → System → Remote access**. See
[Remote Access](Remote-Access).
## Health checks
```bash
curl -s localhost:3000/api/status | jq '.version, .uptime'
codeman web --status
codeman doctor
```
Add `-k` and the `https://` URL on an HTTPS install.
## Read next
- [Installation](Installation) - the routes and what each supports.
- [Remote Access](Remote-Access) - exposing it once it stays up.
- [Troubleshooting](Troubleshooting) - when it does not.
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# Security
The honest version first: **Codeman's dashboard is a remote code execution surface, by
design.** It starts agents with permission prompts skipped by default, so anyone who can
reach it can run arbitrary code as your user, on your machine. Every protection in Codeman
exists to control who that is.
That is not a flaw to be fixed. It is what "run my coding agent for me" means. The job is to
make sure the set of people who can reach it is exactly the set you intended.
## The default is safe
A bare `codeman web` binds `127.0.0.1`. Only processes on that machine can reach it, which
is why shipping with no password by default is defensible. Everything risky starts when you
expose it.
## Hardening checklist
In order of how much they matter:
1. **Do not expose it without `CODEMAN_PASSWORD`.** Binding a non-loopback host without one
starts, but warns loudly. A tunnel refuses outright unless you acknowledge the exposure
in the UI.
2. **Prefer Tailscale over a public tunnel.** Keeping the loopback bind and putting a
private network in front of it removes the public attack surface entirely, and gives you
real HTTPS. See [Remote Access](Remote-Access).
3. **Use a long password.** It is the only thing between a public URL and your shell.
4. **Consider the permission mode.** **App Settings → Agents & CLIs → Claude → Startup
Mode** can switch new sessions from skip-prompts to Anthropic's classifier-guarded `auto`
mode, to normal prompting, or to an explicit allowed-tools list.
5. **Use Docker cases for untrusted work.** If you are pointing an autonomous loop at a repo
you did not write, [Docker Cases](Docker-Cases) gives it its own filesystem and network
for the cost of one checkbox.
6. **Keep it updated.** Browser-driven attack paths were closed in 0.9.x and hardening is
ongoing.
## What protects what
These run on **every** request, including on a default no-password loopback install:
| Layer | What it stops |
| ---------------------------- | ----------------------------------------------------------------------------------------------- |
| **Host-header allowlist** | DNS rebinding. A domain rebound to `127.0.0.1` is rejected before any handler runs. Add your own domains with `CODEMAN_ALLOWED_HOSTS`. |
| **Cross-site Origin guard** | CSRF on state-changing requests. A *missing* Origin is allowed so curl, the CLI, and hooks keep working; a foreign or opaque one is rejected. |
| **Raw `text/plain` bodies** | The CORS simple-request CSRF vector, where a cross-site form could smuggle JSON into a write route with no preflight. |
| **WebSocket origin check** | Cross-site WebSocket hijacking. The terminal upgrade closes with code `4003` on failure. |
| **Output escaping** | Stored XSS from agent-derived strings: tool names, command arguments, subagent descriptions. |
| **Security headers** | A strict content security policy, `nosniff`, frame options, and HSTS over HTTPS. CORS is reflected only for loopback origins. |
When authentication is enabled:
| Layer | Behaviour |
| ------------------- | ------------------------------------------------------------------------------------------------ |
| **HTTP Basic** | `CODEMAN_USERNAME` (default `admin`) and `CODEMAN_PASSWORD`. |
| **Session cookie** | A 256-bit opaque token validated server side, so it cannot be forged offline. 24 hours, extended on activity, with a device-context audit trail. |
| **Rate limiting** | Ten failed attempts per IP produce a `429` with a 15 minute decay. A correct password or valid cookie recovers immediately even under attack, which matters because all tunnel traffic shares one loopback address. |
| **QR auth** | Single-use 60-second tokens with their own separate rate limiter, so a mistyped password cannot lock out QR login. |
| **Hook endpoints** | The hook and telemetry endpoints skip Basic auth because they are called from localhost by the CLI, but when auth is on, that bypass additionally requires a per-instance hook secret. |
## File access
Three separate file surfaces, each confined differently, because a single shared rule would
be wrong for at least one of them:
| Surface | Rules |
| -------------------- | -------------------------------------------------------------------------------------------- |
| **File Viewer** | Real path resolution before boundary checks, so symlinks cannot escape. Sensitive trees blocked. Edit mode adds an extension allowlist, a size cap, `.git` denial, and optimistic concurrency. It never creates files. |
| **Attachments** | An id-based registry, so browser requests never carry absolute paths. The magic-link scanner is prompt-injectable by nature and is therefore force-confined to the session's workspace. Extension allowlist, not a blocklist. |
| **Path picker** | Its own root allowlist rather than the workspace confinement. In multi-user mode a non-admin gets only their own user space, because per-user spaces live inside the home directory. |
Downloads block sensitive paths outright (`.env`, credentials files, `~/.ssh`, AWS
credentials), and SVG and HTML are served as downloads with `nosniff` so they cannot execute
in the page.
## Supply chain and isolation
- Security-sensitive transitive dependencies are pinned to patched versions, and lockfile
integrity is checked on every push and pull request: every entry must resolve to the public
registry with a hash.
- Public assets are scanned for NUL bytes and syntax-checked in CI.
- `CODEMAN_INSTANCE` scopes the tmux socket and the data directory together, so two
instances never attach each other's live sessions.
## What Codeman does not protect against
Stated plainly, because a security page that only lists strengths is not useful:
- **Multi-user mode is not a sandbox.** It separates workspaces. Every session still runs as
the same OS account, so a determined user's agent can reach another user's files. For real
isolation, pair users with Docker cases or run separate instances under separate OS
accounts.
- **An agent you gave shell access can do anything you can.** Permission modes narrow this;
they do not remove it.
- **A tunnel makes your machine reachable from the internet.** The password is the whole
boundary. Treat it accordingly.
- **Codeman cannot detect your own loopback reverse proxy**, which is why the hook-endpoint
bypass requires a secret unconditionally when auth is on.
- **The agent CLIs have their own trust models.** Pi's project trust executes repo-local
TypeScript, for instance. See [Agent CLIs](Agent-CLIs).
## Privacy
No telemetry, no analytics, no phone-home. Codeman's only network traffic is between your
browser and your server. Your agent CLI's traffic is its own, on your account.
Two features send data outward, both off by default and both stated where they appear: voice
dictation through your Claude login, and the Read My Mind prediction call.
## Reporting a vulnerability
**Never in a public issue.**
[SECURITY.md](https://github.com/Ark0N/Codeman/blob/master/.github/SECURITY.md) has the
private disclosure process and the current list of known limitations.
## Read next
- [Remote Access](Remote-Access) - the safe ways to expose it.
- [Multi-User Mode](Multi-User-Mode) - what it does and does not separate.
- [Docker Cases](Docker-Cases) - real isolation for untrusted work.
- [`docs/security-architecture.md`](https://github.com/Ark0N/Codeman/blob/master/docs/security-architecture.md) - the complete model.
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# Settings Reference
Two settings surfaces, and the rule that explains why a setting you changed on your laptop
did not follow you to your phone.
| Surface | Scope | Opened from |
| ------------------- | ------------------------------ | ---------------------------- |
| **App Settings** | Global, this Codeman install. | The header gear. |
| **Session Options** | One session. | The session's tab. |
App Settings is a single scrolling document with a rail acting as a table of contents;
clicking a rail entry scrolls rather than switching. Session Options genuinely switches
panels.
## Per-device versus synced
Some settings live on the server and follow you to every device. Others are stored in the
browser and stay put. This is deliberate, not an oversight: your phone wants a different
font size, a different keyboard bar, and a different set of header buttons than your
desktop.
| Category | Examples |
| ----------------------- | ------------------------------------------------------------------------------- |
| **Per-device, local** | Skin, WebGL renderer, local echo, CJK input, extended keyboard bar, File Viewer and Cron header buttons. Never sent to the server at all. |
| **Per-device policy** | Most `show*` toggles, plan usage chip, language. Stored server-side, but a device only takes the server value when it has no local one of its own. |
| **Synced** | Models, effort, CLI options, notification preferences, voice settings, display name, the agent skill and approvals toggles. |
The practical rule: **appearance and input are per device, behaviour is shared.** If a change
did not follow you, it is in one of the first two rows, and you change it again on that
device.
## App Settings
### Updates
Current version, a manual check, and the in-app updater. Covers git-clone installs
supervised by systemd or launchd; npm installs report as non-updatable. See
[Running As A Service](Running-As-A-Service).
### Terminal & Input
| Setting | Default | Notes |
| ----------------------------- | -------------------- | --------------------------------------------------------------------- |
| Local Echo | On for touch devices | Paints keystrokes locally and flushes on Enter. See [Input And Voice](Input-And-Voice). |
| CJK Input | Off | IME composition through a dedicated text field. |
| Extended Keyboard Bar | Per device | Which accessory bar phones get. Shell sessions override it while they are active. |
| Wheel Scrolls Local History | Off | Keeps the wheel on the local buffer instead of forwarding it to the CLI. |
| WebGL Renderer | On | With a GPU-stall watchdog that falls back to DOM rendering. |
| Gesture Control | Off | Camera hand tracking. Also needs `CODEMAN_GESTURE=1` on the server. |
### Header & Panels
Chips for every optional header control, with a live preview of the resulting header:
Run, Font Size, System Stats, Redraw Terminal, Response Viewer, Away Digest, Session
Manager, Attachments, File Viewer, Multi-monitor, Plan Usage, Lifecycle Log, Monitor,
Project Insights, File Browser, Subagents, Approvals Inbox, Read My Mind, Ultracode Agents,
Ultracode Windows, Cron.
Most default to off. The stock desktop header is system stats, File Viewer, and the gear.
New header controls never appear on phones.
This section also holds background-agent tracking, including whether to track agents for
every session or only the active tab.
### Appearance
| Setting | Notes |
| ---------------------- | ----------------------------------------------------------------------------------------- |
| Skin | Theme palettes, light ones included. Applied before first paint, so no flash of the wrong theme. |
| Entrance Animations | Per-surface animation styles for tabs, terminals, windows, and lineage lines. All default to the legacy no-animation behaviour. |
| Display Name | Your name in the UI. Cosmetic only; it never renames the package, CLI, API, or storage. |
| Interface Language | English or Simplified Chinese. Per device. |
| Session List Layout | Header tab strip (default) or a collapsible left sidebar. See [The Dashboard](The-Dashboard#session-list-layout). |
| Tall Tabs | Taller tab strip. |
| Pop-out Button on Tabs | Adds the detach control to tabs, with a per-tab override. |
| Spawn Lineage Lines | Arcs from a parent tab to sessions it spawned. Desktop only, on by default. |
| Overview Home Screen | The phone home screen. On by default. |
### Models
Claude model cards, the 1M context window switch, and the thinking effort segment. The cards
and the switch compose into one model choice, so there is no separate "which one wins"
question.
Model and effort are both **soft defaults**: the model is written into the case's
`.claude/settings.local.json` and effort is passed at start, so `/model` and `/effort`
inside a session override them at any time.
### Agents & CLIs
| Setting | Notes |
| -------------------------------- | -------------------------------------------------------------------------------------------- |
| Startup Mode | Claude's permission mode for new sessions. Default skips prompts; `auto` uses Anthropic's classifier-guarded mode; `normal` prompts; or give an explicit allowed-tools list. |
| Allowed Tools | The list used by the explicit mode. |
| Ralph / Todo Tracker | Enables the Ralph loop surfaces. |
| Agent Teams | Experimental teams. Also needs the CLI's own environment flag. |
| Codeman Agent Skill | Injects the agent skill into new Claude sessions per case. Off by default. See [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent). |
| Remote auto-reconnect | Reattaches dropped remote SSH sessions. On by default. |
| Nice priority / value | Runs agent processes at a lower CPU priority. |
| Bypass approvals and sandbox | Pi's project trust. Read [Agent CLIs](Agent-CLIs) before enabling. |
| Animated status effects | Cosmetic. |
### Notifications
Master toggle, browser notifications, push subscription, audio alerts, and the idle
threshold that decides when a quiet session counts as needing you. See
[Notifications And Approvals](Notifications-And-Approvals).
### Voice
Active provider and the engine behind it, insert mode, language, domain keywords to bias
recognition, the Deepgram API key, and the opt-in switch for transcribing through this
server's Claude login, with its live credential status. See
[Input And Voice](Input-And-Voice).
### Shortcuts
Rebinding for the shortcut registry. See [Keyboard Shortcuts](Keyboard-Shortcuts).
### System
`CLAUDE.md` template for new cases, default working directory, the image watcher, and
Cloudflare tunnel controls including the tunnel and upload URLs. In multi-user mode, the
**Users** administration entry is injected here.
## Session Options
Per session, from the tab.
| Panel | Contains |
| ---------------- | ------------------------------------------------------------------------------------------- |
| **Respawn** | Auto-resume on usage limit, the respawn cycle configuration, presets, duration. See [Keeping Agents Running](Keeping-Agents-Running). |
| **Session** | Name, working directory, environment overrides, per-tab pop-out override. |
| **Ralph / Todo** | Loop configuration, iteration and todo caps, circuit breaker reset. See [Autonomous Loops](Autonomous-Loops). |
| **Summary** | What this session has done: tokens, activity, run summary. |
Panels that only make sense for Claude are hidden for other run modes rather than shown and
failing.
## Environment variables
Some things are configured before the server starts, not in the UI:
| Variable | Effect |
| ----------------------------------- | ---------------------------------------------------------------------- |
| `CODEMAN_PORT` | Listen port. |
| `CODEMAN_HOST` | Bind address. Loopback by default. |
| `CODEMAN_PASSWORD` / `CODEMAN_USERNAME` | HTTP Basic credentials. Username defaults to `admin`. |
| `CODEMAN_ALLOWED_HOSTS` | Extra Host and Origin allowlist entries for a reverse proxy. |
| `CODEMAN_INSTANCE` | Scopes the data directory and tmux socket together. Required for a second instance. |
| `CODEMAN_MULTIUSER` | Enables multi-user mode. |
| `CODEMAN_GESTURE` | Makes gesture control available to be enabled. |
| `CODEMAN_DOCKER_BRIDGE_HOOKS` | Lets in-container hooks reach the host on a loopback bind. |
| `CODEMAN_FILE_PICKER_ROOTS` | Extra roots for the path picker. |
| `CODEMAN_ALLOW_UNAUTHENTICATED_NETWORK` | Acknowledges exposing the server with no password. |
## Gotchas
- **A setting that did not sync is per device.** Change it again on that device.
- **The plan usage chip and its telemetry exporter are one setting.** Enabling the chip
without the exporter would leave it blank forever, so it is deliberately not separable.
- **Toggling a header button does nothing on a phone.** Phones deliberately ignore most of
the header chips.
- **Enabling a feature does not retroactively configure existing sessions.** The agent skill
injection, for instance, applies at session creation.
## Read next
- [The Dashboard](The-Dashboard) - what each control does once visible.
- [Keeping Agents Running](Keeping-Agents-Running) - the Respawn panel in depth.
- [Agent CLIs](Agent-CLIs) - model, effort, and permission modes.
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# The Dashboard
What the interface is telling you, and which parts of it are hidden until you turn them on.
Most of Codeman's UI is **opt-in**. A stock install shows a deliberately small header, and a
feature you read about here may simply not be on screen yet. Where that is the case, this
page says so and names the setting.
![Codeman dashboard](https://raw.githubusercontent.com/Ark0N/Codeman/master/docs/images/codeman-tour-20260724.png)
## Layout
| Region | What lives there |
| ------------------ | -------------------------------------------------------------------------------------- |
| **Header, left** | The "C" logo (goes home) and the session list, unless you moved it to the sidebar. |
| **Header, right** | Status chips and panel buttons, most of them off by default. |
| **Center** | The terminal for the active session, or the home screen when nothing is selected. |
| **Bottom toolbar** | Run, Stop, Run Shell, the case picker, and the instance counters. |
| **Overlays** | Panels and modals: Respawn, Cron, Subagents, File Viewer, Settings. |
## Session list layout
The session list lives in the header as a horizontal strip by default. With a lot of
sessions open that strip stops being scannable, so **App Settings → Appearance → Tabs →
Session List Layout** can move it into a vertical sidebar on the left instead.
| Layout | Behaviour |
| -------------------- | --------------------------------------------------------------------------------- |
| **Header tab strip** | The default. Wraps to a second row on desktop, scrolls sideways on a phone. |
| **Left sidebar** | A vertical list with a filter box and a live session count. `Alt+B` collapses it to a narrow rail that keeps the status dots and task badges visible. On a phone it is an off-canvas drawer rather than a docked rail. |
It is the same list either way, just re-hosted: tab order, drag-to-reorder, the `Alt+1`
to `Alt+9` numbers and every status colour below behave identically in both. The setting is
per device, so a sidebar on your desktop does not force one onto your phone.
## Session tabs
One tab per session, in your order, and that order syncs across your devices.
**Status is carried by the dot and the tab's own styling:**
| Look | Meaning |
| ----------------------------- | ----------------------------------------------------------------------- |
| Green dot | Alive, not currently working. |
| Pulsing green dot with a ring | Working on a turn. |
| Yellow tab, blinking | The agent is waiting for input from you. |
| Red tab, blinking | A question or permission prompt is blocking the session. |
| No dot | The session is not running. |
![Tab alerts](https://raw.githubusercontent.com/Ark0N/Codeman/master/docs/images/tab-alerts-20260815.png)
The alert states are steady colour with a pulse layered on top, not a blink between the
alert colour and nothing, so a tab that needs you looks like it needs you at every point in
the cycle. They survive a page reload: the state is re-seeded from the server on load, so
reloading while a permission prompt is blocking does not lose the red tab.
**Navigation:**
| Action | Keys |
| ------------------------------- | ------------------------------------------------------- |
| Jump to tab N | `Alt+1` to `Alt+9` (the number on the tab) |
| Next / previous | `Ctrl+Tab`, `Alt+[`, `Alt+]` |
| Move the active tab | `Ctrl+Shift+{`, `Ctrl+Shift+}` |
| Close | `Ctrl+W` |
| Find any session, open or past | `Ctrl+K` (also `Cmd+K` and `Alt+K`) |
Tabs can also be dragged to reorder.
On phones the strip scrolls horizontally instead of wrapping, and the active tab is always
scrolled into view. It is not reordered to the front, so the `Alt+N` numbering stays stable.
### Lineage arcs
When one session spawns another (an agent starting a worker through the API), Codeman draws
a coloured arc under the strip connecting parent to child, with one colour per child. It is
how a fan-out of eight workers stays readable.
Desktop only, and on by default. Turn it off in **App Settings → Appearance**. Arcs are
skipped for tabs scrolled out of the strip.
## Header controls
The right side of the header. Almost all of these are off until you enable them in
**App Settings → Header & Panels**.
| Control | Default | What it does |
| ---------------------- | ------------------ | ------------------------------------------------------------------------------- |
| Connection dot | Always on | SSE connection health. Green is connected. |
| Font size `-` / `+` | Always on | `Ctrl +` / `Ctrl -` do the same. |
| CPU / MEM bars | On | Server resource use. |
| File Viewer | On | Toggles the file browser panel. |
| Settings gear | Always on | App Settings. |
| Plan usage chip | On, desktop only | Live Claude subscription usage. Claude-only, and needs its telemetry exporter, which the same setting installs. |
| Session Manager | Off | The full session list, live and historical. |
| Approvals bell | Off | Cross-session queue of prompts waiting on a human. Appears only when the count is above zero. Never shown on phones. |
| Read My Mind 🧠 | Off | Predicts your next prompt for this case. Claude-only. |
| Attachments | Off | Registered external files. |
| Away Digest | Off | What happened while you were gone. |
| Last Response | Off | Readable view of the agent's last answer, useful on phones. |
| Ultracode / Workflow | Off | Live workflow-run agents. |
| Notifications | Off | Notification history and settings. |
| Lifecycle Log | Off | Session start, exit, and kill audit trail. |
| Cron ⏰ | Off | Scheduled jobs. |
| Multi-monitor | Off, macOS | Opens a window spanning every display. |
| Tunnel indicator | When a tunnel runs | Cloudflare tunnel status. |
| Admin panel | Multi-user only | User administration. |
New header controls never appear on phones. Phone layout is deliberately minimal and is
covered in [Mobile Guide](Mobile-Guide).
## Connection state
The dot in the header is the quick read. Two louder surfaces exist because a cached page
with no server behind it used to look identical to a page with no sessions:
- **A full-screen overlay** when the page has never loaded server state. There is nothing
behind it worth preserving.
- **A banner** when the connection drops after state had loaded, so your scrollback stays
readable.
Both wait about 2.5 seconds before appearing, so a deploy that restarts the server does not
flash a warning at you every time. If the browser reports itself offline, the grace period
is skipped.
There is also a watchdog for the case where the connection stops delivering without
erroring. If the server's heartbeat stops arriving, Codeman reconnects on its own rather
than sitting on a green dot showing frozen data.
## The terminal
A real terminal: xterm.js in the browser, a real PTY on the server, tmux in between. Full
TUIs render correctly.
Worth knowing:
- **Scrollback.** The first time you open a session, Codeman pulls the entire tmux
scrollback, not just the recent tail. Scrolling to the very top pulls again on demand.
- **Wheel and touch scrolling** are forwarded into Claude's own transcript on recent Claude
versions, so the wheel scrolls the conversation rather than the terminal. `Shift+Wheel` is
always local scrollback. Other CLIs scroll locally.
- **Selection copy.** `Ctrl+C` copies when text is selected and interrupts when it is not.
`Ctrl+Shift+C` always copies.
- **Zero-lag input.** On touch devices, keystrokes paint locally before the round trip. See
[Input And Voice](Input-And-Voice).
- **Renderer.** WebGL by default, with a watchdog that falls back to DOM rendering if the
GPU stalls. `?nowebgl` forces DOM rendering for one page load.
## The home screen
With no session selected you get the welcome screen: run buttons for the CLIs Codeman
found, a QR code when a password is set, cross-session search, and **Resume Conversation**,
which lists past sessions including Claude conversations started outside Codeman entirely.
Two extras depending on the device:
- **Desktop, wide windows**: your open tabs appear as a rail docked to the left edge, in tab
order, with created and last-active stamps. It needs at least 1180px of width; below that
it is hidden so it cannot overlap the search panel.
- **Phones**: tapping the "C" logo gives a session overview instead: NEEDS YOU first, then
current sessions, then past ones. On by default.
## Panels
| Panel | Opened from | Covered in |
| ---------------- | --------------------------------- | ---------------------------------------------------------------- |
| Respawn | Session Options | [Keeping Agents Running](Keeping-Agents-Running) |
| Ralph | Session Options | [Autonomous Loops](Autonomous-Loops) |
| Orchestrator | Toolbar | [Autonomous Loops](Autonomous-Loops) |
| Cron | Header ⏰ (opt-in) | [Cron Jobs](Cron-Jobs) |
| Subagents | Automatic while agents run | [Watching Agents Work](Watching-Agents-Work) |
| Ultracode | Header (opt-in) | [Watching Agents Work](Watching-Agents-Work) |
| File Viewer | Header | [Working With Files](Working-With-Files) |
| Attachments | Header (opt-in) | [Working With Files](Working-With-Files) |
| Approvals | Header bell (opt-in) | [Notifications And Approvals](Notifications-And-Approvals) |
| App Settings | Header gear | [Settings Reference](Settings-Reference) |
Session-specific configuration lives in **Session Options**, reachable from the tab. App
Settings is global; Session Options is per session.
## Search and the session palette
`Ctrl+K` opens the session palette: every session, live or historical, filtered as you
type. Picking a past one resumes its conversation.
The search box on the home screen is wider in scope. It federates over session metadata,
run-summary events, and attachment history, filtered by type, case, status, and date. It
does substring matching over data already in memory, with no regex and no filesystem reads,
so it is fast and cannot be turned into a traversal.
## Appearance
**App Settings → Appearance** carries the theme skins, including light ones. The choice is
applied before the first paint, so there is no flash of the wrong theme on load.
The same section has the entrance animations for tabs, terminals, agent windows, and
lineage lines. All of them default to the legacy no-animation behaviour, so an untouched
install animates nothing.
## Read next
- [Keyboard Shortcuts](Keyboard-Shortcuts) - the full list, and how to rebind.
- [Settings Reference](Settings-Reference) - every setting, and why some follow you across devices and others do not.
- [Mobile Guide](Mobile-Guide) - what changes on a phone.
- [Watching Agents Work](Watching-Agents-Work) - subagent windows and workflow runs.
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# Troubleshooting
Symptom first. Find the line that matches what you are seeing.
Before anything else, check what version you are on and whether the problem is already
fixed:
```bash
codeman --version
codeman doctor
```
## Installing and starting
### `Failed to start claude: error: posix_spawnp failed` on macOS
node-pty ships its macOS `spawn-helper` without the executable bit, and macOS launches
every PTY through it. Codeman detects this and repairs it on the first failure, so updating
usually fixes it outright. To repair by hand on a clone install:
```bash
npm run fix:node-pty
```
It is a `chmod`, not a rebuild, so it does not need Xcode command line tools. The helper
lives in `prebuilds/darwin-<arch>/`, not `build/Release/`, which does not exist on macOS.
Linux never sees this.
### `tmux: command not found`
The installer asks before installing packages and remembers a declined answer. Install tmux
and start again. There is no tmux-free mode: sessions live in tmux.
### The port is already in use
```bash
codeman web --port 8080 # or set CODEMAN_PORT
```
If you believe nothing is on 3000, check for a Codeman you already started:
```bash
codeman web --status
```
### The terminal area is blank, and the console mentions a missing vendor file
Clone installs build the vendored xterm addon bundles in `postinstall`. If `npm install`
was interrupted or run with `--ignore-scripts`, those bundles are missing:
```bash
npm install
```
They are intentionally not committed to the repository.
### `Case path not found` when clicking Run
The case points at a directory that no longer exists, usually because it was deleted or
moved outside Codeman. Re-link the case, or create it again.
### The server starts but nothing is reachable
That is the default behaviour, not a failure. Codeman binds `127.0.0.1`. See
[Remote Access](Remote-Access).
## Reaching the interface
### The dashboard will not load from another device
Check, in order: the bind (loopback by default), a firewall, and then
[Remote Access](Remote-Access) for a supported way to expose it.
### `403 host not allowed`
The Host header is not in the allowlist, which is the DNS-rebinding guard doing its job. Add
your domain:
```bash
CODEMAN_ALLOWED_HOSTS='codeman.example.com,.internal.example.com'
```
A leading dot matches subdomains.
### The page loads but the terminal never connects
The terminal is a WebSocket. Behind a reverse proxy, the upgrade must be forwarded. The
upgrade also runs the Host and Origin checks and closes with code `4003` when they fail.
### The UI looks stale after updating
The app shell is cached by a service worker, and static assets are served with a long cache
lifetime. `index.html` is not cached, and every asset reference is version-stamped, so a
normal reload picks up a new build.
Two exceptions worth knowing:
- **iOS Safari** can keep serving old JavaScript until the tab is fully closed, not just
reloaded. Close the tab and reopen it.
- If you edit files in dev, changes to `index.html` need a server restart. Changes to `.js`
and `.css` do not.
### A full-screen "cannot reach the server" overlay appears
The server is genuinely unreachable, or the connection dropped. Codeman waits about 2.5
seconds before showing it, so a quick restart does not flash it. Retry re-arms both the
event stream and the terminal socket.
## Sessions
### A session shows idle while it is clearly working
Update. Claude redraws its prompt roughly once a second throughout a turn, and older idle
detection treated that as the end of the turn, flipping working sessions to idle a couple of
seconds in. Current versions confirm against the actual screen before believing it.
### A session is stuck showing busy
For non-Claude CLIs, idle detection is output-based and coarser by necessity: those CLIs
expose no hooks. A session that has genuinely gone quiet will settle. If it never does,
interrupt it (`Ctrl+C` with nothing selected).
### The agent asks about bypass permissions every time
That prompt comes from Claude Code, not Codeman. Codeman's default is to start with
permission prompts skipped, which is what the security model is built around. If you would
rather it prompted, change **App Settings → Agents & CLIs → Claude → Startup Mode**.
### Sessions vanished after a reboot
Expected. tmux does not survive a reboot, so the sessions are gone. Conversations are not:
Claude transcripts persist, so the welcome screen's **Resume Conversation** list can pick
them back up.
### A session restarts, then refuses to restart again
That is the PTY-exit circuit breaker. Repeated rapid PTY exits trip it, and it blocks
automatic restarts so a broken configuration does not spin forever. Reset it explicitly from
the session's controls. Reattaching does not clear it, deliberately.
### Sessions I did not create appeared, or my session resized itself
Two Codeman servers are running against the same data directory and tmux socket. The second
one discovers and attaches the first one's sessions. Give each instance its own scope:
```bash
CODEMAN_INSTANCE=beta CODEMAN_PORT=5000 codeman web
```
`codeman web -d` and `codeman service install` both refuse to start a second server on one
data directory for exactly this reason.
## The terminal
### I cannot scroll back through history
Scrollback behaviour depends on the CLI, and Codeman adjusts what it strips per mode.
Things to try:
- `Shift+Wheel` always scrolls the local buffer, whatever else is going on.
- On Claude sessions with a recent CLI, the wheel is forwarded into Claude's own transcript,
so it scrolls the conversation rather than the terminal buffer. That is intended.
- Scrolling to the very top pulls the full tmux scrollback again on demand.
### The wheel does nothing in a Codex session
Codex ignores the mouse reports that forwarding would send, so Codeman does not forward
there. Scrolling is local, and `Shift+Wheel` behaves the same way.
### `Ctrl+C` copies when I wanted to interrupt
With a selection, `Ctrl+C` copies. With no selection, it interrupts. Clear the selection
first, or use the **Stop** button. `Ctrl+Shift+C` always copies and never interrupts.
### I typed a prompt but nothing was sent
On touch devices, keystrokes are painted locally and flushed when you press Enter, so text
on screen has not necessarily reached the agent yet. Press Enter, or the phone toolbar's
**Enter** button.
If you are sending input over the API instead, your payload must end with `\r` or no Enter
is ever sent. The request still succeeds and the text sits unsubmitted in the composer. See
[Driving Codeman From An Agent](Driving-Codeman-From-An-Agent).
## Mobile
### The keyboard covers the terminal, or scroll position jumps
Update first; several rounds of fixes have gone into keyboard resize and scroll restoration.
### I cannot reach the rightmost tabs
The strip scrolls horizontally on phones and the active tab is scrolled into view
automatically. Swipe the strip itself. If a background render snaps you back, update.
### The space key does nothing on Android
A long-standing Android keyboard bug, fixed some time ago. Update.
### The keyboard will not close
Tap outside the terminal, or tap twice on inert terminal content. Tapping a control does not
dismiss it, by design.
## Agents and CLIs
### A CLI is installed but Codeman does not offer it
Codeman resolves binaries from the environment the **server** runs in.
```bash
codeman doctor
```
If it runs as a service, launchd gives the job a minimal PATH. `codeman service install`
bakes your PATH into the unit; a hand-written plist does not. Restart the server after
installing a new CLI.
### Hooks stopped working after switching to HTTPS
Hook callbacks have to accept the self-signed certificate. Recent versions self-heal
existing cases; if yours predates that, recreate the case so its hooks are rewritten.
### The model or effort I chose is not being used
Both are **soft defaults**, on purpose. The model is written into the case's
`.claude/settings.local.json` and effort is passed on the command line at start, so `/model`
and `/effort` inside the session override them at any time. Effort is deliberately never
passed as an environment variable, because that hard-locks it.
### Tab alerts and approvals never fire in one of my repos
That case is missing its hooks block. Recreating the case rewrites it.
## Docker and remote
### Docker sessions do not detect idle
On a loopback-only bind, a container cannot reach `127.0.0.1` on the host, so in-container
hooks have nothing to call. Set `CODEMAN_DOCKER_BRIDGE_HOOKS=1` to open a hooks-only
listener on the docker bridge gateway. Without it, idle detection falls back to output
watching.
### A rebuilt agent image still has old CLI versions
Always rebuild with `--no-cache`:
```bash
node scripts/build-agent-image.mjs --no-cache
```
A plain rebuild reuses the cached `npm install -g` layer and keeps the CLIs frozen at their
original versions while reporting success.
### A remote SSH session dropped and did not come back
A bounded-backoff watcher reattaches dropped sessions, and it is on by default. Intentional
kills are never revived. Check the host is reachable and that the remote tmux server is
still running.
## Gathering diagnostics
```bash
codeman doctor # dependency check
curl -s localhost:3000/api/status | jq # full app state
tmux -L codeman list-sessions # what tmux thinks is alive
journalctl --user -u codeman-web -f # service logs (Linux)
tail -f ~/.codeman/web.log # detached mode logs
```
On an HTTPS install, add `-k` to the curl commands and use the `https://` URL.
## Filing a good bug report
Open an [issue](https://github.com/Ark0N/Codeman/issues) with:
- OS and version.
- Install method: installer, npm, or git clone.
- `codeman --version`.
- Browser and version, if the problem is in the UI.
- Which CLI the session was running, and its version.
- What you did, what happened, what you expected.
Reports usually get a response within a day, and every release credits its reporters by
name.
Questions and setup help fit better in
[Discussions](https://github.com/Ark0N/Codeman/discussions). Security problems never go in a
public issue; see
[SECURITY.md](https://github.com/Ark0N/Codeman/blob/master/.github/SECURITY.md).
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# Versioning
Codeman follows [semantic versioning](https://semver.org/). This page says what the version
number actually promises, which matters if you are building anything against Codeman.
## Covered by the version number
Breaking any of these after 1.0 requires a **major** bump:
1. **The CLI.** Command names, documented flags, and their behaviour. The npm package is
`aicodeman` and installs both the `aicodeman` and `codeman` commands; renaming either is
breaking.
2. **The HTTP API and SSE channel**, served under `/api/v1` with the uniform envelope and
conventional status codes. Endpoint paths, the envelope, `errorCode` values, and SSE event
names are all stable.
3. **Documented deployment environment variables**: `CODEMAN_PASSWORD`, `CODEMAN_USERNAME`,
`CODEMAN_HOST`, `CODEMAN_PORT`, `CODEMAN_INSTANCE`, `CODEMAN_ALLOWED_HOSTS`,
`CODEMAN_DATA_DIR`, `CODEMAN_TMUX_SOCKET`, plus the `--host`, `--port`, and `--https`
flags.
4. **The published `xterm-zerolag-input` library**, on its own independent version line.
Codeman reaching 1.0 says nothing about that package's version.
Additive changes are **not** breaking: new endpoints, new optional fields, new error codes,
new SSE events. Genuinely breaking API changes would ship under a new prefix rather than
changing `/api/v1`.
## Not covered
These can change in a minor or even patch release:
1. **The `~/.codeman/` state file formats.** Migrations are made on a best-effort basis and
have been done across renames, but the on-disk shape is not a contract. Do not write
tooling against it.
2. **Internal TypeScript modules.** The npm package is CLI-only. There is no stable library
entry point, and importing it programmatically is unsupported.
3. **Experimental and opt-in features**, whatever the app's version: gesture control, agent
teams, and anything labelled experimental in the UI or docs.
## Deprecation
- Additive changes are preferred over breaking ones.
- A covered surface slated for removal is deprecated first: it keeps working for at least one
minor release, with a runtime warning and a changelog note pointing at the replacement,
then is removed in the next major.
- Backwards-compatibility shims are kept until a major boundary.
## Releases
Releases are managed with changesets. Every release:
- Bumps the version and updates
[`CHANGELOG.md`](https://github.com/Ark0N/Codeman/blob/master/CHANGELOG.md).
- Publishes to npm as `aicodeman`.
- Cuts a GitHub release, tagged `codeman@X.Y.Z`.
- **Credits its contributors and bug reporters by name** in the release notes.
There is no fixed cadence. Patches ship when fixes are ready, which in practice is often.
## Which version am I on?
```bash
codeman --version
```
Or **App Settings → Updates**, which also checks for a newer one and can install it. See
[Running As A Service](Running-As-A-Service).
## Read next
- [HTTP API](HTTP-API) - the stable API surface itself.
- [Contributing](Contributing) - how changes get made.
- [`docs/versioning-policy.md`](https://github.com/Ark0N/Codeman/blob/master/docs/versioning-policy.md) - the authoritative statement.
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# Watching Agents Work
Modern agents fan out. A single Claude session can be running six subagents, and the parent
terminal shows you almost none of it. Codeman surfaces that hidden work as live windows,
panels, and after-the-fact summaries.
Everything on this page is Claude-only. It reads Claude Code's transcripts and team state;
the other CLIs expose no equivalent.
![Subagent windows](https://raw.githubusercontent.com/Ark0N/Codeman/master/docs/images/subagent-windows-20260724.png)
## Subagent windows
When a Claude session spawns subagents, each one gets its own floating window with a live
transcript: what it was asked to do, what it is doing, and what it returned.
- Windows are draggable and resizable, and their positions persist across reloads.
- A connection line links each window to the session tab that spawned it, so with four
sessions running you can still tell whose worker is whose.
- Closing a window does not stop the subagent. It only stops you watching it.
This is the feature that makes a fan-out legible. Without it, a lead session that spawned
eight workers looks like a stalled terminal for several minutes.
## Session lineage arcs
The tab strip draws a coloured arc from a parent tab to any tab it spawned, one colour per
child. That covers the other direction of fan-out: not subagents inside one session, but
whole sessions started by an agent through the API.
Desktop only, on by default, and toggled in **App Settings → Appearance**. Arcs are skipped
for tabs scrolled out of view.
See [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent) for the spawning side.
## Agent teams
Claude Code's experimental agent teams appear as teammates alongside subagents. Enable them
in the CLI's own environment:
```bash
CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1
```
and turn the per-case **Agent Teams** toggle on in the case settings gear.
Codeman watches the team directory and matches teammates to the session leading them.
Teammates are in-process threads rather than separate CLI processes, so they show up as
windows, not tabs.
Notes and the experiment log:
[`docs/agent-teams/`](https://github.com/Ark0N/Codeman/tree/master/docs/agent-teams).
## Ultracode and workflow runs
When Claude runs a Workflow, dozens of agents can be in flight at once. The completion
artifact for a run is only written at the **end**, so a live run would otherwise be
invisible until it finished. Codeman synthesizes the in-flight view from the transcripts and
lets the real artifact supersede it when it lands.
Two independent toggles, both off by default:
| Setting | Shows |
| ---------------------- | ----------------------------------------- |
| Ultracode panel | A docked panel listing the run's agents. |
| Ultracode windows | Floating windows, like subagents. |
Turning on either starts the watcher.
## Reading the answer, not the terminal
**Last Response** (header button, opt-in) renders the agent's last answer as scrollable text
rather than terminal output. It exists mostly for phones, where reading a long answer in a
terminal viewport is painful. **More** loads additional context.
## After the fact
| Surface | Answers |
| ------------------ | -------------------------------------------------------------- |
| **Away Digest** | What happened while I was gone? |
| **Run summary** | What did this run actually do? |
| **Lifecycle log** | When did sessions start, exit, or get killed, and why? |
| **Token stats** | What did it cost? |
The Away Digest aggregates the lifecycle log, run summary events, live sessions, token
statistics, and recent subagents into one view. It is the right first thing to open in the
morning after an overnight run.
All of these header buttons are opt-in: **App Settings → Header & Panels**.
## Performance
The design target is 20 sessions and 50 agent windows at 60fps. If you routinely run more
than that, expect the browser rather than the server to be the limit, and close windows you
are not reading.
## Gotchas
- **A session pointed at a relocated Claude config directory goes blind here.** Transcripts
written outside `~/.claude/projects` are invisible to the watchers, so subagent windows,
the ultracode panel, the response viewer, and Read My Mind all stop working for that
session. Symlink `projects` back into the shared tree to fix it. See
[Agent CLIs](Agent-CLIs).
- **Closing a window does not cancel the agent.** Nothing on this page controls agents; it
observes them.
- **Windows are opt-in for ultracode, automatic for subagents.**
## Read next
- [The Dashboard](The-Dashboard) - where these surfaces live.
- [Driving Codeman From An Agent](Driving-Codeman-From-An-Agent) - the other kind of fan-out.
- [Autonomous Loops](Autonomous-Loops) - the loops that generate this much activity.
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# Web Tabs
Open any dashboard you run, Grafana, Uptime Kuma, Portainer, a status page on port 4000, as
a tab beside your agent sessions. Codeman becomes one mission control instead of Codeman
plus a pile of browser tabs.
A web tab is **not a session**. There is no PTY, no tmux, and no respawn behind it, the same
way a docker case is not a run mode.
## Adding one
1. Click the chevron next to **Run**.
2. Under **Web / URL**, pick **Add URL**.
3. Name it, paste the URL, optionally hit **Test**, and **Save**.
It opens immediately and appears in the dropdown from then on. Web tabs share the tab strip
with sessions, continue the same `Alt+1` to `Alt+9` numbering, and carry a globe icon so
they never read as a running agent.
**Closing a tab is not deleting it.** The tab's `x` closes; the `x` on its **dropdown row**
deletes the saved dashboard. Each dropdown row also has a gear for editing the URL.
Switching tabs does not reload a dashboard. Frames stay alive in the background, so one that
took a while to authenticate is still there when you come back. Past six live frames, the
least recently viewed is dropped to bound memory.
## Why dashboards are proxied
A plain cross-origin iframe fails three ways at once in the setup Codeman actually ships in:
| Blocker | What happens |
| ------------------- | ----------------------------------------------------------------------------------------------- |
| **Mixed content** | Production is HTTPS, and browsers hard-block `http://` iframes on an HTTPS page. No override, and none at all on iOS Safari. |
| **Framing refusal** | Grafana, Portainer, Home Assistant and many others send `X-Frame-Options: DENY`. |
| **Codeman's CSP** | `default-src 'self'` blocks a cross-origin frame before it starts. |
So by default the dashboard is served **through Codeman's own origin**: the browser loads a
path on Codeman, and Codeman relays to the dashboard, stripping the framing refusal,
rewriting redirects, cookies and root-absolute URLs, and relaying WebSockets so live panels
still update.
A useful side effect: the dashboard is fetched **by the Codeman server**, so a tailnet-only
or localhost-only dashboard works from any device that can reach Codeman, including a phone
that is not on your tailnet.
There is also a `direct` mode, a plain cross-origin iframe, which is cheaper but only works
for an HTTPS dashboard that permits framing.
## The Test button, and what it does not test
**Test** probes from the server and tells you which mode applies. It verifies
**server-to-upstream reachability and nothing else**. It does not exercise the browser
sandbox, cookies, CORS, CSP, or any reverse proxy in front of Codeman.
A passing Test does not guarantee the embedded page renders.
## The sandbox, and when to turn it off
Because a proxied dashboard is served from Codeman's own address, the browser considers it
same-origin with Codeman. Unchecked, its JavaScript could read the Codeman page and call the
API that spawns agents.
So the frame is sandboxed **without** same-origin access by default. The page runs in an
opaque origin: it cannot touch Codeman, and it gets no cookies or local storage of its own.
Unchecking **Open sandboxed** grants a real origin. Do that only for a dashboard you fully
trust, and only when you need it, which in practice means one with its own login that stores
a session in a cookie.
Either way, Codeman never forwards its own credentials upstream. The `Authorization` header
and the `codeman_session` cookie are stripped on the way out, so `CODEMAN_PASSWORD` cannot
leak into a dashboard.
## Known incompatibility: cookie-authenticated reverse proxies
If Codeman itself sits behind Cloudflare Access, Authelia, oauth2-proxy, or similar, a
**sandboxed** tab may render unstyled or broken while the Codeman page around it works fine.
The reason: an opaque-origin frame's stylesheet, script, and API requests do not carry the
proxy's authentication cookie. The proxy redirects them to the login provider, and CORS or
CSP kills them there.
Trusted mode keeps a real origin and the cookie, so it works. Test cannot catch this, because
it checks the server's reach, not the browser's.
## Security notes
The proxy authenticates on an in-memory capability embedded in the path, which is why it is
exempt from the cookie and Origin checks that every API route enforces. That exemption is
fenced to safe methods and non-API paths, and there is a test pinning it in place.
Two failure modes that only appear inside a sandboxed frame, and that curl can never
reproduce, are handled: runtime-built root-absolute URLs escaping the injected base, and
same-host requests being CORS-checked with a null origin. Both present as the dashboard's own
"Failed to fetch" while the page itself renders fine.
## Read next
- [The Dashboard](The-Dashboard) - the tab strip these share.
- [Security](Security) - why the sandbox default is what it is.
- [`docs/web-tabs.md`](https://github.com/Ark0N/Codeman/blob/master/docs/web-tabs.md) - the full reference.
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# Working With Files
Reading, editing, attaching, and previewing files without leaving the dashboard. Useful on
a desktop; on a phone it is the difference between reviewing an agent's work and waiting
until you get home.
## The File Viewer
A panel that browses the active session's working directory. Its header button is on by
default; if it is missing, re-enable it in **App Settings → Header & Panels**.
It renders what it can:
| Kind | Behaviour |
| ------------------------ | ------------------------------------------------------------------------- |
| Text and code | Syntax-aware preview. Long files are truncated in plain preview. |
| Images | Inline. |
| Audio and video | Inline with a working scrub bar, because range requests are supported. |
| PDF and Office documents | Converted for preview when a converter is available. |
| Anything else | Download. |
Caps: 10 MB for text preview, 50 MB for raw and download. Sensitive paths (`.env`, anything
matching credentials, `~/.ssh`, AWS credentials) are blocked from download, and SVG and HTML
are served as downloads rather than rendered, so they cannot execute in the page.
Closing the preview pauses and unloads any playing media. A video that keeps playing after
you close the panel means you are on an old version.
## Editing in place
Text files can be edited and saved directly in the viewer. Click the pencil in the preview
header, edit, **Save**.
The guardrails are worth knowing, because they are what makes editing safe rather than
convenient:
- **Extension allowlist**, not a blocklist. Code, docs, config, and markup are editable.
Anything not on the list is not.
- **512 KB cap** on both read and write.
- **Edit mode never truncates.** The plain preview does truncate long files, and saving a
truncated buffer would silently delete the rest, so the editor loads the whole file or
refuses.
- **Optimistic concurrency.** The save carries a hash of what you started from. If the file
changed underneath you (likely, when an agent is working in the same repo), the save is
rejected rather than clobbering their work.
- **No file creation.** Writes go to a temporary file and are renamed over the original, and
the open never creates. Editing in place is structural, not a rule.
- **Line endings are preserved** server-side, so editing two lines of a CRLF file does not
produce a whole-file diff.
- **`.git/` is denied outright.** Hooks are executable code, and a corrupted index looks
unrecoverable to someone who wanted to fix a typo.
- **Non-UTF-8 content is refused**, verified by a round-trip comparison.
## Attachments
Attachments are live references to files **outside** the session's workspace: a spec on your
desktop, a PDF in Downloads, a design document elsewhere on the machine.
Register one from the CLI:
```bash
codeman attach /path/to/spec.pdf
```
An attachment card appears in the session, and the file can be previewed inline. The
attachment gets a stable id, and browser requests use that id rather than carrying absolute
paths around.
Agents can register attachments too, by emitting a `codeman://attach?...` link in their
output. That path is **prompt-injectable by nature**, so it is force-confined to the
session's workspace: a hostile prompt cannot use it to pull arbitrary host files into the
event stream. The gate is an extension allowlist rather than a blocklist.
Document conversion for previews is globally rate limited. Without that, ten large documents
detected at once would fork ten multi-minute converter processes.
## Clicking a path
File paths in a session are links. That works in two places:
- **In the terminal**, on any absolute path an agent prints.
- **In the response viewer**, where paths are usually written as prose or in backticks. They
render as underlined monospace links.
Clicking one opens it in the preview: images and PDFs render, video and audio play with a
working scrub bar, documents convert, text and Markdown show inline. Log-shaped files open in
the tail viewer instead, which follows a file that is still being written.
Paths **outside** the session's workspace work too, which matters because that is where most
of an agent's output lands: a screenshot in `/tmp`, a capture in its own scratchpad, a file in
another checkout. Those are served through the attachment routes rather than the workspace
ones, so the same rules apply as to any other attachment: secret trees are blocked, the
extension allowlist decides what can be opened, and symlinks are resolved before either check.
Outside the workspace the allowlist is images, video, audio, PDF, Office documents, and text
files, where "text" is the same list the viewer will let you edit: code, config, logs, csv,
markdown. The reasoning is that a session can already `cat` any of those, so the file suffix
was never what kept anything secret; the path guard is. Types outside the list (`.svg`,
`.bmp`) say so rather than failing silently, and `.html` previews as source rather than being
rendered, so nothing served this way can execute in the page.
Text previews are capped at the first 500 lines, fetched as a partial read, so clicking a
one-gigabyte log does not try to paint one.
Log-shaped files inside the workspace still open in the tail viewer, which follows a file as
it is written. Outside the workspace they open in the preview instead: the tail viewer runs
`tail -f`, and that is deliberately restricted to the workspace, `/var/log` and `~/logs`.
Nothing is registered until you click. Opening a file this way does not add an attachment card.
## The path picker
For choosing a path rather than typing one. It appears in two places:
- **Browse** in **Add Case → Link Existing**.
- The **📁 Path** key on the mobile keyboard bar.
It browses one directory at a time and can show hidden entries on request. The picker
inserts the path into your prompt **without** pressing Enter, so nothing is submitted by
accident. Its sibling **⌫ All** key clears the unsent prompt, and never sends the agent's
`/clear` command.
This is a separate file-serving surface from the viewer, with its own rules: it allowlists
your home directory, the cases directory, and anything in `CODEMAN_FILE_PICKER_ROOTS`, and
blocks sensitive trees. In multi-user mode a non-admin gets only their own user space as a
root, because per-user spaces live inside the home directory and a home-directory root would
expose everyone.
## Images into a session
Paste from the clipboard or drag and drop straight onto the terminal. The image is written
where the agent can read it and the reference is inserted into your prompt. On a phone, the
image key in the keyboard bar opens the camera or photo library.
HEIC images from an iPhone are converted to JPEG on the way in.
## Generated artifacts
When an agent produces a file the UI can show (a chart, a diagram, a document), it can
surface as an artifact attachment rather than a path you have to go and find.
## Gotchas
- **The viewer follows the active session's workspace.** Switching tabs changes what you are
browsing.
- **A save can be rejected, and that is the feature.** It means the agent edited the file
while you were typing. Re-open, re-apply, save again.
- **Attachments live outside the workspace on purpose.** For files inside it, just use the
viewer.
- **`.env` files are readable in the viewer if the extension policy allows the preview, but
never downloadable.** Do not treat the viewer as a secrets boundary; treat the machine as
the boundary.
## Read next
- [The Dashboard](The-Dashboard) - where the panels live.
- [Input And Voice](Input-And-Voice) - other ways to get content into a session.
- [Security](Security) - how the file surfaces are confined.
- [`docs/file-viewer-edit-plan.md`](https://github.com/Ark0N/Codeman/blob/master/docs/file-viewer-edit-plan.md) - the edit-mode design.
+9
View File
@@ -0,0 +1,9 @@
Documents Codeman **{{VERSION}}**. Something wrong or missing on this page? These pages are
generated from [`docs/wiki/`](https://github.com/Ark0N/Codeman/tree/master/docs/wiki) in
the main repository, so browser edits here are overwritten on the next sync. Send a pull
request against that directory instead, or open a
[Discussion](https://github.com/Ark0N/Codeman/discussions).
<!-- {{VERSION}} is replaced with the current major.minor series by
.github/workflows/wiki-sync.yml at publish time. Do not hardcode a
version here: it went stale every release when it was hand-written. -->
+53
View File
@@ -0,0 +1,53 @@
### [Codeman Wiki](Home)
[README](https://github.com/Ark0N/Codeman)
**Getting started**
- [Installation](Installation)
- [Quick Start](Quick-Start)
- [Core Concepts](Core-Concepts)
**Using it**
- [The Dashboard](The-Dashboard)
- [Agent CLIs](Agent-CLIs)
- [Working With Files](Working-With-Files)
- [Input And Voice](Input-And-Voice)
- [Mobile Guide](Mobile-Guide)
- [Keyboard Shortcuts](Keyboard-Shortcuts)
- [Settings Reference](Settings-Reference)
**Keeping agents running**
- [Unattended Runs](Keeping-Agents-Running)
- [Notifications & Approvals](Notifications-And-Approvals)
- [Cron Jobs](Cron-Jobs)
- [Autonomous Loops](Autonomous-Loops)
- [Watching Agents Work](Watching-Agents-Work)
**Where it runs**
- [Docker Cases](Docker-Cases)
- [Remote SSH Sessions](Remote-SSH-Sessions)
- [Web Tabs](Web-Tabs)
- [Multi-User Mode](Multi-User-Mode)
**Access & security**
- [Remote Access](Remote-Access)
- [Security](Security)
**Automation**
- [Driving It From An Agent](Driving-Codeman-From-An-Agent)
- [HTTP API](HTTP-API)
- [Hooks & Integrations](Hooks-And-Integrations)
**Operating it**
- [Running As A Service](Running-As-A-Service)
- [Troubleshooting](Troubleshooting)
- [FAQ](FAQ)
- [Contributing](Contributing)
- [Versioning](Versioning)
+3 -2
View File
@@ -1,12 +1,12 @@
{
"name": "aicodeman",
"version": "1.19.5",
"version": "1.19.6",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "aicodeman",
"version": "1.19.5",
"version": "1.19.6",
"hasInstallScript": true,
"license": "MIT",
"workspaces": [
@@ -60,6 +60,7 @@
"pixelmatch": "^6.0.0",
"playwright": "^1.58.0",
"pngjs": "^7.0.0",
"postcss": "^8.5.15",
"prettier": "^3.4.0",
"puppeteer": "^24.36.0",
"remotion": "4.0.473",
+8 -4
View File
@@ -1,6 +1,6 @@
{
"name": "aicodeman",
"version": "1.19.5",
"version": "1.19.6",
"description": "Mission control for AI coding agents - run 20 autonomous agents with real-time monitoring and session persistence",
"type": "module",
"main": "dist/index.js",
@@ -17,10 +17,13 @@
"dev": "tsx src/index.ts web",
"web": "node dist/index.js web",
"clean": "rm -rf dist",
"test": "vitest run --config config/vitest.config.ts",
"test:watch": "vitest --config config/vitest.config.ts",
"test:coverage": "vitest run --config config/vitest.config.ts --coverage",
"test": "vitest run --config config/vitest.ci.config.ts",
"test:watch": "vitest --config config/vitest.ci.config.ts",
"test:coverage": "vitest run --config config/vitest.ci.config.ts --coverage",
"test:ci": "vitest run --config config/vitest.ci.config.ts",
"test:browser": "vitest run --config config/vitest.browser.config.ts",
"test:perf": "vitest run --config config/vitest.perf.config.ts",
"test:all": "vitest run --config config/vitest.config.ts",
"pretest:mobile": "node scripts/prepare-test-vendor.mjs",
"test:mobile": "vitest run --config test/mobile/vitest.config.ts",
"check:frontend-syntax": "node scripts/check-frontend-syntax.mjs",
@@ -121,6 +124,7 @@
"pixelmatch": "^6.0.0",
"playwright": "^1.58.0",
"pngjs": "^7.0.0",
"postcss": "^8.5.15",
"prettier": "^3.4.0",
"puppeteer": "^24.36.0",
"remotion": "4.0.473",
+20
View File
@@ -1624,6 +1624,11 @@ export class RespawnController extends EventEmitter {
const prompt = this.config.kickstartPrompt!;
this.logAction('command', `Sending kickstart: "${prompt.substring(0, 40)}..."`);
await this.session.writeViaMux(prompt + '\r'); // \r triggers key.return in Ink/Claude CLI
// COD-51: stop() may have run during the await; re-check before reviving the
// state machine. Reads the public getter, not `_state`: TypeScript narrows
// `_state` across the await from the guard above and cannot see that stop()
// mutated it, so the comparison would be flagged as impossible.
if (this.state === 'stopped') return;
this.emit('stepSent', 'kickstart', prompt);
this.setState('waiting_kickstart');
this.promptDetected = false;
@@ -2833,6 +2838,11 @@ export class RespawnController extends EventEmitter {
const input = updatePrompt + '\r'; // \r triggers Enter in Ink/Claude CLI
this.logAction('command', `Sending: "${updatePrompt.substring(0, 50)}..."`);
await this.session.writeViaMux(input);
// COD-51: stop() may have run during the await; re-check before reviving the
// state machine. Reads the public getter, not `_state`: TypeScript narrows
// `_state` across the await from the guard above and cannot see that stop()
// mutated it, so the comparison would be flagged as impossible.
if (this.state === 'stopped') return;
this.emit('stepSent', 'update', updatePrompt);
this.setState('waiting_update');
this.promptDetected = false;
@@ -2860,6 +2870,11 @@ export class RespawnController extends EventEmitter {
if (this._state === 'stopped') return;
this.logAction('command', 'Sending: /clear');
await this.session.writeViaMux('/clear\r'); // \r triggers Enter in Ink/Claude CLI
// COD-51: stop() may have run during the await; re-check before reviving the
// state machine. Reads the public getter, not `_state`: TypeScript narrows
// `_state` across the await from the guard above and cannot see that stop()
// mutated it, so the comparison would be flagged as impossible.
if (this.state === 'stopped') return;
this.emit('stepSent', 'clear', '/clear');
this.setState('waiting_clear');
this.promptDetected = false;
@@ -2902,6 +2917,11 @@ export class RespawnController extends EventEmitter {
if (this._state === 'stopped') return;
this.logAction('command', 'Sending: /init');
await this.session.writeViaMux('/init\r'); // \r triggers Enter in Ink/Claude CLI
// COD-51: stop() may have run during the await; re-check before reviving the
// state machine. Reads the public getter, not `_state`: TypeScript narrows
// `_state` across the await from the guard above and cannot see that stop()
// mutated it, so the comparison would be flagged as impossible.
if (this.state === 'stopped') return;
this.emit('stepSent', 'init', '/init');
this.setState('waiting_init');
this.promptDetected = false;
+249 -16
View File
@@ -481,6 +481,14 @@ const DEFAULT_SHORTCUTS = [
// CodemanApp Class — constructor and global state
// ═══════════════════════════════════════════════════════════════
/**
* How often the rich sidebar rewrites its relative stamps in place. Matches the
* two home screens (mobile-overview.js, home-sessions.js). Deliberately a local
* const and not a constants.js export: an undefined interval would make
* setInterval fire on every frame, and constants.js is cached independently.
*/
const SIDEBAR_RICH_CLOCK_MS = 20000;
class CodemanApp {
constructor() {
this.sessions = new Map();
@@ -3704,18 +3712,26 @@ class CodemanApp {
// ═══════════════════════════════════════════════════════════════
/**
* 'header' | 'sidebar'. Solo (detached single-session) windows are ALWAYS
* 'header': they show exactly one session, so a session list is noise — and
* #sessionTabs must never be parked inside the display:none <aside>, where
* updateTabOverflowMode() would measure 0/0 and the inline rename input would
* get zero geometry.
* 'header' | 'sidebar' | 'sidebar-rich'. Solo (detached single-session) windows
* are ALWAYS 'header': they show exactly one session, so a session list is
* noise — and #sessionTabs must never be parked inside the display:none
* <aside>, where updateTabOverflowMode() would measure 0/0 and the inline
* rename input would get zero geometry.
*
* The two sidebar values are the SAME layout — same docked column, same
* re-parented #sessionTabs, same filter box, same Alt+B toggle. They differ
* only in how much each row says, which is why the split rides on a separate
* attribute (see applySessionListLayout) instead of a third data-session-list
* value: every one of the ~25 isSessionSidebarActive() call sites, and every
* html[data-session-list="sidebar"] rule in styles.css and mobile.css, must
* keep matching both without being touched.
*/
getSessionListLayout() {
if (this.soloSessionId) return 'header';
const settings = this.loadAppSettingsFromStorage();
const defaults = this.getDefaultSettings();
const layout = settings.sessionListLayout ?? defaults.sessionListLayout ?? 'header';
return layout === 'sidebar' ? 'sidebar' : 'header';
return layout === 'sidebar' || layout === 'sidebar-rich' ? layout : 'header';
}
/**
@@ -3729,6 +3745,21 @@ class CodemanApp {
return document.documentElement.dataset.sessionList === 'sidebar';
}
/**
* True when the sidebar is showing the DETAILED rows: the home screen's
* per-session line ("created 3d ago · working 12m") plus a status pill.
*
* Read off <html> for the same reason as isSessionSidebarActive() — it is
* called once per tab in the render loop, and getSessionListLayout()
* re-parses localStorage on every call. Implies isSessionSidebarActive():
* data-sidebar-detail is only ever 'rich' while data-session-list is
* 'sidebar', both in applySessionListLayout() and in the pre-paint script.
*/
isSessionSidebarRich() {
const root = document.documentElement;
return root.dataset.sessionList === 'sidebar' && root.dataset.sidebarDetail === 'rich';
}
/**
* True where the sidebar is a MODAL off-canvas drawer over the terminal
* instead of a docked column.
@@ -3806,23 +3837,30 @@ class CodemanApp {
*/
applySessionListLayout() {
const mode = this.getSessionListLayout();
// 'sidebar' and 'sidebar-rich' are the same column; only row detail differs.
const sidebar = mode === 'sidebar' || mode === 'sidebar-rich';
const collapsed = this.isSessionSidebarCollapsed();
const prevMode = document.documentElement.dataset.sessionList;
const prevDetail = document.documentElement.dataset.sidebarDetail;
const tabsEl = document.getElementById('sessionTabs');
const headerHost = document.getElementById('sessionTabsHost');
const sidebarList = document.getElementById('sessionSidebarList');
if (!tabsEl || !headerHost || !sidebarList) return;
const host = mode === 'sidebar' ? sidebarList : headerHost;
const host = sidebar ? sidebarList : headerHost;
if (tabsEl.parentElement !== host) host.appendChild(tabsEl);
document.documentElement.dataset.sessionList = mode;
document.documentElement.dataset.sessionList = sidebar ? 'sidebar' : 'header';
// Detail is meaningless outside the sidebar, and must not linger as 'rich'
// there: the rows carry no meta line in the header strip, and a stale 'rich'
// would let the sidebar CSS style a strip that has nothing to style.
document.documentElement.dataset.sidebarDetail = mode === 'sidebar-rich' ? 'rich' : 'simple';
document.documentElement.dataset.sidebar = collapsed ? 'collapsed' : 'expanded';
tabsEl.setAttribute('aria-orientation', mode === 'sidebar' ? 'vertical' : 'horizontal');
tabsEl.setAttribute('aria-orientation', sidebar ? 'vertical' : 'horizontal');
const btn = document.getElementById('sidebarToggleBtn');
if (btn) {
btn.classList.toggle('btn-sidebar-toggle--hidden', mode !== 'sidebar');
btn.classList.toggle('btn-sidebar-toggle--hidden', !sidebar);
const label = collapsed ? 'Expand session sidebar' : 'Collapse session sidebar';
btn.setAttribute('aria-expanded', collapsed ? 'false' : 'true');
btn.setAttribute('aria-label', label);
@@ -3833,12 +3871,12 @@ class CodemanApp {
// "collapsed" means the drawer is closed.
const aside = document.getElementById('sessionSidebar');
if (aside) {
aside.classList.toggle('open', mode === 'sidebar' && !collapsed);
aside.classList.toggle('open', sidebar && !collapsed);
// A closed overlay drawer is only moved off screen by translateX(-100%);
// it keeps display:flex, so without this its filter box and ~4 tab stops
// per session stay in the Tab order and in the accessibility tree.
// NOT applied to the docked desktop rail — its rows are still clickable.
const hiddenDrawer = mode === 'sidebar' && collapsed && this._isSessionSidebarOverlay();
const hiddenDrawer = sidebar && collapsed && this._isSessionSidebarOverlay();
aside.toggleAttribute('inert', hiddenDrawer);
if (hiddenDrawer) aside.setAttribute('aria-hidden', 'true');
else aside.removeAttribute('aria-hidden');
@@ -3847,7 +3885,7 @@ class CodemanApp {
// The filter box only exists inside the sidebar; leaving a stale filter
// applied when the layout goes back to the header strip would hide sessions
// from the tab bar with no reachable control to clear it.
if (mode !== 'sidebar') {
if (!sidebar) {
this._sidebarFilter = '';
const filterInput = document.getElementById('sessionSidebarFilter');
if (filterInput) filterInput.value = '';
@@ -3863,13 +3901,21 @@ class CodemanApp {
// A layout flip alone still needs one render: the rows are rebuilt into the
// new host with the drag/keyboard handlers re-bound. Skipped when
// applyTabWrapSettings() already rendered for the folder-row change.
if (prevMode !== mode && prevTall === this._tallTabsEnabled) {
//
// The detail half of the test is not redundant: simple ⟷ rich leaves
// data-session-list on 'sidebar' both times, so comparing only that would
// flip the setting and repaint nothing until the next SSE tick — and the
// meta line is emitted by the row template, not toggled by CSS.
const layoutChanged =
prevMode !== document.documentElement.dataset.sessionList ||
prevDetail !== document.documentElement.dataset.sidebarDetail;
if (layoutChanged && prevTall === this._tallTabsEnabled) {
this._fullRenderSessionTabs();
}
// tabs-auto-wrap is measured, not derived from settings — updateTabOverflowMode()
// drops it in sidebar mode, but drop it here too so nothing paints wrapped
// for a frame before the next measure.
if (mode === 'sidebar') tabsEl.classList.remove('tabs-auto-wrap');
if (sidebar) tabsEl.classList.remove('tabs-auto-wrap');
// Collapse/expand changes whether the filter is reachable, so re-evaluate it
// here too — not only at the render tails.
this.applySidebarFilter(this._sidebarFilter);
@@ -3880,6 +3926,9 @@ class CodemanApp {
if (document.getElementById('welcomeOverlay')?.classList.contains('visible')) {
this.showHomeSessions?.();
}
// Only the rich rows carry stamps that go stale with no event behind them.
if (this.isSessionSidebarRich()) this._startSidebarRichClock();
else this._stopSidebarRichClock();
}
toggleSessionSidebar() {
@@ -3970,6 +4019,152 @@ class CodemanApp {
this.updateSidebarCount();
}
// ═══════════════════════════════════════════════════════════════
// Rich sidebar rows (sessionListLayout === 'sidebar-rich')
// ═══════════════════════════════════════════════════════════════
/**
* Pill copy per state, matching the desktop home rail and the phone overview
* word for word. Duplicated rather than imported for the same reason those two
* duplicate it from each other: it is six words, and constants.js is served
* from cache independently of app.js — a shared map there could arrive stale
* or missing while this file is new. What is NOT duplicated is the part that
* can actually disagree: which state a session is IN, and which stamp measures
* it, both of which come from mobile-overview.js below.
*/
_sidebarRichPillLabel(state) {
return {
needs: 'needs you',
error: 'error',
waiting: 'waiting',
working: 'working',
idle: 'idle',
done: 'done',
}[state] || state;
}
/**
* The per-row model for a rich sidebar row: which state the session is in,
* when it was first created, and how long it has been in that state.
*
* Classification is `_mobileOverviewState()` and the state duration is
* `_mobileOverviewSince()` (both mobile-overview.js), NOT re-derived here —
* the sidebar, the desktop home rail and the phone overview must never
* disagree about what "working" means or about which stamp measures it.
*
* Guarded like every other cross-file consumer in this app: a stale cached
* mobile-overview.js must degrade to a row with no meta line, not throw and
* take the whole tab strip down with it.
*/
_sidebarRichRow(id, session) {
if (typeof this._mobileOverviewState !== 'function') return null;
const state = this._mobileOverviewState(session, this.pendingHooks?.get(id));
return {
state,
pill: this._sidebarRichPillLabel(state),
createdAt: Number(session.createdAt) || 0,
since: this._mobileOverviewSince ? this._mobileOverviewSince(state, session) : null,
};
}
/**
* The "created 3d ago · working 12m" line plus the status pill, as the third
* child of `.tab-info` (already a flex column, so no row-level wrapping is
* needed — unlike the home rail, whose pill rides a wrapped full-width line).
*
* Both stamps keep their raw epoch-ms in `data-tab-ts` so
* `_tickSidebarRichTimes()` can rewrite the text without rebuilding the row:
* a rebuild would restart the load spinner and every alert animation in the
* list, twice a minute, for nothing.
*
* Returns '' when there is no model, which is what keeps the header strip and
* the simple sidebar byte-identical to before.
*/
_sidebarRichMetaHTML(row) {
if (!row) return '';
const stamp = (key, ts, fmt, cls) => {
const text = this._sidebarRichStampText(ts, fmt);
const title = ts
? ` title="${escapeHtml(`${key === 'created' ? 'First created' : key}: ${new Date(ts).toLocaleString()}`)}"`
: '';
return `<span class="tab-meta-item ${cls}"${title}><span class="tab-meta-key">${escapeHtml(key)}</span><span data-tab-ts="${ts || 0}" data-tab-fmt="${fmt}">${escapeHtml(text)}</span></span>`;
};
// data-i18n-skip: relative times are generated text, and "created"/"idle"
// are the same generic words that mean something else on other surfaces.
const parts = [stamp('created', row.createdAt, 'ago', 'tab-meta-created')];
if (row.since) {
parts.push('<span class="tab-meta-sep" aria-hidden="true">\u00B7</span>');
parts.push(stamp(row.since.key, row.since.at, 'for', 'tab-meta-since'));
}
parts.push(`<span class="tab-pill tab-pill--${escapeHtml(row.state)}">${escapeHtml(row.pill)}</span>`);
return `<span class="tab-meta" data-i18n-skip>${parts.join('')}</span>`;
}
/** Same formatter as both home screens, so a duration is written the same way everywhere. */
_sidebarRichStampText(timestamp, format) {
return this._mobileOverviewStampText ? this._mobileOverviewStampText(timestamp, format) : '\u2014';
}
/**
* Incremental-render counterpart of `_sidebarRichMetaHTML()`. The stamps move
* on the clock, but the STATE can change between renders (a session starts
* working, a permission prompt lands), and that flips the pill, the accent
* class and which stamp the second slot is even showing.
*
* Rebuilds the meta line only when something it displays actually changed,
* because this runs for every session on every SSE tick.
*/
_updateSidebarRichRow(tab, id, session) {
const row = this._sidebarRichRow(id, session);
if (!row) return;
const prev = tab.dataset.tabState;
// The since ANCHOR moves without the state changing (each new turn re-stamps
// lastSubmitAt), so key the compare on both.
const sig = `${row.state}:${row.since ? row.since.at : 0}:${row.createdAt}`;
if (tab.dataset.tabMetaSig === sig) return;
tab.dataset.tabMetaSig = sig;
tab.dataset.tabState = row.state;
if (prev) tab.classList.remove(`tab-state-${prev}`);
tab.classList.add(`tab-state-${row.state}`);
const info = tab.querySelector('.tab-info');
if (!info) return;
const html = this._sidebarRichMetaHTML(row);
const existing = info.querySelector('.tab-meta');
if (existing) existing.outerHTML = html;
else info.insertAdjacentHTML('beforeend', html);
}
/**
* Rewrites the relative stamps in place. A session that is just sitting there
* emits no event at all, so without this its "idle 2m" would still read 2m an
* hour later — the one number in the list that has to move on its own.
*/
_startSidebarRichClock() {
if (this._sidebarRichClock) return;
this._sidebarRichClock = setInterval(() => {
if (!this.isSessionSidebarRich()) {
this._stopSidebarRichClock();
return;
}
this._tickSidebarRichTimes();
}, SIDEBAR_RICH_CLOCK_MS);
}
_stopSidebarRichClock() {
if (!this._sidebarRichClock) return;
clearInterval(this._sidebarRichClock);
this._sidebarRichClock = null;
}
_tickSidebarRichTimes() {
const container = this.$('sessionTabs');
if (!container) return;
for (const node of container.querySelectorAll('[data-tab-ts]')) {
const text = this._sidebarRichStampText(Number(node.dataset.tabTs) || 0, node.dataset.tabFmt);
if (node.textContent !== text) node.textContent = text;
}
}
// ═══════════════════════════════════════════════════════════════
// Session Tabs
// ═══════════════════════════════════════════════════════════════
@@ -4160,6 +4355,9 @@ class CodemanApp {
webTabsUnchanged;
if (canIncremental) {
// Read once for the whole pass, like the full-rebuild path: this touches
// the DOM and the loop below runs for every session on every SSE tick.
const richRows = this.isSessionSidebarRich();
// Incremental update - only modify changed properties
for (const [id, session] of this.sessions) {
const tab = container.querySelector(`.session-tab[data-id="${id}"]`);
@@ -4232,6 +4430,21 @@ class CodemanApp {
statusEl.className = `tab-status ${status}`;
}
// Rich sidebar meta ("created 3d ago · working 12m" + pill). The stamps
// themselves move on _tickSidebarRichTimes(); this is here for the parts
// a tick cannot see — the state flipping, and with it the pill, the row
// accent and which stamp the second slot is measuring at all.
if (richRows) {
this._updateSidebarRichRow(tab, id, session);
} else if (tab.dataset.tabState) {
// Layout flipped away from rich without a full rebuild reaching this
// row yet: strip the line rather than leave a frozen stamp behind.
tab.querySelector('.tab-meta')?.remove();
tab.classList.remove(`tab-state-${tab.dataset.tabState}`);
delete tab.dataset.tabState;
delete tab.dataset.tabMetaSig;
}
// Update name if changed. #232: a description (the `: suffix` part of the
// name) is the whole tab label; the generated id lives in the tooltip. The
// compare targets the DISPLAY text, or a described tab would re-render on
@@ -4430,6 +4643,9 @@ class CodemanApp {
// into view replaces it.
const parts = [];
const tabOrder = this.sessionOrder;
// Read once, not per session: isSessionSidebarRich() touches the DOM and
// this loop runs for every tab on every full rebuild.
const richRows = this.isSessionSidebarRich();
let _tabIdx = 0;
for (const id of tabOrder) {
const session = this.sessions.get(id);
@@ -4471,7 +4687,17 @@ class CodemanApp {
? (session.workingDir ? `${parsedName.prefix} (${session.workingDir})` : parsedName.prefix)
: (session.workingDir || '');
parts.push(`<div class="session-tab ${isActive ? 'active' : ''}${alertClass}${loadState ? ' tab-loading' : ''}${this.hasTabDetachOverride(id) ? ' tab-show-detach' : ''}" data-id="${id}" data-color="${color}" ${loadState ? `data-load-phase="${escapeHtml(loadState.phase)}"` : ''} onclick="app.handleSessionTabClick(event, ${escapeHtml(JSON.stringify(id))})" oncontextmenu="event.preventDefault(); app.startInlineRename(${escapeHtml(JSON.stringify(id))})" tabindex="0" role="tab" aria-selected="${isActive ? 'true' : 'false'}" aria-busy="${loadState ? 'true' : 'false'}" aria-label="${escapeHtml(name)} session" ${tabTooltip ? `title="${escapeHtml(tabTooltip)}"` : ''}>
// Rich sidebar rows only: the home screen's created/state stamps and a
// status pill. richRow is null in every other layout, and both helpers
// below collapse to '' — the header strip's markup is unchanged.
const richRow = richRows ? this._sidebarRichRow(id, session) : null;
const richMeta = this._sidebarRichMetaHTML(richRow);
const richClass = richRow ? ` tab-state-${richRow.state}` : '';
const richData = richRow
? ` data-tab-state="${richRow.state}" data-tab-meta-sig="${richRow.state}:${richRow.since ? richRow.since.at : 0}:${richRow.createdAt}"`
: '';
parts.push(`<div class="session-tab ${isActive ? 'active' : ''}${alertClass}${richClass}${loadState ? ' tab-loading' : ''}${this.hasTabDetachOverride(id) ? ' tab-show-detach' : ''}"${richData} data-id="${id}" data-color="${color}" ${loadState ? `data-load-phase="${escapeHtml(loadState.phase)}"` : ''} onclick="app.handleSessionTabClick(event, ${escapeHtml(JSON.stringify(id))})" oncontextmenu="event.preventDefault(); app.startInlineRename(${escapeHtml(JSON.stringify(id))})" tabindex="0" role="tab" aria-selected="${isActive ? 'true' : 'false'}" aria-busy="${loadState ? 'true' : 'false'}" aria-label="${escapeHtml(name)} session" ${tabTooltip ? `title="${escapeHtml(tabTooltip)}"` : ''}>
${_tabIdx < 9 ? '<span class="tab-number">' + (_tabIdx + 1) + '</span>' : ''}
${loadState ? '<span class="tab-load-spinner" aria-hidden="true"></span>' : ''}
<span class="tab-status ${status}" aria-hidden="true"></span>
@@ -4482,6 +4708,7 @@ class CodemanApp {
<span class="tab-detached-badge" aria-hidden="true">detached</span>
</span>
${showFolder ? `<span class="tab-folder">\u{1F4C1} ${escapeHtml(folderName)}</span>` : ''}
${richMeta}
</span>
${hasRunningTasks ? `<span class="tab-badge" onclick="event.stopPropagation(); app.toggleTaskPanel()" aria-label="${taskStats.running} running tasks">${taskStats.running}</span>` : ''}
${subagentBadge}
@@ -4531,6 +4758,12 @@ class CodemanApp {
// innerHTML was rebuilt wholesale, so the sidebar filter classes are gone —
// re-apply them or filtered-out sessions flicker back on every SSE tick.
this.applySidebarFilter(this._sidebarFilter);
// Rows that carry self-staling stamps need the clock; rows that don't must
// not leave it running. Both directions matter — the layout can flip
// underneath a render, and a solo window forces 'header' regardless.
if (richRows) this._startSidebarRichClock();
else this._stopSidebarRichClock();
}
// Set up arrow key navigation for session tabs (accessibility)
+3 -1
View File
@@ -243,7 +243,9 @@ const LINEAGE_DIP_MAX_PX = 64;
// apart bled into one thick band instead of reading as three separate lines.
const LINEAGE_SIBLING_STEP_PX = 8;
const LINEAGE_STRIP_TOLERANCE_PX = 4;
// Lineage palette, assigned per CHILD in first-seen order and cycled (session-lineage.js).
// Lineage palette, assigned per SPAWNING TAB in first-seen order and cycled
// (session-lineage.js). Every arc leaving one tab shares its colour however many
// workers it spawns; a child that spawns in turn gets its own for the arcs below it.
// The empty FIRST entry means "no override": the CSS then falls back to --session-blue,
// which every skin block tunes for its own background, so a lone arc keeps the
// skin-aware blue that shipped in 1.18.2. The fixed entries are deliberately vivid
+3 -2
View File
@@ -234,8 +234,9 @@
'Session List Layout': '会话列表布局',
'Header tab strip': '顶栏标签条',
'Left sidebar': '左侧边栏',
'Horizontal strip in the header, or a collapsible left sidebar (Alt+B).':
'会话列表显示为顶栏横向标签条,或左侧可折叠侧边栏(Alt+B)。',
'Left sidebar simple': '左侧边栏(简洁)',
'Horizontal strip in the header, or a collapsible left sidebar (Alt+B). The rich sidebar carries the same per-session detail as the home screen.':
'会话列表显示为顶栏横向标签条,或左侧可折叠侧边栏(Alt+B)。完整侧边栏为每个会话显示与主界面相同的详细信息。',
'Tall Tabs (Name + Folder)': '双行标签(名称 + 文件夹)',
'Pop-out Button on Tabs': '标签页弹出窗口按钮',
Panels: '面板',
+4 -3
View File
@@ -62,7 +62,7 @@
app.js, NOT the handheld storage-key test `m`. Use a different predicate
here and boot will contradict this value, animating the drawer open by
itself on every load between 768 and 1023px. -->
<script>try{var m=window.innerWidth<768||(('ontouchstart' in window||navigator.maxTouchPoints>0)&&window.innerWidth<1024);var k=m?'codeman-app-settings-mobile':'codeman-app-settings';var L=JSON.parse(localStorage.getItem(k)||'{}').sessionListLayout;var solo=/^\/session\//.test(location.pathname);var C=localStorage.getItem('codeman-sidebar-collapsed');document.documentElement.dataset.sessionList=(L==='sidebar'&&!solo)?'sidebar':'header';document.documentElement.dataset.sidebar=(C===null?window.innerWidth<1024:C==='1')?'collapsed':'expanded';}catch(e){document.documentElement.dataset.sessionList='header';document.documentElement.dataset.sidebar='expanded';}</script>
<script>try{var m=window.innerWidth<768||(('ontouchstart' in window||navigator.maxTouchPoints>0)&&window.innerWidth<1024);var k=m?'codeman-app-settings-mobile':'codeman-app-settings';var L=JSON.parse(localStorage.getItem(k)||'{}').sessionListLayout;var solo=/^\/session\//.test(location.pathname);var C=localStorage.getItem('codeman-sidebar-collapsed');var S=(L==='sidebar'||L==='sidebar-rich')&&!solo;document.documentElement.dataset.sessionList=S?'sidebar':'header';document.documentElement.dataset.sidebarDetail=(S&&L==='sidebar-rich')?'rich':'simple';document.documentElement.dataset.sidebar=(C===null?window.innerWidth<1024:C==='1')?'collapsed':'expanded';}catch(e){document.documentElement.dataset.sessionList='header';document.documentElement.dataset.sidebarDetail='simple';document.documentElement.dataset.sidebar='expanded';}</script>
<!-- Inline critical CSS for instant skeleton paint (before styles.css loads) -->
<style>
.loading-skeleton{display:flex;flex-direction:column;height:100vh;height:100dvh;background:var(--bg-dark,#11151c)}
@@ -1843,11 +1843,12 @@
<div class="set-row has-field" data-search="session list layout sidebar tab strip vertical">
<div class="set-row-text">
<span class="set-row-label">Session List Layout</span>
<span class="set-row-desc">Horizontal strip in the header, or a collapsible left sidebar (Alt+B).</span>
<span class="set-row-desc">Horizontal strip in the header, or a collapsible left sidebar (Alt+B). The rich sidebar carries the same per-session detail as the home screen.</span>
</div>
<select id="appSettingsSessionListLayout" class="set-select">
<option value="header">Header tab strip</option>
<option value="sidebar">Left sidebar</option>
<option value="sidebar">Left sidebar simple</option>
<option value="sidebar-rich">Left sidebar</option>
</select>
</div>
<div class="set-row" data-search="tall tabs folder name two rows">
+41
View File
@@ -696,6 +696,34 @@ html.mobile-init .file-browser-panel {
text-overflow: ellipsis;
}
/* ⚠️ Reserve a tappable label on the ACTIVE tab, which is the only one that
grows action icons. With a short session name the icons were eating the
tab: "w1" rendered a 13px label while gear + close took 50px of a 116px
tab, so the tab's geometric CENTRE landed on the gear and a thumb aiming
at the tab opened Session Options instead of switching sessions (measured
at 360, 393 and 430px; only long names cleared it). The tab widens by the
difference instead, which costs a little strip space on exactly one tab
and keeps tap-to-switch the majority of it.
⚠️ The floor is set by the 10th tab onward, NOT by the numbered tabs you
are looking at. `.tab-number` is rendered only for `_tabIdx < 9` (app.js),
so tab 10 loses 16px + a 4px gap off its left and its centre sits 10px
further right. The centre clears the icons when
reserved > icons + rightEdge - leftRunUp - gap
= 50 + 9 - 17 - 4 = 38px
with icons = gear 32 + close 20 - close's -2px margin, leftRunUp = border 1
+ padding 8 + status dot 4 + gap 4, and rightEdge = padding 8 + border 1.
Hit testing snaps to whole pixels, so 39px still lands on the gear: the
practical floor is 40px and 44px keeps 4px of headroom. A NUMBERED tab
clears it at 20px, so reasoning from the tabs on screen is exactly what
would put the centre back on the gear. Pinned by
test/mobile-tab-tap-zones.test.ts. */
.session-tab.active .tab-name {
min-width: 44px;
}
/* Hide close/gear buttons on non-active tabs on mobile */
.session-tab .tab-close,
.session-tab .tab-gear {
@@ -3659,6 +3687,19 @@ html[data-session-list="sidebar"] .session-sidebar {
padding-left: var(--safe-area-left);
}
/* The rich variant's desktop column is 300px (--sidebar-width-rich, styles.css)
and its selector carries one attribute MORE than the drawer base above —
(0,3,1) vs (0,2,1) — so without this it would win here and pin the drawer of
a 320px phone to 300px, leaving 20px of terminal behind it. How wide a drawer
may be is a viewport decision, never a row-detail one: match the specificity
and hand the width back. Row detail itself is kept — the stamps are as useful
on a phone as anywhere, and the drawer is wider than the rail they were
designed against. */
html[data-session-list="sidebar"][data-sidebar-detail="rich"] .session-sidebar {
width: min(280px, 80vw);
flex: 0 0 auto;
}
html[data-session-list="sidebar"] .session-sidebar.open {
transform: translateX(0);
visibility: visible;
+26 -15
View File
@@ -91,28 +91,38 @@ Object.assign(CodemanApp.prototype, {
},
/**
* Colour for one child's arc, from CodemanLineage.COLORS, assigned in FIRST-SEEN
* order and remembered per child id. First-seen rather than draw-index keeps a
* line's colour stable across re-renders, tab reorders and sibling closes (the
* SVG is wiped and rebuilt constantly, so an index-based colour would flicker).
* An empty string means "no override": the CSS falls back to --session-blue.
* Colour for one arc, from CodemanLineage.COLORS, keyed on the SPAWNING tab.
*
* ⚠️ Per PARENT, not per child: every arc leaving one tab is the same colour, no
* matter how many workers it spawns, so the strip reads as "these five came from
* w1, those two came from w2". Keying it per child instead gave one tab's own
* children a different colour each, which is the thing the colours exist to tell
* apart. A child that goes on to spawn its own workers is a parent in its turn and
* gets its own colour for the arcs BELOW it, so a chain changes colour at each
* generation while each generation's fan-out stays uniform.
*
* Assigned in FIRST-SEEN order and remembered per parent id. First-seen rather than
* draw-index keeps a colour stable across re-renders, tab reorders and sibling
* closes (the SVG is wiped and rebuilt constantly, so an index-based colour would
* flicker). An empty string means "no override": the CSS falls back to
* --session-blue, so the first spawning tab keeps the skin-aware blue.
*/
_lineageColorFor(childId) {
_lineageColorFor(parentId) {
const palette = (window.CodemanLineage && window.CodemanLineage.COLORS) || [];
if (palette.length === 0) return '';
if (!this._lineageColorByChild) {
this._lineageColorByChild = new Map();
if (!this._lineageColorByParent) {
this._lineageColorByParent = new Map();
this._lineageColorNext = 0;
}
let idx = this._lineageColorByChild.get(childId);
let idx = this._lineageColorByParent.get(parentId);
if (idx === undefined) {
idx = this._lineageColorNext++ % palette.length;
this._lineageColorByChild.set(childId, idx);
this._lineageColorByParent.set(parentId, idx);
// Bounded: entries for long-gone sessions are pruned once the map is clearly
// stale, so a day-long dashboard cannot grow it without limit.
if (this._lineageColorByChild.size > 200 && this.sessions) {
for (const key of this._lineageColorByChild.keys()) {
if (!this.sessions.has(key)) this._lineageColorByChild.delete(key);
if (this._lineageColorByParent.size > 200 && this.sessions) {
for (const key of this._lineageColorByParent.keys()) {
if (!this.sessions.has(key)) this._lineageColorByParent.delete(key);
}
}
}
@@ -174,9 +184,10 @@ Object.assign(CodemanApp.prototype, {
// the line itself. `status` is the CHILD's, which is the interesting end.
const working = edge.status === 'working' ? ' lineage-line--working' : '';
line.setAttribute('class', 'connection-line lineage-line' + working);
// Per-child colour rides a CSS custom property so the stylesheet keeps owning
// The PARENT's colour rides a CSS custom property so the stylesheet keeps owning
// opacity, glow and dash; an empty colour leaves the --session-blue fallback.
const color = this._lineageColorFor(edge.childId);
// Every arc out of one tab shares it — see _lineageColorFor().
const color = this._lineageColorFor(edge.parentId);
if (color) line.style.setProperty('--lineage-color', color);
// `data-agent-id` is what _applyLineEntrances() queries — see the file header.
line.setAttribute('data-agent-id', 'lineage:' + edge.childId);
+4
View File
@@ -2649,6 +2649,10 @@ Object.assign(CodemanApp.prototype, {
// rules unchanged. Kept here rather than only in applySessionListLayout() so
// that a stray applyTabWrapSettings() call (this one is invoked from
// saveAppSettings and from the resize path) cannot leave the sidebar wrapped.
// Matches BOTH sidebar variants: isSessionSidebarActive() reads
// data-session-list, which applySessionListLayout() sets to 'sidebar' for
// 'sidebar' and 'sidebar-rich' alike. Row detail rides on a separate
// attribute and has no bearing on wrapping.
const sidebar = this.isSessionSidebarActive?.() === true;
// Two-row tabs disabled on mobile/tablet — not enough screen space
const twoRows = !sidebar && deviceType === 'desktop'
+134
View File
@@ -50,6 +50,7 @@
--header-height: 36px;
--toolbar-height: 42px;
--sidebar-width: 260px;
--sidebar-width-rich: 300px; /* detailed rows carry a stamps line as well */
--sidebar-width-collapsed: 44px; /* == --touch-target-min */
--sidebar-transition: 0.18s ease;
--glass-bg: rgba(31, 38, 48, 0.85);
@@ -16675,6 +16676,14 @@ html[data-session-list="sidebar"] .session-sidebar {
dropdowns and the inline rename input paintable in place. */
}
/* Rich rows carry a stamps line the simple rows do not, and at 260px
"created 3d ago · working 12m" ellipsizes before it is finished. Overridden
by the collapsed rule below, which is more specific and comes after. */
html[data-session-list="sidebar"][data-sidebar-detail="rich"] .session-sidebar {
flex-basis: var(--sidebar-width-rich);
width: var(--sidebar-width-rich);
}
html[data-session-list="sidebar"][data-sidebar="collapsed"] .session-sidebar {
flex-basis: var(--sidebar-width-collapsed);
width: var(--sidebar-width-collapsed);
@@ -16797,6 +16806,131 @@ html[data-session-list="sidebar"] .session-tab.tab-filtered-out {
display: none !important;
}
/* --- Rich rows (sessionListLayout 'sidebar-rich') ----------------------- */
/* The detailed variant of the SAME sidebar: identical column, identical
re-parented #sessionTabs, identical filter and Alt+B toggle. The only
difference is that each row also carries the line the desktop home rail and
the phone overview carry — when the session was first created, how long it
has been in the state it is in, and a status pill.
Everything here is scoped to html[data-sidebar-detail="rich"], which
applySessionListLayout() only ever sets to 'rich' while data-session-list is
'sidebar'. `.tab-meta` is emitted by the row template exclusively in that
mode, so these rules have nothing to match anywhere else — the display:none
below is the second lock, not the mechanism. */
html[data-sidebar-detail="rich"] .session-sidebar .tab-meta {
display: flex;
align-items: center;
gap: 0.35em;
min-width: 0;
margin-top: 0.15em;
font-size: 0.62rem;
font-family: monospace;
line-height: 1.3;
color: var(--text-muted);
opacity: 0.8;
white-space: nowrap;
overflow: hidden;
}
/* A meta line can only be produced by the rich row template, but if one ever
survives into another layout (a render that lost a race with a settings flip)
it must not paint: the header strip has no room for it. */
.session-tab .tab-meta {
display: none;
}
html[data-sidebar-detail="rich"] .session-sidebar .tab-meta-item {
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
}
html[data-sidebar-detail="rich"] .session-sidebar .tab-meta-key {
margin-right: 0.35em;
opacity: 0.7;
text-transform: uppercase;
letter-spacing: 0.06em;
}
html[data-sidebar-detail="rich"] .session-sidebar .tab-meta-sep {
opacity: 0.45;
}
/* While a session is actually doing something, how long it has been doing it is
what the eye should land on — same emphasis the home rail gives it. */
html[data-sidebar-detail="rich"] .session-sidebar .session-tab.tab-state-working .tab-meta-since {
color: var(--green);
opacity: 0.95;
}
/* Pushed hard right and never shrinking, so the stamps ellipsize before the
status word does. */
html[data-sidebar-detail="rich"] .session-sidebar .tab-pill {
flex-shrink: 0;
margin-left: auto;
padding: 0.1em 0.5em;
border-radius: 999px;
background: var(--bg-input);
border: 1px solid var(--border);
color: var(--text-muted);
font-size: 0.95em;
font-weight: 700;
letter-spacing: 0.02em;
white-space: nowrap;
}
/* Same three colors as every other session surface: red means a question is
pending, yellow means it wants input, green means work is happening. */
html[data-sidebar-detail="rich"] .session-sidebar .tab-pill--needs,
html[data-sidebar-detail="rich"] .session-sidebar .tab-pill--error {
background: color-mix(in srgb, var(--red) 18%, transparent);
border-color: color-mix(in srgb, var(--red) 45%, transparent);
color: var(--red);
}
html[data-sidebar-detail="rich"] .session-sidebar .tab-pill--waiting {
background: color-mix(in srgb, var(--yellow) 18%, transparent);
border-color: color-mix(in srgb, var(--yellow) 45%, transparent);
color: var(--yellow);
}
html[data-sidebar-detail="rich"] .session-sidebar .tab-pill--working {
background: color-mix(in srgb, var(--green) 15%, transparent);
border-color: color-mix(in srgb, var(--green) 40%, transparent);
color: var(--green);
}
/* Muted one step further than the idle dot: the pill is a block of color, so it
reads louder than a 9px dot at the same mix. */
html[data-sidebar-detail="rich"] .session-sidebar .tab-pill--idle {
background: color-mix(in srgb, var(--green) 7%, transparent);
border-color: color-mix(in srgb, var(--green) 18%, var(--border));
color: color-mix(in srgb, var(--green) 45%, var(--text-muted));
}
/* Three lines of content per row instead of two, so give them room to breathe
and stop the row actions crowding the pill.
:not([data-sidebar="collapsed"]) is load-bearing, not decoration: the two
rules below are the only ones in this block that move geometry rather than
paint the meta line, and the collapsed 44px rail centres a row that is by
then just a status dot and its badges. Without the guard, `align-items:
flex-start` and a 0.15rem top margin on .tab-status would push that dot off
the centre line of every row in the rail. */
html[data-sidebar-detail="rich"]:not([data-sidebar="collapsed"]) .session-sidebar .session-tab {
align-items: flex-start;
padding: 0.45rem 0.5rem;
}
/* The gear/detach/close column is centred against a two-line row; against a
three-line one it drifts low, so pin it to the name it acts on. */
html[data-sidebar-detail="rich"]:not([data-sidebar="collapsed"]) .session-sidebar .session-tab .tab-actions,
html[data-sidebar-detail="rich"]:not([data-sidebar="collapsed"]) .session-sidebar .session-tab .tab-number,
html[data-sidebar-detail="rich"]:not([data-sidebar="collapsed"]) .session-sidebar .session-tab .tab-status {
margin-top: 0.15rem;
}
/* --- Collapsed rail ---------------------------------------------------- */
/* Collapsed is a 44px icon rail, not "hidden": the ambient signal (status dot,
task/subagent/ultracode badges) is the whole point of mission control and
+13 -3
View File
@@ -63,19 +63,29 @@ export async function readJsonConfig<T>(filePath: string, logLabel: string, defa
* Validates that a file path (possibly containing symlinks) resolves to a location
* within the given session working directory. Returns the resolved and relative paths,
* or null if the path escapes the directory or doesn't exist.
*
* BOTH sides are realpath-resolved before they are compared. Resolving only the
* candidate leaves the two paths in different namespaces whenever the workspace
* itself is reached through a symlink, and `relative()` then reports a spurious
* `../` for a file that is genuinely inside it — refusing every read and write in
* that session. A symlinked workspace is ordinary: `os.tmpdir()` returns one on
* macOS (`/tmp` -> `/private/tmp`), as do symlinked project dirs and bind-mounted
* case paths. Canonicalizing the base only makes the comparison honest; escapes
* are still refused, since the candidate keeps its own realpath.
*/
export function validateSessionFilePath(
sessionWorkingDir: string,
filePath: string
): { resolvedPath: string; relativePath: string } | null {
const fullPath = resolve(sessionWorkingDir, filePath);
let resolvedWorkingDir: string;
let resolvedPath: string;
try {
resolvedPath = realpathSync(fullPath);
resolvedWorkingDir = realpathSync(sessionWorkingDir);
resolvedPath = realpathSync(resolve(sessionWorkingDir, filePath));
} catch {
return null;
}
const relativePath = relative(sessionWorkingDir, resolvedPath);
const relativePath = relative(resolvedWorkingDir, resolvedPath);
if (relativePath.startsWith('..') || isAbsolute(relativePath)) {
return null;
}
+11 -2
View File
@@ -956,8 +956,17 @@ export const SettingsUpdateSchema = z
// CODEMAN_ALLOW_UNAUTHENTICATED_NETWORK env var. Stripped before persisting.
acknowledgeUnauthTunnel: z.boolean().optional(),
tabTwoRows: z.boolean().optional(),
/** Session list layout: 'header' = horizontal tab strip, 'sidebar' = collapsible left sidebar. Display key (per-device). */
sessionListLayout: z.enum(['header', 'sidebar']).optional(),
/**
* Session list layout. Display key (per-device).
* 'header' = horizontal tab strip
* 'sidebar' = collapsible left sidebar, one compact row per session
* 'sidebar-rich' = same sidebar, each row carrying the home screen's detail
* (created/idle/working stamps + status pill)
* Both sidebar values render the SAME docked column and set
* data-session-list="sidebar"; they differ only in row detail, which rides
* on data-sidebar-detail. See applySessionListLayout() in app.js.
*/
sessionListLayout: z.enum(['header', 'sidebar', 'sidebar-rich']).optional(),
agentTeamsEnabled: z.boolean().optional(),
/** Model for new Claude sessions (e.g. "claude-fable-5[1m]", "opus[1m]"); takes precedence over opusContext1mEnabled */
claudeModel: z.string().max(50).optional(),
+170
View File
@@ -0,0 +1,170 @@
/**
* @fileoverview A phone tab's tap-to-switch area must stay bigger than its
* action icons.
*
* The active tab is the only one that grows a gear and a close button, and on a
* phone they were eating it: with a short session name ("w1", "api") the label
* rendered 13-16px wide while gear + close took 50px of a 116px tab, so the
* tab's geometric CENTRE landed on the gear. Aiming a thumb at the middle of
* the tab opened Session Options instead of switching sessions, measured at
* 360, 393 and 430px.
*
* `min-width` on the active tab's name is what fixes it, and this guard pins the
* arithmetic behind the number rather than the number itself.
*
* ⚠️ The governing case is the 10th tab onward, NOT the tabs you can see.
* `.tab-number` is rendered only for `_tabIdx < 9` (app.js), so tab 10 loses
* 16px + a 4px gap off its left and its centre sits 10px further right. Measured
* in Chromium at 393px: a NUMBERED tab clears the gear once the label reserves
* 20px, a numberless one needs 40px. Reasoning from the tabs on screen is
* exactly what would put the centre back on the gear.
*
* The centre sits left of the icons when
*
* reserved > icons + rightEdge - leftRunUp - gap
*
* which is what `requiredReserve()` below recomputes from the stylesheet, so
* widening the gear or the padding fails here instead of on someone's phone.
* Note this is "off the icons", not "inside the label": on a numberless tab the
* centre lands in the 4px gap between the name and the icons, which still
* switches sessions, because the click handler is on the tab and gear/close
* both `stopPropagation()`.
*
* Parsed with postcss instead of a regex because the declarations live in a
* nested `@media` block. Behaviour (the tap itself, the gear still opening
* options, tablets unaffected) is covered live in a browser; this file is the
* cheap regression fence. Port: N/A.
*/
import { readFileSync } from 'node:fs';
import { resolve } from 'node:path';
import postcss, { type Declaration, type Rule } from 'postcss';
import { describe, expect, it } from 'vitest';
const CSS = readFileSync(resolve(import.meta.dirname, '../src/web/public/mobile.css'), 'utf8');
const ROOT = postcss.parse(CSS);
/** The phone block. Tablets keep the roomier layout and are deliberately out of scope. */
const PHONE_QUERY = '(max-width: 430px)';
/** `.session-tab` border, from styles.css: `border: 1px solid transparent`. */
const TAB_BORDER = 1;
/**
* Hit testing snaps to whole pixels, so a centre half a pixel left of the icons
* still reports as the gear (measured: 39px reserved -> centre 59.5, icons at
* 60.0, `elementFromPoint` returned `.tab-gear`). One pixel is the rounding, the
* second is deliberate slack.
*/
const ROUNDING_ALLOWANCE = 2;
/** Declarations for a selector inside the phone media block, later rules winning. */
function phoneDeclarations(selector: string): Record<string, string> {
const found: Record<string, string> = {};
ROOT.walkAtRules('media', (atRule) => {
if (atRule.params !== PHONE_QUERY) return;
atRule.walkRules((rule: Rule) => {
const selectors = rule.selectors.map((s) => s.trim());
if (!selectors.includes(selector)) return;
rule.walkDecls(record(found));
});
});
return found;
}
/** Declarations for a selector anywhere at or above the phone block (e.g. the <=768px one). */
function mobileDeclarations(selector: string): Record<string, string> {
const found: Record<string, string> = {};
ROOT.walkRules((rule: Rule) => {
if (!rule.selectors.map((s) => s.trim()).includes(selector)) return;
rule.walkDecls(record(found));
});
return found;
}
/**
* postcss lifts `!important` off the value onto `decl.important`, and here it is
* load-bearing rather than noise (it is what beats the hover/detached reveal
* rules in styles.css), so put it back where a test can assert it.
*/
const record =
(into: Record<string, string>) =>
(decl: Declaration): void => {
into[decl.prop] = decl.value.trim() + (decl.important ? ' !important' : '');
};
/** px value of a single CSS length. `rem` resolves against the untouched 16px root. */
const len = (value: string | undefined): number => {
if (!value) return NaN;
const m = /^(-?[\d.]+)(px|rem)?$/.exec(value.trim());
if (!m) return NaN;
return Number.parseFloat(m[1]!) * (m[2] === 'rem' ? 16 : 1);
};
/** Horizontal component of a `padding: <v> <h>` shorthand. */
const paddingX = (shorthand: string | undefined): number => {
const parts = shorthand?.trim().split(/\s+/) ?? [];
return len(parts.length >= 2 ? parts[1] : parts[0]);
};
describe('phone tab tap zones', () => {
const name = phoneDeclarations('.session-tab.active .tab-name');
const nameShared = phoneDeclarations('.session-tab .tab-name');
const tab = phoneDeclarations('.session-tab');
const status = phoneDeclarations('.session-tab .tab-status');
const gear = phoneDeclarations('.session-tab.active .tab-gear');
const close = phoneDeclarations('.session-tab.active .tab-close');
const reserved = len(name['min-width']);
const gap = len(tab.gap);
const padX = paddingX(tab.padding);
/** gear + close, less the negative margin that overlaps them. */
const icons = len(gear.width) + len(close.width) + len(close['margin-left']);
/**
* The worst case: tab 10+, which renders no `.tab-number`, so the left run-up
* is border + padding + status dot + one gap.
*/
function requiredReserve(): number {
const leftRunUp = TAB_BORDER + padX + len(status.width) + gap;
const rightEdge = padX + TAB_BORDER;
return icons + rightEdge - leftRunUp - gap;
}
it('reads every term the arithmetic depends on', () => {
// A typo'd selector would silently make every threshold below NaN, and NaN
// comparisons are always false, so a broken parse must fail loudly here.
for (const [label, value] of Object.entries({ reserved, gap, padX, icons, status: len(status.width) })) {
expect(value, `${label} did not parse`).toBeGreaterThan(0);
}
});
it('reserves enough label that a numberless tab centres off its action icons', () => {
// This is the whole point, and the 10th tab is the one that decides it.
expect(reserved).toBeGreaterThanOrEqual(requiredReserve() + ROUNDING_ALLOWANCE);
});
it('keeps the measured practical floor', () => {
// Belt to the braces above: 40px is where a numberless tab was measured to
// stop hit-testing onto the gear at 360/393/430px.
expect(reserved).toBeGreaterThanOrEqual(40);
});
it('the reserved width still fits inside the truncation cap', () => {
// A min-width above the max-width would stretch every tab to the reserved
// size and silently undo the aggressive phone truncation.
expect(reserved).toBeLessThanOrEqual(len(nameShared['max-width']));
});
it('the icons stay tappable in their own right', () => {
// Shrinking the icons is the other way to win this argument, and it trades
// one mis-tap for another. They must not get smaller than this.
expect(len(gear.width)).toBeGreaterThanOrEqual(28);
expect(len(close.width)).toBeGreaterThanOrEqual(18);
});
it('icons stay hidden on non-active tabs, so those are tappable end to end', () => {
expect(phoneDeclarations('.session-tab .tab-gear').display).toBe('none');
});
it('the pop-out icon stays out of the cluster on handhelds', () => {
// `icons` above counts gear + close only. If detach ever became visible on a
// phone the reserve would be ~30px short and the centre would walk back.
expect(mobileDeclarations('.session-tab .tab-detach').display).toBe('none !important');
});
});
+86
View File
@@ -0,0 +1,86 @@
/**
* COD-51: stop() landing DURING a cycle step's write must not revive the machine.
*
* Each cycle step (kickstart, update, /clear, /init) guards on `stopped` before
* `await session.writeViaMux(...)`, then emits `stepSent` and calls
* `setState('waiting_*')` after it. `stop()` is asynchronous with respect to
* that await: a stop that lands while the write is in flight passed the guard
* that already ran, so the post-await `setState()` puts a stopped controller
* back into a waiting state, re-arming its timers against a session the user
* asked to stop.
*
* The race is driven deterministically here by stopping from inside the mocked
* write itself — that is exactly the interleaving, without leaning on timing.
*/
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
vi.mock('node:child_process', async (orig) => {
const actual = await orig<typeof import('node:child_process')>();
return { ...actual, exec: vi.fn((_cmd: string, cb?: (e: Error | null, o: string) => void) => cb?.(null, '')) };
});
import { RespawnController } from '../src/respawn-controller.js';
import { Session } from '../src/session.js';
import { MockSession } from './mocks/index.js';
describe('COD-51 respawn stop() race', () => {
let session: MockSession;
let controller: RespawnController;
beforeEach(() => {
session = new MockSession();
controller = new RespawnController(session as unknown as Session, {
idleTimeoutMs: 100,
interStepDelayMs: 10,
completionConfirmMs: 10,
noOutputTimeoutMs: 500,
aiIdleCheckEnabled: false,
// sendKickstart dereferences this before it reaches the write.
kickstartPrompt: 'continue',
});
});
afterEach(() => controller.stop());
/**
* Run `step`, stopping the controller from inside the write it awaits.
*
* The step methods are SYNCHRONOUS: they set `sending_*` and schedule a
* `step-delay` timer, and the write happens inside that callback. So the race
* only exists once the timer has fired — hence the settle below rather than a
* bare `await step()`, which returns before anything interesting happens.
*/
async function stopDuringWrite(step: () => void) {
const stepSent = vi.fn();
controller.on('stepSent', stepSent);
const wrote = new Promise<void>((resolve) => {
vi.spyOn(session, 'writeViaMux').mockImplementation(async () => {
controller.stop();
resolve();
return true;
});
});
step();
await wrote;
// Let the continuation after the await run before asserting on it.
await new Promise((r) => setTimeout(r, 20));
return stepSent;
}
it.each([
['update', () => (controller as never as { sendUpdateDocs(): void }).sendUpdateDocs()],
['clear', () => (controller as never as { sendClear(): void }).sendClear()],
['init', () => (controller as never as { sendInit(): void }).sendInit()],
['kickstart', () => (controller as never as { sendKickstart(): void }).sendKickstart()],
])('a stop during the %s write leaves the controller stopped', async (_label, step) => {
(controller as never as { _state: string })._state = 'watching';
const stepSent = await stopDuringWrite(step);
// The observable damage is a revived state machine: `waiting_*` re-arms the
// step timers, so the cycle keeps driving a session the user stopped.
expect(controller.state).toBe('stopped');
expect(controller.isRunning).toBe(false);
expect(stepSent).not.toHaveBeenCalled();
});
});
@@ -0,0 +1,83 @@
// Port: none (pure function over a real temp filesystem).
//
// `validateSessionFilePath` is the shared confinement gate for the file-serving
// and file-writing routes: it answers "does this path resolve to somewhere
// inside the session workspace". It realpath-resolves the CANDIDATE so a
// symlink cannot smuggle a path out of the workspace — but the workspace it
// compares against must be canonical too, or the two sides are expressed in
// different namespaces and `relative()` reports a spurious `../`.
//
// That is not exotic: a symlinked workspace is the norm on macOS, where
// `/tmp` is a symlink to `/private/tmp` and `os.tmpdir()` hands back the
// symlinked form, and it also covers symlinked project dirs and bind-mounted
// case paths. The effect is a workspace whose own files are all judged to be
// outside it, so every read and write in that session is refused.
import { mkdtempSync, mkdirSync, realpathSync, rmSync, symlinkSync, writeFileSync } from 'node:fs';
import { tmpdir } from 'node:os';
import { join } from 'node:path';
import { afterAll, describe, expect, it } from 'vitest';
import { validateSessionFilePath } from '../src/web/route-helpers.js';
// realpath the root itself so the fixture controls which side is symlinked,
// rather than inheriting whatever os.tmpdir() happens to be on this platform.
const root = realpathSync(mkdtempSync(join(tmpdir(), 'codeman-confinement-')));
const realWorkspace = join(root, 'real-workspace');
const linkedWorkspace = join(root, 'linked-workspace');
mkdirSync(join(realWorkspace, 'nested'), { recursive: true });
writeFileSync(join(realWorkspace, 'notes.md'), '# notes\n');
writeFileSync(join(realWorkspace, 'nested', 'deep.txt'), 'deep\n');
symlinkSync(realWorkspace, linkedWorkspace, 'dir');
afterAll(() => rmSync(root, { recursive: true, force: true }));
describe('validateSessionFilePath', () => {
it('accepts a file inside a workspace reached through a symlink', () => {
// The regression: the candidate is realpath'd to /…/real-workspace/notes.md
// while the base stays /…/linked-workspace, so a naive relative() yields
// '../real-workspace/notes.md' and the file is refused as an escape.
const result = validateSessionFilePath(linkedWorkspace, 'notes.md');
expect(result).not.toBeNull();
expect(result!.relativePath).toBe('notes.md');
expect(result!.resolvedPath).toBe(join(realWorkspace, 'notes.md'));
});
it('keeps the relative path usable for nested files under a symlinked workspace', () => {
// relativePath is what callers hand back to the client and re-join later,
// so an absolute or ../-prefixed value is a bug even when non-null.
const result = validateSessionFilePath(linkedWorkspace, 'nested/deep.txt');
expect(result).not.toBeNull();
expect(result!.relativePath).toBe(join('nested', 'deep.txt'));
});
it('accepts the same file through the canonical workspace path', () => {
const result = validateSessionFilePath(realWorkspace, 'notes.md');
expect(result).not.toBeNull();
expect(result!.relativePath).toBe('notes.md');
});
it('still refuses a traversal escape from a symlinked workspace', () => {
// The point of canonicalizing the base is to make the comparison honest,
// NOT to loosen it: an escape must stay refused on both spellings.
writeFileSync(join(root, 'outside.txt'), 'outside\n');
expect(validateSessionFilePath(linkedWorkspace, '../outside.txt')).toBeNull();
expect(validateSessionFilePath(realWorkspace, '../outside.txt')).toBeNull();
});
it('still refuses a symlink that points out of the workspace', () => {
// The candidate-side realpath must keep doing its job.
writeFileSync(join(root, 'secret.txt'), 'secret\n');
symlinkSync(join(root, 'secret.txt'), join(realWorkspace, 'escape.txt'));
expect(validateSessionFilePath(linkedWorkspace, 'escape.txt')).toBeNull();
});
it('returns null for a path that does not exist', () => {
expect(validateSessionFilePath(linkedWorkspace, 'nope.md')).toBeNull();
});
});
+9 -3
View File
@@ -668,7 +668,9 @@ describe('file-routes', () => {
it('rejects path traversal attempts', async () => {
// realpathSync resolves the symlink to a path outside workingDir
mockedRealpathSync.mockReturnValue('/etc/passwd' as never);
mockedRealpathSync.mockImplementation(
(p: string) => (p === harness.ctx._session.workingDir ? p : '/etc/passwd') as never
);
const res = await harness.app.inject({
method: 'GET',
@@ -773,7 +775,9 @@ describe('file-routes', () => {
});
it('rejects path traversal in raw file serving', async () => {
mockedRealpathSync.mockReturnValue('/etc/shadow' as never);
mockedRealpathSync.mockImplementation(
(p: string) => (p === harness.ctx._session.workingDir ? p : '/etc/shadow') as never
);
const res = await harness.app.inject({
method: 'GET',
@@ -868,7 +872,9 @@ describe('file-routes', () => {
});
it('rejects symlink targets that escape the session working directory', async () => {
mockedRealpathSync.mockReturnValue('/tmp/outside-workdir/link.log' as never);
mockedRealpathSync.mockImplementation(
(p: string) => (p === harness.ctx._session.workingDir ? p : '/tmp/outside-workdir/link.log') as never
);
const res = await harness.app.inject({
method: 'GET',
+149
View File
@@ -30,6 +30,88 @@ function loadLineageHelper() {
).CodemanLineage;
}
/** The vm sandbox session-lineage.js was evaluated in, plus an app instance from it. */
type LineageApp = Record<string, Function> & {
sessions: Map<string, { parentSessionId: string | null; status: string }>;
sessionOrder: string[];
};
type LineageSandbox = { document: Record<string, Function>; CSS?: { escape: (v: string) => string } };
/**
* Load session-lineage.js for real, with the globals it declares. The colour memo is
* plain state on the app instance, so nothing here needs a browser.
*/
function loadLineageApp(): { app: LineageApp; sandbox: LineageSandbox } {
function CodemanApp(this: unknown) {}
const sandbox: Record<string, unknown> = {
window: {},
globalThis: {},
CodemanApp,
MobileDetection: { getDeviceType: () => 'desktop' },
document: { getElementById: () => null, createElementNS: () => null },
};
const context = vm.createContext(sandbox);
for (const file of ['constants.js', 'session-lineage.js']) {
const source = readFileSync(resolve(import.meta.dirname, `../src/web/public/${file}`), 'utf8');
vm.runInContext(source, context, { filename: file });
}
const app = new (CodemanApp as unknown as new () => LineageApp)();
app.sessions = new Map();
app.sessionOrder = [];
return { app, sandbox: sandbox as unknown as LineageSandbox };
}
/**
* Drive the real `_appendLineageConnectionLines()` and report the inline
* `--lineage-color` each arc ended up with, keyed by child.
*
* The colour function alone cannot prove this: passing the CHILD id there would still
* return a stable colour per child and every direct test would pass, which is exactly
* the regression these tests exist to catch.
*/
function renderLineageColors(sessions: Record<string, string | null>): Record<string, string> {
const { app, sandbox } = loadLineageApp();
app.sessions = new Map(
Object.entries(sessions).map(([id, parentSessionId]) => [id, { parentSessionId, status: 'idle' }])
);
app.sessionOrder = Object.keys(sessions);
app._lineageLinesEnabled = () => true;
app.isSessionSidebarActive = () => false;
type Node = { attrs: Record<string, string>; style: Record<string, string> & { setProperty: Function } };
const made: Node[] = [];
const ids = Object.keys(sessions);
const rect = (left: number) => ({ left, top: 4, width: 120, height: 30, right: left + 120, bottom: 34 });
const strip = {
getBoundingClientRect: () => ({ left: 0, top: 0, width: 2000, height: 40, right: 2000, bottom: 40 }),
querySelector: (sel: string) => {
const id = /data-id="([^"]+)"/.exec(sel)?.[1];
const i = id ? ids.indexOf(id) : -1;
return i < 0 ? null : { getBoundingClientRect: () => rect(i * 140) };
},
};
sandbox.document.getElementById = (id: string) => (id === 'sessionTabs' ? strip : null);
sandbox.document.createElementNS = () => {
const style = {} as Record<string, string> & { setProperty: Function };
style.setProperty = (k: string, v: string) => void (style[k] = v);
const node: Node = { attrs: {}, style };
(node as unknown as { setAttribute: Function }).setAttribute = (k: string, v: string) => void (node.attrs[k] = v);
made.push(node);
return node;
};
sandbox.CSS = { escape: (v: string) => v };
app._appendLineageConnectionLines({ appendChild: () => {} }, new Map());
const out: Record<string, string> = {};
for (const node of made) {
// Both the path and its end dot carry the child id; they must agree on the colour.
const child = node.attrs['data-child-tab'];
if (child) out[child] = node.style['--lineage-color'] ?? '';
}
return out;
}
// A strip wide enough that nothing is clipped unless a test says so.
const STRIP: Rect = { left: 0, top: 0, width: 1200, height: 40 };
const tab = (left: number, top = 4): Rect => ({ left, top, width: 120, height: 30 });
@@ -184,3 +266,70 @@ describe('lineage line geometry', () => {
expect(geom!.d).not.toContain('NaN');
});
});
describe('lineage line colours', () => {
it('gives every arc out of one tab the same colour, however many it spawns', () => {
const { app } = loadLineageApp();
// The renderer calls this with the edge's PARENT id, so ten children of w1 all
// resolve through the same key.
const forW1 = Array.from({ length: 10 }, () => app._lineageColorFor('w1'));
expect(new Set(forW1).size).toBe(1);
});
it('gives a different spawning tab a different colour', () => {
const { app } = loadLineageApp();
expect(app._lineageColorFor('w1')).not.toBe(app._lineageColorFor('w2'));
expect(app._lineageColorFor('w2')).not.toBe(app._lineageColorFor('w3'));
});
it('lets the first spawning tab keep the skin-aware blue', () => {
// '' = no inline override, so styles.css falls back to --session-blue.
expect(loadLineageApp().app._lineageColorFor('w1')).toBe('');
});
it('changes colour down a chain, since each generation spawns in its own right', () => {
// w1 -> w2 -> w3: the arc w1->w2 is w1's colour, the arc w2->w3 is w2's.
const { app } = loadLineageApp();
expect(app._lineageColorFor('w1')).not.toBe(app._lineageColorFor('w2'));
});
it('keeps a tab on its colour across re-renders and interleaved siblings', () => {
// The SVG is wiped and rebuilt constantly, so the colour must come from a memo
// rather than draw order.
const { app } = loadLineageApp();
const first = app._lineageColorFor('w1');
app._lineageColorFor('w2');
app._lineageColorFor('w3');
expect(app._lineageColorFor('w1')).toBe(first);
});
it('cycles the palette once every tab in it has spawned', () => {
const { app } = loadLineageApp();
const palette = loadLineageHelper().COLORS;
const seen = Array.from({ length: palette.length }, (_, i) => app._lineageColorFor(`p${i}`));
expect(new Set(seen).size).toBe(palette.length);
expect(app._lineageColorFor(`p${palette.length}`)).toBe(seen[0]);
});
});
describe('lineage colours, as actually rendered', () => {
it('paints every arc out of one tab the same colour', () => {
// w1 spawns three workers; all three arcs must match.
const colors = renderLineageColors({ w1: null, a: 'w1', b: 'w1', c: 'w1' });
expect(Object.keys(colors).sort()).toEqual(['a', 'b', 'c']);
expect(new Set(Object.values(colors)).size).toBe(1);
});
it('paints two spawning tabs in different colours', () => {
const colors = renderLineageColors({ w1: null, w2: null, a: 'w1', b: 'w1', c: 'w2', d: 'w2' });
expect(colors.a).toBe(colors.b);
expect(colors.c).toBe(colors.d);
expect(colors.a).not.toBe(colors.c);
});
it('changes colour at each generation of a chain', () => {
// w1 -> w2 -> w3. Each arc takes the colour of the tab it leaves.
const colors = renderLineageColors({ w1: null, w2: 'w1', w3: 'w2' });
expect(colors.w2).not.toBe(colors.w3);
});
});
+251 -1
View File
@@ -51,6 +51,25 @@ interface LayoutApp {
applySidebarFilter(query?: string): void;
_fullRenderSessionTabs(): void;
updateConnectionLines(): void;
isSessionSidebarRich(): boolean;
_sidebarRichRow(id: string, session: Record<string, unknown>): RichRow | null;
_sidebarRichMetaHTML(row: RichRow | null): string;
_updateSidebarRichRow(tab: Element, id: string, session: Record<string, unknown>): void;
_startSidebarRichClock(): void;
_stopSidebarRichClock(): void;
_tickSidebarRichTimes(): void;
_sidebarRichClock: ReturnType<typeof setInterval> | null;
pendingHooks?: Map<string, Set<string>>;
_mobileOverviewState?: (session: Record<string, unknown>, hooks?: Set<string>) => string;
_mobileOverviewSince?: (state: string, session: Record<string, unknown>) => { key: string; at: number } | null;
_mobileOverviewStampText?: (ts: number, fmt: string) => string;
}
interface RichRow {
state: string;
pill: string;
createdAt: number;
since: { key: string; at: number } | null;
}
/** The parts of index.html this feature touches, minus everything it does not. */
@@ -438,7 +457,7 @@ describe('session list layout wiring', () => {
// SettingsUpdateSchema is .strict() and this key is NOT in the PUT strip-list,
// so without the schema entry the server 400s the ENTIRE settings PUT and every
// unrelated setting silently stops persisting.
expect(SCHEMAS).toContain("sessionListLayout: z.enum(['header', 'sidebar']).optional()");
expect(SCHEMAS).toContain("sessionListLayout: z.enum(['header', 'sidebar', 'sidebar-rich']).optional()");
});
it('plumbs the setting through populate, collect, defaults and the display-key set', () => {
@@ -518,3 +537,234 @@ describe('session list layout wiring', () => {
expect(MOBILE_HANDLERS).toContain("e.target?.closest?.('.session-sidebar')");
});
});
/**
* The rich variant is the SAME sidebar with more on each row, and that is the
* whole reason it does not get its own `data-session-list` value: every one of
* the ~25 `isSessionSidebarActive()` call sites and every
* `html[data-session-list="sidebar"]` rule in styles.css and mobile.css has to
* keep matching it untouched. `data-session-list stays "sidebar"` below is the
* assertion that guards that, and it is the one to read first.
*/
describe('rich session sidebar', () => {
/**
* The row model is built from mobile-overview.js helpers, which the harness
* does not eval (it would drag the whole phone overview in for three
* functions). Stubbing them is also the sharper test: it pins exactly which
* shared helper each field comes from.
*/
function stubOverview(app: LayoutApp, state = 'working') {
app.pendingHooks = new Map();
app._mobileOverviewState = () => state;
app._mobileOverviewSince = (s, session) =>
s === 'working'
? { key: 'working', at: Number(session.lastSubmitAt) || 0 }
: { key: 'idle', at: Number(session.lastActivityAt) || 0 };
app._mobileOverviewStampText = (ts, fmt) => (ts ? `${fmt}:${ts}` : '—');
}
const SESSION = { createdAt: 1000, lastActivityAt: 5000, lastSubmitAt: 4000 };
it('data-session-list stays "sidebar" so every existing sidebar rule and call site still matches', () => {
const { win, app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
expect(app.getSessionListLayout()).toBe('sidebar-rich');
app.applySessionListLayout();
// The load-bearing assertion: the layout attribute is NOT 'sidebar-rich'.
expect(win.document.documentElement.dataset.sessionList).toBe('sidebar');
expect(win.document.documentElement.dataset.sidebarDetail).toBe('rich');
expect(app.isSessionSidebarActive()).toBe(true);
expect(app.isSessionSidebarRich()).toBe(true);
// …and everything the simple sidebar does, it still does.
expect(tabsEl(win).parentElement?.id).toBe('sessionSidebarList');
expect(tabsEl(win).getAttribute('aria-orientation')).toBe('vertical');
expect(toggleBtn(win).classList.contains('btn-sidebar-toggle--hidden')).toBe(false);
expect(app._tallTabsEnabled).toBe(true);
});
it('marks the simple sidebar and the header strip as not rich', () => {
for (const layout of ['sidebar', 'header']) {
const { win, app } = boot({ stored: { sessionListLayout: layout } });
app.applySessionListLayout();
expect(win.document.documentElement.dataset.sidebarDetail).toBe('simple');
expect(app.isSessionSidebarRich()).toBe(false);
}
});
it('forces a solo window back to the header strip, detail and all', () => {
// A detached window shows exactly one session: a list of it is noise, and
// #sessionTabs must never be parked inside the display:none <aside>.
const { win, app } = boot({ stored: { sessionListLayout: 'sidebar-rich' }, solo: 'sess-1' });
expect(app.getSessionListLayout()).toBe('header');
app.applySessionListLayout();
expect(win.document.documentElement.dataset.sessionList).toBe('header');
expect(win.document.documentElement.dataset.sidebarDetail).toBe('simple');
expect(app.isSessionSidebarRich()).toBe(false);
});
it('re-renders when only the DETAIL changes, which the old layout-only test could not see', () => {
// simple ⟷ rich leaves data-session-list on 'sidebar' both times. The meta
// line is emitted by the row template, not toggled by CSS, so a missed
// re-render here means flipping the setting repaints nothing until the next
// SSE tick.
const { win, app } = boot({ stored: { sessionListLayout: 'sidebar' } });
app.applySessionListLayout();
(app._fullRenderSessionTabs as unknown as { mockClear(): void }).mockClear();
win.localStorage.setItem('codeman-app-settings', JSON.stringify({ sessionListLayout: 'sidebar-rich' }));
delete (app as unknown as { _cachedAppSettings?: unknown })._cachedAppSettings;
app.applySessionListLayout();
expect(win.document.documentElement.dataset.sidebarDetail).toBe('rich');
expect(app._fullRenderSessionTabs).toHaveBeenCalled();
});
it('builds the row model from the shared overview helpers, not its own copy', () => {
const { app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
stubOverview(app);
const row = app._sidebarRichRow('s1', SESSION)!;
expect(row.state).toBe('working');
expect(row.pill).toBe('working');
expect(row.createdAt).toBe(1000);
// A working pane repaints ~1/s, so its duration is anchored on the turn's
// last Enter (lastSubmitAt), never on lastActivityAt.
expect(row.since).toEqual({ key: 'working', at: 4000 });
});
it('degrades to no meta line when mobile-overview.js is missing or stale', () => {
// iOS Safari serves old JS after a deploy. A missing helper must cost the
// stamps line, not the whole tab strip.
const { app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
expect(app._sidebarRichRow('s1', SESSION)).toBeNull();
expect(app._sidebarRichMetaHTML(null)).toBe('');
});
it('renders both stamps and the pill, and parks raw epochs for the clock', () => {
const { app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
stubOverview(app);
const html = app._sidebarRichMetaHTML(app._sidebarRichRow('s1', SESSION));
expect(html).toContain('class="tab-meta"');
expect(html).toContain('>created<');
expect(html).toContain('>working<');
expect(html).toContain('tab-pill--working');
// Raw epoch-ms on the element is what lets the clock rewrite the text
// without a re-render — a re-render would restart every load spinner and
// alert animation in the list, twice a minute.
expect(html).toContain('data-tab-ts="1000" data-tab-fmt="ago"');
expect(html).toContain('data-tab-ts="4000" data-tab-fmt="for"');
// Generated relative times must not be handed to the translator.
expect(html).toContain('data-i18n-skip');
});
it('drops the second stamp when the session has never been active', () => {
const { app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
stubOverview(app);
app._mobileOverviewSince = () => null;
const html = app._sidebarRichMetaHTML(app._sidebarRichRow('s1', { createdAt: 1000 }));
expect(html).toContain('data-tab-fmt="ago"');
expect(html).not.toContain('data-tab-fmt="for"');
// The pill is not optional: it is the row's status word.
expect(html).toContain('tab-pill--working');
});
it('rewrites the stamps in place instead of re-rendering the row', () => {
const { win, app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
stubOverview(app);
app.applySessionListLayout();
tabsEl(win).innerHTML = `<div class="session-tab" data-id="s1"><span class="tab-info">${app._sidebarRichMetaHTML(
app._sidebarRichRow('s1', SESSION)
)}</span></div>`;
const metaBefore = tabsEl(win).querySelector('.tab-meta');
app._mobileOverviewStampText = (ts, fmt) => (ts ? `${fmt}:${ts}:later` : '—');
app._tickSidebarRichTimes();
expect(tabsEl(win).querySelector('.tab-meta')).toBe(metaBefore);
expect(metaBefore!.textContent).toContain('ago:1000:later');
});
it('updates the pill and the row accent when the state changes between renders', () => {
// The clock cannot see this: a state flip changes the pill, the accent class
// and which stamp the second slot is even measuring.
const { win, app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
stubOverview(app);
app.applySessionListLayout();
tabsEl(win).innerHTML = '<div class="session-tab" data-id="s1"><span class="tab-info"></span></div>';
const tab = tabsEl(win).querySelector('.session-tab')!;
app._updateSidebarRichRow(tab, 's1', SESSION);
expect(tab.classList.contains('tab-state-working')).toBe(true);
expect(tab.querySelector('.tab-pill')!.textContent).toBe('working');
stubOverview(app, 'idle');
app._updateSidebarRichRow(tab, 's1', SESSION);
expect(tab.classList.contains('tab-state-working')).toBe(false);
expect(tab.classList.contains('tab-state-idle')).toBe(true);
expect(tab.querySelector('.tab-pill')!.textContent).toBe('idle');
// Idle is measured from the last byte the pane printed, not from a submit.
expect(tab.querySelector('[data-tab-fmt="for"]')!.getAttribute('data-tab-ts')).toBe('5000');
});
it('skips the DOM write when nothing the row displays has changed', () => {
// This runs for every session on every SSE tick.
const { win, app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
stubOverview(app);
app.applySessionListLayout();
tabsEl(win).innerHTML = '<div class="session-tab" data-id="s1"><span class="tab-info"></span></div>';
const tab = tabsEl(win).querySelector('.session-tab')!;
app._updateSidebarRichRow(tab, 's1', SESSION);
const meta = tab.querySelector('.tab-meta');
app._updateSidebarRichRow(tab, 's1', SESSION);
expect(tab.querySelector('.tab-meta')).toBe(meta);
// …but a new turn re-stamps lastSubmitAt without changing the state, and
// that MUST still repaint: the duration is anchored on it.
app._updateSidebarRichRow(tab, 's1', { ...SESSION, lastSubmitAt: 9000 });
expect(tab.querySelector('.tab-meta')).not.toBe(meta);
expect(tab.querySelector('[data-tab-fmt="for"]')!.getAttribute('data-tab-ts')).toBe('9000');
});
it('runs the clock only while rich rows are on screen', () => {
const { win, app } = boot({ stored: { sessionListLayout: 'sidebar-rich' } });
app.applySessionListLayout();
expect(app._sidebarRichClock).toBeTruthy();
win.localStorage.setItem('codeman-app-settings', JSON.stringify({ sessionListLayout: 'sidebar' }));
delete (app as unknown as { _cachedAppSettings?: unknown })._cachedAppSettings;
app.applySessionListLayout();
// A leaked interval would keep rewriting stamps in a list that no longer
// has any, forever, on every open tab.
expect(app._sidebarRichClock).toBeNull();
});
it('emits the meta line only in the rich row template, and only inside .tab-info', () => {
// .tab-info is already a flex column, so the line needs no row-level
// wrapping — and the collapsed 44px rail hides .tab-info wholesale, which is
// what keeps the stamps out of it for free.
expect(APP).toContain('const richRows = this.isSessionSidebarRich();');
expect(APP).toContain('const richMeta = this._sidebarRichMetaHTML(richRow);');
expect(APP).toContain('${richMeta}\n </span>');
});
it('plumbs the third option through the settings UI and the pre-paint script', () => {
expect(INDEX_HTML).toContain('<option value="sidebar">Left sidebar simple</option>');
expect(INDEX_HTML).toContain('<option value="sidebar-rich">Left sidebar</option>');
// Pre-paint must resolve BOTH sidebar values to the same layout attribute,
// or the first frame paints a header strip and then jumps.
expect(INDEX_HTML).toContain("(L==='sidebar'||L==='sidebar-rich')&&!solo");
expect(INDEX_HTML).toContain("dataset.sidebarDetail=(S&&L==='sidebar-rich')?'rich':'simple'");
for (const key of ['Left sidebar simple']) expect(I18N).toContain(`'${key}'`);
});
it('keeps the desktop rich width out of the handheld drawer', () => {
// styles.css scopes the 300px column with (0,3,1) — one attribute MORE than
// mobile.css's (0,2,1) drawer base — so without a matching override in
// mobile.css it wins there too and pins a 320px phone's drawer to 300px.
expect(STYLES_CSS).toContain('--sidebar-width-rich');
expect(STYLES_CSS).toContain('html[data-session-list="sidebar"][data-sidebar-detail="rich"] .session-sidebar {');
expect(MOBILE_CSS).toContain('html[data-session-list="sidebar"][data-sidebar-detail="rich"] .session-sidebar {');
});
});
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/**
* @fileoverview The test runners must PARTITION the repo: every test file
* reachable by exactly one command, no file reachable by none.
*
* `npm test` deliberately skips three suites (browser, mobile, perf) because
* they cannot pass on an arbitrary machine. The failure mode that creates is
* silent: exclude a file from the gate, forget to add it to a runner, and it is
* now tested by nothing — with every command still green, because vitest treats
* "no files matched" as success. That is not hypothetical; the exclusion list
* lived as literals in one config for its whole life, and nothing pointed the
* other way.
*
* So the globs live in config/test-suites.ts, every config derives from them,
* and this file checks the arithmetic actually works out on the files on disk.
*/
import { readdirSync } from 'node:fs';
import { resolve } from 'node:path';
import { describe, expect, it } from 'vitest';
import { BROWSER_TEST_GLOBS, MOBILE_TEST_GLOBS, NON_CI_TEST_GLOBS, PERF_TEST_GLOBS } from '../config/test-suites';
const ROOT = resolve(import.meta.dirname, '..');
/** Every `*.test.ts` under test/, repo-relative, POSIX separators. */
function allTestFiles(dir = 'test'): string[] {
const out: string[] = [];
for (const entry of readdirSync(resolve(ROOT, dir), { withFileTypes: true })) {
const rel = `${dir}/${entry.name}`;
if (entry.isDirectory()) out.push(...allTestFiles(rel));
else if (entry.name.endsWith('.test.ts')) out.push(rel);
}
return out.sort();
}
/**
* Matches the three glob shapes test-suites.ts actually uses, and THROWS on
* anything else rather than quietly returning false — a glob this cannot read
* would otherwise make the partition below pass by mis-classifying it.
*/
function matches(glob: string, file: string): boolean {
if (glob.endsWith('/**')) return file.startsWith(glob.slice(0, -2));
if (!glob.includes('*')) return file === glob;
const star = glob.indexOf('*');
if (glob.indexOf('*', star + 1) !== -1) throw new Error(`unsupported glob (2+ wildcards): ${glob}`);
const [head, tail] = [glob.slice(0, star), glob.slice(star + 1)];
if (tail.includes('/')) throw new Error(`unsupported glob (wildcard before a slash): ${glob}`);
return file.startsWith(head) && file.endsWith(tail) && !file.slice(head.length).includes('/');
}
const claims = (globs: string[], file: string) => globs.some((g) => matches(g, file));
describe('test suite partition', () => {
it('routes every test file to exactly one runner', () => {
const runners = {
'test:browser': BROWSER_TEST_GLOBS,
'test:mobile': MOBILE_TEST_GLOBS,
'test:perf': PERF_TEST_GLOBS,
};
const orphaned: string[] = [];
const contested: string[] = [];
for (const file of allTestFiles()) {
const owners = Object.entries(runners)
.filter(([, globs]) => claims(globs, file))
.map(([name]) => name);
// Not in any excluded suite == owned by the gate, which is correct and
// the common case. Only >1 excluded owner is a bug.
if (owners.length > 1) contested.push(`${file} -> ${owners.join(' + ')}`);
// An excluded file with no runner is the silent hole this file exists for.
if (owners.length === 0 && claims(NON_CI_TEST_GLOBS, file)) orphaned.push(file);
}
expect(contested, 'a file claimed by two runners runs twice, or not at all').toEqual([]);
expect(orphaned, 'excluded from `npm test` but no runner picks it up — this file is tested by NOTHING').toEqual([]);
});
it('keeps NON_CI_TEST_GLOBS the union of the three excluded suites', () => {
// The gate excludes NON_CI_TEST_GLOBS; the runners include the three arrays.
// If the union drifts, the gate skips something no runner covers.
expect([...NON_CI_TEST_GLOBS].sort()).toEqual(
[...MOBILE_TEST_GLOBS, ...PERF_TEST_GLOBS, ...BROWSER_TEST_GLOBS].sort()
);
});
it('names only globs the matcher above can actually read', () => {
// matches() throws on shapes it would otherwise silently mis-classify.
for (const glob of NON_CI_TEST_GLOBS) expect(() => matches(glob, 'test/x.test.ts')).not.toThrow();
});
it('points every excluded glob at files that exist', () => {
// A stale entry (file renamed or deleted) makes its runner silently empty.
const files = allTestFiles();
for (const glob of NON_CI_TEST_GLOBS) {
expect(
files.some((f) => matches(glob, f)),
`${glob} matches no test file`
).toBe(true);
}
});
});