Commit Graph
71 Commits
Author SHA1 Message Date
arkonandClaude Opus 4.7 02e2f3e8b5 refactor: remove dead code and narrow internal exports (knip sweep)
Knip-driven cleanup. All changes verified with tsc --noEmit, lint, and
build.

Removed (zero consumers):
- VERIFICATION_PROMPT constant + its barrel re-export
- createInitialOrchestratorPersistState factory
- transcriptWatcher singleton export
- createAnsiPatternFull / createAnsiPatternSimple factories
- TimerInfo interface + unused AiCheckResult/AiPlanCheckResult imports
  in respawn-controller.ts
- 35 unused Zod z.infer \`*Input\` types in schemas.ts
- Dead re-exports: SessionMode from session.ts, AuthSessionRecord from
  web/ports/index.ts, EnhancedPlanTask/CheckpointReview from
  ralph-tracker.ts, 7 unused entries in utils/index.ts
- 14 event/config interfaces that lived only as JSDoc hints (no TS type
  position usage): Session/Respawn/RalphLoop/RalphTracker/
  SessionManager/SessionAutoOps/Subagent/TaskQueue/TaskTracker/
  TranscriptWatcher/Image/OrchestratorLoop Events + RespawnPreset +
  SessionOutput

Narrowed to module scope (kept but no longer exported):
- buildPermissionArgs in session-cli-builder.ts
- 28 type/interface declarations used only within their own file:
  Ai{Idle,Plan}Check{Config,State}, BashToolParser{Events,Config},
  FileStream/CreateStream{Options,Result}, PlanSubagentEvent,
  SubagentCallback, RalphLoopConfig, RalphLoop{Events,Options},
  ActiveTimerInfo, DetectionStatus, ActionLogEntry, AutoOpsCallbacks,
  TunnelStatus, Timer/LRUMap/StaleExpirationMap Options, AuthState,
  SessionListenerDeps, SseStreamManagerDeps, and 8 more

Docs: CLAUDE.md advice for global-regex `lastIndex` now points to the
remaining `execPattern()` helper instead of the deleted factories.

Knip delta: unused files 42→0, unused exports 161→16, unused types 92→0.
The 16 remaining exports are a mobile-test helper toolkit intentionally
kept for upcoming tests.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 11:57:00 +02:00
arkonandClaude Opus 4.6 692c894760 fix: correct process tree detection and prevent timer starvation
1. Rewrote getActiveChildProcesses() to use a single `ps --ppid` call
   instead of two-level pgrep. The pane PID is typically claude itself
   (bash exec'd into it), not a bash wrapper — so direct children of
   pane_pid ARE the tool processes.

2. Added timer restart in tryStartAiCheck() when skipping due to child
   processes. Without this, the pre-filter and no-output timers (both
   one-shot) would never fire again, permanently stalling idle detection
   for sessions with silent long-running processes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-28 05:14:39 +01:00
arkonandClaude Opus 4.6 ad0acb6d58 feat: detect active child processes to prevent false idle during running tools
When Claude Code spawns bash tools (test suites, builds, servers), the
respawn controller could falsely detect idle if terminal output paused.
Now checks the process tree for active children of the Claude process
before triggering AI idle checks or confirming idle state.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-28 04:34:53 +01:00
arkonandClaude Opus 4.6 d866c8f30e chore: version packages
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-27 01:43:59 +01:00
arkonandClaude Opus 4.6 28537de39d refactor: pass 3 — extract helpers, split long functions, deduplicate patterns
Backend:
- subagent-watcher: split 176L processEntry() into 5 focused methods; extract
  _resolveDescription() deduplicating 3 call sites for description acquisition
- bash-tool-parser: split 152L processCleanLine() into 4 handlers; extract
  _createActiveTool() factory and _scheduleAutoRemove() helper
- session: extract _setupOrAttachMuxSession() deduplicating ~80L between
  startInteractive/startShell; extract _handleTerminalOutput()
- respawn-controller: split 180L handleTerminalData() into 3 detection layers;
  data-driven validation loop replacing 9 individual calls
- plan-orchestrator: extract _extractJsonFromResponse(), _emitAgentFailure(),
  _formatResearchSection() helpers
- orchestrator-loop: extract _finalizeTask() unifying task completion/failure;
  _clearTimer() utility for correct clearInterval/clearTimeout dispatch
- ralph-status-parser: config-driven FIELD_PARSERS[] replacing 8 near-identical
  field-matching blocks; split updateCircuitBreaker() into focused handlers
- state-store: extract _mergeWithInitialState() and _resetCircuitBreaker()

Frontend:
- app.js: add _notifySession() helper used by 18 call sites across 5 modules
- panels-ui.js: extract _addActivityEntry() replacing 4 duplicate blocks
- settings-ui.js: extract _updateTunnelUrlRow() deduplicating 2 blocks
- ralph-panel.js, respawn-ui.js: convert to _notifySession()

Routes:
- route-helpers: add toggleService() helper
- system-routes: use toggleService() for watcher toggles; extract collectActiveTokens()
- orchestrator-routes: data-driven EVENT_MAP replacing 10 identical listeners

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-26 22:50:25 +01:00
arkonandClaude Opus 4.6 3145eac6d9 refactor: extract helper methods to reduce duplication and improve readability
DRY up repeated patterns across 7 core files:
- state-store: extract serializeState() and split assembleStateJson() into 3 focused methods
- session: extract _resetBuffers(), _clearAllTimers(), _handleJsonMessage()
- ralph-tracker: extract completeAllTodos() (was 4x duplicated), emitValidationWarning(), similarity constants
- subagent-watcher: extract markSubagentAsCompleted(), extractFirstTextContent(), emitToolResult(), findOldestInactiveAgent()
- respawn-controller: extract recoveryResetToWatching(), canAutoAccept(), formatRemainingSeconds(), validatePositiveTimeout()
- tmux-manager: replace 15 path.includes() checks with single UNSAFE_PATH_CHARS regex
- session-auto-ops: extract executeWhenIdle() shared retry helper for checkAutoCompact/checkAutoClear

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-25 23:21:38 +01:00
arkonandClaude Opus 4.6 98fa55b7b2 chore: codebase cleanup — remove dead code, consolidate imports, extract constants
- Remove 3 unused exported constants (TRIM_MESSAGES_TO, MAX_TERMINAL_COLS, MAX_TERMINAL_ROWS)
- Consolidate 8 direct util imports into barrel imports (./utils/index.js)
- Extract magic number 8191 to FILE_PEEK_BYTES constant in buffer-limits.ts
- Add explanatory comments to 9 undocumented .catch(() => {}) handlers

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:50:40 +01:00
arkonandClaude Opus 4.6 0717cfbfec refactor: codebase cleanup — dead code, regex helper, centralized constants, tests
- Remove unused validateTokenCounts/validateTokensAndCost exports and PlanPhase type alias
- Add execPattern() helper to eliminate 8 repetitive .lastIndex=0 + exec() loops
- Centralize 11 magic number constants into config/ai-defaults.ts and config/server-timing.ts
- Remove stale src/tui from tsconfig.json exclude
- Fix CLAUDE.md inaccuracies (session helpers, app.js line count, module count)
- Add 316 new tests: LRUMap (38), StaleExpirationMap (42), BufferAccumulator (33),
  respawn helpers (142), system-routes expansion (11→61)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 07:33:44 +01:00
Ark0NandClaude Opus 4.6 2ee9ad72e8 refactor: SSE event handlers, LLM context optimization, @fileoverview docs (#29)
* refactor: extract SSE event handlers into named class methods

Replace ~80 inline addListener closures in connectSSE() with a
declarative _SSE_HANDLER_MAP array that drives registration in a
single loop. Each handler is now a named _on* method on CodemanApp,
making them individually addressable for LLM navigation.

Add SSE_EVENTS constant object in constants.js to eliminate magic
event-type strings scattered across the frontend.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* docs: fix inaccuracies in CLAUDE.md

- Fix types barrel path: src/types.ts → src/types/index.ts
- Update app.js line count: ~12K → ~11.5K
- Correct route handler counts (113 → 111, per-group fixes)
- Add code style, ESM gotcha, env vars, route test, lifecycle log docs
- Add Node 22 CI note, test teardown timeout, port range

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* docs: add mobile screenshots and QR auth security writeup to README

Add 3 mobile screenshots (landing, idle, active) and expand the
mobile section with QR auth security design details and a
touch-optimized interface subsection.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* feat: bundle xterm-zerolag-input as vendor IIFE and add pre-commit hook

Build and postinstall now bundle the local xterm-zerolag-input package
as an IIFE at vendor/xterm-zerolag-input.js with global LocalEchoOverlay
shim. Add git pre-commit hook that runs prettier --check on staged .ts
files to catch format issues before CI.

Also bump constants.js and app.js cache-bust versions to 0.3.0 and add
tunnel upload URL display row in settings.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* feat: add cloudflared install support and interactive launch menu

- Add optional cloudflared dependency detection and installation
  across 6 distro families (macOS, Debian, Fedora, Arch, Alpine, SUSE)
- Add tunnel systemd service setup helper
- Replace post-install instructions with interactive launch menu
  (run now / systemd service / skip)
- Uninstall now cleans up both codeman-web and codeman-tunnel services

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* chore: gitignore readme-preview.mjs

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* refactor: WIP — SSE event constants, @fileoverview docs, CLAUDE.md compression

- Migrate broadcast() string literals → SseEvent.* typed constants
- Add @fileoverview with cross-domain references to all 13 type domain files
- Add @fileoverview to frontend JS modules (constants, mobile, voice, etc.)
- Add section dividers to route files for LLM scanability
- Compress CLAUDE.md: flat file list → domain table, fix counts

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* refactor: optimize codebase for LLM context window efficiency

CLAUDE.md: 456 → 309 lines (32% reduction)
- Merge Commands into compact table, remove redundant bash block
- Convert Security section to dense table format
- Merge Performance + Resource Limits, Debugging + Troubleshooting
- Compress Tunnel, Memory Leak, Scripts, Screenshots sections
- Remove Key Patterns that duplicate @fileoverview in source files

Backend @fileoverview enhancements (10 priority files):
- session.ts: key methods, events, cross-domain refs
- respawn-controller.ts: state machine, idle detection layers
- ralph-tracker.ts: exports, circuit breaker, events
- ralph-loop.ts: lifecycle, persistence, events
- subagent-watcher.ts: watched patterns, teammate detection
- server.ts: coordination list, port interfaces
- state-store.ts: dual-file persistence, migration
- session-manager.ts: lifecycle methods, mutex guard
- hooks-config.ts: hook events list, categories
- sse-events.ts: category breakdown (~90 events, 17 categories)

Frontend app.js: add 6 section dividers, update @fileoverview line refs

Fix: escape glob `*/` in JSDoc that broke ESLint parser

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: address PR #29 review bugs

- server.ts: replace hardcoded 'session:needsRefresh' with SseEvent constant
- install.sh: fix Alpine cloudflared install for non-root (download to tmpfile first)
- install.sh: replace Arch pacman (AUR-only) with direct binary download
- index.html: bump all 8 remaining cache-bust versions from v0.2.9 to v0.3.0
- mobile-handlers.js: fix @dependency annotation (keyboard-accessory.js, not constants.js)
- types/push.ts: fix layer number (4, not 5)
- subagent-watcher.ts: fix watched pattern path to include {session} segment
- constants.js: fix SSE_EVENTS count in @fileoverview (~73, not ~65)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 22:40:18 +01:00
arkonandClaude Opus 4.6 bdaa43bc5c fix: formatting and async test bug in hooks-config
- Fix Prettier formatting in ralph-tracker.ts and respawn-controller.ts
  (whitespace drift from Phase 2/4 refactoring)
- Add missing `await` to writeHooksConfig() calls in hooks-config.test.ts
  (async function was called without await, causing ENOENT race condition)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 17:08:41 +01:00
arkonandClaude Opus 4.6 71276c5d6e refactor: complete Phase 2 — migrate ralph-tracker and respawn-controller to managed timers
ralph-tracker.ts: Replace 4 manual timer/flag fields (_todoUpdateTimer, _loopUpdateTimer,
_todoUpdatePending, _loopUpdatePending) with 2 Debouncer instances.

respawn-controller.ts: Replace 10 manual timer fields (stepTimer, completionConfirmTimer,
noOutputTimer, detectionUpdateTimer, autoAcceptTimer, preFilterTimer, hookConfirmTimer,
clearFallbackTimer, stepConfirmTimer, stuckStateTimer) with CleanupManager + timerIds Map.
startTrackedTimer/cancelTrackedTimer preserved as wrappers for UI countdown display.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 16:43:45 +01:00
arkonandClaude Opus 4.6 97ca13916a refactor: consolidate ~70 scattered constants into 6 new config files (phase 6)
Create 6 domain-focused config files in src/config/ to centralize operational
tuning knobs that were scattered across 15+ source files:

- server-timing.ts: SSE batching, state debounce, scheduled runs, error recovery
- auth-config.ts: session TTL, rate limits, hook timeout
- tunnel-config.ts: QR token rotation, tunnel process lifecycle
- terminal-limits.ts: input length, terminal cols/rows, session name
- ai-defaults.ts: AI model string, idle/plan context limits
- team-config.ts: poll interval, cache sizes

Eliminates all cross-file duplicates:
- AI model string: 5 occurrences → 1 (config only)
- STATS_COLLECTION_INTERVAL_MS: 2 → 1
- timeout: 10000 in hooks-config: 6 → 0 (now HOOK_TIMEOUT_MS)
- MAX_TRACKED_AGENTS shadow: removed, imports from map-limits

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 13:19:16 +01:00
arkonandClaude Opus 4.6 e7a9cbe442 refactor: split god files into focused modules (phase 4, steps 2-4)
Split 3 large files into 11 focused sub-modules via composition:

ralph-tracker.ts (3,868 → ~2,400 LOC):
- ralph-plan-tracker.ts: plan task tracking, checkpoints, history
- ralph-fix-plan-watcher.ts: @fix_plan.md file watching
- ralph-stall-detector.ts: iteration stall detection
- ralph-status-parser.ts: RALPH_STATUS block parsing, circuit breaker

respawn-controller.ts (3,611 → ~3,200 LOC):
- respawn-patterns.ts: pure pattern detection functions
- respawn-adaptive-timing.ts: adaptive timing with percentile calc
- respawn-metrics.ts: cycle metrics tracking + aggregation
- respawn-health.ts: pure health scoring functions

session.ts (2,418 → ~1,800 LOC):
- session-cli-builder.ts: CLI argument construction
- session-auto-ops.ts: auto-compact/clear automation
- session-task-cache.ts: task description LRU cache

All external APIs preserved via delegation. Events forwarded
through parent classes. Zero behavioral changes — all 436 tests pass.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 04:04:35 +01:00
arkonandClaude Opus 4.6 e0a2774d37 perf: implement phase 1-3 performance optimizations
Add implementation plans and code structure analysis for a 3-phase
performance optimization effort. Refactor core modules to reduce
timer overhead, consolidate regex usage, extract exec timeout config,
add debouncer utility, and streamline server/schema validation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 17:39:44 +01:00
arkonandClaude Opus 4.6 db8ee8458c chore: version packages
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 14:45:39 +01:00
arkonandClaude Opus 4.6 545913790b chore: remove dead code and unused exports (-159 lines)
Remove confirmed-unused code found via team-based codebase analysis:
- Dead interfaces: SessionResponse (types.ts), PlannerResult (plan-orchestrator.ts)
- Dead functions: withTimeout (session.ts), getOpenCodeAugmentedPath, resetOpenCodeCache (opencode-cli-resolver.ts)
- Dead config constants: MAX_RUN_SUMMARY_EVENTS, TRIM_RUN_SUMMARY_TO, MAX_MESSAGES_PER_CHANNEL (buffer-limits.ts), MAX_TRACKED_AGENTS, MAX_SUBAGENT_ACTIVITY_PER_AGENT, MAX_TOOL_RESULTS_PER_AGENT, COMPLETED_TODO_TTL_MS (map-limits.ts)
- Dead legacy code: idleTimer property + clearIdleTimer() no-op method + 6 call sites (respawn-controller.ts)
- Stale barrel re-exports: createAnsiPatternFull/Simple, validateTokenCounts/Cost, stripAnsi, normalizePhrase, getOpenCodeAugmentedPath (utils/index.ts)
- Un-exported internal-only symbols: ErrorMessages (types.ts), destroyRalphLoop (ralph-loop.ts)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 02:01:21 +01:00
480584de63 chore: project setup and tooling cleanup (#26)
* add project setup

* add tools to eslint

* remove contributing.md

* update claude md

* chore: simplify CI to single Node.js version (22)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* use node 20

* adjust formatting

* fix linting

* format

* fix layout

* fix: align CI node version to .nvmrc (22), remove redundant gotcha

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: arkon <arkon.85@hotmail.com>
2026-02-27 13:16:23 +01:00
arkonandClaude Opus 4.6 383ed5e5a0 feat: session lifecycle audit log — append-only JSONL at ~/.claudeman/session-lifecycle.jsonl
Records every session create, start, exit, delete, recover, stale-clean,
mux-died, and server start/stop with timestamps, names, reasons, and exit
codes. Survives server restarts (unlike in-memory RunSummary).

- New SessionLifecycleLog singleton (src/session-lifecycle-log.ts)
- LifecycleEventType + LifecycleEntry types in types.ts
- GET /api/session-lifecycle endpoint with sessionId/event/since/limit filters
- cleanupSession() now takes reason parameter for audit trail
- state-store cleanupStaleSessions returns cleaned session IDs+names
- UI: lifecycle log modal accessible from header clipboard icon
- Auto-trims to 8k entries when exceeding 10k on server start

chore: bump version to 0.1556

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 18:30:14 +01:00
arkonandClaude Opus 4.6 fe1f665531 fix: ralph tracker — 3 bugs: first-occurrence completion, double-counting, TodoWrite pattern
Bug 1 (CRITICAL): canonicalCount >= 1 always fired on first <promise> tag
(prompt echo). Changed to >= 2 so only 2nd+ occurrence triggers completion.

Bug 2: checkMultiLinePatterns() re-detected complete tags already handled
by processLine(), double-counting. Now only tries completion when partial
buffer is non-empty (cross-chunk scenario).

Bug 3: TodoWrite ✔ patterns required "Task #N" but real Claude Code output
is plain "✔ content". Added TODO_PLAIN_CHECKMARK_PATTERN fallback.

Includes 71 new deep tests + real-life verification.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 14:00:10 +01:00
arkon 88422cab57 chore: bump version to 0.1538 2026-02-18 12:51:35 +01:00
arkonandClaude Opus 4.6 31d3e7bc70 chore: bump version to 0.1528
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 07:06:34 +01:00
arkon 3a77fe48e3 chore: bump version to 0.1496 2026-02-13 07:42:50 +01:00
arkonandClaude Opus 4.6 7d2519cacb fix: subagent windows not opening — two cascading bugs
1. handleInit crash: commit cdc822d removed Map initializations for
   teammateTerminals, teammatePanesByName, teams, teamTasks, teammateMap
   from the constructor but left cleanup code that iterates them.
   cleanupAllFloatingWindows() crashed on "not iterable", preventing
   ALL frontend data (sessions, subagents) from loading.

2. claudeSessionId null on recovered sessions: only set inside
   startInteractive(), never in constructor or persisted. After server
   restart, recovered sessions had null claudeSessionId, so the
   hasMatchingTab check always failed → no subagent windows.

Fixes:
- Re-add all 5 missing Map initializations in app.js constructor
- Set _claudeSessionId = this.id in Session constructor (Claudeman
  always passes --session-id to Claude, so they always match)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 05:07:51 +01:00
arkonandClaude Opus 4.6 0314de7789 fix: bulletproof test safety — IS_TEST_MODE guards prevent tests from killing real tmux sessions
Added IS_TEST_MODE (process.env.VITEST) guards to every method in TmuxManager and
ScreenManager that touches real tmux/screen sessions. Tests can never create, kill,
discover, or send input to real sessions. Removed broken E2E test suite entirely.
Rewrote test/setup.ts from 459 lines to minimal cleanup. Rewrote tmux-related tests
to verify test-mode safety behavior.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 18:26:16 +01:00
arkon e44f827473 chore: bump version to 0.1488 2026-02-12 14:41:27 +01:00
arkonandClaude Opus 4.6 3145b3f9a3 chore: bump version to 0.1479
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 08:34:51 +01:00
arkonandClaude Opus 4.5 8f0bbf33d6 chore: bump version to 0.1477
Location: Ko Samui

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-04 07:24:32 +01:00
arkonandClaude Opus 4.5 eb7c005363 fix: memory leaks and performance optimizations
- WebServer: Store session listener refs for explicit cleanup on delete
- RespawnController: Fix clearInterval bug (was using clearTimeout)
- RespawnController: Add try/catch to interval callbacks
- PlanOrchestrator: Guarantee progressInterval cleanup with try/finally
- SubagentWatcher: Guard idle timer against deleted agents
- Session: Add threshold validation for auto-clear/compact (1k-500k)
- Session: Add token sum overflow check in restoreTokens
- Session: Use LRUMap for _recentTaskDescriptions auto-eviction

Commit from flight QR118 in an Airbus A350-1000, stable connection thanks to Starlink!

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-31 23:48:59 +01:00
arkonandClaude Opus 4.5 20283019f4 feat: comprehensive codebase improvements (cleanup, logic, performance)
Code Cleanups:
- Consolidated PlanTaskStatus and TddPhase types to types.ts
- Standardized node: prefix for Node.js builtin imports
- Fixed timer type to NodeJS.Timeout in respawn-controller

Logic Improvements:
- Fixed AI check race condition with UUID tracking in respawn-controller
- Added comprehensive _isStopped guards in session timer callbacks
- Made RalphTracker reset events non-reentrant via process.nextTick()
- Improved SessionManager mutex pattern reliability

Performance Optimizations:
- Fixed pendingToolCalls memory leak with TTL cleanup in subagent-watcher
- Improved LRUMap.newest() from O(n) to O(1) with _newestKey tracking

Documentation:
- Enhanced README antiflicker section with 6-layer technical details

Version: 0.1441

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 19:05:46 +01:00
arkon 5b6dd078f1 chore: bump version to 0.1438 2026-01-30 17:20:53 +01:00
arkon 0020ae5a3e chore: bump version to 0.1436 2026-01-30 11:39:15 +01:00
arkonandClaude Opus 4.5 6c07541288 refactor: consolidate shared regex patterns and token validation
- Create src/utils/regex-patterns.ts with ANSI_ESCAPE_PATTERN_FULL,
  ANSI_ESCAPE_PATTERN_SIMPLE, TOKEN_PATTERN, and helper functions
- Create src/utils/token-validation.ts with MAX_SESSION_TOKENS and
  validation utilities
- Update session.ts, respawn-controller.ts, ai-checker-base.ts,
  ralph-tracker.ts, state-store.ts to use shared utilities
- Export all new utilities from src/utils/index.ts

Reduces code duplication while maintaining pre-compiled patterns
for performance.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 10:55:49 +01:00
arkonandClaude Opus 4.5 8fb8e6fa83 fix: memory leaks and error handling improvements
- execution-bridge: track and cleanup retry timers to prevent memory leaks
- model-selector: add exhaustive type check for ModelTier
- ralph-tracker: fix division by zero when summary.total is 0
- respawn-controller: remove event listeners on stop to prevent memory leaks
- screen-manager: use Promise.allSettled for better error handling in stats
- session-manager: use Promise.allSettled for stopAllSessions resilience

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-28 20:19:14 +01:00
arkonandClaude Opus 4.5 63d2265316 refactor: migrate session.ts and respawn-controller.ts to shared utilities
- Replace local BufferAccumulator in session.ts with shared utility
- Replace local BufferAccumulator in respawn-controller.ts with shared utility
- Import buffer constants from config/buffer-limits.ts
- Reduces code duplication and centralizes buffer management

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-28 04:38:43 +01:00
arkonandClaude Opus 4.5 925ea09cca feat: add smart respawn integration and priority todos (Phase 2)
Smart Respawn Integration (2.5):
- Check circuit breaker OPEN state before respawn (blocks cycle)
- Check RALPH_STATUS EXIT_SIGNAL=true to stop respawn
- Check STATUS=BLOCKED to pause respawn for human intervention
- Use RECOMMENDATION from RALPH_STATUS in update prompt
- Emit respawn:blocked SSE event with reason and details
- Show notification when respawn is blocked
- Visual blocked state with pulsing red indicator

Priority-based Todos (part of 2.3):
- Add RalphTodoPriority type (P0/P1/P2/null)
- Parse priority from todo content (P0:, Critical:, High Priority, etc.)
- Add priority field to RalphTodoItem interface
- Update frontend to display priority badges with colors
- Sort todos by priority (P0 > P1 > P2) then by status
- Add CSS for priority badges and highlighted cards

Bump version to 0.1391

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 00:54:02 +01:00
arkonandClaude Opus 4.5 428556e831 refactor: extract magic numbers to named constants
Low severity code quality improvements:
- session.ts: Add timing constants (SCREEN_STARTUP_DELAY_MS, etc.)
- screen-manager.ts: Add EXEC_TIMEOUT_MS, CR_MAX_ATTEMPTS, etc.
- subagent-watcher.ts: Add display length constants
- server.ts: Add STATS_COLLECTION_INTERVAL_MS, SESSION_LIMIT_WAIT_MS, etc.
- spawn-orchestrator.ts: Add budget ratio constants
- respawn-controller.ts: Use pre-compiled ANSI_ESCAPE_PATTERN
- state-store.ts: Use ES6 import for unlinkSync instead of dynamic require
- app.js: Add notification timing constants

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 14:27:21 +01:00
arkonandClaude Opus 4.5 9aa5973970 fix: rock-solid idle detection in respawn controller
- Add 300-char rolling window to catch working patterns split across PTY chunks
- Check completion message BEFORE working patterns (priority fix)
- Clear rolling window on completion message (transition point)
- Increase working pattern absence threshold from 3s to 8s
- Add Session.isWorking safety check before confirming idle
- Add 20+ more working patterns (Compiling, Building, Processing, etc.)
- Make AI idle checker prompt more conservative (err toward WORKING)
- Update documentation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 00:55:29 +01:00
arkonandClaude Opus 4.5 1ff1e300f6 feat: add hook-based idle detection for respawn controller
Implement multi-phase improvement to respawn controller's idle detection:

Phase 1 - Stop Hook Detection:
- Add signalStopHook() method - definitive signal when Claude finishes
- 3s confirmation timer to handle race conditions
- Skip AI check when hook received (100% confidence)

Phase 2 - idle_prompt Detection:
- Add signalIdlePrompt() method - fires after 60s+ of idle
- Immediately confirms idle (no confirmation timer needed)

Phase 3 - Transcript File Monitoring:
- New TranscriptWatcher class watches session JSONL files
- Detects: completion, tool execution, plan mode, errors
- Signals respawn controller for supporting detection

Web UI Updates:
- Hook indicator with purple styling and pulse animation
- Shows "Stop hook received" or "idle_prompt hook received"
- 100% confidence displayed with hook-confirmed style

This significantly improves idle detection reliability by using
definitive signals from Claude Code rather than parsing terminal output.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 21:29:35 +01:00
arkonandClaude Opus 4.5 40df0748c5 ui: improve respawn controller layout and filter action log noise
- Stack timers row vertically (timers on top, action log below)
- Reduce action log height to 60px since it's now full width
- Filter action log to show only important entries:
  - Commands sent to console
  - Plan-check with action taken
  - Step completions
- Skip timer starts/cancels, detection updates, ai-check status

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 19:59:42 +01:00
arkonandClaude Opus 4.5 e56c8626e4 feat: persistent token tracking with global stats aggregation
- Add restoreTokens() method to Session class for recovery after restart
- Add GlobalStats type for cumulative usage tracking across all sessions
- Accumulate tokens from deleted sessions into global stats
- Track lifetime session count with incrementSessionsCreated()
- Add /api/stats endpoint for global stats
- Include globalStats in /api/status response
- Frontend shows aggregate tokens + cost in header
- Fix respawn controller config to filter undefined values
- Add 7 new tests for global stats functionality (v0.1343)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 07:26:49 +01:00
arkonandClaude Opus 4.5 706392d264 fix: prevent respawn cycle after plan mode auto-accept + enhance action log UI
- Add state check in startPlanCheck() to prevent Enter if state changed
- sendAutoAcceptEnter() now cancels pending AI idle checks and resets state
- Log auto-accept as [command] type for visibility in action log
- Highlight command entries with blue background in action log
- Show action log row when there are actions (not just timers)
- Increase action log height and opacity for better visibility

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 06:46:20 +01:00
arkonandClaude Opus 4.5 d19d6ceddd feat: add respawn controller verbosity with countdown timers and bug fixes
- Fix "enable twice" bug: add enabled:true to getModalRespawnConfig()
- Add timer tracking with countdown display in respawn banner
- New events: timerStarted, timerCancelled, timerCompleted, actionLog
- Show active timers with progress bars and recent action log
- Skip remaining timeouts after AI check returns IDLE/WORKING verdict
- Enhanced DetectionStatus with activeTimers, recentActions, currentPhase

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 03:57:44 +01:00
arkonandClaude Opus 4.5 ae4c445601 feat: add AI-powered plan mode detection for auto-accept
Adds a two-stage gate before auto-accepting plan mode prompts:
1. Strict regex pre-filter - checks for numbered options + selector
2. AI confirmation - spawns Opus to classify as PLAN_MODE or NOT_PLAN_MODE

This prevents spurious Enter key presses when Claude is paused mid-thought
or experiencing network lag, rather than showing a plan approval prompt.

New files:
- src/ai-plan-checker.ts: AI checker following ai-idle-checker.ts pattern

Config fields added to RespawnConfig:
- aiPlanCheckEnabled (default: true)
- aiPlanCheckModel (default: claude-opus-4-5-20251101)
- aiPlanCheckMaxContext (default: 8000)
- aiPlanCheckTimeoutMs (default: 60000)
- aiPlanCheckCooldownMs (default: 30000)

New events: planCheckStarted, planCheckCompleted, planCheckFailed

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 02:55:43 +01:00
arkonandClaude Opus 4.5 5ce95ee1ba fix: respawn controller stuck after AI check and AI check PATH discovery
Two bugs fixed:

1. Respawn controller got stuck after AI check returned WORKING/ERROR.
   The pre-filter and no-output timers fired once but were never restarted,
   leaving the controller in a dead 'watching' state with no retry mechanism.
   Now restarts both timers after any non-IDLE AI check result and on
   cooldown expiry. Also seeds the controller's terminal buffer from the
   session's existing output so the first AI check has context.

2. AI idle checker couldn't find the claude binary in restricted environments
   (systemd service). The spawned screen ran `claude -p` without PATH
   augmentation. Now exports getAugmentedPath() from session.ts and prepends
   it in the AI checker's bash command.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 20:19:55 +01:00
arkonandClaude Opus 4.5 0e56e590f3 feat: add AI-powered idle check for respawn controller
Replace the "Worked for Xm Xs" pattern as the sole primary idle
detection signal with a final AI-powered check. When pre-filter
conditions are met (output silence, no working patterns, tokens
stable), a fresh Claude CLI session is spawned in a screen to
analyze terminal output and provide a definitive IDLE/WORKING
verdict before proceeding with the respawn cycle.

New state in state machine: `ai_checking` (between pre-filter
confirmation and `sending_update`). WORKING verdict triggers a
3-minute cooldown. Errors auto-disable after 3 consecutive
failures, falling back to the existing noOutputTimeoutMs safety net.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 18:48:37 +01:00
arkonandClaude Opus 4.5 d1b40ab9e5 fix: respawn controller idle detection - prevent premature firing
Three improvements to prevent the respawn controller from sending update
prompts while Claude is still working:

1. Tighten COMPLETION_TIME_PATTERN to require "Worked for" prefix, avoiding
   false positives from bare time durations in regular text (e.g., "wait for 5s")
2. Increase completionConfirmMs default from 5s to 10s - Claude regularly
   pauses 5-8s between tool calls and during thinking
3. Cancel confirming_idle state when substantial output arrives (stripped of
   ANSI codes), instead of passively relying on the timer to self-restart

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 04:35:20 +01:00
arkonandClaude Opus 4.5 10222075cb fix: restrict auto-accept to plan mode only, block AskUserQuestion prompts
The auto-accept feature was too aggressive - it would press Enter for any
silence without a completion message, including AskUserQuestion prompts.
Now uses the elicitation_dialog notification hook to detect when Claude is
asking a question, and blocks auto-accept in that case. Only plan mode
approvals (silence with no completion message AND no elicitation signal)
trigger auto-accept.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 03:10:02 +01:00
arkonandClaude Opus 4.5 0e8c8b8c60 feat: auto-accept plan mode and question prompts in respawn controller
When Claude enters plan mode or asks a question (AskUserQuestion), output
stops without a completion message. The new autoAcceptPrompts feature
detects this state and sends Enter after a configurable delay (default 8s)
to accept the plan or select the default option, keeping Claude working
autonomously.

Enabled by default. Adds UI checkbox in the respawn config panel.
Safety: only fires once per silence period, requires prior output,
and won't fire during active respawn cycles.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-23 01:25:09 +01:00
arkonandClaude Opus 4.5 43eaafe084 feat: persist full session state to state.json for CLI visibility
The web server now persists all per-session settings (name, mode,
auto-compact, auto-clear, respawn config, ralph state, tokens, cost)
to state.json so the CLI status/session commands can display them.
Also removes unused pendingStepConfirm property from respawn controller.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-22 20:36:06 +01:00
arkonandClaude Opus 4.5 5a97403066 fix: add step confirmation to respawn controller
- Add step confirmation timer for waiting_update, waiting_init, waiting_kickstart states
- After detecting completion in waiting states, wait for completionConfirmMs silence
- Prevents sending next command before Claude finishes processing current one
- Cancel step confirmation when working patterns detected
- Update CLAUDE.md with step confirmation documentation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-22 19:31:24 +01:00