Commit Graph
88 Commits
Author SHA1 Message Date
Codeman maintainer 9b9f2c21e9 feat(mobile): shell keyboard bar with a one-shot Ctrl modifier (#262)
The mobile accessory bar was built around coding-agent commands, so a shell
session had no way to send Ctrl chords at all.

A shell-mode session now gets its own bar automatically: Ctrl, Esc, Tab,
four arrows, paste, dismiss. Agent sessions (claude, codex, opencode,
gemini, antigravity) keep the existing bar unchanged.

Ctrl is a one-shot modifier: tap it and it lights up, the next character
typed on the system keyboard is sent as its control byte, and Ctrl disarms.
Tapping it again cancels. That puts Ctrl+C/D/Z/R/L/A/E/W/U/K on a
nine-button bar without a button per chord.

Implementation notes:

* The interception lives in terminal.onData, not a keydown handler: a
  virtual keyboard reports no usable key events, so the character only
  exists as onData text. It sits after shouldSuppressTerminalQueryResponse
  (xterm answers DA/CPR queries through onData too, and letting one of those
  spend the modifier would silently eat the user's Ctrl) and before every
  send path, so the control byte follows the normal control-char route.
* ctrlByteFor() maps `code & 0x1f` over @A-Z[\]^_ and a-z, plus
  Ctrl+Space = NUL and Ctrl+? = DEL. Characters with no control equivalent
  pass through unchanged, like a hardware keyboard.
* The bar now separates the base layout (the extendedKeyboardBar setting)
  from the effective one, resolved per session by refreshForActiveSession().
  A settings save during a shell session cannot yank the bar away, and
  switching back to an agent tab restores the user's choice.
* Ctrl disarms on use, a second tap, any other accessory key, a session
  switch, keyboard dismissal and a layout swap.
* Ctrl joins the refocus set, so tapping it keeps the terminal focused and
  the keyboard open.
* The armed style needs three classes to outrank mobile.css's light-skin
  .accessory-btn rule at (0,2,1).

Verified end to end against a real shell session on an isolated instance:
tapping Ctrl then typing c interrupted a running `sleep 300` (^C in the
pane), the modifier disarmed, plain typing stayed literal, Ctrl+L cleared,
and a cancelled Ctrl typed a literal c.

Tests: test/mobile-shell-keyboard.test.ts (new, runs in CI) covers the
mapping table, layout selection per session mode, base-mode memory and every
disarm path; test/mobile/keyboard.test.ts adds nine browser regressions that
drive the real xterm with page.keyboard.type() and assert on the bytes that
would go out.

Closes #262

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-10 03:09:44 +02:00
Codeman maintainer 94abcf29dc feat: Read My Mind phase 2, the predictor and the brain button
The feature as pitched in docs/readmymind-plan.md: pressing the header
brain button predicts the prompt you were about to type, from the case's
intent profile plus everything the session already knows.

Backend:
- readmymind-context.ts: pure budgeted context assembler (9 ranked
  sources: pending approval dialog, user goals, last assistant turn tail,
  recent prompts, tool activity, git workspace signals, away context,
  sibling sessions, rethink state; 30 KB budget, whole-section drop from
  the bottom of the ranking, trust tiers stated in the prompt)
- readmymind-collectors.ts: transcript tail reader (the live watcher
  keeps only a 500-char snippet) and git signal collection (execFile,
  2s timeout, skipped for remote-SSH cases)
- readmymind-predictor.ts: one-shot claude -p in a throwaway tmux
  session, opus by default (readMyMindModel setting), strict JSON
  contract with 1-3 suggestions (continue / verify / redirect), newline
  stripping, 90s timeout; mutable singleton so route tests can stub it
- POST /api/sessions/:id/readmymind: claude-mode only (400), one
  prediction in flight per session (409 CONFLICT), rethink body
  { steer, rejected }; ownership via findSessionOrFail

Frontend:
- readmymind-ui.js (loadorder 11.3): header brain button, marker-hidden
  until readMyMindEnabled is ON, desktop only (phone key is phase 3);
  modal with editable suggestion + rationale and Send / Insert /
  Rethink / Dismiss; suggestion text rendered via value/textContent only
  and nothing ever auto-sends
- App Settings -> Panels checkbox for readMyMindEnabled; en + zh-CN
  strings

Verified end to end against a live isolated instance: transcript
capture, a real opus prediction grounded in the stated goals, rethink
steering, the 409, and the browser modal incl. Insert leaving the text
unsubmitted on the composer. 41 new unit/route tests; full test:ci
sweep green (4680 tests).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-09 23:05:11 +02:00
Codeman maintainer 0aafabd28d feat(mobile): 44px phone header, making the home button a true 44x44 target
The brand "C" got a 44px-wide hit box in the previous commit but was capped at
36px tall by the bar it sits in. The phone header is now 44px, so the one
control that gets you back to the home screen is square at the platform
minimum, and every other header control gains the same 8px.

Redefined as --header-height inside the phone media query rather than as a
literal, so the panels positioned off that token (file browser, project
insights, plan overlays) follow the bar instead of drifting 8px underneath it;
.app's top offset is derived from it for the same reason. The header also stops
top-aligning its children on phones: that read as centred in a 36px bar whose
contents were ~31px, and leaves a visible gap under everything at 44px.

Costs 8px of terminal height on a phone.

Verified on a real isolated instance at 390px: header 44px, button 44x44
spanning the bar, a touch tap at (4,41) - inside the new area, outside the old
one - reaches the home screen, tabs centred, and content still clears the fixed
header. Tablet (48px) and desktop are untouched.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 18:34:35 +02:00
Codeman maintainer 4add38c4b1 feat(home): open-tab column on the desktop home screen; bigger phone home button
The welcome overlay centers ~560px of content in a ~1400px window, so both
gutters are dead space. The left one now carries the open tabs as a vertical
list (home-sessions.js): one row per live session plus saved web tabs, in TAB
order rather than by urgency, because the row badges are the Alt+1..9 indices.
Clicking a row enters that session.

Working state is deliberately the phone's, exactly: a pulsing green dot ringed
by the same tab-load-spin the tab strip uses while a tab loads, now with a green
halo added on both surfaces so "working" reads identically wherever you see it.

The column is position:absolute so the centered content never moves, which is
why it needs a width gate in two places (HOME_SESSIONS_MIN_WIDTH = 1180 in JS,
a max-width: 1179px media query as the backstop for a resize that outruns the
matchMedia listener). A test pins the two equal. State classification is reused
from mobile-overview.js rather than re-derived, so the two home screens cannot
disagree about what counts as needing you.

Phones keep the mobile overview, and their brand "C" was a 0.85rem inline span,
roughly a 12x13px target on the one control that gets you back to that screen.
It is now a 44px-wide button filling the full header height, with the glyph
scaled to match. 44 is horizontal only: the phone header is pinned to 36px and
clips overflow, so a true 44x44 would mean taking height off the terminal.

Verified end to end against a real isolated instance (own tmux socket + data
dir): 18 browser checks covering render, live update through the tab renderer,
the working dot's animation/glow/ring, row click, the narrow-window gate, the
phone fallback, and a real touch tap on the far corner of the new hit box.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 18:34:35 +02:00
Codeman maintainer 3533c4332b feat(mobile): bigger green working dot on tabs; Tab key replaces /clear in the simple keyboard bar
The working dot is the one glance-state a phone needs: busy tabs now get a
9px pulsing dot with a green glow (idle stays 4px). The glow needs !important
because the skin block's no-halo rule outranks mobile.css.

The simple keyboard accessory bar swaps /clear for Tab (/clear and /compact
stay in the extended bar with their double-tap confirm). The tab action now
flushes locally-buffered prompt text to the PTY before sending \t, so
completion applies to what was just typed instead of an empty composer.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-09 17:32:24 +02:00
Codeman maintainer 26a4dd2879 Merge master into feat/offline-state (keep both offline overlay and approvals drawer) 2026-08-09 17:01:34 +02:00
Ark0N 3363d25876 Merge pull request #245 from Ark0N/feat/approvals-inbox
feat: Approvals Inbox, answer any session's pending prompt from one place (opt-in)
2026-08-09 16:58:56 +02:00
Codeman maintainer 696339fe12 feat(web): make a dead connection unmistakable instead of a red dot
Opening Codeman with nothing reachable (phone off the tailnet, VPN down,
server stopped) rendered a normal-looking UI: the service worker serves the
cached app shell, every /api call fails, and the only tell was an 8px red dot
in the header corner. On a phone that reads as "there are no sessions".

Two surfaces, chosen by whether there is anything worth looking at:

- Full-screen overlay while no server state has loaded this page load. It
  names the host, lists the three things to check (network, VPN/Tailscale,
  server), counts down to the next retry, and offers "Retry now" plus
  "Show cached view" to demote itself to the banner.
- Non-blocking banner once state HAS loaded, so a mid-session drop leaves the
  terminal scrollback readable.

A 2.5s grace keeps a COM deploy (SSE is back in ~200ms) from flashing the
banner every release; navigator.onLine === false skips the grace, since the
device saying "no network" is never a blip. Retry re-arms the terminal
WebSocket as well as SSE: planWsReconnect can give up outright, and the SSE
backoff caps at 30s, so waiting it out is not always an option.

The decision is pure (computeConnectionLossUi in constants.js, unit-tested in
a node VM like the WS reconnect policy); app.js only writes the DOM.
2026-08-09 15:56:44 +02:00
Codeman maintainer 6c744f8677 feat(approvals): make the inbox opt-in (default OFF) and drop em-dashes
Owner decision: every Approvals Inbox UI surface (header bell, drawer,
phone overview answer strips, reload seeding) now requires enabling
approvalsInboxEnabled in App Settings -> Panels; only an explicit true
turns it on. The store, endpoints, and push Approve/Deny actions keep
running regardless (the push buttons are already opt-in per subscription).

Also replaces em-dashes with plain punctuation across the newly authored
comments, docs, and strings.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-09 15:55:51 +02:00
Codeman maintainer 086ea4dd7c feat(mobile): make a working session look like one on the phone overview
The overview already had a `working` state; nothing ever reached it,
because the status it reads was wrong (see previous commit). Now that a
row can actually be in it, the state needed to look like something.

- The row gets a slow green breathing edge (2.2s). Deliberately calmer
  and slower than the red/yellow alert blinks, since working is not an
  alert and must not compete with the two states that do want you.
- The dot keeps its `pulse` and picks up a spinning ring: the same 2px
  ring with a bright leading edge that a tab shows while it loads,
  reusing the `tab-load-spin` keyframes from styles.css rather than
  re-declaring them, so the two cannot drift. Green rather than the tab's
  blue because here it means "running", not "loading": the motion is the
  shared part, the color still belongs to the state.
- The pill animates "working ...".

Reduced motion drops all three to static: a green edge, a full ring, a
static ellipsis.

Verified in headless Chromium at 390px against a live working session:
row breathe-green, dot pulse plus tab-load-spin ring, pill dots.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 15:31:16 +02:00
Codeman maintainer ff10a50bc0 feat: Approvals Inbox, one cross-session queue for prompts waiting on a human
Permission dialogs, AskUserQuestion questions and idle prompts from every
session now land in a server-side inbox (web/approval-inbox.ts, one item per
session, claude-mode only) and are answerable in place: a header bell + drawer
on desktop, inline answer strips on the phone overview's NEEDS YOU rows, and
working push Approve/Deny buttons (previously dead ends, now answered straight
from sw.js with no tab open). Pending alerts survive reloads because the
frontend seeds from GET /api/approvals on init.

Answering sends the digit / Esc / prompt text through the existing tmux input
path; option digits are accepted only when they match options parsed from the
captured pane frame, and the answer path re-captures the pane first so a
dialog that already left the screen refuses with 409 instead of typing into
the composer. New elicitation_complete / elicitation_response hook matchers
resolve question items the moment they are answered in the terminal;
refreshStaleCodemanHooks heals existing cases.

Verified end-to-end against a live claude session: a real AskUserQuestion
dialog parsed into 5 option buttons and was answered from the drawer.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-09 14:04:34 +02:00
Codeman maintainer 4ea781c80f feat(file-viewer): edit mode for text files (edit + save in the viewer)
Closes #212. The file-preview overlay can now edit workspace text files in
place, phone-first: agent writes a file, you review it in the viewer, tweak
two lines, save, tell the agent to continue.

Backend (file-routes.ts, policy in src/config/file-editing.ts):
- GET file-content?edit=1: read-for-edit that never truncates (a truncated
  buffer must never become an edit buffer), 512KB cap (413 over it), and
  returns the sha256 hash + detected EOL the client echoes back on save.
- PUT /api/sessions/:id/file-content: edit-in-place only, with no O_CREAT
  anywhere in the handler. Confinement matches the read path (realpath +
  workspace boundary + ownership via findSessionOrFail), plus sensitive-path
  and attachment-guard blocklists, a .git subtree deny, and an extension
  allowlist (svg and env deliberately excluded). Optimistic concurrency via
  baseHash: mismatch is a 409 unless force. Writes are wx-temp + fchmod +
  fsync + rename, closing the validate-then-write TOCTOU window.
- Corruption guards: NUL sniff + UTF-8 round-trip compare (refuses binary
  and latin-1), and server-side EOL re-application so a textarea's LF
  normalization cannot rewrite every line of a CRLF file.
- Plain reads gain an additive editable flag the UI keys the button off.

Frontend (panels-ui.js + overlay markup/styles):
- Edit button on editable text previews; textarea editor with Save/Cancel,
  dirty indicator, discard-confirm on cancel/close, and a conflict dialog
  that offers overwrite (force) when the file changed on disk mid-edit.
- Phone: full-bleed window sized by --app-height so the editor and Save bar
  track the OS keyboard; 16px editor font (iOS zoom guard); no autofocus.
- zh-CN strings for the new chrome.

Tests: pure policy unit tests plus a route suite that deliberately does NOT
mock node:fs. It runs against a real temp workspace so symlink escapes,
write-through of in-workspace symlinks, mode preservation, CRLF round-trip,
409/force, and the no-create property are exercised for real. Also verified
end to end on an isolated beta instance: 39-check curl matrix, Playwright
desktop flow (real clicks and typing, bytes asserted on disk, live conflict
with an external rewrite), and a 393px phone profile.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-05 08:44:47 +02:00
Codeman maintainer 23f258a85d chore: version packages
Release 1.9.8 (aicodeman) and 0.1.8 (xterm-zerolag-input).

Fixes macOS session start (`posix_spawnp failed.`, issues #6 and #204):
node-pty ships its macOS spawn-helper as mode 0644 and macOS launches every
PTY through it. `scripts/fix-node-pty.mjs` (npm run fix:node-pty) chmods every
helper, prebuilds/ included, then verifies by really opening a PTY; the blind
Node-22+ rebuild is gone. `spawnPtyWithHelperRepair()` self-heals an already
broken install on the first failed spawn.

Adds the phone home screen (session overview under 430px, per-device
`mobileOverviewEnabled`, default ON) and a guided Tailscale path in
install.sh, plus `install.sh tailscale` to retrofit it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 15:02:46 +02:00
Codeman maintainer 26cbbe0dcb feat(cli): Antigravity run mode
Adds Antigravity as a sixth CLI backend alongside Claude Code, shell, OpenCode,
Codex and Gemini, following the existing pluggable-resolver pattern.

- `utils/antigravity-cli-resolver.ts` resolves the CLI, mirroring the other
  resolvers; `GET /api/antigravity/status` reports availability and path.
- `ANTIGRAVITY_*` joins the `ALLOWED_ENV_PREFIXES` allowlist in schemas.ts, so
  env overrides stay CLI-scoped rather than blanket-forwarded.
- Session, tmux-manager, mux-interface and types carry the new mode; secrets are
  injected via socket-scoped `tmux setenv`, never on the spawn command line, so
  the mode requires tmux with no direct PTY fallback like the other external CLIs.
- Frontend: Run-dropdown entry, agent-type option, `ag` tab badge and toolbar
  colours. `runAntigravity()` routes remote/docker cases through
  `POST /api/quick-start` and skips the local status probe for them.

Tests: test/antigravity-mode.test.ts, plus run-mode-ui and system-routes coverage.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 12:59:40 +02:00
Codeman maintainer a406aef2fa chore: version packages
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 09:01:18 +02:00
Codeman maintainer 541d9c8131 merge master into light-skins 2026-07-28 00:09:34 +02:00
Codeman maintainer eb8724bbf2 feat(mobile): replace the phone Shell button with Enter, move Shell into Run
On phones the toolbar slot held "Shell", which starts a rarely-needed session
type. Sending Enter is a constant need on a touch keyboard, so the slot now
holds a dark blue Enter button and shell launching moves into the expandable
Run dropdown (Terminal / Shell, label "Run SH"). Desktop and tablet are
unchanged: the green Run Shell button stays exactly where it was.

Enter goes through xterm's own input path:

  coreService.triggerDataEvent('\r', true)

NOT through sendInput() or a direct POST to /input. localEchoEnabled defaults
to MobileDetection.isTouchDevice(), so on a phone the characters you type are
buffered client-side in the LocalEchoOverlay and have never reached the PTY.
The onData Enter branch in terminal-ui.js is what flushes that buffer before
sending \r. A bare \r submits an empty line and leaves the typed text stranded
on screen, which presents as "the Enter button does nothing". Replaying the
keypress reuses the overlay flush, the flushed-offset cleanup and the 80ms
text-before-CR ordering instead of reimplementing them.

Verified with local echo forced on: before the fix the overlay still held
"echo OLD_WAY" after Enter; after it, pendingText is empty and the command
executes in the pane.

The !important on the Enter button's colors is required, not habit: styles.css
nests its skin overrides inside `html:not([data-skin="og"]) { … }`, so a plain
.btn-toolbar there resolves to (0,2,1) and outranks .btn-toolbar.btn-enter at
(0,2,0). Without it the button renders in generic toolbar grey.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 03:01:14 +02:00
codeman-local dae82388ed feat(ui): add light skin themes 2026-07-25 15:28:04 +08:00
Codeman maintainer 1be98ff8a3 fix(mobile): collapse header brand to a C home button on phones
On <430px screens the full Codeman wordmark wasted header space; the brand
now renders a single C (same tap target, still app.goHome()). Desktop and
tablet keep the full wordmark. The compact letter lives in a separate
aria-hidden span so i18n custom branding keeps rewriting only the wordmark.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:47:09 +02:00
Codeman maintainer 6c8d4ca72f chore: version packages
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:35:40 +02:00
Codeman maintainer a21400614a chore: version packages
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 02:36:02 +02:00
Codeman maintainer efe2d8966a fix(review): rebuild Session Manager additions on the merged #146 implementation (PR #153)
- Hide the new btn-session-manager header button on phones: add it to the
  @media (max-width: 430px) display:none block in mobile.css (next to
  .btn-away-digest) and to KNOWN_PHONE_HIDDEN in the mobile-header policy
  test, closing the recurring phone-header-leak regression that was PR
  #153's red CI job.
- Put the session-manager header button on its own line in index.html
  (was crammed onto the away-digest line).
- app.js: drop session:updated from the unified-list SSE refresh trigger —
  it is batch-broadcast ~every 500ms per active session and would turn an
  open modal / visible welcome list into a sustained ~1 Hz full projects
  rescan loop; created/deleted (structural changes) are sufficient.
- terminal-ui.js _fetchUnifiedSessions: check the ApiResponse envelope and
  throw on failure so a 5xx surfaces via the caller's catch instead of
  rendering an empty history.
- terminal-ui.js _openSessionRowMenu: on re-entry, invoke the previous
  menu's close fn (stored as _openRowMenuClose) so its document/window
  listeners are detached rather than leaked; use claudeSessionId ||
  sessionId in the 'Resume session' menu item to match the main-row and
  Session Manager resume routing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 00:38:56 +02:00
Codeman maintainer 460972a50e Merge PR #146 from aakhter/cod-163-command-palette: searchable case picker + Command-K session palette
Includes review fixes: Session Manager aligned to the merged /api/sessions/unified contract with error states, Ctrl+K no longer leaks 0x0B into the PTY, shortcut registry finished (dispatch/persistence/rendering), shortcutOverrides preserved across settings saves, help modal kept reachable.

# Conflicts:
#	README.md
#	src/web/public/index.html
#	src/web/public/session-ui.js
2026-07-12 20:03:53 +02:00
Codeman maintainer e510ab74ca fix(review): use dvh fallback pair so the response-viewer header stays on-screen on iOS (PR #142)
- 92vh on iOS Safari measures the large viewport; with browser chrome visible the
  panel top (header + close button) clipped off-screen. 88vh fallback + 92dvh
  matches the repo's established dvh idiom.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 13:20:16 +02:00
Saqeb Akhter ad25e234f4 feat: COD-153 add command-k session palette 2026-07-09 11:08:17 -04:00
Saqeb Akhter e29721046c feat: COD-151 add searchable case picker 2026-07-09 11:01:31 -04:00
Teigen 66eaaf0da3 fix(mobile): improve response-viewer readability on phones
The mobile media query only overrode .response-viewer-body with a flat
font-size: 12px / padding: 12px, leaving the desktop response-viewer
typography system (--rv-content-max, .rv-text pre, heading scale) with no
mobile tuning. Bump body text to 14.5px/1.65, give code blocks phone-sized
padding and 11.5px code, scale headings (h1 1.35em / h2 1.2em / h3 1.08em),
let content span full width, and cap the panel at 92vh.

Layers cleanly on top of the existing response-viewer selectors in
styles.css; desktop rendering is unchanged.
2026-07-06 10:36:57 +08:00
Codeman maintainer 9cc310e843 Merge PR #134: Gemini run mode (third external-CLI mode alongside Codex/OpenCode) (COD-36) 2026-06-25 00:10:52 +02:00
Aamer Akhter 11bacf67a0 fix(mobile): COD-8 hide away-digest header button on phones
The mobile-header-buttons-policy static guard requires every default-visible
header button to make an explicit phone-visibility decision. The new
.btn-away-digest button had none, failing CI. Hide it on phones alongside
.btn-settings / .btn-lifecycle-log — it's a secondary informational control
that doesn't belong on the cramped phone header.
2026-06-20 10:48:52 -04:00
Aamer Akhter c95e94e4cb COD-8 add away digest 2026-06-19 17:58:06 -04:00
Aamer Akhter 19139837e4 feat: add Gemini run mode 2026-06-19 13:10:17 -04:00
Teigen 566c65c3c9 fix(iPad): accessory bar styling, positioning, and paste dialog
Move keyboard accessory bar and paste dialog CSS from mobile.css
(gated behind max-width: 1023px) to styles.css (always loaded).
iPad landscape (≥1024px) was getting unstyled white buttons.

- Add position:fixed via .touch-device class for accessory bar
- Fix dismiss button: gray-blue → blue, matching phone styling
- JS: position accessory bar above keyboard on iPad via direct bottom
- JS: position CJK above accessory bar (bottom: keyboardHeight + 44)
- Clear accessory bar bottom in resetLayout()
2026-06-17 23:40:04 +08:00
Teigen c55af9ec39 fix(iPad): CJK input positioning, paste dialog, and voice dictation duplication
Three iPad-specific issues fixed:

1. CJK input hidden behind keyboard: updateLayoutForKeyboard() gate changed
   from screen-size to touch-device detection. On iPad, CJK textarea (always
   position:fixed) gets bottom offset computed from keyboard HEIGHT directly
   instead of keyboardOffset (which depends on visualViewport.offsetTop that
   iOS adjusts when the CJK textarea receives focus). Toolbar/accessory bar
   transforms remain phone-only (they're normal-flow on iPad).

2. Paste dialog invisible on iPad: paste overlay CSS was inside
   @media (max-width: 430px) phone breakpoint — iPad (≥768px) had no styling.
   Extracted to universal section alongside keyboard accessory bar styles.

3. Voice dictation character duplication (Doubao/third-party IME):
   iOS voice dictation does NOT fire composition events (WebKit Bug 261764).
   Text arrives as bare input events; refinement is a delete→reinsert cycle.
   Rewrote CJK input handler with two-tier debounce:
   - Keyboard typing (no delete/replacement events): 150ms debounce
   - Dictation mode (deleteContentBackward or insertReplacementText detected):
     1500ms debounce, persists 3s to cover multi-word dictation
   - Composition path (compositionend): immediate flush, unchanged
   - Keydown singles/Enter/Esc/Ctrl: immediate, unchanged
   Also: keep cjkActive=true on blur while CJK is visible (prevents xterm
   from processing duplicate input when iOS dictation UI steals focus);
   keydown single-char sends tracked via timestamp to suppress the echo
   input event that third-party IMEs fire despite preventDefault.
2026-06-17 23:40:04 +08:00
Claude (Codeman maintainer) 787e5e2a03 feat(attachments): make the header attachments button opt-in (default OFF)
The COD-39 attachments button was hard-visible in the header — first on
mobile, then (after the mobile-only hide) still on desktop. Make it a
proper opt-in App Settings → Display toggle ("Attachments Button"),
default OFF everywhere, mirroring the Response Viewer button:

- index.html: button ships with the `btn-attachments-history--hidden`
  marker; new settings checkbox #appSettingsShowAttachmentsButton.
- styles.css: base `display:inline-flex !important` + a more-specific
  `--hidden` rule (same pattern as the response viewer).
- settings-ui.js: load/save/getDefaultSettings(false) + a live toggle in
  applyHeaderVisibilitySettings. Per-device and NON-leaking — added to
  displayKeys AND stripped from the server payload, so enabling it on
  desktop never makes it appear on mobile (or any other device). No
  server-side render step (purely client display, like the eye button).
- mobile.css: dropped the now-redundant phone-only hide — the opt-in
  marker hides it everywhere by default; the per-device toggle governs
  both desktop and phone.

Tests updated: the CI static guard drops btn-attachments-history from the
phone-hidden lock (it's opt-in now, excluded from the default-visible
enumeration — the guard still gates any NEW default-visible button); the
real-browser E2E now asserts default-hidden on a desktop-class viewport
and visible after enabling the setting.

Verified on a real desktop browser: hidden by default, the settings
toggle exists, enabling it shows the button. tsc + frontend-syntax +
prettier + public-asset checks + both test suites green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 21:21:06 +02:00
Claude (Codeman maintainer) e10f0dabdb fix(mobile): hide attachments-history button on phones + regression guards
The COD-39 attachment-history header button was visible on the cramped
phone header. Hide it on phones alongside the settings gear and lifecycle
log (the mobile header is intentionally minimal — those controls live in
the toolbar). One-line addition to the existing @media (max-width: 430px)
display:none block in mobile.css.

This is the second time a header control leaked onto mobile (the
plan-usage chip was the first), so add two regression guards:

- test/mobile-header-buttons-policy.test.ts — a pure static analysis of
  index.html + mobile.css (no browser), so it runs in the normal CI sweep
  (the test/mobile/** Playwright suite is EXCLUDED from CI and never gated
  this). It enumerates every default-visible header button and fails when
  one has no phone-visibility decision — either a mobile.css hide rule or
  an explicit MOBILE_VISIBLE_ALLOWLIST entry. A new header button now
  forces that decision. Verified it fails on the pre-fix state and passes
  after.
- test/mobile/header-buttons.test.ts — real-browser E2E in the mobile
  suite: asserts the attachments/settings/lifecycle buttons are hidden on
  an emulated iPhone 14 Pro and the attachments button is visible on a
  desktop-class tablet.

tsc + lint + prettier + both new tests green. Only CSS + tests changed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 20:45:23 +02:00
Ark0N a122e867ef Merge PR #122: restore response-viewer eye button on mobile
Remove the dead mobile-collapsed header tray that hid the entire header-right cluster (incl. the opt-in response-viewer eye) on phones/tablets, and update the mobile test to assert inline reachability. Eye stays hidden by default (showResponseViewer).
2026-06-14 19:46:11 +02:00
Aamer Akhter 577b6d7384 COD-39 attachment history drawer
Stacks on COD-38: accumulates a per-session attachment history and exposes it
through a slide-in drawer with an unread badge, so attachments stay reachable
after their cards are dismissed.

Backend:
- session-attachment-history: history state — dedupe by source path / relative
  path, newest-first, 100-item cap, and externalPath sanitization (the absolute
  host path is server-private and never leaves toState()).
- session.ts: _attachmentHistory + getter (sanitized) / upsert / restore /
  getAttachmentHistoryForPersist; restored from saved state in the constructor.
- file-routes: GET /attachments (list — resolves each entry to live metadata +
  routes; external entries are re-registered) and GET /attachments/:id
  (metadata poll). The by-id route guards via the registry's TOCTOU-safe
  resolveServableAttachmentPath.
- server.ts: detected/registered attachments upsert into history and persist;
  the private (externalPath-bearing) history rides on disk under
  __attachmentHistory, separate from the sanitized public copy, and is restored
  on mux-session recovery.
- types/session.ts: SessionAttachmentHistoryItem + SessionState.attachmentHistory.

Frontend:
- panels-ui: the drawer (lazy-built), unread badge, list render with per-item
  preview/download/open/"Card" (reshow) actions, and live refresh of the open
  drawer on new detections.
- app.js: history state + per-session badge/cleanup wiring.
- index.html / styles.css / mobile.css: header button + badge and the drawer.

Verified: tsc / eslint / prettier / frontend-syntax / public-assets clean; new
history-module unit tests pass; full test:ci green (2866 passed); badge, drawer
open/render/reshow/close verified in-browser.
2026-06-14 09:05:17 +02:00
Teigen 7102fdb23a fix(mobile): restore response-viewer eye button on phones
The header-right tray (02fa3f3) was reworked into a position:fixed
collapsible panel with a hamburger toggle, but the toggle button, its
JS, and CSS were later reverted on master while the container kept a
static `mobile-collapsed` class. With no expand mechanism left, the
header-right stayed display:none on mobile, so the response-viewer eye
icon was unreachable even with "Response Viewer" enabled — desktop was
fine because the media-query rule doesn't apply there.

Restore the simple inline always-visible header-right layout (dev's
known-good state). The showResponseViewer setting still controls the
eye's --hidden marker class.

Verified on iPhone viewport: eye visible (26x26) with setting on, hidden
with setting off, tap opens the viewer; desktop eye unaffected.
2026-06-13 18:49:11 +08:00
arkonandClaude Fable 5 b8cb4670dd fix(mobile,respawn-ui): unbury the session-options modal on phones; regroup the Respawn tab
Mobile fixes (user-reported: stuck in Session Options with no way to close):
- Modals now stack at z-index 1300, above the fixed mobile/tablet header
  (z-index 1200) that was burying the modal header and its close button —
  the full-screen modal was undismissable on phones
- Duration presets collapse to one compact 24px row (was a 3-row grid)
- Hide the tab detach (open-in-new-window) button on viewports <=768px

Respawn tab regrouped so its two features read as separate options:
- New green-tinted "Respawn loop" box wraps duration, presets, cycle
  steps, and the status/Enable row — a visual sibling of the blue
  auto-resume box; includes a short explanation of the loop
- Enable/status row moved from the top of the tab to the bottom of the
  box, so it no longer reads as a modal-level confirm button
- Font sizes unified: feature titles match; step checkboxes (2./3.)
  match the step labels (1./4.); "Respawn Cycle" renamed "Cycle Steps"

CLAUDE.md: add usage-limit-patterns.ts to the Session row; app.js ~3.7K

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 21:37:44 +02:00
arkonandClaude Fable 5 68310619a7 feat(session,mobile): auto-resume on usage limit + mobile view fixes
Auto-resume on usage limit ("token pause" control, opt-in checkbox at the
top of the Respawn tab, off by default):
- usage-limit-patterns.ts (new, pure): detects all Claude Code limit
  messages (1.0.x-2.1.x eras incl. "5-hour limit reached - resets 8pm",
  "You've hit your limit - resets 1:40pm (TZ)", weekly date forms, raw
  "usage limit reached|<epoch>") and parses the reset time. Conservative:
  no parseable future reset time, no action.
- SessionAutoOps: arms a timer at reset+2min, sends Esc (dismisses the
  rate-limit dialog) + "continue"; dedups footer redraws, retries every
  5min on stale times, cancels when Claude starts working, persists and
  re-arms across Codeman restarts (SessionState.autoResumeEnabled/At).
- Respawn guard: cycles are blocked while limit-paused so /clear cannot
  wipe the paused conversation (respawnBlocked reason 'usage_limit').
- POST /api/sessions/:id/auto-resume; SSE session:limitPauseScheduled/
  limitResume/limitResumeCancelled; toasts + status line in the modal.
- Respawn tab tidied: single-row prompt fields, merged behavior row.

Mobile fixes (0.9.8 regressions, user-reported):
- Resize arbitration is now activity-based: a desktop sizing claim only
  blocks phone resizes while the desktop typed within 90s
  (Session.DESKTOP_CLAIM_IDLE_MS). Idle desktop -> phone takes the pane;
  next desktop keystroke re-asserts the desktop layout server-side
  (noteDesktopActivity via ws-routes input). Phones re-send dims every
  30s (visible tab only, skipped while the keyboard is open) so attaching
  under a hot claim self-corrects. Fixes the desktop-width-stream-in-
  narrow-xterm soup (mid-word wraps, tmux dot fill, Ink overdraw).
- Cross-device reflows (takeover/re-assert) emit a debounced needsRefresh
  so all clients reload the buffer instead of stacking ghost Ink frames.
- Keyboard accessory/toolbar lift restored: measure keyboardOffset
  against window.innerHeight (layout viewport), not the shrunken .app -
  on iOS the offset computed to 0, leaving both bars hidden behind the
  OS keyboard with a dead gap above.
- Removed the mobile header utility ("three dots") toggle entirely;
  the headerRight tray stays collapsed on small viewports.

Tests: usage-limit-patterns (36), session-auto-resume (21), resize
arbitration (+6), session routes (+4), respawn guard (+2); MockSession
auto-resume/sizing stubs; mobile tabs test updated for toggle removal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 20:41:34 +02:00
Aamer AkhterandSaqeb Akhter 02fa3f30f5 fix(mobile): terminal and layout fixes for touch devices
Mobile-focused fixes for the web UI: keyboard-accessory layout and
overlap, native input visibility above the keyboard, CJK input handling,
terminal touch scrolling, tab-menu tap targets, mic-recording glow
containment, and mobile resize/keyboard-state handling on tab switch,
plus mobile visual-regression test coverage and snapshots.

Co-Authored-By: Saqeb Akhter <saqeb.akhter@gmail.com>
2026-06-10 03:47:26 +02:00
Tenggan ZhangandTeigen ec38fd11bf feat(web): mobile image upload to active session via paste dialog (#101)
- Extend the keyboard accessory paste dialog with an image picker
  (camera / photo library) plus best-effort image paste, routing
  selected files through the existing _uploadAndInsertImages pipeline
- Re-encode images to standard JPEG/PNG in the browser before upload,
  so mislabeled gallery images (e.g. MIUI WebP claiming image/jpeg)
  pass the server magic-byte check; PNG keeps transparency, GIF passes
  through untouched, decode failures fall back to the original file
- Log the real byte header on the paste-image magic-mismatch branch to
  pin down any remaining format mismatches without a guessing loop
- Ignore the runtime .claude-images/ upload directory

Co-authored-by: Teigen <teigen@TeigendeMac-mini.local>
2026-06-01 19:38:48 +02:00
e549e15cb8 feat(response-viewer): ASCII diagram wrap toggle, mobile code blocks, chrome-stripping fallback (#75)
* fix: restore clear message separation + proper table layout in response viewer

* fix: capture Claude CLI's real session ID + robust ANSI/CLI-chrome stripping in response viewer fallback

Session constructor seeded _claudeSessionId with Codeman's session.id as a
placeholder, and the message-driven update was gated on !_claudeSessionId —
meaning Claude CLI's actual session UUID was never adopted. This broke
/api/sessions/:id/last-response JSONL lookups, silently falling through to
the terminal-buffer path whose ANSI regex missed \x1b[>c / \x1b[>q queries.

- session.ts: update _claudeSessionId whenever a message's session_id differs
  from current (covers placeholder and stale-resume cases)
- app.js: extract _cleanTerminalBuffer with proper CSI regex (param bytes
  0x30-0x3F now covers > ? < =) plus a chrome filter for status bar,
  progress bar, spinner, shell prompt, and hint lines

* fix: wrap regular code blocks on mobile, keep ASCII diagrams rigid with scroll hint

* feat: add per-block wrap toggle on ASCII-diagram code blocks

* fix: wrap by default, pin toggle button outside scroll container

* fix: narrow diagram detection to box-drawing + block elements only

* feat: show last-response viewer eye icon on desktop too

The response viewer button was mobile-only via a display:none default with a
mobile.css override. Flip the default to inline-flex and drop the override so
the eye icon appears in the header on every form factor — desktop users get
the same quick "Last Response" pane as mobile.

* fix(response-viewer): restore HTML sanitizer + fix undefined `src` in _renderMarkdown

- `_renderMarkdown` referenced an undefined `src` (should be `text`),
  causing a ReferenceError on every markdown render. The try/catch
  swallowed it, so the new table-wrap and ASCII-diagram features
  never actually ran — output silently fell through to plain-text.
  app.js is excluded from ESLint, so this wasn't caught at lint time.
- `_sanitizeHtml` was removed when refactoring the response viewer,
  leaving `marked.parse()` output going straight into `innerHTML`
  without sanitization (XSS regression vs. master). Restored the
  helper and re-applied it before any post-processing.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Teigen <teigen@TeigendeMac-mini.local>
Co-authored-by: arkon <arkon.85@hotmail.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 02:58:42 +02:00
Tenggan Zhang 996b096849 fix: prevent vertical scroll on mobile keyboard accessory bar (#72)
Thank you @TeigenZhang for the clean mobile fix!
2026-04-28 02:15:00 +02:00
Teigen 3cb7b510f8 feat: mobile response viewer — read full Claude responses via native scroll
Claude Code's Ink framework uses alternate screen buffer + VPA cursor
positioning, resulting in near-zero xterm.js scrollback on mobile.
Instead of fighting terminal scrollback, this adds a native scrollable
overlay that reads structured responses from Claude's JSONL transcripts.

- New API: GET /api/sessions/:id/last-response reads transcript JSONL
  - ?context=full returns full conversation thread (user + assistant)
  - Fallback to terminal buffer with ANSI stripping if no transcript
- Response viewer panel: bottom sheet with native iOS/Android scroll
- "More" button loads full conversation context as threaded view
- Eye icon in header bar (mobile only), no toolbar space impact
2026-04-10 19:07:02 +08:00
Teigen fd74a42933 Merge remote-tracking branch 'origin/master' into dev 2026-04-04 08:07:15 +08:00
Teigen 1b10d9b733 feat: mobile logo, expandable history, fix session resume
- Show Codeman logo on mobile as compact home button (was hidden)
- Add "Show More" button for history sessions (initial 4, expand all)
- Deduplicate by projectKey instead of workingDir (lossy decode fix)
- Fix project key decoding: handle '_' encoded as '-' with look-ahead
- Pre-validate resumeSessionId before passing to Claude CLI
- Apply content validation to all session files regardless of size
2026-04-03 11:02:43 +08:00
arkon 0a594b61bd chore: version packages 2026-04-03 04:17:33 +02:00
Teigen 13d41cf7c7 feat: add Tab, Esc, ⌥Enter buttons to mobile keyboard accessory bar
- Add Tab (forward), Esc, and Option+Enter (newline) buttons
- Reorder buttons: ↑ ↓ 📋 Tab ⇧Tab ⌥Enter Esc /init /clear /compact dismiss
- Unify dismiss button style with arrow buttons (was oversized with custom class)
- Remove unused .accessory-btn-dismiss CSS rules
2026-04-02 14:32:54 +08:00
Teigen f277f9664c feat: add Shift+Tab button to mobile keyboard accessory bar
Mobile users cannot press Shift+Tab on virtual keyboards. Add a ⇧Tab
button that sends the escape sequence (\x1b[Z) to the PTY, enabling
mode switching on mobile devices.

Also fix accessory bar overflow on narrow screens by making it
horizontally scrollable with hidden scrollbar.
2026-03-30 16:44:43 +08:00