Two hardening fixes for the public-tunnel exposure path (COD-54 / COD-55).
COD-54 — gate the /api/hook-event localhost bypass when a tunnel is up:
`cloudflared --url http://127.0.0.1:port` proxies internet traffic INTO the
loopback origin, so a tunneled hook request arrives with req.ip === 127.0.0.1
and the old bare-localhost bypass would pass it unauthenticated. Now:
- tunnel running → bypass requires a shared per-instance hook secret
(X-Codeman-Hook-Secret header; constant-time compare) + per-IP rate limiting
- tunnel not running (loopback-only, the normal case) → unchanged, so
already-deployed credential-less hooks keep working.
New src/config/hook-secret.ts; auth middleware takes a getTunnelRunning probe
(wired from server.ts via tunnelManager.isRunning()).
COD-55 — refuse starting the Cloudflare tunnel without auth:
enabling the tunnel publishes full terminal control to a public URL; with no
CODEMAN_PASSWORD the auth middleware is inactive and the bind guard never trips
(tunnel binds loopback). PUT /api/settings now refuses tunnelEnabled:true with a
403 (before persisting) unless CODEMAN_PASSWORD is set or
CODEMAN_ALLOW_UNAUTHENTICATED_NETWORK=1 is acknowledged. New
isUnauthenticatedNetworkAcknowledged() in network-auth-policy; settings-ui
surfaces the refusal as an error toast and reverts the toggle.
Scope: the always-on CSRF/Origin guard, Host-header allowlist, and
network-auth-policy itself are already upstream (#113) and not re-proposed here.
Verification: tsc, eslint, prettier, check:frontend-syntax clean; full test:ci
green (2723 passed), incl. test/cod54-hook-event-auth and
test/routes/system-routes-tunnel-guard.
App Settings → Claude CLI gains a Claude Model select (claudeModel setting)
that pins the model for new Claude sessions via the case's
.claude/settings.local.json, taking precedence over the 1M Opus toggle.
Fable 5 added to the orchestrator default/phase model dropdowns.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Flip both showResponseViewer fallbacks to false and ship the template
with the hidden marker class so fresh installs never flash the button
before settings apply (enabling it via App Settings -> Display ->
Response Viewer still works live and survives reload).
Verified via Playwright on a fresh instance: 5/5 — hidden + unchecked
by default on desktop, enable shows live + persists, marker class
mirrors the per-device setting on mobile.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The eye button (View last response) was the only header control with
no visibility setting. Add App Settings -> Display -> "Response
Viewer" (showResponseViewer, default on, per-device like the other
header toggles; added to the displayKeys no-cross-device-sync set
along with showLifecycleLog, which was missing from it).
Hiding uses a marker class with higher specificity — the base rule is
display:inline-flex !important, so an inline style cannot override it.
Verified via Playwright on a fresh instance: 8/8 — default visible,
hides live on save, persists across reload, server schema accepts the
key, re-enable restores, mobile storage isolated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fresh desktop installs slid the Monitor panel open at startup — the two
showMonitor fallbacks defaulted to true (mobile already defaulted false
via getDefaultSettings). Default it to false everywhere; users opt in
via App Settings -> Show Monitor.
Also fix toggleMonitorPanel(): applyMonitorVisibility() leaves inline
display:none when the setting is off, so the session-tab task badge
toggled the open class invisibly (already broken on mobile). Clear the
inline display when opening so transient opens work.
Local echo defaults audited, unchanged: off on desktop, on for touch
(?? MobileDetection.isTouchDevice()), stored per-device and never
server-synced.
Verified on a fresh isolated instance (desktop + iPhone 13 emulation):
14/14 checks — panel closed + checkbox unchecked on both device
classes, local echo desktop-off/mobile-on, separate storage keys,
badge open works.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Mobile-focused fixes for the web UI: keyboard-accessory layout and
overlap, native input visibility above the keyboard, CJK input handling,
terminal touch scrolling, tab-menu tap targets, mic-recording glow
containment, and mobile resize/keyboard-state handling on tab switch,
plus mobile visual-regression test coverage and snapshots.
Co-Authored-By: Saqeb Akhter <saqeb.akhter@gmail.com>
A 15-agent audit of the merged tree confirmed 9 envelope/contract bugs;
all fixed here, with live-server contract tests added:
Blockers (fresh-install quick start broken):
- session-ui.js runClaude/runShell unwrapped .data from the /api/cases/:name
404 error envelope (which has no data key), so a not-yet-created case threw
TypeError instead of triggering the auto-create fallback. Now '?.data ?? {}'.
Contract violations on the new stable surface:
- Unknown /api routes returned HTTP 404 with {success:true,...} (Fastify's
default not-found payload was wrapped by the envelope hook). Added a
setNotFoundHandler returning the standard error envelope for /api paths.
- POST /api/events/subscribe 400 body became {success:true,data:{error}};
now createErrorResponse(INVALID_INPUT).
- POST /api/clipboard validation error lacked errorCode and shipped HTTP 200;
now createErrorResponse(INVALID_INPUT) -> 400.
- POST /api/run catch path returned bare {success:false,sessionId,error}
(HTTP 200, no errorCode); now OPERATION_FAILED envelope -> 422 with the
dead session id in the message.
- DELETE tail-file/:streamId returned {success: closed}, colliding with the
envelope discriminator; now returns {closed}.
Dead/regressed UI paths:
- Plan history modal could never open: route returned the bare history array
under data while the frontend read data.data.history/currentVersion. Route
now returns {history, currentVersion}; modal task count fixed to stats.total.
- Self-update error toast read j.error.message from the string-typed envelope
error, always falling back to the generic message; now reads the string.
Cleanup:
- Removed the stale QuickStartResponse type (unreferenced; documented the
pre-envelope shape and invited success-key collisions).
Tests: new test/http-contract.test.ts boots a real WebServer (port 3168) and
pins the envelope, /api/v1 alias, error statuses, and the /api 404 shape —
the route-test harness does not install the server-level hook, so these need
the live server. Updated file-routes/plan-routes/scheduled-runs tests to the
fixed shapes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Point 1 of the v1.0 lock-in: commit to a stable HTTP API (the cleanest, fullest form).
Core (centralized):
- Every JSON /api response now uses ONE envelope via a Fastify preSerialization hook (src/web/server.ts): success -> { success:true, data:<payload> }; error -> { success:false, error, errorCode } with a conventional HTTP status. Non-JSON routes (file-raw, tail-file SSE, download, screenshots, /q redirect, WS) are skipped.
- Error-code -> HTTP status is a single source of truth (httpStatusForErrorCode in src/types/api.ts): 400/401/404/409/422/429/500. Expanded ApiErrorCode (added UNAUTHORIZED, CONFLICT, RATE_LIMITED). Errors are no longer HTTP 200.
- Versioned alias: /api/v1/* rewrites to /api/* (rewriteApiV1Url), so external clients pin to a stable surface while the bundled UI keeps using /api/*.
- Handlers stripped of manual 'success:true' (50 across 14 route files) so they return bare payloads the hook wraps uniformly; fixed the mux DELETE {success:<bool>} envelope collision (-> {killed}).
Frontend (48 call sites across 10 files):
- _apiJson() auto-unwraps { success:true, data } -> data (null on error), so most bare-shape readers are transparent. Raw-fetch sites relocate payload reads under .data; success/res.ok/error checks unchanged.
Docs: new docs/api-reference.md (envelope, status table, error codes, /api/v1, SSE); versioning-policy.md flipped — the HTTP/SSE API is now part of the stable, SemVer-covered surface.
Verification: full unit/route suite green (2680 passed) incl. ~166 updated assertions across 24 test files; typecheck/lint/format/frontend-syntax clean; a headless-chromium smoke loaded the migrated UI and drove the panels with 0 console/page errors; /api/status and /api/v1/status confirmed returning the uniform envelope live.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The updater wrote the status once per phase, so the minute-plus npm install and
build steps left the UI frozen on a single label. Add:
- a heartbeat in scripts/self-update.sh (run_step wrapper) that refreshes
update-status.json every ~3s during the install/build steps with the latest
output line; full output is still mirrored to the update log.
- a frontend (settings-ui.js) that, during non-terminal phases, shows the live
status message plus a ticking total-elapsed counter instead of only the static
phase label.
Takes effect when updating FROM a build that contains it — the detached runner
script (staged from scripts/self-update.sh) and the polling frontend are both
the from-version's copies.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Update Codeman from the web UI: a "Check for updates" button queries GitHub
for the latest tagged release (git ls-remote fallback) and shows release
notes; "Update now" runs git checkout <tag> → npm install → npm run build →
restart, streaming live progress that survives the service restart.
- Release-tag channel; dirty trees auto-stashed (left for manual git stash pop)
- Cross-platform restart: systemd / launchd / manual, detected at runtime
- Updater runs detached (systemd-run --scope on Linux, setsid on macOS) so the
restart it triggers can't kill the build mid-flight
- Build-failure rollback to the pre-update commit; boot reconcile with an
update-id/freshness guard; 409 concurrency lock; runner staged outside the
repo; strict tag validation; CODEMAN_DISABLE_SELF_UPDATE kill-switch
- Endpoints: GET /api/system/update/check, POST /api/system/update,
GET /api/system/update/status
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Move the Gesture Control (beta) toggle into the existing Input section
(alongside Local Echo / CJK Input / Extended Keyboard Bar); remove the
duplicate "Input" section header. Hide only the toggle (not the whole
section) when CODEMAN_GESTURE=1 is unset.
- scripts/codeman-web.service: set CODEMAN_GESTURE=1 so the gesture feature
is available on the local install (still gated by the default-OFF toggle).
- CLAUDE.md: version sync to 0.8.2 + config/app.js structural-count fixes.
- Version packages -> 0.8.2 (changeset covers detach, gesture overlay,
multi-monitor, settings toggles, cache-busting).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Fix the gesture enable-reload race: PUT /api/settings writes settings.json
without invalidating WebServer's 2s _settingsCache, and the toggle reloads
~400ms after save — within the TTL — so renderIndexHtml could render the
pre-toggle state (bundle not injected until a 2nd reload). renderIndexHtml
now reads settings via readSettings(true), a fresh read that bypasses the
cache; readSettings gains a forceFresh param.
- Replace the brittle multi-monitor reveal (string match on the button's
aria-label + inline style) with a stable `btn-multimonitor--hidden` class
marker: the template carries the class, the server strips it when the setting
is on, and applyHeaderVisibilitySettings()/solo-mode CSS toggle the same class.
Editing the button's copy no longer silently breaks the reveal.
- Test: test/render-index-html.test.ts (reveal, solo injection + escaping,
gesture availability vs. enablement, fresh-read wiring).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the two experimental header features opt-in via App Settings instead of
forced on. Both default OFF.
- App Settings → Display → 'Header Displays' gains a 'Multi-monitor Button'
toggle (setting: showMultiMonitorButton). The button is hidden in the template
by default; the server reveals it at render when enabled, and
applyHeaderVisibilitySettings handles live toggles from a save.
- App Settings → Display → new 'Input' section gains a 'Gesture Control' toggle
(setting: gestureControlEnabled). The gesture overlay is injected at page
render, so renderIndexHtml (now async) reads settings.json and injects the
bundle only when enabled; toggling reloads the page. CODEMAN_GESTURE=1 stays
the instance-level 'feature available' gate (CSP + assets) and exposes
window.__codemanGestureAvailable so the Input section only shows when usable.
- The retired notification bell stays hidden regardless of notification state.
Both settings added to SettingsUpdateSchema and the mobile defaults.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Allow users to leave the default model unset, so sessions use whatever
the Claude CLI defaults to rather than forcing a specific model.
- Add empty-value "Default (CLI default)" option to the model dropdown
- Treat empty string as undefined when passing model to Session
- Apply consistently across session creation, quick-start, and Ralph
Terminal flicker:
- Skip buffer-recovered/clear-terminal events during active buffer load
to prevent competing clear+rewrite cycles (app.js)
- Move viewport+scrollback clear inside dimension-change guard so resize
without actual SIGWINCH doesn't blank the terminal (terminal-ui.js)
- Sync _lastResizeDims on explicit resize to prevent redundant clears
CJK input rewrite (input-cjk.js):
- Use InputEvent.inputType to distinguish insertText (final) from
insertCompositionText (tentative) — fixes Chinese punctuation and
English text being swallowed during Android IME composition
- Remove isComposing guard on Enter so it always sends
- Phantom character (U+200B) keeps textarea non-empty so Android
long-press backspace generates continuous deleteContentBackward
events at the keyboard's native repeat rate
CJK input settings:
- Add "CJK Input" toggle in Settings > Input (index.html, settings-ui.js)
- Store as device-specific setting (cjkInputEnabled), not synced to server
- Replace INPUT_CJK_FORM env var dependency with user-controlled setting
(env var still works as server override)
Mobile layout:
- Fix welcome screen overflow on phones by constraining .welcome-content
to calc(100vw - 1.5rem) (mobile.css)
- Move xterm helper textarea on-screen for touch devices to fix iOS
keyboard input (styles.css)
- Focus terminal synchronously in user-gesture context for iOS Safari
keyboard activation (session-ui.js, app.js)
- Refocus terminal on tap (not scroll) in touch handler (terminal-ui.js)
Split the monolithic app.js (~12.5K lines) into 6 focused mixin modules
that extend CodemanApp.prototype via Object.assign:
- terminal-ui.js — terminal setup, rendering pipeline, controls
- respawn-ui.js — respawn banner, countdown, presets, run summary
- ralph-panel.js — Ralph state panel, fix_plan, plan versioning
- settings-ui.js — app settings, visibility, web push, tunnel/QR, help
- panels-ui.js — subagent panel, teams, insights, file browser, log viewer
- session-ui.js — quick start, session options, case settings
Fix deferred script init ordering: wrap CodemanApp instantiation in
DOMContentLoaded so all defer'd mixin modules execute their
Object.assign before the constructor runs. Without this, init() calls
methods like applyHeaderVisibilitySettings() that don't exist yet.
Guard missing cleanupWizardDragging() call in subagent-windows.js.
Update build.mjs to minify/hash all new modules. Update CLAUDE.md
with new frontend architecture and load order.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>