Makes the drift that PR #70 caught impossible to repeat:
- `version-packages` script now runs `changeset version && npm install
--package-lock-only && check-lockfile-sync`, so the lockfile is always
regenerated and verified as part of consuming a changeset
- New `scripts/check-lockfile-sync.mjs` compares package.json#.version against
package-lock.json's root and packages[""] version fields (npm ci does not
enforce these, which is why the prior drift slipped through CI)
- CI now runs `npm run check:lockfile` on every push/PR — any future drift
fails the build before merge
- COM workflow in CLAUDE.md collapsed back to a single release-bump step now
that lockfile sync is automatic
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
package.json has been at 0.6.0 since release, but package-lock.json stayed at
0.3.11 because `npm run version-packages` (changesets) does not regenerate the
lockfile. This left `npm ci` broken against the committed state.
Also adds step 4 (`npm install --package-lock-only`) to the COM workflow in
CLAUDE.md so future releases keep the lockfile in sync automatically.
Credit to @Matt2012 (#70) for catching the lockfile drift.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Reflect changes from PRs #65–#68: bumped route/SSE counts, added
Ctrl+Shift+{/} (tab reorder), Alt+1-9 (tab switch), Ctrl+Shift+V
(voice), and POST /api/clipboard to the keyboard and API references.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Tests that partial PUT /api/settings with just lastUsedCase works correctly
and that including modelConfig triggers strict Zod schema rejection (the bug
fixed in #49).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
xterm.js DOM renderer doesn't populate .xterm-viewport's scroll area (the div
is empty, scrollHeight === clientHeight), so native CSS scrolling via
touch-action:pan-y and overflow-y:scroll had nothing to scroll. Desktop worked
only because the wheel handler called terminal.scrollLines() directly.
- Replace split mobile/desktop touch handlers with unified JS-driven handler
that converts touch deltas to terminal.scrollLines() calls (with pixel
accumulation for slow swipes and momentum scrolling)
- Change touch-action from pan-y to none on terminal elements so browser
doesn't fight the JS handler
- Remove now-unnecessary xterm-viewport position/overflow/z-index overrides
and iOS -webkit-overflow-scrolling rules
- Fix _shrinkPaddingToFit() arithmetic (was adding gap instead of subtracting)
- Minor: add route-helpers.ts to CLAUDE.md, fix sse-events.ts comment count
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Extract readLinkedCases() helper and resolveCasePath() to eliminate 6x duplicated
linked-cases.json path construction and 5x duplicated file read/parse logic
- Replace O(n) .some() duplicate check with O(1) Set.has() in case listing
- Un-export isError() in types/api.ts (only used internally by getErrorMessage)
- Standardize reply.status() → reply.code() in system-routes (Fastify canonical API)
- Update CLAUDE.md: accurate frontend module listing, SSE event count (~106)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Split the monolithic app.js (~12.5K lines) into 6 focused mixin modules
that extend CodemanApp.prototype via Object.assign:
- terminal-ui.js — terminal setup, rendering pipeline, controls
- respawn-ui.js — respawn banner, countdown, presets, run summary
- ralph-panel.js — Ralph state panel, fix_plan, plan versioning
- settings-ui.js — app settings, visibility, web push, tunnel/QR, help
- panels-ui.js — subagent panel, teams, insights, file browser, log viewer
- session-ui.js — quick start, session options, case settings
Fix deferred script init ordering: wrap CodemanApp instantiation in
DOMContentLoaded so all defer'd mixin modules execute their
Object.assign before the constructor runs. Without this, init() calls
methods like applyHeaderVisibilitySettings() that don't exist yet.
Guard missing cleanupWizardDragging() call in subagent-windows.js.
Update build.mjs to minify/hash all new modules. Update CLAUDE.md
with new frontend architecture and load order.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Enable NODE_COMPILE_CACHE in systemd service and npm start for 10-20% faster cold starts
- Lazy-load xterm-addon-webgl.min.js (244KB) only on desktop — mobile never downloads it
- Add <link rel="preload"> hints for critical scripts (xterm, constants, app) in <head>
- Replace per-session tmux subprocess calls with single batch `list-panes -a` call
(N*2+1+M execSync calls → 1 for reconcileSessions)
- Fix CLAUDE.md frontend module count (10 → 11)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Green pulsing dot in the desktop header shows when Cloudflare tunnel is active.
Clicking opens a dropdown panel with tunnel URL, remote client count, auth
sessions, and start/stop/QR/revoke controls. Detects tunnel clients via
Cf-Connecting-Ip header to exclude local connections from the count.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Two hardcoded `256 * 1024` tail sizes in app.js bypassed the
TERMINAL_TAIL_SIZE constant (128KB), causing stale cached browsers
to fetch 256KB buffers even after the constant was reduced to prevent
WebGL GPU stalls. Also adds a self-recovery timer that reloads the
terminal buffer after client-side data drops, preventing permanent
display corruption.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Stop toggling WebGL renderer off/on around large buffer writes in
chunkedTerminalWrite(). The dispose+loadAddon cycle caused visible
re-render flashes and (before the deferred fix) synchronous GPU stalls
from ReadPixels blocking the main thread. Instead, keep WebGL active
and rely on 32KB chunked writes to keep per-frame render work under
~5ms.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>