Overlay renderer (xterm-zerolag-input):
- Add charTop/charHeight to CellDimensions and RenderParams for precise
vertical text positioning matching xterm's canvas renderer
- Convert device.char dimensions to CSS pixels via devicePixelRatio
- Extend line div background 1px past cell boundary to cover compositing
seam between overlay layer (z-index:7) and canvas layer below
- Remove -webkit-font-smoothing/text-rendering overrides that made overlay
text thinner than canvas text
- Add per-span height/lineHeight for natural CSS vertical centering
- Add setPrompt() method for runtime prompt strategy switching (fixes tab
switching crash with "setPrompt is not a function")
app.js duplicate class members:
- Remove dead formatTokens duplicate (line ~5590 shadowed precise version)
- Remove fire-and-forget resetCircuitBreaker duplicate (shadowed notification version)
- Rename mux-panel killAllSessions to killAllMuxSessions (was shadowing
Codeman session killer, breaking Ctrl+K)
Other:
- Update index.html onclick to use killAllMuxSessions
- Add getTeamTasks mock to test route context
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
navigator.mediaDevices is undefined in insecure contexts, causing
"undefined is not an object" error. Now shows actionable message.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds ephemeral single-use QR tokens for passwordless tunnel login.
Scanning the QR auto-authenticates; bare tunnel URL requires Basic Auth.
Backend:
- TunnelManager: 60s token rotation, 90s grace, rejection-sampled 6-char
base62 short codes, Map-based O(1) lookup, SVG caching, global rate limit
- Auth middleware: /q/ bypass, separate qrAuthFailures counter, enhanced
AuthSessionRecord with device context (ip, ua, createdAt, method)
- Routes: GET /q/:code (consume + cookie + redirect), POST /api/tunnel/qr/
regenerate, POST /api/auth/revoke, updated GET /api/tunnel/qr with cache
- SSE: tunnel:qrRotated, tunnel:qrRegenerated, tunnel:qrAuthUsed events
- Audit: qr_auth lifecycle log entries
Frontend:
- Auto-refresh QR via inline SVG in SSE (fallback fetch if absent)
- 60s countdown indicator on QR badge
- Regenerate QR button
- QRLjacking detection toast with [Revoke All] action button (10s duration)
- showToast enhanced with optional duration and action button support
Fixes:
- /api/logout now invalidates server-side session token (was only clearing
browser cookie, leaving token valid for replay)
Tests: 20 new tests in test/qr-auth.test.ts covering token lifecycle,
bias check, rate limiting, SVG caching, and full server integration.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Root cause: toggleTunnelFromWelcome() sent the entire settings object
back to PUT /api/settings, but the Zod schema uses .strict() which
rejects unknown fields (lastUsedCase, localEchoEnabled, etc.). The PUT
silently failed, so the tunnel never started.
Fix: send only {tunnelEnabled: true/false} instead of the full blob.
Also added polling fallback for tunnel status and server-side re-broadcast
when tunnel is already running.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add _isStopped guard to OpenCode 3s readiness timeout (session.ts)
- Block respawn for opencode sessions on interactive-respawn and
respawn/enable routes (server.ts)
- Fail fast in direct PTY fallback for OpenCode mode (session.ts)
- Validate configContent as JSON at schema level (schemas.ts)
- Update JSDoc example for createSession options API (tmux-manager.ts)
- Un-hide Context tab for OpenCode sessions (index.html)
- Add OpenCode UI tests (opencode-resize.test.ts)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace dead .btn-claude selectors in mobile.css with proper styling
for the new split run button (.btn-run + .btn-run-gear). Add mobile
touch-friendly dropdown menu options (10px padding, 35px height).
Include mode-specific colors for both Claude (blue) and OpenCode
(green) on mobile. Also guard Claude-specific features (Ralph,
Respawn) from running on OpenCode sessions in server.ts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace separate "Run Claude" and "Run OC" buttons with a single
split button: [Run ▾] where the chevron opens a dropdown to switch
between Claude Code and OpenCode modes.
- Run button label shows "Run" (Claude) or "Run OC" (OpenCode)
- Button color reflects selected mode (blue=Claude, green=OpenCode)
- Mode persisted in localStorage across sessions
- Ctrl+Enter uses the selected mode
- Welcome screen simplified to single "Run" button
- Removed standalone btn-claude, btn-opencode, welcome-btn-opencode CSS
- Updated welcome tagline: "Manage AI in persistent tmux sessions"
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Use a cursor-based prompt finder for OpenCode's Bubble Tea TUI:
- Custom finder locates ┃ (U+2503) border on the cursor's row
- Offset 3 skips "┃ " to reach the text input start position
- Prompt finder is swapped dynamically when switching between
Claude (❯ character) and OpenCode (┃ border) sessions
- Added setPrompt() method to ZerolagInputAddon for runtime updates
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The local echo overlay buffers keystrokes locally and renders them
in a DOM overlay anchored to the '>' prompt character. OpenCode's
Bubble Tea TUI uses a different prompt (┃), so the overlay can't
find it — keystrokes buffer invisibly and nothing appears on screen.
Disable local echo for OpenCode sessions so keystrokes flow directly
to the PTY via the normal input path.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Set UTF-8 locale in all PTY spawn environments, add xterm-addon-unicode11
for proper double-width character measurement, and update LocalEchoOverlay
helpers to respect CJK character visual width in positioning, line wrapping,
and cursor placement.
Based on PR #13 by @TeigenZhang, adapted to current codebase structure.
Co-Authored-By: Tenggan Zhang <TeigenZhang@users.noreply.github.com>
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>