Auto-popping draggable window per active ultracode/Workflow run, connected by a
glowing line to its originating session tab (resolved via claudeSessionId ===
sessionUuid). Mirrors the live agent grid; auto-closes after a run finishes;
dismissals are remembered. Additional to the existing docked panel.
New "Ultracode Floating Windows" setting (default OFF), independent of the
"Ultracode Agents" panel toggle; either toggle starts the workflow-run watcher.
Also bumps version to 1.1.3 and brings CLAUDE.md up to date for the ultracode
subsystem.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Opt-in (showUltracodeAgents, default OFF) panel that visualizes ultracode /
Workflow-tool runs like Claude Code's "working agents" TUI: LEFT = runs + phases
(selectable tasks), RIGHT = each run's agents with model, live state, tokens
burned, and tool calls.
Standalone — ZERO edits to subagent-watcher.ts. A new workflow-run-watcher.ts
singleton globs the run-state tree (~/.claude/projects/*/*/workflows/wf_*.json,
disjoint from the transcript tree), strips the heavy script/scriptPath/result/logs
fields (174KB -> ~25KB/run), and emits workflow:run_* SSE events. The LEFT list
ships lightweight summaries (getLightState replay + SSE); the RIGHT pane fetches
the full run (with agents[]) via GET /api/workflows/:runId on selection.
Backend: workflow-run-watcher.ts, types/workflow-run.ts, config/workflow-config.ts,
3 SSE events, getLightState workflowRuns replay, GET /api/workflows[/:runId],
showUltracodeAgents schema key + boot-gate (default OFF) + live toggleService.
Frontend: ultracode-panel.js (debounced master-detail render, run/phase select),
header launcher (btn-ultracode-agents--hidden marker -> mobile-guard-exempt),
App Settings toggle (SYNCED, deliberately not in displayKeys).
Agent states on disk are start|progress|done (start=queued; done has
durationMs/resultPreview). Tests: workflow-run-watcher (9), workflow-routes (3).
Verified: tsc/lint/prettier/frontend-syntax/public-assets/mobile-header-guard
clean; full test:ci green (2986 passed); live server + Playwright e2e against 25
real runs (28-agent grid, phase filter, OFF hides launcher).
Design: docs/ultracode-agent-viz-plan.md (rev. 3).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The PR migrated the app.js tab-nav handler to physical e.code but left xterm's
pass-through gate (terminal-ui.js) matching ev.key digits. Consequences:
- Alt+[ / Alt+] (the new bindings) were never in the gate, so xterm sent ESC[ / ESC]
to the PTY on every platform AS WELL AS switching the session.
- Alt+digit on a remapped macOS Option layout (Option+1 -> "¡") didn't match the
ev.key '0'-'9' gate either, so xterm injected ESC<char> — on exactly the layouts
this PR exists to fix.
Update the xterm gate to mirror app.js exactly: suppress when
`ev.altKey && !ctrl && !shift && /^(Digit[1-9]|BracketLeft|BracketRight)$/.test(ev.code)`.
Returning false there tells xterm not to write to the PTY, so the shortcut switches
the tab with no stray escape sequence.
Also: relabel the docs Alt/Option (the mechanism is layout/OS-independent, so the
shortcut works for Linux/Windows Alt users too — "Option" alone was Mac-only wording),
and add a keyboard-shortcuts test asserting terminal-ui.js gates on the same physical
codes so this desync can't regress (a grep the original test missed).
Verified: keyboard-shortcuts test 4/4, check:frontend-syntax, check:public-assets,
format:check all clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Tab-switch shortcuts matched e.key, so on macOS Option+1 emits a special
character ('¡', not '1') and the shortcut silently failed. Switch to physical
e.code (Digit1-9), which is layout-independent. Also adds Option+[ / Option+]
for previous / next session. Help modal + README updated.
Test: test/keyboard-shortcuts.test.ts.
The COD-39 attachments button was hard-visible in the header — first on
mobile, then (after the mobile-only hide) still on desktop. Make it a
proper opt-in App Settings → Display toggle ("Attachments Button"),
default OFF everywhere, mirroring the Response Viewer button:
- index.html: button ships with the `btn-attachments-history--hidden`
marker; new settings checkbox #appSettingsShowAttachmentsButton.
- styles.css: base `display:inline-flex !important` + a more-specific
`--hidden` rule (same pattern as the response viewer).
- settings-ui.js: load/save/getDefaultSettings(false) + a live toggle in
applyHeaderVisibilitySettings. Per-device and NON-leaking — added to
displayKeys AND stripped from the server payload, so enabling it on
desktop never makes it appear on mobile (or any other device). No
server-side render step (purely client display, like the eye button).
- mobile.css: dropped the now-redundant phone-only hide — the opt-in
marker hides it everywhere by default; the per-device toggle governs
both desktop and phone.
Tests updated: the CI static guard drops btn-attachments-history from the
phone-hidden lock (it's opt-in now, excluded from the default-visible
enumeration — the guard still gates any NEW default-visible button); the
real-browser E2E now asserts default-hidden on a desktop-class viewport
and visible after enabling the setting.
Verified on a real desktop browser: hidden by default, the settings
toggle exists, enabling it shows the button. tsc + frontend-syntax +
prettier + public-asset checks + both test suites green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Remove the dead mobile-collapsed header tray that hid the entire header-right cluster (incl. the opt-in response-viewer eye) on phones/tablets, and update the mobile test to assert inline reachability. Eye stays hidden by default (showResponseViewer).
The previous _sanitizeHtml was a denylist over agent/transcript markdown
rendered via innerHTML; it missed style attributes and the svg/math mXSS
namespaces — e.g. <svg><style><img src=x onerror=alert(1)></style></svg>
re-serialized into a live <img onerror>.
Vendor DOMPurify 3.4.8 (allowlist) following the existing marked.min.js
vendor pattern (same-origin, CSP script-src 'self'; not in package.json so
no lockfile drift). New sanitize-html.js wires a hardened allowlist config
(FORBID style/svg/math/script/iframe/object/embed/form; no data attrs);
app.js _sanitizeHtml delegates to it with a fail-closed escape-all fallback.
index.html loads dompurify -> sanitize-html -> app.js (defer); build.mjs
minifies + content-hashes sanitize-html.js.
Test: test/markdown-sanitizer.test.ts (jsdom, real shipping artifacts) —
mXSS payloads neutralized + legit markdown preserved.
Stacks on COD-38: accumulates a per-session attachment history and exposes it
through a slide-in drawer with an unread badge, so attachments stay reachable
after their cards are dismissed.
Backend:
- session-attachment-history: history state — dedupe by source path / relative
path, newest-first, 100-item cap, and externalPath sanitization (the absolute
host path is server-private and never leaves toState()).
- session.ts: _attachmentHistory + getter (sanitized) / upsert / restore /
getAttachmentHistoryForPersist; restored from saved state in the constructor.
- file-routes: GET /attachments (list — resolves each entry to live metadata +
routes; external entries are re-registered) and GET /attachments/:id
(metadata poll). The by-id route guards via the registry's TOCTOU-safe
resolveServableAttachmentPath.
- server.ts: detected/registered attachments upsert into history and persist;
the private (externalPath-bearing) history rides on disk under
__attachmentHistory, separate from the sanitized public copy, and is restored
on mux-session recovery.
- types/session.ts: SessionAttachmentHistoryItem + SessionState.attachmentHistory.
Frontend:
- panels-ui: the drawer (lazy-built), unread badge, list render with per-item
preview/download/open/"Card" (reshow) actions, and live refresh of the open
drawer on new detections.
- app.js: history state + per-session badge/cleanup wiring.
- index.html / styles.css / mobile.css: header button + badge and the drawer.
Verified: tsc / eslint / prettier / frontend-syntax / public-assets clean; new
history-module unit tests pass; full test:ci green (2866 passed); badge, drawer
open/render/reshow/close verified in-browser.
The header Token Count and Show Cost ($) display options are superseded by the
Plan Usage Limits chip, so remove both toggles from App Settings → Header
Displays along with their read (populate) and write (save payload) wiring in
settings-ui.js. Relocate the Plan Usage Limits toggle to the top of the section
for easier access.
Header token-chip render logic is left intact (toggles-only change): the chip
keeps its existing default behavior, it's just no longer user-toggleable.
Verified e2e against an isolated instance with Playwright: section now leads
with Plan Usage Limits; Token Count/Show Cost elements are gone; openAppSettings
(populate) and saveAppSettings (payload build) run with no console errors.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Surface Claude subscription plan usage limits (5-hour rolling + 7-day
weekly: percent used + reset time) in the header, opt-in via App Settings
→ Display → "Plan Usage Limits" (default OFF, no behavior change when off).
A Codeman-managed Claude statusLine exporter forwards the rate_limits JSON
to a new auth-exempt POST /api/status-telemetry (same loopback + hook-secret
gate as /api/hook-event); parsed telemetry broadcasts over SSE
session:statusTelemetry to a header chip (amber >=80%, red >=95%, reset
times on hover). The exporter prints the same summary back as the
in-terminal footer (print-through).
- src/usage-telemetry.ts: pure parser/formatter (epoch-sec -> ms, clamp,
change signature) + test/usage-telemetry.test.ts
- hooks-config.ts: generateStatusLineCommand + applyStatusLineConfig
(add/remove; never clobbers a user's own statusLine)
- session-routes.ts: inject gate (Claude-only, Codeman-managed cases),
driven by create-payload statusLineTelemetry (session-ui.js)
- schemas.ts: StatusTelemetrySchema + showPlanUsageLimits + payload field
- frontend: header chip, applyHeaderVisibilitySettings toggle,
renderIndexHtml strip, _onSessionStatusTelemetry handler
Schema empirically confirmed against Claude Code 2.1.177 (Claude Max):
only five_hour/seven_day windows exist (no Opus-weekly field); rate_limits
is absent before the first API response and for non-subscriber auth. Design
+ verification method in docs/usage-limits-display-plan.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a per-device skin switcher in App Settings → Display:
- Three skins via html[data-skin]: og (original Codeman look),
daylight-green, and daylight-blue (new default). Per-skin CSS-variable
token blocks; the v1.0 "Carbon Aurora" component polish is scoped to
non-og skins and parameterized so green/blue differ only by token values.
- Self-hosted Manrope (UI) + JetBrains Mono (terminal) variable fonts,
served from /fonts (no external CDN, CSP-safe via font-src 'self').
- Per-skin xterm terminal theme with live re-theming of open terminals on
skin change; skin-aware --term-bg so the terminal background fills cleanly
(fixes the variable-height gap above the toolbar).
- Pre-paint inline script applies the saved skin before first paint (no
flash); persisted per-device in localStorage + the settings blob, and
kept out of the server settings payload (device-local).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The header-right tray (02fa3f3) was reworked into a position:fixed
collapsible panel with a hamburger toggle, but the toggle button, its
JS, and CSS were later reverted on master while the container kept a
static `mobile-collapsed` class. With no expand mechanism left, the
header-right stayed display:none on mobile, so the response-viewer eye
icon was unreachable even with "Response Viewer" enabled — desktop was
fine because the media-query rule doesn't apply there.
Restore the simple inline always-visible header-right layout (dev's
known-good state). The showResponseViewer setting still controls the
eye's --hidden marker class.
Verified on iPhone viewport: eye visible (26x26) with setting on, hidden
with setting off, tap opens the viewer; desktop eye unaffected.
Switching away from a session and back replayed only the server's byte
history. For TUI modes (codex especially) that shows just the latest
repaint — the idle banner — because the TUI drops earlier conversation
from its current frame. This restores the actual on-screen view.
Two complementary mechanisms:
- Client: load xterm's SerializeAddon and snapshot the rendered state
(viewport + scrollback + colors) per session on switch-away, restoring
it for an instant first paint on switch-back. The snapshot is only the
first paint — the canonical /terminal frame is still fetched and
reconciled (restoredSnapshot/clearedForBusy force the replay). Snapshots
are LRU-bounded in memory (<=20) and persisted to localStorage
(<=256KB each, <=10 sessions, stale-pruned) so they survive tab discard.
- Server: GET /api/sessions/:id/terminal prepends the live tmux pane
buffer (via the existing captureActivePaneBuffer) ahead of the byte
history, cleared between, so replay reflects the current frame.
Also fix formatPaneSnapshot dropping the rightmost column of every
captured row: it painted to cols - 1 out of caution about last-column
autowrap, but every row is followed by an absolute cursor-position CSI
that cancels xterm's pending-wrap, so painting the full width is safe.
The SerializeAddon is built from @xterm/addon-serialize (new dependency)
into the vendor bundle by postinstall.js (dev) and build.mjs (prod),
matching how the other xterm addons are vendored.
Mobile fixes (user-reported: stuck in Session Options with no way to close):
- Modals now stack at z-index 1300, above the fixed mobile/tablet header
(z-index 1200) that was burying the modal header and its close button —
the full-screen modal was undismissable on phones
- Duration presets collapse to one compact 24px row (was a 3-row grid)
- Hide the tab detach (open-in-new-window) button on viewports <=768px
Respawn tab regrouped so its two features read as separate options:
- New green-tinted "Respawn loop" box wraps duration, presets, cycle
steps, and the status/Enable row — a visual sibling of the blue
auto-resume box; includes a short explanation of the loop
- Enable/status row moved from the top of the tab to the bottom of the
box, so it no longer reads as a modal-level confirm button
- Font sizes unified: feature titles match; step checkboxes (2./3.)
match the step labels (1./4.); "Respawn Cycle" renamed "Cycle Steps"
CLAUDE.md: add usage-limit-patterns.ts to the Session row; app.js ~3.7K
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Auto-resume on usage limit ("token pause" control, opt-in checkbox at the
top of the Respawn tab, off by default):
- usage-limit-patterns.ts (new, pure): detects all Claude Code limit
messages (1.0.x-2.1.x eras incl. "5-hour limit reached - resets 8pm",
"You've hit your limit - resets 1:40pm (TZ)", weekly date forms, raw
"usage limit reached|<epoch>") and parses the reset time. Conservative:
no parseable future reset time, no action.
- SessionAutoOps: arms a timer at reset+2min, sends Esc (dismisses the
rate-limit dialog) + "continue"; dedups footer redraws, retries every
5min on stale times, cancels when Claude starts working, persists and
re-arms across Codeman restarts (SessionState.autoResumeEnabled/At).
- Respawn guard: cycles are blocked while limit-paused so /clear cannot
wipe the paused conversation (respawnBlocked reason 'usage_limit').
- POST /api/sessions/:id/auto-resume; SSE session:limitPauseScheduled/
limitResume/limitResumeCancelled; toasts + status line in the modal.
- Respawn tab tidied: single-row prompt fields, merged behavior row.
Mobile fixes (0.9.8 regressions, user-reported):
- Resize arbitration is now activity-based: a desktop sizing claim only
blocks phone resizes while the desktop typed within 90s
(Session.DESKTOP_CLAIM_IDLE_MS). Idle desktop -> phone takes the pane;
next desktop keystroke re-asserts the desktop layout server-side
(noteDesktopActivity via ws-routes input). Phones re-send dims every
30s (visible tab only, skipped while the keyboard is open) so attaching
under a hot claim self-corrects. Fixes the desktop-width-stream-in-
narrow-xterm soup (mid-word wraps, tmux dot fill, Ink overdraw).
- Cross-device reflows (takeover/re-assert) emit a debounced needsRefresh
so all clients reload the buffer instead of stacking ghost Ink frames.
- Keyboard accessory/toolbar lift restored: measure keyboardOffset
against window.innerHeight (layout viewport), not the shrunken .app -
on iOS the offset computed to 0, leaving both bars hidden behind the
OS keyboard with a dead gap above.
- Removed the mobile header utility ("three dots") toggle entirely;
the headerRight tray stays collapsed on small viewports.
Tests: usage-limit-patterns (36), session-auto-resume (21), resize
arbitration (+6), session routes (+4), respawn guard (+2); MockSession
auto-resume/sizing stubs; mobile tabs test updated for toggle removal.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
App Settings → Claude CLI gains a Claude Model select (claudeModel setting)
that pins the model for new Claude sessions via the case's
.claude/settings.local.json, taking precedence over the 1M Opus toggle.
Fable 5 added to the orchestrator default/phase model dropdowns.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Flip both showResponseViewer fallbacks to false and ship the template
with the hidden marker class so fresh installs never flash the button
before settings apply (enabling it via App Settings -> Display ->
Response Viewer still works live and survives reload).
Verified via Playwright on a fresh instance: 5/5 — hidden + unchecked
by default on desktop, enable shows live + persists, marker class
mirrors the per-device setting on mobile.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The eye button (View last response) was the only header control with
no visibility setting. Add App Settings -> Display -> "Response
Viewer" (showResponseViewer, default on, per-device like the other
header toggles; added to the displayKeys no-cross-device-sync set
along with showLifecycleLog, which was missing from it).
Hiding uses a marker class with higher specificity — the base rule is
display:inline-flex !important, so an inline style cannot override it.
Verified via Playwright on a fresh instance: 8/8 — default visible,
hides live on save, persists across reload, server schema accepts the
key, re-enable restores, mobile storage isolated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Review follow-ups on PR #111 (rebased onto master post-#112/#113):
Resize arbitration redesigned (review blocker 2): the previous
'cols < _ptyCols' guard froze a mobile-only session's PTY at the spawn
default — narrow phones rendered clipped and could never re-fit. The
guard now uses connection-scoped desktop sizing claims instead:
ws-routes registers a claim on a desktop-typed resize and releases it
on socket close (or when the same connection later reports a small
viewport), and Session.resize() ignores mobile/tablet resizes only
while at least one desktop connection holds a claim. A phone alone
fully controls its size (shrink, rows-only shrink, re-grow); a phone
glancing at a desktop-driven session can no longer reflow it.
mobile-handlers' keyboard open/close resize now declares its viewport
type so it participates in arbitration. Tests rewritten to cover
mobile-only shrink/rows-only/re-grow, claim/release lifecycle, multi-
claim behavior, and untyped legacy resizes; ws-routes test covers the
claim lifecycle over a real socket.
Solo/detached header restored (review blocker 3): index.html had
removed #soloSessionTitle and #soloRedockBtn, which _applySoloMode
still references — every detached window hit a null deref. Both are
back alongside the new mobile utility toggle.
Desktop leak fixed (review should-fix): .mobile-header-utility-toggle
had no rule outside the <=768px media queries, so the raw button
rendered on desktop. styles.css now hides it by default; the mobile/
tablet queries re-enable it.
Visual-regression baselines reverted to master (review should-fix):
the 18 contributor-machine PNGs are environment-specific (8 of the
behavioral tests already report environment-sensitive failures across
machines); re-baseline deliberately on the canonical machine instead.
The 24 behavioral keyboard/layout/tabs tests are kept as-is.
AGENTS.md trimmed to a pointer at CLAUDE.md (review should-fix) to
avoid drift between duplicated guidance.
Also dropped a dead getAttachmentHistoryForPersist stub (codex-branch
residue — no such method exists in src/).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Mobile-focused fixes for the web UI: keyboard-accessory layout and
overlap, native input visibility above the keyboard, CJK input handling,
terminal touch scrolling, tab-menu tap targets, mic-recording glow
containment, and mobile resize/keyboard-state handling on tab switch,
plus mobile visual-regression test coverage and snapshots.
Co-Authored-By: Saqeb Akhter <saqeb.akhter@gmail.com>
Update Codeman from the web UI: a "Check for updates" button queries GitHub
for the latest tagged release (git ls-remote fallback) and shows release
notes; "Update now" runs git checkout <tag> → npm install → npm run build →
restart, streaming live progress that survives the service restart.
- Release-tag channel; dirty trees auto-stashed (left for manual git stash pop)
- Cross-platform restart: systemd / launchd / manual, detected at runtime
- Updater runs detached (systemd-run --scope on Linux, setsid on macOS) so the
restart it triggers can't kill the build mid-flight
- Build-failure rollback to the pre-update commit; boot reconcile with an
update-id/freshness guard; 409 concurrency lock; runner staged outside the
repo; strict tag validation; CODEMAN_DISABLE_SELF_UPDATE kill-switch
- Endpoints: GET /api/system/update/check, POST /api/system/update,
GET /api/system/update/status
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Move the Gesture Control (beta) toggle into the existing Input section
(alongside Local Echo / CJK Input / Extended Keyboard Bar); remove the
duplicate "Input" section header. Hide only the toggle (not the whole
section) when CODEMAN_GESTURE=1 is unset.
- scripts/codeman-web.service: set CODEMAN_GESTURE=1 so the gesture feature
is available on the local install (still gated by the default-OFF toggle).
- CLAUDE.md: version sync to 0.8.2 + config/app.js structural-count fixes.
- Version packages -> 0.8.2 (changeset covers detach, gesture overlay,
multi-monitor, settings toggles, cache-busting).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The gesture overlay is an opt-in experimental feature; flag it as beta in the
App Settings → Input toggle label.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Fix the gesture enable-reload race: PUT /api/settings writes settings.json
without invalidating WebServer's 2s _settingsCache, and the toggle reloads
~400ms after save — within the TTL — so renderIndexHtml could render the
pre-toggle state (bundle not injected until a 2nd reload). renderIndexHtml
now reads settings via readSettings(true), a fresh read that bypasses the
cache; readSettings gains a forceFresh param.
- Replace the brittle multi-monitor reveal (string match on the button's
aria-label + inline style) with a stable `btn-multimonitor--hidden` class
marker: the template carries the class, the server strips it when the setting
is on, and applyHeaderVisibilitySettings()/solo-mode CSS toggle the same class.
Editing the button's copy no longer silently breaks the reveal.
- Test: test/render-index-html.test.ts (reveal, solo injection + escaping,
gesture availability vs. enablement, fresh-read wiring).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the branch genuinely master-mergeable and fix several review findings:
- Defaults are now prod-safe: CODEMAN_INSTANCE defaults to '' (→ ~/.codeman,
-L codeman) and the web port back to 3000, so an existing install upgrades
cleanly. Port also honors a new CODEMAN_PORT env var. Run the beta isolated
alongside prod with scripts/run-beta.sh (CODEMAN_INSTANCE=beta + PORT 5000).
- .gitignore: anchor the root `public` symlink rule to `/public` (a bare
`public` also swallowed src/web/public, silently un-staging new web assets);
ignore the gesture wasm/model binaries explicitly instead.
- span-displays: add a macOS-only guard (400 elsewhere instead of spawning a
bash that fails invisibly); extract resolveSpanUrl() for unit testing.
- server.ts: memoize asset-version stat() calls (~1s TTL) so each index render
doesn't re-stat every script/link tag.
- styles.css: hide the multi-monitor button in solo (detached) windows.
- app.js: require two consecutive unanswered roll-calls before redocking, so a
timer-throttled background popup isn't wrongly un-marked.
- index.html: make the "skip to terminal" link base-href-safe (onclick scroll)
so it doesn't navigate to the dashboard from a /session/:id window.
- Tests: test/config/instance.test.ts, test/routes/system-span-displays.test.ts.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the two experimental header features opt-in via App Settings instead of
forced on. Both default OFF.
- App Settings → Display → 'Header Displays' gains a 'Multi-monitor Button'
toggle (setting: showMultiMonitorButton). The button is hidden in the template
by default; the server reveals it at render when enabled, and
applyHeaderVisibilitySettings handles live toggles from a save.
- App Settings → Display → new 'Input' section gains a 'Gesture Control' toggle
(setting: gestureControlEnabled). The gesture overlay is injected at page
render, so renderIndexHtml (now async) reads settings.json and injects the
bundle only when enabled; toggling reloads the page. CODEMAN_GESTURE=1 stays
the instance-level 'feature available' gate (CSP + assets) and exposes
window.__codemanGestureAvailable so the Input section only shows when usable.
- The retired notification bell stays hidden regardless of notification state.
Both settings added to SettingsUpdateSchema and the mobile defaults.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the header notification bell (now hidden by default; still reachable
via Settings → Notifications and the drawer) with a multi-monitor button.
Clicking it POSTs /api/system/span-displays, which spawns the bundled
scripts/span-codeman.sh — a fresh, maximized browser --app window sized to the
union of all displays — so in-page floating session panels can be dragged
across the physical monitor seam. macOS only; needs the one-time "Displays
have separate Spaces" OFF prerequisite (documented in the script). The route
pins the spanned window to localhost with a digits-only port from the Host
header so nothing attacker-controllable reaches the launched browser.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
CLAUDE_CODE_EFFORT_LEVEL hard-locks effort for the whole session and makes
Claude reject in-session /effort switching (incl. ultracode). Carry effort
as a dedicated payload field instead, injected at spawn as a soft default:
- regular levels (incl. max) -> claude --effort <level>
(the settings effortLevel key is enum([low,medium,high,xhigh]) with
.catch(undefined), so max would be silently dropped there)
- ultracode -> claude --settings '{"ultracode":true}'
(dedicated boolean settings key, rejected by the --effort flag)
Changes:
- add effort enum field to create/quick-start/ralph-loop schemas and thread
it through Session -> CreateSessionOptions/RespawnPaneOptions -> spawn
- buildEffortCliArgs() in session-cli-builder, shared by tmux spawn command
and direct-PTY fallback args
- frontend: buildEnvOverrides() no longer emits CLAUDE_CODE_EFFORT_LEVEL;
validated effort goes into payloads via getEffortSetting()
- settings UI: add Ultracode option to the Thinking Effort dropdown
- legacy migration: Session constructor extracts CLAUDE_CODE_EFFORT_LEVEL
from persisted envOverrides; applyEnvOverrides() unsets the stale tmux
session var so respawned panes are no longer locked
- tests: test/effort-injection.test.ts (13 cases)
Co-authored-by: Teigen <teigenzhang@gmail.com>
Detach a session tab into its own browser window and back.
Detach/undock:
- GET /session/:id serves the SPA in "solo mode", reusing the existing
client (terminal, local-echo overlay, reconnect) so no terminal code is
duplicated. One PTY already fans out to N SSE/WS clients, so a detached
window is just another live client — no server fan-out work was needed.
- A pop-out icon per tab; detached tabs show a badge and focus the popup on
click; closing the popup re-docks. Cross-window state via BroadcastChannel
plus a WindowProxy poll, and survives a dashboard reload (roll-call).
app.detachSession(id) is a single idempotent entry point (future gesture
hook). <base href="/"> so relative assets resolve under /session/:id.
Beta-branch isolation (so it can run alongside a prod Codeman):
- Default port 3000 -> 5000.
- New src/config/instance.ts derives the data dir and tmux socket from
CODEMAN_INSTANCE (default "beta"): ~/.codeman-beta + tmux -L codeman-beta.
Every ~/.codeman path now goes through dataPath()/getDataDir() (state,
mux-sessions, settings, push keys, lifecycle log, screenshots, certs,
linked-cases, subagent window state). Overridable via CODEMAN_INSTANCE /
CODEMAN_DATA_DIR / CODEMAN_TMUX_SOCKET. Prevents a second instance from
discovering and attaching PTYs to the first instance's live tmux sessions.
Verified: tsc / eslint / prettier / lockfile clean; Playwright E2E (27 checks)
for detach/solo/redock; default isolation confirmed to see zero real sessions.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat: add image paste and drag-and-drop support
Clipboard paste (Ctrl+V) and drag-and-drop of image files into the
terminal. Images are saved to {workdir}/.claude-images/ and the
absolute path is inserted into the terminal input for Claude to read.
- POST /api/sessions/:id/paste-image endpoint (hand-parsed multipart)
- image-input.js mixin with paste trap technique (works on HTTP)
- Ctrl+V intercepted at xterm keyboard level, routes through hidden
contenteditable div to capture both image and text clipboard data
- Drag-and-drop on terminal container with visual overlay
- Session cleanup deletes .claude-images/ on destroy
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* security: remove SVG from paste-image allowlist
Drops .svg / image/svg+xml from the paste-image endpoint. SVGs are
served as image/svg+xml via /api/sessions/:id/file-raw, same-origin,
under a CSP that permits inline scripts — which would execute on view.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: arkon <arkon.85@hotmail.com>
Add XHigh option to Thinking Effort dropdown (between High and Max),
and add a Max quick button to the mobile keyboard accessory bar that
sends /effort max as a slash command.
Add marked.js (39KB) for rich text display in the response viewer.
Renders headings, code blocks, lists, tables, blockquotes, and
inline formatting with dark theme styling.
Falls back to escaped plain text if marked.js fails to load.
Claude Code's Ink framework uses alternate screen buffer + VPA cursor
positioning, resulting in near-zero xterm.js scrollback on mobile.
Instead of fighting terminal scrollback, this adds a native scrollable
overlay that reads structured responses from Claude's JSONL transcripts.
- New API: GET /api/sessions/:id/last-response reads transcript JSONL
- ?context=full returns full conversation thread (user + assistant)
- Fallback to terminal buffer with ANSI stripping if no transcript
- Response viewer panel: bottom sheet with native iOS/Android scroll
- "More" button loads full conversation context as threaded view
- Eye icon in header bar (mobile only), no toolbar space impact