mirror of
https://github.com/Ark0N/Codeman.git
synced 2026-10-06 15:39:41 +02:00
fix: respawn controller multi-layer detection and cleanup
- Update idle detection from legacy '↵ send' to completion message pattern
("for Xm Xs" time patterns like "Worked for 2m 46s")
- Add confirming_idle state for false positive prevention
- Add completionConfirmMs (5s) and noOutputTimeoutMs (30s) config options
- Add multi-layer detection with confidence scoring (0-100%)
- Fix null pointer error in extractTokenCount with guard clause
- Fix respawn controller not stopping on session cleanup (broadcast respawn:stopped)
- Update tests to use new completion message patterns
- Add detection status UI display (confidence level, waiting state)
- Update CLAUDE.md with new detection documentation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -31,31 +31,37 @@ class MockSession extends EventEmitter {
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this.emit('terminal', data);
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}
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// Simulate prompt appearing (basic prompt character)
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// Simulate prompt appearing (basic prompt character) - legacy fallback
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simulatePrompt(): void {
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this.emit('terminal', '❯ ');
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}
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// Simulate ready state with the definitive indicator
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// Simulate ready state with the definitive indicator - legacy fallback
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simulateReady(): void {
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this.emit('terminal', '↵ send');
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}
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// Simulate completion message (NEW - primary idle detection in Claude Code 2024+)
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// This pattern triggers the multi-layer detection: "for Xm Xs" indicates work finished
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simulateCompletionMessage(): void {
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this.emit('terminal', '✻ Worked for 2m 46s');
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}
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// Simulate working state
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simulateWorking(): void {
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this.emit('terminal', 'Thinking... ⠋');
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}
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// Simulate clear completion (followed by ready indicator)
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// Simulate clear completion (followed by completion message)
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simulateClearComplete(): void {
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this.emit('terminal', 'conversation cleared');
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setTimeout(() => this.simulateReady(), 50);
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setTimeout(() => this.simulateCompletionMessage(), 50);
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}
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// Simulate init completion (followed by ready indicator)
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// Simulate init completion (followed by completion message)
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simulateInitComplete(): void {
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this.emit('terminal', 'Analyzing CLAUDE.md...');
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setTimeout(() => this.simulateReady(), 100);
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setTimeout(() => this.simulateCompletionMessage(), 100);
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}
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}
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@@ -68,6 +74,8 @@ describe('RespawnController', () => {
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controller = new RespawnController(session as unknown as Session, {
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idleTimeoutMs: 100, // Short timeout for testing
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interStepDelayMs: 50,
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completionConfirmMs: 50, // Short confirmation delay for testing
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noOutputTimeoutMs: 500, // Short fallback timeout for testing
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});
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});
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@@ -133,24 +141,24 @@ describe('RespawnController', () => {
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});
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describe('Idle Detection', () => {
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it('should detect prompt pattern', async () => {
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it('should detect completion message pattern', async () => {
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const logMessages: string[] = [];
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controller.on('log', (msg) => logMessages.push(msg));
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controller.start();
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session.simulatePrompt();
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session.simulateCompletionMessage();
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// Wait for log
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await new Promise(resolve => setTimeout(resolve, 50));
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const hasPromptLog = logMessages.some(msg => msg.includes('Prompt detected'));
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expect(hasPromptLog).toBe(true);
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const hasCompletionLog = logMessages.some(msg => msg.includes('Completion message detected'));
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expect(hasCompletionLog).toBe(true);
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});
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it('should detect multiple prompt patterns', () => {
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it('should detect multiple prompt patterns (legacy fallback)', () => {
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controller.start();
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// All these should trigger prompt detection
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// All these should trigger prompt detection (legacy)
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const promptPatterns = ['❯', '\u276f', '⏵', '> ', 'tokens'];
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for (const pattern of promptPatterns) {
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@@ -163,9 +171,9 @@ describe('RespawnController', () => {
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it('should detect working patterns and clear prompt state', () => {
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controller.start();
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session.simulatePrompt();
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session.simulateCompletionMessage();
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// Simulate working - should clear prompt detected
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// Simulate working - should clear completion state and cancel confirmation
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session.simulateWorking();
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const status = controller.getStatus();
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@@ -175,16 +183,16 @@ describe('RespawnController', () => {
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});
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describe('Respawn Cycle', () => {
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it('should start cycle when idle timeout fires', async () => {
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it('should start cycle when completion message detected and confirmed', async () => {
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let cycleStarted = false;
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controller.on('respawnCycleStarted', () => {
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cycleStarted = true;
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});
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controller.start();
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session.simulatePrompt();
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session.simulateCompletionMessage();
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// Wait for idle timeout
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// Wait for completion confirmation (completionConfirmMs=50) + processing
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await new Promise(resolve => setTimeout(resolve, 200));
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expect(cycleStarted).toBe(true);
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@@ -198,9 +206,9 @@ describe('RespawnController', () => {
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});
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controller.start();
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session.simulatePrompt();
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session.simulateCompletionMessage();
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// Wait for idle timeout and step
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// Wait for completion confirmation + step delay
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await new Promise(resolve => setTimeout(resolve, 300));
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expect(stepSent).toBe('update');
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@@ -213,12 +221,12 @@ describe('RespawnController', () => {
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controller.on('stateChanged', (state) => states.push(state));
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controller.start();
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session.simulatePrompt();
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session.simulateCompletionMessage();
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// Wait for initial state change
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// Wait for state transitions
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await new Promise(resolve => setTimeout(resolve, 200));
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// Should have transitioned through multiple states
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// Should have transitioned through multiple states (watching -> confirming_idle -> sending_update)
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expect(states).toContain('watching');
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expect(states.length).toBeGreaterThan(1);
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});
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@@ -604,6 +612,8 @@ describe('RespawnController State Transitions', () => {
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controller = new RespawnController(session as unknown as Session, {
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idleTimeoutMs: 50,
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interStepDelayMs: 20,
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completionConfirmMs: 50, // Short confirmation for testing
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noOutputTimeoutMs: 300, // Short fallback for testing
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});
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});
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@@ -616,7 +626,7 @@ describe('RespawnController State Transitions', () => {
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controller.on('stateChanged', (state) => stateHistory.push(state));
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controller.start();
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session.simulatePrompt();
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session.simulateCompletionMessage();
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await new Promise(resolve => setTimeout(resolve, 200));
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@@ -626,7 +636,7 @@ describe('RespawnController State Transitions', () => {
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it('should handle stop during state transition', async () => {
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controller.start();
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session.simulatePrompt();
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session.simulateCompletionMessage();
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// Wait a bit then stop during potential transition
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await new Promise(resolve => setTimeout(resolve, 30));
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@@ -642,7 +652,7 @@ describe('RespawnController State Transitions', () => {
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});
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controller.start();
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session.simulateReady();
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session.simulateCompletionMessage();
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await new Promise(resolve => setTimeout(resolve, 500));
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@@ -651,41 +661,41 @@ describe('RespawnController State Transitions', () => {
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controller.stop();
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});
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it('should handle multiple consecutive prompt detections', async () => {
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let promptCount = 0;
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it('should handle multiple consecutive completion messages', async () => {
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let completionCount = 0;
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controller.on('log', (msg) => {
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if (msg.includes('Prompt detected')) promptCount++;
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if (msg.includes('Completion message detected')) completionCount++;
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});
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controller.start();
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// Send multiple prompts rapidly
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session.simulatePrompt();
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session.simulatePrompt();
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session.simulatePrompt();
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// Send multiple completion messages rapidly
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session.simulateCompletionMessage();
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session.simulateCompletionMessage();
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session.simulateCompletionMessage();
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await new Promise(resolve => setTimeout(resolve, 100));
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// Should detect prompts
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expect(promptCount).toBeGreaterThan(0);
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// Should detect completion messages
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expect(completionCount).toBeGreaterThan(0);
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});
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it('should handle working state interrupting idle timeout', async () => {
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it('should handle working state interrupting idle confirmation', async () => {
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let cycleStarted = false;
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controller.on('respawnCycleStarted', () => {
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cycleStarted = true;
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});
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controller.start();
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session.simulatePrompt();
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session.simulateCompletionMessage();
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// Before idle timeout fires, start working
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// Before confirmation timer fires, start working
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await new Promise(resolve => setTimeout(resolve, 20));
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session.simulateWorking();
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await new Promise(resolve => setTimeout(resolve, 100));
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// Cycle may not have started due to working state
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// Cycle should not have started due to working state canceling confirmation
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expect(controller.getStatus().workingDetected).toBe(true);
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});
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});
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@@ -802,14 +812,16 @@ describe('RespawnController Edge Cases', () => {
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const controller = new RespawnController(session as unknown as Session, {
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idleTimeoutMs: 30,
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interStepDelayMs: 10,
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completionConfirmMs: 30, // Short confirmation for testing
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noOutputTimeoutMs: 200, // Short fallback for testing
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});
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expect(controller.currentCycle).toBe(0);
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controller.start();
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session.simulateReady();
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session.simulateCompletionMessage();
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await new Promise(resolve => setTimeout(resolve, 150));
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await new Promise(resolve => setTimeout(resolve, 200));
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expect(controller.currentCycle).toBeGreaterThan(0);
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controller.stop();
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