Merge pull request #509 from dignfei/fix/overlay-focus-restore

fix(ui): stop Escape from stranding the keyboard after closing an overlay
This commit is contained in:
Codeman maintainer
2026-10-01 11:09:25 +02:00
2 changed files with 173 additions and 3 deletions
+70 -2
View File
@@ -339,6 +339,58 @@ Object.assign(CodemanApp.prototype, {
return true;
},
/**
* Save what had focus before a search-first overlay takes it.
*
* The Command Palette and the Session Manager both call `search.focus()` on
* open, and both used to close by removing the `active` class and nothing
* else. Hiding the focused input does not hand focus back to anyone — the
* browser drops it on `<body>` — so after Escape closed the overlay every
* keystroke went nowhere and the user had to click the terminal to type
* again (measured: `document.activeElement` is BODY afterwards and the
* terminal emits no onData at all). Every close path has the same hole, so
* the restore lives in the close functions, not in the global Escape chain.
*
* ⚠️ Deliberately only the save/restore half of {@link FocusTrap}, not the
* whole thing. `FocusTrap.activate()` moves focus to the first focusable
* element, which in both of these overlays is not the search box — adopting
* it wholesale would fix the focus loss by breaking the thing Cmd+K exists
* for, typing a filter the moment it opens.
*/
_rememberOverlayFocus(key) {
this[key] = (typeof document !== 'undefined' && document.activeElement) || null;
},
/**
* Hand focus back to whatever {@link _rememberOverlayFocus} saved.
*
* ⚠️ The terminal fallback is gated on there being an active session: an
* overlay opened from the welcome screen has no terminal to return to, and
* focusing one on a phone summons the on-screen keyboard over a screen that
* has no input on it.
*/
_restoreOverlayFocus(key) {
const prev = this[key];
this[key] = null;
const body = typeof document !== 'undefined' ? document.body : null;
// `isConnected === false` means the element was removed while the overlay
// was open (a re-render of the tab strip, say); anything else — including
// a stub with no such property — is treated as still focusable.
if (prev && prev !== body && prev.isConnected !== false && typeof prev.focus === 'function') {
prev.focus();
return;
}
// ⚠️ `activeSessionId` alone only covers the welcome screen. On a touch device
// with the keyboard down, focus sits on `<body>`, so focusing the terminal here
// would summon the on-screen keyboard — `selectSession()` deliberately skips the
// focus for exactly that reason, and this would override it. The app's own
// predicate already encodes the rule (true on desktop, on touch only while the
// keyboard is open); the optional call keeps the vm test harness working.
if (this.activeSessionId && this._shouldFocusTerminalForTabSwitch?.() !== false) {
this.terminal?.focus?.();
}
},
openCommandPalette() {
const modal = document.getElementById('commandPaletteModal');
const search = document.getElementById('commandPaletteSearch');
@@ -351,13 +403,25 @@ Object.assign(CodemanApp.prototype, {
this._wireCommandPalette();
this.renderCommandPalette();
// BEFORE the steal, not after: `search.focus()` below is what loses the
// caller's focus, so the read has to happen while it is still there.
this._rememberOverlayFocus('_commandPalettePrevFocus');
search.focus();
search.select?.();
},
closeCommandPalette() {
const modal = document.getElementById('commandPaletteModal');
if (modal) modal.classList.remove('active');
// ⚠️ Bail out when it was not open. The global Escape handler calls this on
// EVERY Escape (app.js), in the CAPTURE phase, so an unconditional restore
// runs before the focused element's own Escape handler and steals focus into
// the terminal: keys typed after Escape in split Pane B land in Pane A, keys
// typed in any text field land in the terminal, and the inline tab rename's
// Escape fires the input's blur (which commits) before its own handler
// (which cancels), turning a cancel into a rename.
if (!modal?.classList?.contains('active')) return;
modal.classList.remove('active');
this._restoreOverlayFocus('_commandPalettePrevFocus');
},
_wireCommandPalette() {
@@ -618,6 +682,7 @@ Object.assign(CodemanApp.prototype, {
});
}
search.value = '';
this._rememberOverlayFocus('_sessionManagerPrevFocus');
search.focus();
}
await this._loadSessionManagerList('');
@@ -625,7 +690,10 @@ Object.assign(CodemanApp.prototype, {
closeSessionManager() {
const modal = document.getElementById('sessionManagerModal');
if (modal) modal.classList.remove('active');
// Same guard as closeCommandPalette — see the note there.
if (!modal?.classList?.contains('active')) return;
modal.classList.remove('active');
this._restoreOverlayFocus('_sessionManagerPrevFocus');
},
/** Replace the Session Manager list body with a single status line. */
+103 -1
View File
@@ -111,7 +111,7 @@ function loadPaletteHarness(overrides: Record<string, any> = {}) {
app.getSessionName = (session: any) =>
session.name || session.workingDir?.split('/').pop() || app.getShortId(session.id);
return { app, elements, listeners };
return { app, elements, listeners, makeClassList };
}
describe('Command-K session palette', () => {
@@ -480,6 +480,108 @@ describe('Session Manager unified list', () => {
});
});
describe('overlay focus restoration (Escape must not strand the keyboard)', () => {
/**
* Both overlays focus their search box on open. Closing them used to leave
* focus on <body>, so after Escape every keystroke went nowhere until the
* user clicked the terminal — measured in a real browser against a shell
* session: activeElement BODY, zero onData for anything typed afterwards.
*/
function focusHarness() {
const terminalTextarea = { focus: vi.fn(), isConnected: true };
const priorElement = { focus: vi.fn(), isConnected: true, tagName: 'TEXTAREA' };
const body = { tagName: 'BODY' };
let active: any = priorElement;
const { app, elements, makeClassList } = loadPaletteHarness({
document: {
getElementById: (id: string) => (globalThis as any).__els?.[id] ?? null,
get activeElement() {
return active;
},
body,
},
});
(globalThis as any).__els = elements;
app.terminal = { focus: terminalTextarea.focus };
app.activeSessionId = 'sess-beta';
// The overlay's own focus() is what moves focus in a real browser; the
// fake document needs the same transition or the test proves nothing.
elements.commandPaletteSearch.focus = vi.fn(() => {
active = elements.commandPaletteSearch;
});
return { app, elements, priorElement, terminalTextarea, body, makeClassList, setActive: (v: any) => (active = v) };
}
it('returns focus to whatever had it when the command palette closes', () => {
const { app, priorElement } = focusHarness();
app.openCommandPalette();
expect(priorElement.focus).not.toHaveBeenCalled();
app.closeCommandPalette();
expect(priorElement.focus).toHaveBeenCalledTimes(1);
});
it('falls back to the terminal when the prior element is gone, but only with a live session', () => {
const { app, priorElement, terminalTextarea } = focusHarness();
app.openCommandPalette();
priorElement.isConnected = false;
app.closeCommandPalette();
expect(priorElement.focus).not.toHaveBeenCalled();
expect(terminalTextarea.focus).toHaveBeenCalledTimes(1);
});
it('never focuses the terminal from the welcome screen (a phone would pop the keyboard)', () => {
const { app, priorElement, terminalTextarea } = focusHarness();
app.activeSessionId = null;
app.openCommandPalette();
priorElement.isConnected = false;
app.closeCommandPalette();
expect(terminalTextarea.focus).not.toHaveBeenCalled();
});
it('does not restore focus to <body>, which is the bug itself', () => {
const { app, terminalTextarea, body, setActive } = focusHarness();
setActive(body);
app.openCommandPalette();
app.closeCommandPalette();
expect(terminalTextarea.focus).toHaveBeenCalledTimes(1);
});
it('leaves focus alone when neither overlay was open — the path every Escape takes', () => {
// app.js's global Escape handler calls both close methods on EVERY Escape,
// in the capture phase. Nothing was saved, so an unguarded restore would fall
// through to the terminal and steal focus from split Pane B, from any text
// field, and turn the inline rename's Escape into a commit.
const { app, elements, terminalTextarea, priorElement, makeClassList } = focusHarness();
elements.sessionManagerModal = { classList: makeClassList(), addEventListener: vi.fn() };
app.closeCommandPalette();
app.closeSessionManager();
expect(terminalTextarea.focus).not.toHaveBeenCalled();
expect(priorElement.focus).not.toHaveBeenCalled();
});
it('does not focus the terminal on touch while the keyboard is down', () => {
const { app, terminalTextarea, body, setActive } = focusHarness();
app._shouldFocusTerminalForTabSwitch = () => false;
setActive(body);
app.openCommandPalette();
app.closeCommandPalette();
expect(terminalTextarea.focus).not.toHaveBeenCalled();
});
it('restores focus on the session manager too, not just the palette', async () => {
const { app, elements, priorElement, makeClassList } = focusHarness();
// A real classList: the close guard reads `contains('active')`, and a stub
// without it reports "not open" and skips the restore this test is about.
elements.sessionManagerModal = { classList: makeClassList(), addEventListener: vi.fn() };
elements.sessionManagerSearch = { value: '', focus: vi.fn(), addEventListener: vi.fn() };
elements.sessionManagerList = { replaceChildren: vi.fn(), appendChild: vi.fn() };
app._loadSessionManagerList = vi.fn();
await app.openSessionManager();
app.closeSessionManager();
expect(priorElement.focus).toHaveBeenCalledTimes(1);
});
});
describe('panel close helpers', () => {
it('closes panels when the mobile header helper is unavailable', () => {
const CodemanApp = function CodemanApp(this: any) {};