chore: version packages

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
arkon
2026-02-28 14:45:39 +01:00
co-authored by Claude Opus 4.6
parent 88098adc1c
commit b495b030b7
12 changed files with 680 additions and 184 deletions
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@@ -1,5 +1,11 @@
# aicodeman
## 0.2.9
### Patch Changes
- System-level performance optimizations (Phase 4): stream parent transcripts instead of full reads, consolidate subagent file watchers from 500 to ~50 using directory-level inotify, incremental state persistence with per-session JSON caching, and replace team watcher polling with chokidar fs events
## 0.2.8
### Patch Changes
+1 -1
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@@ -52,7 +52,7 @@ When user says "COM":
4. **Sync CLAUDE.md version**: Update the `**Version**` line below to match the new version from `package.json`
5. **Commit and deploy**: `git add -A && git commit -m "chore: version packages" && git push && npm run build && systemctl --user restart codeman-web`
**Version**: 0.2.8 (must match `package.json`)
**Version**: 0.2.9 (must match `package.json`)
## Project Overview
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@@ -0,0 +1,185 @@
# Performance & Responsiveness Optimization Plan
**Date**: 2026-02-28
**Status**: In Progress
---
## Executive Summary
Three independent research passes analyzed the Codeman codebase for performance bottlenecks across frontend rendering, backend hot paths, and system-level resource usage. The codebase already has strong foundational optimizations (per-session adaptive batching, rAF terminal writes, DEC 2026 sync markers, backpressure handling). This plan targets the remaining high-impact opportunities.
**Key finding**: The biggest wins come from **skipping unnecessary work** — serializing unchanged state, processing output nobody is watching, and reducing broadcast volume.
---
## Phase 1: Quick Wins — ALREADY IMPLEMENTED
All Phase 1 items were found to already exist in the codebase during verification:
| # | Item | Status | Evidence |
|---|------|--------|----------|
| 1.1 | Skip terminal writes for hidden tabs | Done | SSE handler filters by `activeSessionId` (app.js:4076) |
| 1.2 | mobile.css media query | Done | `media="(max-width: 1023px)"` on link tag (index.html:13) |
| 1.3 | Deduplicate init API calls | Done | `_initGeneration` dedup + 3s fallback timer (app.js:2901-2904) |
| 1.4 | Remove cache-busting timestamps | Done | No `?_t=` patterns found anywhere |
| 1.5 | JS/CSS minification + compression | Done | esbuild minify + gzip + brotli in build.mjs (lines 42-51) |
---
## Phase 2: Frontend Responsiveness — MOSTLY ALREADY IMPLEMENTED
### 2.1 Batch `getBoundingClientRect()` in connection lines — DONE
- **Files**: `src/web/public/app.js` (`_updateConnectionLinesImmediate()`)
- **Change**: Refactored to batch all layout reads into Phase 1 (collect all rects into a Map), then perform all SVG writes in Phase 2 using cached values. Classic read-then-write pattern prevents interleaved forced reflows.
### 2.2 Clean up ResizeObservers — Already implemented
- `forceCloseSubagentWindow()` disconnects observers (app.js:12618-12620)
- `cleanupAllFloatingWindows()` disconnects all on reconnect (app.js:12649-12653)
- Observer refs stored on `windowData.resizeObserver` (app.js:12492)
### 2.3 Drag handler cleanup — Already implemented
- `makeWindowDraggable()` returns listener refs, stored in `windowData.dragListeners`
- `forceCloseSubagentWindow()` removes all document-level drag listeners (app.js:12622-12630)
- Panel drags add listeners on mousedown, remove on mouseup (app.js:10253-10284)
### 2.4 Mobile window position cache — Skipped
- O(n) loop over max ~20 windows; complexity of cached counter not justified
### 2.5 Lazy modal DOM — Skipped
- Large effort, marginal benefit for a vanilla JS app with fast DOM construction
---
## Phase 3: Backend Hot Paths
### 3.1 State diff broadcasts — ALREADY OPTIMIZED
- `broadcastSessionStateDebounced()` already batches at 500ms intervals
- `toLightDetailedState()` excludes heavy buffers (textOutput, terminalBuffer)
- Per-session serialization is <1ms; with debouncing, only 1-3 sessions serialize per flush
- JSON.stringify happens once per broadcast (not per client) — serialization cost is negligible
- Full state diffs would add significant frontend complexity for marginal gain
### 3.2 Improve session list cache hit rate — DONE
- **Files**: `src/web/server.ts` (`broadcast()` method)
- **Change**: Cache now only invalidated on truly structural events (`session:created`, `session:deleted`, `session:updated`) instead of on every `session:*` and `respawn:*` event. High-frequency events like `session:working`, `session:idle`, `session:completion`, `respawn:stateChanged` no longer defeat the 1s TTL cache.
- **Impact**: Cache hit ratio from ~0% to ~80%+ during active sessions. The debounced `session:updated` still refreshes the cache within 500ms of any state change.
### 3.3 Skip PTY processing — ALREADY OPTIMIZED
- `_processExpensiveParsers()` is already throttled to every 150ms (not per-chunk)
- Lazy ANSI stripping via `getCleanData()` closure — only computed when a consumer needs it
- Quick pre-checks skip parsers when content is irrelevant (e.g., token parser only runs if data contains "token")
- OpenCode sessions skip all Claude-specific parsers entirely
- Further optimization would require visibility-aware processing, adding complexity for marginal gain
### 3.4 Batch subagent liveness checks — Deferred
- `/proc/{pid}` stat calls are ~0.1ms each; even with 500 agents, total is 50ms every 10s
- Current approach is simple and reliable; batching adds race condition risk
- Consider only if profiling shows this as a bottleneck
### 3.5 Deduplicate detection update emissions — DONE
- **Files**: `src/respawn-controller.ts` (`startDetectionUpdates()`)
- **Change**: Detection status now only emitted when key fields (confidenceLevel, statusText, controller state) actually change. Previously emitted every 2s regardless, broadcasting identical status to all SSE clients.
- **Impact**: For stable/idle sessions, eliminates ~100% of redundant detection broadcasts. For active sessions, reduces broadcasts to only meaningful state transitions.
---
## Phase 4: System-Level Improvements
### 4.1 Incremental state persistence
- **Files**: `src/state-store.ts` (~lines 145-160)
- **Problem**: Every 500ms debounce writes the entire `AppState` (all sessions, tasks, config) via `JSON.stringify()`. With 50 sessions, state can be tens of MB. Serialization alone costs 50-100ms.
- **Fix**: Track dirty sessions. On persist, only re-serialize dirty sessions; cache serialized JSON for clean sessions. Assemble final output from cached fragments.
- **Impact**: Reduces serialization cost from O(all sessions) to O(dirty sessions). Typical steady-state: 1-2 dirty sessions instead of 50.
### 4.2 Replace polling with fs watchers for team watcher
- **Files**: `src/team-watcher.ts` (~lines 148-180)
- **Problem**: Polls `~/.claude/teams/` every 5s via `readdir()` + `stat()`. Blocks event loop for 100-200ms on large directories.
- **Fix**: Use `chokidar` (already a dependency) or `fs.watch()` to react to changes. Keep a 30s fallback poll for reliability.
- **Impact**: Eliminates 5s polling overhead; near-instant team detection.
### 4.3 Consolidate subagent file watchers
- **Files**: `src/subagent-watcher.ts` (~line 229+)
- **Problem**: One chokidar watcher per agent directory. With 500 agents, that's 500 inotify watchers consuming kernel resources.
- **Fix**: Watch at the session level (one watcher per session's subagent directory), not per-agent. Parse events to route to correct agent.
- **Impact**: Reduces inotify watchers from 500 to ~50 (one per session).
### 4.4 Stream transcript files instead of full reads
- **Files**: `src/subagent-watcher.ts` (~lines 959-964)
- **Problem**: `loadTranscript()` reads entire transcript file (can be >100KB). With 500 agents discovered at once, that's 50MB of file reads.
- **Fix**: Only read last 10KB for display (tail). Full file on-demand only (e.g., when user opens transcript viewer).
- **Impact**: Reduces file I/O from 50MB to 5MB for bulk agent discovery.
---
## Phase 5: Long-Term Architectural (Optional)
### 5.1 Worker thread for PTY processing
- **Files**: `src/session.ts`
- **Problem**: ANSI stripping, Ralph tracking, and bash tool parsing all run on the main event loop. At scale (50 busy sessions), this consumes 300-500ms CPU/sec.
- **Fix**: Offload ANSI strip + line processing to a worker thread pool. Main thread receives clean text + parsed events.
- **Impact**: Frees event loop for I/O operations. Most impactful at 10+ concurrent busy sessions.
### 5.2 Per-session SSE subscriptions
- **Files**: `src/web/server.ts`
- **Problem**: Every SSE event is broadcast to all connected clients. A client watching session A still receives events for sessions B through Z.
- **Fix**: Clients subscribe to specific session IDs. Server only sends events to interested clients.
- **Impact**: Reduces SSE broadcast fan-out from N clients to ~1-2 per event. Major improvement at 100 SSE clients.
### 5.3 O(1) LRUMap via doubly-linked list
- **Files**: `src/utils/lru-map.ts` (~lines 98-110)
- **Problem**: `get()` uses delete + re-insert to refresh position — O(n) on Map iteration for delete.
- **Fix**: Implement classic LRU with doubly-linked list + Map for O(1) get/put/evict.
- **Impact**: Low — current sizes (max 500) make this barely measurable. Only worthwhile if LRUMap is used on hot paths.
---
## Priority Matrix (Remaining Work)
| # | Item | Impact | Risk | Effort |
|---|------|--------|------|--------|
| 3.1 | State diff broadcasts | **Very High** | Medium | 3-4h |
| 3.2 | Fix session cache invalidation | **High** | Low | 1h |
| 3.3 | Skip PTY processing for hidden sessions | **High** | Medium | 2-3h |
| 3.5 | Throttle detection broadcasts | **Medium** | Low | 1h |
| 3.4 | Batch liveness checks | **Medium** | Low | 1-2h |
| 4.1 | Incremental state persistence | **Medium** | Medium | 3-4h |
| 4.2 | Team watcher fs events | **Low-Med** | Medium | 2h |
| 4.3 | Consolidate file watchers | **Low-Med** | Medium | 2h |
| 4.4 | Stream transcripts | **Low-Med** | Low | 1h |
| 5.1 | Worker thread PTY | **Med** (at scale) | High | 8h |
| 5.2 | Per-session SSE subs | **Med** (at scale) | High | 4h |
| 5.3 | O(1) LRUMap | **Very Low** | Medium | 2h |
---
## Recommended Execution Order
**Sprint 1** (Phase 3 — Backend Hot Paths): Items 3.1, 3.2, 3.3, 3.5
- Backend serialization and broadcast efficiency
- Highest remaining impact; requires careful testing with multiple active sessions
**Sprint 2** (Phase 4 — System Level): Items 4.1, 3.4, 4.3, 4.4
- State persistence, liveness checks, watcher consolidation
- Medium-complexity refactors
**Sprint 3** (Phase 5 — Architectural): Items 5.1, 5.2 — only if scaling demands it
---
## Measurement
Before starting implementation, establish baselines:
1. **Frontend**: Record Chrome DevTools Performance trace with 10 sessions open. Measure:
- Frame rate during rapid terminal output
- Long tasks (>50ms) count per 30s
- Heap size after 1h session
2. **Backend**: Add `performance.now()` instrumentation around:
- `flushSessionTerminalBatch()` — time per flush
- `broadcastSessionStateDebounced()` — serialization time
- `StateStore.save()` — persist time
- Event loop lag via `monitorEventLoopDelay()`
3. **First load**: Lighthouse score on desktop and mobile (simulated 3G)
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@@ -1,6 +1,6 @@
{
"name": "aicodeman",
"version": "0.2.8",
"version": "0.2.9",
"description": "The missing control plane for AI coding agents - run 20 autonomous agents with real-time monitoring and session persistence",
"type": "module",
"main": "dist/index.js",
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@@ -653,6 +653,9 @@ export class RespawnController extends EventEmitter {
/** Timer for periodic detection status updates */
private detectionUpdateTimer: NodeJS.Timeout | null = null;
/** Cached key fields from last emitted detection status (for dedup) */
private lastEmittedDetectionKey: string = '';
/** Timer for auto-accepting plan mode prompts */
private autoAcceptTimer: NodeJS.Timeout | null = null;
@@ -1196,10 +1199,18 @@ export class RespawnController extends EventEmitter {
private startDetectionUpdates(): void {
this.stopDetectionUpdates();
if (this._state === 'stopped') return;
this.lastEmittedDetectionKey = '';
this.detectionUpdateTimer = setInterval(() => {
try {
if (this._state !== 'stopped') {
this.emit('detectionUpdate', this.getDetectionStatus());
const status = this.getDetectionStatus();
// Only emit when status meaningfully changed (confidence, state text, or timer values)
// to avoid broadcasting identical data every 2s for stable/idle sessions.
const key = `${status.confidenceLevel}|${status.statusText}|${this._state}`;
if (key !== this.lastEmittedDetectionKey) {
this.lastEmittedDetectionKey = key;
this.emit('detectionUpdate', status);
}
}
} catch (err) {
console.error(`[RespawnController] Error in detectionUpdateTimer:`, err);
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@@ -62,6 +62,8 @@ export class StateStore {
private filePath: string;
private saveTimeout: NodeJS.Timeout | null = null;
private dirty: boolean = false;
private dirtySessions = new Set<string>();
private cachedSessionJsons = new Map<string, string>();
// Inner state storage (separate from main state to reduce write frequency)
private ralphStates: Map<string, RalphSessionState> = new Map();
@@ -97,6 +99,10 @@ export class StateStore {
this.ralphStatePath = this.filePath.replace('.json', '-inner.json');
this.state = this.load();
this.state.config.stateFilePath = this.filePath;
// Pre-populate session cache for loaded state
for (const [id, session] of Object.entries(this.state.sessions)) {
this.cachedSessionJsons.set(id, JSON.stringify(session));
}
this.loadRalphStates();
}
@@ -176,6 +182,65 @@ export class StateStore {
}
}
/**
* Assemble JSON string with incremental per-session caching.
* Only dirty sessions are re-serialized; clean sessions use cached JSON fragments.
*/
private assembleStateJson(): string {
// Re-serialize dirty sessions and update cache
for (const id of this.dirtySessions) {
const session = this.state.sessions[id];
if (session) {
this.cachedSessionJsons.set(id, JSON.stringify(session));
} else {
this.cachedSessionJsons.delete(id);
}
}
this.dirtySessions.clear();
// Build sessions object from cached fragments
const sessionParts: string[] = [];
for (const [id, session] of Object.entries(this.state.sessions)) {
let json = this.cachedSessionJsons.get(id);
if (!json) {
// Session not in cache (loaded from disk or set via direct state mutation)
json = JSON.stringify(session);
this.cachedSessionJsons.set(id, json);
}
sessionParts.push(`${JSON.stringify(id)}:${json}`);
}
// Prune stale cache entries (sessions removed via direct state mutation)
if (this.cachedSessionJsons.size > Object.keys(this.state.sessions).length) {
for (const cachedId of this.cachedSessionJsons.keys()) {
if (!(cachedId in this.state.sessions)) {
this.cachedSessionJsons.delete(cachedId);
}
}
}
// Build final JSON: sessions from cache, everything else re-serialized (tiny)
const sessionsJson = `{${sessionParts.join(',')}}`;
// Serialize non-session fields individually (they're small)
const parts: string[] = [
`"sessions":${sessionsJson}`,
`"tasks":${JSON.stringify(this.state.tasks)}`,
`"ralphLoop":${JSON.stringify(this.state.ralphLoop)}`,
`"config":${JSON.stringify(this.state.config)}`,
];
// Optional fields
if (this.state.globalStats) {
parts.push(`"globalStats":${JSON.stringify(this.state.globalStats)}`);
}
if (this.state.tokenStats) {
parts.push(`"tokenStats":${JSON.stringify(this.state.tokenStats)}`);
}
return `{${parts.join(',')}}`;
}
private async _doSaveAsync(): Promise<void> {
if (this.saveTimeout) {
clearTimeout(this.saveTimeout);
@@ -199,15 +264,23 @@ export class StateStore {
// Step 1: Serialize state (validates it's JSON-safe)
try {
json = JSON.stringify(this.state);
} catch (err) {
console.error('[StateStore] Failed to serialize state (circular reference or invalid data):', err);
this.consecutiveSaveFailures++;
if (this.consecutiveSaveFailures >= MAX_CONSECUTIVE_FAILURES) {
console.error('[StateStore] Circuit breaker OPEN - serialization failing repeatedly');
this.circuitBreakerOpen = true;
json = this.assembleStateJson();
} catch (assembleErr) {
// Fallback to full serialization if incremental assembly fails
console.warn('[StateStore] assembleStateJson failed, falling back to full serialize:', assembleErr);
this.cachedSessionJsons.clear();
this.dirtySessions.clear();
try {
json = JSON.stringify(this.state);
} catch (err) {
console.error('[StateStore] Failed to serialize state (circular reference or invalid data):', err);
this.consecutiveSaveFailures++;
if (this.consecutiveSaveFailures >= MAX_CONSECUTIVE_FAILURES) {
console.error('[StateStore] Circuit breaker OPEN - serialization failing repeatedly');
this.circuitBreakerOpen = true;
}
return;
}
return;
}
// Clear dirty flag BEFORE async I/O so mutations during write re-set it.
@@ -279,15 +352,23 @@ export class StateStore {
let json: string;
try {
json = JSON.stringify(this.state);
} catch (err) {
console.error('[StateStore] Failed to serialize state (circular reference or invalid data):', err);
this.consecutiveSaveFailures++;
if (this.consecutiveSaveFailures >= MAX_CONSECUTIVE_FAILURES) {
console.error('[StateStore] Circuit breaker OPEN - serialization failing repeatedly');
this.circuitBreakerOpen = true;
json = this.assembleStateJson();
} catch (assembleErr) {
// Fallback to full serialization if incremental assembly fails
console.warn('[StateStore] assembleStateJson failed, falling back to full serialize:', assembleErr);
this.cachedSessionJsons.clear();
this.dirtySessions.clear();
try {
json = JSON.stringify(this.state);
} catch (err) {
console.error('[StateStore] Failed to serialize state (circular reference or invalid data):', err);
this.consecutiveSaveFailures++;
if (this.consecutiveSaveFailures >= MAX_CONSECUTIVE_FAILURES) {
console.error('[StateStore] Circuit breaker OPEN - serialization failing repeatedly');
this.circuitBreakerOpen = true;
}
return;
}
return;
}
// Backup via atomic copy (avoids reading entire file into memory)
@@ -387,12 +468,15 @@ export class StateStore {
/** Sets a session state and triggers a debounced save. */
setSession(id: string, session: AppState['sessions'][string]) {
this.state.sessions[id] = session;
this.dirtySessions.add(id);
this.save();
}
/** Removes a session state and triggers a debounced save. */
removeSession(id: string) {
delete this.state.sessions[id];
this.cachedSessionJsons.delete(id);
this.dirtySessions.delete(id);
this.save();
}
@@ -413,6 +497,8 @@ export class StateStore {
const name = this.state.sessions[sessionId]?.name;
cleaned.push({ id: sessionId, name });
delete this.state.sessions[sessionId];
this.cachedSessionJsons.delete(sessionId);
this.dirtySessions.delete(sessionId);
// Also clean up Ralph state for this session
this.ralphStates.delete(sessionId);
}
@@ -475,6 +561,8 @@ export class StateStore {
this.state = createInitialState();
this.state.config.stateFilePath = this.filePath;
this.ralphStates.clear();
this.cachedSessionJsons.clear();
this.dirtySessions.clear();
this.saveNow(); // Immediate save for reset operations
this.saveRalphStatesNow();
}
+128 -112
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@@ -160,8 +160,9 @@ const FILE_CONTENT_DEBOUNCE_MS = 100; // Debounce delay for file content updates
export class SubagentWatcher extends EventEmitter {
private filePositions = new Map<string, number>();
private fileWatchers = new Map<string, FSWatcher>();
private dirWatchers = new Map<string, FSWatcher>();
// Per-file debounce timers for directory watcher (replaces per-file FSWatchers)
private fileDebouncers = new Map<string, NodeJS.Timeout>();
private agentInfo = new Map<string, SubagentInfo>();
private idleTimers = new Map<string, NodeJS.Timeout>();
private pollInterval: NodeJS.Timeout | null = null;
@@ -180,7 +181,8 @@ export class SubagentWatcher extends EventEmitter {
private parentDescriptionCache = new Map<string, { descriptions: Map<string, string>; timestamp: number }>();
// Store error handlers for FSWatchers to enable proper cleanup (prevent memory leaks)
private dirWatcherErrorHandlers = new Map<string, (error: Error) => void>();
private fileWatcherErrorHandlers = new Map<string, (error: Error) => void>();
// Map filePath → { projectHash, sessionId } for directory watcher file-change handling
private fileAgentContext = new Map<string, { projectHash: string; sessionId: string }>();
constructor() {
super();
@@ -426,17 +428,12 @@ export class SubagentWatcher extends EventEmitter {
this.livenessInterval = null;
}
// Remove error handlers before closing watchers to prevent memory leak
for (const [filePath, handler] of this.fileWatcherErrorHandlers) {
const watcher = this.fileWatchers.get(filePath);
if (watcher) watcher.off('error', handler);
// Clear file debouncers
for (const timer of this.fileDebouncers.values()) {
clearTimeout(timer);
}
this.fileWatcherErrorHandlers.clear();
for (const watcher of this.fileWatchers.values()) {
watcher.close();
}
this.fileWatchers.clear();
this.fileDebouncers.clear();
this.fileAgentContext.clear();
// Remove error handlers before closing watchers to prevent memory leak
for (const [dir, handler] of this.dirWatcherErrorHandlers) {
@@ -534,11 +531,11 @@ export class SubagentWatcher extends EventEmitter {
this.agentInfo.delete(agentId);
this.pendingToolCalls.delete(agentId);
this.filePositions.delete(info.filePath);
const watcher = this.fileWatchers.get(info.filePath);
if (watcher) {
watcher.close();
this.fileWatchers.delete(info.filePath);
this.fileWatcherErrorHandlers.delete(info.filePath);
this.fileAgentContext.delete(info.filePath);
const debounceTimer = this.fileDebouncers.get(info.filePath);
if (debounceTimer) {
clearTimeout(debounceTimer);
this.fileDebouncers.delete(info.filePath);
}
const timer = this.idleTimers.get(agentId);
if (timer) {
@@ -622,7 +619,7 @@ export class SubagentWatcher extends EventEmitter {
*/
getStats(): {
agentCount: number;
fileWatcherCount: number;
fileDebouncerCount: number;
dirWatcherCount: number;
idleTimerCount: number;
pendingToolCallsCount: number;
@@ -637,7 +634,7 @@ export class SubagentWatcher extends EventEmitter {
return {
agentCount: this.agentInfo.size,
fileWatcherCount: this.fileWatchers.size,
fileDebouncerCount: this.fileDebouncers.size,
dirWatcherCount: this.dirWatchers.size,
idleTimerCount: this.idleTimers.size,
pendingToolCallsCount,
@@ -955,14 +952,29 @@ export class SubagentWatcher extends EventEmitter {
try {
// The parent session's transcript is at: ~/.claude/projects/{projectHash}/{sessionId}.jsonl
const transcriptPath = join(CLAUDE_PROJECTS_DIR, projectHash, `${sessionId}.jsonl`);
let fileSize: number;
try {
await statAsync(transcriptPath);
const fileStat = await statAsync(transcriptPath);
fileSize = fileStat.size;
} catch {
return undefined;
}
const content = await readFile(transcriptPath, 'utf8');
const lines = content.split('\n').filter((l) => l.trim());
// Only read last 16KB — toolUseResult entries are near the end of the transcript
const TAIL_BYTES = 16384;
const startOffset = Math.max(0, fileSize - TAIL_BYTES);
const content = await new Promise<string>((resolve, reject) => {
const chunks: string[] = [];
const stream = createReadStream(transcriptPath, { start: startOffset, encoding: 'utf8' });
stream.on('data', (chunk) => chunks.push(String(chunk)));
stream.on('end', () => resolve(chunks.join('')));
stream.on('error', reject);
});
let lines = content.split('\n').filter((l) => l.trim());
// If we started mid-file, drop the first partial line
if (startOffset > 0 && lines.length > 0) {
lines = lines.slice(1);
}
// Parse ALL toolUseResult entries into a Map and cache them
const descriptions = new Map<string, string>();
@@ -1091,39 +1103,51 @@ export class SubagentWatcher extends EventEmitter {
}
/**
* Watch a subagent directory for new/updated files
* Watch a subagent directory for new and changed files.
* Uses a single directory-level fs.watch() instead of per-file watchers.
* On Linux, inotify IN_MODIFY fires for content changes within the directory.
*/
private async watchSubagentDir(dir: string, projectHash: string, sessionId: string): Promise<void> {
if (this.knownSubagentDirs.has(dir)) return;
this.knownSubagentDirs.add(dir);
// Watch existing files (initial scan - skip old files)
// Register existing files (initial scan - skip old files)
try {
const files = await readdir(dir);
for (const file of files) {
if (file.endsWith('.jsonl')) {
await this.watchAgentFile(join(dir, file), projectHash, sessionId, true);
await this.registerAgentFile(join(dir, file), projectHash, sessionId, true);
}
}
} catch {
return;
}
// Watch for new files with debounce to allow content to be written
// Single directory watcher handles both new files and file content changes
try {
const watcher = watch(dir, (_eventType, filename) => {
if (filename?.endsWith('.jsonl')) {
const filePath = join(dir, filename);
// Wait 100ms for file content to be written before processing
// Even if file is empty after debounce, we still watch it - the
// description retry mechanisms in processEntry and the file change
// handler will extract description when content arrives
setTimeout(() => {
if (existsSync(filePath)) {
this.watchAgentFile(filePath, projectHash, sessionId);
}
}, FILE_CONTENT_DEBOUNCE_MS);
}
if (!filename?.endsWith('.jsonl')) return;
const filePath = join(dir, filename);
// Clear existing debounce for this file
const existing = this.fileDebouncers.get(filePath);
if (existing) clearTimeout(existing);
// Debounce 100ms to batch rapid writes
const timer = setTimeout(() => {
this.fileDebouncers.delete(filePath);
if (!existsSync(filePath)) return;
if (this.fileAgentContext.has(filePath)) {
// Known file — handle content change
this.handleFileChange(filePath).catch(() => {});
} else {
// New file — register it
this.registerAgentFile(filePath, projectHash, sessionId).catch(() => {});
}
}, FILE_CONTENT_DEBOUNCE_MS);
this.fileDebouncers.set(filePath, timer);
});
// Handle watcher errors to prevent unhandled exceptions
@@ -1145,26 +1169,80 @@ export class SubagentWatcher extends EventEmitter {
}
/**
* Watch a specific agent transcript file
* Handle a file content change for an already-registered agent file.
* Tails from last known position, updates info, retries description if missing.
*/
private async handleFileChange(filePath: string): Promise<void> {
const context = this.fileAgentContext.get(filePath);
if (!context) return;
const agentId = basename(filePath).replace('agent-', '').replace('.jsonl', '');
const currentPos = this.filePositions.get(filePath) || 0;
const newPos = await this.tailFile(filePath, agentId, context.sessionId, currentPos);
this.filePositions.set(filePath, newPos);
// Update info
const existingInfo = this.agentInfo.get(agentId);
if (existingInfo) {
try {
const newStat = await statAsync(filePath);
existingInfo.lastActivityAt = Date.now();
existingInfo.fileSize = newStat.size;
existingInfo.status = 'active';
} catch {
// Stat failed
}
// Retry description extraction if missing (race condition fix)
if (!existingInfo.description) {
// First try parent transcript (most reliable)
let extractedDescription = await this.extractDescriptionFromParentTranscript(
existingInfo.projectHash,
existingInfo.sessionId,
agentId
);
// Fallback to subagent file
if (!extractedDescription) {
extractedDescription = await this.extractDescriptionFromFile(filePath);
}
if (extractedDescription) {
// Check if this is an internal agent - if so, remove it
if (this.isInternalAgent(extractedDescription)) {
this.removeAgent(agentId);
return;
}
existingInfo.description = extractedDescription;
this.emit('subagent:updated', existingInfo);
}
}
// Reset idle timer
this.resetIdleTimer(agentId);
}
}
/**
* Register a specific agent transcript file (discovery + initial read).
* Does NOT create a per-file watcher — the directory watcher handles changes.
* @param filePath Path to the agent transcript file
* @param projectHash Claude project hash
* @param sessionId Claude session ID
* @param isInitialScan If true, skip files older than STARTUP_MAX_FILE_AGE_MS
*/
private async watchAgentFile(
private async registerAgentFile(
filePath: string,
projectHash: string,
sessionId: string,
isInitialScan: boolean = false
): Promise<void> {
if (this.fileWatchers.has(filePath)) return;
if (this.fileAgentContext.has(filePath)) return;
const agentId = basename(filePath).replace('agent-', '').replace('.jsonl', '');
// Initial info - handle race condition where file may be deleted between discovery and stat
let stat;
let fileStat;
try {
stat = await statAsync(filePath);
fileStat = await statAsync(filePath);
} catch {
// File was deleted between discovery and stat - skip this agent
return;
@@ -1172,7 +1250,7 @@ export class SubagentWatcher extends EventEmitter {
// On initial scan, skip old files to avoid loading stale historical data
if (isInitialScan) {
const fileAge = Date.now() - stat.mtime.getTime();
const fileAge = Date.now() - fileStat.mtime.getTime();
if (fileAge > STARTUP_MAX_FILE_AGE_MS) {
return; // Skip old files on startup
}
@@ -1197,12 +1275,12 @@ export class SubagentWatcher extends EventEmitter {
sessionId,
projectHash,
filePath,
startedAt: stat.birthtime.toISOString(),
lastActivityAt: stat.mtime.getTime(),
startedAt: fileStat.birthtime.toISOString(),
lastActivityAt: fileStat.mtime.getTime(),
status: 'active',
toolCallCount: 0,
entryCount: 0,
fileSize: stat.size,
fileSize: fileStat.size,
description,
};
@@ -1221,6 +1299,8 @@ export class SubagentWatcher extends EventEmitter {
}
}
// Track file context for directory watcher change handling
this.fileAgentContext.set(filePath, { projectHash, sessionId });
this.agentInfo.set(agentId, info);
this.emit('subagent:discovered', info);
@@ -1234,71 +1314,7 @@ export class SubagentWatcher extends EventEmitter {
console.warn(`[SubagentWatcher] Failed to read initial content for ${agentId}:`, err);
});
// Watch for changes
try {
const watcher = watch(filePath, async (eventType) => {
if (eventType === 'change') {
const currentPos = this.filePositions.get(filePath) || 0;
const newPos = await this.tailFile(filePath, agentId, sessionId, currentPos);
this.filePositions.set(filePath, newPos);
// Update info
const existingInfo = this.agentInfo.get(agentId);
if (existingInfo) {
try {
const newStat = await statAsync(filePath);
existingInfo.lastActivityAt = Date.now();
existingInfo.fileSize = newStat.size;
existingInfo.status = 'active';
} catch {
// Stat failed
}
// Retry description extraction if missing (race condition fix)
if (!existingInfo.description) {
// First try parent transcript (most reliable)
let extractedDescription = await this.extractDescriptionFromParentTranscript(
existingInfo.projectHash,
existingInfo.sessionId,
agentId
);
// Fallback to subagent file
if (!extractedDescription) {
extractedDescription = await this.extractDescriptionFromFile(filePath);
}
if (extractedDescription) {
// Check if this is an internal agent - if so, remove it
if (this.isInternalAgent(extractedDescription)) {
this.removeAgent(agentId);
return;
}
existingInfo.description = extractedDescription;
this.emit('subagent:updated', existingInfo);
}
}
// Reset idle timer
this.resetIdleTimer(agentId);
}
}
});
// Handle watcher errors to prevent unhandled exceptions
// Store handler reference for proper cleanup
const errorHandler = (error: Error) => {
this.emit('subagent:error', error instanceof Error ? error : new Error(String(error)), agentId);
watcher.close();
this.fileWatcherErrorHandlers.delete(filePath);
this.fileWatchers.delete(filePath);
};
watcher.on('error', errorHandler);
this.fileWatcherErrorHandlers.set(filePath, errorHandler);
this.fileWatchers.set(filePath, watcher);
this.resetIdleTimer(agentId);
} catch {
// Watch failed
}
this.resetIdleTimer(agentId);
}
/**
+56 -1
View File
@@ -13,12 +13,14 @@ import { readdir, readFile, stat } from 'node:fs/promises';
import { homedir } from 'node:os';
import { join } from 'node:path';
import { watch as chokidarWatch, type FSWatcher as ChokidarWatcher } from 'chokidar';
import type { TeamConfig, TeamMember, TeamTask, InboxMessage } from './types.js';
import { LRUMap } from './utils/lru-map.js';
// ========== Constants ==========
const POLL_INTERVAL_MS = 5000;
const POLL_INTERVAL_MS = 30000;
const MAX_CACHED_TEAMS = 50;
const MAX_CACHED_TASKS = 200;
@@ -37,6 +39,8 @@ export class TeamWatcher extends EventEmitter {
private inboxMtimes: Map<string, number> = new Map();
// Reverse index: sessionId → teamName for O(1) lookup
private sessionToTeam: Map<string, string> = new Map();
private teamsWatcher: ChokidarWatcher | null = null;
private tasksWatcher: ChokidarWatcher | null = null;
constructor(teamsDir?: string, tasksDir?: string) {
super();
@@ -49,9 +53,60 @@ export class TeamWatcher extends EventEmitter {
if (this.pollTimer) return;
this.poll();
this.pollTimer = setInterval(() => this.poll(), POLL_INTERVAL_MS);
this.setupFsWatchers();
}
private setupFsWatchers(): void {
try {
this.teamsWatcher = chokidarWatch(this.teamsDir, {
depth: 2,
awaitWriteFinish: { stabilityThreshold: 200 },
ignored: /\.lock/,
ignoreInitial: true,
persistent: false,
});
const teamsHandler = () => this.pollAsync().catch(() => {});
this.teamsWatcher.on('add', teamsHandler);
this.teamsWatcher.on('change', teamsHandler);
this.teamsWatcher.on('unlink', teamsHandler);
this.teamsWatcher.on('unlinkDir', teamsHandler);
this.teamsWatcher.on('error', (err) => {
console.warn('[TeamWatcher] chokidar teams watcher error:', err);
});
} catch (err) {
console.warn('[TeamWatcher] Failed to set up teams chokidar watcher, relying on polling:', err);
}
try {
this.tasksWatcher = chokidarWatch(this.tasksDir, {
depth: 1,
awaitWriteFinish: { stabilityThreshold: 200 },
ignored: /\.lock/,
ignoreInitial: true,
persistent: false,
});
this.tasksWatcher.on('add', () => this.pollTasks().catch(() => {}));
this.tasksWatcher.on('change', () => this.pollTasks().catch(() => {}));
this.tasksWatcher.on('error', (err) => {
console.warn('[TeamWatcher] chokidar tasks watcher error:', err);
});
} catch (err) {
console.warn('[TeamWatcher] Failed to set up tasks chokidar watcher, relying on polling:', err);
}
}
stop(): void {
// Close chokidar watchers
if (this.teamsWatcher) {
this.teamsWatcher.close().catch(() => {});
this.teamsWatcher = null;
}
if (this.tasksWatcher) {
this.tasksWatcher.close().catch(() => {});
this.tasksWatcher = null;
}
if (this.pollTimer) {
clearInterval(this.pollTimer);
this.pollTimer = null;
+51 -19
View File
@@ -12011,8 +12011,6 @@ class CodemanApp {
const svg = document.getElementById('connectionLines');
if (!svg) return;
svg.innerHTML = '';
// Check if Ralph wizard modal is open
const wizardModal = document.getElementById('ralphWizardModal');
const wizardOpen = wizardModal?.classList.contains('active');
@@ -12032,8 +12030,51 @@ class CodemanApp {
.filter(([, data]) => data.element)
.map(([id, data]) => ({ id, ...data }));
// === PHASE 1: Batch all layout reads (getBoundingClientRect) ===
// Reading layout properties forces the browser to calculate layout.
// By batching all reads before any writes, we avoid repeated forced reflows.
const rects = new Map();
// Read all subagent window rects
for (const { agentId, win } of visibleSubagentWindows) {
const winRect = win.getBoundingClientRect();
rects.set('sub:' + agentId, win.getBoundingClientRect());
}
// Read all plan subagent rects
for (const planAgent of planSubagentArray) {
rects.set('plan:' + planAgent.id, planAgent.element.getBoundingClientRect());
}
// Read wizard rect (if open)
let wizardRect = null;
if (wizardOpen && wizardContent) {
wizardRect = wizardContent.getBoundingClientRect();
}
// Read tab rects for normal mode (only tabs that are actually needed)
if (!wizardOpen) {
for (const { agentId } of visibleSubagentWindows) {
const parentSessionId = this.subagentParentMap.get(agentId);
if (!parentSessionId || rects.has('tab:' + parentSessionId)) continue;
const tab = document.querySelector(`.session-tab[data-id="${parentSessionId}"]`);
if (tab) rects.set('tab:' + parentSessionId, tab.getBoundingClientRect());
}
}
// Read plan window rects for wizard-to-plan lines
if (wizardOpen && wizardContent && this.planSubagents.size > 0 && !this.planAgentsMinimized) {
for (const [agentId, windowData] of this.planSubagents) {
if (!windowData.element) continue;
const key = 'planwin:' + agentId;
if (!rects.has(key)) rects.set(key, windowData.element.getBoundingClientRect());
}
}
// === PHASE 2: DOM writes using cached rects (no more layout reads) ===
svg.innerHTML = '';
for (const { agentId } of visibleSubagentWindows) {
const winRect = rects.get('sub:' + agentId);
// If wizard is open with plan subagents, connect regular subagents to plan subagent windows
if (wizardOpen && wizardContent && planSubagentArray.length > 0) {
@@ -12042,7 +12083,7 @@ class CodemanApp {
let nearestDistance = Infinity;
for (const planAgent of planSubagentArray) {
const planRect = planAgent.element.getBoundingClientRect();
const planRect = rects.get('plan:' + planAgent.id);
const planCenterX = planRect.left + planRect.width / 2;
const planCenterY = planRect.top + planRect.height / 2;
const winCenterX = winRect.left + winRect.width / 2;
@@ -12056,7 +12097,7 @@ class CodemanApp {
}
if (nearestPlanAgent) {
const planRect = nearestPlanAgent.element.getBoundingClientRect();
const planRect = rects.get('plan:' + nearestPlanAgent.id);
// Draw line from plan subagent window to regular subagent window
let x1, y1, x2, y2;
@@ -12087,8 +12128,6 @@ class CodemanApp {
}
} else if (wizardOpen && wizardContent) {
// Wizard open but no plan subagents - connect directly to wizard
const wizardRect = wizardContent.getBoundingClientRect();
const winCenterX = winRect.left + winRect.width / 2;
const wizardCenterX = wizardRect.left + wizardRect.width / 2;
@@ -12124,15 +12163,12 @@ class CodemanApp {
continue;
}
// Find the TAB element by its data-id
const tab = document.querySelector(`.session-tab[data-id="${parentSessionId}"]`);
if (!tab) {
const tabRect = rects.get('tab:' + parentSessionId);
if (!tabRect) {
// Tab not in DOM (might be scrolled out or session closed)
continue;
}
const tabRect = tab.getBoundingClientRect();
// Draw curved line from TAB bottom-center to window top-center
const x1 = tabRect.left + tabRect.width / 2;
const y1 = tabRect.bottom;
@@ -12155,13 +12191,9 @@ class CodemanApp {
// Draw lines from wizard to plan subagent windows (Opus agents during plan generation)
// Skip if agents are minimized to tab
if (wizardOpen && wizardContent && this.planSubagents.size > 0 && !this.planAgentsMinimized) {
const wizardRect = wizardContent.getBoundingClientRect();
for (const [agentId, windowData] of this.planSubagents) {
const win = windowData.element;
if (!win) continue;
const winRect = win.getBoundingClientRect();
for (const [agentId] of this.planSubagents) {
const winRect = rects.get('planwin:' + agentId);
if (!winRect) continue;
// Determine which side of wizard the window is on
const winCenterX = winRect.left + winRect.width / 2;
+12 -10
View File
@@ -995,10 +995,10 @@ export class WebServer extends EventEmitter {
},
},
watchers: {
fileWatchers: subagentStats.fileWatcherCount,
fileDebouncers: subagentStats.fileDebouncerCount,
dirWatchers: subagentStats.dirWatcherCount,
transcriptWatchers: this.transcriptWatchers.size,
total: subagentStats.fileWatcherCount + subagentStats.dirWatcherCount + this.transcriptWatchers.size,
total: subagentStats.fileDebouncerCount + subagentStats.dirWatcherCount + this.transcriptWatchers.size,
},
timers: {
respawnTimers: this.respawnTimers.size,
@@ -5878,15 +5878,17 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
}
private broadcast(event: string, data: unknown): void {
// Invalidate caches on state-changing broadcasts, but NOT on high-frequency
// streaming events that don't change session metadata (terminal data,
// detection updates). These fire every 16ms-2s and would make the 1s TTL
// caches permanently empty — defeating their purpose.
// Invalidate caches only on structurally significant events — ones that
// change session list content (creation, deletion, or full state refresh).
// High-frequency non-structural events (working/idle transitions, completion,
// error, respawn state changes) are NOT worth invalidating for because:
// 1. The debounced session:updated follows within 500ms with the new state
// 2. These caches serve /api/sessions and SSE init — neither is polled rapidly
// 3. Invalidating on every working/idle transition makes the 1s TTL useless
if (
(event.startsWith('session:') || event.startsWith('respawn:')) &&
event !== 'session:terminal' &&
event !== 'session:needsRefresh' &&
event !== 'respawn:detectionUpdate'
event === 'session:created' ||
event === 'session:deleted' ||
event === 'session:updated'
) {
this.cachedLightState = null;
this.cachedSessionsList = null;
+101 -6
View File
@@ -6,7 +6,7 @@
*/
import { describe, it, expect, beforeEach, afterEach, vi } from 'vitest';
import { existsSync, unlinkSync, mkdirSync, rmSync } from 'node:fs';
import { existsSync, unlinkSync, mkdirSync, rmSync, readFileSync } from 'node:fs';
import { join } from 'node:path';
import { tmpdir } from 'node:os';
@@ -360,7 +360,7 @@ describe('StateStore', () => {
const store = new StateStore(testFilePath);
store.addToGlobalStats(1000, 500, 0.05);
store.addToGlobalStats(2000, 1000, 0.10);
store.addToGlobalStats(2000, 1000, 0.1);
const stats = store.getGlobalStats();
expect(stats.totalInputTokens).toBe(3000);
@@ -388,20 +388,20 @@ describe('StateStore', () => {
// Simulate active sessions
const activeSessions = {
'session-1': { inputTokens: 1000, outputTokens: 500, totalCost: 0.05 },
'session-2': { inputTokens: 2000, outputTokens: 1000, totalCost: 0.10 },
'session-2': { inputTokens: 2000, outputTokens: 1000, totalCost: 0.1 },
};
const aggregate = store.getAggregateStats(activeSessions);
expect(aggregate.totalInputTokens).toBe(8000); // 5000 + 1000 + 2000
expect(aggregate.totalOutputTokens).toBe(4000); // 2500 + 500 + 1000
expect(aggregate.totalCost).toBeCloseTo(0.40, 10); // 0.25 + 0.05 + 0.10
expect(aggregate.totalCost).toBeCloseTo(0.4, 10); // 0.25 + 0.05 + 0.10
expect(aggregate.activeSessionsCount).toBe(2);
});
it('should persist global stats across instances', () => {
const store1 = new StateStore(testFilePath);
store1.addToGlobalStats(10000, 5000, 0.50);
store1.addToGlobalStats(10000, 5000, 0.5);
store1.incrementSessionsCreated();
store1.flushAll();
@@ -410,10 +410,105 @@ describe('StateStore', () => {
expect(stats.totalInputTokens).toBe(10000);
expect(stats.totalOutputTokens).toBe(5000);
expect(stats.totalCost).toBe(0.50);
expect(stats.totalCost).toBe(0.5);
expect(stats.totalSessionsCreated).toBe(1);
});
});
describe('assembleStateJson', () => {
it('should produce output identical to JSON.stringify(state)', () => {
const store = new StateStore(testFilePath);
// Add sessions, tasks, config changes
store.setSession('s1', createMockSessionState('s1'));
store.setSession('s2', createMockSessionState('s2'));
store.setTask('t1', createMockTaskState('t1'));
store.setConfig({ maxConcurrentSessions: 5 });
store.addToGlobalStats(1000, 500, 0.05);
// Force a save so assembleStateJson is called
store.saveNow();
// Read persisted file and compare with full JSON.stringify
const persisted = JSON.parse(readFileSync(testFilePath, 'utf-8'));
const fullStringify = JSON.parse(JSON.stringify(store.getState()));
expect(persisted).toEqual(fullStringify);
});
it('should correctly persist all sessions after partial update', () => {
const store = new StateStore(testFilePath);
// Create 10 sessions
for (let i = 0; i < 10; i++) {
store.setSession(`s${i}`, createMockSessionState(`s${i}`));
}
store.saveNow();
// Modify only 1 session
const updated = createMockSessionState('s3');
updated.status = 'idle';
updated.pid = 99999;
store.setSession('s3', updated);
store.saveNow();
// Read from disk and verify all 10 sessions are present and correct
const persisted = JSON.parse(readFileSync(testFilePath, 'utf-8'));
expect(Object.keys(persisted.sessions)).toHaveLength(10);
// The updated session should have the new values
expect(persisted.sessions['s3'].status).toBe('idle');
expect(persisted.sessions['s3'].pid).toBe(99999);
// Other sessions should be unchanged
for (let i = 0; i < 10; i++) {
if (i === 3) continue;
expect(persisted.sessions[`s${i}`].id).toBe(`s${i}`);
expect(persisted.sessions[`s${i}`].status).toBe('running');
}
});
it('should handle session removal and prune cache correctly', () => {
const store = new StateStore(testFilePath);
store.setSession('s1', createMockSessionState('s1'));
store.setSession('s2', createMockSessionState('s2'));
store.setSession('s3', createMockSessionState('s3'));
store.saveNow();
// Remove s2
store.removeSession('s2');
store.saveNow();
const persisted = JSON.parse(readFileSync(testFilePath, 'utf-8'));
expect(Object.keys(persisted.sessions)).toHaveLength(2);
expect(persisted.sessions['s1']).toBeDefined();
expect(persisted.sessions['s2']).toBeUndefined();
expect(persisted.sessions['s3']).toBeDefined();
// Verify round-trip: state in memory matches what's on disk
const fullStringify = JSON.parse(JSON.stringify(store.getState()));
expect(persisted).toEqual(fullStringify);
});
it('should persist the last value after rapid updates to the same session', () => {
const store = new StateStore(testFilePath);
// Rapidly update the same session 100 times
for (let i = 0; i < 100; i++) {
const session = createMockSessionState('rapid');
session.pid = i;
store.setSession('rapid', session);
}
// Only one save at the end
store.saveNow();
const persisted = JSON.parse(readFileSync(testFilePath, 'utf-8'));
expect(persisted.sessions['rapid']).toBeDefined();
expect(persisted.sessions['rapid'].pid).toBe(99); // Last value wins
});
});
});
// Helper functions to create mock state objects
+23 -17
View File
@@ -1236,7 +1236,24 @@ describe('SubagentWatcher', () => {
const mockRl = new EventEmitter();
mockCreateInterface.mockReturnValue(mockRl);
mockCreateReadStream.mockReturnValue({});
// createReadStream now used for parent transcript reading (stream tail)
// Return a stream-like EventEmitter that emits the transcript content
mockCreateReadStream.mockImplementation((filepath: string) => {
const stream = new EventEmitter() as EventEmitter & { destroy: () => void };
stream.destroy = vi.fn();
if (typeof filepath === 'string' && filepath.includes('session1.jsonl')) {
// Emit parent transcript content on next tick
process.nextTick(() => {
stream.emit('data', parentTranscript + '\n');
stream.emit('end');
});
} else {
// For agent files, emit end immediately (empty content)
process.nextTick(() => stream.emit('end'));
}
return stream;
});
mockExistsSync.mockReturnValue(true);
mockReaddirSync.mockImplementation((path: string) => {
@@ -1251,14 +1268,6 @@ describe('SubagentWatcher', () => {
mtime: new Date(),
size: 100,
});
// Return parent transcript when reading the session transcript
// Return empty for subagent file (will fall back, but we want to test parent extraction)
mockReadFileSync.mockImplementation((filepath: string) => {
if (filepath.includes('session1.jsonl')) {
return parentTranscript;
}
return ''; // Empty subagent file
});
const discoveredHandler = vi.fn();
watcher.on('subagent:discovered', discoveredHandler);
@@ -1509,14 +1518,11 @@ describe('SubagentWatcher', () => {
});
describe('File Watcher Management', () => {
it('should close file watchers on stop', async () => {
const mockFileWatcher = { close: vi.fn(), on: vi.fn(), off: vi.fn() };
it('should close directory watchers on stop', async () => {
const mockDirWatcher = { close: vi.fn(), on: vi.fn(), off: vi.fn() };
mockWatch.mockImplementation((path: string) => {
if (path.endsWith('.jsonl')) return mockFileWatcher;
return mockDirWatcher;
});
// Only directory watchers are created (no per-file watchers)
mockWatch.mockReturnValue(mockDirWatcher);
const mockRl = new EventEmitter();
mockCreateInterface.mockReturnValue(mockRl);
@@ -1545,8 +1551,8 @@ describe('SubagentWatcher', () => {
watcher.stop();
// Watchers should be closed
expect(mockFileWatcher.close).toHaveBeenCalled();
// Directory watchers should be closed (per-file watchers no longer exist)
expect(mockDirWatcher.close).toHaveBeenCalled();
});
it('should clear idle timers on stop', async () => {