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fix(respawn): use \n instead of \r for screen session input
Screen sessions require \n (line feed) for Enter key input, not \r (carriage return). This fixes the issue where respawn prompts would appear in the terminal but not be submitted. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -355,7 +355,7 @@ export class RespawnController extends EventEmitter {
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this.stepTimer = setTimeout(() => {
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const prompt = this.config.kickstartPrompt!;
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this.log(`Sending kickstart prompt: "${prompt}"`);
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this.session.write(prompt + '\r'); // \r for PTY Enter key
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this.session.write(prompt + '\n'); // \n for PTY Enter key
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this.emit('stepSent', 'kickstart', prompt);
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this.setState('waiting_kickstart');
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this.promptDetected = false;
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@@ -416,7 +416,7 @@ export class RespawnController extends EventEmitter {
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this.terminalBuffer = ''; // Clear buffer for fresh detection
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this.stepTimer = setTimeout(() => {
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const input = this.config.updatePrompt + '\r'; // \r for PTY Enter key
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const input = this.config.updatePrompt + '\n'; // \n for screen sessions
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this.log(`Sending update prompt: "${this.config.updatePrompt}"`);
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this.session.write(input);
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this.emit('stepSent', 'update', this.config.updatePrompt);
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@@ -432,7 +432,7 @@ export class RespawnController extends EventEmitter {
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this.stepTimer = setTimeout(() => {
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this.log('Sending /clear');
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this.session.write('/clear\r'); // \r for PTY Enter key
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this.session.write('/clear\n'); // \n for screen sessions
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this.emit('stepSent', 'clear', '/clear');
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this.setState('waiting_clear');
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this.promptDetected = false;
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@@ -445,7 +445,7 @@ export class RespawnController extends EventEmitter {
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this.stepTimer = setTimeout(() => {
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this.log('Sending /init');
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this.session.write('/init\r'); // \r for PTY Enter key
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this.session.write('/init\n'); // \n for screen sessions
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this.emit('stepSent', 'init', '/init');
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this.setState('waiting_init');
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this.promptDetected = false;
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