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https://github.com/Ark0N/Codeman.git
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feat(remote): host-unreachable banner, manual wake, and native MAC wake-on-LAN
The reactive wake (typing into a session whose host slept) left the state invisible: nothing told the user the machine was asleep, and with no wake target configured there was nothing to do about it. Adds: - RemoteHost.wakeMac (comma-separated) - Codeman builds and broadcasts the magic packet itself (UDP port 9), so the common case needs no external script. The existing wakeCommand stays as the explicit override. - GET /api/sessions/:id/reachability - probes (throttled, cached, and it never wakes) and reports HOW the host can be woken, or that nothing is configured. - POST /api/sessions/:id/wake - wakes, waits, reattaches the pane and flushes buffered input; 400 with a routable message when no target is configured. - The amber host-unreachable banner + its 'Wake' / 'Configure WoL' action, and a small config dialog that saves via PUT /api/remote-hosts/:id. - RemoteWakeDeps.resolveRemote: host config is re-resolved for LIVE sessions (throttled + cached), so saving the dialog takes effect without a restart.
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+12
-10
@@ -550,20 +550,20 @@ export function remoteDisplayPath(
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* silently do nothing until the session is relaunched (which for an owned remote
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* session means killing the remote tmux).
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*
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* Deliberately narrow: ONLY `wakeCommand` is taken from the host config, and the
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* host is authoritative for it (removing it in the config turns the feature off
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* again). The other host-level fields (`commands`, ssh options) stay as persisted
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* so this cannot silently change how an existing pane connects.
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* Deliberately narrow: ONLY `wakeCommand`/`wakeMac` are taken from the host config,
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* and the host is authoritative for them (removing one in the config turns that
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* wake path off again). The other host-level fields (`commands`, ssh options) stay as
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* persisted so this cannot silently change how an existing pane connects.
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*/
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export function rehydrateRemoteHostFields(
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remote: SessionRemote | undefined,
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export function rehydrateRemoteHostFields<T extends { hostId: string; wakeCommand?: string; wakeMac?: string }>(
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remote: T | undefined,
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hostsById: ReadonlyMap<string, RemoteHost>
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): SessionRemote | undefined {
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): T | undefined {
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if (!remote) return remote;
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const host = hostsById.get(remote.hostId);
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if (!host) return remote;
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if (remote.wakeCommand === host.wakeCommand) return remote;
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return { ...remote, wakeCommand: host.wakeCommand };
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if (remote.wakeCommand === host.wakeCommand && remote.wakeMac === host.wakeMac) return remote;
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return { ...remote, wakeCommand: host.wakeCommand, wakeMac: host.wakeMac };
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}
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export function toSessionRemote(host: RemoteHost, remoteCase: RemoteCase): SessionRemote {
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@@ -575,9 +575,10 @@ export function toSessionRemote(host: RemoteHost, remoteCase: RemoteCase): Sessi
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port: host.port,
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remotePath: remoteCase.remotePath,
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commands: host.commands,
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// Wake-on-LAN command travels with the session so the input route can wake a
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// Wake-on-LAN command/MAC travel with the session so the input route can wake a
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// sleeping host without a second config read (see remote-wake.ts).
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wakeCommand: host.wakeCommand,
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wakeMac: host.wakeMac,
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// COD-105 — the COD-104 launch path creates the remote session, so we own it
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// (an explicit kill may propagate a remote kill-session). Discovered+attached
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// sessions go through `toAttachedSessionRemote` with `owned: false`.
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@@ -619,6 +620,7 @@ export function toAttachedSessionRemote(
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// An attached session can be woken exactly the same way — the identity of the
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// creator does not change whether the host is asleep.
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wakeCommand: host.wakeCommand,
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wakeMac: host.wakeMac,
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// Discovered + attached — another Codeman created it. Detach-not-kill.
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owned: false,
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remoteSessionName,
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