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https://github.com/Ark0N/Codeman.git
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feat(mobile): bigger green working dot on tabs; Tab key replaces /clear in the simple keyboard bar
The working dot is the one glance-state a phone needs: busy tabs now get a 9px pulsing dot with a green glow (idle stays 4px). The glow needs !important because the skin block's no-halo rule outranks mobile.css. The simple keyboard accessory bar swaps /clear for Tab (/clear and /compact stay in the extended bar with their double-tap confirm). The tab action now flushes locally-buffered prompt text to the PTY before sending \t, so completion applies to what was just typed instead of an empty composer. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -4,10 +4,12 @@
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* Defines three exports:
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*
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* - KeyboardAccessoryBar (singleton object) — Quick action buttons shown above the virtual
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* keyboard on mobile: arrow up/down, /init, /clear, /compact, paste, Esc, and dismiss.
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* keyboard on mobile: arrow up/down, /init, Tab, paste, Esc, and dismiss (the extended
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* bar adds /clear, /compact, Shift+Tab and more). Tab flushes any locally-buffered
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* prompt text to the PTY before sending \t, so completion applies to what was typed.
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* The paste button opens a dialog that handles both text paste and image attach
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* (native picker + best-effort image paste, routed through app._uploadAndInsertImages).
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* Destructive actions (/clear, /compact) require double-tap confirmation (2s amber state).
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* Destructive actions (/clear, /compact, extended bar only) require double-tap confirmation (2s amber state).
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* Commands are sent as text + Enter separately for Ink compatibility.
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* Only initializes on touch devices (MobileDetection.isTouchDevice guard).
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* - PathPicker (singleton object) — Lazy server-side file/folder browser shared
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@@ -432,7 +434,7 @@ const KeyboardAccessoryBar = {
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</svg>
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</button>
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<button class="accessory-btn" data-action="init" title="/init">/init</button>
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<button class="accessory-btn" data-action="clear" title="/clear">/clear</button>
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<button class="accessory-btn" data-action="tab" title="Tab">Tab</button>
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<button class="accessory-btn" data-action="paste" title="Paste from clipboard">
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<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2">
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<path d="M16 4h2a2 2 0 0 1 2 2v14a2 2 0 0 1-2 2H6a2 2 0 0 1-2-2V6a2 2 0 0 1 2-2h2"/>
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@@ -562,9 +564,26 @@ const KeyboardAccessoryBar = {
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case 'opt-enter':
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this.sendKey('\x1b\r');
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break;
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case 'tab':
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this.sendKey('\t');
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case 'tab': {
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// Tab means "complete what I just typed", but with local echo the typed
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// text is still buffered in the overlay and has never reached the PTY —
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// a bare \t would ask the CLI to complete an empty composer. Flush the
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// pending text first (same steps as the Shift+Enter branch in
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// terminal-ui.js), then send \t after the sendCommand settle delay.
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const overlay = app._localEchoOverlay;
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const pending = (app._localEchoEnabled && overlay?.pendingText) || '';
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if (pending) {
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overlay.clear();
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overlay.suppressBufferDetection?.();
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app._flushedOffsets?.delete(app.activeSessionId);
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app._flushedTexts?.delete(app.activeSessionId);
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app.sendInput(pending);
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setTimeout(() => this.sendKey('\t'), 120);
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} else {
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this.sendKey('\t');
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}
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break;
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}
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case 'shift-tab':
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this.sendKey('\x1b[Z');
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break;
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@@ -621,6 +621,16 @@ html.mobile-init .file-browser-panel {
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height: 4px;
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}
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/* The working dot is the one glance-state a phone needs: keep idle tiny, but
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let the pulsing green "working" dot read from arm's length. !important on
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the glow because the skin block's no-halo rule (styles.css, nested under
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html:not([data-skin="og"])) outranks any plain class rule here. */
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.session-tab .tab-status.busy {
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width: 9px;
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height: 9px;
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box-shadow: 0 0 8px 2px color-mix(in srgb, var(--green) 55%, transparent) !important;
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}
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/* Truncate tab names more aggressively on mobile */
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.session-tab .tab-name {
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max-width: 50px;
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