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- Fix the gesture enable-reload race: PUT /api/settings writes settings.json without invalidating WebServer's 2s _settingsCache, and the toggle reloads ~400ms after save — within the TTL — so renderIndexHtml could render the pre-toggle state (bundle not injected until a 2nd reload). renderIndexHtml now reads settings via readSettings(true), a fresh read that bypasses the cache; readSettings gains a forceFresh param. - Replace the brittle multi-monitor reveal (string match on the button's aria-label + inline style) with a stable `btn-multimonitor--hidden` class marker: the template carries the class, the server strips it when the setting is on, and applyHeaderVisibilitySettings()/solo-mode CSS toggle the same class. Editing the button's copy no longer silently breaks the reveal. - Test: test/render-index-html.test.ts (reveal, solo injection + escaping, gesture availability vs. enablement, fresh-read wiring). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
97 lines
4.2 KiB
TypeScript
97 lines
4.2 KiB
TypeScript
/**
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* WebServer.renderIndexHtml — server-side gating of the index shell:
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* - multi-monitor button reveal (stable class-marker, not brittle copy match)
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* - solo (/session/:id) global injection + escaping, and settings skipped
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* - gesture overlay availability vs. enablement (CODEMAN_GESTURE + setting)
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* - settings read FRESH so a post-save reload doesn't render stale state
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*
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* WebServer's constructor only assigns fields (no port bind), so we construct it
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* directly, swap in a tiny indexHtmlTemplate, and stub readSettings to avoid disk.
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*
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* Port: N/A (no server start).
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*/
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import { describe, it, expect, afterEach, vi } from 'vitest';
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import { WebServer } from '../src/web/server.js';
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const TEMPLATE = [
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'<head>',
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'<title>Codeman</title>',
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'</head>',
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'<body>',
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'<button class="btn-icon-header btn-multimonitor btn-multimonitor--hidden" aria-label="Open Codeman across all displays"></button>',
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'</body>',
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].join('\n');
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function makeServer(settings: Record<string, unknown> = {}) {
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const server = new WebServer(0, false, true);
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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(server as any).indexHtmlTemplate = TEMPLATE;
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const readSettings = vi.fn(async () => settings);
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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(server as any).readSettings = readSettings;
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return { server, readSettings };
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}
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const render = (server: WebServer, solo?: string): Promise<string> => (server as any).renderIndexHtml(solo);
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const ORIG_GESTURE = process.env.CODEMAN_GESTURE;
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afterEach(() => {
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if (ORIG_GESTURE === undefined) delete process.env.CODEMAN_GESTURE;
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else process.env.CODEMAN_GESTURE = ORIG_GESTURE;
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});
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describe('WebServer.renderIndexHtml', () => {
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it('keeps the multi-monitor button hidden by default and reads settings FRESH', async () => {
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const { server, readSettings } = makeServer({});
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const html = await render(server);
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expect(html).toContain('btn-multimonitor--hidden');
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// forceFresh=true — fixes the post-save reload race against the 2s cache.
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expect(readSettings).toHaveBeenCalledWith(true);
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});
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it('reveals the multi-monitor button when showMultiMonitorButton is set', async () => {
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const { server } = makeServer({ showMultiMonitorButton: true });
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const html = await render(server);
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expect(html).not.toContain('btn-multimonitor--hidden');
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expect(html).toContain('btn-multimonitor"'); // class list still present, only the marker stripped
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});
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it('injects the solo global and skips settings for a /session/:id window', async () => {
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const { server, readSettings } = makeServer({ showMultiMonitorButton: true });
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const html = await render(server, 'sess-123');
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expect(html).toContain('window.__CODEMAN_SOLO__="sess-123"');
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expect(readSettings).not.toHaveBeenCalled();
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// Solo skips settings, so the button is NOT revealed even though the setting is on.
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expect(html).toContain('btn-multimonitor--hidden');
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});
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it('escapes the solo id so it cannot break out of the inline <script>', async () => {
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const { server } = makeServer({});
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const html = await render(server, 'a</script><b>');
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expect(html).not.toContain('</script><b>');
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expect(html).toContain('\\u003c');
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});
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it('exposes gesture availability but injects the bundle only when enabled', async () => {
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process.env.CODEMAN_GESTURE = '1';
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let { server } = makeServer({ gestureControlEnabled: false });
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let html = await render(server);
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expect(html).toContain('window.__codemanGestureAvailable=true');
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expect(html).not.toContain('gesture-codeman.js');
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({ server } = makeServer({ gestureControlEnabled: true }));
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html = await render(server);
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expect(html).toContain('window.__codemanGestureAvailable=true');
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expect(html).toContain('gesture-codeman.js');
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});
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it('does not expose gesture at all when CODEMAN_GESTURE is unset', async () => {
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delete process.env.CODEMAN_GESTURE;
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const { server } = makeServer({ gestureControlEnabled: true });
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const html = await render(server);
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expect(html).not.toContain('__codemanGestureAvailable');
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expect(html).not.toContain('gesture-codeman.js');
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});
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});
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