21 KiB
CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
Quick Reference
| Task | Command |
|---|---|
| Dev server | npx tsx src/index.ts web |
| Type check | tsc --noEmit |
| Single test | npx vitest run test/<file>.test.ts |
| E2E tests | npm run test:e2e |
| Production | npm run build && systemctl --user restart claudeman-web |
CRITICAL: Screen Session Safety
You may be running inside a Claudeman-managed screen session. Before killing ANY screen or Claude process:
- Check:
echo $CLAUDEMAN_SCREEN- if1, you're in a managed session - NEVER run
screen -X quit,pkill screen, orpkill claudewithout confirming - Use the web UI or
./scripts/screen-manager.shinstead of direct kill commands
COM Shorthand (Deployment)
When user says "COM":
- Increment version in BOTH
package.jsonANDCLAUDE.md(verify they match withgrep version package.json && grep Version CLAUDE.md) - Run:
git add -A && git commit -m "chore: bump version to X.XXXX" && git push && npm run build && systemctl --user restart claudeman-web
Version: 0.1475 (must match package.json for npm publish)
Project Overview
Claudeman is a Claude Code session manager with web interface and autonomous Ralph Loop. Spawns Claude CLI via PTY, streams via SSE, supports respawn cycling for 24+ hour autonomous runs.
Tech Stack: TypeScript (ES2022/NodeNext, strict mode), Node.js, Fastify, node-pty, xterm.js
TypeScript Strictness (see tsconfig.json): noUnusedLocals, noUnusedParameters, noImplicitReturns, noImplicitOverride, noFallthroughCasesInSwitch, allowUnreachableCode: false, allowUnusedLabels: false. Note: src/tui is excluded from compilation (legacy/deprecated code path).
Requirements: Node.js 18+, Claude CLI, GNU Screen
Commands
CRITICAL: npm run dev shows CLI help, NOT the web server.
Default port: 3000 (web UI at http://localhost:3000)
# Setup
npm install # Install dependencies
# Development
npx tsx src/index.ts web # Dev server (RECOMMENDED)
npx tsx src/index.ts web --https # With TLS (only needed for remote access)
npm run typecheck # Type check
tsc --noEmit --watch # Continuous type checking
# Testing
npx vitest run # All tests
npx vitest run test/<file>.test.ts # Single file
npx vitest run -t "pattern" # Tests matching name
npm run test:coverage # With coverage report
npm run test:e2e # Browser E2E (requires: npx playwright install chromium)
npm run test:e2e:quick # Quick E2E (just quick-start workflow)
# Production
npm run build
systemctl --user restart claudeman-web
journalctl --user -u claudeman-web -f
Common Gotchas
npm run devis NOT the web server — it shows CLI help. Usenpx tsx src/index.ts web- Single-line prompts only —
writeViaScreen()sends text and Enter separately; multi-line breaks Ink - Test screens need 'test' in name — The cleanup system only kills screens containing 'test'
- Don't kill screens blindly — Check
$CLAUDEMAN_SCREENfirst; you might be inside one - Port 3000 during E2E — Tests use ports 3183-3193; don't run dev server on 3000 while testing
Import Conventions
- Utilities: Import from
./utils(re-exports all):import { LRUMap, debounce } from './utils' - Types: Use type imports:
import type { SessionState } from './types' - Config: Import from specific files:
import { BUFFER_LIMITS } from './config/buffer-limits'
Architecture
Core Files
| File | Purpose |
|---|---|
src/session.ts |
PTY wrapper: runPrompt(), startInteractive(), startShell() |
src/screen-manager.ts |
GNU screen persistence, ghost discovery |
src/session-manager.ts |
Session lifecycle, cleanup |
src/state-store.ts |
State persistence to ~/.claudeman/state.json |
src/respawn-controller.ts |
State machine for autonomous cycling |
src/ralph-tracker.ts |
Detects <promise>PHRASE</promise>, todos |
src/ralph-loop.ts |
Autonomous task execution loop (polls queue, assigns tasks) |
src/ralph-config.ts |
Parses .claude/ralph-loop.local.md plugin config |
src/task.ts |
Task model for prompt execution |
src/task-queue.ts |
Priority queue for tasks with dependencies |
src/task-tracker.ts |
Background task tracker for subagent detection |
src/subagent-watcher.ts |
Monitors Claude Code's Task tool (background agents) |
src/run-summary.ts |
Timeline events for "what happened while away" |
src/ai-idle-checker.ts |
AI-powered idle detection with ai-checker-base.ts |
src/ai-plan-checker.ts |
AI-powered plan completion checker |
src/bash-tool-parser.ts |
Parses Claude's bash tool invocations from output |
src/transcript-watcher.ts |
Watches Claude's transcript files for changes |
src/hooks-config.ts |
Manages .claude/settings.local.json hook configuration |
src/image-watcher.ts |
Watches for image file creation (screenshots, etc.) |
src/file-stream-manager.ts |
Manages tail -f processes for live log viewing |
src/plan-orchestrator.ts |
Multi-agent plan generation with research and planning phases |
src/prompts/*.ts |
Agent prompts (research-agent, code-reviewer, planner) |
src/templates/claude-md.ts |
CLAUDE.md generation for new cases |
src/cli.ts |
Command-line interface handlers |
src/web/server.ts |
Fastify REST API + SSE at /api/events |
src/web/public/app.js |
Frontend: xterm.js, tab management, subagent windows |
src/types.ts |
All TypeScript interfaces |
Large files (>50KB): ralph-tracker.ts, respawn-controller.ts, session.ts, subagent-watcher.ts — these contain complex state machines; read docs/respawn-state-machine.md before modifying.
Config Files (src/config/)
| File | Purpose |
|---|---|
buffer-limits.ts |
Terminal/text buffer size limits |
map-limits.ts |
Global limits for Maps, sessions, watchers |
Utility Files (src/utils/)
| File | Purpose |
|---|---|
index.ts |
Re-exports all utilities (standard import point) |
lru-map.ts |
LRU eviction Map for bounded caches |
stale-expiration-map.ts |
TTL-based Map with lazy expiration |
cleanup-manager.ts |
Centralized resource disposal |
buffer-accumulator.ts |
Chunk accumulator with size limits |
string-similarity.ts |
String matching utilities (fuzzy matching) |
token-validation.ts |
Token count parsing and validation |
regex-patterns.ts |
Shared regex patterns for parsing |
Data Flow
- Session spawns
claude --dangerously-skip-permissionsvia node-pty - PTY output buffered, ANSI stripped, parsed for JSON messages
- WebServer broadcasts to SSE clients at
/api/events - State persists to
~/.claudeman/state.jsonvia StateStore
Key Patterns
Input to sessions: Use session.writeViaScreen() for programmatic input (respawn, auto-compact). Text and Enter sent as separate screen -X stuff commands due to Ink's requirements. All prompts must be single-line.
Idle detection: Multi-layer (completion message → AI check → output silence → token stability). See docs/respawn-state-machine.md.
Token tracking: Interactive mode parses status line ("123.4k tokens"), estimates 60/40 input/output split.
Hook events: Claude Code hooks trigger notifications via /api/hook-event. Key events: permission_prompt (tool approval needed), elicitation_dialog (Claude asking question), idle_prompt (waiting for input), stop (response complete). See src/hooks-config.ts.
Adding Features
- API endpoint: Types in
types.ts, route inserver.ts:buildServer(), usecreateErrorResponse(). Validate request bodies with Zod schemas. - SSE event: Emit via
broadcast(), handle inapp.js:handleSSEEvent() - Session setting: Add to
SessionStateintypes.ts, include insession.toState(), callpersistSessionState() - New test: Pick unique port (see below), add port comment to test file header
Validation: Uses Zod v4 for request validation. Define schemas near route handlers and use .parse() or .safeParse(). Note: Zod v4 has different API from v3 (e.g., z.object() options changed, error formatting differs).
State Files
| File | Purpose |
|---|---|
~/.claudeman/state.json |
Sessions, settings, tokens, respawn config |
~/.claudeman/screens.json |
Screen metadata for recovery |
~/.claudeman/settings.json |
User preferences |
Default Settings
UI defaults are optimized for minimal distraction. Set in src/web/public/app.js (using ?? operator).
Display Settings (default values):
| Setting | Default | Description |
|---|---|---|
showFontControls |
false |
Font size controls in header |
showSystemStats |
true |
CPU/memory stats in header |
showTokenCount |
true |
Token counter in header |
showCost |
false |
Cost display |
showMonitor |
true |
Monitor panel |
showProjectInsights |
false |
Project insights panel |
showFileBrowser |
false |
File browser panel |
showSubagents |
false |
Subagent windows panel |
Tracking Settings:
| Setting | Default | Description |
|---|---|---|
ralphTrackerEnabled |
false |
Ralph/Todo loop tracking |
subagentTrackingEnabled |
true |
Background agent monitoring |
subagentActiveTabOnly |
true |
Show subagents only for active session |
imageWatcherEnabled |
false |
Watch for image file creation |
Notification Defaults: Browser notifications enabled, audio alerts disabled. Critical events (permission prompts, questions) notify by default; info events (respawn cycles, token milestones) are silent.
To change defaults, edit the ?? fallback values in openAppSettings() and apply*Visibility() functions.
Testing
Port allocation: E2E tests use centralized ports in test/e2e/e2e.config.ts. Unit/integration tests pick unique ports manually. Search const PORT = or TEST_PORT in test files to find used ports before adding new tests.
E2E tests: Use Playwright. Run npx playwright install chromium first. See test/e2e/fixtures/ for helpers. E2E config (test/e2e/e2e.config.ts) provides ports (3183-3193), timeouts, and helpers.
Test config: Vitest runs with globals: true (no imports needed for describe/it/expect/vi) and fileParallelism: false (files run sequentially to respect screen limits). Unit test timeout is 30s, teardown timeout is 60s. E2E tests have longer timeouts defined in test/e2e/e2e.config.ts (90s test, 30s session creation). Mock helpers in vitest.setup.ts auto-run before all tests.
Test safety: test/setup.ts provides:
- Screen concurrency limiter (max 10)
- Pre-existing screen protection (never kills screens present before tests)
- Tracked resource cleanup (only kills screens/processes tests register)
- Safe to run from within Claudeman-managed sessions
- Exported helpers:
acquireScreenSlot(),releaseScreenSlot(),registerTestScreen(),unregisterTestScreen()
Respawn tests use MockSession to avoid spawning real Claude processes. See test/respawn-test-utils.ts for MockSession, MockAiIdleChecker, MockAiPlanChecker, state trackers, and terminal output generators.
Debugging
screen -ls # List screens
screen -r <name> # Attach (Ctrl+A D to detach)
curl localhost:3000/api/sessions # Check sessions
curl localhost:3000/api/status | jq # Full app state
cat ~/.claudeman/state.json | jq # View persisted state
curl localhost:3000/api/subagents # List background agents
curl localhost:3000/api/sessions/:id/run-summary | jq # Session timeline
Avoid port 3000 during E2E tests — tests use ports 3183-3193 (see test/e2e/e2e.config.ts).
Performance Constraints
The app must stay fast with 20 sessions and 50 agent windows:
- 60fps terminal (16ms batching +
requestAnimationFrame) - Auto-trimming buffers (2MB terminal max)
- Debounced state persistence (500ms)
- SSE batching (16ms)
Terminal Anti-Flicker System
Claude Code uses Ink (React for terminals), which redraws the entire screen on every state change. Without special handling, users see constant flickering. Claudeman implements a 6-layer anti-flicker pipeline:
PTY Output → Server Batching → DEC 2026 Wrap → SSE → Client rAF → Sync Parser → xterm.js
Layer Details
| Layer | Location | Technique | Latency |
|---|---|---|---|
| 1. Server Batching | server.ts:batchTerminalData() |
Adaptive 16-50ms collection window | 16-50ms |
| 2. DEC Mode 2026 | server.ts:flushTerminalBatches() |
Wraps with \x1b[?2026h...\x1b[?2026l |
0ms |
| 3. SSE Broadcast | server.ts:broadcast() |
JSON serialize once, send to all clients | 0ms |
| 4. Client rAF | app.js:batchTerminalWrite() |
requestAnimationFrame batching |
0-16ms |
| 5. Sync Block Parser | app.js:extractSyncSegments() |
Strips DEC 2026 markers, waits for complete blocks | 0-50ms |
| 6. Chunked Loading | app.js:chunkedTerminalWrite() |
64KB/frame for large buffers | variable |
Server-Side Implementation (server.ts)
Constants:
const TERMINAL_BATCH_INTERVAL = 16; // Base: 60fps
const BATCH_FLUSH_THRESHOLD = 32 * 1024; // Flush immediately if >32KB
const DEC_SYNC_START = '\x1b[?2026h'; // Begin synchronized update
const DEC_SYNC_END = '\x1b[?2026l'; // End synchronized update
Adaptive Batching (batchTerminalData()):
- Tracks event frequency per session via
lastTerminalEventTimeMap - Event gap <10ms → 50ms batch window (rapid-fire Ink redraws)
- Event gap <20ms → 32ms batch window
- Otherwise → 16ms (60fps)
- Flushes immediately if batch exceeds 32KB for responsiveness
Flush Logic (flushTerminalBatches()):
const syncData = DEC_SYNC_START + data + DEC_SYNC_END;
this.broadcast('session:terminal', { id: sessionId, data: syncData });
Client-Side Implementation (app.js)
batchTerminalWrite(data):
- Checks if flicker filter is enabled (optional, per-session)
- If flicker filter active: buffers screen-clear patterns (
ESC[2J,ESC[H ESC[J,ESC[nA) - Accumulates data in
pendingWrites - Schedules
requestAnimationFrameif not already scheduled - On rAF callback: checks for incomplete sync blocks (start without end)
- If incomplete: waits up to 50ms via
syncWaitTimeout - Calls
flushPendingWrites()when complete
extractSyncSegments(data):
- Parses DEC 2026 markers, returns array of content segments
- Content before sync blocks returned as-is
- Content inside sync blocks returned without markers
- Incomplete blocks (start without end) returned with marker for next chunk
flushPendingWrites():
const segments = extractSyncSegments(this.pendingWrites);
this.pendingWrites = ''; // Clear before writing
for (const segment of segments) {
if (segment && !segment.startsWith(DEC_SYNC_START)) {
this.terminal.write(segment); // Skip incomplete blocks (start with marker)
}
}
Note: Segments starting with DEC_SYNC_START are incomplete blocks awaiting more data. These are skipped (discarded if timeout forces flush).
chunkedTerminalWrite(buffer, chunkSize=64KB):
- For large buffer restoration (session switch, reconnect)
- Writes 64KB per
requestAnimationFrameto avoid UI jank - Strips any embedded DEC 2026 markers from historical data
Optional Flicker Filter
Per-session toggle via Session Settings. Adds ~50ms latency but eliminates remaining flicker on problematic terminals.
Detection patterns:
ESC[2J— Clear entire screenESC[H ESC[J— Cursor home + clear to endESC[?25l ESC[H— Hide cursor + home (Ink pattern)ESC[nA(n≥1) — Cursor up (Ink line redraw)
When detected, buffers 50ms of subsequent output before flushing atomically.
Responsiveness Considerations
Latency sources:
| Source | Best Case | Worst Case | Notes |
|---|---|---|---|
| Server batching | 0ms (flush) | 50ms (rapid events) | Immediate flush if >32KB |
| Sync block wait | 0ms | 50ms | Only if marker split across packets |
| Flicker filter | 0ms (disabled) | 50ms (enabled) | Optional per-session |
| rAF scheduling | 0ms | 16ms | Display refresh sync |
| Total | 0ms | ~115ms | Worst case rare in practice |
Typical latency: 16-32ms (server batch + rAF)
Edge cases handled:
- Incomplete sync blocks: 50ms timeout forces flush (content discarded to prevent freeze)
- Large buffers: Chunked writing prevents UI freeze
- Server shutdown: Skips batching via
_isStoppingflag - Session switch: Clears flicker filter state, pending writes, and sync timeout (prevents cross-session data bleed)
- SSE reconnect:
handleInit()clears all pending write state
Trade-off: If a sync block is split across SSE packets and the end marker doesn't arrive within 50ms, the incomplete content is discarded. This prioritizes responsiveness over completeness. In practice this is rare since the server always sends complete SYNC_START...SYNC_END pairs and SSE typically delivers them atomically.
Files Involved
| File | Key Functions |
|---|---|
src/web/server.ts |
batchTerminalData(), flushTerminalBatches(), broadcast() |
src/web/public/app.js |
batchTerminalWrite(), extractSyncSegments(), flushPendingWrites(), flushFlickerBuffer(), chunkedTerminalWrite() |
DEC Mode 2026 Compatibility
Terminals that natively support DEC 2026 will buffer and render atomically. Terminals that don't support it ignore the escape sequences harmlessly. xterm.js doesn't support DEC 2026 natively, so the client implements its own buffering by parsing the markers.
Supporting terminals: WezTerm, Kitty, Ghostty, iTerm2 3.5+, Windows Terminal, VSCode terminal
Resource Limits
Limits are centralized in src/config/buffer-limits.ts and src/config/map-limits.ts.
Buffer limits (per session):
| Buffer | Max | Trim To |
|---|---|---|
| Terminal | 2MB | 1.5MB |
| Text output | 1MB | 768KB |
| Messages | 1000 | 800 |
Map limits (global):
| Resource | Max |
|---|---|
| Tracked agents | 500 |
| Concurrent sessions | 50 |
| SSE clients total | 100 |
| File watchers | 500 |
Use LRUMap for bounded caches with eviction, StaleExpirationMap for TTL-based cleanup.
Where to Find More Information
| Topic | Location |
|---|---|
| Respawn state machine | docs/respawn-state-machine.md |
| Ralph Loop guide | docs/ralph-wiggum-guide.md |
| Claude Code hooks | docs/claude-code-hooks-reference.md |
| Browser/E2E testing | docs/browser-testing-guide.md |
| API routes | src/web/server.ts:buildServer() or README.md (full endpoint tables) |
| SSE events | Search broadcast( in server.ts |
| CLI commands | claudeman --help |
| Frontend patterns | src/web/public/app.js (subagent windows, notifications) |
| Session modes | SessionMode type in src/types.ts |
| Error codes | createErrorResponse() in src/types.ts |
| Test fixtures | test/e2e/fixtures/ |
| Test utilities | test/respawn-test-utils.ts |
| Memory leak patterns | test/memory-leak-prevention.test.ts |
| Keyboard shortcuts | README.md or App Settings in web UI |
| Mobile/SSH access | README.md (Claudeman Screens / sc command) |
| Plan orchestrator | src/plan-orchestrator.ts file header |
| Agent prompts | src/prompts/ directory |
Scripts
| Script | Purpose |
|---|---|
scripts/screen-manager.sh |
Safe screen management (use instead of direct kill commands) |
scripts/screen-chooser.sh |
Claudeman Screens - mobile-friendly session picker (sc alias, see README for usage) |
scripts/monitor-respawn.sh |
Monitor respawn state machine in real-time |
scripts/postinstall.js |
npm postinstall hook for setup |
scripts/data-generator.sh |
Generate test data for development |
scripts/test-tail-links.sh |
Test clickable file links in tail output |
scripts/capture-subagent-screenshots.mjs |
Capture subagent screenshots/GIFs for README (uses real Claude sessions) |
scripts/mobile-screenshot.mjs |
Capture mobile UI screenshots |
Memory Leak Prevention
Frontend runs long (24+ hour sessions); all Maps/timers must be cleaned up.
Cleanup Patterns
When adding new event listeners or timers:
- Store handler references for later removal
- Add cleanup to appropriate
stop()orcleanup*()method - For singleton watchers, store refs in class properties and remove in server
stop()
Backend: Clear Maps in stop(), null promise callbacks on error, remove watcher listeners on shutdown.
Frontend: Store drag/resize handlers on elements, clean up in close*() functions. SSE reconnect calls handleInit() which resets state.
Run npx vitest run test/memory-leak-prevention.test.ts to verify patterns.
Common Workflows
Investigating a bug: Start dev server (npx tsx src/index.ts web), reproduce in browser, check terminal output and ~/.claudeman/state.json for clues.
Adding a new API endpoint: Define types in types.ts, add route in server.ts:buildServer(), broadcast SSE events if needed, handle in app.js:handleSSEEvent().
Modifying respawn behavior: Study docs/respawn-state-machine.md first. The state machine is in respawn-controller.ts. Use MockSession from test/respawn-test-utils.ts for testing.