mirror of
https://github.com/Ark0N/Codeman.git
synced 2026-10-02 21:49:42 +02:00
- Add GET /api/sessions/:id/respawn/config endpoint for reading saved config - PUT /api/sessions/:id/respawn/config now works without running controller (saves pre-config to screens.json for when respawn starts) - Respawn start/enable merges pre-saved config from screens.json - Frontend auto-saves respawn config, auto-compact, auto-clear on field change - Frontend loads saved config when opening session options modal - Updated CLAUDE.md with state persistence docs, new API endpoint, SessionState fields table, state lifecycle, and session setting guide Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2120 lines
74 KiB
TypeScript
2120 lines
74 KiB
TypeScript
/**
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* @fileoverview Claudeman web server and REST API
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*
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* Provides a Fastify-based web server with:
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* - REST API for session management, respawn control, and monitoring
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* - Server-Sent Events (SSE) for real-time updates at /api/events
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* - Static file serving for the web UI
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* - 60fps terminal streaming with batched updates
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*
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* @module web/server
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*/
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import Fastify, { FastifyInstance, FastifyReply } from 'fastify';
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import fastifyStatic from '@fastify/static';
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import { join, dirname, resolve } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { existsSync, mkdirSync, writeFileSync, readdirSync, readFileSync } from 'node:fs';
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import { homedir, totalmem, freemem, loadavg, cpus } from 'node:os';
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import { EventEmitter } from 'node:events';
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import { Session, ClaudeMessage, type BackgroundTask, type RalphTrackerState, type RalphTodoItem } from '../session.js';
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import { RespawnController, RespawnConfig, RespawnState } from '../respawn-controller.js';
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import { ScreenManager } from '../screen-manager.js';
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import { getStore } from '../state-store.js';
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import { generateClaudeMd } from '../templates/claude-md.js';
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import { parseRalphLoopConfig, extractCompletionPhrase } from '../ralph-config.js';
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import { v4 as uuidv4 } from 'uuid';
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import {
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getErrorMessage,
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ApiErrorCode,
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createErrorResponse,
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type CreateSessionRequest,
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type RunPromptRequest,
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type SessionInputRequest,
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type ResizeRequest,
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type CreateCaseRequest,
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type QuickStartRequest,
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type CreateScheduledRunRequest,
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type QuickRunRequest,
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type ApiResponse,
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type SessionResponse,
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type QuickStartResponse,
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type CaseInfo,
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type PersistedRespawnConfig,
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} from '../types.js';
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const __dirname = dirname(fileURLToPath(import.meta.url));
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interface ScheduledRun {
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id: string;
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prompt: string;
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workingDir: string;
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durationMinutes: number;
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startedAt: number;
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endAt: number;
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status: 'running' | 'completed' | 'failed' | 'stopped';
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sessionId: string | null;
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completedTasks: number;
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totalCost: number;
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logs: string[];
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}
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// Batch terminal data for performance - collect for 16ms (60fps) before sending
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const TERMINAL_BATCH_INTERVAL = 16;
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// Batch session:output events for 50ms
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const OUTPUT_BATCH_INTERVAL = 50;
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// Batch task:updated events for 100ms
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const TASK_UPDATE_BATCH_INTERVAL = 100;
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// State update debounce interval (batch expensive toDetailedState() calls)
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const STATE_UPDATE_DEBOUNCE_INTERVAL = 500;
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// Scheduled runs cleanup interval (check every 5 minutes)
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const SCHEDULED_CLEANUP_INTERVAL = 5 * 60 * 1000;
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// Completed scheduled runs max age (1 hour)
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const SCHEDULED_RUN_MAX_AGE = 60 * 60 * 1000;
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// Maximum concurrent sessions to prevent resource exhaustion
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const MAX_CONCURRENT_SESSIONS = 50;
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// SSE client health check interval (every 30 seconds)
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const SSE_HEALTH_CHECK_INTERVAL = 30 * 1000;
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/**
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* Auto-configure Ralph tracker for a session.
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*
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* Priority order:
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* 1. .claude/ralph-loop.local.md (official Ralph Wiggum plugin state)
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* 2. CLAUDE.md <promise> tags (fallback)
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*
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* The ralph-loop.local.md file has priority because it contains
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* the exact configuration from an active Ralph loop session.
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*/
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function autoConfigureRalph(session: Session, workingDir: string, broadcast: (event: string, data: unknown) => void): void {
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// First, try to read the official Ralph Wiggum plugin state file
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const ralphConfig = parseRalphLoopConfig(workingDir);
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if (ralphConfig && ralphConfig.completionPromise) {
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session.ralphTracker.enable();
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session.ralphTracker.startLoop(
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ralphConfig.completionPromise,
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ralphConfig.maxIterations ?? undefined
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);
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// Restore iteration count if available
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if (ralphConfig.iteration > 0) {
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// The tracker's cycleCount will be updated when we detect iteration patterns
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// in the terminal output, but we can set maxIterations now
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console.log(`[auto-detect] Ralph loop at iteration ${ralphConfig.iteration}/${ralphConfig.maxIterations ?? '∞'}`);
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}
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console.log(`[auto-detect] Configured Ralph loop for session ${session.id} from ralph-loop.local.md: ${ralphConfig.completionPromise}`);
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broadcast('session:ralphLoopUpdate', {
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sessionId: session.id,
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state: session.ralphTracker.loopState,
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});
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return;
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}
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// Fallback: try CLAUDE.md
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const claudeMdPath = join(workingDir, 'CLAUDE.md');
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const completionPhrase = extractCompletionPhrase(claudeMdPath);
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if (completionPhrase) {
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session.ralphTracker.enable();
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session.ralphTracker.startLoop(completionPhrase);
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console.log(`[auto-detect] Configured Ralph loop for session ${session.id} from CLAUDE.md: ${completionPhrase}`);
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broadcast('session:ralphLoopUpdate', {
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sessionId: session.id,
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state: session.ralphTracker.loopState,
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});
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}
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}
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export class WebServer extends EventEmitter {
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private app: FastifyInstance;
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private sessions: Map<string, Session> = new Map();
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private respawnControllers: Map<string, RespawnController> = new Map();
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private respawnTimers: Map<string, { timer: NodeJS.Timeout; endAt: number; startedAt: number }> = new Map();
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private scheduledRuns: Map<string, ScheduledRun> = new Map();
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private sseClients: Set<FastifyReply> = new Set();
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private store = getStore();
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private port: number;
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private screenManager: ScreenManager;
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// Terminal batching for performance
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private terminalBatches: Map<string, string> = new Map();
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private terminalBatchTimer: NodeJS.Timeout | null = null;
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// Scheduled runs cleanup timer
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private scheduledCleanupTimer: NodeJS.Timeout | null = null;
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// SSE event batching
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private outputBatches: Map<string, string> = new Map();
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private outputBatchTimer: NodeJS.Timeout | null = null;
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private taskUpdateBatches: Map<string, BackgroundTask> = new Map();
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private taskUpdateBatchTimer: NodeJS.Timeout | null = null;
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// State update batching (reduce expensive toDetailedState() serialization)
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private stateUpdatePending: Set<string> = new Set();
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private stateUpdateTimer: NodeJS.Timeout | null = null;
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// SSE client health check timer
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private sseHealthCheckTimer: NodeJS.Timeout | null = null;
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// Flag to prevent new timers during shutdown
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private _isStopping: boolean = false;
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constructor(port: number = 3000) {
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super();
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this.port = port;
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this.app = Fastify({ logger: false });
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this.screenManager = new ScreenManager();
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// Set up screen manager event listeners
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this.screenManager.on('screenCreated', (screen) => {
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this.broadcast('screen:created', screen);
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});
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this.screenManager.on('screenKilled', (data) => {
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this.broadcast('screen:killed', data);
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});
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this.screenManager.on('screenDied', (data) => {
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this.broadcast('screen:died', data);
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});
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this.screenManager.on('statsUpdated', (screens) => {
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this.broadcast('screen:statsUpdated', screens);
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});
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}
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private async setupRoutes(): Promise<void> {
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// Serve static files
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await this.app.register(fastifyStatic, {
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root: join(__dirname, 'public'),
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prefix: '/',
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});
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// SSE endpoint for real-time updates
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this.app.get('/api/events', (req, reply) => {
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reply.raw.writeHead(200, {
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'Content-Type': 'text/event-stream',
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'Cache-Control': 'no-cache',
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'Connection': 'keep-alive',
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'Access-Control-Allow-Origin': '*',
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});
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this.sseClients.add(reply);
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// Send initial state
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this.sendSSE(reply, 'init', this.getFullState());
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req.raw.on('close', () => {
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this.sseClients.delete(reply);
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});
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});
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// API Routes
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this.app.get('/api/status', async () => this.getFullState());
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// Session management
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this.app.get('/api/sessions', async () => this.getSessionsState());
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this.app.post('/api/sessions', async (req): Promise<SessionResponse> => {
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// Prevent unbounded session creation
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if (this.sessions.size >= MAX_CONCURRENT_SESSIONS) {
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return { success: false, error: `Maximum concurrent sessions (${MAX_CONCURRENT_SESSIONS}) reached. Delete some sessions first.` };
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}
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const body = req.body as CreateSessionRequest & { mode?: 'claude' | 'shell'; name?: string };
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const workingDir = body.workingDir || process.cwd();
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const session = new Session({
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workingDir,
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mode: body.mode || 'claude',
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name: body.name || '',
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screenManager: this.screenManager,
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useScreen: true
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});
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this.sessions.set(session.id, session);
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this.persistSessionState(session);
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this.setupSessionListeners(session);
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this.broadcast('session:created', session.toDetailedState());
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return { success: true, session: session.toDetailedState() };
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});
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// Rename a session
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this.app.put('/api/sessions/:id/name', async (req) => {
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const { id } = req.params as { id: string };
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const body = req.body as { name: string };
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const session = this.sessions.get(id);
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if (!session) {
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return { error: 'Session not found' };
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}
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session.name = body.name || '';
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// Also update the screen name if this session has a screen
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this.screenManager.updateScreenName(id, session.name);
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this.persistSessionState(session);
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this.broadcast('session:updated', session.toDetailedState());
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return { success: true, name: session.name };
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});
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this.app.delete('/api/sessions/:id', async (req): Promise<ApiResponse> => {
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const { id } = req.params as { id: string };
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const query = req.query as { killScreen?: string };
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const killScreen = query.killScreen !== 'false'; // Default to true
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if (!this.sessions.has(id)) {
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return { success: false, error: 'Session not found' };
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}
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await this.cleanupSession(id, killScreen);
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return { success: true };
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});
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// Kill all sessions at once
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this.app.delete('/api/sessions', async (): Promise<ApiResponse<{ killed: number }>> => {
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const sessionIds = Array.from(this.sessions.keys());
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let killed = 0;
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for (const id of sessionIds) {
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if (this.sessions.has(id)) {
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await this.cleanupSession(id);
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killed++;
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}
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}
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return { success: true, data: { killed } };
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});
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this.app.get('/api/sessions/:id', async (req) => {
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const { id } = req.params as { id: string };
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const session = this.sessions.get(id);
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if (!session) {
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return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
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}
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return session.toDetailedState();
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});
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this.app.get('/api/sessions/:id/output', async (req) => {
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const { id } = req.params as { id: string };
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const session = this.sessions.get(id);
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if (!session) {
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return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
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}
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return {
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success: true,
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data: {
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textOutput: session.textOutput,
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messages: session.messages,
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errorBuffer: session.errorBuffer,
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}
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};
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});
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// Get Ralph state (Ralph loop + todos) for a session
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this.app.get('/api/sessions/:id/ralph-state', async (req) => {
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const { id } = req.params as { id: string };
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const session = this.sessions.get(id);
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if (!session) {
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return { success: false, error: 'Session not found' };
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}
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return {
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success: true,
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data: {
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loop: session.ralphLoopState,
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todos: session.ralphTodos,
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todoStats: session.ralphTodoStats,
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}
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};
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});
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// Configure Ralph (Ralph Wiggum) settings
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this.app.post('/api/sessions/:id/ralph-config', async (req) => {
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const { id } = req.params as { id: string };
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const { enabled, completionPhrase, maxIterations, maxTodos, todoExpirationMinutes, reset, disableAutoEnable } = req.body as {
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enabled?: boolean;
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completionPhrase?: string;
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maxIterations?: number;
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maxTodos?: number;
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todoExpirationMinutes?: number;
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reset?: boolean | 'full'; // true = soft reset (keep enabled), 'full' = complete reset
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disableAutoEnable?: boolean; // Prevent auto-enable on pattern detection
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};
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const session = this.sessions.get(id);
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if (!session) {
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return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
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}
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// Handle reset first (before other config)
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if (reset) {
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if (reset === 'full') {
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session.ralphTracker.fullReset();
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} else {
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session.ralphTracker.reset();
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}
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}
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// Configure auto-enable behavior
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if (disableAutoEnable !== undefined) {
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if (disableAutoEnable) {
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session.ralphTracker.disableAutoEnable();
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} else {
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session.ralphTracker.enableAutoEnable();
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}
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}
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// Enable/disable the tracker
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if (enabled !== undefined) {
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if (enabled) {
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session.ralphTracker.enable();
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} else {
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session.ralphTracker.disable();
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}
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// Persist Ralph enabled state
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this.screenManager.updateRalphEnabled(id, enabled);
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}
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// Configure the Ralph tracker
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if (completionPhrase !== undefined) {
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// Start loop with completion phrase to set it up for watching
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if (completionPhrase) {
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session.ralphTracker.startLoop(completionPhrase, maxIterations || undefined);
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}
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}
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if (maxIterations !== undefined) {
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session.ralphTracker.setMaxIterations(maxIterations || null);
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}
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// Store additional config on session for reference
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(session as any).ralphConfig = {
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enabled: enabled ?? session.ralphTracker.enabled,
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completionPhrase: completionPhrase || '',
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maxIterations: maxIterations || 0,
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maxTodos: maxTodos || 50,
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todoExpirationMinutes: todoExpirationMinutes || 60
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};
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// Persist and broadcast the update
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this.persistSessionState(session);
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this.broadcast('session:ralphLoopUpdate', {
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sessionId: id,
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state: session.ralphLoopState
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});
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return { success: true };
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});
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// Run prompt in session
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this.app.post('/api/sessions/:id/run', async (req): Promise<{ success?: boolean; message?: string; error?: string }> => {
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const { id } = req.params as { id: string };
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const { prompt } = req.body as RunPromptRequest;
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const session = this.sessions.get(id);
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if (!session) {
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return { error: 'Session not found' };
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}
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if (session.isBusy()) {
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return { error: 'Session is busy' };
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}
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// Run async, don't wait
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session.runPrompt(prompt).catch(err => {
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this.broadcast('session:error', { id, error: err.message });
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});
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this.broadcast('session:running', { id, prompt });
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return { success: true, message: 'Prompt started' };
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});
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// Start interactive Claude session (persists even if browser disconnects)
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this.app.post('/api/sessions/:id/interactive', async (req) => {
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const { id } = req.params as { id: string };
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const session = this.sessions.get(id);
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if (!session) {
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return { error: 'Session not found' };
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}
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if (session.isBusy()) {
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return { error: 'Session is busy' };
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}
|
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try {
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// Auto-detect completion phrase from CLAUDE.md BEFORE starting
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autoConfigureRalph(session, session.workingDir, () => {});
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await session.startInteractive();
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this.broadcast('session:interactive', { id });
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this.broadcast('session:updated', { session: session.toDetailedState() });
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return { success: true, message: 'Interactive session started' };
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} catch (err) {
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return { error: getErrorMessage(err) };
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}
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});
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// Start a plain shell session (no Claude)
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this.app.post('/api/sessions/:id/shell', async (req) => {
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const { id } = req.params as { id: string };
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const session = this.sessions.get(id);
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|
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if (!session) {
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return { error: 'Session not found' };
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}
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|
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if (session.isBusy()) {
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return { error: 'Session is busy' };
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}
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try {
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await session.startShell();
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this.broadcast('session:interactive', { id, mode: 'shell' });
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this.broadcast('session:updated', { session: session.toDetailedState() });
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return { success: true, message: 'Shell session started' };
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} catch (err) {
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return { error: getErrorMessage(err) };
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}
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});
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|
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// Send input to interactive session
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this.app.post('/api/sessions/:id/input', async (req): Promise<ApiResponse> => {
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const { id } = req.params as { id: string };
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const { input } = req.body as SessionInputRequest;
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const session = this.sessions.get(id);
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|
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if (!session) {
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return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
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}
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|
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if (input === undefined || input === null) {
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return createErrorResponse(ApiErrorCode.INVALID_INPUT, 'Input is required');
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}
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session.write(String(input));
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return { success: true };
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});
|
|
|
|
// Resize session terminal
|
|
this.app.post('/api/sessions/:id/resize', async (req): Promise<ApiResponse> => {
|
|
const { id } = req.params as { id: string };
|
|
const { cols, rows } = req.body as ResizeRequest;
|
|
const session = this.sessions.get(id);
|
|
|
|
if (!session) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
|
|
}
|
|
|
|
if (!Number.isInteger(cols) || !Number.isInteger(rows) || cols < 1 || rows < 1) {
|
|
return createErrorResponse(ApiErrorCode.INVALID_INPUT, 'cols and rows must be positive integers');
|
|
}
|
|
|
|
session.resize(cols, rows);
|
|
return { success: true };
|
|
});
|
|
|
|
// Get session terminal buffer (for reconnecting)
|
|
// Query params:
|
|
// tail=<bytes> - Only return last N bytes (faster initial load)
|
|
this.app.get('/api/sessions/:id/terminal', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const query = req.query as { tail?: string };
|
|
const session = this.sessions.get(id);
|
|
|
|
if (!session) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
|
|
}
|
|
|
|
// Clean the buffer: remove junk before actual Claude content
|
|
let cleanBuffer = session.terminalBuffer;
|
|
|
|
// Find where Claude banner starts (has color codes before "Claude")
|
|
// Look for the bold escape sequence followed by "Claude"
|
|
const claudeMatch = cleanBuffer.match(/\x1b\[1mClaud/);
|
|
if (claudeMatch && claudeMatch.index !== undefined && claudeMatch.index > 0) {
|
|
// Find the start of that line (look for line start or screen positioning before it)
|
|
let lineStart = claudeMatch.index;
|
|
// Go back to find color/positioning sequences that are part of the banner
|
|
while (lineStart > 0 && cleanBuffer[lineStart - 1] !== '\n') {
|
|
lineStart--;
|
|
}
|
|
cleanBuffer = cleanBuffer.slice(lineStart);
|
|
}
|
|
|
|
// Also remove any Ctrl+L and leading whitespace
|
|
cleanBuffer = cleanBuffer
|
|
.replace(/\x0c/g, '')
|
|
.replace(/^[\s\r\n]+/, '');
|
|
|
|
// Optionally truncate to last N bytes for faster initial load
|
|
const tailBytes = query.tail ? parseInt(query.tail, 10) : 0;
|
|
const fullSize = cleanBuffer.length;
|
|
let truncated = false;
|
|
|
|
if (tailBytes > 0 && cleanBuffer.length > tailBytes) {
|
|
cleanBuffer = cleanBuffer.slice(-tailBytes);
|
|
truncated = true;
|
|
}
|
|
|
|
return {
|
|
terminalBuffer: cleanBuffer,
|
|
status: session.status,
|
|
fullSize,
|
|
truncated,
|
|
};
|
|
});
|
|
|
|
// ============ Respawn Controller Endpoints ============
|
|
|
|
// Get respawn status for a session
|
|
this.app.get('/api/sessions/:id/respawn', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const controller = this.respawnControllers.get(id);
|
|
|
|
if (!controller) {
|
|
return { enabled: false, status: null };
|
|
}
|
|
|
|
return {
|
|
enabled: true,
|
|
...controller.getStatus(),
|
|
};
|
|
});
|
|
|
|
// Get respawn config (from running controller or pre-saved)
|
|
this.app.get('/api/sessions/:id/respawn/config', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const controller = this.respawnControllers.get(id);
|
|
|
|
if (controller) {
|
|
return { success: true, config: controller.getConfig(), active: true };
|
|
}
|
|
|
|
// Return pre-saved config from screens.json
|
|
const preConfig = this.screenManager.getScreen(id)?.respawnConfig;
|
|
if (preConfig) {
|
|
return { success: true, config: preConfig, active: false };
|
|
}
|
|
|
|
return { success: true, config: null, active: false };
|
|
});
|
|
|
|
// Start respawn controller for a session
|
|
this.app.post('/api/sessions/:id/respawn/start', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const body = req.body as Partial<RespawnConfig> | undefined;
|
|
const session = this.sessions.get(id);
|
|
|
|
if (!session) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
|
|
}
|
|
|
|
// Create or get existing controller
|
|
let controller = this.respawnControllers.get(id);
|
|
if (!controller) {
|
|
// Merge request body with pre-saved config from screens.json
|
|
const preConfig = this.screenManager.getScreen(id)?.respawnConfig;
|
|
const config = body || preConfig ? { ...preConfig, ...body } : undefined;
|
|
controller = new RespawnController(session, config);
|
|
this.respawnControllers.set(id, controller);
|
|
this.setupRespawnListeners(id, controller);
|
|
} else if (body) {
|
|
controller.updateConfig(body);
|
|
}
|
|
|
|
controller.start();
|
|
|
|
// Persist respawn config to screen session and state.json
|
|
this.saveRespawnConfig(id, controller.getConfig());
|
|
this.persistSessionState(session);
|
|
|
|
this.broadcast('respawn:started', { sessionId: id, status: controller.getStatus() });
|
|
|
|
return { success: true, status: controller.getStatus() };
|
|
});
|
|
|
|
// Stop respawn controller for a session
|
|
this.app.post('/api/sessions/:id/respawn/stop', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const controller = this.respawnControllers.get(id);
|
|
|
|
if (!controller) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Respawn controller not found');
|
|
}
|
|
|
|
controller.stop();
|
|
|
|
// Clear persisted respawn config
|
|
this.screenManager.clearRespawnConfig(id);
|
|
|
|
// Update state.json (respawnConfig removed)
|
|
const session = this.sessions.get(id);
|
|
if (session) {
|
|
this.persistSessionState(session);
|
|
}
|
|
|
|
this.broadcast('respawn:stopped', { sessionId: id });
|
|
|
|
return { success: true };
|
|
});
|
|
|
|
// Update respawn configuration (works with or without running controller)
|
|
this.app.put('/api/sessions/:id/respawn/config', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const config = req.body as Partial<RespawnConfig>;
|
|
const session = this.sessions.get(id);
|
|
|
|
if (!session) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
|
|
}
|
|
|
|
const controller = this.respawnControllers.get(id);
|
|
|
|
if (controller) {
|
|
// Update running controller
|
|
controller.updateConfig(config);
|
|
this.saveRespawnConfig(id, controller.getConfig());
|
|
this.persistSessionState(session);
|
|
this.broadcast('respawn:configUpdated', { sessionId: id, config: controller.getConfig() });
|
|
return { success: true, config: controller.getConfig() };
|
|
}
|
|
|
|
// No controller running - save as pre-config for when respawn starts
|
|
const existing = this.screenManager.getScreen(id);
|
|
const currentConfig = existing?.respawnConfig;
|
|
const merged: PersistedRespawnConfig = {
|
|
enabled: config.enabled ?? currentConfig?.enabled ?? false,
|
|
idleTimeoutMs: config.idleTimeoutMs ?? currentConfig?.idleTimeoutMs ?? 10000,
|
|
updatePrompt: config.updatePrompt ?? currentConfig?.updatePrompt ?? 'update all the docs and CLAUDE.md',
|
|
interStepDelayMs: config.interStepDelayMs ?? currentConfig?.interStepDelayMs ?? 1000,
|
|
sendClear: config.sendClear ?? currentConfig?.sendClear ?? true,
|
|
sendInit: config.sendInit ?? currentConfig?.sendInit ?? true,
|
|
kickstartPrompt: config.kickstartPrompt ?? currentConfig?.kickstartPrompt,
|
|
durationMinutes: currentConfig?.durationMinutes,
|
|
};
|
|
this.screenManager.updateRespawnConfig(id, merged);
|
|
this.persistSessionState(session);
|
|
this.broadcast('respawn:configUpdated', { sessionId: id, config: merged });
|
|
return { success: true, config: merged };
|
|
});
|
|
|
|
// Start interactive session WITH respawn enabled
|
|
this.app.post('/api/sessions/:id/interactive-respawn', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const body = req.body as { respawnConfig?: Partial<RespawnConfig>; durationMinutes?: number } | undefined;
|
|
const session = this.sessions.get(id);
|
|
|
|
if (!session) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
|
|
}
|
|
|
|
if (session.isBusy()) {
|
|
return createErrorResponse(ApiErrorCode.SESSION_BUSY, 'Session is busy');
|
|
}
|
|
|
|
try {
|
|
// Auto-detect completion phrase from CLAUDE.md BEFORE starting
|
|
autoConfigureRalph(session, session.workingDir, () => {});
|
|
|
|
// Start interactive session
|
|
await session.startInteractive();
|
|
this.broadcast('session:interactive', { id });
|
|
this.broadcast('session:updated', { session: session.toDetailedState() });
|
|
|
|
// Create and start respawn controller
|
|
const controller = new RespawnController(session, body?.respawnConfig);
|
|
this.respawnControllers.set(id, controller);
|
|
this.setupRespawnListeners(id, controller);
|
|
controller.start();
|
|
|
|
// Set up timed stop if duration specified
|
|
if (body?.durationMinutes && body.durationMinutes > 0) {
|
|
this.setupTimedRespawn(id, body.durationMinutes);
|
|
}
|
|
|
|
// Persist full session state with respawn config
|
|
this.persistSessionState(session);
|
|
|
|
this.broadcast('respawn:started', { sessionId: id, status: controller.getStatus() });
|
|
|
|
return {
|
|
success: true,
|
|
data: {
|
|
message: 'Interactive session with respawn started',
|
|
respawnStatus: controller.getStatus(),
|
|
},
|
|
};
|
|
} catch (err) {
|
|
return createErrorResponse(ApiErrorCode.OPERATION_FAILED, getErrorMessage(err));
|
|
}
|
|
});
|
|
|
|
// Enable respawn on an EXISTING interactive session
|
|
this.app.post('/api/sessions/:id/respawn/enable', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const body = req.body as { config?: Partial<RespawnConfig>; durationMinutes?: number } | undefined;
|
|
const session = this.sessions.get(id);
|
|
|
|
if (!session) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
|
|
}
|
|
|
|
// Check if session is running (has a PID)
|
|
if (!session.pid) {
|
|
return createErrorResponse(ApiErrorCode.OPERATION_FAILED, 'Session is not running. Start it first.');
|
|
}
|
|
|
|
// Stop existing controller if any
|
|
const existingController = this.respawnControllers.get(id);
|
|
if (existingController) {
|
|
existingController.stop();
|
|
}
|
|
|
|
// Create and start new respawn controller (merge with pre-saved config)
|
|
const preConfig = this.screenManager.getScreen(id)?.respawnConfig;
|
|
const config = body?.config || preConfig ? { ...preConfig, ...body?.config } : undefined;
|
|
const controller = new RespawnController(session, config);
|
|
this.respawnControllers.set(id, controller);
|
|
this.setupRespawnListeners(id, controller);
|
|
controller.start();
|
|
|
|
// Set up timed stop if duration specified
|
|
if (body?.durationMinutes && body.durationMinutes > 0) {
|
|
this.setupTimedRespawn(id, body.durationMinutes);
|
|
}
|
|
|
|
// Persist respawn config to screen session and state.json
|
|
this.saveRespawnConfig(id, controller.getConfig(), body?.durationMinutes);
|
|
this.persistSessionState(session);
|
|
|
|
this.broadcast('respawn:started', { sessionId: id, status: controller.getStatus() });
|
|
|
|
return {
|
|
success: true,
|
|
message: 'Respawn enabled on existing session',
|
|
respawnStatus: controller.getStatus(),
|
|
};
|
|
});
|
|
|
|
// Set auto-clear on a session
|
|
this.app.post('/api/sessions/:id/auto-clear', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const body = req.body as { enabled: boolean; threshold?: number };
|
|
const session = this.sessions.get(id);
|
|
|
|
if (!session) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
|
|
}
|
|
|
|
if (body.enabled === undefined) {
|
|
return createErrorResponse(ApiErrorCode.INVALID_INPUT, 'enabled field is required');
|
|
}
|
|
|
|
if (body.threshold !== undefined && (typeof body.threshold !== 'number' || body.threshold < 0)) {
|
|
return createErrorResponse(ApiErrorCode.INVALID_INPUT, 'threshold must be a positive number');
|
|
}
|
|
|
|
session.setAutoClear(body.enabled, body.threshold);
|
|
this.persistSessionState(session);
|
|
this.broadcast('session:updated', session.toDetailedState());
|
|
|
|
return {
|
|
success: true,
|
|
data: {
|
|
autoClear: {
|
|
enabled: session.autoClearEnabled,
|
|
threshold: session.autoClearThreshold,
|
|
},
|
|
},
|
|
};
|
|
});
|
|
|
|
// Set auto-compact on a session
|
|
this.app.post('/api/sessions/:id/auto-compact', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const body = req.body as { enabled: boolean; threshold?: number; prompt?: string };
|
|
const session = this.sessions.get(id);
|
|
|
|
if (!session) {
|
|
return createErrorResponse(ApiErrorCode.NOT_FOUND, 'Session not found');
|
|
}
|
|
|
|
if (body.enabled === undefined) {
|
|
return createErrorResponse(ApiErrorCode.INVALID_INPUT, 'enabled field is required');
|
|
}
|
|
|
|
if (body.threshold !== undefined && (typeof body.threshold !== 'number' || body.threshold < 0)) {
|
|
return createErrorResponse(ApiErrorCode.INVALID_INPUT, 'threshold must be a positive number');
|
|
}
|
|
|
|
session.setAutoCompact(body.enabled, body.threshold, body.prompt);
|
|
this.persistSessionState(session);
|
|
this.broadcast('session:updated', session.toDetailedState());
|
|
|
|
return {
|
|
success: true,
|
|
data: {
|
|
autoCompact: {
|
|
enabled: session.autoCompactEnabled,
|
|
threshold: session.autoCompactThreshold,
|
|
prompt: session.autoCompactPrompt,
|
|
},
|
|
},
|
|
};
|
|
});
|
|
|
|
// Quick run (create session, run prompt, return result, then cleanup)
|
|
this.app.post('/api/run', async (req) => {
|
|
// Prevent unbounded session creation
|
|
if (this.sessions.size >= MAX_CONCURRENT_SESSIONS) {
|
|
return createErrorResponse(ApiErrorCode.SESSION_BUSY, `Maximum concurrent sessions (${MAX_CONCURRENT_SESSIONS}) reached`);
|
|
}
|
|
|
|
const { prompt, workingDir } = req.body as QuickRunRequest;
|
|
|
|
if (!prompt || typeof prompt !== 'string' || prompt.trim() === '') {
|
|
return createErrorResponse(ApiErrorCode.INVALID_INPUT, 'prompt is required');
|
|
}
|
|
const dir = workingDir || process.cwd();
|
|
|
|
const session = new Session({ workingDir: dir });
|
|
this.sessions.set(session.id, session);
|
|
this.persistSessionState(session);
|
|
this.setupSessionListeners(session);
|
|
|
|
this.broadcast('session:created', session.toDetailedState());
|
|
|
|
try {
|
|
const result = await session.runPrompt(prompt);
|
|
// Clean up session after completion to prevent memory leak
|
|
await this.cleanupSession(session.id);
|
|
return { success: true, sessionId: session.id, ...result };
|
|
} catch (err) {
|
|
// Clean up session on error too
|
|
await this.cleanupSession(session.id);
|
|
return { success: false, sessionId: session.id, error: getErrorMessage(err) };
|
|
}
|
|
});
|
|
|
|
// Scheduled runs
|
|
this.app.get('/api/scheduled', async () => {
|
|
return Array.from(this.scheduledRuns.values());
|
|
});
|
|
|
|
this.app.post('/api/scheduled', async (req): Promise<{ success: boolean; run: ScheduledRun }> => {
|
|
const { prompt, workingDir, durationMinutes } = req.body as CreateScheduledRunRequest;
|
|
|
|
const run = await this.startScheduledRun(prompt, workingDir || process.cwd(), durationMinutes);
|
|
return { success: true, run };
|
|
});
|
|
|
|
this.app.delete('/api/scheduled/:id', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const run = this.scheduledRuns.get(id);
|
|
|
|
if (!run) {
|
|
return { success: false, error: 'Scheduled run not found' };
|
|
}
|
|
|
|
await this.stopScheduledRun(id);
|
|
return { success: true };
|
|
});
|
|
|
|
this.app.get('/api/scheduled/:id', async (req) => {
|
|
const { id } = req.params as { id: string };
|
|
const run = this.scheduledRuns.get(id);
|
|
|
|
if (!run) {
|
|
return { error: 'Scheduled run not found' };
|
|
}
|
|
|
|
return run;
|
|
});
|
|
|
|
// Case management
|
|
const casesDir = join(homedir(), 'claudeman-cases');
|
|
|
|
this.app.get('/api/cases', async (): Promise<CaseInfo[]> => {
|
|
const cases: CaseInfo[] = [];
|
|
|
|
// Get cases from casesDir
|
|
if (existsSync(casesDir)) {
|
|
const entries = readdirSync(casesDir, { withFileTypes: true });
|
|
for (const e of entries) {
|
|
if (e.isDirectory()) {
|
|
cases.push({
|
|
name: e.name,
|
|
path: join(casesDir, e.name),
|
|
hasClaudeMd: existsSync(join(casesDir, e.name, 'CLAUDE.md')),
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
// Get linked cases
|
|
const linkedCasesFile = join(homedir(), '.claudeman', 'linked-cases.json');
|
|
try {
|
|
if (existsSync(linkedCasesFile)) {
|
|
const linkedCases: Record<string, string> = JSON.parse(readFileSync(linkedCasesFile, 'utf-8'));
|
|
for (const [name, path] of Object.entries(linkedCases)) {
|
|
// Only add if not already in cases (avoid duplicates) and path exists
|
|
if (!cases.some(c => c.name === name) && existsSync(path)) {
|
|
cases.push({
|
|
name,
|
|
path,
|
|
hasClaudeMd: existsSync(join(path, 'CLAUDE.md')),
|
|
});
|
|
}
|
|
}
|
|
}
|
|
} catch {
|
|
// Ignore errors reading linked cases
|
|
}
|
|
|
|
return cases;
|
|
});
|
|
|
|
this.app.post('/api/cases', async (req): Promise<{ success: boolean; case?: { name: string; path: string }; error?: string }> => {
|
|
const { name, description } = req.body as CreateCaseRequest;
|
|
|
|
if (!name || !/^[a-zA-Z0-9_-]+$/.test(name)) {
|
|
return { success: false, error: 'Invalid case name. Use only letters, numbers, hyphens, underscores.' };
|
|
}
|
|
|
|
const casePath = join(casesDir, name);
|
|
|
|
// Security: Path traversal protection - ensure resolved path is within casesDir
|
|
const resolvedPath = resolve(casePath);
|
|
const resolvedBase = resolve(casesDir);
|
|
if (!resolvedPath.startsWith(resolvedBase + '/') && resolvedPath !== resolvedBase) {
|
|
return { success: false, error: 'Invalid case path' };
|
|
}
|
|
|
|
if (existsSync(casePath)) {
|
|
return { success: false, error: 'Case already exists' };
|
|
}
|
|
|
|
try {
|
|
mkdirSync(casePath, { recursive: true });
|
|
mkdirSync(join(casePath, 'src'), { recursive: true });
|
|
|
|
// Read settings to get custom template path
|
|
const templatePath = this.getDefaultClaudeMdPath();
|
|
const claudeMd = generateClaudeMd(name, description || '', templatePath);
|
|
writeFileSync(join(casePath, 'CLAUDE.md'), claudeMd);
|
|
|
|
this.broadcast('case:created', { name, path: casePath });
|
|
|
|
return { success: true, case: { name, path: casePath } };
|
|
} catch (err) {
|
|
return { success: false, error: getErrorMessage(err) };
|
|
}
|
|
});
|
|
|
|
// Link an existing folder as a case
|
|
this.app.post('/api/cases/link', async (req): Promise<{ success: boolean; case?: { name: string; path: string }; error?: string }> => {
|
|
const { name, path: folderPath } = req.body as { name: string; path: string };
|
|
|
|
if (!name || !/^[a-zA-Z0-9_-]+$/.test(name)) {
|
|
return { success: false, error: 'Invalid case name. Use only letters, numbers, hyphens, underscores.' };
|
|
}
|
|
|
|
if (!folderPath) {
|
|
return { success: false, error: 'Folder path is required.' };
|
|
}
|
|
|
|
// Expand ~ to home directory
|
|
const expandedPath = folderPath.startsWith('~')
|
|
? join(homedir(), folderPath.slice(1))
|
|
: folderPath;
|
|
|
|
// Validate the folder exists
|
|
if (!existsSync(expandedPath)) {
|
|
return { success: false, error: `Folder not found: ${expandedPath}` };
|
|
}
|
|
|
|
// Check if case name already exists in casesDir
|
|
const casePath = join(casesDir, name);
|
|
if (existsSync(casePath)) {
|
|
return { success: false, error: 'A case with this name already exists in claudeman-cases.' };
|
|
}
|
|
|
|
// Load existing linked cases
|
|
const linkedCasesFile = join(homedir(), '.claudeman', 'linked-cases.json');
|
|
let linkedCases: Record<string, string> = {};
|
|
try {
|
|
if (existsSync(linkedCasesFile)) {
|
|
linkedCases = JSON.parse(readFileSync(linkedCasesFile, 'utf-8'));
|
|
}
|
|
} catch {
|
|
// Ignore parse errors, start fresh
|
|
}
|
|
|
|
// Check if name is already linked
|
|
if (linkedCases[name]) {
|
|
return { success: false, error: `Case "${name}" is already linked to ${linkedCases[name]}` };
|
|
}
|
|
|
|
// Save the linked case
|
|
linkedCases[name] = expandedPath;
|
|
try {
|
|
const claudemanDir = join(homedir(), '.claudeman');
|
|
if (!existsSync(claudemanDir)) {
|
|
mkdirSync(claudemanDir, { recursive: true });
|
|
}
|
|
writeFileSync(linkedCasesFile, JSON.stringify(linkedCases, null, 2));
|
|
this.broadcast('case:linked', { name, path: expandedPath });
|
|
return { success: true, case: { name, path: expandedPath } };
|
|
} catch (err) {
|
|
return { success: false, error: getErrorMessage(err) };
|
|
}
|
|
});
|
|
|
|
this.app.get('/api/cases/:name', async (req) => {
|
|
const { name } = req.params as { name: string };
|
|
|
|
// First check linked cases
|
|
const linkedCasesFile = join(homedir(), '.claudeman', 'linked-cases.json');
|
|
try {
|
|
if (existsSync(linkedCasesFile)) {
|
|
const linkedCases: Record<string, string> = JSON.parse(readFileSync(linkedCasesFile, 'utf-8'));
|
|
if (linkedCases[name]) {
|
|
const linkedPath = linkedCases[name];
|
|
return {
|
|
name,
|
|
path: linkedPath,
|
|
hasClaudeMd: existsSync(join(linkedPath, 'CLAUDE.md')),
|
|
linked: true,
|
|
};
|
|
}
|
|
}
|
|
} catch {
|
|
// Ignore errors, fall through to casesDir check
|
|
}
|
|
|
|
// Then check casesDir
|
|
const casePath = join(casesDir, name);
|
|
|
|
if (!existsSync(casePath)) {
|
|
return { error: 'Case not found' };
|
|
}
|
|
|
|
return {
|
|
name,
|
|
path: casePath,
|
|
hasClaudeMd: existsSync(join(casePath, 'CLAUDE.md')),
|
|
};
|
|
});
|
|
|
|
// Quick Start: Create case (if needed) and start interactive session in one click
|
|
this.app.post('/api/quick-start', async (req): Promise<QuickStartResponse> => {
|
|
// Prevent unbounded session creation
|
|
if (this.sessions.size >= MAX_CONCURRENT_SESSIONS) {
|
|
return { success: false, error: `Maximum concurrent sessions (${MAX_CONCURRENT_SESSIONS}) reached.` };
|
|
}
|
|
|
|
const { caseName = 'testcase', mode = 'claude' } = req.body as QuickStartRequest;
|
|
|
|
// Validate case name
|
|
if (!/^[a-zA-Z0-9_-]+$/.test(caseName)) {
|
|
return { success: false, error: 'Invalid case name. Use only letters, numbers, hyphens, underscores.' };
|
|
}
|
|
|
|
const casePath = join(casesDir, caseName);
|
|
|
|
// Security: Path traversal protection - ensure resolved path is within casesDir
|
|
const resolvedPath = resolve(casePath);
|
|
const resolvedBase = resolve(casesDir);
|
|
if (!resolvedPath.startsWith(resolvedBase + '/') && resolvedPath !== resolvedBase) {
|
|
return { success: false, error: 'Invalid case path' };
|
|
}
|
|
|
|
// Create case folder and CLAUDE.md if it doesn't exist
|
|
if (!existsSync(casePath)) {
|
|
try {
|
|
mkdirSync(casePath, { recursive: true });
|
|
mkdirSync(join(casePath, 'src'), { recursive: true });
|
|
|
|
// Read settings to get custom template path
|
|
const templatePath = this.getDefaultClaudeMdPath();
|
|
const claudeMd = generateClaudeMd(caseName, '', templatePath);
|
|
writeFileSync(join(casePath, 'CLAUDE.md'), claudeMd);
|
|
|
|
this.broadcast('case:created', { name: caseName, path: casePath });
|
|
} catch (err) {
|
|
return { success: false, error: `Failed to create case: ${getErrorMessage(err)}` };
|
|
}
|
|
}
|
|
|
|
// Create a new session with the case as working directory
|
|
const session = new Session({
|
|
workingDir: casePath,
|
|
screenManager: this.screenManager,
|
|
useScreen: true,
|
|
mode: mode,
|
|
});
|
|
|
|
// Auto-detect completion phrase from CLAUDE.md BEFORE broadcasting
|
|
// so the initial state already has the phrase configured
|
|
if (mode === 'claude') {
|
|
autoConfigureRalph(session, casePath, () => {}); // no broadcast yet
|
|
}
|
|
|
|
this.sessions.set(session.id, session);
|
|
this.persistSessionState(session);
|
|
this.setupSessionListeners(session);
|
|
this.broadcast('session:created', session.toDetailedState());
|
|
|
|
// Start in the appropriate mode
|
|
try {
|
|
if (mode === 'shell') {
|
|
await session.startShell();
|
|
this.broadcast('session:interactive', { id: session.id, mode: 'shell' });
|
|
} else {
|
|
await session.startInteractive();
|
|
this.broadcast('session:interactive', { id: session.id });
|
|
}
|
|
this.broadcast('session:updated', { session: session.toDetailedState() });
|
|
|
|
// Save lastUsedCase to settings for TUI/web sync
|
|
try {
|
|
const settingsFilePath = join(homedir(), '.claudeman', 'settings.json');
|
|
let settings: Record<string, unknown> = {};
|
|
if (existsSync(settingsFilePath)) {
|
|
settings = JSON.parse(readFileSync(settingsFilePath, 'utf-8'));
|
|
}
|
|
settings.lastUsedCase = caseName;
|
|
const dir = dirname(settingsFilePath);
|
|
if (!existsSync(dir)) {
|
|
mkdirSync(dir, { recursive: true });
|
|
}
|
|
writeFileSync(settingsFilePath, JSON.stringify(settings, null, 2));
|
|
} catch {
|
|
// Non-critical, ignore settings save errors
|
|
}
|
|
|
|
return {
|
|
success: true,
|
|
sessionId: session.id,
|
|
casePath,
|
|
caseName,
|
|
};
|
|
} catch (err) {
|
|
// Clean up session on error to prevent orphaned resources
|
|
await this.cleanupSession(session.id);
|
|
return { success: false, error: getErrorMessage(err) };
|
|
}
|
|
});
|
|
|
|
// ============ App Settings Endpoints ============
|
|
const settingsPath = join(homedir(), '.claudeman', 'settings.json');
|
|
|
|
this.app.get('/api/settings', async () => {
|
|
try {
|
|
if (existsSync(settingsPath)) {
|
|
const content = readFileSync(settingsPath, 'utf-8');
|
|
return JSON.parse(content);
|
|
}
|
|
} catch (err) {
|
|
console.error('Failed to read settings:', err);
|
|
}
|
|
return {};
|
|
});
|
|
|
|
this.app.put('/api/settings', async (req) => {
|
|
const settings = req.body as { defaultClaudeMdPath?: string; defaultWorkingDir?: string };
|
|
|
|
try {
|
|
const dir = dirname(settingsPath);
|
|
if (!existsSync(dir)) {
|
|
mkdirSync(dir, { recursive: true });
|
|
}
|
|
writeFileSync(settingsPath, JSON.stringify(settings, null, 2));
|
|
return { success: true };
|
|
} catch (err) {
|
|
return { error: getErrorMessage(err) };
|
|
}
|
|
});
|
|
|
|
// ============ Screen Management Endpoints ============
|
|
|
|
// Get all tracked screens with stats
|
|
this.app.get('/api/screens', async () => {
|
|
const screens = await this.screenManager.getScreensWithStats();
|
|
return {
|
|
screens,
|
|
screenAvailable: ScreenManager.isScreenAvailable()
|
|
};
|
|
});
|
|
|
|
// Kill a screen session
|
|
this.app.delete('/api/screens/:sessionId', async (req) => {
|
|
const { sessionId } = req.params as { sessionId: string };
|
|
const success = await this.screenManager.killScreen(sessionId);
|
|
return { success };
|
|
});
|
|
|
|
// Reconcile screens (find dead ones)
|
|
this.app.post('/api/screens/reconcile', async () => {
|
|
const result = await this.screenManager.reconcileScreens();
|
|
return result;
|
|
});
|
|
|
|
// Start stats collection
|
|
this.app.post('/api/screens/stats/start', async () => {
|
|
this.screenManager.startStatsCollection(2000);
|
|
return { success: true };
|
|
});
|
|
|
|
// Stop stats collection
|
|
this.app.post('/api/screens/stats/stop', async () => {
|
|
this.screenManager.stopStatsCollection();
|
|
return { success: true };
|
|
});
|
|
|
|
// System stats endpoint for frontend header display
|
|
this.app.get('/api/system/stats', async () => {
|
|
return this.getSystemStats();
|
|
});
|
|
}
|
|
|
|
/** Persists full session state including respawn config to state.json */
|
|
private persistSessionState(session: Session): void {
|
|
const state = session.toState();
|
|
const controller = this.respawnControllers.get(session.id);
|
|
if (controller) {
|
|
const config = controller.getConfig();
|
|
const timerInfo = this.respawnTimers.get(session.id);
|
|
const durationMinutes = timerInfo
|
|
? Math.round((timerInfo.endAt - timerInfo.startedAt) / 60000)
|
|
: undefined;
|
|
state.respawnConfig = { ...config, durationMinutes };
|
|
}
|
|
this.store.setSession(session.id, state);
|
|
}
|
|
|
|
// Helper to save respawn config to screen session for persistence
|
|
private saveRespawnConfig(sessionId: string, config: RespawnConfig, durationMinutes?: number): void {
|
|
const persistedConfig: PersistedRespawnConfig = {
|
|
enabled: config.enabled,
|
|
idleTimeoutMs: config.idleTimeoutMs,
|
|
updatePrompt: config.updatePrompt,
|
|
interStepDelayMs: config.interStepDelayMs,
|
|
sendClear: config.sendClear,
|
|
sendInit: config.sendInit,
|
|
kickstartPrompt: config.kickstartPrompt,
|
|
durationMinutes,
|
|
};
|
|
this.screenManager.updateRespawnConfig(sessionId, persistedConfig);
|
|
}
|
|
|
|
// Get system CPU and memory usage
|
|
private getSystemStats(): { cpu: number; memory: { usedMB: number; totalMB: number; percent: number } } {
|
|
try {
|
|
// Memory stats
|
|
const totalMem = totalmem();
|
|
const freeMem = freemem();
|
|
const usedMem = totalMem - freeMem;
|
|
|
|
// CPU load average (1 min) as percentage (rough approximation)
|
|
const load = loadavg()[0];
|
|
const cpuCount = cpus().length;
|
|
const cpuPercent = Math.min(100, Math.round((load / cpuCount) * 100));
|
|
|
|
return {
|
|
cpu: cpuPercent,
|
|
memory: {
|
|
usedMB: Math.round(usedMem / (1024 * 1024)),
|
|
totalMB: Math.round(totalMem / (1024 * 1024)),
|
|
percent: Math.round((usedMem / totalMem) * 100)
|
|
}
|
|
};
|
|
} catch {
|
|
return {
|
|
cpu: 0,
|
|
memory: { usedMB: 0, totalMB: 0, percent: 0 }
|
|
};
|
|
}
|
|
}
|
|
|
|
// Clean up all resources associated with a session
|
|
private async cleanupSession(sessionId: string, killScreen: boolean = true): Promise<void> {
|
|
const session = this.sessions.get(sessionId);
|
|
|
|
// Stop and remove respawn controller
|
|
const controller = this.respawnControllers.get(sessionId);
|
|
if (controller) {
|
|
controller.stop();
|
|
controller.removeAllListeners();
|
|
this.respawnControllers.delete(sessionId);
|
|
// Notify UI that respawn is stopped for this session
|
|
this.broadcast('respawn:stopped', { sessionId, reason: 'session_cleanup' });
|
|
}
|
|
|
|
// Clear respawn timer
|
|
const timerInfo = this.respawnTimers.get(sessionId);
|
|
if (timerInfo) {
|
|
clearTimeout(timerInfo.timer);
|
|
this.respawnTimers.delete(sessionId);
|
|
}
|
|
|
|
// Clear batches
|
|
this.terminalBatches.delete(sessionId);
|
|
this.outputBatches.delete(sessionId);
|
|
this.taskUpdateBatches.delete(sessionId);
|
|
|
|
// Reset Ralph tracker on the session before cleanup
|
|
if (session) {
|
|
session.ralphTracker.fullReset();
|
|
}
|
|
|
|
// Clear Ralph state from store
|
|
this.store.removeRalphState(sessionId);
|
|
|
|
// Broadcast Ralph cleared to update UI
|
|
this.broadcast('session:ralphLoopUpdate', {
|
|
sessionId,
|
|
state: { enabled: false, active: false, completionPhrase: null, startedAt: null, cycleCount: 0, maxIterations: null, lastActivity: Date.now(), elapsedHours: null }
|
|
});
|
|
this.broadcast('session:ralphTodoUpdate', {
|
|
sessionId,
|
|
todos: [],
|
|
stats: { total: 0, pending: 0, inProgress: 0, completed: 0 }
|
|
});
|
|
|
|
// Stop session and remove listeners
|
|
if (session) {
|
|
session.removeAllListeners();
|
|
await session.stop(killScreen);
|
|
this.sessions.delete(sessionId);
|
|
this.store.removeSession(sessionId);
|
|
}
|
|
|
|
this.broadcast('session:deleted', { id: sessionId });
|
|
}
|
|
|
|
private setupSessionListeners(session: Session): void {
|
|
session.on('output', (data) => {
|
|
// Use batching for better performance at high throughput
|
|
this.batchOutputData(session.id, data);
|
|
});
|
|
|
|
session.on('terminal', (data) => {
|
|
// Use batching for better performance at high throughput
|
|
this.batchTerminalData(session.id, data);
|
|
});
|
|
|
|
session.on('clearTerminal', () => {
|
|
// Tell clients to clear their terminal (after screen attach)
|
|
this.broadcast('session:clearTerminal', { id: session.id });
|
|
});
|
|
|
|
session.on('message', (msg: ClaudeMessage) => {
|
|
this.broadcast('session:message', { id: session.id, message: msg });
|
|
});
|
|
|
|
session.on('error', (error) => {
|
|
this.broadcast('session:error', { id: session.id, error });
|
|
});
|
|
|
|
session.on('completion', (result, cost) => {
|
|
this.broadcast('session:completion', { id: session.id, result, cost });
|
|
this.broadcast('session:updated', session.toDetailedState());
|
|
this.persistSessionState(session);
|
|
});
|
|
|
|
session.on('exit', (code) => {
|
|
// Wrap in try/catch to ensure cleanup always happens
|
|
try {
|
|
this.broadcast('session:exit', { id: session.id, code });
|
|
this.broadcast('session:updated', session.toDetailedState());
|
|
this.persistSessionState(session);
|
|
} catch (err) {
|
|
console.error(`[Server] Error broadcasting session exit for ${session.id}:`, err);
|
|
}
|
|
|
|
// Always clean up respawn controller, even if broadcast failed
|
|
try {
|
|
const controller = this.respawnControllers.get(session.id);
|
|
if (controller) {
|
|
controller.stop();
|
|
controller.removeAllListeners();
|
|
this.respawnControllers.delete(session.id);
|
|
}
|
|
} catch (err) {
|
|
console.error(`[Server] Error cleaning up respawn controller for ${session.id}:`, err);
|
|
}
|
|
});
|
|
|
|
session.on('working', () => {
|
|
this.broadcast('session:working', { id: session.id });
|
|
});
|
|
|
|
session.on('idle', () => {
|
|
this.broadcast('session:idle', { id: session.id });
|
|
// Use debounced state update (idle can fire frequently)
|
|
this.broadcastSessionStateDebounced(session.id);
|
|
});
|
|
|
|
// Background task events - use debounced state updates to reduce serialization overhead
|
|
session.on('taskCreated', (task: BackgroundTask) => {
|
|
this.broadcast('task:created', { sessionId: session.id, task });
|
|
this.broadcastSessionStateDebounced(session.id);
|
|
});
|
|
|
|
session.on('taskUpdated', (task: BackgroundTask) => {
|
|
// Use batching for better performance at high update rates
|
|
this.batchTaskUpdate(session.id, task);
|
|
});
|
|
|
|
session.on('taskCompleted', (task: BackgroundTask) => {
|
|
this.broadcast('task:completed', { sessionId: session.id, task });
|
|
this.broadcastSessionStateDebounced(session.id);
|
|
});
|
|
|
|
session.on('taskFailed', (task: BackgroundTask, error: string) => {
|
|
this.broadcast('task:failed', { sessionId: session.id, task, error });
|
|
this.broadcastSessionStateDebounced(session.id);
|
|
});
|
|
|
|
session.on('autoClear', (data: { tokens: number; threshold: number }) => {
|
|
this.broadcast('session:autoClear', { sessionId: session.id, ...data });
|
|
this.broadcastSessionStateDebounced(session.id);
|
|
});
|
|
|
|
session.on('autoCompact', (data: { tokens: number; threshold: number; prompt?: string }) => {
|
|
this.broadcast('session:autoCompact', { sessionId: session.id, ...data });
|
|
this.broadcastSessionStateDebounced(session.id);
|
|
});
|
|
|
|
// Ralph tracking events
|
|
session.on('ralphLoopUpdate', (state: RalphTrackerState) => {
|
|
this.broadcast('session:ralphLoopUpdate', { sessionId: session.id, state });
|
|
// Persist Ralph state
|
|
this.store.updateRalphState(session.id, { loop: state });
|
|
});
|
|
|
|
session.on('ralphTodoUpdate', (todos: RalphTodoItem[]) => {
|
|
this.broadcast('session:ralphTodoUpdate', { sessionId: session.id, todos });
|
|
// Persist Ralph state
|
|
this.store.updateRalphState(session.id, { todos });
|
|
});
|
|
|
|
session.on('ralphCompletionDetected', (phrase: string) => {
|
|
this.broadcast('session:ralphCompletionDetected', { sessionId: session.id, phrase });
|
|
});
|
|
}
|
|
|
|
private setupRespawnListeners(sessionId: string, controller: RespawnController): void {
|
|
controller.on('stateChanged', (state: RespawnState, prevState: RespawnState) => {
|
|
this.broadcast('respawn:stateChanged', { sessionId, state, prevState });
|
|
});
|
|
|
|
controller.on('respawnCycleStarted', (cycleNumber: number) => {
|
|
this.broadcast('respawn:cycleStarted', { sessionId, cycleNumber });
|
|
});
|
|
|
|
controller.on('respawnCycleCompleted', (cycleNumber: number) => {
|
|
this.broadcast('respawn:cycleCompleted', { sessionId, cycleNumber });
|
|
});
|
|
|
|
controller.on('stepSent', (step: string, input: string) => {
|
|
this.broadcast('respawn:stepSent', { sessionId, step, input });
|
|
});
|
|
|
|
controller.on('stepCompleted', (step: string) => {
|
|
this.broadcast('respawn:stepCompleted', { sessionId, step });
|
|
});
|
|
|
|
controller.on('detectionUpdate', (detection: unknown) => {
|
|
this.broadcast('respawn:detectionUpdate', { sessionId, detection });
|
|
});
|
|
|
|
controller.on('log', (message: string) => {
|
|
this.broadcast('respawn:log', { sessionId, message });
|
|
});
|
|
|
|
controller.on('error', (error: Error) => {
|
|
this.broadcast('respawn:error', { sessionId, error: error.message });
|
|
});
|
|
}
|
|
|
|
private setupTimedRespawn(sessionId: string, durationMinutes: number): void {
|
|
// Clear existing timer if any
|
|
const existing = this.respawnTimers.get(sessionId);
|
|
if (existing) {
|
|
clearTimeout(existing.timer);
|
|
}
|
|
|
|
const now = Date.now();
|
|
const endAt = now + durationMinutes * 60 * 1000;
|
|
|
|
const timer = setTimeout(() => {
|
|
// Stop respawn when time is up
|
|
const controller = this.respawnControllers.get(sessionId);
|
|
if (controller) {
|
|
controller.stop();
|
|
this.broadcast('respawn:stopped', { sessionId, reason: 'duration_expired' });
|
|
}
|
|
this.respawnTimers.delete(sessionId);
|
|
// Update persisted state (respawn no longer active)
|
|
const session = this.sessions.get(sessionId);
|
|
if (session) {
|
|
this.persistSessionState(session);
|
|
}
|
|
}, durationMinutes * 60 * 1000);
|
|
|
|
this.respawnTimers.set(sessionId, { timer, endAt, startedAt: now });
|
|
this.broadcast('respawn:timerStarted', { sessionId, durationMinutes, endAt, startedAt: now });
|
|
}
|
|
|
|
// Helper to get custom CLAUDE.md template path from settings
|
|
private getDefaultClaudeMdPath(): string | undefined {
|
|
const settingsPath = join(homedir(), '.claudeman', 'settings.json');
|
|
// Default template path (can be overridden in settings)
|
|
const defaultPath = '/home/arkon/default/CLAUDE.md';
|
|
|
|
try {
|
|
if (existsSync(settingsPath)) {
|
|
const content = readFileSync(settingsPath, 'utf-8');
|
|
const settings = JSON.parse(content);
|
|
if (settings.defaultClaudeMdPath) {
|
|
return settings.defaultClaudeMdPath;
|
|
}
|
|
}
|
|
// Use default path if it exists
|
|
if (existsSync(defaultPath)) {
|
|
return defaultPath;
|
|
}
|
|
} catch (err) {
|
|
console.error('Failed to read settings:', err);
|
|
}
|
|
return undefined;
|
|
}
|
|
|
|
private async startScheduledRun(prompt: string, workingDir: string, durationMinutes: number): Promise<ScheduledRun> {
|
|
const id = uuidv4();
|
|
const now = Date.now();
|
|
|
|
const run: ScheduledRun = {
|
|
id,
|
|
prompt,
|
|
workingDir,
|
|
durationMinutes,
|
|
startedAt: now,
|
|
endAt: now + durationMinutes * 60 * 1000,
|
|
status: 'running',
|
|
sessionId: null,
|
|
completedTasks: 0,
|
|
totalCost: 0,
|
|
logs: [`[${new Date().toISOString()}] Scheduled run started`],
|
|
};
|
|
|
|
this.scheduledRuns.set(id, run);
|
|
this.broadcast('scheduled:created', run);
|
|
|
|
// Start the run loop
|
|
this.runScheduledLoop(id);
|
|
|
|
return run;
|
|
}
|
|
|
|
private async runScheduledLoop(runId: string): Promise<void> {
|
|
const run = this.scheduledRuns.get(runId);
|
|
if (!run || run.status !== 'running') return;
|
|
|
|
const addLog = (msg: string) => {
|
|
run.logs.push(`[${new Date().toISOString()}] ${msg}`);
|
|
this.broadcast('scheduled:log', { id: runId, log: run.logs[run.logs.length - 1] });
|
|
};
|
|
|
|
while (Date.now() < run.endAt && run.status === 'running') {
|
|
// Check session limit before creating new session
|
|
if (this.sessions.size >= MAX_CONCURRENT_SESSIONS) {
|
|
addLog(`Waiting: maximum concurrent sessions (${MAX_CONCURRENT_SESSIONS}) reached`);
|
|
await new Promise(r => setTimeout(r, 5000));
|
|
continue;
|
|
}
|
|
|
|
let session: Session | null = null;
|
|
try {
|
|
// Create a session for this iteration
|
|
session = new Session({ workingDir: run.workingDir });
|
|
this.sessions.set(session.id, session);
|
|
this.persistSessionState(session);
|
|
this.setupSessionListeners(session);
|
|
run.sessionId = session.id;
|
|
|
|
addLog(`Starting task iteration with session ${session.id.slice(0, 8)}`);
|
|
this.broadcast('scheduled:updated', run);
|
|
|
|
// Run the prompt
|
|
const timeRemaining = Math.round((run.endAt - Date.now()) / 60000);
|
|
const enhancedPrompt = `${run.prompt}\n\nNote: You have approximately ${timeRemaining} minutes remaining in this scheduled run. Work efficiently.`;
|
|
|
|
const result = await session.runPrompt(enhancedPrompt);
|
|
run.completedTasks++;
|
|
run.totalCost += result.cost;
|
|
|
|
addLog(`Task completed. Cost: $${result.cost.toFixed(4)}. Total tasks: ${run.completedTasks}`);
|
|
this.broadcast('scheduled:updated', run);
|
|
|
|
// Clean up the session after iteration to prevent memory leaks
|
|
await this.cleanupSession(session.id);
|
|
run.sessionId = null;
|
|
|
|
// Small pause between iterations
|
|
await new Promise(r => setTimeout(r, 2000));
|
|
} catch (err) {
|
|
addLog(`Error: ${getErrorMessage(err)}`);
|
|
this.broadcast('scheduled:updated', run);
|
|
|
|
// Clean up the session on error too
|
|
if (session) {
|
|
try {
|
|
await this.cleanupSession(session.id);
|
|
} catch {
|
|
// Ignore cleanup errors
|
|
}
|
|
run.sessionId = null;
|
|
}
|
|
|
|
// Continue despite errors
|
|
await new Promise(r => setTimeout(r, 5000));
|
|
}
|
|
}
|
|
|
|
if (run.status === 'running') {
|
|
run.status = 'completed';
|
|
addLog(`Scheduled run completed. Total tasks: ${run.completedTasks}, Total cost: $${run.totalCost.toFixed(4)}`);
|
|
}
|
|
|
|
this.broadcast('scheduled:completed', run);
|
|
}
|
|
|
|
private async stopScheduledRun(id: string): Promise<void> {
|
|
const run = this.scheduledRuns.get(id);
|
|
if (!run) return;
|
|
|
|
run.status = 'stopped';
|
|
run.logs.push(`[${new Date().toISOString()}] Run stopped by user`);
|
|
|
|
// Use cleanupSession for proper resource cleanup (listeners, respawn, etc.)
|
|
if (run.sessionId && this.sessions.has(run.sessionId)) {
|
|
await this.cleanupSession(run.sessionId);
|
|
run.sessionId = null;
|
|
}
|
|
|
|
this.broadcast('scheduled:stopped', run);
|
|
}
|
|
|
|
private getSessionsState() {
|
|
return Array.from(this.sessions.values()).map(s => s.toDetailedState());
|
|
}
|
|
|
|
// Clean up old completed scheduled runs
|
|
private cleanupScheduledRuns(): void {
|
|
const now = Date.now();
|
|
const toDelete: string[] = [];
|
|
|
|
for (const [id, run] of this.scheduledRuns) {
|
|
// Only clean up completed, failed, or stopped runs
|
|
if (run.status !== 'running') {
|
|
const age = now - (run.endAt || run.startedAt);
|
|
if (age > SCHEDULED_RUN_MAX_AGE) {
|
|
toDelete.push(id);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (const id of toDelete) {
|
|
this.scheduledRuns.delete(id);
|
|
this.broadcast('scheduled:deleted', { id });
|
|
}
|
|
|
|
if (toDelete.length > 0) {
|
|
console.log(`[Server] Cleaned up ${toDelete.length} old scheduled run(s)`);
|
|
}
|
|
}
|
|
|
|
private getFullState() {
|
|
// Build respawn status map
|
|
const respawnStatus: Record<string, ReturnType<RespawnController['getStatus']>> = {};
|
|
for (const [sessionId, controller] of this.respawnControllers) {
|
|
respawnStatus[sessionId] = controller.getStatus();
|
|
}
|
|
|
|
return {
|
|
sessions: this.getSessionsState(),
|
|
scheduledRuns: Array.from(this.scheduledRuns.values()),
|
|
respawnStatus,
|
|
timestamp: Date.now(),
|
|
};
|
|
}
|
|
|
|
private sendSSE(reply: FastifyReply, event: string, data: unknown): void {
|
|
try {
|
|
reply.raw.write(`event: ${event}\ndata: ${JSON.stringify(data)}\n\n`);
|
|
} catch {
|
|
this.sseClients.delete(reply);
|
|
}
|
|
}
|
|
|
|
// Optimized: send pre-formatted SSE message to a client
|
|
private sendSSEPreformatted(reply: FastifyReply, message: string): void {
|
|
try {
|
|
reply.raw.write(message);
|
|
} catch {
|
|
this.sseClients.delete(reply);
|
|
}
|
|
}
|
|
|
|
private broadcast(event: string, data: unknown): void {
|
|
// Performance optimization: serialize JSON once for all clients
|
|
const message = `event: ${event}\ndata: ${JSON.stringify(data)}\n\n`;
|
|
for (const client of this.sseClients) {
|
|
this.sendSSEPreformatted(client, message);
|
|
}
|
|
}
|
|
|
|
// Batch terminal data for better performance (60fps)
|
|
// Flushes immediately if batch > 1KB for snappier response to large outputs
|
|
private batchTerminalData(sessionId: string, data: string): void {
|
|
// Skip if server is stopping
|
|
if (this._isStopping) return;
|
|
|
|
const existing = this.terminalBatches.get(sessionId) || '';
|
|
const newBatch = existing + data;
|
|
this.terminalBatches.set(sessionId, newBatch);
|
|
|
|
// Flush immediately if batch is large (>1KB) for responsiveness
|
|
if (newBatch.length > 1024) {
|
|
if (this.terminalBatchTimer) {
|
|
clearTimeout(this.terminalBatchTimer);
|
|
this.terminalBatchTimer = null;
|
|
}
|
|
this.flushTerminalBatches();
|
|
return;
|
|
}
|
|
|
|
// Start batch timer if not already running (16ms = 60fps)
|
|
if (!this.terminalBatchTimer) {
|
|
this.terminalBatchTimer = setTimeout(() => {
|
|
this.flushTerminalBatches();
|
|
this.terminalBatchTimer = null;
|
|
}, TERMINAL_BATCH_INTERVAL);
|
|
}
|
|
}
|
|
|
|
private flushTerminalBatches(): void {
|
|
for (const [sessionId, data] of this.terminalBatches) {
|
|
if (data.length > 0) {
|
|
this.broadcast('session:terminal', { id: sessionId, data });
|
|
}
|
|
}
|
|
this.terminalBatches.clear();
|
|
}
|
|
|
|
// Batch session:output events at 50ms for better performance
|
|
private batchOutputData(sessionId: string, data: string): void {
|
|
// Skip if server is stopping
|
|
if (this._isStopping) return;
|
|
|
|
const existing = this.outputBatches.get(sessionId) || '';
|
|
this.outputBatches.set(sessionId, existing + data);
|
|
|
|
if (!this.outputBatchTimer) {
|
|
this.outputBatchTimer = setTimeout(() => {
|
|
this.flushOutputBatches();
|
|
this.outputBatchTimer = null;
|
|
}, OUTPUT_BATCH_INTERVAL);
|
|
}
|
|
}
|
|
|
|
private flushOutputBatches(): void {
|
|
for (const [sessionId, data] of this.outputBatches) {
|
|
if (data.length > 0) {
|
|
this.broadcast('session:output', { id: sessionId, data });
|
|
}
|
|
}
|
|
this.outputBatches.clear();
|
|
}
|
|
|
|
// Batch task:updated events at 100ms - only send latest update per session
|
|
private batchTaskUpdate(sessionId: string, task: BackgroundTask): void {
|
|
// Skip if server is stopping
|
|
if (this._isStopping) return;
|
|
|
|
this.taskUpdateBatches.set(sessionId, task);
|
|
|
|
if (!this.taskUpdateBatchTimer) {
|
|
this.taskUpdateBatchTimer = setTimeout(() => {
|
|
this.flushTaskUpdateBatches();
|
|
this.taskUpdateBatchTimer = null;
|
|
}, TASK_UPDATE_BATCH_INTERVAL);
|
|
}
|
|
}
|
|
|
|
private flushTaskUpdateBatches(): void {
|
|
for (const [sessionId, task] of this.taskUpdateBatches) {
|
|
this.broadcast('task:updated', { sessionId, task });
|
|
}
|
|
this.taskUpdateBatches.clear();
|
|
}
|
|
|
|
/**
|
|
* Debounce expensive session:updated broadcasts.
|
|
* Instead of calling toDetailedState() on every event, batch requests
|
|
* and only serialize once per STATE_UPDATE_DEBOUNCE_INTERVAL.
|
|
*/
|
|
private broadcastSessionStateDebounced(sessionId: string): void {
|
|
// Skip if server is stopping
|
|
if (this._isStopping) return;
|
|
|
|
this.stateUpdatePending.add(sessionId);
|
|
|
|
if (!this.stateUpdateTimer) {
|
|
this.stateUpdateTimer = setTimeout(() => {
|
|
this.flushStateUpdates();
|
|
this.stateUpdateTimer = null;
|
|
}, STATE_UPDATE_DEBOUNCE_INTERVAL);
|
|
}
|
|
}
|
|
|
|
private flushStateUpdates(): void {
|
|
for (const sessionId of this.stateUpdatePending) {
|
|
const session = this.sessions.get(sessionId);
|
|
if (session) {
|
|
// Single expensive serialization per batch interval
|
|
this.broadcast('session:updated', session.toDetailedState());
|
|
}
|
|
}
|
|
this.stateUpdatePending.clear();
|
|
}
|
|
|
|
/**
|
|
* Clean up dead SSE clients that may not have properly disconnected.
|
|
* This prevents memory leaks from abruptly terminated connections.
|
|
*/
|
|
private cleanupDeadSSEClients(): void {
|
|
const deadClients: FastifyReply[] = [];
|
|
|
|
for (const client of this.sseClients) {
|
|
try {
|
|
// Check if the underlying socket is still writable
|
|
const socket = client.raw.socket || (client.raw as any).connection;
|
|
if (!socket || socket.destroyed || !socket.writable) {
|
|
deadClients.push(client);
|
|
}
|
|
} catch {
|
|
// Error accessing socket means client is dead
|
|
deadClients.push(client);
|
|
}
|
|
}
|
|
|
|
// Remove dead clients
|
|
for (const client of deadClients) {
|
|
this.sseClients.delete(client);
|
|
}
|
|
|
|
if (deadClients.length > 0) {
|
|
console.log(`[Server] Cleaned up ${deadClients.length} dead SSE client(s)`);
|
|
}
|
|
}
|
|
|
|
async start(): Promise<void> {
|
|
await this.setupRoutes();
|
|
await this.app.listen({ port: this.port, host: '0.0.0.0' });
|
|
console.log(`Claudeman web interface running at http://localhost:${this.port}`);
|
|
|
|
// Start scheduled runs cleanup timer
|
|
this.scheduledCleanupTimer = setInterval(() => {
|
|
this.cleanupScheduledRuns();
|
|
}, SCHEDULED_CLEANUP_INTERVAL);
|
|
|
|
// Start SSE client health check timer (prevents memory leaks from dead connections)
|
|
this.sseHealthCheckTimer = setInterval(() => {
|
|
this.cleanupDeadSSEClients();
|
|
}, SSE_HEALTH_CHECK_INTERVAL);
|
|
|
|
// Restore screen sessions from previous run
|
|
await this.restoreScreenSessions();
|
|
}
|
|
|
|
private async restoreScreenSessions(): Promise<void> {
|
|
try {
|
|
// Reconcile screens to find which ones are still alive (also discovers unknown screens)
|
|
const { alive, dead, discovered } = await this.screenManager.reconcileScreens();
|
|
|
|
if (discovered.length > 0) {
|
|
console.log(`[Server] Discovered ${discovered.length} unknown screen session(s)`);
|
|
}
|
|
|
|
if (alive.length > 0 || discovered.length > 0) {
|
|
console.log(`[Server] Found ${alive.length + discovered.length} alive screen session(s) from previous run`);
|
|
|
|
// For each alive screen, create a Session object if it doesn't exist
|
|
const screens = this.screenManager.getScreens();
|
|
for (const screen of screens) {
|
|
if (!this.sessions.has(screen.sessionId)) {
|
|
// Create a session object for this screen with the existing screenSession
|
|
const session = new Session({
|
|
id: screen.sessionId, // Preserve the original session ID
|
|
workingDir: screen.workingDir,
|
|
mode: screen.mode,
|
|
name: screen.name || screen.screenName,
|
|
screenManager: this.screenManager,
|
|
useScreen: true,
|
|
screenSession: screen // Pass the existing screen so startInteractive() can attach to it
|
|
});
|
|
|
|
this.sessions.set(session.id, session);
|
|
this.persistSessionState(session);
|
|
this.setupSessionListeners(session);
|
|
|
|
// Restore Ralph tracking state (Ralph Wiggum settings) if it was saved
|
|
const ralphState = this.store.getRalphState(screen.sessionId);
|
|
if (ralphState) {
|
|
session.ralphTracker.restoreState(ralphState.loop, ralphState.todos);
|
|
console.log(`[Server] Restored Ralph state for session ${session.id} (enabled: ${ralphState.loop.enabled})`);
|
|
}
|
|
// Also check screen.ralphEnabled as a fallback
|
|
if (screen.ralphEnabled && !session.ralphTracker.enabled) {
|
|
session.ralphTracker.enable();
|
|
console.log(`[Server] Enabled Ralph tracker for session ${session.id} from screen config`);
|
|
}
|
|
|
|
// Auto-detect completion phrase from CLAUDE.md if not already set
|
|
if (!session.ralphTracker.loopState.completionPhrase) {
|
|
const claudeMdPath = join(session.workingDir, 'CLAUDE.md');
|
|
const completionPhrase = extractCompletionPhrase(claudeMdPath);
|
|
if (completionPhrase) {
|
|
session.ralphTracker.enable();
|
|
session.ralphTracker.startLoop(completionPhrase);
|
|
console.log(`[Server] Auto-detected completion phrase for session ${session.id}: ${completionPhrase}`);
|
|
}
|
|
}
|
|
|
|
// Restore respawn controller if it was enabled
|
|
if (screen.respawnConfig?.enabled) {
|
|
try {
|
|
const controller = new RespawnController(session, {
|
|
idleTimeoutMs: screen.respawnConfig.idleTimeoutMs,
|
|
updatePrompt: screen.respawnConfig.updatePrompt,
|
|
interStepDelayMs: screen.respawnConfig.interStepDelayMs,
|
|
enabled: screen.respawnConfig.enabled,
|
|
sendClear: screen.respawnConfig.sendClear,
|
|
sendInit: screen.respawnConfig.sendInit,
|
|
kickstartPrompt: screen.respawnConfig.kickstartPrompt,
|
|
});
|
|
this.respawnControllers.set(session.id, controller);
|
|
this.setupRespawnListeners(session.id, controller);
|
|
controller.start();
|
|
|
|
// Set up timed respawn if duration was configured
|
|
if (screen.respawnConfig.durationMinutes && screen.respawnConfig.durationMinutes > 0) {
|
|
this.setupTimedRespawn(session.id, screen.respawnConfig.durationMinutes);
|
|
}
|
|
|
|
console.log(`[Server] Restored respawn controller for session ${session.id}`);
|
|
} catch (err) {
|
|
console.error(`[Server] Failed to restore respawn for session ${session.id}:`, err);
|
|
}
|
|
}
|
|
|
|
// Mark it as restored (not started yet - user needs to attach)
|
|
console.log(`[Server] Restored session ${session.id} from screen ${screen.screenName}`);
|
|
}
|
|
}
|
|
|
|
// Start stats collection to show screen info
|
|
this.screenManager.startStatsCollection(2000);
|
|
}
|
|
|
|
if (dead.length > 0) {
|
|
console.log(`[Server] Cleaned up ${dead.length} dead screen session(s)`);
|
|
}
|
|
} catch (err) {
|
|
console.error('[Server] Failed to restore screen sessions:', err);
|
|
}
|
|
}
|
|
|
|
async stop(): Promise<void> {
|
|
// Set stopping flag to prevent new timer creation during shutdown
|
|
this._isStopping = true;
|
|
|
|
// Clear SSE health check timer
|
|
if (this.sseHealthCheckTimer) {
|
|
clearInterval(this.sseHealthCheckTimer);
|
|
this.sseHealthCheckTimer = null;
|
|
}
|
|
|
|
// Clear all SSE clients
|
|
this.sseClients.clear();
|
|
|
|
// Clear batch timers
|
|
if (this.terminalBatchTimer) {
|
|
clearTimeout(this.terminalBatchTimer);
|
|
this.terminalBatchTimer = null;
|
|
}
|
|
this.terminalBatches.clear();
|
|
|
|
if (this.outputBatchTimer) {
|
|
clearTimeout(this.outputBatchTimer);
|
|
this.outputBatchTimer = null;
|
|
}
|
|
this.outputBatches.clear();
|
|
|
|
if (this.taskUpdateBatchTimer) {
|
|
clearTimeout(this.taskUpdateBatchTimer);
|
|
this.taskUpdateBatchTimer = null;
|
|
}
|
|
this.taskUpdateBatches.clear();
|
|
|
|
if (this.stateUpdateTimer) {
|
|
clearTimeout(this.stateUpdateTimer);
|
|
this.stateUpdateTimer = null;
|
|
}
|
|
this.stateUpdatePending.clear();
|
|
|
|
// Clear scheduled cleanup timer
|
|
if (this.scheduledCleanupTimer) {
|
|
clearInterval(this.scheduledCleanupTimer);
|
|
this.scheduledCleanupTimer = null;
|
|
}
|
|
|
|
// Stop screen stats collection
|
|
this.screenManager.stopStatsCollection();
|
|
|
|
// Stop all respawn controllers and remove listeners
|
|
for (const controller of this.respawnControllers.values()) {
|
|
controller.stop();
|
|
controller.removeAllListeners();
|
|
}
|
|
this.respawnControllers.clear();
|
|
|
|
// Stop all scheduled runs first (they have their own session cleanup)
|
|
for (const [id] of this.scheduledRuns) {
|
|
await this.stopScheduledRun(id);
|
|
}
|
|
|
|
// Properly clean up all remaining sessions (removes listeners, clears state, etc.)
|
|
// Don't kill screens on server stop - they can be reattached on restart
|
|
const sessionIds = Array.from(this.sessions.keys());
|
|
for (const sessionId of sessionIds) {
|
|
await this.cleanupSession(sessionId, false);
|
|
}
|
|
|
|
// Flush state store to prevent data loss from debounced saves
|
|
this.store.flushAll();
|
|
|
|
await this.app.close();
|
|
}
|
|
}
|
|
|
|
export async function startWebServer(port: number = 3000): Promise<WebServer> {
|
|
const server = new WebServer(port);
|
|
await server.start();
|
|
return server;
|
|
}
|