Files
Codeman/src/web/public/session-lineage.js
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JavaScript

/**
* @fileoverview Session lineage lines — the arcs joining a tab to the tabs it spawned.
*
* A session that starts another session (the `codeman` agent skill spawning a worker,
* which passes its own `$CODEMAN_SESSION_ID`) gets `parentSessionId` stamped on its
* state server-side. This module turns that field into the same kind of glowing
* connection line the subagent windows use, but tab → tab, so the strip shows at a
* glance which tab spawned which.
*
* It is an ADDITIONAL LAYER on the existing SVG pass, not a second pass: the core
* `_updateConnectionLinesImmediate()` (subagent-windows.js) calls
* `_appendLineageConnectionLines(svg, rects)` at its tail, exactly like ultracode does,
* so every layer shares ONE batched read → write reflow and one tab-rect cache.
*
* Two constraints that are not obvious from the code:
* - DESKTOP ONLY. The overlay is `z-index: 999`; the desktop header is 100 (arcs paint
* over it, which is what lets them touch tab bottoms), but under 1024px mobile.css
* makes the header `position: fixed; z-index: 1200` and would bury them. The phone
* strip is also a scroller where both endpoints are rarely on screen at once.
* - Paths carry `data-agent-id="lineage:<childId>"` because that is the attribute
* `_applyLineEntrances()` queries, so the draw-in animation and its
* negative-`animation-delay` resume across `svg.innerHTML = ''` come for free.
*
* @mixin Extends CodemanApp.prototype via Object.assign
* @dependency subagent-windows.js (_updateConnectionLinesImmediate, #connectionLines)
* @dependency constants.js (window.CodemanLineage.computePath + .COLORS)
* @dependency settings-ui.js (loadAppSettingsFromStorage, getDefaultSettings)
* @loadorder 15.6 (after ultracode-windows.js — appended to the same SVG pass)
*/
/* global CodemanApp, MobileDetection */
Object.assign(CodemanApp.prototype, {
/**
* Per-device opt-out (App Settings → Appearance), cached because the draw path runs
* on every tab render, scroll and resize. `applyLineageLineSettings()` refreshes it.
*
* Desktop-only for the z-index reason in the file header, and gated on device type
* rather than on the settings namespace: this is a layout decision, like the phone
* overview's `shouldUseMobileOverview()`.
*/
_lineageLinesEnabled() {
if (this._lineageLinesOn === undefined) this._syncLineageLinesEnabled();
return this._lineageLinesOn;
},
_syncLineageLinesEnabled() {
let on = false;
try {
if (MobileDetection.getDeviceType() === 'desktop') {
const settings = this.loadAppSettingsFromStorage ? this.loadAppSettingsFromStorage() : {};
const defaults = this.getDefaultSettings ? this.getDefaultSettings() : {};
on = settings.sessionLineageLines ?? defaults.sessionLineageLines ?? true;
}
} catch (_e) {
on = false;
}
this._lineageLinesOn = !!on;
return this._lineageLinesOn;
},
/** Re-read the setting and redraw. Called from the settings apply pass and on resize. */
applyLineageLineSettings() {
const prev = this._lineageLinesOn;
const next = this._syncLineageLinesEnabled();
if (prev !== next) this.updateConnectionLines();
},
/**
* Every parent → child pair worth drawing, with the child's index among its siblings
* (that index is what nests sibling arcs instead of overprinting them).
*
* Walks `sessionOrder` rather than the sessions Map so sibling depth follows the
* strip's own left-to-right order, which is what the user sees.
*/
_collectLineageEdges() {
const edges = [];
if (!this.sessions || this.sessions.size < 2) return edges;
const order = this.sessionOrder && this.sessionOrder.length ? this.sessionOrder : [...this.sessions.keys()];
const seenPerParent = new Map();
for (const id of order) {
const session = this.sessions.get(id);
const parentId = session && session.parentSessionId;
// A parent that is gone (closed, or never came back after a restart) draws
// nothing: the field is decoration, so a dangling one is simply not rendered.
if (!parentId || parentId === id || !this.sessions.has(parentId)) continue;
const depth = seenPerParent.get(parentId) || 0;
seenPerParent.set(parentId, depth + 1);
edges.push({ parentId, childId: id, depth, status: session.status || 'idle' });
}
return edges;
},
/**
* Colour for one arc, from CodemanLineage.COLORS, keyed on the SPAWNING tab.
*
* ⚠️ Per PARENT, not per child: every arc leaving one tab is the same colour, no
* matter how many workers it spawns, so the strip reads as "these five came from
* w1, those two came from w2". Keying it per child instead gave one tab's own
* children a different colour each, which is the thing the colours exist to tell
* apart. A child that goes on to spawn its own workers is a parent in its turn and
* gets its own colour for the arcs BELOW it, so a chain changes colour at each
* generation while each generation's fan-out stays uniform.
*
* Assigned in FIRST-SEEN order and remembered per parent id. First-seen rather than
* draw-index keeps a colour stable across re-renders, tab reorders and sibling
* closes (the SVG is wiped and rebuilt constantly, so an index-based colour would
* flicker). An empty string means "no override": the CSS falls back to
* --session-blue, so the first spawning tab keeps the skin-aware blue.
*/
_lineageColorFor(parentId) {
const palette = (window.CodemanLineage && window.CodemanLineage.COLORS) || [];
if (palette.length === 0) return '';
if (!this._lineageColorByParent) {
this._lineageColorByParent = new Map();
this._lineageColorNext = 0;
}
let idx = this._lineageColorByParent.get(parentId);
if (idx === undefined) {
idx = this._lineageColorNext++ % palette.length;
this._lineageColorByParent.set(parentId, idx);
// Bounded: entries for long-gone sessions are pruned once the map is clearly
// stale, so a day-long dashboard cannot grow it without limit.
if (this._lineageColorByParent.size > 200 && this.sessions) {
for (const key of this._lineageColorByParent.keys()) {
if (!this.sessions.has(key)) this._lineageColorByParent.delete(key);
}
}
}
return palette[idx] || '';
},
/**
* Append the lineage layer to the shared SVG pass.
*
* Contract with the caller: `rects` is the batched read cache keyed `tab:<id>`, and
* everything read here goes through it so a tab another layer already measured is
* never measured twice. All reads happen before any append, keeping the caller's
* read → write split intact.
*/
_appendLineageConnectionLines(svg, rects) {
this._lineageEdgeCount = 0;
if (!svg || !this._lineageLinesEnabled()) return;
// Sidebar layout: computeLineagePath()'s whole geometry — the U-bridge hung
// from the STRIP's bottom edge, the 64px dip corridor — assumes a horizontal
// tab row. Against a vertical list the "strip bottom" is the bottom of the
// sidebar, so every arc would draw a giant loop to the foot of the list.
// Parent/child adjacency reads fine in a vertical list without arcs; a
// sideways lineage shape is a follow-up with its own visual tuning, not a
// by-product of a layout port.
if (this.isSessionSidebarActive?.()) return;
const compute = window.CodemanLineage && window.CodemanLineage.computePath;
if (!compute) return;
const edges = this._collectLineageEdges();
if (edges.length === 0) return;
this._lineageEdgeCount = edges.length;
if (!rects) rects = new Map();
// PHASE 1 — reads.
const strip = document.getElementById('sessionTabs');
if (!strip) return;
const stripRect = strip.getBoundingClientRect();
const orientation =
document.documentElement.getAttribute('data-tab-orientation') === 'vertical' ? 'vertical' : 'horizontal';
for (const edge of edges) {
for (const id of [edge.parentId, edge.childId]) {
const key = 'tab:' + id;
if (rects.has(key)) continue;
const tab = strip.querySelector(`.session-tab[data-id="${CSS.escape(id)}"]`);
rects.set(key, tab ? tab.getBoundingClientRect() : null);
}
}
// PHASE 2 — writes, from the cache only.
for (const edge of edges) {
const parentRect = rects.get('tab:' + edge.parentId);
const childRect = rects.get('tab:' + edge.childId);
if (!parentRect || !childRect) continue;
const geom = compute({
parent: parentRect,
child: childRect,
strip: stripRect,
depth: edge.depth,
orientation,
});
if (!geom) continue; // scrolled out of the strip, or a degenerate rect
const line = document.createElementNS('http://www.w3.org/2000/svg', 'path');
line.setAttribute('d', geom.d);
// The working class marches the dashes, so an active worker is visible along
// the line itself. `status` is the CHILD's, which is the interesting end.
const working = edge.status === 'working' ? ' lineage-line--working' : '';
line.setAttribute('class', 'connection-line lineage-line' + working);
// The PARENT's colour rides a CSS custom property so the stylesheet keeps owning
// opacity, glow and dash; an empty colour leaves the --session-blue fallback.
// Every arc out of one tab shares it — see _lineageColorFor().
const color = this._lineageColorFor(edge.parentId);
if (color) line.style.setProperty('--lineage-color', color);
// `data-agent-id` is what _applyLineEntrances() queries — see the file header.
line.setAttribute('data-agent-id', 'lineage:' + edge.childId);
line.setAttribute('data-parent-tab', edge.parentId);
line.setAttribute('data-child-tab', edge.childId);
svg.appendChild(line);
// Direction marker at the CHILD end. A circle rather than an SVG <marker>:
// markers need a <defs> block and fight the dash pattern.
const dot = document.createElementNS('http://www.w3.org/2000/svg', 'circle');
dot.setAttribute('cx', String(geom.endX));
dot.setAttribute('cy', String(geom.endY));
// Resting radius; `lineage-dot-pulse` breathes it 3.5 → 4.5 while the child
// works, so the two have to be changed together.
dot.setAttribute('r', '3.5');
dot.setAttribute('class', 'lineage-line-dot' + working);
dot.setAttribute('data-child-tab', edge.childId);
if (color) dot.style.setProperty('--lineage-color', color);
svg.appendChild(dot);
}
},
/**
* The strip scrolls (desktop `overflow-x: auto` and every wrapped layout), and a
* scroll moves both endpoints without firing any render, so the arcs would slide off
* their tabs. Passive listener, and the redraw is the normal coalesced one.
*
* Installed once; the guard also keeps a re-init from stacking listeners.
*/
_installLineageStripScrollListener() {
if (this._lineageScrollHandler) return;
const strip = document.getElementById('sessionTabs');
if (!strip) return;
this._lineageScrollHandler = () => {
// Sidebar layout scrolls the SAME element vertically, and there the
// subagent/ultracode connectors anchor to tab rects too (lineage arcs are
// skipped, so _lineageEdgeCount alone would never redraw them).
if (this._lineageEdgeCount > 0 || this.isSessionSidebarActive?.()) this.updateConnectionLines();
};
strip.addEventListener('scroll', this._lineageScrollHandler, { passive: true });
},
});