Files
Codeman/src/session-manager.ts
T
arkonandClaude Opus 4.5 744f65125f docs: add comprehensive JSDoc comments to session-manager.ts
Improves documentation coverage:
- Module-level description and purpose
- SessionManagerEvents interface documentation
- Class-level @description with event types
- Method-level @param, @returns, @throws documentation
- Singleton accessor documentation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 07:03:35 +01:00

238 lines
6.7 KiB
TypeScript

/**
* @fileoverview Session Manager for coordinating multiple Claude sessions
*
* Provides lifecycle management for Claude CLI sessions:
* - Session creation with working directory configuration
* - Event forwarding from individual sessions
* - State persistence via StateStore
* - Concurrent session limits
*
* @module session-manager
*/
import { EventEmitter } from 'node:events';
import { Session } from './session.js';
import { getStore } from './state-store.js';
import { SessionState } from './types.js';
/**
* Events emitted by SessionManager
*/
export interface SessionManagerEvents {
/** Fired when a new session starts successfully */
sessionStarted: (session: Session) => void;
/** Fired when a session stops (graceful or forced) */
sessionStopped: (sessionId: string) => void;
/** Fired when a session encounters an error */
sessionError: (sessionId: string, error: string) => void;
/** Fired when a session produces terminal output */
sessionOutput: (sessionId: string, output: string) => void;
/** Fired when a completion phrase is detected */
sessionCompletion: (sessionId: string, phrase: string) => void;
}
/**
* Manages multiple Claude sessions with lifecycle coordination.
*
* @description
* SessionManager acts as a coordinator for multiple Claude CLI sessions:
* - Enforces concurrent session limits from config
* - Forwards session events to subscribers
* - Persists session state to disk
* - Handles graceful shutdown
*
* @extends EventEmitter
* @fires SessionManagerEvents.sessionStarted
* @fires SessionManagerEvents.sessionStopped
* @fires SessionManagerEvents.sessionError
* @fires SessionManagerEvents.sessionOutput
* @fires SessionManagerEvents.sessionCompletion
*/
export class SessionManager extends EventEmitter {
private sessions: Map<string, Session> = new Map();
private store = getStore();
/**
* Creates a new SessionManager and loads previous session state.
*/
constructor() {
super();
this.loadFromStore();
}
private loadFromStore(): void {
const storedSessions = this.store.getSessions();
// Note: We don't restore actual processes, just the state
// Dead sessions are marked as stopped
for (const [id, state] of Object.entries(storedSessions)) {
if (state.status !== 'stopped') {
state.status = 'stopped';
state.pid = null;
this.store.setSession(id, state);
}
}
}
/**
* Creates and starts a new Claude session.
*
* @param workingDir - Working directory for the session
* @returns The newly created session
* @throws Error if max concurrent sessions limit reached
*/
async createSession(workingDir: string): Promise<Session> {
const config = this.store.getConfig();
if (this.sessions.size >= config.maxConcurrentSessions) {
throw new Error(`Maximum concurrent sessions (${config.maxConcurrentSessions}) reached`);
}
const session = new Session({ workingDir });
// Set up event forwarding
session.on('output', (data) => {
this.emit('sessionOutput', session.id, data);
this.updateSessionState(session);
});
session.on('error', (data) => {
this.emit('sessionError', session.id, data);
this.updateSessionState(session);
});
session.on('completion', (phrase) => {
this.emit('sessionCompletion', session.id, phrase);
});
session.on('exit', () => {
this.emit('sessionStopped', session.id);
this.updateSessionState(session);
});
await session.start();
this.sessions.set(session.id, session);
this.store.setSession(session.id, session.toState());
this.emit('sessionStarted', session);
return session;
}
/**
* Stops a session by ID.
*
* @param id - Session ID to stop
*/
async stopSession(id: string): Promise<void> {
const session = this.sessions.get(id);
if (!session) {
// Update store to mark as stopped if it exists there
const storedSession = this.store.getSession(id);
if (storedSession) {
storedSession.status = 'stopped';
storedSession.pid = null;
this.store.setSession(id, storedSession);
}
return;
}
await session.stop();
this.sessions.delete(id);
this.updateSessionState(session);
}
/**
* Stops all active sessions.
*/
async stopAllSessions(): Promise<void> {
const stopPromises = Array.from(this.sessions.keys()).map((id) =>
this.stopSession(id)
);
await Promise.all(stopPromises);
}
/**
* Gets a session by ID.
* @param id - Session ID
* @returns The session or undefined if not found
*/
getSession(id: string): Session | undefined {
return this.sessions.get(id);
}
/** Gets all active sessions. */
getAllSessions(): Session[] {
return Array.from(this.sessions.values());
}
/** Gets all sessions currently idle (not processing). */
getIdleSessions(): Session[] {
return this.getAllSessions().filter((s) => s.isIdle());
}
/** Gets all sessions currently busy (processing). */
getBusySessions(): Session[] {
return this.getAllSessions().filter((s) => s.isBusy());
}
/** Gets the count of active sessions. */
getSessionCount(): number {
return this.sessions.size;
}
/** Checks if a session exists by ID. */
hasSession(id: string): boolean {
return this.sessions.has(id);
}
private updateSessionState(session: Session): void {
this.store.setSession(session.id, session.toState());
}
/** Gets all sessions from persistent storage (including stopped). */
getStoredSessions(): Record<string, SessionState> {
return this.store.getSessions();
}
/**
* Sends input to a session.
*
* @param sessionId - Session ID to send to
* @param input - Input string to send
* @throws Error if session not found
*/
async sendToSession(sessionId: string, input: string): Promise<void> {
const session = this.sessions.get(sessionId);
if (!session) {
throw new Error(`Session ${sessionId} not found`);
}
await session.sendInput(input);
}
/** Gets the output buffer for a session. */
getSessionOutput(sessionId: string): string | null {
const session = this.sessions.get(sessionId);
return session?.getOutput() ?? null;
}
/** Gets the error buffer for a session. */
getSessionError(sessionId: string): string | null {
const session = this.sessions.get(sessionId);
return session?.getError() ?? null;
}
}
// Singleton instance
let managerInstance: SessionManager | null = null;
/**
* Gets or creates the singleton SessionManager instance.
* @returns The global SessionManager
*/
export function getSessionManager(): SessionManager {
if (!managerInstance) {
managerInstance = new SessionManager();
}
return managerInstance;
}