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`getChildPids` ran `pgrep -P <pid>` per node and recursed with no visited set, no depth limit and no node cap. Two further sites forked a `pgrep` per session on every stats tick. Across ~28 adopted tmux trees the fan-out exploded, and because each `pgrep` blocks in the kernel while reading `/proc/<pid>/cgroup` under WSL, none returned while the walk kept spawning more. Observed: ~13,000 `pgrep` processes stuck in D-state out of ~39,000 total, load average above 13,000, and a machine only recoverable by restarting WSL — which cost every running session. Every diagnostic command timed out too, because they read /proc as well. - ONE `ps -eo pid=,ppid=` snapshot, cached briefly and refreshed asynchronously with a single-flight guard. Async matters: under the same procfs pathology, `execSync`'s timeout cannot return (spawnSync waits for the unkillable child), which would freeze the server where a hung async poll only costs staleness. - The traversal moved to `proc-tree.ts` as a pure function — breadth-first, with a visited set (a stale snapshot can contain a cycle), a depth cap and a node cap, both reporting when they truncate. Pure so the regression tests can exercise the shipped code rather than a copy of it. - The kill path forces a fresh snapshot: the wait between SIGTERM and the survivor re-scan (200ms) sits inside the cache TTL (2000ms), so reading the cache there would return pre-SIGTERM state and aim SIGKILL at stale PIDs. That wait is bounded, so a wedged `ps` cannot stop killSession from reaching its process-group and tmux fallbacks. - Any `ps` error keeps the previous snapshot instead of caching partial output as fresh; a truncated table would make whole subtrees invisible to the kill path. 13 tests, including one that drives TmuxManager itself — with the caps bypassed at the call site, 3 of them fail. The snapshot refresh is stubbed there, because otherwise the manager runs a real `ps`, replaces the fixture, and the test silently measures the machine's own process tree instead. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
88 lines
3.3 KiB
TypeScript
88 lines
3.3 KiB
TypeScript
/**
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* @fileoverview Bounded descendant walk over a process-tree snapshot.
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*
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* Split out of `tmux-manager.ts` so the traversal can be unit-tested directly. It
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* previously lived as a private method, which meant the regression test had to keep
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* its own copy of the algorithm — a test that passes while the shipped code rots.
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*
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* ## The incident this guards against
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*
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* On 2026-07-30 an unbounded version of this walk took a machine down. It ran
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* `pgrep -P <pid>` once per node and recursed with no visited set, no depth limit and
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* no node cap. Across ~28 adopted tmux trees the fan-out exploded, and because each
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* `pgrep` blocks in the WSL kernel while reading `/proc/<pid>/cgroup`, none of them
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* returned while the walk kept spawning more. Result: ~13,000 `pgrep` processes stuck
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* in D-state out of ~39,000 total, load average above 13,000, and a machine only
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* recoverable by restarting WSL — which cost every running session.
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*
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* Three properties make that impossible, and each has a test:
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* 1. a cycle terminates instead of looping (stale snapshots can contain one),
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* 2. depth is capped,
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* 3. node count is capped.
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*
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* The fourth property — spawning nothing per node — is structural: this function
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* takes a snapshot and cannot spawn anything at all.
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*
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* @module proc-tree
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*/
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/** Maximum generations to descend. Deeper than any real agent process tree. */
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export const PROC_WALK_MAX_DEPTH = 10;
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/** Hard ceiling on collected descendants. A backstop, not an expected limit. */
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export const PROC_WALK_MAX_NODES = 500;
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export interface WalkOptions {
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maxDepth?: number;
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maxNodes?: number;
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/**
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* Called once when a cap truncated the result, with which cap it was. Both are
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* reported: a silent depth cap would hide a deep tree just as effectively as a
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* silent node cap hides a wide one, and the whole point of this module is that
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* truncation is visible rather than mysterious.
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*/
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onTruncated?: (pid: number, cap: number, reason: 'nodes' | 'depth') => void;
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}
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/**
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* All descendants of `pid`, breadth-first and bounded.
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*
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* @param pid root of the walk; never included in the result
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* @param byParent parent pid → child pids, from ONE `ps` snapshot
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*/
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export function collectDescendants(
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pid: number,
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byParent: ReadonlyMap<number, readonly number[]>,
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opts: WalkOptions = {}
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): number[] {
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const maxDepth = opts.maxDepth ?? PROC_WALK_MAX_DEPTH;
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const maxNodes = opts.maxNodes ?? PROC_WALK_MAX_NODES;
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const out: number[] = [];
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const visited = new Set<number>([pid]);
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let frontier = [pid];
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for (let depth = 0; depth < maxDepth && frontier.length; depth += 1) {
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const next: number[] = [];
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for (const parent of frontier) {
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for (const child of byParent.get(parent) ?? []) {
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if (visited.has(child)) continue; // a real tree has no cycles, a stale
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visited.add(child); // snapshot can still produce one
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out.push(child);
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next.push(child);
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if (out.length >= maxNodes) {
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opts.onTruncated?.(pid, maxNodes, 'nodes');
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return out;
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}
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}
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}
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frontier = next;
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// Ran out of generations while descendants were still queued: the tree is
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// deeper than the cap and the result is incomplete.
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if (depth === maxDepth - 1 && frontier.length > 0) {
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opts.onTruncated?.(pid, maxDepth, 'depth');
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}
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}
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return out;
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}
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