Files
Codeman/src/web/public/mobile-overview.js
T
Codeman maintainer c5b59633d8 feat(pi): add Pi (pi.dev) as a sixth CLI run mode (#206)
SessionMode gains 'pi', a first-class backend alongside Claude Code,
OpenCode, Codex, Gemini and Antigravity: its own PTY, tmux session, rose
tab identity, welcome button, run-mode entry, cron agentType, Docker and
remote-SSH command defaults, and clone-repo Brain option.

Pi is a different shape of CLI from the other four, and three decisions
follow from that:

- It has NO permission prompts and no sandbox, so there is no
  --dangerously-skip-permissions analog and none was invented. The
  privilege-shaped knob is the tri-state approveProjectTrust, which makes
  pi load and EXECUTE repo-local .pi/extensions TypeScript and install
  missing project packages. clampExternalCliBypassForOwner() therefore
  puts pi in the MATERIALIZE branch: a non-granted multi-user owner gets
  --no-approve even when no config was sent, because pi's own default is
  a prompt the session user could answer themselves. That helper had zero
  test coverage; it now has coverage for all four CLIs.
- Only the PI_ prefix joins the env allowlist. Pi's ~34 provider key vars
  share no prefix and ALLOWED_ENV_PREFIXES is one global list with no mode
  context, so admitting them would widen the allowlist for every mode at
  once. Auth goes through pi's /login or the server's own environment.
  --api-key is deliberately never wired: it would put a provider secret on
  the spawn command line.
- pi stays OUT of isAltScreenStripMode(). Its default TUI renders into the
  main screen with terminal-owned scrollback, and its 0.84.0 fullscreen
  mode is runtime-switchable via /settings; that flip was measured to put
  the pane into the alt screen, which the strip would have corrupted.

pi-cli-resolver.ts additionally sanity-probes `pi --version` and requires
semver-shaped output, because `pi` is a short generic name a stray binary
can shadow; GET /api/pi/status surfaces path and version so a
misresolution is diagnosable rather than presenting as a broken mode.

Docker installs pi in its own --ignore-scripts step so that flag cannot
affect the other four CLIs, and seeds its credentials per-file rather than
whole-dir (~/.pi/agent also holds sessions, extensions and package trees).

Verified end to end against pi 0.84.1 on an isolated instance: resolver
search-dir fallback, flag construction, piConfig persistence across a full
server restart, the trust prompt and its --no-approve suppression, the
rose Run button on the default daylight-blue skin (the nested skin block
eats per-mode gradients unless the rule lives inside it), and the buffer
local-echo policy, which pi tolerates where codex did not.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-13 13:54:47 +02:00

901 lines
37 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
/**
* @fileoverview Phone home screen: a scrolling overview of what every session is
* doing, shown instead of the welcome overlay when the "C" logo is tapped.
*
* The welcome screen answers "how do I start something"; on a phone the more
* urgent question is "which of my sessions is blocked on me". This surface
* answers that first: NEEDS YOU (pending permission/question/idle hooks and
* errored sessions), then SPACES (cases, expandable to their sessions), then
* WORKING and IDLE / DONE.
*
* PHONE ONLY. The gate is `shouldUseMobileOverview()` (viewport < 430px, not a
* popped-out solo window, per-device setting on). Tablet and desktop keep the
* welcome overlay untouched. The container ships with the `hidden` attribute and
* only this module removes it, so desktop (which never loads mobile.css) cannot
* render an unstyled overview even if a class rule leaked.
*
* Each live row also carries when the session FIRST started and how long it has
* been in the state it is in ("started 3d ago · idle 12m"). Both go stale on
* their own (a sitting session emits no event), so a slow clock rewrites them
* IN PLACE from the epoch ms parked on the elements, never by re-rendering,
* which would restart every row's blink and pulse.
*
* Everything renders from state the page already holds (`this.sessions`,
* `this.cases`, `this.pendingHooks`) — no endpoint, no SSE event, no schema.
* `buildMobileOverviewModel()` is pure and unit-tested (test/mobile-overview.test.ts).
*
* @mixin Extends CodemanApp.prototype via Object.assign
* @dependency app.js (this.sessions, this.cases, this.pendingHooks, selectSession, run)
* @dependency ralph-panel.js (formatRelativeTime, the app's one relative-time formatter)
* @dependency mobile-handlers.js (MobileDetection)
* @dependency session-ui.js (selectQuickStartCase for "New session here")
* @loadorder 12.55 of 16, after webview-tabs.js, before entrance-animations.js
*/
/** Viewport width that counts as a phone. Matches the mobile.css phone block. */
const MOBILE_OVERVIEW_PHONE_QUERY = '(max-width: 430px)';
/** Sort rank per state: the most demanding thing sorts first inside a section. */
const MOBILE_OVERVIEW_STATE_RANK = {
needs: 0,
error: 1,
waiting: 2,
working: 3,
idle: 4,
done: 5,
};
/** How many past conversations show before the "Show all" toggle. */
const MOBILE_OVERVIEW_PAST_LIMIT = 8;
/**
* Backends offered by the Run picker, mirroring the toolbar's run-mode menu
* (`#runModeMenu` in index.html). `short` is the badge on the Run button itself.
*/
const MOBILE_OVERVIEW_RUN_MODES = [
{ mode: 'claude', label: 'Claude Code', short: 'Claude' },
{ mode: 'opencode', label: 'OpenCode', short: 'OpenCode' },
{ mode: 'codex', label: 'Codex', short: 'Codex' },
{ mode: 'gemini', label: 'Gemini', short: 'Gemini' },
{ mode: 'antigravity', label: 'Antigravity', short: 'Antigravity' },
{ mode: 'pi', label: 'Pi', short: 'Pi' },
{ mode: 'shell', label: 'Terminal / Shell', short: 'Shell' },
];
/** Pill copy per state. Kept short: a phone row has ~90px for it. */
const MOBILE_OVERVIEW_PILL_LABEL = {
needs: 'needs you',
error: 'error',
waiting: 'waiting',
working: 'working',
idle: 'idle',
done: 'done',
};
/**
* Label for the "how long has it been like this" stamp, per state. The pill
* already names the state, so this word is there to say what the duration next
* to it is measuring.
*/
const MOBILE_OVERVIEW_SINCE_LABEL = {
needs: 'waiting',
waiting: 'waiting',
error: 'failed',
working: 'working',
idle: 'idle',
done: 'ended',
};
/** How often the age stamps are rewritten in place while the home screen is up. */
const MOBILE_OVERVIEW_CLOCK_MS = 20000;
Object.assign(CodemanApp.prototype, {
// ═══════════════════════════════════════════════════════════════
// Model (pure)
// ═══════════════════════════════════════════════════════════════
/**
* Classify one session.
* Order matters: an action hook outranks everything (it is literally blocking
* the agent), and a pending idle_prompt outranks a stale 'busy' status because
* the hook is the newer signal.
* @param {object} session session state from this.sessions
* @param {Set<string>|undefined} hooks pending hook types for that session
* @returns {'needs'|'error'|'waiting'|'working'|'idle'|'done'}
*/
_mobileOverviewState(session, hooks) {
if (hooks && (hooks.has('permission_prompt') || hooks.has('elicitation_dialog'))) return 'needs';
if (session.status === 'error') return 'error';
if (hooks && hooks.has('idle_prompt')) return 'waiting';
if (session.status === 'busy') return 'working';
if (session.status === 'stopped') return 'done';
return 'idle';
},
/**
* Anchor + label for the row's second stamp: how long the session has been in
* the state it is in.
*
* For everything that is NOT working that anchor is `lastActivityAt`, the last
* byte the pane printed: a Claude pane sitting at its composer prints nothing,
* so the end of the last turn is exactly when the session went quiet.
*
* A WORKING pane is the opposite: it repaints about once a second, so its
* last-activity stamp is always "now" and would report every running turn as
* 0m. The turn's own start is the pane's last Enter (`lastSubmitAt`), which is
* persisted server-side and therefore survives a Codeman restart. A session
* that has never submitted has no anchor at all, and gets no stamp rather than
* a made-up one.
*
* @returns {{key: string, at: number}|null}
*/
_mobileOverviewSince(state, session) {
const at = state === 'working' ? Number(session.lastSubmitAt) || 0 : Number(session.lastActivityAt) || 0;
if (!at) return null;
return { key: MOBILE_OVERVIEW_SINCE_LABEL[state] || state, at };
},
/**
* Longest-prefix match of a workingDir against the case list, so a session
* started in a subdirectory still belongs to its case. Mirrors the matching in
* `_resolveCaseLabel()` (terminal-ui.js) but returns the case itself.
* @returns {object|null} the matching case, or null when the dir is outside every case
*/
_mobileOverviewCaseFor(workingDir, cases) {
if (!workingDir) return null;
let best = null;
for (const c of cases || []) {
if (!c || !c.path) continue;
if (workingDir === c.path) return c;
if (workingDir.startsWith(c.path + '/') && (!best || c.path.length > best.path.length)) {
best = c;
}
}
return best;
},
/**
* Build the whole overview model. PURE: reads only its argument, touches no DOM
* and no `this` state, so it can be unit-tested against plain objects.
*
* @param {object} input
* @param {Map<string, object>|Array} input.sessions live sessions (this.sessions)
* @param {Array} input.cases case list (this.cases)
* @param {Array<string>} [input.sessionOrder] the user's tab order, used as the tiebreak
* @param {Map<string, Set<string>>} [input.pendingHooks] this.pendingHooks
* @param {Array} [input.history] unified session items (GET /api/sessions/unified)
* @returns {{needsYou: Array, current: Array, past: Array, sessionCount: number}}
*/
buildMobileOverviewModel(input) {
const cases = Array.isArray(input && input.cases) ? input.cases : [];
const order = Array.isArray(input && input.sessionOrder) ? input.sessionOrder : [];
const pendingHooks = (input && input.pendingHooks) || new Map();
const raw = (input && input.sessions) || [];
const sessions = typeof raw.values === 'function' ? Array.from(raw.values()) : Array.from(raw);
const rows = sessions.map((session) => {
const matched = this._mobileOverviewCaseFor(session.workingDir, cases);
const state = this._mobileOverviewState(session, pendingHooks.get && pendingHooks.get(session.id));
const orderIndex = order.indexOf(session.id);
return {
id: session.id,
name: this.getSessionName ? this.getSessionName(session) : session.name || session.id.slice(0, 8),
mode: session.mode || 'claude',
caseName: matched ? matched.name : '',
dir: this._shortenHomePath ? this._shortenHomePath(session.workingDir) : session.workingDir || '',
state,
pill: MOBILE_OVERVIEW_PILL_LABEL[state] || state,
// Epoch ms, straight off the session payload; formatting happens at
// render time so the clock can redo it without a re-render.
createdAt: Number(session.createdAt) || 0,
since: this._mobileOverviewSince(state, session),
orderIndex: orderIndex === -1 ? Number.MAX_SAFE_INTEGER : orderIndex,
};
});
const bySeverityThenOrder = (a, b) => {
const rank = MOBILE_OVERVIEW_STATE_RANK[a.state] - MOBILE_OVERVIEW_STATE_RANK[b.state];
return rank !== 0 ? rank : a.orderIndex - b.orderIndex;
};
const inSection = (states) => rows.filter((r) => states.includes(r.state)).sort(bySeverityThenOrder);
// Past = conversations from the unified list that are not currently live.
// The endpoint already folds a transcript into its owning session (via the
// claudeSessionId alias map), so a plain id check is enough to avoid listing
// a running session twice.
const liveIds = new Set(rows.map((r) => r.id));
const past = (Array.isArray(input && input.history) ? input.history : [])
.filter((item) => item && item.sessionId && !liveIds.has(item.sessionId))
.map((item) => {
const matched = this._mobileOverviewCaseFor(item.workingDir, cases);
const dir = item.workingDir || '';
// The transcript reader emits the literal "(no content)" for a
// conversation it could not pull a prompt from; that is not a title.
const prompt = (item.firstPrompt || '').trim();
const title = prompt && prompt !== '(no content)' ? prompt : '';
return {
id: item.sessionId,
claudeSessionId: item.claudeSessionId || '',
workingDir: dir,
name: item.name || '',
title: title || item.name || dir.split('/').pop() || item.sessionId.slice(0, 8),
mode: item.mode || 'claude',
caseName: matched ? matched.name : '',
dir: this._shortenHomePath ? this._shortenHomePath(dir) : dir,
at: item.lastActivityAt || item.createdAt || 0,
};
})
.sort((a, b) => b.at - a.at);
return {
needsYou: inSection(['needs', 'error', 'waiting']),
current: inSection(['working', 'idle', 'done']),
past,
sessionCount: rows.length,
};
},
// ═══════════════════════════════════════════════════════════════
// Gate + visibility
// ═══════════════════════════════════════════════════════════════
/**
* Phone-only gate. Width-driven (not `isHandheldDevice()`): this is a LAYOUT
* decision, and an unfolded foldable with a tablet-width viewport should get
* the tablet welcome screen. Per-device settings identity is a separate
* question and deliberately stays handheld-based.
*/
shouldUseMobileOverview() {
if (this.isSoloWindow) return false;
const settings = this.loadAppSettingsFromStorage ? this.loadAppSettingsFromStorage() : {};
if (settings.mobileOverviewEnabled === false) return false;
if (typeof MobileDetection !== 'undefined' && MobileDetection.getDeviceType) {
return MobileDetection.getDeviceType() === 'mobile';
}
return !!(window.matchMedia && window.matchMedia(MOBILE_OVERVIEW_PHONE_QUERY).matches);
},
/** True while the overview is the visible home surface. */
isMobileOverviewVisible() {
const el = document.getElementById('mobileOverview');
return !!el && el.classList.contains('visible');
},
showMobileOverview() {
const el = document.getElementById('mobileOverview');
if (!el) return;
el.hidden = false;
el.classList.add('visible');
this._wireMobileOverview(el);
this.renderMobileOverview();
void this.loadMobileOverviewHistory();
},
hideMobileOverview() {
const el = document.getElementById('mobileOverview');
if (!el) return;
this._closeMobileOverviewRunMenu();
this._stopMobileOverviewClock();
el.classList.remove('visible');
el.hidden = true;
},
/**
* Past conversations, fetched once per home-screen visit. The unified list is
* the same source the welcome screen resumes from, so a row resumed here and a
* row resumed there behave identically. Failures leave the section out rather
* than showing an error: the live sessions above it are the important part.
*/
async loadMobileOverviewHistory() {
if (this._mobileOverviewHistoryLoading) return;
this._mobileOverviewHistoryLoading = true;
try {
this._mobileOverviewHistory = await this._fetchUnifiedSessions(60);
} catch (err) {
console.warn('[mobile-overview] history load failed:', err);
this._mobileOverviewHistory = this._mobileOverviewHistory || [];
} finally {
this._mobileOverviewHistoryLoading = false;
if (this.isMobileOverviewVisible()) this.renderMobileOverview();
}
},
/** Re-render only when the surface is actually showing (called from the tab renderer). */
_refreshMobileOverviewIfVisible() {
if (!this.isMobileOverviewVisible()) return;
this._debouncedCall('mobileOverview', () => this.renderMobileOverview(), 150);
},
/**
* One delegated click listener for every row, plus a breakpoint listener so
* rotating or unfolding while on the home screen swaps to the right surface
* instead of stranding a phone layout on a tablet-width viewport.
*/
_wireMobileOverview(el) {
if (this._mobileOverviewWired) return;
this._mobileOverviewWired = true;
el.addEventListener('click', (event) => {
const target = event.target && event.target.closest && event.target.closest('[data-mo-action]');
if (!target) return;
const action = target.dataset.moAction;
if (action === 'session') {
this._closeMobileOverviewRunMenu();
void this.selectSession(target.dataset.moSession);
} else if (action === 'resume') {
this._closeMobileOverviewRunMenu();
void this.resumeMobileOverviewSession(target.dataset.moSession);
} else if (action === 'more-past') {
this._mobileOverviewShowAllPast = !this._mobileOverviewShowAllPast;
this.renderMobileOverview();
} else if (action === 'run') {
this._closeMobileOverviewRunMenu();
void this.run();
} else if (action === 'run-menu') {
this._toggleMobileOverviewRunMenu();
} else if (action === 'run-mode') {
// Picking a backend both selects it (so the Run button keeps meaning what
// you last chose, exactly like the toolbar) and launches it: on a phone
// the pick IS the intent to start.
this._closeMobileOverviewRunMenu();
this.setRunMode(target.dataset.moMode);
void this.run();
} else if (action === 'run-webview') {
this._closeMobileOverviewRunMenu();
void this.openWebviewFromMenu(target.dataset.moWebview);
} else if (action === 'run-add-url') {
this._closeMobileOverviewRunMenu();
this.showWebviewModal();
}
});
if (window.matchMedia) {
const mq = window.matchMedia(MOBILE_OVERVIEW_PHONE_QUERY);
const onChange = () => {
// Only relevant while a home surface is up; entering a session re-decides
// through hideWelcome()/showWelcome() anyway.
if (this.activeSessionId) return;
if (typeof this.showWelcome === 'function') this.showWelcome();
};
if (mq.addEventListener) mq.addEventListener('change', onChange);
else if (mq.addListener) mq.addListener(onChange);
}
},
_toggleMobileOverviewRunMenu() {
this._mobileOverviewRunMenuOpen = !this._mobileOverviewRunMenuOpen;
this.renderMobileOverview();
},
_closeMobileOverviewRunMenu() {
if (!this._mobileOverviewRunMenuOpen) return;
this._mobileOverviewRunMenuOpen = false;
if (this.isMobileOverviewVisible()) this.renderMobileOverview();
},
/**
* Resume a past conversation. Delegates to the same resumeHistorySession() the
* welcome screen's Resume list uses, so name synthesis, envOverrides and the
* resumeSessionId wiring stay in one place.
*/
async resumeMobileOverviewSession(sessionId) {
const row = (this._mobileOverviewPastRows || []).find((r) => r.id === sessionId);
if (!row || !row.workingDir) return;
await this.resumeHistorySession(row.claudeSessionId || row.id, row.workingDir, row.name || undefined);
},
// ═══════════════════════════════════════════════════════════════
// Render
// ═══════════════════════════════════════════════════════════════
renderMobileOverview() {
const el = document.getElementById('mobileOverview');
if (!el) return;
const model = this.buildMobileOverviewModel({
sessions: this.sessions,
cases: this.cases,
sessionOrder: this.sessionOrder,
pendingHooks: this.pendingHooks,
history: this._mobileOverviewHistory,
});
// Resume needs the workingDir/claudeSessionId off the row the user tapped.
this._mobileOverviewPastRows = model.past;
el.replaceChildren();
el.appendChild(this._buildMobileOverviewTop());
if (model.needsYou.length) {
el.appendChild(
this._buildMobileOverviewSection(
'Needs you',
model.needsYou.length,
model.needsYou.map((r) => this._buildMobileOverviewRow(r))
)
);
}
el.appendChild(
this._buildMobileOverviewSection(
'Current sessions',
model.current.length,
model.current.map((r) => this._buildMobileOverviewRow(r)),
'Nothing running. Hit Run to start something.'
)
);
el.appendChild(
this._buildMobileOverviewSection(
'Past sessions',
model.past.length,
this._buildMobileOverviewPast(model),
this._mobileOverviewHistory ? 'No past conversations yet' : 'Loading…'
)
);
this._startMobileOverviewClock();
},
/**
* Past conversations, newest first and capped: the unified list can run to
* dozens, and this section sits below the live ones on purpose.
*/
_buildMobileOverviewPast(model) {
const showAll = !!this._mobileOverviewShowAllPast;
const visible = showAll ? model.past : model.past.slice(0, MOBILE_OVERVIEW_PAST_LIMIT);
const children = visible.map((r) => this._buildMobileOverviewPastRow(r));
const hiddenCount = model.past.length - visible.length;
if (hiddenCount > 0 || showAll) {
const toggle = document.createElement('button');
toggle.type = 'button';
toggle.className = 'mobile-overview-more';
toggle.dataset.moAction = 'more-past';
const label = document.createElement('span');
label.textContent = showAll ? 'Show fewer' : 'Show all past sessions';
toggle.appendChild(label);
if (!showAll) {
const count = document.createElement('span');
count.className = 'mobile-overview-more-count';
count.setAttribute('data-i18n-skip', '');
count.textContent = String(hiddenCount);
toggle.appendChild(count);
}
children.push(toggle);
}
return children;
},
_buildMobileOverviewTop() {
const wrap = document.createElement('div');
wrap.className = 'mobile-overview-header';
const top = document.createElement('div');
top.className = 'mobile-overview-top';
const brand = document.createElement('span');
brand.className = 'mobile-overview-brand';
brand.textContent = (window.CodemanI18n && window.CodemanI18n.displayName) || 'Codeman';
brand.setAttribute('data-i18n-skip', '');
top.appendChild(brand);
// Split button carrying the TOOLBAR's own classes (`btn-toolbar btn-run
// mode-<mode>` / `btn-run-gear`), so the per-backend gradient, border and
// text color come from the same rules as the Run button in the toolbar and
// stay in sync with it for free. mobile.css only sizes it.
const group = document.createElement('div');
group.className = 'mobile-overview-run-group';
const mode = this.runMode || 'claude';
const run = document.createElement('button');
run.className = `btn-toolbar btn-run mode-${mode} mobile-overview-run`;
run.type = 'button';
run.dataset.moAction = 'run';
const runLabel = document.createElement('span');
runLabel.textContent = 'Run';
run.appendChild(runLabel);
const runMode = document.createElement('span');
runMode.className = 'mobile-overview-run-mode';
runMode.setAttribute('data-i18n-skip', '');
runMode.textContent = MOBILE_OVERVIEW_RUN_MODES.find((m) => m.mode === mode)?.short || mode;
run.appendChild(runMode);
group.appendChild(run);
const caret = document.createElement('button');
caret.className = `btn-toolbar btn-run-gear mode-${mode} mobile-overview-run-caret`;
caret.type = 'button';
caret.dataset.moAction = 'run-menu';
caret.setAttribute('aria-label', 'Choose what to run');
caret.setAttribute('aria-expanded', String(!!this._mobileOverviewRunMenuOpen));
// An SVG chevron, not a "⌄" glyph: the character carries its own baseline
// offset, so it sits visibly low in a flex-centered box no matter what the
// line-height says. A path is centered by geometry. Same shape the toolbar's
// run-mode gear uses.
caret.appendChild(this._buildMobileOverviewChevron());
group.appendChild(caret);
top.appendChild(group);
wrap.appendChild(top);
if (this._mobileOverviewRunMenuOpen) wrap.appendChild(this._buildMobileOverviewRunMenu());
return wrap;
},
/** Down chevron as SVG (see the note at its call site). */
_buildMobileOverviewChevron() {
const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
svg.setAttribute('viewBox', '0 0 24 24');
svg.setAttribute('fill', 'none');
svg.setAttribute('stroke', 'currentColor');
svg.setAttribute('stroke-width', '2.5');
svg.setAttribute('stroke-linecap', 'round');
svg.setAttribute('stroke-linejoin', 'round');
svg.setAttribute('aria-hidden', 'true');
const path = document.createElementNS('http://www.w3.org/2000/svg', 'path');
path.setAttribute('d', 'M6 9l6 6 6-6');
svg.appendChild(path);
return svg;
},
/**
* The Run picker: the same backends as the toolbar's run-mode menu, plus saved
* web tabs. Deliberately no "Recent Sessions" block, unlike the toolbar menu:
* past conversations have their own section further down this screen.
*
* Gated the same way as the toolbar's #runModeMenu (isCliAvailable(), shell
* exempt) — this list is a separate, hardcoded duplicate of the toolbar's menu
* rather than a shared render, so it never picked up #201's gating and offered
* every backend regardless of what's actually installed.
*/
_buildMobileOverviewRunMenu() {
const menu = document.createElement('div');
menu.className = 'mobile-overview-run-menu';
const current = this.runMode || 'claude';
for (const entry of MOBILE_OVERVIEW_RUN_MODES) {
if (entry.mode !== 'shell' && !this.isCliAvailable(entry.mode)) continue;
const option = document.createElement('button');
option.type = 'button';
option.className = 'mobile-overview-run-option' + (entry.mode === current ? ' selected' : '');
option.dataset.moAction = 'run-mode';
option.dataset.moMode = entry.mode;
const dot = document.createElement('span');
dot.className = 'run-mode-dot ' + entry.mode;
dot.setAttribute('aria-hidden', 'true');
option.appendChild(dot);
const label = document.createElement('span');
label.textContent = entry.label;
option.appendChild(label);
menu.appendChild(option);
}
const header = document.createElement('div');
header.className = 'mobile-overview-run-header';
header.textContent = 'Web / URL';
menu.appendChild(header);
for (const webview of this.webviews ? this.webviews.values() : []) {
const option = document.createElement('button');
option.type = 'button';
option.className = 'mobile-overview-run-option';
option.dataset.moAction = 'run-webview';
option.dataset.moWebview = webview.id;
const dot = document.createElement('span');
dot.className = 'run-mode-dot web';
dot.setAttribute('aria-hidden', 'true');
option.appendChild(dot);
const label = document.createElement('span');
// A dashboard name is user content.
label.className = 'case-name';
label.textContent = webview.name;
option.appendChild(label);
menu.appendChild(option);
}
const add = document.createElement('button');
add.type = 'button';
add.className = 'mobile-overview-run-option mobile-overview-run-option--add';
add.dataset.moAction = 'run-add-url';
const addDot = document.createElement('span');
addDot.className = 'run-mode-dot web';
addDot.setAttribute('aria-hidden', 'true');
add.appendChild(addDot);
const addLabel = document.createElement('span');
addLabel.textContent = 'Add URL…';
add.appendChild(addLabel);
menu.appendChild(add);
return menu;
},
_buildMobileOverviewSection(title, count, children, emptyText) {
const section = document.createElement('section');
section.className = 'mobile-overview-section';
const heading = document.createElement('h2');
heading.className = 'mobile-overview-heading';
const label = document.createElement('span');
label.textContent = title;
heading.appendChild(label);
const badge = document.createElement('span');
badge.className = 'mobile-overview-heading-count';
badge.textContent = String(count);
badge.setAttribute('data-i18n-skip', '');
heading.appendChild(badge);
section.appendChild(heading);
if (!children.length && emptyText) {
const empty = document.createElement('p');
empty.className = 'mobile-overview-empty';
empty.textContent = emptyText;
section.appendChild(empty);
return section;
}
for (const child of children) section.appendChild(child);
return section;
},
/**
* A session row. The state class drives the same visual language as the
* session tabs: green dot when it is fine (pulsing while working), a yellow
* blinking row when it wants input, a red blinking row when it asked a
* question. Anything else here would mean two different meanings for the same
* colors on one screen.
*/
_buildMobileOverviewRow(row) {
const item = document.createElement('button');
item.type = 'button';
item.className = 'mobile-overview-row mobile-overview-row--' + row.state;
item.dataset.moAction = 'session';
item.dataset.moSession = row.id;
const dot = document.createElement('span');
dot.className = 'mobile-overview-dot mobile-overview-dot--' + row.state;
dot.setAttribute('aria-hidden', 'true');
item.appendChild(dot);
const body = document.createElement('span');
body.className = 'mobile-overview-row-body';
const line1 = document.createElement('span');
line1.className = 'mobile-overview-row-title';
const name = document.createElement('span');
// .session-name is in the i18n skip list: a session name is user content.
name.className = 'session-name';
name.textContent = row.name;
line1.appendChild(name);
if (row.caseName) {
const meta = document.createElement('span');
meta.className = 'mobile-overview-row-case case-name';
meta.textContent = ' · ' + row.caseName;
line1.appendChild(meta);
}
body.appendChild(line1);
const line2 = document.createElement('span');
line2.className = 'mobile-overview-row-sub';
line2.setAttribute('data-i18n-skip', '');
line2.textContent = row.mode + (row.dir ? ' · ' + row.dir : '');
body.appendChild(line2);
body.appendChild(this._buildMobileOverviewMeta(row));
item.appendChild(body);
const pill = document.createElement('span');
pill.className = 'mobile-overview-pill mobile-overview-pill--' + row.state;
// Skipped by i18n on purpose: the labels are generic single words ("idle",
// "done", "error") that collide with state strings on other surfaces.
pill.setAttribute('data-i18n-skip', '');
pill.textContent = row.pill;
item.appendChild(pill);
const chevron = document.createElement('span');
chevron.className = 'mobile-overview-chevron';
chevron.setAttribute('aria-hidden', 'true');
chevron.textContent = '›';
item.appendChild(chevron);
// Approvals Inbox: a pending dialog for this session gets an answer strip
// BELOW the row (the row itself is a <button>, so actions cannot nest
// inside it). Tapping the row still opens the session, unchanged.
const approval = this._pendingApprovalForSession(row.id);
if (approval) {
const wrap = document.createElement('div');
wrap.className = 'mobile-overview-row-wrap';
wrap.appendChild(item);
wrap.appendChild(this._buildMobileOverviewApprovalStrip(approval));
return wrap;
}
return item;
},
// ═══════════════════════════════════════════════════════════════
// Age stamps: started / how long in this state
// ═══════════════════════════════════════════════════════════════
/**
* The "started 3d ago · idle 12m" line under a session row. Both stamps keep
* their raw epoch ms on the element (`data-mo-ts`) so `_tickMobileOverviewTimes()`
* can rewrite the text without rebuilding the row (a re-render would restart
* the blink on every waiting row and the pulse on every working one).
*/
_buildMobileOverviewMeta(row) {
const meta = document.createElement('span');
meta.className = 'mobile-overview-row-meta';
// Relative times are generated text, and "started"/"idle" here are the same
// generic words that mean something else on other surfaces.
meta.setAttribute('data-i18n-skip', '');
meta.appendChild(this._buildMobileOverviewStamp('started', row.createdAt, 'ago', 'mobile-overview-meta-started'));
if (row.since) {
const sep = document.createElement('span');
sep.className = 'mobile-overview-meta-sep';
sep.setAttribute('aria-hidden', 'true');
sep.textContent = '·';
meta.appendChild(sep);
meta.appendChild(
this._buildMobileOverviewStamp(row.since.key, row.since.at, 'for', 'mobile-overview-meta-since')
);
}
return meta;
},
/** One labelled stamp: a dim key, the value, the full date in the title. */
_buildMobileOverviewStamp(key, timestamp, format, className) {
const wrap = document.createElement('span');
wrap.className = 'mobile-overview-meta-item ' + className;
const label = document.createElement('span');
label.className = 'mobile-overview-meta-key';
label.textContent = key;
wrap.appendChild(label);
const value = document.createElement('span');
value.dataset.moTs = String(timestamp || 0);
value.dataset.moFmt = format;
value.textContent = this._mobileOverviewStampText(timestamp, format);
wrap.appendChild(value);
if (timestamp) wrap.title = `${key}: ${new Date(timestamp).toLocaleString()}`;
return wrap;
},
/**
* 'ago' points at a moment ("3d ago", the app's one relative formatter);
* 'for' measures a span from it to now ("12m"), which is what a duration
* beside a state word wants to read as.
*/
_mobileOverviewStampText(timestamp, format) {
if (!timestamp) return '—';
if (format === 'ago') {
return (this.formatRelativeTime && this.formatRelativeTime(timestamp)) || '—';
}
const ms = Date.now() - timestamp;
if (ms < 60000) return '<1m';
const mins = Math.floor(ms / 60000);
if (mins < 60) return `${mins}m`;
const hours = Math.floor(mins / 60);
if (hours < 24) return mins % 60 ? `${hours}h ${mins % 60}m` : `${hours}h`;
const days = Math.floor(hours / 24);
return hours % 24 ? `${days}d ${hours % 24}h` : `${days}d`;
},
/**
* Rewrites the stamps in place every `MOBILE_OVERVIEW_CLOCK_MS`. A sitting
* session emits nothing, so without this its "idle 2m" would still read 2m an
* hour later, the one number on the screen that has to move on its own.
*/
_startMobileOverviewClock() {
if (this._mobileOverviewClock) return;
this._mobileOverviewClock = setInterval(() => {
if (!this.isMobileOverviewVisible()) {
this._stopMobileOverviewClock();
return;
}
this._tickMobileOverviewTimes();
}, MOBILE_OVERVIEW_CLOCK_MS);
},
_stopMobileOverviewClock() {
if (!this._mobileOverviewClock) return;
clearInterval(this._mobileOverviewClock);
this._mobileOverviewClock = null;
},
_tickMobileOverviewTimes() {
const el = document.getElementById('mobileOverview');
if (!el) return;
for (const node of el.querySelectorAll('[data-mo-ts]')) {
const text = this._mobileOverviewStampText(Number(node.dataset.moTs) || 0, node.dataset.moFmt);
if (node.textContent !== text) node.textContent = text;
}
},
/** The session's pending approval, when the strip should render (dialogs only). */
_pendingApprovalForSession(sessionId) {
if (!this.approvals || !this.approvalsInboxEnabled || !this.approvalsInboxEnabled()) return null;
for (const item of this.approvals.values()) {
if (item.sessionId === sessionId && item.kind !== 'idle') return item;
}
return null;
},
/** Compact answer buttons for a NEEDS YOU row: parsed options, else Approve/Deny. */
_buildMobileOverviewApprovalStrip(approval) {
const strip = document.createElement('div');
strip.className = 'mobile-overview-approval-strip';
strip.setAttribute('data-i18n-skip', '');
const addBtn = (label, cls, onTap) => {
const btn = document.createElement('button');
btn.type = 'button';
btn.className = 'mobile-overview-approval-btn' + (cls ? ' ' + cls : '');
btn.textContent = label;
btn.addEventListener('click', (ev) => {
ev.stopPropagation();
onTap();
});
strip.appendChild(btn);
};
if (approval.options && approval.options.length) {
for (const o of approval.options) {
const label = o.label.length > 24 ? o.label.slice(0, 24) + '…' : o.label;
addBtn(`${o.n}. ${label}`, o.n === 1 ? 'primary' : '', () => this.answerApproval(approval.id, 'option', o.n));
}
} else {
addBtn('Approve', 'primary', () => this.answerApproval(approval.id, 'approve'));
addBtn('Deny', 'danger', () => this.answerApproval(approval.id, 'deny'));
}
return strip;
},
/** A past conversation. Tapping it resumes, which creates a fresh session. */
_buildMobileOverviewPastRow(row) {
const item = document.createElement('button');
item.type = 'button';
item.className = 'mobile-overview-row mobile-overview-row--past';
item.dataset.moAction = 'resume';
item.dataset.moSession = row.id;
const dot = document.createElement('span');
dot.className = 'mobile-overview-dot mobile-overview-dot--past';
dot.setAttribute('aria-hidden', 'true');
item.appendChild(dot);
const body = document.createElement('span');
body.className = 'mobile-overview-row-body';
const title = document.createElement('span');
// A first prompt is user content, never app copy.
title.className = 'mobile-overview-row-title session-name';
title.textContent = row.title;
body.appendChild(title);
const sub = document.createElement('span');
sub.className = 'mobile-overview-row-sub';
sub.setAttribute('data-i18n-skip', '');
const when = row.at && this._formatTimeAgo ? this._formatTimeAgo(row.at) : '';
sub.textContent = [row.caseName || row.dir, when].filter(Boolean).join(' · ');
body.appendChild(sub);
item.appendChild(body);
const pill = document.createElement('span');
pill.className = 'mobile-overview-pill mobile-overview-pill--past';
pill.textContent = 'resume';
pill.setAttribute('data-i18n-skip', '');
item.appendChild(pill);
const chevron = document.createElement('span');
chevron.className = 'mobile-overview-chevron';
chevron.setAttribute('aria-hidden', 'true');
chevron.textContent = '›';
item.appendChild(chevron);
return item;
},
});