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The owner's answers on moving tiles: - "dont move the tile": an empty slot no longer takes a tile. A slot is always the last cell, so a move there shifted every tile after it. Each drop target now says what it accepts (_acceptTabDrops' `accepts`): a tile takes any session but its own, an empty slot only a session not tiled yet. A refused drag is still held (dropEffect none, no highlight), and dropSessionOnSlot refuses a tiled session too, its tab included. A session not tiled yet still joins on a slot. - A cancelled drag changes nothing, focus included (best practice): the header focuses its tile on click, never on press, so a drag that ends with Escape or outside leaves focus and the idle alert alone. The body keeps press-to-focus, so focus still moves before a press reaches xterm. The rename input stops its own clicks. - A tiled tab dropped on the zoomed tile stays refused (confirmed). - The Alt+Shift+Arrow focus chords skip a text field too (best practice), as the move chords already did: shifted arrows select there. Toggle and zoom are not text-editing keys and are unchanged. Docs: the wiki, the spec's as-built bullet (with the owner's answers), the invariants and CLAUDE.md say so. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>