Files
Codeman/CLAUDE.md
T
arkonandClaude Opus 4.6 7d2519cacb fix: subagent windows not opening — two cascading bugs
1. handleInit crash: commit cdc822d removed Map initializations for
   teammateTerminals, teammatePanesByName, teams, teamTasks, teammateMap
   from the constructor but left cleanup code that iterates them.
   cleanupAllFloatingWindows() crashed on "not iterable", preventing
   ALL frontend data (sessions, subagents) from loading.

2. claudeSessionId null on recovered sessions: only set inside
   startInteractive(), never in constructor or persisted. After server
   restart, recovered sessions had null claudeSessionId, so the
   hasMatchingTab check always failed → no subagent windows.

Fixes:
- Re-add all 5 missing Map initializations in app.js constructor
- Set _claudeSessionId = this.id in Session constructor (Claudeman
  always passes --session-id to Claude, so they always match)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 05:07:51 +01:00

17 KiB

CLAUDE.md

This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.

Quick Reference

Task Command
Dev server npx tsx src/index.ts web
Type check tsc --noEmit
Single test npx vitest run test/<file>.test.ts
E2E tests npm run test:e2e
Production npm run build && systemctl --user restart claudeman-web

CRITICAL: Session Safety

You may be running inside a Claudeman-managed tmux session. Before killing ANY tmux or Claude process:

  1. Check: echo $CLAUDEMAN_TMUX - if 1, you're in a managed session
  2. NEVER run tmux kill-session, pkill tmux, or pkill claude without confirming
  3. Use the web UI or ./scripts/tmux-manager.sh instead of direct kill commands

COM Shorthand (Deployment)

When user says "COM":

  1. Increment version in BOTH package.json AND CLAUDE.md (verify they match with grep version package.json && grep Version CLAUDE.md)
  2. Run: git add -A && git commit -m "chore: bump version to X.XXXX" && git push && npm run build && systemctl --user restart claudeman-web

Version: 0.1493 (must match package.json for npm publish)

Project Overview

Claudeman is a Claude Code session manager with web interface and autonomous Ralph Loop. Spawns Claude CLI via PTY, streams via SSE, supports respawn cycling for 24+ hour autonomous runs.

Tech Stack: TypeScript (ES2022/NodeNext, strict mode), Node.js, Fastify, node-pty, xterm.js

TypeScript Strictness (see tsconfig.json): noUnusedLocals, noUnusedParameters, noImplicitReturns, noImplicitOverride, noFallthroughCasesInSwitch, allowUnreachableCode: false, allowUnusedLabels: false. Note: src/tui is excluded from compilation (legacy/deprecated code path).

Requirements: Node.js 18+, Claude CLI, tmux

Commands

CRITICAL: npm run dev shows CLI help, NOT the web server.

Default port: 3000 (web UI at http://localhost:3000)

# Setup
npm install                        # Install dependencies

# Development
npx tsx src/index.ts web           # Dev server (RECOMMENDED)
npx tsx src/index.ts web --https   # With TLS (only needed for remote access)
npm run typecheck                  # Type check
tsc --noEmit --watch               # Continuous type checking

# Testing
npx vitest run                     # All tests
npx vitest run test/<file>.test.ts # Single file
npx vitest run -t "pattern"        # Tests matching name
npm run test:coverage              # With coverage report
npm run test:e2e                   # Browser E2E (requires: npx playwright install chromium)
npm run test:e2e:quick             # Quick E2E (just quick-start workflow)

# Production
npm run build
systemctl --user restart claudeman-web
journalctl --user -u claudeman-web -f

Common Gotchas

  • npm run dev is NOT the web server — it shows CLI help. Use npx tsx src/index.ts web
  • Single-line prompts only — writeViaScreen() sends text and Enter separately; multi-line breaks Ink
  • Don't kill tmux sessions blindly — Check $CLAUDEMAN_TMUX first; you might be inside one
  • Port 3000 during E2E — Tests use ports 3183-3193; don't run dev server on 3000 while testing

Import Conventions

  • Utilities: Import from ./utils (re-exports all): import { LRUMap, stripAnsi } from './utils'
  • Types: Use type imports: import type { SessionState } from './types'
  • Config: Import from specific files: import { MAX_TERMINAL_BUFFER_SIZE } from './config/buffer-limits'

Architecture

Core Files

File Purpose
src/session.ts PTY wrapper: runPrompt(), startInteractive(), startShell()
src/mux-interface.ts TerminalMultiplexer interface + MuxSession type
src/mux-factory.ts Create tmux multiplexer (CLAUDEMAN_MUX override for legacy screen)
src/tmux-manager.ts tmux session management
src/screen-manager.ts GNU screen fallback (deprecated)
src/session-manager.ts Session lifecycle, cleanup
src/state-store.ts State persistence to ~/.claudeman/state.json
src/respawn-controller.ts State machine for autonomous cycling
src/ralph-tracker.ts Detects <promise>PHRASE</promise>, todos
src/ralph-loop.ts Autonomous task execution loop (polls queue, assigns tasks)
src/ralph-config.ts Parses .claude/ralph-loop.local.md plugin config
src/task.ts Task model for prompt execution
src/task-queue.ts Priority queue for tasks with dependencies
src/task-tracker.ts Background task tracker for subagent detection
src/subagent-watcher.ts Monitors Claude Code's Task tool (background agents)
src/team-watcher.ts Polls ~/.claude/teams/ for agent team activity; matches teams to sessions via leadSessionId
src/run-summary.ts Timeline events for "what happened while away"
src/ai-checker-base.ts Base class for AI-powered checkers (shared by idle + plan checkers)
src/ai-idle-checker.ts AI-powered idle detection
src/ai-plan-checker.ts AI-powered plan completion checker
src/bash-tool-parser.ts Parses Claude's bash tool invocations from output
src/transcript-watcher.ts Watches Claude's transcript files for changes
src/hooks-config.ts Manages .claude/settings.local.json hook configuration
src/image-watcher.ts Watches for image file creation (screenshots, etc.)
src/file-stream-manager.ts Manages tail -f processes for live log viewing
src/plan-orchestrator.ts Multi-agent plan generation with research and planning phases
src/prompts/index.ts Barrel export for all agent prompts
src/prompts/*.ts Agent prompts (research-agent, code-reviewer, planner)
src/templates/claude-md.ts CLAUDE.md generation for new cases
src/cli.ts Command-line interface handlers
src/web/server.ts Fastify REST API + SSE at /api/events
src/web/schemas.ts Zod v4 validation schemas for API request bodies
src/web/public/app.js Frontend: xterm.js, tab management, subagent windows
src/types.ts All TypeScript interfaces

Large files (>50KB): ralph-tracker.ts, respawn-controller.ts, session.ts, subagent-watcher.ts — these contain complex state machines; read docs/respawn-state-machine.md before modifying.

Config Files (src/config/)

File Purpose
buffer-limits.ts Terminal/text buffer size limits
map-limits.ts Global limits for Maps, sessions, watchers

Utility Files (src/utils/)

File Purpose
index.ts Re-exports all utilities (standard import point)
lru-map.ts LRU eviction Map for bounded caches
stale-expiration-map.ts TTL-based Map with lazy expiration
cleanup-manager.ts Centralized resource disposal
buffer-accumulator.ts Chunk accumulator with size limits
string-similarity.ts String matching utilities (fuzzy matching)
token-validation.ts Token count parsing and validation
regex-patterns.ts Shared regex patterns for parsing
type-safety.ts assertNever() for exhaustive switch/case type checking

Data Flow

  1. Session spawns claude --dangerously-skip-permissions via node-pty
  2. PTY output buffered, ANSI stripped, parsed for JSON messages
  3. WebServer broadcasts to SSE clients at /api/events
  4. State persists to ~/.claudeman/state.json via StateStore

Key Patterns

Input to sessions: Use session.writeViaScreen() for programmatic input (respawn, auto-compact). Uses tmux send-keys -l (literal text) + send-keys Enter. All prompts must be single-line.

Terminal multiplexer: TerminalMultiplexer interface (src/mux-interface.ts) abstracts the backend. createMultiplexer() from src/mux-factory.ts creates the tmux backend. Legacy screen fallback exists via CLAUDEMAN_MUX=screen but is deprecated.

Idle detection: Multi-layer (completion message → AI check → output silence → token stability). See docs/respawn-state-machine.md.

Token tracking: Interactive mode parses status line ("123.4k tokens"), estimates 60/40 input/output split.

Hook events: Claude Code hooks trigger notifications via /api/hook-event. Key events: permission_prompt (tool approval needed), elicitation_dialog (Claude asking question), idle_prompt (waiting for input), stop (response complete). See src/hooks-config.ts.

Agent Teams (experimental): TeamWatcher polls ~/.claude/teams/ for team configs and matches teams to sessions via leadSessionId. Teammates are in-process threads (not separate OS processes) and appear as standard subagents. RespawnController checks TeamWatcher.hasActiveTeammates() before triggering respawn. Enable via CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1 env var in settings.local.json. See agent-teams/ for full docs.

Adding Features

  • API endpoint: Types in types.ts, route in server.ts:buildServer(), use createErrorResponse(). Validate request bodies with Zod schemas.
  • SSE event: Emit via broadcast(), handle in app.js:handleSSEEvent()
  • Session setting: Add to SessionState in types.ts, include in session.toState(), call persistSessionState()
  • New test: Pick unique port (see below), add port comment to test file header

Validation: Uses Zod v4 for request validation. Define schemas near route handlers and use .parse() or .safeParse(). Note: Zod v4 has different API from v3 (e.g., z.object() options changed, error formatting differs).

State Files

File Purpose
~/.claudeman/state.json Sessions, settings, tokens, respawn config
~/.claudeman/mux-sessions.json Tmux session metadata for recovery
~/.claudeman/settings.json User preferences

Default Settings

UI defaults are set in src/web/public/app.js using ?? fallbacks. To change defaults, edit openAppSettings() and apply*Visibility() functions.

Key defaults: Most panels hidden (monitor, subagents shown), notifications enabled (audio disabled), subagent tracking on, Ralph tracking off.

Testing

Ports: E2E uses 3183-3193 (see test/e2e/e2e.config.ts). Unit tests pick unique ports manually. Search const PORT = before adding new tests.

Config: Vitest with globals: true, fileParallelism: false. Unit timeout 30s, E2E timeout 90s. E2E requires npx playwright install chromium.

Safety: test/setup.ts snapshots pre-existing tmux sessions at load time and never kills them. Only sessions registered via registerTestTmuxSession() get cleaned up.

Respawn tests: Use MockSession from test/respawn-test-utils.ts to avoid spawning real Claude processes.

Debugging

tmux list-sessions                  # List tmux sessions
tmux attach-session -t <name>       # Attach (Ctrl+B D to detach)
curl localhost:3000/api/sessions    # Check sessions
curl localhost:3000/api/status | jq # Full app state
cat ~/.claudeman/state.json | jq    # View persisted state
curl localhost:3000/api/subagents   # List background agents
curl localhost:3000/api/sessions/:id/run-summary | jq  # Session timeline

Avoid port 3000 during E2E tests — tests use ports 3183-3193 (see test/e2e/e2e.config.ts).

Troubleshooting

Problem Check Fix
Session won't start tmux list-sessions for orphans Kill orphaned sessions, check Claude CLI installed
Port 3000 in use lsof -i :3000 Kill conflicting process or use --port flag
SSE not connecting Browser console for errors Check CORS, ensure server running
Respawn not triggering Session settings → Respawn enabled? Enable respawn, check idle timeout config
Terminal blank on tab switch Network tab for /api/sessions/:id/buffer Check session exists, restart server
Tests failing on session limits tmux list-sessions | wc -l Clean up: tmux list-sessions | grep test | awk -F: '{print $1}' | xargs -I{} tmux kill-session -t {}
State not persisting cat ~/.claudeman/state.json Check file permissions, disk space

Performance Constraints

The app must stay fast with 20 sessions and 50 agent windows:

  • 60fps terminal (16ms batching + requestAnimationFrame)
  • Auto-trimming buffers (2MB terminal max)
  • Debounced state persistence (500ms)
  • SSE batching (16ms)

Terminal Anti-Flicker System

Claude Code uses Ink (React for terminals), which redraws the screen on every state change. Claudeman implements a 6-layer anti-flicker pipeline for smooth 60fps output:

PTY Output → Server Batching (16-50ms) → DEC 2026 Wrap → SSE → Client rAF → xterm.js

Key functions: server.ts:batchTerminalData(), server.ts:flushTerminalBatches(), app.js:batchTerminalWrite(), app.js:extractSyncSegments()

Typical latency: 16-32ms. Optional per-session flicker filter adds ~50ms for problematic terminals.

See docs/terminal-anti-flicker.md for full implementation details (adaptive batching, DEC 2026 markers, edge cases).

Resource Limits

Limits are centralized in src/config/buffer-limits.ts and src/config/map-limits.ts.

Buffer limits (per session):

Buffer Max Trim To
Terminal 2MB 1.5MB
Text output 1MB 768KB
Messages 1000 800

Map limits (global):

Resource Max
Tracked agents 500
Concurrent sessions 50
SSE clients total 100
File watchers 500

Use LRUMap for bounded caches with eviction, StaleExpirationMap for TTL-based cleanup.

Where to Find More Information

Topic Location
Respawn state machine docs/respawn-state-machine.md
Ralph Loop guide docs/ralph-wiggum-guide.md
Claude Code hooks docs/claude-code-hooks-reference.md
Terminal anti-flicker docs/terminal-anti-flicker.md
Browser/E2E testing docs/browser-testing-guide.md
API routes src/web/server.ts:buildServer() or README.md (full endpoint tables)
SSE events Search broadcast( in server.ts
CLI commands claudeman --help
Frontend patterns src/web/public/app.js (subagent windows, notifications)
Session modes SessionMode type in src/types.ts
Error codes createErrorResponse() in src/types.ts
Test fixtures test/e2e/fixtures/
Test utilities test/respawn-test-utils.ts
Memory leak patterns test/memory-leak-prevention.test.ts
Keyboard shortcuts README.md or App Settings in web UI
Mobile/SSH access README.md (Claudeman Sessions / sc command)
Plan orchestrator src/plan-orchestrator.ts file header
Agent prompts src/prompts/ directory
Agent Teams (experimental) agent-teams/README.md, agent-teams/design.md

Scripts

Script Purpose
scripts/tmux-manager.sh Safe tmux session management (use instead of direct kill commands)
scripts/tmux-chooser.sh Mobile-friendly tmux session picker (sc alias)
scripts/monitor-respawn.sh Monitor respawn state machine in real-time
scripts/postinstall.js npm postinstall hook for setup
scripts/data-generator.sh Generate test data for development
scripts/test-tail-links.sh Test clickable file links in tail output
scripts/capture-subagent-screenshots.mjs Capture subagent screenshots/GIFs for README (uses real Claude sessions)
scripts/mobile-screenshot.mjs Capture mobile UI screenshots
scripts/ralph-wizard-start.mjs Automate Ralph Loop startup via headless browser
scripts/ralph-wizard-prod.mjs Production Ralph wizard with HTTPS support
scripts/watch-subagents.ts Real-time subagent transcript watcher (list, follow by session/agent ID)
scripts/claudeman-web.service systemd service file for production deployment

Memory Leak Prevention

Frontend runs long (24+ hour sessions); all Maps/timers must be cleaned up.

Cleanup Patterns

When adding new event listeners or timers:

  1. Store handler references for later removal
  2. Add cleanup to appropriate stop() or cleanup*() method
  3. For singleton watchers, store refs in class properties and remove in server stop()

Backend: Clear Maps in stop(), null promise callbacks on error, remove watcher listeners on shutdown.

Frontend: Store drag/resize handlers on elements, clean up in close*() functions. SSE reconnect calls handleInit() which resets state.

Run npx vitest run test/memory-leak-prevention.test.ts to verify patterns.

Common Workflows

Investigating a bug: Start dev server (npx tsx src/index.ts web), reproduce in browser, check terminal output and ~/.claudeman/state.json for clues.

Adding a new API endpoint: Define types in types.ts, add route in server.ts:buildServer(), broadcast SSE events if needed, handle in app.js:handleSSEEvent().

Modifying respawn behavior: Study docs/respawn-state-machine.md first. The state machine is in respawn-controller.ts. Use MockSession from test/respawn-test-utils.ts for testing.