Files
Codeman/src/web/routes/ws-routes.ts
T
Codeman maintainer 5b920cb43d feat(sessions): land auto-naming opt-in, in the prefix form, from the first user prompt only
Finishes #376. The contributed keystroke tracker sat on the raw byte stream
and named tabs wrong five ways (every prompt, every write path, a bare Esc
eating the next prompt's first character, pasted newlines as Enter, any CSI
clearing the draft) and replaced the whole name, which dropped the case from
the tab and reset the w<n> counter. This lands the feature with each of those
closed:

- First prompt means the first: applyAutoName() flips a placeholder to
  `auto` whether or not the string changed. nameSource is now the tri-state
  placeholder | auto | manual; the name setter is the only manual path.
- Only user-originated input counts: write()/writeViaMux() take
  SessionWriteOptions.fromUser, set by the browser WS path and POST /input
  only, so Ralph, respawn, cron, approvals and the trust-dialog keys can
  never name a tab. A startMode 'shell' CLI never feeds the tracker (a
  capability, not an id check); the send-key route feeds trackUserInput()
  because its line feed bypasses the session.
- Prefix form `w3-case: title`: parseSessionPrefix() already renders it as
  the title with the prefix in the tooltip and the next-session counter
  still matches it. Composed within MAX_SESSION_NAME_LENGTH.
- Tracker rules per key: bare Esc resolves at chunk end; mouse/focus
  reports, Tab, cursor keys, Shift+Tab are no-ops; Up/Down and Ctrl+P/N/R
  taint the draft so Enter submits nothing rather than a fragment;
  bracketed-paste newlines and Ctrl+J / Shift+Enter join with one space;
  the draft keeps its head past 8192 code points; an escape past 64 bytes
  is abandoned.
- Title: slash commands by shape (a path is a prompt), `!` escapes
  refused, first sentence only past 8 code points ("e.g." is not a title),
  72 code points on a word boundary.
- Synced `autoNameSessions` setting, default OFF (the prompt reaches
  mux-sessions.json, session:updated and /api/search), App Settings ->
  Appearance -> Tabs, read fresh per prompt after the eligibility check.

Tests: test/session-auto-name.test.ts (tracker, title, composition,
ownership, emit gating), the wiring test (once, prefix, setting off,
manual protected), test/routes/session-name-routes.test.ts (PUT /name
flips to manual and persists). Verified live on an isolated instance: API
and browser-typed prompts name the tab, a second prompt does not, shells
and renamed tabs are untouched, nameSource survives a restart.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 17:59:16 +02:00

342 lines
16 KiB
TypeScript

/**
* @fileoverview WebSocket terminal I/O route.
*
* Provides a low-latency bidirectional channel for terminal input/output,
* bypassing the HTTP POST + SSE path that adds per-request middleware overhead.
* Auth is checked once on the WebSocket upgrade handshake (cookies are included
* automatically by the browser). After upgrade, the connection is raw — no
* per-message middleware processing.
*
* Additive: the existing HTTP POST /api/sessions/:id/input and SSE session:terminal
* paths remain fully functional. The frontend opts into WS when available and
* falls back transparently.
*
* Terminal output is micro-batched at 8ms to group Ink's rapid cursor-up redraws
* into single frames, preventing flicker from split ANSI sequences. This matches
* the SSE path's server-side batching (16-50ms) but at a shorter interval since
* WS has no Traefik buffering overhead.
*
* Protocol (all JSON text frames):
* Server -> Client:
* {"t":"o","d":"..."} — terminal output
* {"t":"c"} — clear terminal
* {"t":"r"} — needs refresh (reload buffer)
* {"t":"ia","seq":N} — input ACK (echoes the seq of an applied/deduped input frame)
* Client -> Server:
* {"t":"i","d":"...","seq":N,"cid":"..."} — input (keystroke or paste). seq+cid are
* optional reliable-delivery tags: the server applies each
* (cid,seq) at-most-once and ACKs with {"t":"ia","seq":N}.
* {"t":"z","c":N,"r":N,"f":bool} — resize terminal (f=true forces SIGWINCH even if dims unchanged)
*/
import { FastifyInstance } from 'fastify';
import type { WebSocket } from 'ws';
import type { SessionPort } from '../ports/session-port.js';
import { MAX_INPUT_LENGTH } from '../../config/terminal-limits.js';
import { isAllowedRequestHost, isAllowedRequestOrigin, type HostPolicy } from '../network-auth-policy.js';
import { WsConnectionRegistry } from '../ws-connection-registry.js';
import { canAccessOwned, getAuthUser } from '../route-helpers.js';
/** Micro-batch interval for terminal output (ms). Short enough for low latency,
* long enough to group Ink's rapid cursor-up redraw sequences into single frames. */
const WS_BATCH_INTERVAL_MS = 8;
/** Flush immediately when batch exceeds this size (bytes) for responsiveness. */
const WS_BATCH_FLUSH_THRESHOLD = 16384;
/** How often to ping each WebSocket client (ms). Detects stale connections that
* TCP keepalive won't catch for minutes, especially through tunnels/proxies. */
const WS_PING_INTERVAL_MS = 30_000;
/** If pong isn't received within this window after a ping, terminate the socket. */
const WS_PONG_TIMEOUT_MS = 10_000;
/** DEC 2026 synchronized update markers. Wrapping output in these tells xterm.js
* to buffer all content and render atomically in a single frame — eliminates
* flicker from cursor-up redraws that Ink sends without its own sync markers
* (DA capability negotiation fails through the PTY→server→WS proxy chain). */
const DEC_2026_START = '\x1b[?2026h';
const DEC_2026_END = '\x1b[?2026l';
/** Max concurrent WS connections per session. Prevents listener/bandwidth multiplication. */
const MAX_WS_PER_SESSION = 5;
/**
* Track live WS connections per session, keyed by clientId (COD-137).
* Replaces a bare counter that over-counted across the async-close gap on
* reconnect (spurious 4008). A same-`cid` reconnect supersedes its own socket
* (reclaims the slot) instead of consuming a new one; cid-less upgrades are
* admitted anonymously up to the cap. See ws-connection-registry.ts.
*/
const sessionWsRegistry = new WsConnectionRegistry<WebSocket>(MAX_WS_PER_SESSION);
export function registerWsRoutes(app: FastifyInstance, ctx: SessionPort, getHostPolicy: () => HostPolicy): void {
app.get<{ Params: { id: string }; Querystring: { cid?: string } }>(
'/ws/sessions/:id/terminal',
{ websocket: true },
(socket: WebSocket, req) => {
// Reject cross-site WebSocket hijacking (CSWSH) and DNS-rebinding before doing
// anything: the upgrade must come from an allowed Host and (when the browser
// sends one — it always does for WS) a same-site Origin. Writing to this socket
// injects keystrokes into a --dangerously-skip-permissions agent, so this gate
// matters even on the default no-password install. See security review H5.
const policy = getHostPolicy();
if (!isAllowedRequestHost(req.headers.host, policy) || !isAllowedRequestOrigin(req.headers.origin, policy)) {
socket.close(4003, 'Forbidden');
return;
}
const { id } = req.params;
const session = ctx.sessions.get(id);
if (!session) {
socket.close(4004, 'Session not found');
return;
}
// Multi-user owner gate: writing to this socket injects keystrokes into the
// agent, so a non-admin may only attach to their OWN session. The global auth
// hook already ran on the upgrade request and decorated req.authUser (an
// unauthenticated upgrade never reaches here — the hook 401s the handshake).
// findSessionOrFail throws an HTTP-shaped error, so the check is inlined here
// as a 4003 close. No-op in single-user mode (canAccessOwned returns true).
if (!canAccessOwned(getAuthUser(req), session.owner)) {
socket.close(4003, 'Forbidden');
return;
}
// Structured transport logging — surfaces WS open/close/timeout churn so the
// tunnel-flap behavior (COD-134) is observable in the server logs. Fastify is
// configured logger:false, so we log via console (→ journald under systemd).
// Enforce per-session connection limit, scoped by clientId. A same-cid
// reconnect reclaims its own slot (registry evicts the stale socket), so a
// drop+reconnect burst can no longer over-count across the async-close gap
// and trip a spurious 4008. cid-less upgrades are admitted anonymously.
const cid = typeof req.query?.cid === 'string' && req.query.cid.length > 0 ? req.query.cid : null;
const { admitted, evictedSocket } = sessionWsRegistry.register(id, cid, socket);
if (!admitted) {
console.warn('[ws] terminal rejected: too many connections', {
sessionId: id,
wsCount: sessionWsRegistry.liveCount(id),
});
socket.close(4008, 'Too many connections');
return;
}
if (evictedSocket) {
// Same client reconnected; retire the stale socket so it doesn't linger.
console.info('[ws] terminal superseded by reconnect', { sessionId: id });
try {
evictedSocket.close(4010, 'Superseded by reconnect');
} catch {
/* socket may already be closing */
}
}
console.info('[ws] terminal open', { sessionId: id, wsCount: sessionWsRegistry.liveCount(id) });
// Eagerly free the slot on error/terminate — don't wait for the async
// 'close' (idempotent with the 'close' handler below). This is what kills
// the reconnect over-count: the slot is released the instant the socket dies.
socket.on('error', () => {
sessionWsRegistry.unregister(id, socket);
});
// Per-connection micro-batch state
let batchChunks: string[] = [];
let batchSize = 0;
let batchTimer: ReturnType<typeof setTimeout> | null = null;
const flushBatch = () => {
batchTimer = null;
if (batchChunks.length === 0 || socket.readyState !== 1) {
batchChunks = [];
batchSize = 0;
return;
}
const data = batchChunks.join('');
batchChunks = [];
batchSize = 0;
socket.send(`{"t":"o","d":${JSON.stringify(DEC_2026_START + data + DEC_2026_END)}}`);
};
// Per-connection desktop sizing claim — registered on the first
// desktop-typed resize and released on socket close, so Session.resize()
// can ignore small-viewport resizes only while a desktop is actually
// connected (see Session._desktopSizeClaims).
const sizingToken = Symbol('ws-desktop-sizing');
let holdsDesktopClaim = false;
// Attach message handler synchronously BEFORE any async work
// (@fastify/websocket requirement to avoid dropped messages).
socket.on('message', (raw) => {
try {
const msg = JSON.parse(String(raw));
if (msg.t === 'i' && typeof msg.d === 'string') {
if (msg.d.length > MAX_INPUT_LENGTH) return;
// Reliable delivery: when the frame carries a clientId + seq, apply it
// exactly once (skip a duplicate redelivery) but ACK it regardless so
// the client can drop it from its durable queue. Frames without seq
// (legacy/other tools) are applied as-is — no behavior change.
const cid = typeof msg.cid === 'string' ? msg.cid : null;
const seq = Number.isInteger(msg.seq) ? (msg.seq as number) : null;
const apply = cid && seq !== null ? session.shouldApplyInput(cid, seq) : true;
let delivered = true;
if (apply) {
// Typed input from a claim-holding desktop keeps the claim "hot"
// and re-asserts the desktop layout after a mobile override.
if (holdsDesktopClaim) session.noteDesktopActivity();
// Browser keystrokes are the user's own, so they may name the tab.
delivered = session.write(msg.d, { fromUser: true });
// A session whose PTY is gone swallows the write. ACKing anyway told
// the client to drop the frame from its durable queue and left the seq
// burnt, so the retry that reliable delivery exists for was rejected as
// a duplicate: the input was lost for good.
if (!delivered && cid && seq !== null) session.forgetInputSeq(cid, seq);
}
if (seq !== null && socket.readyState === 1) {
if (apply) {
if (delivered) socket.send(`{"t":"ia","seq":${seq}}`);
} else {
// REJECTED as a duplicate. ACK it — the client must still drop it
// from its durable queue — but say so, and hand back our watermark.
//
// A plain ACK here is indistinguishable from "applied", which is
// what made a client with a rolled-back counter unrecoverable: its
// seqs persist to localStorage on a DEBOUNCED write, so a tab killed
// between a send and that write comes back with a counter BELOW this
// watermark, every later keystroke lands at or under it, and each one
// is dropped-but-ACKed. The UI stays clean, nothing is delivered, and
// a reload restores the same stale counter. `last` is what lets the
// client lift itself out.
// ⚠️ Defensive: the session arrives through a structural port, and an
// implementation without this method must not take the whole input
// path down with it — a throw here aborts the message handler and the
// frame is never ACKed at all, which strands it in the client's queue.
const watermark =
typeof (session as { lastInputSeq?: (c: string) => number }).lastInputSeq === 'function'
? (session as { lastInputSeq: (c: string) => number }).lastInputSeq(cid as string)
: seq;
socket.send(`{"t":"ia","seq":${seq},"dup":true,"last":${watermark}}`);
}
}
} else if (
msg.t === 'z' &&
Number.isInteger(msg.c) &&
Number.isInteger(msg.r) &&
msg.c >= 1 &&
msg.c <= 500 &&
msg.r >= 1 &&
msg.r <= 200
) {
const viewportType = msg.v === 'mobile' || msg.v === 'tablet' || msg.v === 'desktop' ? msg.v : undefined;
if (viewportType === 'desktop') {
session.claimDesktopSizing(sizingToken);
holdsDesktopClaim = true;
} else if (viewportType) {
// The connection's viewport can change (e.g. browser window
// narrowed past the tablet breakpoint) — drop a stale claim.
session.releaseDesktopSizing(sizingToken);
holdsDesktopClaim = false;
}
const force = msg.f === true;
session.resize(msg.c, msg.r, { viewportType, force });
}
} catch {
// Ignore malformed messages
}
});
// Terminal output -> micro-batched WS send
const onTerminal = (data: string) => {
if (socket.readyState !== 1) return;
batchChunks.push(data);
batchSize += data.length;
// Flush immediately for large batches (responsiveness during bulk output)
if (batchSize > WS_BATCH_FLUSH_THRESHOLD) {
if (batchTimer) {
clearTimeout(batchTimer);
}
flushBatch();
return;
}
// Start timer if not already running
if (!batchTimer) {
batchTimer = setTimeout(flushBatch, WS_BATCH_INTERVAL_MS);
}
};
const onClearTerminal = () => {
if (socket.readyState === 1) {
socket.send('{"t":"c"}');
}
};
const onNeedsRefresh = () => {
if (socket.readyState === 1) {
socket.send('{"t":"r"}');
}
};
// Close WS when session exits (deleted, respawned, or crashed) — prevents
// orphaned listeners and stale writes to a dead PTY.
const onSessionExit = () => {
socket.close(4009, 'Session terminated');
};
session.on('terminal', onTerminal);
session.on('clearTerminal', onClearTerminal);
session.on('needsRefresh', onNeedsRefresh);
session.on('exit', onSessionExit);
// Heartbeat: detect stale connections (especially through tunnels where
// TCP RST can take minutes to propagate).
let pongTimeout: ReturnType<typeof setTimeout> | null = null;
socket.on('pong', () => {
if (pongTimeout) {
clearTimeout(pongTimeout);
pongTimeout = null;
}
});
const pingInterval = setInterval(() => {
if (socket.readyState !== 1) return;
socket.ping();
pongTimeout = setTimeout(() => {
console.warn('[ws] terminal ping timeout — terminating', { sessionId: id });
// Free the slot eagerly — terminate()'s 'close' may lag, and a client
// reconnecting after a stale-connection drop must not be over-counted.
sessionWsRegistry.unregister(id, socket);
socket.terminate();
}, WS_PONG_TIMEOUT_MS);
}, WS_PING_INTERVAL_MS);
socket.on('close', (code: number, reason: Buffer) => {
clearInterval(pingInterval);
if (pongTimeout) clearTimeout(pongTimeout);
if (batchTimer) clearTimeout(batchTimer);
batchChunks = [];
session.off('terminal', onTerminal);
session.off('clearTerminal', onClearTerminal);
session.off('needsRefresh', onNeedsRefresh);
session.off('exit', onSessionExit);
session.releaseDesktopSizing(sizingToken);
// Release this socket's slot. Idempotent and identity-matched: if this
// socket was already superseded (a same-cid reconnect took its slot) or
// eagerly unregistered on terminate/error, this is a no-op and the
// reconnected socket keeps the slot.
sessionWsRegistry.unregister(id, socket);
console.info('[ws] terminal close', {
sessionId: id,
code,
reason: String(reason),
wsCount: sessionWsRegistry.liveCount(id),
});
});
}
);
}