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Bring the Ark0N/codeman-gesture-control repo in-tree as the codeman-gesture-control workspace package so the hand-tracking overlay can be developed in the Codeman repo. New npm run build:gesture bundles src/codeman/entry.ts into the served gesture-codeman.js; scripts/build.mjs reruns it on every production build. Source formatted to Codeman's prettier style. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
209 lines
6.1 KiB
HTML
209 lines
6.1 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Codeman Gesture Control — Phase 4</title>
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<style>
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:root {
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color-scheme: dark;
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--bg: #0b0f17;
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--panel: #131a26;
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--ink: #e6edf3;
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--muted: #94a3b8;
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--accent: #38bdf8;
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}
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* { box-sizing: border-box; }
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body {
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margin: 0;
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font-family: ui-sans-serif, system-ui, -apple-system, sans-serif;
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background: var(--bg);
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color: var(--ink);
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min-height: 100vh;
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 1rem;
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padding: 1.5rem;
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}
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h1 { font-size: 1.25rem; margin: 0; font-weight: 650; }
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.sub { color: var(--muted); font-size: 0.85rem; margin: 0; }
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.stage {
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position: relative;
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width: min(90vw, 960px);
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aspect-ratio: 16 / 9;
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background: #000;
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border-radius: 12px;
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overflow: hidden;
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box-shadow: 0 10px 40px rgba(0, 0, 0, 0.5);
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}
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/* Fullscreen: fill the display so grab targets get big. Coord mapping
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reads the stage rect each frame, so it adapts automatically. */
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#stage:fullscreen,
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#stage:-webkit-full-screen {
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width: 100vw;
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height: 100vh;
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max-width: none;
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aspect-ratio: auto;
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border-radius: 0;
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}
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/* Mirror the camera so it reads like a, er, mirror. */
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#cam {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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object-fit: cover;
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transform: scaleX(-1);
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}
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/* Overlay is NOT CSS-mirrored; overlay.ts mirrors coords itself.
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z-index 2 keeps the cursor + skeleton drawn over the tab board. */
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#overlay {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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pointer-events: none;
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z-index: 2;
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}
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/* Phase 3 tab board — overlays the video; gesture-driven, no mouse. */
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#board {
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position: absolute;
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inset: 0;
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display: flex;
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gap: 12px;
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padding: 12px;
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pointer-events: none;
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z-index: 1;
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}
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#board .column {
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flex: 1;
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min-width: 0;
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display: flex;
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flex-direction: column;
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background: rgba(11, 15, 23, 0.55);
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border: 1px solid #25324a;
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border-radius: 10px;
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backdrop-filter: blur(3px);
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transition: border-color 0.1s, background 0.1s;
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}
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#board .column.col-hot {
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border-color: var(--accent);
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background: rgba(56, 189, 248, 0.18);
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}
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#board .column > header {
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font-size: 0.78rem;
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font-weight: 650;
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color: var(--muted);
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padding: 0.5rem 0.6rem;
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border-bottom: 1px solid #25324a;
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}
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#board .tablist {
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flex: 1;
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padding: 0.5rem;
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display: flex;
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flex-direction: column;
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gap: 0.4rem;
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overflow: hidden;
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}
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#board .tab {
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background: #1b2740;
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border: 1px solid #2c3c5c;
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border-radius: 8px;
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padding: 0.85rem 0.7rem;
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min-height: 3rem;
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display: flex;
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align-items: center;
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font-size: 0.95rem;
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font-weight: 550;
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font-variant-numeric: tabular-nums;
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box-shadow: 0 1px 2px rgba(0, 0, 0, 0.3);
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transition: border-color 0.1s, transform 0.05s;
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}
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#board .tab.tab-hot {
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border-color: var(--accent);
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background: #22304d;
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}
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#board .tab.dragging {
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position: absolute;
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z-index: 5;
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width: auto;
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box-shadow: 0 12px 30px rgba(0, 0, 0, 0.55);
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transform: scale(1.05);
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opacity: 0.97;
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border-color: #4ade80;
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}
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.controls { display: flex; gap: 0.75rem; align-items: center; }
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button {
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background: var(--accent);
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color: #04222e;
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border: 0;
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border-radius: 8px;
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padding: 0.55rem 1.1rem;
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font-size: 0.95rem;
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font-weight: 650;
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cursor: pointer;
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}
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button:disabled { opacity: 0.4; cursor: not-allowed; }
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button.ghost { background: var(--panel); color: var(--ink); }
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select {
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background: var(--panel);
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color: var(--ink);
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border: 1px solid #25324a;
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border-radius: 8px;
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padding: 0.5rem 0.75rem;
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font-size: 0.9rem;
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max-width: 16rem;
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}
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select:disabled { opacity: 0.4; cursor: not-allowed; }
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.hud {
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display: flex;
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gap: 1.5rem;
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background: var(--panel);
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border-radius: 10px;
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padding: 0.75rem 1.25rem;
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font-variant-numeric: tabular-nums;
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font-size: 0.9rem;
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}
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.hud .label { color: var(--muted); margin-right: 0.4rem; }
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.hud b { font-weight: 650; }
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#status-msg { color: var(--muted); font-size: 0.85rem; min-height: 1.2em; margin: 0; }
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</style>
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</head>
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<body>
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<h1>Codeman Gesture Control</h1>
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<p class="sub">Phase 4 — pinch-drag tabs + discrete gesture commands. Camera feed never leaves this machine.</p>
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<div class="stage" id="stage">
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<video id="cam" autoplay muted playsinline></video>
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<div id="board"></div>
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<canvas id="overlay"></canvas>
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</div>
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<div class="controls">
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<button id="start">Start camera</button>
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<button id="stop" class="ghost" disabled>Stop</button>
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<button id="fullscreen" class="ghost" title="Toggle fullscreen (Esc to exit)">⛶ Fullscreen</button>
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<select id="camera" disabled title="Choose camera (populated after start)">
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<option>Default camera</option>
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</select>
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</div>
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<div class="hud">
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<span><span class="label">FPS</span><b id="fps">0</b></span>
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<span><span class="label">Hands</span><b id="hand">no</b></span>
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<span><span class="label">Pinch</span><b id="pinch">—</b></span>
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<span><span class="label">Gesture</span><b id="gesture">—</b></span>
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</div>
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<p id="status-msg">Click “Start camera” to begin (camera access requires a click).</p>
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<script type="module" src="/src/main.ts"></script>
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</body>
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</html>
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