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Owner answer: "paced connect: in". Measured on the checkpoint build: of the 140 ms between the click on Tiles and its first frame, about 100 ms was the six xterms being built inside the click, so nothing moved on screen for that long and the entrance could not start. openTileGrid now mounts every tile and lays the grid out as before, then _connectTilesPaced builds one terminal per animation frame, the focused tile's first, then reading order. The click paints its empty tiles in about 20 ms and the entrance plays while the terminals are built. The time until every tile has painted does not change: the load queue serves one capture at a time, so only the focused tile's connect is on its path, one frame later. Each tile still connects once, into its final cell (one fit, one PTY resize). - openTileGrid returns before the terminals exist, so a selection that focuses a tile whose terminal is not built yet hands the keyboard over in _connectTile (focusOnConnect), never when focus: false was asked, and to the newly focused tile when focus moved meanwhile. - _connectTile connects a tile once (entry.connected; a remount after Attach resets it), so a re-form or a remount before a tile's turn is never connected twice. - A grid closed or opened again meanwhile stops the old run (a run token), and asks for no further frames. Tests: tile-grid-paced-connect.test.ts (the order, the final cells, the keyboard, close and reopen, removed and remounted tiles); the tests that read connect or the terminal's focus right after openTileGrid now run the queued frames first (flushFrames in the vm harness), every assertion kept. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
192 lines
7.0 KiB
TypeScript
192 lines
7.0 KiB
TypeScript
/**
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* @fileoverview Opening the grid paints the tiles first and builds their
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* terminals one per frame (owner answer: "paced connect: in").
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*
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* - `openTileGrid` connects no tile inside the click: every tile is mounted
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* and the grid laid out first, then one tile connects per animation frame,
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* the focused one first, then reading order. Each still connects once, into
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* its final cell (one fit, one PTY resize).
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* - The keyboard goes to the focused tile's terminal as soon as it exists
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* (`focusOnConnect`): not before, never for a `focus: false` selection, and
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* to the newly focused tile when focus moved while they were being built.
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* - A grid closed (or opened again) meanwhile stops the old run; a tile
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* removed before its turn is skipped; a tile already connected (one a
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* re-form added) is never connected twice; a remount after Attach connects
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* its new terminal.
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*
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* Real code via the shared vm harness (test/mocks/tile-grid-vm.ts). Port: N/A.
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*/
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import { beforeEach, describe, expect, it, vi } from 'vitest';
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import {
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FakeEl,
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FakeTile,
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bySelector,
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flushFrames,
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makeGridApp,
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rafCallbacks,
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resetGridHarness,
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type GridApp,
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} from './mocks/tile-grid-vm.js';
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const IDS = ['s-a', 's-b', 's-c', 's-d'];
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const connected = () => FakeTile.all.filter((t) => t.connect.mock.calls.length > 0).map((t) => t.sessionId);
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const tileOf = (id: string) => FakeTile.all.find((t) => t.sessionId === id && !t._destroyed)!;
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/** Runs the frames queued so far, once (one step of the paced connect). */
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const oneFrame = () => {
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for (const cb of rafCallbacks.splice(0)) cb();
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};
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beforeEach(() => {
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resetGridHarness();
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const btn = new FakeEl();
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btn.className = 'btn-icon-header btn-tile-grid';
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bySelector.set('.btn-tile-grid', btn);
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});
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function gridApp(ids = IDS): GridApp {
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const app = makeGridApp(ids);
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app.selectSession = vi.fn((id: string) => app._selectTiledSession(id, {}));
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return app;
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}
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describe('opening paints first, then one terminal per frame', () => {
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it('nothing connects inside the click; then the focused tile first, then reading order, one per frame', () => {
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const app = gridApp();
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app.openTileGrid(IDS, { focusedId: 's-c' });
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expect(app._tilesOwnTerminal()).toBe(true);
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expect(FakeTile.all).toHaveLength(4);
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expect(connected()).toEqual([]);
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oneFrame();
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expect(connected()).toEqual(['s-c']);
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oneFrame();
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expect(connected()).toEqual(['s-a', 's-c']);
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oneFrame();
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oneFrame();
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expect(connected().sort()).toEqual(IDS);
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oneFrame();
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expect(rafCallbacks).toHaveLength(0);
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expect(FakeTile.all.every((t) => t.connect.mock.calls.length === 1)).toBe(true);
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});
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it('every tile connects into its final cell: the grid was laid out before the first', () => {
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const app = gridApp();
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app.openTileGrid(IDS);
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const seen: string[] = [];
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for (const t of FakeTile.all) {
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t.connect.mockImplementation(async () => {
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seen.push(`${t.sessionId}:${app._tileGrid.cells.length}:${app._tileGrid.cells.indexOf(t.sessionId)}`);
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});
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}
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flushFrames();
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expect(seen).toEqual(['s-a:4:0', 's-b:4:1', 's-c:4:2', 's-d:4:3']);
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});
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});
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describe('the keyboard', () => {
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it('lands in the focused tile once its terminal exists, not before', () => {
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const app = gridApp();
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app.openTileGrid(IDS, { focusedId: 's-b' });
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expect(tileOf('s-b').terminal.focus).not.toHaveBeenCalled();
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oneFrame();
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expect(tileOf('s-b').terminal.focus).toHaveBeenCalledTimes(1);
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flushFrames();
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expect(tileOf('s-b').terminal.focus).toHaveBeenCalledTimes(1);
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expect(tileOf('s-a').terminal.focus).not.toHaveBeenCalled();
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});
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it('follows a focus moved while the terminals are being built', () => {
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const app = gridApp();
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app.openTileGrid(IDS, { focusedId: 's-a' });
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app._selectTiledSession('s-d', {});
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flushFrames();
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expect(tileOf('s-d').terminal.focus).toHaveBeenCalled();
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expect(tileOf('s-a').terminal.focus).not.toHaveBeenCalled();
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});
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it('never for a selection that asked for no focus', () => {
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const app = gridApp();
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app.openTileGrid(IDS, { focusedId: 's-a' });
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app._selectTiledSession('s-a', { focus: false });
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flushFrames();
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expect(FakeTile.all.some((t) => t.terminal.focus.mock.calls.length > 0)).toBe(false);
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});
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it('a tile already built takes the keyboard at once', () => {
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const app = gridApp();
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app.openTileGrid(IDS, { focusedId: 's-a' });
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flushFrames();
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app._selectTiledSession('s-c', {});
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expect(tileOf('s-c').terminal.focus).toHaveBeenCalledTimes(1);
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});
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});
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describe('a grid that changes meanwhile', () => {
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it('closed: nothing connects any more, and no frame is asked for after it', () => {
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const app = gridApp();
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app.openTileGrid(IDS);
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oneFrame();
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app.closeTileGrid({ reselect: false });
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oneFrame();
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expect(rafCallbacks).toHaveLength(0);
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flushFrames();
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expect(connected()).toEqual(['s-a']);
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});
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it('opened again: the old run stops at once, the new one starts with its own focused tile', () => {
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const app = gridApp();
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app.openTileGrid(IDS, { focusedId: 's-a' });
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oneFrame();
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app.closeTileGrid({ reselect: false });
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app.activeSessionId = null;
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app.openTileGrid(IDS, { focusedId: 's-d' });
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oneFrame();
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const live = () => FakeTile.all.filter((t) => !t._destroyed && t.connect.mock.calls.length).map((t) => t.sessionId);
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expect(live()).toEqual(['s-d']);
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});
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it('closed and opened again: the old run stops, the new one connects each tile once', () => {
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const app = gridApp();
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app.openTileGrid(IDS);
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oneFrame();
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app.closeTileGrid({ reselect: false });
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app.activeSessionId = null;
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app.openTileGrid(IDS);
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flushFrames();
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const live = FakeTile.all.filter((t) => !t._destroyed);
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expect(live).toHaveLength(4);
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expect(live.every((t) => t.connect.mock.calls.length === 1)).toBe(true);
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});
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it('a tile removed before its turn is skipped; one a re-form connected is not connected again', () => {
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const app = gridApp(['s-a', 's-b', 's-c', 's-d', 's-e']);
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app.openTileGrid(['s-a', 's-b', 's-c']);
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app.removeTile('s-b');
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app.addTile('s-e');
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expect(tileOf('s-e').connect).toHaveBeenCalledTimes(1);
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flushFrames();
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expect(FakeTile.all.find((t) => t.sessionId === 's-b')!.connect).not.toHaveBeenCalled();
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expect(tileOf('s-e').connect).toHaveBeenCalledTimes(1);
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expect(tileOf('s-a').connect).toHaveBeenCalledTimes(1);
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expect(tileOf('s-c').connect).toHaveBeenCalledTimes(1);
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});
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it('a tile remounted before its turn (Attach) is connected once, not again by the paced run', () => {
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const app = gridApp();
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app.openTileGrid(IDS);
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app._remountTile('s-c');
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flushFrames();
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expect(tileOf('s-c').connect).toHaveBeenCalledTimes(1);
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});
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it('a remount after Attach connects its new terminal', () => {
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const app = gridApp();
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app.openTileGrid(IDS);
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flushFrames();
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const old = tileOf('s-b');
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app._remountTile('s-b');
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const fresh = tileOf('s-b');
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expect(fresh).not.toBe(old);
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expect(fresh.connect).toHaveBeenCalledTimes(1);
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});
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});
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