Files
Codeman/test/webgl-fallback.test.ts
T
Codeman maintainer 7fa52cdcd6 fix(review): make WebGL toggle per-device and fix sticky-marker semantics (PR #140)
- saveAppSettings no longer sends webglRendererEnabled on the settings PUT:
  the key is absent from the .strict() SettingsUpdateSchema, so every save
  400'd with INVALID_INPUT, silently killing all server-side settings
  persistence. Stripped in the per-device destructure alongside
  localEchoEnabled/skin/etc.
- shouldSkipWebGL now treats a stored true like the untouched default w.r.t.
  the sticky marker: the checkbox defaults checked on desktop, so any
  unrelated save stored true and every page load then cleared the
  'codeman-webgl-disabled' marker, permanently defeating the GPU-stall
  auto-fallback. Only ?webgl=force clears the marker at init.
- The marker is instead retired on a real OFF->ON toggle flip detected at
  save time (mirrors the _prevGestureEnabled pattern in settings-ui.js).
- webglRendererEnabled added to the displayKeys per-device set in
  loadAppSettingsFromServer (renderer choice is device/GPU-specific; syncing
  would leak mobile's hidden-checkbox false onto desktop).
- Tests: stored true + sticky marker -> still skips WebGL; OFF->ON save
  clears the marker and keeps the key off the wire; default-checked save
  leaves the marker alone; ?webgl=force / ?nowebgl behavior unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 12:42:36 +02:00

368 lines
14 KiB
TypeScript

/**
* WebGL longtask auto-fallback tests.
*
* Covers the three follow-ups from #89:
* 1. Pure trip-detection helper — rolling-window arithmetic for the
* "N longtasks of >=Xms within Yms" trip condition. Unit-tested
* independently of PerformanceObserver, which can't be driven
* deterministically from JS (entries arrive from the platform).
* 2. Constants are hoisted from inline literals to `WEBGL_FALLBACK`
* in constants.js — assert they exist with the documented values.
* 3. Observer disconnect — _disposeWebGLObserver() is idempotent and
* can be called from the onContextLoss path without the addon
* having been initialised. Mirrors the leak case in the issue:
* "observer outlives its addon" when teardown precedes a trip.
*
* Strategy: load the static app shell in a headless browser and drive
* the helper through page.evaluate(). No real PTY/tmux/WebGL needed —
* the trip math is pure and the dispose path is a couple of property
* mutations, both of which run on any page where app.js loaded.
*
* Port: 3166 (per MEMORY.md, ports 3150+ for tests)
*/
import { describe, it, expect, beforeAll, afterAll } from 'vitest';
import { chromium, type Browser, type Page } from 'playwright';
import { WebServer } from '../src/web/server.js';
const PORT = 3166;
const BASE_URL = `http://localhost:${PORT}`;
describe('WebGL longtask auto-fallback', () => {
let server: WebServer;
let browser: Browser;
let page: Page;
beforeAll(async () => {
server = new WebServer(PORT, false, true);
await server.start();
browser = await chromium.launch({ headless: true });
page = await browser.newPage();
await page.goto(BASE_URL, { waitUntil: 'domcontentloaded' });
// Wait for constants.js + app.js to have loaded — both expose globals.
await page.waitForFunction(
() =>
typeof (window as { WEBGL_FALLBACK?: unknown }).WEBGL_FALLBACK !== 'undefined' &&
typeof (window as { evaluateWebGLLongTaskTrip?: unknown }).evaluateWebGLLongTaskTrip === 'function' &&
typeof (window as { app?: unknown }).app !== 'undefined'
);
}, 60000);
afterAll(async () => {
if (browser) await browser.close();
if (server) await server.stop();
}, 60000);
describe('constants are hoisted', () => {
it('WEBGL_FALLBACK exposes documented thresholds', async () => {
const cfg = await page.evaluate(
() => (window as unknown as { WEBGL_FALLBACK: Record<string, number> }).WEBGL_FALLBACK
);
expect(cfg).toEqual({
LONGTASK_MS: 200,
LONGTASK_COUNT: 3,
WINDOW_MS: 30000,
GRACE_MS: 5000,
STICKY_EXPIRY_MS: 7 * 24 * 60 * 60 * 1000,
});
});
});
describe('evaluateWebGLLongTaskTrip — rolling window arithmetic', () => {
type EvalFn = (
recent: number[],
entries: { startTime: number; duration: number }[],
now: number
) => { tripped: boolean; recent: number[] };
/** Run the pure helper in the page and return the post-call state. */
const run: EvalFn = async (recent, entries, now) =>
page.evaluate(
({ r, e, n }) => {
const fn = (
window as unknown as {
evaluateWebGLLongTaskTrip: (
rec: number[],
ents: { startTime: number; duration: number }[],
now: number
) => boolean;
}
).evaluateWebGLLongTaskTrip;
const recent = [...r];
const tripped = fn(recent, e, n);
return { tripped, recent };
},
{ r: recent, e: entries, n: now }
) as unknown as { tripped: boolean; recent: number[] };
it('trips when 3 longtasks fall inside the 30s window', async () => {
const entries = [
{ startTime: 1000, duration: 250 },
{ startTime: 5000, duration: 300 },
{ startTime: 10000, duration: 220 },
];
const result = await run([], entries, 12000);
expect(result.tripped).toBe(true);
expect(result.recent).toEqual([1000, 5000, 10000]);
});
it('does not trip when 3 longtasks are spread across 60s', async () => {
// 3 longtasks 25s apart — only the most recent two stay inside 30s.
const entries = [
{ startTime: 1000, duration: 250 },
{ startTime: 26000, duration: 250 },
{ startTime: 51000, duration: 250 },
];
const result = await run([], entries, 51100);
expect(result.tripped).toBe(false);
// First entry pruned (1000 is >30s before now=51100); 26000 and 51000 stay.
expect(result.recent).toEqual([26000, 51000]);
});
it('ignores entries shorter than 200ms', async () => {
const entries = [
{ startTime: 1000, duration: 199 },
{ startTime: 2000, duration: 100 },
{ startTime: 3000, duration: 50 },
];
const result = await run([], entries, 3500);
expect(result.tripped).toBe(false);
expect(result.recent).toEqual([]);
});
it('prunes stale entries even when no new ones arrive', async () => {
// Existing window has 2 stale + 1 fresh; an empty batch should still
// age out the stale ones so the next real batch evaluates correctly.
const recent = [1000, 5000, 40000];
const result = await run(recent, [], 41000);
expect(result.tripped).toBe(false);
expect(result.recent).toEqual([40000]);
});
it('counts entries cumulatively across batches', async () => {
// Two batches of 2 entries each, all inside the window — second
// batch should push the cumulative count to 4 and trip.
const recent: number[] = [];
const first = await run(
recent,
[
{ startTime: 1000, duration: 250 },
{ startTime: 2000, duration: 250 },
],
3000
);
expect(first.tripped).toBe(false);
expect(first.recent).toEqual([1000, 2000]);
const second = await run(
first.recent,
[
{ startTime: 4000, duration: 250 },
{ startTime: 5000, duration: 250 },
],
6000
);
expect(second.tripped).toBe(true);
expect(second.recent).toEqual([1000, 2000, 4000, 5000]);
});
});
describe('_disposeWebGLObserver', () => {
it('is idempotent — safe to call when no observer was installed', async () => {
const ok = await page.evaluate(() => {
const app = (
window as unknown as { app: { _disposeWebGLObserver: () => void; _webglLongTaskObserver: unknown } }
).app;
app._webglLongTaskObserver = null;
app._disposeWebGLObserver();
app._disposeWebGLObserver();
return app._webglLongTaskObserver === null;
});
expect(ok).toBe(true);
});
it('disconnects a stub observer and nulls the reference', async () => {
const result = await page.evaluate(() => {
const app = (
window as unknown as { app: { _disposeWebGLObserver: () => void; _webglLongTaskObserver: unknown } }
).app;
let disconnectCalls = 0;
app._webglLongTaskObserver = {
disconnect() {
disconnectCalls++;
},
} as unknown;
app._disposeWebGLObserver();
return { disconnectCalls, ref: app._webglLongTaskObserver };
});
expect(result.disconnectCalls).toBe(1);
expect(result.ref).toBeNull();
});
it('swallows a throwing disconnect — guards against driver quirks', async () => {
const result = await page.evaluate(() => {
const app = (
window as unknown as { app: { _disposeWebGLObserver: () => void; _webglLongTaskObserver: unknown } }
).app;
app._webglLongTaskObserver = {
disconnect() {
throw new Error('synthetic');
},
} as unknown;
app._disposeWebGLObserver();
return app._webglLongTaskObserver;
});
expect(result).toBeNull();
});
});
describe('shouldSkipWebGL — renderer toggle + fallback precedence', () => {
type Input = {
deviceType?: string;
noWebglParam?: boolean;
forceParam?: boolean;
stickyDisabled?: boolean;
userPrefEnabled?: boolean;
};
const run = async (input: Input): Promise<{ skip: boolean; clearSticky: boolean }> =>
page.evaluate(
(i) =>
(
window as unknown as {
shouldSkipWebGL: (x: unknown) => { skip: boolean; clearSticky: boolean };
}
).shouldSkipWebGL(i),
input
);
it('exposes shouldSkipWebGL on window', async () => {
const t = await page.evaluate(() => typeof (window as unknown as { shouldSkipWebGL?: unknown }).shouldSkipWebGL);
expect(t).toBe('function');
});
it('mobile always skips, even when the user opted in', async () => {
expect(await run({ deviceType: 'mobile', userPrefEnabled: true })).toEqual({
skip: true,
clearSticky: false,
});
});
it('explicit opt-out skips without touching the sticky marker', async () => {
expect(await run({ deviceType: 'desktop', userPrefEnabled: false, stickyDisabled: false })).toEqual({
skip: true,
clearSticky: false,
});
});
it('?nowebgl is a one-shot opt-out (sticky untouched)', async () => {
expect(await run({ deviceType: 'desktop', noWebglParam: true })).toEqual({
skip: true,
clearSticky: false,
});
});
it('stored toggle ON still respects the sticky marker (incidental saves must not defeat auto-fallback)', async () => {
// The checkbox defaults checked on desktop, so any unrelated settings save
// stores true — that must NOT act like ?webgl=force and clear the marker.
expect(await run({ deviceType: 'desktop', userPrefEnabled: true, stickyDisabled: true })).toEqual({
skip: true,
clearSticky: false,
});
});
it('stored toggle ON enables WebGL when no sticky marker is set', async () => {
expect(await run({ deviceType: 'desktop', userPrefEnabled: true, stickyDisabled: false })).toEqual({
skip: false,
clearSticky: false,
});
});
it('?webgl=force enables and clears the sticky marker', async () => {
expect(await run({ deviceType: 'desktop', forceParam: true, stickyDisabled: true })).toEqual({
skip: false,
clearSticky: true,
});
});
it('untouched default respects an active sticky marker', async () => {
expect(await run({ deviceType: 'desktop', stickyDisabled: true })).toEqual({
skip: true,
clearSticky: false,
});
});
it('untouched default enables WebGL when nothing is disabling it', async () => {
expect(await run({ deviceType: 'desktop', stickyDisabled: false })).toEqual({
skip: false,
clearSticky: false,
});
});
});
describe('saveAppSettings — per-device WebGL toggle semantics', () => {
type SaveHarnessApp = {
loadAppSettingsFromStorage: () => Record<string, unknown>;
saveAppSettingsToStorage: (s: Record<string, unknown>) => void;
saveAppSettings: () => Promise<void>;
_apiPut: (path: string, body: Record<string, unknown>) => Promise<unknown>;
saveModelConfigFromSettings: () => Promise<void>;
_syncPushPreferences: () => void;
};
/**
* Drive the real saveAppSettings() in the page with the settings PUT stubbed
* out. Seeds the stored blob (via saveAppSettingsToStorage so the in-memory
* cache stays coherent), sets the sticky marker + checkbox, saves, and
* reports what happened to the marker and the captured server payload.
*/
const runSave = async (opts: { storedPref: boolean | undefined }) =>
page.evaluate(async (o) => {
const app = (window as unknown as { app: SaveHarnessApp }).app;
const prevStored = { ...app.loadAppSettingsFromStorage() };
const origPut = app._apiPut;
const origModel = app.saveModelConfigFromSettings;
const origSync = app._syncPushPreferences;
let captured: Record<string, unknown> | null = null;
try {
const seeded = { ...prevStored };
if (o.storedPref === undefined) delete seeded.webglRendererEnabled;
else seeded.webglRendererEnabled = o.storedPref;
app.saveAppSettingsToStorage(seeded);
localStorage.setItem('codeman-webgl-disabled', JSON.stringify({ at: Date.now() }));
(document.getElementById('appSettingsWebglRenderer') as HTMLInputElement).checked = true;
app._apiPut = async (_path, body) => {
captured = body;
return { ok: true };
};
app.saveModelConfigFromSettings = async () => {};
app._syncPushPreferences = () => {};
await app.saveAppSettings();
return {
markerCleared: localStorage.getItem('codeman-webgl-disabled') === null,
payloadHasWebglKey: captured ? 'webglRendererEnabled' in captured : null,
};
} finally {
app._apiPut = origPut;
app.saveModelConfigFromSettings = origModel;
app._syncPushPreferences = origSync;
localStorage.removeItem('codeman-webgl-disabled');
app.saveAppSettingsToStorage(prevStored);
}
}, opts);
it('a real OFF→ON flip clears the sticky marker and keeps the key off the settings PUT', async () => {
const result = await runSave({ storedPref: false });
expect(result.markerCleared).toBe(true);
expect(result.payloadHasWebglKey).toBe(false);
});
it('a save with the toggle merely default-checked leaves the sticky marker alone', async () => {
// No stored OFF → this is the "unrelated settings save stores true" case;
// clearing here would permanently defeat the GPU-stall auto-fallback.
const result = await runSave({ storedPref: undefined });
expect(result.markerCleared).toBe(false);
expect(result.payloadHasWebglKey).toBe(false);
});
});
});