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The four edits the review said would be folded in at merge, none of them code: the changeset becomes one user-facing paragraph, since it is what CHANGELOG.md and the release notes print; the `_bufferLoadFinishOpts` comment now names the second contributor to the duplicate window (`captureActivePaneBuffer` is `execSync`, so anything painted into the pane before the server read it is in the capture and is broadcast after the reply) and says why a `history` payload keeps the pre-existing discard when its exposure is the same; the `_finishBufferLoad` doc block moves from above `_beginBufferLoad` onto the function it documents; and the test file's header describes both rules the file now pins instead of only COD-144. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Changesets
Hello and welcome! This folder has been automatically generated by @changesets/cli, a build tool that works
with multi-package repos, or single-package repos to help you version and publish your code. You can find
the full documentation for it in the repository.
What is a changeset?
A changeset is a piece of information about changes made in a branch or commit. It holds three bits of information:
- What packages need to be released
- What semver bump type each package should receive (major / minor / patch)
- A summary of the changes
How do I create a changeset?
Run npx changeset or create a .md file in this directory with the following format:
---
"codeman": patch
---
Description of changes
The frontmatter specifies which package(s) to bump and the bump type. The body is the changelog entry.