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Codeman/packages/xterm-zerolag-input

xterm-zerolag-input

Instant keystroke feedback overlay for xterm.js — eliminates perceived input latency over high-RTT connections.

The Problem

When using xterm.js over a remote connection (SSH web clients, cloud IDEs, mobile terminals), every keystroke takes a full round-trip to the server before appearing on screen. At 100-500ms RTT, typing feels sluggish and unresponsive.

The Solution

xterm-zerolag-input renders typed characters immediately as a pixel-perfect DOM overlay positioned on the terminal's character grid. The overlay covers the terminal canvas at the prompt location, showing characters instantly while the server echo travels back. Once the server responds, the overlay is cleared and the real terminal output takes over.

No changes to your backend needed. The addon is purely client-side.

Install

npm install xterm-zerolag-input

Zero runtime dependencies. Compatible with both xterm (pre-5.4) and @xterm/xterm (5.4+).

Quick Start

import { Terminal } from '@xterm/xterm';
import { ZerolagInputAddon } from 'xterm-zerolag-input';

const terminal = new Terminal();
terminal.open(document.getElementById('terminal')!);

// 1. Create addon with your prompt character
const zerolag = new ZerolagInputAddon({
  prompt: { type: 'character', char: '$', offset: 2 },
});
terminal.loadAddon(zerolag);

// 2. Wire your input handler
terminal.onData((data) => {
  if (data === '\r') {
    const text = zerolag.pendingText;
    zerolag.clear();
    ws.send(text + '\r');
  } else if (data === '\x7f') {
    const source = zerolag.removeChar();
    if (source === 'flushed') ws.send(data); // only backspace text already in PTY
  } else if (data.length === 1 && data.charCodeAt(0) >= 32) {
    zerolag.addChar(data);
  }
});

// 3. Re-render after terminal output (optional, for full-screen TUI frameworks)
terminal.onWriteParsed(() => {
  if (zerolag.hasPending) zerolag.rerender();
});

Prompt Detection

The addon needs to know where user input starts on the terminal line. It scans the terminal buffer bottom-up looking for the prompt. Three strategies are supported:

Character (default)

Scans bottom-up for a single character. Uses lastIndexOf to find the rightmost occurrence on each line.

// Bash: user@host:~$
{ type: 'character', char: '$', offset: 2 }

// Zsh: user@host ~ %
{ type: 'character', char: '%', offset: 2 }

// Fish / Starship: ❯
{ type: 'character', char: '\u276f', offset: 2 }

// Simple arrow: >
{ type: 'character', char: '>', offset: 2 }

The offset is how many characters after the marker the user input begins (e.g., "$ " = 2, ">" with no space = 1).

Regex

For complex prompts. The global (g) flag is safely stripped to prevent lastIndex mutation across renders.

// Match dollar sign at end of prompt
{ type: 'regex', pattern: /\$\s*$/, offset: 2 }

// Match specific virtualenv prompt
{ type: 'regex', pattern: /\(venv\)\s+\w+\s+%/, offset: 2 }

Custom

Full control — provide your own function:

{
  type: 'custom',
  offset: 0,
  find: (terminal) => {
    // Your logic here — return { row, col } or null
    // row is viewport-relative (0 = top of viewport)
    return { row: terminal.rows - 1, col: 0 };
  },
}

API Reference

ZerolagInputAddon

Implements xterm.js ITerminalAddon. Load via terminal.loadAddon(addon).

The addon does not hook terminal.onData() — you wire your own input handler and call the methods below. This gives you full control over which keystrokes are echoed vs forwarded.

Input Methods

Method Description
addChar(char) Add a single printable character to the overlay. Call for charCode >= 32, length === 1. On first keystroke after empty state, auto-detects existing buffer text as flushed.
appendText(text) Append multiple characters at once (paste). Same auto-detection as addChar.
removeChar() Remove last character. See removeChar Cascade below.
clear() Clear all state (pending + flushed), hide overlay. Call on Enter, Ctrl+C, Escape, or any action that submits/cancels input. Resets buffer detection guard.

removeChar Cascade

removeChar() returns 'pending' | 'flushed' | false indicating the source of the removed character:

Step 1: pendingText non-empty  → pop last char    → return 'pending'
Step 2: flushed text exists    → decrement flushed → return 'flushed'
Step 3: both empty             → detect buffer     → return 'flushed' (if found)
Step 4: nothing found          →                   → return false

How to use the return value:

Return Meaning Action
'pending' Removed a character that was never sent to PTY Do nothing — no backspace needed
'flushed' Removed a character that was already sent to PTY Send \x7f (backspace) to PTY
false Nothing to remove Do nothing

Step 3 handles tab completion and arrow-key edits: if the user tabs to complete a command and immediately hits backspace, the overlay detects the completed text from the terminal buffer and removes from it.

Flushed Text Tracking

"Flushed" text is text that has been sent to the PTY but whose echo hasn't arrived in the terminal buffer yet. This happens during:

  • Tab switching: Pending overlay text is flushed to PTY before switching, then restored as flushed on switch-back
  • Tab completion: Shell fills text on the prompt; overlay syncs via detectBufferText()
Method Description
setFlushed(count, text) Mark characters as sent-but-unacknowledged. Triggers a render.
getFlushed() Returns { count: number, text: string }.
clearFlushed() Clear flushed state (call when server echo has arrived).

Buffer Detection

The overlay can scan the terminal buffer for text that already exists after the prompt but wasn't typed through the overlay (tab completion, arrow-key edits, shell history).

Method Description
detectBufferText() Scan buffer for text after prompt. Returns the detected text string, or null. If found, sets it as flushed text. Guarded: only runs once per clear() cycle.
resetBufferDetection() Re-enable detection (e.g., after tab completion response arrives).
suppressBufferDetection() Prevent detection until next clear(). Use when switching to a session whose buffer has UI framework text (e.g., Ink status bars) after the prompt marker that would be falsely detected.

Rendering

Method Description
rerender() Force re-render at current prompt position. Clears the render cache so the DOM is rebuilt. Call after terminal buffer reloads, full-screen redraws, or SSE reconnects.
refreshFont() Re-read font properties (family, size, weight, letter-spacing, colors) from the terminal and re-render. Call after font size changes or theme switches.

Prompt Utilities

Method Description
findPrompt() Find prompt position using the configured strategy. Returns { row, col } (viewport-relative) or null.
readPromptText() Read text after the prompt marker on the prompt line. Returns the text or null.

State Properties

Property Type Description
pendingText string Characters typed but not acknowledged. Read-only.
hasPending boolean true if overlay has any content (pending or flushed).
state ZerolagInputState Read-only snapshot: { pendingText, flushedLength, flushedText, visible, promptPosition }. Safe to call before activate() (returns visible: false).

Options

interface ZerolagInputOptions {
  prompt?: PromptFinder;       // Default: { type: 'character', char: '>', offset: 2 }
  zIndex?: number;             // Default: 7
  backgroundColor?: string;    // Default: from terminal theme, then '#0d0d0d'
  foregroundColor?: string;    // Default: from computed .xterm-rows style, then theme, then '#eeeeee'
  showCursor?: boolean;        // Default: true
  cursorColor?: string;        // Default: from terminal theme cursor, then '#e0e0e0'
  scrollDebounceMs?: number;   // Default: 50
}

Integration Patterns

Buffered Input (hold until Enter)

The quick start example above uses buffered mode — characters accumulate in the overlay and are sent on Enter. This is common for remote shells where you want to batch input.

Char-at-a-Time (send immediately)

For applications that need each keystroke sent immediately:

terminal.onData((data) => {
  if (data === '\r') {
    zerolag.clear();
    ws.send('\r');
  } else if (data === '\x7f') {
    zerolag.removeChar(); // always 'pending' since nothing is buffered
    ws.send(data);
  } else if (data.length === 1 && data.charCodeAt(0) >= 32) {
    zerolag.addChar(data);
    ws.send(data);
    // The overlay shows the char immediately; the PTY echo will arrive later
    // and the overlay continues showing until the next rerender()
  }
});

Tab Switching (multi-session)

When your app has multiple terminal sessions in tabs:

function switchToSession(newSessionId: string) {
  // 1. Save current overlay state
  const pending = zerolag.pendingText;
  const { count, text } = zerolag.getFlushed();
  if (pending) {
    sendToPty(currentSessionId, pending); // flush unsent text to PTY
  }
  const totalCount = count + pending.length;
  const totalText = text + pending;
  savedFlushed.set(currentSessionId, { count: totalCount, text: totalText });
  zerolag.clear();

  // 2. Switch terminal buffer to new session
  loadSessionBuffer(newSessionId);

  // 3. Restore overlay state for new session
  const saved = savedFlushed.get(newSessionId);
  if (saved) {
    zerolag.suppressBufferDetection(); // prevent false detection of UI text
    zerolag.setFlushed(saved.count, saved.text);
  } else {
    zerolag.suppressBufferDetection(); // fresh session, no flushed state
  }

  // 4. Re-render after buffer loads
  terminal.write('', () => {
    zerolag.rerender(); // finds prompt, positions overlay correctly
  });
}

Tab Completion Detection

After sending a Tab key to the PTY, you can detect whether the shell completed text:

// Before Tab: snapshot baseline
const baseline = zerolag.readPromptText();
zerolag.clear();
sendToPty('\t');

// After PTY response arrives:
zerolag.resetBufferDetection();
const detected = zerolag.detectBufferText();
if (detected && detected !== baseline) {
  // Tab completion occurred — overlay now shows the completed text
}

Full-Screen TUI Frameworks (Ink, Blessed)

Frameworks like Ink redraw the entire screen on state changes, which can move the prompt. Re-render the overlay after each terminal write:

terminal.onWriteParsed(() => {
  if (zerolag.hasPending) zerolag.rerender();
});

SSE/WebSocket Reconnect

After a connection drop and reconnect, the terminal buffer reloads. Preserve overlay text across reconnects:

function onReconnect() {
  // Buffer reloaded — re-render overlay at new prompt position
  zerolag.rerender();
}

Terminal Resize

After the terminal is resized (columns/rows change), cell dimensions change:

fitAddon.fit();
zerolag.rerender(); // recalculates cell dimensions and prompt position

Font Size / Theme Changes

terminal.options.fontSize = 18;
zerolag.refreshFont(); // re-caches font properties, re-renders

How It Works

Architecture

User types 'a'    addChar('a')     DOM overlay       Instant feedback
    │                  │               │                    │
    ▼                  ▼               ▼                    ▼
 Keyboard ─────► ZerolagAddon ─────► <span> at ─────► User sees 'a'
                      │              grid pos          immediately
                      │
                      │   (meanwhile, 200ms later...)
                      │
                      ▼
                PTY echo 'a' ─────► xterm.js canvas ─────► Canvas shows 'a'
                                                           (overlay still on top,
                                                            cleared on next clear())

DOM Overlay Positioning

The overlay is a <div> inserted into xterm.js's .xterm-screen element:

div.xterm-screen (position: relative)
  ├── div.xterm-helpers (z-index: 5)
  ├── div.xterm-rows (z-index: auto)
  ├── div.xterm-selection (z-index: 1)
  ├── div.xterm-decoration-container (z-index: 6-7)
  └── div[zerolag overlay] (z-index: 7) ← our overlay

Each character is rendered as an absolutely-positioned <span> on the terminal's cell grid:

left = charIndex * cellWidth      (CSS pixels)
top  = lineIndex * cellHeight     (CSS pixels)
width = cellWidth                 (one cell per character)

Cell dimensions are read from xterm.js:

  • v5.x: terminal._core._renderService.dimensions.css.cell (private API)
  • v7+: terminal.dimensions.css.cell (public API, auto-detected)

Font Matching

The overlay matches the terminal's font rendering by:

  1. Caching fontFamily, fontSize, fontWeight from terminal.options
  2. Reading letterSpacing from the computed style of .xterm-rows
  3. Applying -webkit-font-smoothing: antialiased (matches canvas grayscale rendering)
  4. Disabling ligatures via font-feature-settings: 'liga' 0, 'calt' 0
  5. Using text-rendering: geometricPrecision for consistent glyph sizing

Render Cache

A render key based on displayText:startCol:row:col:totalCols:flushedOffset prevents redundant DOM rebuilds. The cache is cleared by rerender(), refreshFont(), and internally on state changes that affect the display.

Scroll Awareness

The overlay hides when the user scrolls away from the bottom of the terminal (where the prompt lives). A scroll listener on .xterm-viewport detects viewportY !== baseY and hides the overlay. When the user scrolls back to the bottom, a debounced re-render (50ms default) repositions the overlay.

Prompt Column Locking

When flushed text exists, the prompt column is locked to prevent visual jitter from full-screen redraws that temporarily shift the prompt marker. The row is allowed to change (output scrolls the prompt down), but the column stays fixed until the flushed state is cleared.

Text Wrapping

Long input that exceeds the terminal width is wrapped at column boundaries:

  • Line 0: (totalCols - startCol) characters (starts after prompt)
  • Line 1+: totalCols characters (starts at column 0)

This matches xterm.js's character-level wrapping behavior.

Compatibility

  • xterm.js v5.x: Uses private API terminal._core._renderService.dimensions for cell sizing. Fully supported.
  • xterm.js v7+ (future): Will automatically use public terminal.dimensions API when available.
  • Renderers: Best results with the canvas/WebGL renderer. DOM renderer works but the overlay is redundant since DOM text is already positioned identically.

Known Limitations

  • Canvas/WebGL font mismatch: Minor sub-pixel differences between DOM overlay text and canvas-rendered text are possible. The per-character absolute positioning minimizes this, but it's not pixel-identical on all platforms.
  • Unicode/emoji: Multi-byte characters (emoji, CJK) are not reliably echoed — they occupy variable cell widths that can't be predicted client-side. The overlay renders them at single-cell width, causing misalignment.
  • Misprediction: If the server processes input differently than expected (e.g., password prompts that suppress echo), the overlay shows characters that aren't actually displayed. Call clear() when you detect such cases.
  • Prompt character in output: If the prompt character appears in command output (e.g., $ in a log message), the overlay may position at the wrong location. Use a more specific regex or custom finder to avoid this.

License

MIT