Files
Codeman/src/web/public/host-wake-ui.js
T
Randalix 29984c639d fix(remote): stop the flush losing a chunk, and reset the host form's wake fields
Own review pass over the PR:

- `_flush` took the chunk out of the buffer only AFTER awaiting the write. Input
  arriving during that await is enqueued (`waking` is still set, so it takes the
  buffer path), and the 4 KB cap then drops the OLDEST chunk — which is the one
  already on its way to the pane. The `shift()` that followed removed the NEXT
  chunk instead, so the drop-oldest bookkeeping silently lost a chunk that was
  never written, while the log line blamed the one that was. The chunk is now
  removed before the await and re-inserted at the FRONT on a failed write, so the
  order of the queue behind it is preserved. Regression test: a chunk enqueued
  during the first write of a full buffer must still reach the pane (red against
  the old order).
- `showCreateCaseModal()` reset the remote-host form fields but not the two new
  wake inputs, so one host's MAC/command carried over into the next host that
  form saved.
- The banner's pre-poll `wakeConfigured` labelled a command-only host as 'mac'.
  Nothing reads the distinction, but the field is documented as which path is
  configured, so it says the truth until the first poll corrects it.
- Stale `resolveRemote` comment ("only for sessions that have no usable target of
  their own"): after the host config became authoritative in both directions it is
  consulted on the TTL regardless.
2026-09-16 21:06:25 +02:00

413 lines
18 KiB
JavaScript

/**
* @fileoverview Remote-host wake-on-LAN: the "host unreachable" banner + its config dialog.
*
* A sleeping remote host does not fail loudly. The local tmux pane runs `ssh`, and when
* the machine suspends, that ssh child stalls: `tmux send-keys` still SUCCEEDS, so typed
* input disappears with no error and the pane looks alive. The server side
* (`src/remote-wake.ts`) buffers input and wakes the host when the user types; this
* module makes the state VISIBLE and gives it a button, which is what turns "why is
* nothing happening" into one click.
*
* Behavior:
* - Polls `GET /api/sessions/:id/reachability` for the ACTIVE remote session only
* (on tab activation and every `POLL_MS` while the tab is visible). The endpoint
* shares the server's probe cache with the input path, so opening the tab also
* primes the wake path.
* - Unreachable + a configured wake target → "Wake" button → `POST /api/sessions/:id/wake`
* (which wakes, waits, reattaches the pane and flushes buffered input).
* - Unreachable + NO wake target → "Configure WoL" → `#wakeConfigModal`, a small form
* for this host's MAC/command that saves via `PUT /api/remote-hosts/:id`. The server
* re-resolves host config while the session is live, so saving takes effect without
* restarting the session.
* - SSE (`remote:hostWaking`, `remote:hostWakeFailed`, `remote:sessionReconnected`)
* keeps the banner in sync while a wake is running.
*
* @mixin Extends CodemanApp.prototype via Object.assign
* @dependency app.js (CodemanApp class, this.sessions, this.activeSessionId, showToast)
* @dependency constants.js (SSE_EVENTS — the remote:hostWaking / remote:hostWakeFailed names)
* @loadorder 12.2 — loaded after session-ui.js, before webview-tabs.js
*/
const HOST_WAKE_POLL_MS = 30_000;
Object.assign(CodemanApp.prototype, {
/** Per-tab banner state (single active session at a time). */
_hostWake: null,
/** The page-wide poller interval (created once, see `_ensureHostWakePoller`). */
_hostWakeTimer: null,
/** Fresh state for a session we just switched to. */
_hostWakeState() {
return {
sessionId: null,
/** Last reachability answer, or null before the first poll. */
reachable: null,
/** 'command' | 'mac' | 'none' — what the banner action should do. */
wakeConfigured: 'none',
host: '',
label: '',
/** True between clicking Wake and the answer coming back. */
waking: false,
/**
* True only when the server is actually holding bytes for this session (the typing
* path buffers them). Browser keystrokes go over the WebSocket, which never passes
* through the wake registry — so the Wake BUTTON must not claim input is queued.
*/
queuedInput: false,
/** Set when the last wake attempt or poll failed. */
error: '',
};
},
/**
* Entry point from the session switcher — called for every active session, remote or
* not, so it must be cheap and must clear the banner for local sessions.
*
* ⚠️ The POLLER is page-wide and independent of this call on purpose: a session
* switch is not the only way the active tab changes (boot restore, a page loaded with
* the tab already active, and `selectSession`'s own early return for the tab you are
* already on), and the banner must not depend on any single one of those paths
* running — that is exactly how it could silently never appear.
*/
refreshHostWakeBanner(sessionId) {
this._ensureHostWakePoller();
const state = this._hostWake;
if (state && state.sessionId && state.sessionId !== sessionId) this._hostWake = null;
this._hostWakeTick();
},
/** Create the page-wide poller once (interval + a visibility wake-up). */
_ensureHostWakePoller() {
if (this._hostWakeTimer) return;
this._hostWakeTimer = setInterval(() => this._hostWakeTick(), HOST_WAKE_POLL_MS);
document.addEventListener('visibilitychange', () => {
if (document.visibilityState === 'visible') this._hostWakeTick();
});
},
/**
* One poller tick: resolve the ACTIVE session, reset the banner when it changed, and
* ask the server. No-op while the page is hidden (a background tab must not poll).
*/
_hostWakeTick() {
if (typeof document !== 'undefined' && document.visibilityState === 'hidden') return;
const sessionId = this.activeSessionId;
const session = sessionId && this.sessions ? this.sessions.get(sessionId) : null;
if (!sessionId || !session || !session.remote) {
// Render unconditionally: `refreshHostWakeBanner` clears `_hostWake` BEFORE
// calling this tick, so a guard here would skip the repaint and leave the
// banner up on every chat (the clear and the repaint must not be coupled to
// whoever cleared the state). Idempotent — with a null state it just hides.
this._hostWake = null;
this._renderHostWakeBanner();
return;
}
let state = this._hostWake;
if (!state || state.sessionId !== sessionId) {
state = this._hostWake = this._hostWakeState();
state.sessionId = sessionId;
state.host = session.remote.host || '';
state.label = session.remote.label || 'Remote host';
// Text from the session payload first (instant, no round trip), corrected by the
// poll — a session whose wake config was added after launch only knows it after
// the server resolves host config. The kind matters: the payload can say WHICH
// path is configured, so a command-only host is not mislabelled 'mac' until the
// first poll lands.
state.wakeConfigured = session.remote.wakeMac ? 'mac' : session.remote.wakeCommand ? 'command' : 'none';
this._renderHostWakeBanner();
}
this._pollHostReachability();
},
/** One reachability check for the active remote session. */
async _pollHostReachability(force = false) {
const state = this._hostWake;
if (!state || !state.sessionId) return;
const sessionId = state.sessionId;
try {
const res = await fetch(`/api/sessions/${encodeURIComponent(sessionId)}/reachability${force ? '?force=1' : ''}`);
const data = await res.json();
if (!data.success) return;
// The tab may have changed while this was in flight.
if (this._hostWake !== state || state.sessionId !== sessionId) return;
state.reachable = data.data.reachable !== false;
state.wakeConfigured = data.data.wakeConfigured || 'none';
if (data.data.host) state.host = data.data.host;
if (data.data.label) state.label = data.data.label;
if (state.reachable) {
state.waking = false;
state.error = '';
}
this._renderHostWakeBanner();
} catch {
/* A failed poll is not a state change: leave the banner as it was. */
}
},
/** Draw the banner from `_hostWake`. */
_renderHostWakeBanner() {
const state = this._hostWake;
const banner = this.$('hostWakeBanner');
const text = this.$('hostWakeBannerText');
const detail = this.$('hostWakeBannerDetail');
const action = this.$('hostWakeBannerAction');
if (!banner || !text || !action) return;
const visible = Boolean(state && state.sessionId && state.reachable === false);
banner.hidden = !visible;
if (!visible) return;
const hasTarget = state.wakeConfigured !== 'none';
const target = state.label || state.host || 'Remote host';
if (state.waking) {
text.textContent = `Waking ${target} …`;
} else if (state.error) {
text.textContent = `${target} did not wake up`;
} else {
text.textContent = `${target} is not reachable`;
}
if (detail) {
detail.textContent = state.waking
? state.queuedInput
? 'input is queued until it is back'
: 'waiting for the host to come back'
: hasTarget
? `ssh ${state.host}`
: 'no wake-on-LAN configured';
}
// After a FAILED wake the only useful next step is fixing the target (wrong MAC,
// host moved NIC, command gone) — otherwise a configured-but-broken host would be
// stuck behind a button that keeps failing with no way to edit it.
const offerConfig = !hasTarget || Boolean(state.error);
action.textContent = state.waking ? 'Waking …' : offerConfig ? 'Configure WoL' : 'Wake';
action.disabled = state.waking;
},
/** Banner button: wake the host, or open the setup dialog when nothing is configured. */
hostWakeAction() {
const state = this._hostWake;
if (!state || !state.sessionId || state.waking) return;
if (state.wakeConfigured === 'none' || state.error) {
this.openWakeConfigDialog();
return;
}
this.wakeRemoteHost();
},
/** POST the manual wake for the active session and follow the result. */
async wakeRemoteHost() {
const state = this._hostWake;
if (!state || !state.sessionId) return;
const sessionId = state.sessionId;
state.waking = true;
// The button path holds nothing: whatever the user typed went into the stalled pane
// over the WebSocket and is gone. Saying otherwise is a promise the next keystroke
// disproves.
state.queuedInput = false;
state.error = '';
this._renderHostWakeBanner();
try {
const res = await fetch(`/api/sessions/${encodeURIComponent(sessionId)}/wake`, { method: 'POST' });
const data = await res.json();
if (this._hostWake !== state || state.sessionId !== sessionId) return;
state.waking = false;
if (!data.success) {
// The ROUTE is the authority on whether a target is configured, so ask it again
// (`/reachability` reports `wakeConfigured`) rather than pattern-matching the
// error message: the message is prose, and the code is generic (`INVALID_INPUT`
// covers "Not a remote session" too).
state.error = data.error || 'Wake failed';
this._renderHostWakeBanner();
await this._pollHostReachability(true);
return;
}
state.reachable = data.data.reachable !== false;
state.wakeConfigured = data.data.wakeConfigured || state.wakeConfigured;
if (state.reachable) {
this.showToast(`${state.label || 'Remote host'} is awake`, 'success');
} else {
state.error = 'timeout';
}
this._renderHostWakeBanner();
} catch (err) {
if (this._hostWake !== state) return;
state.waking = false;
state.error = err && err.message ? err.message : 'Wake failed';
this._renderHostWakeBanner();
}
},
/**
* Why the host could not be read. In multi-user mode `GET /api/remote-hosts` returns
* `[]` to a non-admin, so "Remote host not found" would blame a config the user simply
* is not allowed to see — the save is admin-only, and that is what it should say.
*/
_wakeConfigUnavailableMessage() {
const me = window.__codemanUser || {};
return me.multiUser && me.role !== 'admin' ? 'Wake-on-LAN configuration is admin-only' : 'Remote host not found';
},
/** Open the small WoL dialog for the banner's host, pre-filled from the host config. */
async openWakeConfigDialog() {
const state = this._hostWake;
const session = state && state.sessionId && this.sessions ? this.sessions.get(state.sessionId) : null;
if (!session || !session.remote) return;
const hostId = session.remote.hostId;
const label = this.$('wakeConfigHostLabel');
const mac = this.$('wakeConfigMac');
const command = this.$('wakeConfigCommand');
const status = this.$('wakeConfigStatus');
if (!mac || !command) return;
mac.value = session.remote.wakeMac || '';
command.value = session.remote.wakeCommand || '';
if (label) label.textContent = session.remote.label || hostId;
if (status) status.textContent = '';
this._wakeConfigHostId = hostId;
const modal = this.$('wakeConfigModal');
if (modal) modal.classList.add('active');
// Read the saved host so the dialog shows what is actually persisted (the session
// payload may predate a change made in another tab).
try {
const res = await fetch('/api/remote-hosts');
const data = await res.json();
const hosts = data.success ? data.data : [];
const host = Array.isArray(hosts) ? hosts.find((item) => item.id === hostId) : null;
if (host && this._wakeConfigHostId === hostId) {
mac.value = host.wakeMac || '';
command.value = host.wakeCommand || '';
} else if (!host && this._wakeConfigHostId === hostId && status) {
// Say it up front rather than only when Save fails.
status.textContent = this._wakeConfigUnavailableMessage();
}
} catch {
/* The form is already usable from the session payload. */
}
},
closeWakeConfigDialog() {
const modal = this.$('wakeConfigModal');
if (modal) modal.classList.remove('active');
this._wakeConfigHostId = null;
},
/** Save MAC/command for the host, then re-check whether the session can wake now. */
async saveWakeConfig() {
const hostId = this._wakeConfigHostId;
const mac = this.$('wakeConfigMac');
const command = this.$('wakeConfigCommand');
const status = this.$('wakeConfigStatus');
const save = this.$('wakeConfigSave');
if (!hostId || !mac || !command) return;
const macValue = mac.value.trim();
const commandValue = command.value.trim();
if (
macValue &&
!/^[0-9a-fA-F]{2}([:-][0-9a-fA-F]{2}){5}(\s*,\s*[0-9a-fA-F]{2}([:-][0-9a-fA-F]{2}){5})*$/.test(macValue)
) {
if (status) status.textContent = 'MAC must look like 04:d9:f5:80:c6:58 (comma-separated for several).';
return;
}
if (commandValue && /\s/.test(commandValue)) {
if (status) status.textContent = 'The wake command must be a single executable path (no arguments).';
return;
}
if (save) save.disabled = true;
if (status) status.textContent = 'Saving …';
try {
const listRes = await fetch('/api/remote-hosts');
const listData = await listRes.json();
const hosts = listData.success ? listData.data : [];
const host = Array.isArray(hosts) ? hosts.find((item) => item.id === hostId) : null;
if (!host) throw new Error(this._wakeConfigUnavailableMessage());
// PUT takes the whole host (schema-validated), so send back everything we know and
// only replace the wake fields. `undefined` drops the key entirely.
const payload = {
...host,
wakeMac: macValue || undefined,
wakeCommand: commandValue || undefined,
};
const res = await fetch(`/api/remote-hosts/${encodeURIComponent(hostId)}`, {
method: 'PUT',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(payload),
});
const data = await res.json();
if (!data.success) throw new Error(data.error || 'Save failed');
this.showToast('Wake settings saved', 'success');
this.closeWakeConfigDialog();
// The server re-resolves host config for live sessions, so the banner can offer
// the wake right away — probe fresh instead of waiting out the poll interval.
await this._pollHostReachability(true);
} catch (err) {
if (status) status.textContent = err && err.message ? err.message : 'Save failed';
} finally {
if (save) save.disabled = false;
}
},
/**
* SSE `remote:hostWaking` — a wake is running (ours or one started by typing).
*
* ⚠️ The ONLY definition of this handler: `panels-ui.js` must not define it too.
* Both mix into `Codeman.prototype` and this file loads later, so a second copy
* would be silently shadowed (the guard in `sse-dispatch-table.test.ts` sees that a
* handler exists, not that two modules claim the same name). The toast is
* deliberately UNCONDITIONAL — a wake can start for a background session (input on
* a non-active tab) where there is no banner to update.
*/
_onRemoteHostWaking(data) {
const label = data && data.label ? data.label : 'Remote host';
// A create-path wake (the user pressed Run / Attach) has no session yet, so
// nothing is queued behind it — the wording has to say what actually happens.
const forNewSession = Boolean(data && data.forNewSession);
// Only the typing path buffers bytes; the wake button and the send-and-wait path
// hold none, and a browser keystroke never reaches the registry at all.
const queuedInput = Boolean(data && data.queuedInput);
// Long enough to cover the wake + attach (~10s measured on a warm S3), and it
// is replaced by `remote:sessionReconnected` the moment the pane is back.
this.showToast(
forNewSession
? `Waking ${label} … the session starts when it is back`
: queuedInput
? `Waking ${label} … input is queued`
: `Waking ${label} … waiting for it to come back`,
'info',
{ duration: 12000 }
);
const state = this._hostWake;
if (!state || !data || state.sessionId !== data.sessionId) return;
state.waking = true;
state.queuedInput = queuedInput;
state.error = '';
if (data.label) state.label = data.label;
this._renderHostWakeBanner();
},
/** SSE `remote:hostWakeFailed` — the host did not come back in time. */
_onRemoteHostWakeFailed(data) {
const label = data && data.label ? data.label : 'Remote host';
const forNewSession = Boolean(data && data.forNewSession);
const queuedInput = Boolean(data && data.queuedInput);
this.showToast(
forNewSession
? `${label} did not wake up — no session was started`
: queuedInput
? `${label} did not wake up — queued input is still held`
: `${label} did not wake up`,
'error',
{ duration: 15000 }
);
const state = this._hostWake;
if (!state || !data || state.sessionId !== data.sessionId) return;
state.waking = false;
state.queuedInput = queuedInput;
state.error = 'timeout';
state.reachable = false;
this._renderHostWakeBanner();
},
});