Pin/unpin a session via POST /api/sessions/:id/pin {pinned}; pinned sessions
sort above unpinned in the unified session manager list (COD-121), ordered by
pinnedAt descending. Pin state lives on SessionState, persists to state.json,
and survives reload/reconnect/restart (persisted-input carries pinned; the
merge skips undefined so a recovered live session can't clobber it). New SSE
event session:pinned re-sorts the open list live across clients. Pin/Unpin
affordance in the session-row kebab menu with a 📌 glyph + amber highlight.
(cherry picked from commit 82749747039afcd4a3104f6a97ce7d3c2ddd048d)
A "sent" prompt could vanish with no trace on a flaky connection (e.g. a train):
with local echo on, Enter cleared the overlay then sent over the WebSocket
fire-and-forget. On a half-open socket (readyState===OPEN, dead TCP) ws.send()
doesn't throw, so the frame was silently discarded, nothing was enqueued, and
navigator.onLine stayed true — the prompt was lost and never resent.
Replace the best-effort offline queue with a durable, acknowledged delivery layer:
- Client (app.js): every input frame is recorded with a stable clientId +
monotonic per-session seq and persisted to localStorage BEFORE delivery, and
only dropped on a server ACK. Delivered over WS (acked via {t:'ia',seq}) or,
when the socket is down, POST in seq order (HTTP 2xx = ACK). A 2s sweep
force-reconnects a WS whose oldest frame is unacked past 4s (half-open sockets
never recover on their own); on reconnect/reload all pending frames re-deliver.
Survives reconnects AND page reloads. Connection indicator shows pending count.
- Server: Session.shouldApplyInput(clientId, seq) applies each frame exactly once
(bounded MRU map); ws-routes + POST /input dedup a redelivered seq but still ACK
it (200 / {t:'ia'}), so an at-least-once resend can never type the prompt twice.
Untagged input (curl/legacy) applies unconditionally — no behavior change.
- terminal-ui.js sendInput() (voice / keyboard-accessory / paste) now routes
through the same durable layer.
Tests: test/reliable-input-dedup.test.ts (exactly-once semantics on the real
Session) + POST /input dedup route tests. Design: docs/reliable-input-delivery.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Auto-resume on usage limit ("token pause" control, opt-in checkbox at the
top of the Respawn tab, off by default):
- usage-limit-patterns.ts (new, pure): detects all Claude Code limit
messages (1.0.x-2.1.x eras incl. "5-hour limit reached - resets 8pm",
"You've hit your limit - resets 1:40pm (TZ)", weekly date forms, raw
"usage limit reached|<epoch>") and parses the reset time. Conservative:
no parseable future reset time, no action.
- SessionAutoOps: arms a timer at reset+2min, sends Esc (dismisses the
rate-limit dialog) + "continue"; dedups footer redraws, retries every
5min on stale times, cancels when Claude starts working, persists and
re-arms across Codeman restarts (SessionState.autoResumeEnabled/At).
- Respawn guard: cycles are blocked while limit-paused so /clear cannot
wipe the paused conversation (respawnBlocked reason 'usage_limit').
- POST /api/sessions/:id/auto-resume; SSE session:limitPauseScheduled/
limitResume/limitResumeCancelled; toasts + status line in the modal.
- Respawn tab tidied: single-row prompt fields, merged behavior row.
Mobile fixes (0.9.8 regressions, user-reported):
- Resize arbitration is now activity-based: a desktop sizing claim only
blocks phone resizes while the desktop typed within 90s
(Session.DESKTOP_CLAIM_IDLE_MS). Idle desktop -> phone takes the pane;
next desktop keystroke re-asserts the desktop layout server-side
(noteDesktopActivity via ws-routes input). Phones re-send dims every
30s (visible tab only, skipped while the keyboard is open) so attaching
under a hot claim self-corrects. Fixes the desktop-width-stream-in-
narrow-xterm soup (mid-word wraps, tmux dot fill, Ink overdraw).
- Cross-device reflows (takeover/re-assert) emit a debounced needsRefresh
so all clients reload the buffer instead of stacking ghost Ink frames.
- Keyboard accessory/toolbar lift restored: measure keyboardOffset
against window.innerHeight (layout viewport), not the shrunken .app -
on iOS the offset computed to 0, leaving both bars hidden behind the
OS keyboard with a dead gap above.
- Removed the mobile header utility ("three dots") toggle entirely;
the headerRight tray stays collapsed on small viewports.
Tests: usage-limit-patterns (36), session-auto-resume (21), resize
arbitration (+6), session routes (+4), respawn guard (+2); MockSession
auto-resume/sizing stubs; mobile tabs test updated for toggle removal.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Review follow-ups on PR #111 (rebased onto master post-#112/#113):
Resize arbitration redesigned (review blocker 2): the previous
'cols < _ptyCols' guard froze a mobile-only session's PTY at the spawn
default — narrow phones rendered clipped and could never re-fit. The
guard now uses connection-scoped desktop sizing claims instead:
ws-routes registers a claim on a desktop-typed resize and releases it
on socket close (or when the same connection later reports a small
viewport), and Session.resize() ignores mobile/tablet resizes only
while at least one desktop connection holds a claim. A phone alone
fully controls its size (shrink, rows-only shrink, re-grow); a phone
glancing at a desktop-driven session can no longer reflow it.
mobile-handlers' keyboard open/close resize now declares its viewport
type so it participates in arbitration. Tests rewritten to cover
mobile-only shrink/rows-only/re-grow, claim/release lifecycle, multi-
claim behavior, and untyped legacy resizes; ws-routes test covers the
claim lifecycle over a real socket.
Solo/detached header restored (review blocker 3): index.html had
removed #soloSessionTitle and #soloRedockBtn, which _applySoloMode
still references — every detached window hit a null deref. Both are
back alongside the new mobile utility toggle.
Desktop leak fixed (review should-fix): .mobile-header-utility-toggle
had no rule outside the <=768px media queries, so the raw button
rendered on desktop. styles.css now hides it by default; the mobile/
tablet queries re-enable it.
Visual-regression baselines reverted to master (review should-fix):
the 18 contributor-machine PNGs are environment-specific (8 of the
behavioral tests already report environment-sensitive failures across
machines); re-baseline deliberately on the canonical machine instead.
The 24 behavioral keyboard/layout/tabs tests are kept as-is.
AGENTS.md trimmed to a pointer at CLAUDE.md (review should-fix) to
avoid drift between duplicated guidance.
Also dropped a dead getAttachmentHistoryForPersist stub (codex-branch
residue — no such method exists in src/).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Dead-code sweep via knip. All files below have zero importers and were
leftovers from the local-echo overlay exploration or duplicated by files
under test/mocks/.
Deleted:
- test/respawn-test-utils.ts (728-line duplicate of test/mocks/*)
- test/input-echo-test.mjs
- test/local-echo-*.mjs (7 files)
- test/manual/*.mjs (10 files; dir removed)
- scripts/remotion/components/TerminalScreen.tsx (unused Remotion demo)
Also cleaned stale JSDoc references to the removed
respawn-test-utils.ts in test/mocks/mock-session.ts and
test/mocks/test-helpers.ts.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When Claude Code spawns bash tools (test suites, builds, servers), the
respawn controller could falsely detect idle if terminal output paused.
Now checks the process tree for active children of the Claude process
before triggering AI idle checks or confirming idle state.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Consolidate duplicated MockSession/MockStateStore into test/mocks/,
migrate respawn tests to shared mocks, and add 58 route tests for
session, system, and respawn endpoints using Fastify app.inject().
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>