All OFF by default (the `legacy` theme), so an untouched install behaves exactly
as before and every mark/apply hook short-circuits on its first line. Opt in via
App Settings > Appearance > Entrance Animations; per-surface control and a live
preview lab at ?animlab=1.
Surfaces and styles:
- Tabs: slide, pop, crt, unroll, boot, flip. A batch launched together cascades
by a configurable stagger.
- Terminal pane: crt, boot, wipe, slide, fade.
- Agent windows: fly (the pre-existing tab-to-window flight, still the default),
crt, materialize, unfold, beam, pop.
- Connection lines: draw, packet, fade.
Three constraints drove the design:
1. Tabs and connection lines are DESTROYED mid-animation on every re-render:
_fullRenderSessionTabs() replaces the strip's innerHTML and
_updateConnectionLinesImmediate() does `svg.innerHTML = ''`, both of which run
constantly while sessions and agents spawn. Each is tracked by id and
re-applied to the fresh element with a NEGATIVE animation-delay so it resumes
at the same offset instead of restarting or snapping. Verified on the real
path: a forced rebuild mid-draw resumed at -0.243s.
2. Terminal-pane styles animate transform/opacity/clip-path ONLY. xterm's
FitAddon derives rows+cols from getComputedStyle(parent).width/height, the
untransformed layout box, so transforms are invisible to it; animating
width/height/padding would have resized the PTY. Verified by forcing
fitAddon.fit() eight times mid-animation: dimensions held at 178x38.
3. A window entrance that transforms also moves the rect its connection line
aims at (crt drifts it 109px, pop 81px). `beam` animates opacity/filter only
(0px drift) so its line can draw toward a stable target; the others refresh
the lines on animationend.
Also fixes: an agent window spawning hidden (its agent belongs to a background
tab) is display:none, so its animation never runs and animationend never fires,
which left the entrance class and its inline custom property stuck on the window
permanently. Hidden windows now skip the entrance entirely.
Styles persist to their own codeman:*Anim localStorage keys, keeping them
per-device without touching the .strict() SettingsUpdateSchema.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Extends PR #132 (ultracode handlers) to the rest of the frontend. The same
JS-string-in-HTML-attribute pattern — '${escapeHtml(value)}' — remained in 32
more inline handlers across app.js, panels-ui.js, session-ui.js,
subagent-windows.js, and notification-manager.js. The browser HTML-decodes the
attribute value before parsing the handler source, so escapeHtml's ' reverts
to ' and a quote-bearing id/path/name breaks out of the JS string literal into
executable code.
Switch all to escapeHtml(JSON.stringify(value)): JSON.stringify JS-encodes and
quote-wraps first, then escapeHtml handles the HTML-attribute layer, so the
value round-trips as one inert string argument.
Also fixes two non-escapeHtml variants of the same class:
- panels-ui.js: mux-session `sid` was pre-escaped with escapeHtml() then dropped
into a single-quoted JS string (selectSession / killMuxSession). Now
JSON.stringify'd at the source.
- orchestrator-panel.js: phase.id was interpolated raw (no escaping at all) into
orchestratorSkipPhase / orchestratorRetryPhase. Now escapeHtml(JSON.stringify()).
The most realistic vector here is file paths (panels-ui openLogViewerWindow) —
filenames can legally contain a single quote.
Numeric interpolations (${i+1}, ${index}, ${item.version}) and the
developer-literal ${onclick} in orchestrator-panel are not user data and are
left as-is. Verified: 0 vulnerable patterns remain, all 22 frontend files parse
(check:frontend-syntax + node --check), and a runtime round-trip confirms the
injection that fired under the old pattern is now an inert string argument.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Clicking an agent card opens its live transcript as an in-page connected
floating window instead of a detached browser popup. The "−" button on both
run and agent windows now minimizes into the originating session tab as a
restorable ULTRA badge (🧬 runs, 📄 transcripts). Removes the old
collapse-to-header behavior.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Auto-popping draggable window per active ultracode/Workflow run, connected by a
glowing line to its originating session tab (resolved via claudeSessionId ===
sessionUuid). Mirrors the live agent grid; auto-closes after a run finishes;
dismissals are remembered. Additional to the existing docked panel.
New "Ultracode Floating Windows" setting (default OFF), independent of the
"Ultracode Agents" panel toggle; either toggle starts the workflow-run watcher.
Also bumps version to 1.1.3 and brings CLAUDE.md up to date for the ultracode
subsystem.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Split the monolithic app.js (~12.5K lines) into 6 focused mixin modules
that extend CodemanApp.prototype via Object.assign:
- terminal-ui.js — terminal setup, rendering pipeline, controls
- respawn-ui.js — respawn banner, countdown, presets, run summary
- ralph-panel.js — Ralph state panel, fix_plan, plan versioning
- settings-ui.js — app settings, visibility, web push, tunnel/QR, help
- panels-ui.js — subagent panel, teams, insights, file browser, log viewer
- session-ui.js — quick start, session options, case settings
Fix deferred script init ordering: wrap CodemanApp instantiation in
DOMContentLoaded so all defer'd mixin modules execute their
Object.assign before the constructor runs. Without this, init() calls
methods like applyHeaderVisibilitySettings() that don't exist yet.
Guard missing cleanupWizardDragging() call in subagent-windows.js.
Update build.mjs to minify/hash all new modules. Update CLAUDE.md
with new frontend architecture and load order.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add SSE padding to backpressure drain write for tunnel clients
- Remove dead SessionTerminal from broadcast padding check
- Trim whitespace in SSE session filter query params
- Remove unused _bufferLazyTerminalData scaffolding code
- Skip WebGL on tablets too, not just phones (canvas fallback)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. Session-scoped SSE subscriptions: server filters events by session ID,
clients can subscribe via ?sessions=id1,id2 (backwards-compatible)
2. Lazy xterm.js for subagent windows: terminals created on restore,
disposed on minimize — saves ~3.75MB DOM at 50 agents
3. Targeted badge updates: badge count changes update the <span> directly
instead of rebuilding the entire session tab sidebar (O(1) vs O(n))
4. Conditional SSE padding: 8KB Cloudflare padding only on session:terminal
and session:needsRefresh, not every event (~70% bandwidth reduction)
5. Canvas renderer on mobile: skip WebGL addon on mobile devices to reduce
GPU pressure and prevent context loss on weaker mobile GPUs
All 5 implemented in parallel via isolated git worktrees, merged conflict-free.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract SSE event handlers into named class methods
Replace ~80 inline addListener closures in connectSSE() with a
declarative _SSE_HANDLER_MAP array that drives registration in a
single loop. Each handler is now a named _on* method on CodemanApp,
making them individually addressable for LLM navigation.
Add SSE_EVENTS constant object in constants.js to eliminate magic
event-type strings scattered across the frontend.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: fix inaccuracies in CLAUDE.md
- Fix types barrel path: src/types.ts → src/types/index.ts
- Update app.js line count: ~12K → ~11.5K
- Correct route handler counts (113 → 111, per-group fixes)
- Add code style, ESM gotcha, env vars, route test, lifecycle log docs
- Add Node 22 CI note, test teardown timeout, port range
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: add mobile screenshots and QR auth security writeup to README
Add 3 mobile screenshots (landing, idle, active) and expand the
mobile section with QR auth security design details and a
touch-optimized interface subsection.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: bundle xterm-zerolag-input as vendor IIFE and add pre-commit hook
Build and postinstall now bundle the local xterm-zerolag-input package
as an IIFE at vendor/xterm-zerolag-input.js with global LocalEchoOverlay
shim. Add git pre-commit hook that runs prettier --check on staged .ts
files to catch format issues before CI.
Also bump constants.js and app.js cache-bust versions to 0.3.0 and add
tunnel upload URL display row in settings.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add cloudflared install support and interactive launch menu
- Add optional cloudflared dependency detection and installation
across 6 distro families (macOS, Debian, Fedora, Arch, Alpine, SUSE)
- Add tunnel systemd service setup helper
- Replace post-install instructions with interactive launch menu
(run now / systemd service / skip)
- Uninstall now cleans up both codeman-web and codeman-tunnel services
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore: gitignore readme-preview.mjs
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: WIP — SSE event constants, @fileoverview docs, CLAUDE.md compression
- Migrate broadcast() string literals → SseEvent.* typed constants
- Add @fileoverview with cross-domain references to all 13 type domain files
- Add @fileoverview to frontend JS modules (constants, mobile, voice, etc.)
- Add section dividers to route files for LLM scanability
- Compress CLAUDE.md: flat file list → domain table, fix counts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: optimize codebase for LLM context window efficiency
CLAUDE.md: 456 → 309 lines (32% reduction)
- Merge Commands into compact table, remove redundant bash block
- Convert Security section to dense table format
- Merge Performance + Resource Limits, Debugging + Troubleshooting
- Compress Tunnel, Memory Leak, Scripts, Screenshots sections
- Remove Key Patterns that duplicate @fileoverview in source files
Backend @fileoverview enhancements (10 priority files):
- session.ts: key methods, events, cross-domain refs
- respawn-controller.ts: state machine, idle detection layers
- ralph-tracker.ts: exports, circuit breaker, events
- ralph-loop.ts: lifecycle, persistence, events
- subagent-watcher.ts: watched patterns, teammate detection
- server.ts: coordination list, port interfaces
- state-store.ts: dual-file persistence, migration
- session-manager.ts: lifecycle methods, mutex guard
- hooks-config.ts: hook events list, categories
- sse-events.ts: category breakdown (~90 events, 17 categories)
Frontend app.js: add 6 section dividers, update @fileoverview line refs
Fix: escape glob `*/` in JSDoc that broke ESLint parser
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: address PR #29 review bugs
- server.ts: replace hardcoded 'session:needsRefresh' with SseEvent constant
- install.sh: fix Alpine cloudflared install for non-root (download to tmpfile first)
- install.sh: replace Arch pacman (AUR-only) with direct binary download
- index.html: bump all 8 remaining cache-bust versions from v0.2.9 to v0.3.0
- mobile-handlers.js: fix @dependency annotation (keyboard-accessory.js, not constants.js)
- types/push.ts: fix layer number (4, not 5)
- subagent-watcher.ts: fix watched pattern path to include {session} segment
- constants.js: fix SSE_EVENTS count in @fileoverview (~73, not ~65)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
- Add path traversal protection to GET /api/cases/:name and fix-plan
- Use safePathSchema for LinkCaseSchema.path
- Fix QR auth test timer leak (afterAll → afterEach) and env var try/finally
- Remove dead terminal size check after Zod validation in resize route
- Remove no-op sampleCount guard in adaptive timing
- Replace hardcoded values with constants in notification-manager and subagent-windows
- Add Zod validation to POST /api/auth/revoke
- Use _apiPut instead of raw fetch in subagent-windows
- Add SwipeHandler.cleanup() for consistency with other mobile handlers
- Move NiceConfig/ProcessStats from types/plan.ts to types/common.ts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds ephemeral single-use QR tokens for passwordless tunnel login.
Scanning the QR auto-authenticates; bare tunnel URL requires Basic Auth.
Backend:
- TunnelManager: 60s token rotation, 90s grace, rejection-sampled 6-char
base62 short codes, Map-based O(1) lookup, SVG caching, global rate limit
- Auth middleware: /q/ bypass, separate qrAuthFailures counter, enhanced
AuthSessionRecord with device context (ip, ua, createdAt, method)
- Routes: GET /q/:code (consume + cookie + redirect), POST /api/tunnel/qr/
regenerate, POST /api/auth/revoke, updated GET /api/tunnel/qr with cache
- SSE: tunnel:qrRotated, tunnel:qrRegenerated, tunnel:qrAuthUsed events
- Audit: qr_auth lifecycle log entries
Frontend:
- Auto-refresh QR via inline SVG in SSE (fallback fetch if absent)
- 60s countdown indicator on QR badge
- Regenerate QR button
- QRLjacking detection toast with [Revoke All] action button (10s duration)
- showToast enhanced with optional duration and action button support
Fixes:
- /api/logout now invalidates server-side session token (was only clearing
browser cookie, leaving token valid for replay)
Tests: 20 new tests in test/qr-auth.test.ts covering token lifecycle,
bias check, rate limiting, SVG caching, and full server integration.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>