Six was tested smooth on the owner's desktop; nine missed the headless
frame bar and is untested on real hardware. TILE_GRID_MAX (constants.js)
is now 6 and stays the one cap every limit reads; the layout table gets
its own bound, TILE_LAYOUT_MAX = 9, so the 7 to 9 layouts keep working
(unreachable) and going back to nine is that one line.
Every way in stops at the cap: opening, addTile, a tile's +, a session
Run makes, Ctrl/Cmd+click, the picker, "Open group as tiles", and a stored
grid with more ids (it comes back as its first six, focus kept only if it
survives, a dropped zoom cleared, row fractions that no longer match the
3x2 reset). The limits now go through one helper, _tileGridLimit(), whose
texts say which limit binds: "Up to 6 tiles" / "The grid holds at most 6
tiles" when it is the cap, "This window fits N" when it is the window.
Docs: decision 7 and an as-built entry in the spec, CLAUDE.md, the
invariants, the wiki's Tile Grid and Dashboard pages.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- CLAUDE.md: a Tile grid paragraph beside the split-pane one (parking, the
one load queue, the selection and close rules, chords, dividers, auto-join,
the exited-agent case), tile-grid.js (7.6) in the load order, the
desktop-gated header markers and the Tiles picker in the z-index stack.
- docs/architecture-invariants.md#tile-grid: the mechanisms and the reason
behind each rule; the split section now says where a waiting grid load
differs and that every capture carries a deadline.
- docs/wiki/Tile-Grid.md: the user manual page (turning it on, the ways in, a
tile's header, keys, leaving, persistence, Split), linked from the sidebar,
The Dashboard, Keyboard Shortcuts and Settings Reference.
- The Help modal lists the tile chords (pinned in help-modal-shortcuts.test).
- docs/tile-grid-plan.md: status updated, and an "as built" list of where PR 2
went another way than the spec.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>