When Claude Code spawns bash tools (test suites, builds, servers), the
respawn controller could falsely detect idle if terminal output paused.
Now checks the process tree for active children of the Claude process
before triggering AI idle checks or confirming idle state.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Tests that partial PUT /api/settings with just lastUsedCase works correctly
and that including modelConfig triggers strict Zod schema rejection (the bug
fixed in #49).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. Post-phase verify timer leak — setTimeout for verifyCurrentPhase was
never stored, so pause() couldn't cancel it. Timer now tracked in
postPhaseTimer field and cleared in clearPhasePoll().
2. Event forwarding flag survives loop replacement — boolean
eventForwardingAttached stayed true when a new loop was created,
so the new loop never got SSE forwarding. Now tracks the loop
instance reference instead of a boolean.
3. Replan stuck when no sessions — replanPhase() returned without
setting up task handlers or polling when no idle sessions were
available. Now starts polling so the queued task gets picked up
when a session becomes idle.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Covers full lifecycle: start → plan → approve → execute → verify → complete.
Tests state transitions, event emissions, persistence/recovery, pause/resume,
skip/retry, team phase execution, error handling, and edge cases.
Also fixes bugs found during review:
- Route context snapshot: use getter for orchestratorLoop (was null forever)
- Event listener stacking: guard setupEventForwarding with boolean flag
- Replan completion: create tracked TaskQueue task instead of raw sendInput
- Pause cleanup: call cleanupTaskHandlers() on pause
- Phase timeout: add phaseTimeoutTimer enforcement
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a new autonomous loop that accepts high-level goals, generates
phased execution plans via AI, and executes them step-by-step with
verification gates between phases.
Core components:
- OrchestratorLoop: state machine (idle→planning→approval→executing→verifying→completed)
- OrchestratorPlanner: plan generation via PlanOrchestrator, Kahn's algorithm phase grouping
- OrchestratorVerifier: phase verification (strict/moderate/lenient modes)
- Prompt templates for phase execution, team delegation, verification, replanning
API (10 endpoints):
- POST start/approve/reject/pause/resume/stop
- GET status/plan
- POST phase/:id/skip, phase/:id/retry
Frontend: orchestrator-panel.js with SSE-driven state, phase progress, task tracking
Tests: 22 tests (18 route + 4 unit), all passing. Typecheck/lint/format clean.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
WebSocket route: add socket error handler to prevent process crashes, enforce
per-session connection limit (max 5), track/decrement counts on close.
CJK input: add destroy() method with proper listener cleanup, guard against
double-init, add maxlength/aria-label to textarea, use language-neutral
placeholder, explicitly clear cjkActive on hide.
install.sh: fix update() to use $BRANCH and $REPO_URL instead of hardcoded
origin/master — fork users were silently switched back to master on update.
README: fix broken markdown table (paragraph concatenated into last cell),
add CODEMAN_NODE_VERSION to env var table.
Tests: add 8 new test cases for batch coalescing, flush threshold, unknown
message types, connection limit, heartbeat, readyState guards. Import
MAX_INPUT_LENGTH from config, add connectWs timeout, replace setTimeout
with vi.waitFor in cleanup test.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
16 tests covering session-not-found close code, terminal output with
DEC 2026 sync markers, client input forwarding, resize bounds
validation, malformed message handling, and connection cleanup of
session event listeners.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Root causes:
- Mock readline (EventEmitter) lacked .close() method, causing TypeError
that blocked extractDescriptionFromFile's Promise from ever resolving
- Mock stream lacked .destroy() method (same issue after .close() fix)
- Entry-processing tests shared one readline mock between description
extraction and tailing — events emitted before tailFile started were lost
- Liveness checker marked agents as 'completed' instead of 'idle' because
fixed stat timestamps became stale after fake timer advancement
Fixes:
- Add createMockRl() helper with .close() method
- Use { destroy: vi.fn() } for stream mocks
- Use mockReturnValueOnce() for two-readline pattern in 7 entry tests
- Use mockImplementation() for dynamic stat timestamps
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Filter empty sessions from history API (check for conversation content)
- Add --resume fallback to new session if resume fails (prevents dead panes)
- Pass resumeSessionId through respawnPane for dead pane recovery
- Persist respawn presets and runMode to server settings (cross-device sync)
- Fix mobile touch handling for Recent Sessions dropdown (DOM API + touch CSS)
Green pulsing dot in the desktop header shows when Cloudflare tunnel is active.
Clicking opens a dropdown panel with tunnel URL, remote client count, auth
sessions, and start/stop/QR/revoke controls. Detects tunnel clients via
Cf-Connecting-Ip header to exclude local connections from the count.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. Session-scoped SSE subscriptions: server filters events by session ID,
clients can subscribe via ?sessions=id1,id2 (backwards-compatible)
2. Lazy xterm.js for subagent windows: terminals created on restore,
disposed on minimize — saves ~3.75MB DOM at 50 agents
3. Targeted badge updates: badge count changes update the <span> directly
instead of rebuilding the entire session tab sidebar (O(1) vs O(n))
4. Conditional SSE padding: 8KB Cloudflare padding only on session:terminal
and session:needsRefresh, not every event (~70% bandwidth reduction)
5. Canvas renderer on mobile: skip WebGL addon on mobile devices to reduce
GPU pressure and prevent context loss on weaker mobile GPUs
All 5 implemented in parallel via isolated git worktrees, merged conflict-free.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The QR SVG endpoint had zero test coverage for success paths — only
the 404 (tunnel not running) case was tested. This adds tests for
auth/no-auth SVG generation, the 500 error when token rotation isn't
started, SVG caching consistency, and cache invalidation on regeneration.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace hardcoded per-IP rate limit (10) and cookie maxAge (86400) in
system-routes.ts with QR_AUTH_FAILURE_MAX and AUTH_SESSION_TTL_MS/1000
so both auth paths stay in sync if constants change.
Add 16 new tests: grace period boundary precision, base62 charset
validation, current+previous token during grace, stopTokenRotation
state cleanup, rate limit reset, consumed token eviction, full
end-to-end QR flow, per-IP 429, cookie attributes, concurrent race,
regenerate invalidation, URL encoding, path traversal, /q without
param, and session record method:qr.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add path traversal protection to GET /api/cases/:name and fix-plan
- Use safePathSchema for LinkCaseSchema.path
- Fix QR auth test timer leak (afterAll → afterEach) and env var try/finally
- Remove dead terminal size check after Zod validation in resize route
- Remove no-op sampleCount guard in adaptive timing
- Replace hardcoded values with constants in notification-manager and subagent-windows
- Add Zod validation to POST /api/auth/revoke
- Use _apiPut instead of raw fetch in subagent-windows
- Add SwipeHandler.cleanup() for consistency with other mobile handlers
- Move NiceConfig/ProcessStats from types/plan.ts to types/common.ts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove tests for createSuccessResponse and ErrorMessages which were
removed/made private during the type system refactoring (15 failures)
- Fix RalphConfigSchema to accept 'full' string for reset field,
matching the route handler's fullReset() code path
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix Prettier formatting in ralph-tracker.ts and respawn-controller.ts
(whitespace drift from Phase 2/4 refactoring)
- Add missing `await` to writeHooksConfig() calls in hooks-config.test.ts
(async function was called without await, causing ENOENT race condition)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New test files for utilities that previously had no dedicated coverage,
plus migration tests validating the ralph-tracker and respawn-controller
timer refactorings work correctly.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Overlay renderer (xterm-zerolag-input):
- Add charTop/charHeight to CellDimensions and RenderParams for precise
vertical text positioning matching xterm's canvas renderer
- Convert device.char dimensions to CSS pixels via devicePixelRatio
- Extend line div background 1px past cell boundary to cover compositing
seam between overlay layer (z-index:7) and canvas layer below
- Remove -webkit-font-smoothing/text-rendering overrides that made overlay
text thinner than canvas text
- Add per-span height/lineHeight for natural CSS vertical centering
- Add setPrompt() method for runtime prompt strategy switching (fixes tab
switching crash with "setPrompt is not a function")
app.js duplicate class members:
- Remove dead formatTokens duplicate (line ~5590 shadowed precise version)
- Remove fire-and-forget resetCircuitBreaker duplicate (shadowed notification version)
- Rename mux-panel killAllSessions to killAllMuxSessions (was shadowing
Codeman session killer, breaking Ctrl+K)
Other:
- Update index.html onclick to use killAllMuxSessions
- Add getTeamTasks mock to test route context
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Consolidate duplicated MockSession/MockStateStore into test/mocks/,
migrate respawn tests to shared mocks, and add 58 route tests for
session, system, and respawn endpoints using Fastify app.inject().
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds ephemeral single-use QR tokens for passwordless tunnel login.
Scanning the QR auto-authenticates; bare tunnel URL requires Basic Auth.
Backend:
- TunnelManager: 60s token rotation, 90s grace, rejection-sampled 6-char
base62 short codes, Map-based O(1) lookup, SVG caching, global rate limit
- Auth middleware: /q/ bypass, separate qrAuthFailures counter, enhanced
AuthSessionRecord with device context (ip, ua, createdAt, method)
- Routes: GET /q/:code (consume + cookie + redirect), POST /api/tunnel/qr/
regenerate, POST /api/auth/revoke, updated GET /api/tunnel/qr with cache
- SSE: tunnel:qrRotated, tunnel:qrRegenerated, tunnel:qrAuthUsed events
- Audit: qr_auth lifecycle log entries
Frontend:
- Auto-refresh QR via inline SVG in SSE (fallback fetch if absent)
- 60s countdown indicator on QR badge
- Regenerate QR button
- QRLjacking detection toast with [Revoke All] action button (10s duration)
- showToast enhanced with optional duration and action button support
Fixes:
- /api/logout now invalidates server-side session token (was only clearing
browser cookie, leaving token valid for replay)
Tests: 20 new tests in test/qr-auth.test.ts covering token lifecycle,
bias check, rate limiting, SVG caching, and full server integration.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add _isStopped guard to OpenCode 3s readiness timeout (session.ts)
- Block respawn for opencode sessions on interactive-respawn and
respawn/enable routes (server.ts)
- Fail fast in direct PTY fallback for OpenCode mode (session.ts)
- Validate configContent as JSON at schema level (schemas.ts)
- Update JSDoc example for createSession options API (tmux-manager.ts)
- Un-hide Context tab for OpenCode sessions (index.html)
- Add OpenCode UI tests (opencode-resize.test.ts)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Root cause bugs fixed in local echo overlay:
1. Stored flushed text as string (_flushedText, _flushedTexts Map) to avoid reading stale terminal buffer
2. Overlay stays visible when pendingText empties but flushed > 0
3. Backspace into flushed text has immediate visual feedback
4. _flushedTexts.delete() added alongside _flushedOffsets.delete() in Enter/Ctrl+C/cleanup
5. OSC terminal responses (xterm color queries) no longer clear flushed text state —
was triggered by _handleColorEvent → triggerDataEvent during buffer load after tab switch
Added comprehensive test suite (test/local-echo-user-test.mjs): 39 tests across 9 groups
including line wrapping, tab switch round-trips, backspace into flushed text, and more.
All 6 test suites pass (133 total assertions).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Strip localEchoEnabled from server PUT payload (stays in device-specific
localStorage only). Add to displayKeys as safety net for stale server values.
chore: bump version to 0.1588
Bug 1 (CRITICAL): canonicalCount >= 1 always fired on first <promise> tag
(prompt echo). Changed to >= 2 so only 2nd+ occurrence triggers completion.
Bug 2: checkMultiLinePatterns() re-detected complete tags already handled
by processLine(), double-counting. Now only tries completion when partial
buffer is non-empty (cross-chunk scenario).
Bug 3: TodoWrite ✔ patterns required "Task #N" but real Claude Code output
is plain "✔ content". Added TODO_PLAIN_CHECKMARK_PATTERN fallback.
Includes 71 new deep tests + real-life verification.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. handleInit crash: commit cdc822d removed Map initializations for
teammateTerminals, teammatePanesByName, teams, teamTasks, teammateMap
from the constructor but left cleanup code that iterates them.
cleanupAllFloatingWindows() crashed on "not iterable", preventing
ALL frontend data (sessions, subagents) from loading.
2. claudeSessionId null on recovered sessions: only set inside
startInteractive(), never in constructor or persisted. After server
restart, recovered sessions had null claudeSessionId, so the
hasMatchingTab check always failed → no subagent windows.
Fixes:
- Re-add all 5 missing Map initializations in app.js constructor
- Set _claudeSessionId = this.id in Session constructor (Claudeman
always passes --session-id to Claude, so they always match)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Added IS_TEST_MODE (process.env.VITEST) guards to every method in TmuxManager and
ScreenManager that touches real tmux/screen sessions. Tests can never create, kill,
discover, or send input to real sessions. Removed broken E2E test suite entirely.
Rewrote test/setup.ts from 459 lines to minimal cleanup. Rewrote tmux-related tests
to verify test-mode safety behavior.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
feat: interactive teammate tmux pane windows with xterm.js terminals
feat: auto-cleanup teams/subagents/pane windows on session delete
fix: only show agent/teammate windows when matching Claudeman tab exists
fix: UTF-8 encoding in teammate pane terminal output (Uint8Array)
fix: standalone pane window cleanup via subagentParentMap lookup
fix: xterm.js dimensions crash with deferred init + null-safe dispose
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>