Two findings from a final review pass over the wake-on-LAN feature.
`_onRemoteHostWaking` / `_onRemoteHostWakeFailed` were defined in BOTH
`panels-ui.js` (toasts) and `host-wake-ui.js` (banner). Both files mix into
`CodemanApp.prototype` and `host-wake-ui.js` loads later, so the panels-ui copies
were silently shadowed: the toast never fired, and a wake started for a BACKGROUND
session (input on a non-active tab) produced no notification at all, since the
banner handler only acts on the active session. The handlers now live only in
`host-wake-ui.js`, show the toast unconditionally, and update the banner when the
woken session is the active one.
`appendBoundedPending` dropped only WHOLE chunks, so a single input value over the
cap (one large paste is one `input` value, up to the 100 KB input schema) was kept
in full: "bounded at 4 KB" held per chunk, not per session, and nothing was logged.
The surviving chunk's head is now trimmed too, code-point aware so a multi-byte
character is never split into a replacement char.
Adds the guard that would have caught the first one: every SSE dispatch handler must
be defined in exactly ONE frontend module. The existing test only asserts a handler
EXISTS somewhere, which two modules both satisfy while one is shadowed.
setBroadcast() on an unbound dgram socket throws EBADF on Linux and the following
send fails with EACCES, so the magic packet silently never left the machine — the
feature reported a wake that never happened. Caught by waking a real sleeping host
(a unit test with a real UDP broadcast would not be welcome in CI, so the socket is
injectable and the bind-before-setBroadcast ORDER is asserted).
The reactive wake (typing into a session whose host slept) left the state invisible:
nothing told the user the machine was asleep, and with no wake target configured
there was nothing to do about it. Adds:
- RemoteHost.wakeMac (comma-separated) - Codeman builds and broadcasts the magic
packet itself (UDP port 9), so the common case needs no external script. The
existing wakeCommand stays as the explicit override.
- GET /api/sessions/:id/reachability - probes (throttled, cached, and it never
wakes) and reports HOW the host can be woken, or that nothing is configured.
- POST /api/sessions/:id/wake - wakes, waits, reattaches the pane and flushes
buffered input; 400 with a routable message when no target is configured.
- The amber host-unreachable banner + its 'Wake' / 'Configure WoL' action, and a
small config dialog that saves via PUT /api/remote-hosts/:id.
- RemoteWakeDeps.resolveRemote: host config is re-resolved for LIVE sessions
(throttled + cached), so saving the dialog takes effect without a restart.
A durable remote session survives SSH drops (COD-104/108), but nothing brought
the HOST back: after the remote machine suspended, the local tmux pane's ssh
child stalled silently and `send-keys` SUCCEEDS against it, so typed input
vanished with no error anywhere.
Add an optional per-host `wakeCommand` (Wake-on-LAN wrapper, e.g. whuff) that
the input route runs when a wake-enabled host is unreachable: input is buffered,
the host is woken, the pane is reattached, and the buffer is flushed in order.
Detection is a throttled bare TCP probe on wake-enabled hosts only, and only
REAL user input may wake a host - the auto-reconnect watcher and boot recovery
deliberately cannot, or the host would be re-woken seconds after every suspend
and could never stay asleep.