Since 1.40.0 every agent tab draws its CLI logo through the run-mode-dot
slot, and there was no way to turn that off. App Settings → Appearance →
Tabs now has "CLI Logos on Tabs" (showTabCliLogos), right after Tall Tabs.
- Modelled on tabTwoRows: a per-device display key in the server-settings
merge and an optional boolean in the .strict() SettingsUpdateSchema,
loaded and saved by the id appSettingsShowTabCliLogos. Default ON on
every device; only an explicit false turns it off (tabCliLogosEnabled).
- CSS only, no tab re-render: applyTabOrientation() and the pre-paint
script in index.html stamp html[data-tab-logos="on"|"off"] from the
same stored blob (so a reload never flashes the logos), and one rule in
styles.css hides .session-tab .tab-harness and .home-sessions-harness.
The rows space their children with flex gap, so nothing is left behind.
- A live flip resizes every agent tab with no render behind it, so
applyTabOrientation() then re-takes the strip's one-row wrap decision
(updateTabOverflowMode) and re-anchors the lines drawn from tab rects;
a header that changes height reaches the PTY through the terminal
container's ResizeObserver, as any header change does.
- Covered: the header strip, vertical rail, sidebar, grouped rail, ledger
and case clusters and phone chips (all render the same tab markup) and
the desktop home rail. Untouched: tile and split headers, the Run menus,
the welcome launchers. The phone overview rows, the command palette and
the tab action menu draw no logo. The shell's SH pill and the status dot
stay.
- zh-CN for the label and the description.
test/tab-cli-logos-setting.test.ts drives the real openAppSettings() and
saveAppSettings() in JSDOM (the saved PUT body must pass the schema), the
server-settings merge, the defaults on desktop and phone, the live stamp
and its re-measure without a re-render, the real pre-paint script (on,
off, the phone key, the catch fallback), the CSS rule's exact selectors,
and the translations.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Redraw (Ctrl+Shift+R and the header button) shows five literal toasts and a
size report on the main pane, a tile or the split's Pane B. None had a zh-CN
entry, including the two the final checkup's tile Redraw fix added, and
"Failed to restore terminal size" fell to the generic "Failed to" pattern,
which left English behind. They now translate, and the size report keeps its
numbers through a pattern rule. test/redraw-toast-i18n.test.ts reads the
toasts from restoreTerminalSize() itself, so a reworded one without an entry
fails.
Comments and docs that still described an older default:
- styles.css: the Tiles header button is no longer opt-in; it is on by default
on desktop and off on phones and coarse-pointer tablets.
- terminal-ui.js: the desktop branch of getDefaultSettings is no longer always
{}; what the comment needs is that it sets no copyStripMargin.
- docs/tile-grid-plan.md: the Tiles default bullet names the tablet default.
- docs/cli-registry.md: codex's footer is read in a two-row window since
codex 0.162's hint row, not from its last row.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- Case picker: the "New or link a case…" and "Case settings…" rows that
replaced the translated + and gear buttons get zh-CN entries reusing the
buttons' wording, plus the list's "No cases match".
- App Settings, Bottom bar: the whole group translates as one (heading, the
four Git status rows with #543's max repositories and git timeout, and
their descriptions), so it never reads half English. The Git panel's two
button names, which the new "Git status" key reaches, read naturally too.
- Toasts: the three "Could not open a new window for this ..." errors and
the dictation-closed warning.
- Spreadsheet preview: "Spreadsheet preview failed (<status>)" gets a
pattern. Worker refusals map their error code to one user sentence each in
the renderer (the raw message goes to the console), feature ids read as
words (pivot tables, external links), and the notice bar translates each
item before the join; a number format's code passes through untouched.
The worker and core are unchanged, so their pinned strings and the
asset version hash stay as they were.
- Header Stats Style Tiles: the connection tile's value word reads in
Chinese through scoped "Connection tile: <word>" keys, never bare-word
keys ("retry" is also the orchestrator's Retry button, "LIVE" a resume
list badge). The indicator cache now includes the UI language, so a
language switch repaints it on the next update.
- Tile grid: the "Loading…" label was CSS content text the translator
cannot reach; it is now content: attr(data-loading-label), written through
the translator when the tile is built and each time it starts loading.
Tests pin every new string (zh differs, no English left, English unchanged)
and fail without these changes: the tile harvest sees the loading label and
the rename field, a CSS guard keeps words out of tile generated content, the
Bottom bar group, the case picker rows and toasts read from their source,
the connection tile across a language switch, and the spreadsheet error
codes, notice bar and status line.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Tab Layout "By case" at tablet widths (600 to 767px, getDeviceType's
'tablet'): the case boxes could shrink in the tablet's one-row scrolling
strip, so they squeezed and wrapped their tabs inside themselves and every
tab past a box's first line was clipped under the fixed 48px header. The
boxes now dissolve into the chip row as they already do on phones, which
keeps the tablet's own 40px chip geometry. The rule sits in its own
600 to 767px block, not the 768px tablet block, so the desktop path at
768px and up (boxes keep their width, the strip wraps box by box) is
untouched.
Needs-you tile pulse: the glow animated box-shadow on the tile itself, so
the whole tile (DOM-rendered terminal rows included, the whole stage when
zoomed) was repainted every frame for as long as a prompt waited. The tile
keeps its red border; the glow is now a static inset shadow on a
.tile--needs::after overlay (inset because .tile is overflow: hidden and
clips an outer one, z-index 3 above .tile-attach, pointer-events none)
and only its opacity animates. The entering-and-needs animation shorthand
is gone, since it would now blink the whole tile's opacity, and reduced
motion keeps the static ring and hides the overlay.
Welcome chips: the phone block set 36px, below the 40px that styles.css
gives touch screens, and it wins on every phone, so phones got shorter
chips than tablets. It now restates 40px.
Tests: the tablet widths and the 768px boundary in tab-clusters, the
opacity-only pulse overlay in tile-grid-motion, and the phone chip height
in run-mode-ui; each fails against the previous CSS.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Follow the keyboard: the menu's cap now uses var(--app-height, 100dvh)
instead of 100dvh. The viewport meta has no interactive-widget, so dvh does
not shrink for an on-screen keyboard, while MobileDetection always sets
--app-height to the visual viewport height and KeyboardHandler keeps it there
while the keyboard is up (body and .app already size the same way).
Subtract both safe areas from the cap: in the iPhone home-screen app the
phone header grows by the top inset and the toolbar sits above the bottom
inset, so without them the top of a full menu slid under the fixed header.
Add overflow-x: hidden. overflow-y: auto computes overflow-x to auto, so a
long nowrap custom-endpoint label showed a horizontal scrollbar that
touch-action: pan-y cannot pan (the same trap the file documents for
.run-mode-history).
Raise the toolbar while the Run menu is open, by adding
.toolbar:has(.run-mode-menu.active) to the existing popover raise rule. The
menu is trapped in the toolbar's stacking context, so on a touch device the
keyboard accessory bar (z 51) and the visible CJK input (z 52) covered its
last rows even when scrolled to the end. This follows the rule the case
settings popover and case combobox already use.
Reword the rule's comment: it claimed dvh follows the keyboard and that the
vh line is a fallback, and neither is true (a declaration carrying var() is
never dropped at parse time). The new text has no braces and no max-height
text, which the gate test's rule() slicer depends on.
Pin the fixes in the gate test (the --app-height and safe-area terms,
overflow-x: hidden, the toolbar raise) and retitle the cap test so it no
longer names dvh as the mechanism. The test now strips CSS comments before
reading the rule, since the rule's own comment names overflow-y: auto and
touch-action: pan-y and would otherwise keep those assertions green after the
declarations were deleted (checked by deleting them: the test now fails).
Drop .changeset/run-menu-scroll.md: it repeated the false dvh claim, and the
release writes one consolidated changeset at COM.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A claude tab drew no harness mark at all and every other agent CLI a
two-letter text pill (DS, CX, ...), so a claude tab read as "no harness"
next to its neighbours. Session tabs (header strip, side rail, sidebar,
phone chips) and the desktop home rail now draw the agent through PR
#532's run-mode-dot <id> slot, the id as data, the same mark the Run
menus and the tile and split headers use. The shell is not an agent and
keeps its SH pill; a CLI added through clis.json gets the slot's plain
dot instead of nothing.
The per-CLI tab pill colours and their light-skin ink overrides are gone
(the monochrome marks follow the tab's own text colour), and the logo
steps aside with the other adornments while a compact rail row renames.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Design B ("one primary + chips") won a two-judge panel over a launcher grid
and a command panel. Their defect list, fixed here:
- The tunnel spinner's track was the shared translucent white and vanished on
light skins; it now follows the link's own text colour.
- A running tunnel was only green text above its QR; it now shows as a quiet
green pill, and the resting link uses --text-dim (contrast).
- A long custom CLI label could push a horizontal scrollbar into the welcome
column: labels sit in a .welcome-label span that ellipsizes (still one text
node, so i18n.js matches it), and both buttons cap at the column width.
- Chips are 40px tall on coarse pointers (tablets reach this view).
- The OG primary's colours now name the toolbar Run rule they mirror.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The welcome overview drew every CLI as its own gradient pill (one colour,
gradient and glow per CLI, plus skin overrides that re-tinted three of them),
all at the same size with the same generic play icon, wrapping into an
unaligned cluster with Cloudflare Tunnel styled as one more launcher. Nothing
said which action mattered.
Now the screen has one obvious thing to press:
- A single primary button for the first AGENT in the registry catalog (Claude
Code on a stock install), in the accent fill the toolbar's Run button uses,
with the CLI's real logo on a small light disc (a brand mark straight on the
accent turns muddy) and the same translatable "Run <label>" text.
- Every other enabled CLI as a slim, uniform pill under it, in the Compact
header's language: control-bg surface, control-border, small type, the
logo from the shared run-mode-dot slot, the bare name, and "Run <label>" as
tooltip and accessible name. Catalog order, centred, wrapping when needed.
- Cloudflare Tunnel as a quiet text link under the launchers (same id,
handler and cloudflared gate; text colour carries the active and connecting
states), still directly above the QR it reveals.
The primary is chosen by catalog order and kind, never by an id, so with
Claude disabled the next agent takes the slot and a custom CLI listed first
gets it like any other. The buttons carry no per-CLI class any more: the id
travels only as data-mode and the logo slot, and all the per-CLI welcome
gradients and their skin overrides are gone. Everything is token-driven, so
it follows every skin; OG gets its own toolbar Run blue with light text
because its --accent-ink is an unused placeholder. Focus rings sit offset
from the fills, hover motion is off under prefers-reduced-motion, and the
phone rules (reached only with the phone overview off) span the primary and
keep the chips wrapping.
Tests: run-mode-ui pins catalog order across primary and chips, the
kind-based primary choice (Claude off, shell listed first, custom agent
first, shell only), the logo slot and absence of id classes, the token-only
CSS with no .welcome-btn rule left, and the tunnel link's place between the
launchers and the QR.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The owner asked to drop the "+" (Add Case) and gear (case settings) buttons
beside the toolbar case picker. Their two actions now close the picker's own
list instead, as "New or link a case…" and "Case settings…" rows in a sticky
footer, so nothing becomes unreachable: on desktop the "+" was the only door to
Add Case (create, link, clone, manage), and the gear the only one to the
per-case Agent Teams / 1M Opus overrides.
The rows are part of the arrow-key walk (after the last case) and Enter runs
them, they also show when nothing matches the filter, and the case settings
popover still opens anchored to the case group. The picker input gets its
right-hand corners back, and the dead .btn-case-add / .btn-case-settings rules
(desktop, phone and two skin selector lists) are gone. Phones keep their own
case sheet and gear.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The owner's picks after testing the 1.36.0 beta:
- Header Stats Style defaults to Compact (two pills with rings) instead of
Tiles. The resolver, the pre-paint stamp and the App Settings option all
agree; an unknown value now reads as compact.
- The Tiles header button is ON by default everywhere but handhelds (their
defaults object keeps it off, and the button still needs a 1180px window).
The Ctrl+Shift+G gate in tileShortcutFor() now resolves an absent key
through the device defaults too, so the chord and the button cannot
disagree; before, it required a stored true.
- Tab Layout defaults to Classic (the single strip, as before). By state, By
case and Ledger stay available as opt-ins. The tile-grid beta the owner used
last had only this layout, and it is the one they wanted back.
zh-CN option labels follow the new "(default)" markers; docs and wiki updated.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
#561 marks the tab of every tiled session with an inset underline
(`.session-tab.in-tiles:not(.active) { box-shadow: inset 0 -2px 0 ... }`,
0,3,0). #538's ledger draws each cell's status bar as an inset box-shadow
too (`.session-tabs-host > .session-tabs.tabs-ledger > .session-tab`,
0,4,0), so in the ledger the bar replaced the marker and nothing in the
strip said which sessions were on the grid.
The ledger now restates the marker beside its bar for a tiled, inactive
cell; the bar still follows --ledger-bar, so needs-you, waiting and exited
cells keep their colours. By state, by case, classic and the side rail
paint no cell shadow of their own and already showed it. The test scans
every arrangement-scoped rule that paints a tab cell's shadow and requires
an .in-tiles variant that keeps both, so a new arrangement cannot drop it
again.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
#538's Compact and Tiles header styles give every header icon button a box
through `html[data-header-stats] .header-right > .btn-icon-header` (0,3,1,
hover 0,4,1), which sets background, border and colour. That outranks the
open-state accent of #561's Tiles button (`.tiles-open`, 0,3,0) and of the
Split button (`.split-open`), hover included, so under the default Tiles
style an open grid or split looked exactly like a closed one and nothing
said the next click would close it.
The boxed styles now restate the pressed look for both buttons, hover
included (accent fill, accent border, accent ink), as comma-grouped
selectors built on the box rule's own selector so they always outrank it.
Classic is untouched and keeps the buttons' own rules.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
#538's Compact and Tiles header styles carried two glyph rules of their own:
a `transform var(--transition-smooth)` transition on every header button's
svg, and `.btn-settings:hover > svg { rotate(45deg) }`. #561 had meanwhile
dropped the global button rotate and moved the hover motion onto the glyphs
(gear turn, folder, Tiles squares) behind `(hover: hover)` and a
prefers-reduced-motion off switch. The #538 rules out-specified those
guarded rules (they reach the glyph through `html[data-header-stats]
.header-right`), so under the default Tiles style a reduced-motion user
still saw the gear turn, a touch tap left it stuck at 45deg, and the 0.2s
ease replaced #561's spring.
Both rules go; #538 keeps only its glyph sizes, and the guarded motion now
applies the same in all three header styles. The hover test scanned only
selectors naming .btn-icon-header, which is how this slipped through: it
now scans every rule that reaches a header glyph and pins the one spring
transition and the hover guard.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With tabArrangement 'case' at 1440px (nine tabs in four cases), the lineage
routes ran horizontally through the middle of tabs, cluster labels and box
borders. #538's clusters are `max-width: 100%` boxes that may shrink, so in
the one-line strip every box squeezed and wrapped inside itself (a one-tab
case's swatch alone on a line above its tab). The strip then never
overflowed, so updateTabOverflowMode() never wrapped it, and #544's routing
room (`.lineage-tree.tabs-auto-wrap`: row gap and spine channel) never
applied. computeLineageRows grouped the squeezed tabs by top alone into rows
that overlap (10-40, 20-50, 42-74), and gapUnder put the first row's gap at
y 30, inside the tabs below it.
- On the desktop header strip a cluster keeps its width, so clusters that do
not fit overflow and the strip wraps box by box; the boxes' own gaps read
--lineage-row-gap, so the routes run between box rows and through the
spine channel. A case wider than the whole strip still wraps inside its
box, and now wraps the strip too (`_tabClustersWrapInside`, the new
`innerWrap` input of shouldAutoWrapTabs), so its inner rows get the gap.
- computeLineageRows never returns overlapping rows: tabs whose spans
overlap are one row. gapUnder returns null when there is no real gap, and
a route with no gap is not drawn. A final pass drops any route with a
segment inside a tab, so no arrangement can draw a line through a tab
(a layout without the room loses lines instead). Pinned with the squeezed
rects measured live.
At 1920px, where the clusters fit on one line, nothing changes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With tabArrangement 'state' (the default) and lineage lines on (the desktop
default), the spine ran straight through the WORKING / WAITING / NEEDS YOU
label of every row it passed. #538's
`.session-tabs.tabs-triage:is(.tabs-auto-wrap, .tabs-two-rows)` pads the
strip by the label gutter and pulls each label to the strip's edge with a
negative margin; it outranks #544's `.lineage-tree.tabs-auto-wrap`
`padding-left: 20px`, so the spine channel disappeared, and the spine,
anchored at the strip's left edge (computeLineageTree), sat in the label
column.
The channel now opens BETWEEN the label column and the tabs: with lineage,
the state strip pads by gutter + --lineage-spine-channel, every label keeps
its column at the edge (still under the brand) and hands the channel back
after itself, and the lead label still starts right after the brand.
computeLineageTree takes the channel's left edge as `spineLeft`, which
session-lineage.js reads back from the padding the CSS laid out (content edge
minus the channel), so the two cannot drift; without it, or where the channel
is the padding itself (classic, ledger, case), the spine stays at the strip's
edge exactly as before. The spine's clamp now only considers tabs in rows the
spine can run beside (every row after the first), so a first row that starts
left of the channel (a quiet idle group right after the brand) no longer
drags the spine back over the labels.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
#544 reserves a 12px row gap for the lineage routes on
`.session-tabs.lineage-tree.tabs-auto-wrap`, and #538's arrangements set
their own row spacing at an equal or higher specificity later in the file:
- The ledger grid's `gap: 4px 6px` and the case strip's `gap: 6px` won, so
the lanes packed onto the cell borders (y 39/40/41 in a 4px gap).
- In the state rows every `.tab-triage-break` is a zero-height flex line of
its own, so each group boundary cost two row gaps: rows 54px apart instead
of 42, and the header 12px taller per group (including a trailing one after
the last group). A negative margin on the break cannot cancel it, because a
flex line's cross size is clamped at zero (measured in Chromium).
The lineage row gap is now one custom property, `--lineage-row-gap`, set only
by the lineage rule. The ledger and both cluster gaps read it with their own
fallback, and the wrapped state strip spaces its rows with a bottom margin on
every item except the breaks (row-gap 0), its last row's margin replacing the
bottom padding. Rows are now one gap apart in every case, with lineage and
without (4px then, where a group boundary used to be 8px).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Two pieces the #428 merge left out or lost:
- Spacing: the removed #shellCount stepper's 0.25rem margins were the only
space between Run Shell and the case picker (the desktop .toolbar-group has
gap: 0), so the two touched. The case picker now keeps the same 4px itself
above 768px; at 768px and below mobile.css already spaces the group with gap.
- The phone case sheet's keyboard lift from #428's search commit. #488 shipped
the sheet's search field without it, so on iOS (which does not shrink the
layout viewport) the keyboard opens over the sheet and hides its own search
box. KeyboardHandler now lifts an open sheet like the toolbar (translateY on
phones, bottom on iPads), resetLayout() clears any sheet, and the list is
capped while the keyboard is up so the search row and Create stay on screen.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Owner feedback 1: "give me the hover info to right click over the tile
button to adjust it". The only hint was the native title, which the
browser shows late, small and unstyled.
The Tiles button now has its own hover card, under it in the count
menu's panel style:
- "Tiles · N" with the remembered count (live: a pick in the menu
changes it while the card is up), "Click: open the grid" ("close the
grid" while it is open), "Right-click: choose 2, 4 or 6 tiles", and
when the count does not fit the window what opens instead ("This
window fits 4 tiles: a click opens 4"; open, what fits). Shown from
the keyboard it adds "Shift+F10: the same menu from the keyboard".
- Shows 300 ms after a pointer that hovers rests on the button, or after
a keyboard focus (:focus-visible); never for a touch pointer or a
device that cannot hover (plus a CSS @media (hover: none) backstop),
never on a hidden button, never while the count menu is open. A short
fade on opacity and transform, none under reduced motion; it takes no
pointer.
- Hides on pointer leave, blur, Escape, a scroll and a resize, and on a
press, a click or a right-click on the button (capture phase, so it is
gone before the menu or the grid opens, and it stays gone while the
pointer rests there). openTileCountMenu hides it too, and the focus
the menu's Escape puts back on the button brings no card back.
- It replaces the button's native title (two tooltips never stack); the
aria-label stays and aria-describedby points at the card, which always
exists and is kept current, its keyboard line included while hidden, so
screen readers hear the same text without a hover. Text is diffed
against the last English, as the rest of the grid chrome, so the zh-CN
translator is not fought on every refresh.
- zh-CN for every line (平铺 · N, 单击, 右键单击, Shift+F10, the fits
note); no other header button changes (its styles are .tile-hint only).
Tests: tile-grid-hint.test.ts (install and aria wiring, the delay, each
show and hide path, content per state and count, the menu rule, the
translator, the CSS); the count menu and i18n tests read the accessible
name instead of the removed title, and the i18n harvest covers the card
(F10 joins the key names that stay Latin). The vm harness gains
removeAttribute.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A global `.btn-icon-header:hover { transform: rotate(45deg) }`, meant for
the settings gear, turned every header icon button on hover, so the folder,
Tiles, Split and the rest swung their rounded hover background into a
diamond. Three buttons had already cancelled it one by one (the font-size
buttons, notifications, the sidebar toggle).
The rule is gone, and with it those three overrides. Hover motion now moves
the icon only:
- the settings gear's icon turns 45 degrees (one tooth, so it lands on the
same shape);
- the Tiles button's four squares spread apart, each toward its corner;
- the folder cross-fades to an open folder (a second drawing in its SVG,
`.icon-folder-closed` / `.icon-folder-open`);
- every other icon just takes the hover colour.
Pointer devices only (`@media (hover: hover)`, so a tap cannot leave an icon
stuck mid-motion), and the transitions are off under reduced motion.
Owner request: the Tiles and folder buttons "weirdly turn" on hover.
Checked live on a dark and a light skin (rest, mid, end frames). Pinned by
test/header-icon-hover.test.ts, mutation-checked five ways (the button
rotation back, the open drawing missing, the motion not hover-gated, a
square spreading toward the wrong corner, reduced motion keeping its
transition). Gate: 507 files, 9798 tests passed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Owner request: "when clicking on the tile button first make this
animation nicer". Recorded before: the click froze the page, six empty
tiles cut in at once, each tile's history then scrolled in visibly as
its load landed, and closing showed an empty single view for about a
quarter of a second before its own replay scrolled in.
The grid's own motion, on by default (not an entrance-animations.js
theme, which are off by default):
- Opening: each tile fades and settles in (opacity, translateY 6px,
scale .97), 180 ms, 24 ms apart in reading order: the last of six is
done at 300 ms. Its terminal stays transparent until the load queue
reports its first capture done, then fades in whole (160 ms), so no
replay scrolls by; a 15 s backstop shows it should that never come. A
tile added later enters the same way.
- Closing with the toggle (button, Ctrl+Shift+G; owner answer: only
these): the close stays synchronous, and a still copy of the tiles
(clones: no xterm, socket or listener; inert, aria-hidden, no pointer)
dims at once over the stage, holds until the single view's
selectSession has replayed its session (at most 700 ms), then fades
out. No empty single view between the two. A reopen drops a copy
still showing; a web tab hides it.
- A re-form to another count fades the old grid's copy out at once while
the new tiles enter.
- The count menu fades in (140 ms).
Every one animates opacity and transform only, so FitAddon measures the
final cell and each tile still sends one PTY resize (#464); nothing
moves, and no copy is made, under prefers-reduced-motion.
Tests (tile-grid-motion.test.ts): the stagger, the reveal and its
backstop, the same fits and connects with and without motion, the held
copy (released on settle, by its cap, removed on the last tile-leave or
its fallback), only the toggle animates, a reopen purges, the zoomed
tile alone, the re-form, reduced motion, and a CSS guard that every new
keyframe touches only opacity and transform. The vm harness gains
style.setProperty, cloneNode, isConnected and lastElementChild.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Owner decision 10 ("give me then the option to choose only HOW many
tiles, 2,4,6 default is 6 so the menu is easier"; asked where it lives:
"Click opens 6"). The click still opens the grid at once; right-click,
Shift+F10 or the Menu key on the button opens a small menu of three
counts, each drawn as the grid's own layout (2x1, 2x2, 3x2), the
remembered one checked. It replaces the session picker, which is gone
(method, markup hook, CSS, zh-CN entries).
- A pick is remembered per device in codeman:tile-count (default 6;
codeman:tile-grid stays ids only) and opens that many tiles. The click
and Ctrl+Shift+G then open with it, at most what the window fits.
- Which sessions: the rule the click already had (the grid this tab
last had, else an open split's two, else tab order, the active one
included and focused), trimmed from the end (the focused one kept) or
filled from tab order to the count. A remembered grid comes back with
its tiles first, in their cells, holes filled first, then tab order
(owner answer, superseding decision 8's "exactly the stored set"). A
page-load restore still brings back exactly what was stored.
- With the grid open a pick re-forms it: a count change is a shape
change under the cell model's rule (reformTileCells), the focused tile
always kept, every joining tile mounted and laid out before any of
them connects, so each fits once and sends one PTY resize.
- Ctrl/Cmd+click on a tab with the grid closed opens the count in total,
that session among them and focused (owner answer: N, not N+1).
- A count the window cannot fit is greyed out with the reason; a
remembered one stays checked, the keyboard starts on the largest that
fits. Arrows, Home/End, Enter or Space; Escape closes the menu alone
(the global handler gives it the key first, like the tab-group menu)
and puts the keyboard back on the Tiles button; Tab and a click
elsewhere close it.
- zh-CN for every new string (N 个窗格, 窗格数量, the titles, the Help
modal row); the i18n test harvests the menu now, with a session named
"6 tiles" as the user-text trap.
Tests: tile-grid-picker.test.ts becomes tile-grid-count-menu.test.ts
(the button checks kept, every picker check carried over to the menu,
plus keyboard, remembered count, re-form, Ctrl/Cmd+click and the batch
connect); the open-set, cap, restore, shortcuts, split-coexistence and
i18n expectations follow the count; the Help modal test escapes its
label (the new one has parentheses). The vm harness tracks
document.activeElement and makes SVG elements.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Owner request: "give me the option to move the tiles around". A tile's
header (its free area, not the buttons or the rename input) is now a
native drag handle: dropped on another tile the two trade places, dropped
on an empty slot it moves there (the last cell; the tiles after it close
up). Escape or a drop anywhere else is the browser's own cancel and
moves nothing.
Every move goes through one path, _reorderTiles: the header drag, a
tab of a tiled session dropped on a tile or a slot, and (next commit)
the Move Tile chords. Nothing is remounted, reconnected or reloaded.
Divider sizes belong to the cells, so a moved tile takes its new
cell's size: each tile whose cell size changed fits once (one PTY
resize, #464) and every other tile is left alone, in place of the
debounced refit of every tile the swap used to schedule.
The drag reuses the tab drop targets (capture phase, stopped before
xterm), carries a type of its own and never text, and is not
draggedTabId, so neither a text field nor the tab strip takes it.
Moving is off while a tile is zoomed (draggable off, and a tab drag
of a tiled session onto the zoomed tile is refused too) and with a
single tile. The handle shows a grab cursor and says it drags in its
tooltip (zh-CN included); the dragged tile is dimmed and the target
highlighted.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
"Each session in the split view" (owner request) gets the tile header's
strip: the harness logo, the name and the model, painted by the same
_paintSessionHarness.
- Pane B's header is built from nodes now (it was innerHTML with the name
escaped) and follows renames and model changes on every tab render, like a
tile header; its close button is a tile button (26px target, 19px glyph).
- Pane A is the main terminal, which has no header of its own: while the
split is open it gets the same strip, minus the close, as the first child of
.terminal-wrap, and it names the active session. The strip takes 28px from
the main terminal, so the opening resize fits it with the strip already in
place, and closing removes the strip before giving the height back. Both go
through sendResize / syncTerminalGeometry (#464): the close no longer calls
a bare fitAddon.fit(), and a close that skips the server resize (Pane A's
session ended) still refits through syncTerminalGeometry.
- The partial-history banner, which overlays the top of .terminal-wrap,
starts below Pane A's strip while it is there.
test/split-pane-headers.test.ts drives the real split code on the grid's vm
harness: both headers, text-only names and models, refresh on a tab render,
no writes for an unchanged session, and the opening/closing fits.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The tile header is now `● [logo] name · model ..... ⋯ ⤢ ×` (owner request):
- The logo is PR #532's `run-mode-dot <cliId>` slot, so the logos, the skins
and the plain dot of an id without a logo stay single-sourced in styles.css.
The id is data (a class and a catalog lookup), never a branch; the frontend
id-branching guard now also scans constants.js, terminal-split.js and
tile-grid.js (the one existing shell branch in tile-grid.js, the attach
route, is allowlisted with its reason).
- The model is the session's displayModel, as text in a data-i18n-skip span
inside a box whose tooltip may translate. Unknown means the logo alone.
- The logo's tooltip and accessible name say "<harness> · <model>", plus where
a model the CLI did not report came from ("set at launch", "custom
endpoint"; zh-CN patterns for both, the names pass through). The model's box
is aria-hidden so a screen reader hears the model once.
- One painter, _paintSessionHarness (terminal-split.js, shared with the split
panes next), diffs against what it last wrote, never the DOM: an unchanged
session writes nothing on a tab render.
- On a narrow header the model gives way first, then the name: the name does
not shrink at all and is capped at its box, since any shrink factor takes a
subpixel from a name that fits and ellipsizes it.
The chrome and zoom tests found header parts by child position; they now look
them up by class, with every assertion kept (the rename tests had been passing
against the new logo node by position). The i18n harvester files the logo's
labels as harness and model names that must stay as they are.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The Run menus (toolbar dropdown, phone overview picker, Custom Endpoint rows,
model picker) marked every backend with an 8px colour dot, so telling Codex
from DeepSeek meant reading the label. Each known backend now draws its own
logo in that slot. It is CSS only: every surface already renders
`.run-mode-dot <id>`, so no markup changes.
- Brand-coloured marks (Claude, Gemini, Antigravity, DeepSeek, OMP) paint as a
background image; monochrome ones (Codex, OpenCode, Pi, Grok, plus Shell and
web URLs) are masks over the row's text colour, so they follow every skin.
- Logos are inline SVG data URIs (img-src already allows data:), from
@lobehub/icons-static-svg 1.95.1 (MIT); the OMP mark is omp.sh's own.
- Drops the non-og skin overrides that re-tinted four dots with a
`background:` shorthand, which would have wiped the logo.
- An id with no logo (a clis.json addition) keeps a dot, now in --text-dim
instead of being transparent.
- test/run-menu-cli-logos.test.ts pins that every stock agent plus shell/web
has a logo in exactly one paint group and that nothing resets the slot.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit d00229ee29)
.tile-attach-btn and .tile-picker-open repeated the same seven
declarations and the same :disabled opacity; they now share one rule, and
each keeps only what differs (the picker's narrower padding, the
in-flight attach's progress cursor). .tile.focused read --accent-color, an
alias of --accent, while every other grid rule reads --accent; it reads
--accent too.
Computed styles of 22 grid elements (headless Chromium, the default,
daylight-blue and og skins) are identical before and after.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
`.tile-grid--zoomed .tile-divider` and `.tile-grid--zoomed .tile-slot` hid
elements that do not exist while a tile is zoomed: _applyTileLayout toggles
the zoomed class in the same pass that syncs zero dividers and zero slots,
and it is the only place either is created. Both rules are gone.
The dividers test asserted the CSS rule; it now asserts what the user sees
(no divider elements while zoomed, two again on restore), and
tile-grid-entry-points gains the same check for the empty slot of three
tiles in a 2x2. Both fail if the zoom stops removing them.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The grid holds at most TILE_GRID_MAX (6) tiles, but the file header of
tile-grid.js, the comment over its section in index.html and the grid
block in styles.css still said 1 to 9. The tile header descriptions in
_buildTileHeader, .tile-header and the chrome test listed `⋯ ×` without
the zoom button, and the glyph-size rule still spoke of four glyphs and
the plus that owner decision 9 removed. Comments only.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Owner: "remove the + button from these views". The tile header is now
● name ... ⋯ ⤢ ×. Gone with it, because nothing else used them: the +
menu (openTileAddMenu, closeTileAddMenu and their hooks in closeTileGrid
and the global Escape handler), its "New session in this case" entry and
runInCaseForTiles, the .tile-add-empty rules, the four i18n entries only
the menu showed, and buildTilePickerSessions' exclude argument (only the
menu passed it).
Every other way of adding tiles stays and needed nothing from the menu:
the Tiles button and its right-click picker, Ctrl/Cmd+click on a tab,
dragging a tab onto a tile or an empty slot, "Open group as tiles", and
Run joining the open grid (_joinTileGridFromRun). The picker list, the
cap helper _tileGridLimit and the user-text skip on names are shared and
kept.
Tests: the + menu cases (picker, cap, auto-join, the zh-CN harvest) are
removed; tile-grid-chrome pins the header as exactly ⋯ ⤢ × with no add
menu or runInCaseForTiles left on the app.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Drawing only the selected tab's family hid every other connection until you
clicked into one. All families are drawn again (still as routed trees); the
selected tab's families (what it spawned, and the family it was spawned into)
get .lineage-family--focus: 2.5px instead of 1.5px, full opacity instead of
0.75, a larger end dot, and drawn last so nothing covers them.
Lanes follow strip order (cycling through CodemanLineage.MAX_LANES, 3), never
the selection, so a family's lines never move when you click a tab.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Lineage lines used to draw one glowing dashed bezier per parent/child pair,
hanging below the tab strip, for every family at once. With a parent on row 3
of a wrapped strip and ten children below it, the curves crossed every lower
row's tab names and ran through the terminal text.
- One rounded orthogonal tree per spawning tab: every route starts at the
parent, so siblings share a trunk. 1.5px, solid, 1px dark outline; only a
working child's branch is dashed.
- Routes run only through the gaps between tab rows, joined by a spine left of
every row (computeLineageTree/computeLineageRows in constants.js), so they
never cross a tab or reach the terminal. The vertical rail gets the same tree
on its existing left track.
- Only the selected tab's family is drawn (what it spawned, plus its parent and
siblings). Selection redraws, and the strip's size transitionend redraws once
more, since the active tab widens for ~150ms after the selection redraw.
- The routing room is reserved by .session-tabs.lineage-tree, keyed on whether
any lineage exists, never on the selection, so a tab switch never resizes the
header or the PTY.
- Colours stay per spawning tab, now claimed in strip order for every family so
selection order never decides who gets the skin blue.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Owner feedback: the tile header's ⋯ ⤢ + × read as tiny next to the
session name. The buttons inherited the header's 12px font. They are now
26px click targets (min-width, so a wider glyph still fits) with a 16px
glyph, the same as the app header's own icon buttons (.btn-icon-header);
the thin ellipsis and cross get 19px so all four read at one visual
size. The header grows from 24 to 28px to hold them, the inline rename
input to 22px. Checked live at DSF 1 on a dark (daylight-blue) and a
light (paper-gray) skin, focused and unfocused tiles, and a zoomed tile.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Found live: the attach and shell routes report a refusal in the envelope of
a 200 ({success: false}), and Attach read only res.ok, so a refused attach
remounted the tile as if it had worked. It now reads the envelope.
The refusal in question: an agent that exited in a live pane (paneExit, e.g.
a shell ended with `exit 3`) still has the pane's tmux client running, so
both routes refuse to start anything ("Session already has a running
process"), and the single view has no restart for it either. Its tile now
shows the exit with a pointer to Close session instead of an Attach button
that cannot work. A session with no PTY attached, or one whose socket closed
because it exited (4009), still gets Attach.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Three more ways into the grid:
- Drag a session tab from the strip onto a tile: a session not yet tiled
replaces that tile in place (the replaced session keeps running); one
already tiled swaps places with it. A layout that is not full (3 tiles in a
2x2, 5 in a 3x2) shows its empty cells as slots, and a tab dropped on one
joins the grid there. Tiles and slots handle the drag in the capture phase
and stop it, because its payload is the session id as text and xterm's
helper textarea would type it into the PTY; a drag that is not a tab (a
file) is left alone. The dropped session takes focus (a human selection).
A sorted or grouped rail does not offer tab dragging, so neither does this.
- Ctrl/Cmd+click on a tab puts that session in the grid and focuses it,
opening the grid on what the Tiles toggle would bring back if it was
closed; on a window too narrow for the grid it stays an ordinary click.
- "Open group as tiles" in the grouped rail's group menu makes the group's
live sessions (as many as the window fits) the grid.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The grid now places every tile explicitly (grid-column / grid-row, reading
order) with a 6px divider track between columns and between rows, instead of
relying on DOM order and a gap. Track sizes are fractions (grid-template fr
values) that reset to equal whenever the column or row count changes.
Dragging a divider trades size between the two tracks either side, each kept
at the minimum tile size (the pure dragTrackFractions in constants.js, always
computed from the fractions the drag started with, so it cannot drift). The
affected tiles reflow locally at most once per animation frame, with no PTY
resize; each hears exactly one fit (one PTY resize) at pointer-up, and tiles
in other tracks hear nothing. Pointer capture keeps the drag on the divider,
the body locks the resize cursor and text selection for its duration, and
closing the grid or removing a tile mid-drag tears it down, as the split's
divider does. A zoomed grid shows no dividers.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A Tiles button beside Split in the header, opt-in through the per-device
showTileGridButton setting (read in applyHeaderVisibilitySettings; the
settings checkbox, displayKeys membership and schema exclusion follow with
persistence) and hard-gated like Split: hidden by its --hidden marker, a JS
width check with a live media listener, a @media (max-width: 1179px) backstop
and never in a solo window. While the grid is open the button closes it and
reads as pressed.
Closed, it opens a picker: a checkbox per open session in tab order (never one
popped out to its own window; one with no PTY is offered, its tile shows the
Attach overlay), names as text, preselected with the grid this tab last left,
else the active session and an open split's two. Boxes past what the window
can fit are disabled with the count shown, and Open opens the grid on the
checked sessions, focusing the active one if checked. Escape and an outside
click close it; its close method is idempotent and the global Escape handler
calls it.
A tile's + lists the open sessions not yet tiled; picking one adds it and
focuses it (a human selection). A grid that already holds what the window fits
disables the entries. "New session in this case" waits for auto-join.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A tile has no live terminal when its session has no PTY attached (pid null,
e.g. restored after a server restart), when the agent exited in a live pane
(paneExit), or when the server closed the tile's socket because the session
exited (4009, which used to leave only the "session ended" marker). Its body
now says which, with an Attach button, in an overlay laid over the terminal
so the body and its xterm keep their size.
Attach is the single view's own re-attach: POST /interactive (or /shell for a
shell) with NO body, at most one in flight per session, since the route has
no in-flight guard of its own. A tripped PTY-exit breaker goes through the
same confirm before clearBreaker: true, and nothing automatic ever sends it.
On success the tile is remounted onto the new pane (a socket stopped for good
cannot reconnect), keeping the keyboard if it had it; the overlay stays away
while the server catches up, and a failed attach says so and keeps it.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
⤢ in a tile's header, or Alt+Shift+Enter (registry entry zoom-tile, applies
only while the grid is open and is swallowed before the Shift+Enter newline
gate), makes that tile fill the grid like tmux zoom. The other tiles stay
connected but hidden, so they measure nothing and send no resize; pressing it
again restores the grid and refits every tile, since the hidden ones have a
stale size. Zooming a tile that is not focused focuses it first (a human
selection).
As in tmux, moving focus to another tile restores the grid, and so does
removing the zoomed tile or adding one while a tile is zoomed by hand.
When the grid area cannot fit the tiles' minimum size, the grid zooms the
focused tile itself with a hint; that zoom follows focus and lifts once the
window fits again. A zoom the user chose is left alone.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Every tile gets a fixed-height header above its body: `● name ......... ⋯ ×`.
- The dot is the six-state classifier the tab rows and both home screens
share (_sidebarRichRow), with the existing .home-sessions-dot--* classes;
hovering the header says the state and for how long ("working 3m"). A
tile whose session waits on a permission prompt or question gets a pulsing
red border (box-shadow only, never layout; still under reduced motion).
- The name is text with data-i18n-skip; a double-click renames it through
the tab rename's own write queue (Enter or leaving the field commits,
Escape cancels, an IME composition owns Enter), and an in-flight name shows
as already applied, as on the tab.
- ⋯ is the tab rail's session menu (options, new window, close session with
its confirm); × removes the tile ONLY, the session keeps running. Neither
button focuses a tile that is not focused.
- The header is fixed at 24px so nothing in it can resize the body, and with
it the xterm and its PTY (#464).
Every tab render refreshes the headers, so they follow status and name
changes. Tabs of tiled sessions carry .in-tiles (both render paths), and the
tab strip re-renders when tiles come and go.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
xterm paints its viewport black, and a tile's rows rarely fill it exactly, so
every tile showed a black strip between its last row and its bottom edge. The
main terminal's container already makes the viewport transparent; tiles get
the same rule, so the gap shows the terminal background.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Shortcut registry (DEFAULT_SHORTCUTS, group Tiles, all rebindable):
- Toggle Tile Grid, Ctrl+Shift+G: opens the grid this tab last left (one step
back after a selection outside it), else an open split as two tiles, else
the active session as one tile; pressed again, back to the single view of
the focused session. xterm emits nothing for a shifted Ctrl letter; the
browser's find-previous is overridden only where the grid can open.
- Focus Tile Left/Right/Up/Down, Alt+Shift+Arrows: a human selection of the
tile in that direction.
- Remove Focused Tile, unbound: the session keeps running.
tileShortcutFor() decides whether a chord applies (the toggle wherever a grid
could open, the rest only while one is open, so outside the grid
Alt+Shift+Arrows reach the terminal untouched) and is registry-aware. The
capture handler dispatches it, and the main terminal's and every tile's xterm
key handler return false for it, for every event type and before the
Shift+Enter gate, so a chord that applies never reaches a PTY.
Coexistence with the split pane: opening the grid over an open split closes
it (no wasted resize for the pane about to park) and seeds the grid with both
of its sessions, Pane A focused. While the grid is open openSplitPicker and
openSplitPane refuse and the Split button reads as unavailable
(aria-disabled); closing the grid never reopens a split.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
tile-grid.js (load order 7.6) adds the grid to CodemanApp: openTileGrid,
closeTileGrid, addTile, removeTile and _selectTiledSession, over a
<section class="tile-grid"> that is a SIBLING of .terminal-wrap and takes its
place under .main.tiles-active. Every tile is a TerminalTile with the grid's
one load queue, TILE_SCROLLBACK, a bounded load and its own per-device font
size (codeman-tile-font-size; Ctrl +/- sizes the tiles while the grid is open).
Layout comes from computeTileLayout; one ResizeObserver on the section refits
each tile (xterm and PTY together) on the trailing edge.
Opening parks the main terminal: _cleanupPreviousSession runs once (its
snapshot is right at that moment, and it closes the main socket), and
activeSessionId always names the focused tile's session, so the panels follow
focus. With the main socket closed, every main-terminal path that would write
the focused tile's output into the hidden xterm, fetch a capture for it,
resize it or reopen its socket now stands aside through _tilesOwnTerminal():
the SSE terminal, clear and refresh handlers, the dropped-output recovery,
the completion/error writelns, retryConnection and handleInit (both re-arm the
tiles instead; handleInit keeps live tiles and drops dead ones), sendResize,
throttledResize, the history re-pull, and the WebGL long-task observer, which
watches the whole page and must not count tile renders toward the main
terminal's sticky WebGL disable. The header connection state comes from the
tile sockets.
Closing destroys every tile, invalidates the main terminal's cached content
(snapshot, codeman-xs key, buffer cache) for every tiled id, since it predates
the grid, and replays the focused session fresh in the single view.
_focusedPane() answers with the focused tile and _forEachTile reaches every
grid tile. A tile whose socket stops for good is removed (4003, 4004, 4010) or
keeps its "session ended" marker (4009).
No entry point yet: the grid is opened from the shortcut registry in a later
commit.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Close Session was bound to Ctrl+W by default. Ctrl+W is delete-word in
every shell, readline prompt and agent CLI, so muscle memory killed the
session (its tmux pane and CLI, with no confirm) mid-sentence, and with
the split pane open it was not even the pane being typed in.
Close Session now has no default key: the capture-phase handler lets
Ctrl+W through and xterm sends ^W to whichever pane is focused. The
action stays in the registry and can be bound in App Settings ->
Shortcuts; the shortcut overlay shows it as not bound. The Help modal,
CLAUDE.md, the split and tile-grid specs and three wiki pages stop
advertising Ctrl+W as kill. Owner decision (tile-grid decision 5).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Settings (per device): Git status: max repositories (1-50, default 12) and git timeout (5-120 s, default 30, was a fixed 10). Both go to /git-status and /git-diff as maxRepos / timeout query parameters, clamped server-side (an empty value means the default). A repository whose git status fails stays in the list with the reason instead of being dropped silently, shows as '? N' in the indicator, and the truncation line now names the limit and the setting. The discovery cache is keyed by the limit.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JrzFKEdBLwVfu6ev2ZscJS
The menu opens upward (bottom: 100%) with no max-height or overflow, so with the stock CLIs plus custom endpoint entries it was taller than the room above the toolbar and its top was off-screen and unreachable, worst on phones. Cap it to the space between the header and the toolbar (dvh, vh fallback), scroll inside it with overscroll containment, and stop its overflow:auto children (history, saved URLs) being squashed.
Tests: a CI-gate source guard and a real mobile-browser test (touch swipe reaches the last entry), which fails without the CSS.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JrzFKEdBLwVfu6ev2ZscJS