Three follow-up fixes to the inline rename input introduced in #81:
1. IME composition guard. Pressing Enter to confirm a Chinese pinyin
candidate (or any IME composition) was committing the half-composed
text as the session name. Skip the keydown handler when isComposing
is true or when keyCode is the legacy 229 sentinel that older
Safari/Edge versions report on the Enter that triggers compositionend.
2. Ghost tab on mid-rename deletion. If a session was deleted via SSE
while its tab was being renamed, the render-skip flag suppressed
_renderSessionTabs() and the orphaned <input> stayed on screen until
blur — at which point the rename PUT 404'd against the dead session.
Replace the boolean _inlineRenameActive with a _activeRename
{sessionId, cancel} object so _cleanupSessionData can abort an
in-flight rename targeting the deleted session, and finishRename
skips the API call when the session is gone.
3. Stuck-flag risk. Move the settle-once guard into a closure-local
`settled` boolean so blur / Enter / Escape / external cancel all
converge to a single idempotent path. Register _activeRename only
after the input is fully wired so a throw earlier in setup can't
strand state.
Adds test/inline-rename.test.ts with 7 Playwright tests that drive
startInlineRename via page.evaluate() against a stubbed session and
synthetic .tab-name node — no real PTY/tmux needed, runs in ~1.3s.
Also fixes test/mobile/helpers/server.ts which imported the WebServer
via a path one directory short of the repo root, breaking the entire
mobile test suite under the main vitest config.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When the inline session-rename input is open, any incoming SSE event
that triggers renderSessionTabs() (a sibling session updating, a hook
firing, a status change) destroys the input element mid-keystroke and
the user loses what they were typing.
Add a _inlineRenameActive flag that:
- guards the two render paths (renderSessionTabs and
_fullRenderSessionTabs) so they bail out early while a rename is
in progress;
- is set true when the inline input mounts (session-ui.js);
- is cleared in finishRename, which then explicitly calls
renderSessionTabs to restore the normal tab structure.
Also add a re-entrance guard at the top of finishRename so the blur
event and the Enter keydown do not both fire it (was a latent
double-call).
Drive-by: replace tabName.innerHTML = "" with explicit child removal.
The preceding textContent = "" already clears the element; this avoids
an innerHTML write on a node that takes user-supplied content on the
next line.
Follow-up to the inline-rename feature cherry-picked from #60.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
CLAUDE_CODE_EFFORT_LEVEL (and any CLAUDE_CODE_* / OPENCODE_* key) now flows:
UI dropdown → POST /api/sessions { envOverrides }
→ new Session({ envOverrides })
→ this._envOverrides
→ tmux-manager.buildEnvExports appends `export KEY=<shellescape(VALUE)>`
Previously the API wrote envOverrides to <case>/.claude/settings.local.json, which
created stale state (UI dropdown disagreeing with disk) and polluted user project
directories. Now envOverrides are ephemeral spawn-time state, preserved across
respawnPane cycles via this._envOverrides and across server restart via
SessionState.envOverrides in state.json.
Also removes the now-unused updateCaseEnvVars import from session-routes.ts.
Add a "Manage" tab to the create-case modal with up/down reorder
buttons and delete for each case. Linked cases are unlinked (folder
preserved); CASES_DIR cases are permanently deleted.
Backend:
- DELETE /api/cases/:name — unlink or delete
- PUT /api/cases/order — persist ordering to settings.json
- GET /api/cases now respects saved caseOrder
Frontend:
- Third "Manage" tab in createCaseModal with case list
- Delete button in mobile case picker bottom sheet
- SSE events: case:deleted, case:order-changed
Thank you for the clean fix! The root cause analysis in the PR description was excellent — the strict Zod schema rejecting modelConfig during the GET-then-PUT pattern was a subtle bug.
Terminal flicker:
- Skip buffer-recovered/clear-terminal events during active buffer load
to prevent competing clear+rewrite cycles (app.js)
- Move viewport+scrollback clear inside dimension-change guard so resize
without actual SIGWINCH doesn't blank the terminal (terminal-ui.js)
- Sync _lastResizeDims on explicit resize to prevent redundant clears
CJK input rewrite (input-cjk.js):
- Use InputEvent.inputType to distinguish insertText (final) from
insertCompositionText (tentative) — fixes Chinese punctuation and
English text being swallowed during Android IME composition
- Remove isComposing guard on Enter so it always sends
- Phantom character (U+200B) keeps textarea non-empty so Android
long-press backspace generates continuous deleteContentBackward
events at the keyboard's native repeat rate
CJK input settings:
- Add "CJK Input" toggle in Settings > Input (index.html, settings-ui.js)
- Store as device-specific setting (cjkInputEnabled), not synced to server
- Replace INPUT_CJK_FORM env var dependency with user-controlled setting
(env var still works as server override)
Mobile layout:
- Fix welcome screen overflow on phones by constraining .welcome-content
to calc(100vw - 1.5rem) (mobile.css)
- Move xterm helper textarea on-screen for touch devices to fix iOS
keyboard input (styles.css)
- Focus terminal synchronously in user-gesture context for iOS Safari
keyboard activation (session-ui.js, app.js)
- Refocus terminal on tap (not scroll) in touch handler (terminal-ui.js)
Split the monolithic app.js (~12.5K lines) into 6 focused mixin modules
that extend CodemanApp.prototype via Object.assign:
- terminal-ui.js — terminal setup, rendering pipeline, controls
- respawn-ui.js — respawn banner, countdown, presets, run summary
- ralph-panel.js — Ralph state panel, fix_plan, plan versioning
- settings-ui.js — app settings, visibility, web push, tunnel/QR, help
- panels-ui.js — subagent panel, teams, insights, file browser, log viewer
- session-ui.js — quick start, session options, case settings
Fix deferred script init ordering: wrap CodemanApp instantiation in
DOMContentLoaded so all defer'd mixin modules execute their
Object.assign before the constructor runs. Without this, init() calls
methods like applyHeaderVisibilitySettings() that don't exist yet.
Guard missing cleanupWizardDragging() call in subagent-windows.js.
Update build.mjs to minify/hash all new modules. Update CLAUDE.md
with new frontend architecture and load order.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>