* add project setup
* add tools to eslint
* remove contributing.md
* update claude md
* chore: simplify CI to single Node.js version (22)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* use node 20
* adjust formatting
* fix linting
* format
* fix layout
* fix: align CI node version to .nvmrc (22), remove redundant gotcha
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: arkon <arkon.85@hotmail.com>
The "Startup Mode" setting (normal/bypass/allowedTools) was saved to
settings but never read when spawning sessions. All code paths had
--dangerously-skip-permissions hardcoded. Now reads claudeMode from
~/.claudeman/settings.json and passes it through Session → TmuxManager.
Closes#12
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Previously, when Claude exited inside tmux (exitCode=0 or crash), tmux
destroyed the entire session — losing buffer, history, and causing crash
loops on restart attempts. Now:
- Set remain-on-exit on for all tmux sessions
- Detect dead panes via #{pane_dead} instead of assuming session is gone
- Respawn dead panes with tmux respawn-pane -k (preserves session)
- Applied to both startInteractive and startShell paths
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When Claude exits inside a tmux session, tmux destroys the session
(remain-on-exit is off), but the _muxSession reference persists.
On restart, startInteractive() treats it as a "restored session" and
tries to attach to the dead tmux — causing instant exit code 1.
Now checks tmux has-session before attaching. If the session is gone,
clears the stale reference and creates a fresh tmux session.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. handleInit crash: commit cdc822d removed Map initializations for
teammateTerminals, teammatePanesByName, teams, teamTasks, teammateMap
from the constructor but left cleanup code that iterates them.
cleanupAllFloatingWindows() crashed on "not iterable", preventing
ALL frontend data (sessions, subagents) from loading.
2. claudeSessionId null on recovered sessions: only set inside
startInteractive(), never in constructor or persisted. After server
restart, recovered sessions had null claudeSessionId, so the
hasMatchingTab check always failed → no subagent windows.
Fixes:
- Re-add all 5 missing Map initializations in app.js constructor
- Set _claudeSessionId = this.id in Session constructor (Claudeman
always passes --session-id to Claude, so they always match)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>