Owner decision 10 ("give me then the option to choose only HOW many
tiles, 2,4,6 default is 6 so the menu is easier"; asked where it lives:
"Click opens 6"). The click still opens the grid at once; right-click,
Shift+F10 or the Menu key on the button opens a small menu of three
counts, each drawn as the grid's own layout (2x1, 2x2, 3x2), the
remembered one checked. It replaces the session picker, which is gone
(method, markup hook, CSS, zh-CN entries).
- A pick is remembered per device in codeman:tile-count (default 6;
codeman:tile-grid stays ids only) and opens that many tiles. The click
and Ctrl+Shift+G then open with it, at most what the window fits.
- Which sessions: the rule the click already had (the grid this tab
last had, else an open split's two, else tab order, the active one
included and focused), trimmed from the end (the focused one kept) or
filled from tab order to the count. A remembered grid comes back with
its tiles first, in their cells, holes filled first, then tab order
(owner answer, superseding decision 8's "exactly the stored set"). A
page-load restore still brings back exactly what was stored.
- With the grid open a pick re-forms it: a count change is a shape
change under the cell model's rule (reformTileCells), the focused tile
always kept, every joining tile mounted and laid out before any of
them connects, so each fits once and sends one PTY resize.
- Ctrl/Cmd+click on a tab with the grid closed opens the count in total,
that session among them and focused (owner answer: N, not N+1).
- A count the window cannot fit is greyed out with the reason; a
remembered one stays checked, the keyboard starts on the largest that
fits. Arrows, Home/End, Enter or Space; Escape closes the menu alone
(the global handler gives it the key first, like the tab-group menu)
and puts the keyboard back on the Tiles button; Tab and a click
elsewhere close it.
- zh-CN for every new string (N 个窗格, 窗格数量, the titles, the Help
modal row); the i18n test harvests the menu now, with a session named
"6 tiles" as the user-text trap.
Tests: tile-grid-picker.test.ts becomes tile-grid-count-menu.test.ts
(the button checks kept, every picker check carried over to the menu,
plus keyboard, remembered count, re-form, Ctrl/Cmd+click and the batch
connect); the open-set, cap, restore, shortcuts, split-coexistence and
i18n expectations follow the count; the Help modal test escapes its
label (the new one has parentheses). The vm harness tracks
document.activeElement and makes SVG elements.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Owner: "remove the + button from these views". The tile header is now
● name ... ⋯ ⤢ ×. Gone with it, because nothing else used them: the +
menu (openTileAddMenu, closeTileAddMenu and their hooks in closeTileGrid
and the global Escape handler), its "New session in this case" entry and
runInCaseForTiles, the .tile-add-empty rules, the four i18n entries only
the menu showed, and buildTilePickerSessions' exclude argument (only the
menu passed it).
Every other way of adding tiles stays and needed nothing from the menu:
the Tiles button and its right-click picker, Ctrl/Cmd+click on a tab,
dragging a tab onto a tile or an empty slot, "Open group as tiles", and
Run joining the open grid (_joinTileGridFromRun). The picker list, the
cap helper _tileGridLimit and the user-text skip on names are shared and
kept.
Tests: the + menu cases (picker, cap, auto-join, the zh-CN harvest) are
removed; tile-grid-chrome pins the header as exactly ⋯ ⤢ × with no add
menu or runInCaseForTiles left on the app.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Found live in zh-CN: the + menu's session items stayed titled "The grid
holds at most 6 tiles". Each item carried data-i18n-skip on the whole
button to keep the session name as typed, and the translator skips an
element's attributes along with its text. Only the name is skipped now (a
child span, as the picker does), so the title is translated.
The zh-CN coverage test classified a title inside a skipped subtree as
user text, which is how this got past it; such a label is now a failure
of its own ("no UI label sits inside a skipped subtree").
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Six was tested smooth on the owner's desktop; nine missed the headless
frame bar and is untested on real hardware. TILE_GRID_MAX (constants.js)
is now 6 and stays the one cap every limit reads; the layout table gets
its own bound, TILE_LAYOUT_MAX = 9, so the 7 to 9 layouts keep working
(unreachable) and going back to nine is that one line.
Every way in stops at the cap: opening, addTile, a tile's +, a session
Run makes, Ctrl/Cmd+click, the picker, "Open group as tiles", and a stored
grid with more ids (it comes back as its first six, focus kept only if it
survives, a dropped zoom cleared, row fractions that no longer match the
3x2 reset). The limits now go through one helper, _tileGridLimit(), whose
texts say which limit binds: "Up to 6 tiles" / "The grid holds at most 6
tiles" when it is the cap, "This window fits N" when it is the window.
Docs: decision 7 and an as-built entry in the spec, CLAUDE.md, the
invariants, the wiki's Tile Grid and Dashboard pages.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>