New SSE event orchestrator:planProgress streams phase/detail updates
from the planner to the frontend in real-time. The panel now shows
a scrollable log of planning steps instead of just "Generating plan..."
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a new autonomous loop that accepts high-level goals, generates
phased execution plans via AI, and executes them step-by-step with
verification gates between phases.
Core components:
- OrchestratorLoop: state machine (idle→planning→approval→executing→verifying→completed)
- OrchestratorPlanner: plan generation via PlanOrchestrator, Kahn's algorithm phase grouping
- OrchestratorVerifier: phase verification (strict/moderate/lenient modes)
- Prompt templates for phase execution, team delegation, verification, replanning
API (10 endpoints):
- POST start/approve/reject/pause/resume/stop
- GET status/plan
- POST phase/:id/skip, phase/:id/retry
Frontend: orchestrator-panel.js with SSE-driven state, phase progress, task tracking
Tests: 22 tests (18 route + 4 unit), all passing. Typecheck/lint/format clean.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add a dedicated textarea below the terminal for CJK (Korean/Japanese/Chinese)
IME input. xterm.js intercepts IME composition events, preventing composed
characters from displaying correctly. This textarea bypasses xterm entirely
by using native browser IME handling — text accumulates until Enter, then
sends to PTY in one shot.
- Always-visible textarea below terminal (inside .terminal-wrap flex column)
- focus/blur sets window.cjkActive flag to block xterm onData
- Enter sends textarea.value + \r to PTY, Escape clears
- Arrow keys, Ctrl+C/D/L/Z, Tab, Backspace pass through to PTY when empty
- attachCustomKeyEventHandler suppresses xterm key handling during composition
- INPUT_CJK_FORM=ON|OFF env var toggle (default: off, passed via SSE init)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Default terminal font 14px → 12px, min 10px → 8px
- Save tab metadata to localStorage on every render
- Restore ended sessions as dimmed tabs after page refresh
- Ended tabs show "Session ended" message on click
- Filter empty sessions from history API (check for conversation content)
- Add --resume fallback to new session if resume fails (prevents dead panes)
- Pass resumeSessionId through respawnPane for dead pane recovery
- Persist respawn presets and runMode to server settings (cross-device sync)
- Fix mobile touch handling for Recent Sessions dropdown (DOM API + touch CSS)
Add GET /api/history/sessions endpoint that scans Claude conversation
files for resume. Add welcome overlay UI with clickable history items.
Path decoding validates existence via fs.access with HOME fallback.
On iPad Safari with the tab bar visible, `100vh` extends behind the
browser chrome, pushing the fixed-position toolbar out of view.
- Add `viewport-fit=cover` to viewport meta tag
- Use `100dvh` with `100vh` fallback for body/.app height
- Set `--app-height` CSS variable from `visualViewport.height` via JS
- Offset fixed toolbar on iOS Safari using the layout/visual viewport delta
Green pulsing dot in the desktop header shows when Cloudflare tunnel is active.
Clicking opens a dropdown panel with tunnel URL, remote client count, auth
sessions, and start/stop/QR/revoke controls. Detects tunnel clients via
Cf-Connecting-Ip header to exclude local connections from the count.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace separate "Run Claude" and "Run OC" buttons with a single
split button: [Run ▾] where the chevron opens a dropdown to switch
between Claude Code and OpenCode modes.
- Run button label shows "Run" (Claude) or "Run OC" (OpenCode)
- Button color reflects selected mode (blue=Claude, green=OpenCode)
- Mode persisted in localStorage across sessions
- Ctrl+Enter uses the selected mode
- Welcome screen simplified to single "Run" button
- Removed standalone btn-claude, btn-opencode, welcome-btn-opencode CSS
- Updated welcome tagline: "Manage AI in persistent tmux sessions"
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Move subagent dropdown to top (near badge) instead of bottom on mobile
- Fix iOS double-tap issue: wrap :hover styles in @media(hover:hover)
- Pin dropdown immediately on first tap (prevent mouseleave auto-close)
- Hide subagents panel by default on mobile (floating windows sufficient)
- Revert broken mobile auto-minimize (agents auto-pop up again)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Renamed "Two-Row Tabs" to "Tall Tabs (Name + Folder)" for clarity
- Tab folder path now only rendered in JS when setting is ON (not just CSS hidden)
- CSS specificity fix: mobile.css now matches .tabs-two-rows specificity (0,2,0)
- Server settings sync: display keys seed from server on fresh localStorage
- Bumped cache buster versions to 0.1534 to force browser reload
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove confirm() dialog which dismissed keyboard and broke Enter delivery
- Send command text and Enter as separate requests with 120ms delay so Ink processes them as distinct events
- Add double-tap confirmation for /clear and /compact (amber "Tap again" state, 2s timeout)
- /init sends immediately (non-destructive)
- Refocus terminal after first tap on confirm buttons to keep keyboard open
- Match accessory button font size to toolbar buttons (0.65rem)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Three bugs fixed in KeyboardHandler:
1. onKeyboardShow() used sessionData.terminal (always undefined) instead of app.terminal
2. Keyboard dismiss threshold (50px) too tight for iOS address bar drift — widened to 100px
3. No terminal refit on keyboard hide — caused black gap below terminal
Also added: dynamic baseline update for initialViewportHeight, safety check in
updateLayoutForKeyboard() that forces dismiss when keyboardOffset <= 0.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. handleInit crash: commit cdc822d removed Map initializations for
teammateTerminals, teammatePanesByName, teams, teamTasks, teammateMap
from the constructor but left cleanup code that iterates them.
cleanupAllFloatingWindows() crashed on "not iterable", preventing
ALL frontend data (sessions, subagents) from loading.
2. claudeSessionId null on recovered sessions: only set inside
startInteractive(), never in constructor or persisted. After server
restart, recovered sessions had null claudeSessionId, so the
hasMatchingTab check always failed → no subagent windows.
Fixes:
- Re-add all 5 missing Map initializations in app.js constructor
- Set _claudeSessionId = this.id in Session constructor (Claudeman
always passes --session-id to Claude, so they always match)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>