Adds claude-opus-5-5 to the App Settings model picker (base option with
data-ctx="1" plus its [1m] companion row, since Opus 5.5 has a 1M window)
and to the five task-routing selects, mirroring how Fable 5.1 was added.
Co-authored-by: Claude <noreply@anthropic.com>
Pane B had no attachCustomKeyEventHandler of its own, so the document
capture-phase shortcut handler's preventDefault() (which does not stop
xterm) left Ctrl+K/Alt+1/Alt+B ALSO writing their raw byte/escape
sequence into Pane B's live PTY on top of whatever the app action did
to Pane A. Pane B now installs the same registry-aware gates the
primary pane's own attachCustomKeyEventHandler uses. Ctrl+V is left on
xterm's default paste — no image-paste trap to route it to.
Plus the rest of the review's smaller items:
- Narrowing the window past the desktop gate now closes an open split
instead of leaving it stranded on screen.
- Split is refused while a web tab is active (activeWebviewId), which
used to open Pane B's socket behind a hidden container.
- Pane B now handles the server's `{t:'r'}` refresh frame via a shared
_loadBuffer() helper (also used by connect()), instead of ignoring it.
- The divider drag now uses pointer events + setPointerCapture (mirrors
tab-rail-resize.js), a button!==0 guard, preventDefault, and a
body.split-pane-resizing cursor/selection lock — a plain mousedown
drag selected the text under the cursor as it crossed both terminals.
- Pane B's close control and the picker rows are real <button>s now
(keyboard-reachable), with matching CSS chrome resets.
- Dropped the redundant CodemanBase.base prefix on the buffer fetch
(the global fetch wrapper already applies it).
- data-preview-order for the Split settings chip moved from a collision
with Ultracode Agents (both 15/12) to 11.5, matching its real
position between Multi-monitor and Ultracode Agents in the header;
widened test/app-settings-structure.test.ts's regex to allow the
decimal (Number() already parses it fine for the preview sort).
- Added zh-CN i18n entries for the Split button and empty-picker text.
- Dropped the stray unused `vi` import Ark0N flagged as unrelated to
this feature (vitest's `globals: true` makes it ambient anyway).
- Documented the fix and the deliberate no-cid/seq choice in the
split-pane-sessions architecture-invariants entry.
Added a real-Chromium regression test asserting Ctrl+K/Alt+1/Alt+B
dispatched at Pane B's own textarea send no `{t:'i'}` frame over its
WebSocket. Full CI gate green (409 files, 7736 tests) plus all 8
split-pane browser tests.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds `claude-fable-5-1` to the App Settings model picker and the five task-routing selects, mirroring how Fable 5 is already offered: a base option with data-ctx="1" plus its [1m] companion row. No settings-ui.js logic change, since the cards and the 1M switch are built from those options.
App Settings opened on a System section that mixed the two things worth seeing
immediately (what this install runs, whether a newer release is waiting) with
three groups nobody sets twice (CLAUDE.md template path, default working
directory, image watcher, Cloudflare tunnel).
Split in two. **Updates** is now the first section and carries only the current
version and the update action, so the modal opens on it and the second thing in
reach is Terminal & Input, where Local Echo lives. **System** keeps Paths,
Automation and Remote access and tails the document, last in the rail.
Also fixes the admin-ui load-order test, which broke on this branch: it located
the modules with a bare `indexOf('session-ui.js')`, and the modal markup now
cites those modules in comments well above the script tags, so it was comparing
a comment against a `<script src>`. It matches the script tag itself now.
Three things, all on the same surface.
**Tighter.** The shell drops to 760x620 (was 840x700) and the density comes
down with it: rail 176px, doc padding 15px, row padding 5px 10px, group gaps
3px, section head 0.88rem, row label 0.76rem, description 0.645rem. The model
cards were the biggest block in the document and shrink the most (6px 8px
padding, 0.72rem name). The toggle switches keep their size on purpose - only
the space around them was the problem.
**Checkboxes stay checkboxes.** The respawn cycle steps go back to real
checkboxes in a row card (`.set-checks` / `.set-check`) rather than the chips
they briefly became: they are numbered steps of one sequence, not a set of
independent tags, and chips read as the latter.
**Add Case joins the surface.** Same shell, rail and sections; its rail
switches panels like Session Options'. The six panels keep their legacy
`.form-row` markup - every id in them is read back by session-ui.js, so
restructuring the forms would be a lot of risk for no visual gain. Instead an
adapter block scoped to `#createCaseModal .set-doc` maps the old primitives
onto the look: a form row paints as a row card, its label as a row label, its
`.form-hint` as a row description, `<details class="advanced-options">` as a
collapsed group head. `.form-row` everywhere else is untouched.
With that, `.modal-tabs` / `.modal-tab-btn` / `.modal-tab-content` have no
users left, so their CSS is deleted from both stylesheets and the guard in
test/app-settings-structure.test.ts flips from "the settings modal must not
steal these shared classes" to "nothing uses them any more" - a reappearance
now means a modal drifted back off the shared surface.
The document side of the settings modal was wider than it needed to be: every
row is text on the left and a switch pinned to the right, so a 960px shell plus
a 62ch cap on the description left a dead gap of ~350px between the two. The
shell is now 840px, the rail 196px, and descriptions run to 78ch, which closes
the gap and makes the right side sit proportionally with the rail.
Section order now leads with what you look at first: System (the version this
install runs and whether an update is waiting, with Updates promoted above
Paths/Automation/Remote access), then Terminal & Input, then Header & Panels.
The modal opens scrolled to System instead of Terminal & Input.
Header & Panels gains two things:
- every chip carries the icon of the button it switches on, so the list reads
as the header itself rather than as a column of names (File Viewer shows the
folder button, Cron the clock, and so on);
- a live preview above the chips: a scale model of the app with a header bar,
right-docked panels, a toolbar and floating windows, rebuilt on every chip
change so "what does this add" is answered in place, before saving.
The preview owns no icons of its own - it CLONES `.set-chip-ico` out of the
chip - so each icon has exactly one copy in index.html and a chip can never
drift from the button it previews. A chip joins the preview by carrying
`data-preview` (which slot) and `data-preview-order` (where in it); readouts
that are not buttons (plan usage, CPU, font size) use `data-preview-text`
instead. The frame is painted from skin tokens only, since hardcoded black
alphas turned it into a grey slab on the four light skins, and it is marked
`data-i18n-skip`: the mock tab names are decoration, and the labels inside are
copies of chip text i18n has already translated.
Cron moved into its own Scheduling group (it is a toolbar button, not a header
one, and the preview places it accordingly).
test/app-settings-structure.test.ts pins the new contract: the rail and the
document agree on order, System leads with the version above the paths, and
every previewed chip has both an icon to clone and a slot that exists.
The modal had grown to 8 tabs that wrapped onto two rows on desktop and
became a horizontal scroller on phones, with a "Display" mega-tab holding
11 sections and ~35 controls. Local Echo sat 60% down it, and the model
settings were split across two tabs whose three controls fought each
other (the 1M Opus toggle's own hint said it was "ignored when a Claude
Model is selected above").
Replaced with a left rail that is a TABLE OF CONTENTS over one scrolling
document: every section stays mounted, the rail follows the scroll, and
find-in-page works across the whole thing. Nine sections:
Terminal & Input (Local Echo is the first row of the first section)
Appearance, Header & Panels, Models, Agents & CLIs,
Notifications, Voice, Shortcuts, System
Models are now one page. The picker is a card grid of BASE models with a
single "1M context window" switch; context becomes a property of the
chosen model and composes back into `claudeModel` as `base + [1m]`, which
retires the precedence trap. Thinking effort is a segmented control on
the same page, and the old Models tab (task routing) becomes a collapsed
Advanced block under it.
The 12 header-button toggles and the 8 panel toggles become chip grids,
which is most of the old Display tab reclaimed. Rows now say whether a
setting is per-device or synced, stated once per group.
Phones drop the rail for a sticky jump pill that names the current
section and opens a jump list, move Save into the header (the bottom
action bar cost 60px), and render groups as one inset rounded list with
hairline dividers instead of a stack of bordered cards.
Load and save are untouched: every control keeps its id, so
openAppSettings()/saveAppSettings() work as before. Model cards and the
effort segment are views over hidden <select>s that stay the source of
truth. test/app-settings-structure.test.ts pins that contract, plus the
rail hooks admin-ui.js injects the multi-user Users section into.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>